This can only be done when switching between High and Low Light Of Virtues. / automattock
Пікірлер: 33
@dekuskrub21542 жыл бұрын
I'll never understand why they designed the charge partition (little orange meter constantly draining) the way they did. Like instead of making it a consistent value after releasing the charge direction, it's based on a timer that's constantly ticking down and resetting, so sometimes you'll literally have no time to use your partition.
@JiBbo2 жыл бұрын
I'm okay with that design aspect but what it crazy to me is that.... they don't tell you about it 🤣🤣
@DarkSolodus2 жыл бұрын
You taught me how to do this in person at Stop Button, then proceeded to kick my ass the rest of the night lmao
@PittedGrape2 жыл бұрын
this def helped me understand remy better and what the character is trying to set up. If I keep this in mind I might be able to tell when another one is coming. sick!
@tommyrobbins8392 жыл бұрын
Love your content Auto! This was super intersecting and I certainly didn't know about it. Keep being awesome!
@inkninjelani-akin47452 жыл бұрын
Ahh, today I learned something new. Very interesting, didn't know you could get charge timing to desync like that.
@SpockShirtleB3rri3s2 жыл бұрын
This is SO COOOOL THANK YOU SO MUCH FOR THE DEMO
@XxCedricRyanxX2 жыл бұрын
awesome video! thanks for all of your work!
@CrimzonWolf7772 жыл бұрын
Thanks for showing a bit of charge partition. I kinda understand it a bit more now.
@MrBroken0302 ай бұрын
I think the proper term for this is charge buffering
@IchinShek2 жыл бұрын
I like how you're trying to science 3rd Strike dood. Back in the day I just did stuff cause I didn't know any better (still do to some respect). I just started looking at frame data last year =P
@shnoobii2 жыл бұрын
that's a cool "fuzy chicken block auto guard correct" technique!!
@JiBbo2 жыл бұрын
Did you already know this? I didn't!
@_Nephaelim2 жыл бұрын
Isn't this how we always did it? We just didn't have a visual of how exactly it works... dood?
@TalicZealot2 жыл бұрын
Yo that's so cool
@UltimateTackleTV2 жыл бұрын
The more you know, thanks.
@blackmanta25272 жыл бұрын
3rd strike is a masterpiece in terms of technical mechanics
@ZEBASS10 ай бұрын
I... can sort of understand the video as I'm looking at it, but I still don't get WHY this happens lol! I'm a Urien main and this still seems to defy the usual charge/partition bars behavior. I'll have to try it out :O btw yay MagnaCentipede, yay Adon theme!
@BunchCasaАй бұрын
I wanna play Remy now
@RubikaNC2 жыл бұрын
If I've understood this correctly, would it be more accurate to call it a desync rather than a charge partition?
@JiBbo2 жыл бұрын
Yeah! That makes sense!
@nobodyinparticular802 жыл бұрын
@@JiBbo that’s what I expected!
@airic212 ай бұрын
This guy would be broken on hitbox
@Vegachamp2 жыл бұрын
Could you link the script for the training mode?
@JiBbo2 жыл бұрын
search: grouflon 3s training mode
@Vegachamp2 жыл бұрын
@@JiBbo thanks!
@twofu9672 жыл бұрын
How do you display the on screen frame data? :o
@JiBbo2 жыл бұрын
This is a mod for an emulator, developed by grouflon
@gyui109111 ай бұрын
@@JiBbois it display gauge numbers?
@m0nks720 Жыл бұрын
where can a man like me install this mod to my sf3
@TheEnd27362 жыл бұрын
Urien ?
@JiBbo2 жыл бұрын
Similar idea with TTH, where the timing of back forward back tackle is the key to TTH. I also didn't realize that the headbutt at the end is charge petitioned as well, though I haven't tested if that's necessary or not.