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While MediEvil’s fanbase continues to stand up for the game and its world and proclaim it’s genius, it still seems to struggle to get the type of foothold into mainstream gaming that games tend to require to be a big-time franchise with regular sequels and spin-offs. But why is that? Why would such an interesting, creative world like the one Cambridge brought to life all those years ago still find itself in the relatively same level of obscurity it has always been in? What the hell happened to MediEvil?
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