you forgot to mention that Art of Fighting is the first fighting game to have super moves (desperation moves)
@naytcrow9 ай бұрын
exactly,
@CaptainVulcan9 ай бұрын
This.
@Wiziliz9 ай бұрын
And running, taunts, etc.. Art of Fighting the unsung hero of fighters, super excited for its return
@MagmaMKII9 ай бұрын
And a power meter system.
@wahyagabriel61679 ай бұрын
Was it also the First to feature Zoom out? I remember that blew my mind as a kid
@Dosunceste9 ай бұрын
Art of Fighting has a lot more "firsts" than taunts. It was the first with desperation moves (super move), visible damages on characters, zoom in/zoom out camera and RPG-lite mechanics that allowed the player to get stronger by beating the mini-games (new special move, more health, more mana).
@ChrisAndrewsHeavenAngel9 ай бұрын
Dosunceste. In 1992 I would agree with the super moves and RPG mechanics all of that. The name and structure of the game copied the " Street Fighter II" game engine. All it is is a borrowed system from SF's engine fighting mechanics. Those same characters joined Street Fighter's legacy of characters. Geese Howard tested his samurai skills against M. Bison. M. Bison is far superior to a superhuman crime boss like G. Howard.
@nehemiahpouncey36079 ай бұрын
Not to mention one of the first games To have clothes ripped off and bruised Faces. Art of fighting.
@ChrisAndrewsHeavenAngel9 ай бұрын
@@nehemiahpouncey3607 All of this is childish arguing about which fighting game had ripped clothes and bruised faces. Childish and stupid. Useless and empty thought process information. None of it helps you develop in life.
@nehemiahpouncey36079 ай бұрын
@@ChrisAndrewsHeavenAngel know Your trying to start a fight. Go outside and touch grass kid.
@ChrisAndrewsHeavenAngel9 ай бұрын
@@nehemiahpouncey3607 I'm not a kid. I'm a grown adult. You need to reprogram your thinking son. You're off.
@manbaerpigg9 ай бұрын
First "desperation move"......art of fighting (snk)
@mmaldonadoofficial9 ай бұрын
first and last?
@KhukuriGod9 ай бұрын
@mmaldonadoofficial A "desperation move" is simply the SNK term for a super. So, no, it's not the "last" game to use a super.
@vandagylon28859 ай бұрын
@@KhukuriGoda desperation move is at low health only
@vandagylon28859 ай бұрын
@@KhukuriGod normally, they're just called "Super Special Moves"
@Demoncradle9 ай бұрын
FATAL FURY 2 did it first, it beats art of fighting by 7 months
@knightsabre2k9 ай бұрын
one could argue that the first licensed fighting game was DragonBall Z Super Butoden on the SNES which predates TMNT tournament fighters by several months... but it was not released in the US at the time.
@DaiAndOh9 ай бұрын
Came to comment this. In addition, there was an arcade DBZ fighting game released in 1993 as well!
@goranisacson25029 ай бұрын
Ah, I wondered if TMNT TF really was the first licensed fighting game- makes sense that Dragonball beat them to it!
@migovas14839 ай бұрын
there is also a Godzilla Fighting game from 1993( arcade ) , so maybe need to check those dates.
@johnmorey7209 ай бұрын
Ryo Sakazaki crossed over into Fatal Fury before King of Fighters '94. Street Fighter 2 had blood - minimal, but present. There was also Gladiator before all of them, which had some gore.
@lcdtmob41439 ай бұрын
Ryo was just a guest character, and not the first either, fighter's history came sooner that year which had Karnov from karnov's revenge
@MidBoss6669 ай бұрын
And Art of Fighting 2 had Geese
@Rocket13779 ай бұрын
@@lcdtmob4143Guest character, cameo, crossover...they are all the same thing.
@djscrawny15659 ай бұрын
Gladiator was so much fun to play when I was kid.
@blakemoore26609 ай бұрын
@Rocket1377 guest characters are characters inside an established game. Crossover are combing characters to make a separate game.
@loganford39219 ай бұрын
Samurai Shodown 2 was the first to Parry a attack but 3rd Strike made it popular.
@wahyagabriel61679 ай бұрын
Parries, good one. I wonder which game first featured Counters (Like SF Alpha)
@sinfulkivisian209 ай бұрын
So is it safe to say that Samurai Showdown first introduced it then Weaponlord followed in line?
@wahyagabriel61679 ай бұрын
@loganford3921 ?! I don't think I ever parried in that game. Time to go back. Thanks!
@wahyagabriel61679 ай бұрын
@feliciamihanovich5000 Interesting!! Have to go back and check that out
@aquilonianace47919 ай бұрын
That was a weapon catch and throw only when you were disarmed. The first game that had "parries" as we know them today was Weaponlord one year later in 95.
@TheRealJPhillips9 ай бұрын
PitFighter used digitized sprites and voices before Mortal Kombat😊
@HypercatZ9 ай бұрын
Precisely!
@juststatedtheobvious96339 ай бұрын
That weird Chinese exorcist puppet fighting game did it before Pitfighter.
@MKF309 ай бұрын
Actually, Reikai Dōshi: Chinese Exorcist did digitized sprites before PitFighter, and Pit Fighter wasn't a real martial arts traditional fighter like MK with real digitized sprites in one on one fights, it was more of a brawling fighter/beat em up as you fought multiple guys at once certain rounds and could play 3 people at once on screen. As far as one on one fighter that looked good with digitized bloody, gory sprites MK was the first to do so😊
@juststatedtheobvious96339 ай бұрын
@@MKF30 Pitfighter was released before Streetfighter II defined what we expect fighting games to be. It also wasn't the first or last mainstream fighting game to put 3 characters on screen. Besides, it lacks the army of minor enemies that define the brawler genre.
@MKF309 ай бұрын
@@juststatedtheobvious9633 If were talking major fighters that defined the genre then pit fighter was predated by Karate champ. Besides, pit fighter didnt have nearly the same impact of sf or mk. Pit fighter is still not a traditional fighter it has 3 people on screen at once and acts like a beat em up fighter more than a traditional one like karate champ, sf or mk with strictly one on one and 2 player at most. Its not a full out beat em up but its not a traditional fighter either. But yeah the game you referenced is called Reikai Dōshi: Chinese Exorcist albeit with figures and not actual digitized people.
@thebestofdeadoralivedoa20059 ай бұрын
Dead or Alive was the first fighting game with a multi-point counter system. DOA2 improved and popularized Multi-tiered Environments, it was the first Tag-Team fighting game to switch simultaneously between characters for Juggle Combos, and the first fighting game to use in-game graphics for story cutscenes. DOA3 was the first fighting game to support true Widescreen display and 5.1 Surround Sound, the first Xbox fighting game, the first fighting game to receive an award from NAVGTR, and the first fighting game included in the Xbox Championship tournaments. DOA Ultimate was the first Japanese fighting game to support Online Multiplayer and the first fighting game included in the World Cyber Games (WCG). DOA4 was the first fighting game to have a televised Esport event with its inclusion in the Championship Gaming Series (CGS), the first 7th-gen console fighting game, the first fighting game to support 16:9 HD display and the first fighting game to include Avatars and Virtual Worlds which was later expanded upon in the short-lived DOA Online and was later featured in SF6 and Tekken 8.
@sonic100X9 ай бұрын
Yes
@kevingregory55799 ай бұрын
Also first with bounciness😅
@thebestofdeadoralivedoa20059 ай бұрын
@@kevingregory5579 Nope, Fatal Fury 2 from 1992 was the first fighting game with bounciness.
@sonic100X9 ай бұрын
@@kevingregory55790:27 Fatal Fury actually.
@ChrisAndrewsHeavenAngel9 ай бұрын
Thebest. You are incorrect totally. Dead Or Alive was not the first fighting game to have four multi- point counter system and definitely not Tag Team fighting game system. That began with Capcom and Marvel's " X- Men vs. Street Fighter" game, " Marvel Superheroes vs. Street Fighter", and the " Marvel vs. Capcom" games. Capcom vs. Snk" the mechanic system was very different but still cool.
@MihzvolWuriar9 ай бұрын
I think you missed one good category, the first fighting game that has a "story mode," pretty common today, but I wonder which one were the first.
@nowgoawayanddosomethinggoo89789 ай бұрын
probably the ones with anime tie-ins like yuyu hakusho 2: kakuto no shou or dragon ball super butouden, which features "cut-scenes" to replicate story events.
@akilreid94769 ай бұрын
Art Of Fighting was basically a “story mode” to the point where it had a cliffhanger at the ending. There was a clear plot and call to action with a feeling of progression as you moved forward. I honestly can’t think of any fighters before it that placed an such an emphasis on dialogue and character interactions, as basic as they were lol.
@HEHEHE_I_AM_A_MASKED_WARRIA9 ай бұрын
@@akilreid9476Fatal Fury 1 had an emphasis on story, but to a lesser extent than AoF.
@lordioris9 ай бұрын
The First 3D fighting game was 4D Sports Boxing, released in 1991 for MS-DOS, Mac and Amiga. Very rudimentary, but it is in fact 3D
@jased87279 ай бұрын
i played hrs with dat 4d boxing. Especially building your stats. Way ahead of its time.
@the757general29 ай бұрын
Tbf, boxing is considered a sport so I don't think that would count
@snafuthegreat9 ай бұрын
1. Chun-Li is the 4th female fighter. The first was Yuki from Typhoon Gal, followed by Star and Yan from Yie Air Kung Fu. 2. First Bruce Lee Expy: Kim Dragon, World Heroes. 3. First Capeorista: Richard Meyer, Fatal Fury. 4. Jetta Maxx, Eternal Champions - First Silat Practicioner
@Zwyrx_Hgqfyggz9 ай бұрын
Was Yuki playable? Because Yie Ar Kung Fu only had the protagonist playable
@sadowolf9 ай бұрын
I think Yuki/Typhoon Gal could be considered, but that starts to get into that granular conversation of "was it a fighting game?" IIRC it was single player (no VS mode), Yuki was the only playable character, and she fought a lot of nameless goons through the game when not in boss encounters. Some consider that an action beat 'em up and no so much a fighting game. Splitting hairs, I know haha. And from what remember Star and Yan were opponent characters in Yie Ar Kung Fu, and you only controlled the main character Oolong, so they don't count. It's definitely something you can pick apart, but I think Chun Li fulfills the distinction of being the first female playable character in what are specifically designated "fighting games" today. And nice call bringing up Eternal Champions, I feel like even though the move sets didn't reflect it too much (which was normal for fighting games of the time anyway) they had several potential firsts when it came to styles. In addition to Jetta's Silat (and Savate as well), I don't think I noticed fighters prior that practiced Hapkido (Xavier), Kenpo at least by name (Blade), or Mantis Style Kung Fu (Larcen).
@the757general29 ай бұрын
Chun-Li was the first playable female fighter so yeah she counts
@Rocket13779 ай бұрын
NO, Chun-Li is the first real 1 on 1 playable female fighter. The others you mentioned were either not playable, or only fought weak goons and overpowered bosses, making Typhoon Gal more of a beat em up than a proper fighting game. Chun-Li was given equal status to the other fighters on the roster, with the same health bar as everyone else.
@yoman80276 ай бұрын
Typhoon Gal is not a fighting game.
@maryannovakov49 ай бұрын
Psycho Soldier - the first game to include background music with vocals
@catoblepag9 ай бұрын
I don't think Street Fighter: The Movie was the "first movie tie-in". It was released in June 1995, but in February 1995 we got Double Dragon on the NeoGeo MVS - not everybody knows that it's the official tie-in of the Double Dragon movie with Robert Patrick as the villain. I'm pretty sure there must be even older examples.
@siegfriedc23329 ай бұрын
MK was originally supposed to be a tie-in for Bloodsport (the Van Damme movie), but it got changed into something original when they couldn't get the rights. I'd say that turned out to be a blessing in disguise.
@GavinDarkstorn9 ай бұрын
Sidenote, SF1's initial release didn't have six buttons, but two. How hard you pressed determined the type of punch or kick.
@sadowolf9 ай бұрын
I think they actually released both cabinet versions at the same time. Some arcades just bought the "regular" 6 button layout cabinet, and others bought the "deluxe" 1 button cabinet.
@damedan93899 ай бұрын
Karate Champ: also the first with voice
@faikhozen59639 ай бұрын
Fatal Fury Special as the first guest character from another fighting game series?
@HypercatZ9 ай бұрын
Blandia was not the first fighting game with swords. Hyppodrome came out in the arcades in 1989 and Barbarian, The Ultimate Warrior in 1987 on the Commodore 64. Barbarian was also the first fighting game with gore and a finishing move. Except it was an induel feature. Basically, with a right timed action you could decapitate your opponent and win the match even you were in disvantage of health. A true wild card!
@mechanicalpants9 ай бұрын
Haha, your right, I totally forgot. Even though I used to play it on my C64! Barbican is a classic 👍
@TheAyanamiRei9 ай бұрын
I always thought Samurai Showdown was the first fighting game to have weapons, but it looks like I stand corrected
@sean78912339 ай бұрын
The 90s was indeed a fantastic decade of innovation 😍
@exoneuk9 ай бұрын
Would Barbarian not be the first one with blood and gore? At the very least the fact you could decapitate your opponent should qualify it.
@gipgap49 ай бұрын
I would agree.
@antalaai9 ай бұрын
It could be first weapon based and blood and gore actually ;)
@jeccius9 ай бұрын
I was looking for this too, old school 1 on 1 weapon usage and deathmoves
@lordioris9 ай бұрын
Agreed
@Melchiar819 ай бұрын
Came here to say this as well.
@gipgap49 ай бұрын
Yie ar kung fu from Konami was the first to feature female fighters and projectile attacks I believe. The female fighters weren’t playable themselves but the game was released in 1985, several years before SF2.
@zengram9 ай бұрын
Yes,but I think the female character wasn't controllable (If memory doesn't betray me)
@gipgap49 ай бұрын
@@zengram yep, which is what I said in my original comment ;)
@IslandBoy-8089 ай бұрын
@@zengramWho cares if she wasn't playable. It was still the first fighting game to have a female fighter in it.
@mikebougiamas34189 ай бұрын
I know the enemies had projectile attacks, but I don’t believe the playable character did.
@gipgap49 ай бұрын
@@mikebougiamas3418 no, Oolong didn’t but enemies Star and Fan did.
@yoman80276 ай бұрын
I think TMNT Tournament Fighter for the SNES was the first fighting game with a super move power meter. I'm aware of Art of Fighting, but the power bar there was used for more than super moves.
@boblife36474 ай бұрын
Thank you. I could be wrong and it's been a long time, but this Fatal Fury or another Neo Geo game are the first to step back in the background. Kind of 3D.
@SyntheticCK9 ай бұрын
Grew up in the arcade in the 80s and 90s on fighting games. Putting that token up to call next, and seeing the aggravated reactions from people that knew I was about to beat that ass was gold.
@BeeLy10119 ай бұрын
iirc DOA2 Ultimate was the first fighting game with the modern online lobby system used in almost everything except for ArcSys games
@greek12379 ай бұрын
Chun Li was NOT the first female fighter, Typhoon Gal in 1985 was.
@striderskorpion9 ай бұрын
Typhoon Gal is more of a beat 'em up rather than a fighting game.
@josesosa33379 ай бұрын
@@striderskorpionto be fair, so.e people cobsider Sifu to be a fighting game even though its clearly a beat em up.
@ThePlasticBowl9 ай бұрын
@@josesosa3337 Everyone who considered Sifu a fighting game was just wrong 😂
@hyperscorpion79 ай бұрын
@@striderskorpionJust because is a beat em up game, don’t mean Typhoon Gal is only a brawler, Typhoon Gal's solo fighting enemies all her own with no help at all, which makes her a formidable fighter in her own rights, therefore Typhoon Gal's status as the earliest female character in fighting games, who's literally predates Chun-Li.
@finnmarr-heenan23979 ай бұрын
Unless that game has a solo 1vs1 mode then I wouldn’t count it as a fighting game
@HypercatZ9 ай бұрын
You forgot the first platform fighting game, which was not Super Smash Bros. but The Outfoxies, by Namco, in 1995. Since 3D was still rough, the game was using 2D animations, like Brawlhalla.
@Chraan9 ай бұрын
Wrong. Platform fighting games predate fighting games. Bruce Lee on C64 is one example.
@ultimateman559 ай бұрын
Nice video. I would have liked to see more mechanics based firsts, such as first combo counter, first juggle combos, first meter based super moves, first comeback mechanic, first visible stun meter, first combo damage counter, etc.
@fushigiman1409 ай бұрын
Shanghai Kid's combo mechanic was called Mind Eye system where crosshair was mark as the weakpoint of both fighters to do QTE for attack or defense
@stuartdavidson1629 ай бұрын
I remember Street Fighter coming out with two pressure sensitive buttons - kick and puinch and the ferocity of the attack depended on how hard you hit the button :D
@gabe6879 ай бұрын
The first time I can remember seeing some things in fighting games, were the multitiered stages like Mortal Kombat 3, the ring outs in Fatal fury special or 2. Fatal Fury also has the weather changes in the old man's stage, Tong Fu Rue.
@BlazorA029 ай бұрын
Mortal Kombat also had the first shapeshifter character!
@zerobyte8029 ай бұрын
Yie-Ar Kung Fu: introduces a series of fights against a cast of unique opponents and a fight to KO with buttons+joystick motions to execute different moves.
@cashordeals36729 ай бұрын
Seeing granblue fantasy ryu on the thumbnail had me wishing that collab came back 😓 a kof or fatal fury collab would be 🔥
@skellyDakid9 ай бұрын
When I was really little I tried street fighter for the first time. Played as Chun-Li and thought her legs took like Chicken Drumsticks. Still do 😅
@Crovax9 ай бұрын
Wasn't Ryo from art of fighting crossing over to fatal fury the first crossover?
@shinfitz9 ай бұрын
Really enjoyed this, great job!
@snafuthegreat9 ай бұрын
More Firsts: First Master Roshi Expy: Tung Fu Rue First Swedish Fighter: Chris (KOF) First French Fighter: King (SNK) First Vampire Fighter: Midknight (Eternal Champions) First Cyborg Fighter: R.A.X. (Eternal Champions) First Game To Switch Stages Mid-fight: Mortal Kombat 3 First Kunoichi: Mai Shiranui First Biracial Fighter: Ken Masters (3/4 Japanese 1/4 American) First Werewolf: Jon Talbain
@MateusDrake9 ай бұрын
Great video! I'd like to see the next video on platformers!
@Fizzsama9 ай бұрын
This channel feels made for me, I swear I’ve never hit the subscribe button faster in my life
@the757general29 ай бұрын
I thought this video was about which fighter introduced certain mechanics first. Mortal Kombat was the first to introduce juggling which became a genre staple.
@ExplosionRock9 ай бұрын
I think a part 2 in some point would make a great video too
@V3ntilator9 ай бұрын
When i think of retro fighting games, i think of "The Way of the Exploding Fist" and "Yie Are Kung Fu", both on C64.
@ThePsychoguy9 ай бұрын
6:20 - While it’s technically true that Chun was the first PLAYABLE female character, special mention should have been given to Star from Yie At Kung Fu, who likely provided at least some inspiration for her. And preceded her.
@awesomereviews15619 ай бұрын
Chun Li didn’t appear in every SF game since SF2. She wasn’t in SF 3 and SF3 Second Impact.
@kaceejones22829 ай бұрын
Chun was in SF3 Third Strike
@goldenage9 ай бұрын
Another thing Street Fighter did was the backward direction for block, a universal high and low blocking system, and jumping attacks.
@MKF309 ай бұрын
Nice list, MK was also the first to have a deep story, in depth character bios with a story mode to even spawn side games expanding upon that with MK Mythologies Sub-Zero, MK Special Forces and MK Shaolin Monks. MK was also the first to have a legit story open world mode back in Deception and a cinematic story mode first introduced in MK vs DCU. And also I believe MK was also the first to have the mini game in between matches in any fighter like Test Your Might breaking gems, metal anchors, giant rocks etc, etc😉
@Bleachpie89 ай бұрын
Some of those desperation moves were a pain to pull off using the Snes controller.
@TMNTfever9 ай бұрын
Great video idea! I already knew half of these, but the rest is new to me!
@XeroLimitGaming9 ай бұрын
... Psycho Fire? I have never heard of a hadoken referred to as "Psycho FIre" Edit: Ah, it was called that in Europe. Weird.
@aracnadei139 ай бұрын
Love this. Also should mention the oddities Tattoo Assassins and MUGEN. Even though not the first, some games popularized standards like Killer Instinct made combos mandatory for most games that came after. Also movesets were popularized by various franchises such as quarter or half circle and charging attacks from SF, MK had tap based moves, and Tekken had button combo based attacks. Most games follow those leads or a combination thereof.
@bigshorty48559 ай бұрын
Barbarian is first fighter with fatalities and weapon based. Aof was the first fighter with super moves. Waku waku 7 or vampire hunter was the first fighting game to feature ex special moves. Aof is also the first fighter to feature damage. Am I forgetting something?
@vergilmustlive80669 ай бұрын
This was a dope video, I have subscribed and am waiting for more. What about a who did it first for hack and slash type games?
@karimh99589 ай бұрын
Honorable mentions should be part 2.
@nowgoawayanddosomethinggoo89789 ай бұрын
EDIT: first guest character probably would be (young) geese howard in art of fighting 2 or ryo sakazaki in fatal fury special... i don't know which game came first, or maybe mai shiranui albeit a cutscene character only in samurai shodown 1 art of fighting 2 also had region-specific voice acting for some taunts i.e. in the english versions of the game robert would say "bring it on, clown!" in english versions. kizuna encounter predated tekken tag's tag-team battle where only one character needed to be defeated to win. fu'uin ken or savage reign was the first instance i know where characters conversed while speaking in different languages i.e. king leo speaking straight english while others responded in japanese. something tekken would later do. marvel vs. capcom 1 is probably the first game to implement assist-only characters i.e. they're not playable, similar to mk1's kameo fighters today.
@gc3k9 ай бұрын
Fatal Fury and Art of Fighting take place primarily in South Town in different time periods (AoF in the 70s-80s-like past, FF in the 90s-like present). This connection was cemented with the appearance of young Geese in AoF2, and the reference to Terry and Andy's adoptive father. Technically it's not a true crossover, although Ryo in Fatal Fury Special should be much older, with the mantle of Mr. Karate
@Drumtech089 ай бұрын
First crossover was fatal fury special, with the appearance of Ryo sakazaki
@kageyame9 ай бұрын
nice video, but I found two critical things where missing: * first desperation move (Art of fighting did it first, I think), * "cancel"/combo (not to be confused with "canned combo" as you shown it your video The last one is critical, as it was the soul of practically any 2D fighting to date.
@sadowolf9 ай бұрын
Yeah cancel-combos was what I thought the list was going for initially. Would that be Street Fighter 2's accidental combo system?
@johksdvc9 ай бұрын
yeah. AoF did the first super move, overarching story, (i think) special meters, and something else that escapes me at the moment. snk pioneered a lot of things that are standard in fighting games today that a lot of people don't know about.
@sadowolf9 ай бұрын
@@johksdvc The special meter factoid is an interesting one, because AoF's special meter was (thankfully IMO) no something that caught on or became standard in fighting games. It was essentially a stamina meter that limited how much you performed special moves. The supers were "desperation" moves that were tied to a low health condition, as became standard in many early SNK fighters. The first game to incorporate the super meter along the lines of what would become standard today was actually Samurai Shodown. But of course it was SSFII Turbo that coined the "super" term and popularized the mechanic. Still to your point, SNK pioneered a lot of mechanics and should get more recognition for that.
@gc3k9 ай бұрын
Some boxing and wrestling games incorporated gameplay staples of fighting games before they appeared in the post-SF2 genre. Mutant Fighter/Death Brade was released in 1991, and dealing+taking damage built your character's meter that unlocked a super attack when the meter was full
@sadowolf9 ай бұрын
@@gc3k Nice, I wasn't familiar with Mutant Fighter/Death Brade, but it definitely looks like it fits the bill. Also funny that almost all of the super moves in the game are basically tossing your opponent high in the air, jumping up after them, and slamming them back to the ground haha. It's interesting that it's a fantasy game with pro wrestling game mechanics. I wonder if one of the reasons it isn't typically considered is because it doesn't fit the traditional 2D Fighter mold mechanically. Also as mentioned in the video, Shanghai Kid also had a meter that when full allowed you to unleash a super attack, and that game was released all the way back in 1985. Side note, I didn't didn't think I was familiar with Shanghai Kid/Hiryu no Ken, but I'm now realized that one of their last major console releases was known as Flying Dragon in the US and I used to play that game all the time haha.
@Veins19 ай бұрын
nice vid!
@G3rm4nc1t09 ай бұрын
My first fighting game was Budokan (1989), and it turns out that this was one of the first to implement weapons, it's even older than the one you mentioned in the video.
@gamerbear849 ай бұрын
Fun video idea, but yeah, could've used a bit more research for some entries for greater accuracy. Good work regardless. :)
@tiphotisted9 ай бұрын
Damn, fighting games, especially 2D arcade based ones haven't changed that much from Karate Champ's design. If anything Karate Champ sounds like a breath of fresh air now with a one strike point system.
@HammerDemonn9 ай бұрын
Chun-li wasn't the first female fighter. What about Yie Ar Kung-Fu?
@lordioris9 ай бұрын
The first PLAYABLE female fighter.
@HammerDemonn9 ай бұрын
@@lordioris sure
@gamerbear849 ай бұрын
@@lordioris Not even then, Yie Ar's sequel had a playable female character in versus mode.
@TByrdartboy9 ай бұрын
First secret character....Reptile (mortal Kombat)
@thegreathonourandprosper529 ай бұрын
How about bloody roar and rival schools?
@AzureSymbiote9 ай бұрын
Thanks for this. I enjoy trivia regarding older games.
@malakhyoyo9 ай бұрын
What is two plane system?
@thelastgogeta9 ай бұрын
Two plane is when the stage is divided into a foreground and a background for some stages in Fatal Fury (1991) and also the immediate sequel. Characters can be knocked into the background and also have unique interactions which going from one side to another. It is like a 3D fighter in a way but the second plane cannot be hit without you going there, but there are right and wrong ways to do so. In the first game, it led to new approach and escape options, but it was difficult to control till Fatal Fury 2/Special.
@malakhyoyo9 ай бұрын
@@thelastgogeta thank you cap!
@gamerbear849 ай бұрын
@@thelastgogeta Basically the first instance of Z-axis movement in a fighting game, which sounds clunkier but I think gives it a more proper degree of significance considering that became a staple feature of 3D fighters.
@thelastgogeta9 ай бұрын
@@gamerbear84 Right, it does come with conditions and caveats but basically all the big SNK IP from the time were doing something unheard of in the genre.
@ChaosReignShow9 ай бұрын
Great video bro!!!
@8bvg3009 ай бұрын
Isn't Barbarian one of the first weapons based fighters? Certainly the earliest one i can remember.
@DancesRainyStreets9 ай бұрын
I remember that one, we had it on the Atari ST, or maybe the MSX2. It did play like a fighting game, but also had levels to progress through, so it becomes more of a hack 'n slash kinda game. It was choppy to play, but i had fun with it.
@Chadsgameroom139 ай бұрын
I really enjoyed this video
@wahyagabriel61679 ай бұрын
A couple more possible things come to mind. SF3, choose a Super Type? Pick Opponent in Story Mode? "Mega-Supers" Street Fighter 3, Oro. Pick a Super, then at Level 3 you can combine all 3 Levels into 1 Ultra Move. Also wonder if Street Fighter Alpha (or Dark Stalkers) was the 1st game with Super Levels (instead of just 1 Level). Again Great Video!!
@sadowolf9 ай бұрын
Good call on SF3's Super Art choice system, definitely the first time I'd seen that. But I feel like "Mega supers" could essentially just be considered max level supers or even ultimate desperation moves in some SNK games like King of Fighters. There were quite a few games before 3rd Strike where you could do "mega" versions of your super moves. Oro's were cool because he was the only character in the game able to do it. And to my knowledge Night Warriors (Darkstalkers 2) was the first game with multiple Super level stocks. I dunno if it was the first, but it was also the first game I saw that allowed you to spend some gauge to do "ES Specials," the powered up versions of your special movies more commonly referred to as EX moves in Street Fighter.
@wahyagabriel61679 ай бұрын
@@sadowolf If any "Mega Supers" come to mind for the SNK games mentioned could you list it? It'd be cool to see Darkstalkers & Meters, makes sense. For me Alpha & Darkstalkers are so close in time (in my head) that I usually blur the 2 (as in which game did what first)
@sadowolf9 ай бұрын
@@wahyagabriel6167 If we're just considering super moves with enhanced versions when you meet certain conditions, there are many games that include that example. I believe all the early KoF games have mega versions of all characters' supers that you're able to do when your health reaches 25% or below, and Garou: Mark of the Wolves (which did come shortly after 3rd Strike) actually allows you to choose which health range you need to be in to activate it. I think you could arguably even include the Alpha games since you can spend 1, 2, or all 3 of your levels at once; you could consider level 3s "Mega Supers." Akuma's Shun Goku Satsu (Raging Demon) could also be considered a Mega Super since in most games it's only available when your meter is maxed. But all in all I think King of Fighters 94 might have been the first game where characters could do mega versions of supers once they reach a specific condition. Yeah there are a lot of games that came out really close that I tend to blur together so I have to look them up to verify haha. Night Warriors literally came out a few months before Alpha, so it makes sense to confuse which released first. Man those were good days, that many quality fighting games releasing so close to each other haha.
@wahyagabriel61679 ай бұрын
@@sadowolf Thanks for the reply. Yeah I just remembering going to any place with Arcade cabinets to play those 2 games (SFA & DS) along with Time Crisis :] I just remember the First time I accidentally did Tenshin-Tsui & Yagyou-Oodama on Level 3 my mind being blown, because it wasn't a strong or longer animation, but new animations. They almost felt like New Supers, hidden in that Super. Akuma Demon Rage was a similar Feeling when I first saw, or when he Pounds the ground for the Chi Shock Wave is SF3
@sadowolf9 ай бұрын
@@wahyagabriel6167 No problem, I love chatting about this stuff! That's a good point about Oro's supers; the mega versions (of course except Tengu Stone, which just had more objects), were completely different moves, not recycled animations. I also loved that when the screen flashes before the moves he pulls his other arm out, showing that the mega supers are so strong they require him to actually use both his arms. My mind was blown the first time I saw the Raging Demon and the Kongou Kokuretsuzan (ground pound) too, because in both cases I had no idea they existed until someone pulled them off against me in the arcade haha. I literally just stood there when they did the Raging Demon because I thought they were doing some weird teleport haha.
@RetrOrigin9 ай бұрын
Probably someone has mentioned this already, would be nice to add that Kizuna Encounter was the 1st FG with Tag Team mechanics.
@Nintend0nepiece6 ай бұрын
Actually, the first fighting game was Heavyweight Champ, relesead by Sega back in 1976 and the first 3D fighting game wasn't Virtua Fighter. It was 4D Sports Boxing, released 2 years before Virtua Fighter.
@Linpuff9 ай бұрын
I always thought the Culture Brain NES fighting games such as Flying Warriors and Flying Dragon had an interesting target based battle system. I hadn't seen Shanghai Kid before this video, but now I suspect that's where the system came from! Bravo.
@ChoperJoJo9 ай бұрын
virtua fighter 5 final showdown is my favorite fighting game ever
@radicaledwards34499 ай бұрын
Chunners and Camilla take more damages than the guys too
@MarquisDeSang9 ай бұрын
Hippodrome or Fighting Fantasy was the first weapon based fighting game. Also I am not sure if the first ever 3D fighting was Virtua Fighter. There was a 3D fighting scene in Robocop 3 on the Amiga against a robot ninja.
@dtester9 ай бұрын
I think its safe to say Virtua Fighter is the first 3D fighting game. Robocop 3 Amiga is not a fighting game. I also watch that ninja scene on youtube and that is certainly not a "fighting game scene". You might be right about Hippodrome, but somebody else mentioned "Budokan: The Martial Spirit" which is dated the same year.
@metregogi1569 ай бұрын
There was "4d sports boxing" released in 91
@MarquisDeSang9 ай бұрын
@@metregogi156that is impressive, just like Atari Arcade I-Robot
@brichan18519 ай бұрын
A nice video. Thanks. I would love to see you focus on Platformers. Instant subscriber.
@r1konTheAutomator9 ай бұрын
The standard FGC member knows way more about their genre than most others - I'm happy to be a part of this group and am smiling ear to ear on the knowledge shown in this comment section ❤
@Kerman79 ай бұрын
Interesting video but might have some mistakes. For the first weapon based fighting game, I was playing one called Budokan several years before Blandia. It looked a bit like Karate Champ that you mention as first fighting game, and supported a number of different martial arts, including nunchaku, bo & kendo. But good video nevertheless. Keep up the good work.
@Chraan9 ай бұрын
The oldest fighting game with weapons I know is The Way of the Tiger from 1986. But I only know this game because I had it, I understand that some obscure games are hard to find. There are probably older fighting games too.
@MarsOnGod9 ай бұрын
6:52 Oh I did buddy, this was great!
@adhesivealkali95929 ай бұрын
Wasn't Virtua Fighter also the first to introduce ring out/out of bounds? And since you mentioned the first to have the two plane system, I'd like to add Fatal Fury 3 as the first to have the three plane system.
@pvtests82489 ай бұрын
SRG you and your editing style is so cute and adorable and feel good and homely i love this!!!!!!!!!!!!!
@claysoggyfries9 ай бұрын
Mortal Kombat is the best fighting game ever (besides the 3-D era)
@thegreathonourandprosper529 ай бұрын
Snk and capcom borrowed ideas from each other. Big facts
@LucasDarkGiygas9 ай бұрын
thanks for the video
@thygrrr9 ай бұрын
8:55 I think Budokan: The Martial Spirit from 1989 was an earlier 1v1 fighting game with weapons. (in fact the only playable style without weapons was Karate) You also missed the opportunity to discuss more than 1v1 gameplay, which might be good old International Karate + (IK+), 1987.
@PsyrenXY9 ай бұрын
9:33 which game is that?
@Stjurgeon9 ай бұрын
Soul Edge, as stated in the lower left corner. If you mean the one after that, it's Time Killers.
@PsyrenXY9 ай бұрын
@Stjurgeon I meant the 2d one, my timestamp was slightly off for some reason. Thanks
@v8matey9 ай бұрын
IK+ was the first fighting game I remember seeing on C64 and Amiga 500+
@gipgap49 ай бұрын
Way of the exploding fist came before IK+
@gamerbear849 ай бұрын
Aah, what a classic. That iconic whimper after a hit to the nuts... lol
@snax0879 ай бұрын
I think Trojan on the NES was technically the first to have weapons in a VS game. Ryo Sakazaki crossed over in Fatal Fury Special as a hidden boss which was a big inspiration for the creation of KOF
@CoelhoMuambero9 ай бұрын
I'm REALLY biased over the "Which Football game did it first?" idea, hope i'm not the only one
@thebasementonlinegaming53949 ай бұрын
Gameboy world cup soccer
@kabiebebe23329 ай бұрын
First fighting game that flying dentures "Power Instict"
@Spinozin9 ай бұрын
Final Fight is a co op fighting game. Double Dragon etc. 4 player arcade co op Turtles etc. Boxing on the Atari is a fighting game. Punchout is a fighting game. EA Fight Night 2004 is the best fighting game ive played since Street Fighter 2 arcade. Thanks for the video
@Marius150PL9 ай бұрын
Good video, but 12:17 you had Pit-Fighter before, but of course this is quite different type of fighting game and before it, you have Reikai Dōshi: Chinese Exorcist/Spiritual Guardian: Chinese Exorcist, released only in Japan.
@Regalman9 ай бұрын
great video
@RoyArkon9 ай бұрын
A small correction regarding Mortal Kombat. MK was not the first fighting game to use digitized graphics and sound, that game was Pit Fighter (1990), Mortal Kombat however was the first game to use digitized graphics and sound and do it properly, therefore revolutionized the concept. Everything else is correct though.
@RAWSKILLZ12239 ай бұрын
Yo that FLAMING JUMPING BACKHAND SLAP that Billy Lee Does in the Double Dragon Fighting game is one of my FAVORITE moves of ALL time. I recently discovered it on another retro channel but fighting game fans SHOULD NOT sleep on that move. Just at dope at the original SFĚ Sean two- step Shoryuken.
@RAWSKILLZ12239 ай бұрын
Move is at 0.42 seconds.
@uxm4life943 ай бұрын
Nice video- but could Barbarian get a shout out for 1st fatalities?
@themangomanjuice9 ай бұрын
Nice video.
@davidperezz72489 ай бұрын
Also first stage fatalities and stage hazards. Also who was the first stage that had more than one area to fight.
@Emeraldsniper9 ай бұрын
Don't recall the exact info upon it but i believe the first FG to do consistent air combos was Zero Divide. Sadly I don't think anyone would remember the title and it doing so.
@BryFo9 ай бұрын
Keep up the good work. KZbin recommended this video to me. Time to hit that Like and Subscribe button.