Why World of Tanks Sucks Part 2 (Sucks for Good Players)

  Рет қаралды 425,911

chems

chems

2 жыл бұрын

feel free to share what you think in the comments
backup channel: / channel
opensea.io/chems_
discord link (keeps the link updated and you must go through presentation to be qualified for the INVIL discord): docs.google.com/presentation/...

Пікірлер: 3 600
@chems
@chems 2 жыл бұрын
yes im talking about the armor pentation indicator again but it seems like people just don't realize how bad it really is
@mikestech1197
@mikestech1197 2 жыл бұрын
I kinda like it but, it's op, noobs can aim for 20s to see my is3 turet top penetrable
@DarkFruitsAnimation
@DarkFruitsAnimation 2 жыл бұрын
What if the indicator showed average armour around a radius, meaning players would still have to learn individual weak spots?
@jesterreaper945
@jesterreaper945 2 жыл бұрын
That sht kinda troll me a few times so i turn it off
@SpooderMan-kf5yq
@SpooderMan-kf5yq 2 жыл бұрын
I hate the armour penetration indicator because of the shitters can just aim at for 2 to 3 sec and pen you. So much for having armour and at that point those players need to GET GOOD.
@destroything
@destroything 2 жыл бұрын
i play blitz, the armor penetration indicator is even worse there - you don't have to wiggle your mouse around, the tank literally glows where you have to shoot, which means you spend less time looking for weakspots, i actually think it would be fun to try shooting an angling tank without the indicator. really unlocks some memories of where i never even was.
@sejozwak
@sejozwak 2 жыл бұрын
So he did it, he climbed on cliff
@Deus_Infernus
@Deus_Infernus 2 жыл бұрын
What's the name of this mod?
@sejozwak
@sejozwak 2 жыл бұрын
@@Deus_Infernus No Idea
@war_hawk_8362
@war_hawk_8362 2 жыл бұрын
Not quite, he still needs to get to K0
@Tradovate.Support
@Tradovate.Support 2 жыл бұрын
Hahha the whole time i hoped for the udes finally got up there
@sejozwak
@sejozwak 2 жыл бұрын
@@war_hawk_8362 still better than nothing
@dD-ft1td
@dD-ft1td 2 жыл бұрын
As a war thunder player I love to watch things like this it feels good knowing they have tons of problems too.
@ougioshino6940
@ougioshino6940 2 жыл бұрын
Choose your fighter: Wargaming´s invicible walls Or Gaijin´s soap tracks
@ember2933
@ember2933 2 жыл бұрын
You guys have problems? I thought it was just us.
@gellertgulyas1874
@gellertgulyas1874 2 жыл бұрын
@@ember2933 if only we didn't. Be it volumetric shells, an IMMENSE grind for later tier tanks and god knows what else.
@ikill-98
@ikill-98 2 жыл бұрын
@@ember2933 oh you think SPG is unbalance in WoT wait until you see helicopter spam in WT Mainly Ka50 for wallet warriors and glost shells volumetric shells etc dude we also have problems
@Ordoabchao-x9k
@Ordoabchao-x9k 2 жыл бұрын
@@gellertgulyas1874 tbf the game is pretty bareable and fair if you stop at ww2 things
@shenglongli8387
@shenglongli8387 2 жыл бұрын
"War gaming is the lowest scum on the planet" We can go on for days on if Gaijin is worse but let's just say they're equally shit
@guvyygvuhh298
@guvyygvuhh298 Жыл бұрын
That aged like fine wine
@Viet630Minh
@Viet630Minh Жыл бұрын
True they both are 2 sides of the same coin
@Unethical.Dodgson
@Unethical.Dodgson Жыл бұрын
The funny thing is. As bad as Gaijin is... it's like comparing Tony Blair to Joseph Stalin. One cripples your economy, gaslights the community, and is an all around piece of shit that everyone detests... the other seems to actively be trying to kill anything and everything around it. Gaijin are awful... but the more I hear about WG, the more I feel pity for people trying to enjoy their games.
@guvyygvuhh298
@guvyygvuhh298 Жыл бұрын
@@Unethical.Dodgson Gayjob is far far worse than wg. I remember a few years ago when wg messed up a new player code and made it available for current players too (Excelcior+7 days of prem). They took the L and let everyone keep their things. When gayjob did the same thing. They gave away a code with a 3 of the lowest tier premiums, 7 days of prem time and 1000 gold. They removed all of them from everyone that used the code and anyone that used gold remained in debt (so if u used 500 out of the 1000 the next time u buy 1000 u will only get 500). Unpaid debt will get your account permanently banned (and thats extension btw, illegal even in russia). They removed the debt only bcz the whole situation ended up in a massive shitshow
@orcashamudeluxeu567
@orcashamudeluxeu567 Жыл бұрын
@@guvyygvuhh298 well gaijin did get force to clean up their game, and it's enjoyable now.
@Unf0rget
@Unf0rget 7 ай бұрын
One little thing for anyone viewing this today. Skill floors being low is actually the game being easier to learn. The whole visual is how much you need to climb to get to the entry level. A high skill floor is a high minimum skill knowledge requirement. The skill ceiling is how much more you have room to learn after getting onto the floor.
@lloydcarleton3612
@lloydcarleton3612 6 ай бұрын
Yeah Chems fucked up the definition there pretty hard
@TheByQQ
@TheByQQ 5 ай бұрын
@@lloydcarleton3612Yeah, I was watching it and asking myself if I'm that damn tired, because it doesn't make sense
@knightsofjupiter753
@knightsofjupiter753 Ай бұрын
I agree
@maxtab2013
@maxtab2013 2 жыл бұрын
Remember when wheeled lights had a boost feature? They removed it because it was "confusing for the players". Truth is, people on the test server bypassed many of the invisible walls to go to places the are not supposed to be.
@CrniWuk
@CrniWuk 2 жыл бұрын
The game engine also kinda breaks down at higher speeds apparantly. So anything going faster than 100km/h ... creates a ton of issues. I mean it already does. But it gets only worse.
@TheRahsoft
@TheRahsoft 2 жыл бұрын
@@CrniWuk i remember when the auto cannon first came out. it only took two light tanks with auto cannons to fire togther at you at speed for your graphics to be overwhelmed because WOT decided to calculate and project every bullet. the game engine couldn't cope
@gehtdichnixan9005
@gehtdichnixan9005 8 ай бұрын
@@TheRahsoft Meanwhile in War Thunder: Gatling go BRRRRRRT!
@TheRahsoft
@TheRahsoft 8 ай бұрын
@@gehtdichnixan9005 very good, haven't play wot for a while because of all the crap in there. how does it comapre to war thunder then ?
@griffinfaulkner3514
@griffinfaulkner3514 8 ай бұрын
@@TheRahsoft Different kind of shit. Powercreep is constant and brutal at high tiers, CAS is complete bullshit, helicopter damage models are broken as hell, and a tank's battle rating is often determined by how well people are doing in it on average instead of how powerful it actually is. For a while it was so bad that a Sherman Jumbo with the 76mm gun could face fucking Leopard 1s. Ironically, the Leos weren't that bad to deal with thanks to the relative lack of armor and the Sherman's vertical stabilizer, but that's still a Cold War tank slinging 105mm sabot and fin-stabilized HEAT squaring up against a fat Sherman.
@fAITH_360
@fAITH_360 2 жыл бұрын
That UDES clip on Malinovka is literally what happens to 95% of "accurate" guns. Literally to the grille, leopard, Swedish cheese wedge things, and the Kanonen 105.
@TheGrandexeno
@TheGrandexeno 2 жыл бұрын
I had this just today. And two heavies snapshotted me instead, from 300mts
@justuseodysee7348
@justuseodysee7348 2 жыл бұрын
Because they're not accurate. The distribution within the circle is shit. Circle shows 90% prob, but this probability can be distributed equally, or focused around the middle. These tanks were good previously, but we're fraudulently nerfed at some point
@machaiping
@machaiping 2 жыл бұрын
@@justuseodysee7348 If you watch Taugrim, the unicum player who played without a single Gold Ammo fired in his entire career a few years back, you'll discover that he rarely, if ever bother with aiming for tiny little weak spots at all. He just flat out go for the side or rear shots because it kept RNG influence to the minimum. Sadly nowadays even flank shots or rear shots can still bounce thanks to these noob-proof tanks WG rolled out over the years.
@frankindabank
@frankindabank 2 жыл бұрын
The other way around annoys me even more. Once I was shootin on the move with full speed in my KV-2 152 derp and hit a scout 300m away on full speed. It's a complete joke, how these high caliber guns can hit on the move without aiming at all... This should not be even remotely possible
@justuseodysee7348
@justuseodysee7348 2 жыл бұрын
@@machaiping Few years back, I was playing with no gold as well. But the game has changed, and not in a good way
@A-Warthog-cc1wm
@A-Warthog-cc1wm Жыл бұрын
Arty in WoT is like the CAS in WT, where players are usually left with no counter play and weather or not the survive is based off of the enemies’ skill level and not your own. But even in WT, CAS takes at least some amount of skill to use but arty in WoT is literally point and click.
@ethangoddard4592
@ethangoddard4592 Жыл бұрын
yeah but at least in WT you have the option to use spaa but even that doesnt help too much.
@phoenixfire9176
@phoenixfire9176 Жыл бұрын
@@ethangoddard4592 or have your own fighters running air defence
@DeadAccount53885
@DeadAccount53885 Жыл бұрын
You can atleast shoot back. Most tanks have atleast one machine gun or autocannon. Heck, you can even use your main gun if you are good enough.
@cc-bk3tx
@cc-bk3tx Жыл бұрын
Ehhhh no Cas really doesn't take skill. I'm shit at flying but even I can get kills most of the time with just pressing space bar
@ExHyperion
@ExHyperion Жыл бұрын
@@cc-bk3txhow to tell everyone you bomb by crashing into the enemy tank without saying it out loud
@karadara9215
@karadara9215 2 жыл бұрын
I remember when playing WoT back in the day, I never actually felt like artillery was unfair. You could always avoid it, as long as you didn't forget it existed, and countering arty with your own was a common ordeal. Light tanks would also have a blast chasing down Arty and it gave them more to do as well.
@generalyido
@generalyido 2 жыл бұрын
We used to have one dude in our platoon who always played counter battery lol
@arned432
@arned432 2 жыл бұрын
@@generalyido Ah yes funny days just play who have more patience to look for enemy tracer.
@generalyido
@generalyido 2 жыл бұрын
@@arned432 the dude was good as well he took out enemy arties first before playing as fire support
@nikolacekredzi905
@nikolacekredzi905 2 жыл бұрын
I rimeber playing the amx and rushing to kill the artys in the corner of the map i have like 100 medals for killing all 3 artys
@ludovitbradovka5208
@ludovitbradovka5208 Жыл бұрын
Yea arty back then was acctually avoidable bc no spash damage/stun
@ApeironTO
@ApeironTO 2 жыл бұрын
16:30 throughout years ive come to conclusion that sniping at turrets on malonovka hill NEVER FUCKING WORKS NO MATTER HOW ACCURATE YOUR GUN IS there is some bullshit stronger gravity that brings shells to the ground much fucking harder than at any other place in the entire game
@jayjayquest4958
@jayjayquest4958 2 жыл бұрын
Yet like a tool, I try every damn time on that map. In this game, RNG is either with you, or you lose.
@kamil7307
@kamil7307 2 жыл бұрын
True, even from less than 200m fully aimed shot is a gamble.
@Exarvi
@Exarvi 2 жыл бұрын
Yes its called 45% winrate
@flyingberserker3965
@flyingberserker3965 2 жыл бұрын
Another case of rng is when you are a shooting a enemy then you can kill him with the last shoot but then RNG puts your shot to the ground near the tank and miss him, for later that same tank contributing for your defeat
@AgentK-im8ke
@AgentK-im8ke 2 жыл бұрын
@@Exarvi oh look a toxic player
@firehornetgamer2698
@firehornetgamer2698 2 жыл бұрын
I miss all chat so much. Once had a 1v1 going on but I was very low hp light and the enemy was a near full hp heavy that was trying to find me. Someone on my team in all chat said something along the lines of “our light tank is stuck at [other side of map grid square], go kill him he is trash”. Enemy took the bait and I was able to win by capping their base. Gotta love all chat sometimes.
@TheDiner50
@TheDiner50 2 жыл бұрын
All chat was grate. Most fun was playing arty and giving the enemy tank a heads up. Or just taunt after hitting them. Sometimes even asking for forgiveness.
@Gangstalker88
@Gangstalker88 2 жыл бұрын
@@TheDiner50 old school wot, m12 hit for 1k dmg, problem? heh heh
@kevingallineauii9353
@kevingallineauii9353 2 жыл бұрын
Old chat was nice. Also, old (all) chat sucked. I can't tell you the number of times I saw allies (green and red teams) calling out positions of still live tanks. Yes, some were a diversion/distraction and were false, but many were actual information of a teammates position. This was both frustrating and demoralizing to be trying to clutch a battle only to be surrounded by 2-3 enemy tanks because your teammate was dead, wanted the battle to end and did not believe you had a chance to carry the battle. They gave up on you and it sucked. For that reason alone I say good riddance to all chat. For all of its benefits its one flaw was a fatal one imo.
@joe125ful
@joe125ful 2 жыл бұрын
Lol why?It was soo toxic and players uncover your position too in chat..
@firehornetgamer2698
@firehornetgamer2698 2 жыл бұрын
@@joe125ful did you even read my entire comment?
@mochithepooh5368
@mochithepooh5368 2 жыл бұрын
12:47 LMAO this is sooo true. I remember trying to remember every gun pen and doing live calculation based on my and enemy position, where they aim based on the gun pointing, etc. to figure out the best angle. And when you win that 1v4 duel because you have the better armor awareness, it's so satisfying, especially if you and the enemy recognize how god-like you are. I remember years ago that one time where I held entire town with my Tiger II and survived with 1% hp and my team and enemy team was like 'pros to this Tiger II'.
@zuludude2
@zuludude2 2 жыл бұрын
I had something similar in the old vk 4502a, back when it was a heavium with pretty bad armor but could bully mediums pretty well. Turns out playing it super aggressive and randomly overangling causes people to panic, took out a 1v5 with it thru sheer audacity. Now it's just a mediocre pos that's not worth playing, even ignoring all the new op premiums.
@vuxluongw
@vuxluongw Жыл бұрын
man i remember spending like 30 mins to an hour a day for at least one day a week going on tanks gg, trying every single match ups possible and learning every single intricate detail about the weak spots that there are in the game. nowadays i don't keep that habit anymore. armor pen indicator has truly dumbed me, even to a point that i don't realize that is the problem until i watch this and the part 1 vid
@neunistivi_vozac
@neunistivi_vozac 8 ай бұрын
Dude i remember mini maus VK tier 9 can fight against E100 gold with no problem today tier 8 pen you like cheese
@gehtdichnixan9005
@gehtdichnixan9005 8 ай бұрын
Reminds me of me playing the E-75 holding entire flanks on my own... *sigh* I can't even look at WoT anymore...
@Skelturoth
@Skelturoth 2 жыл бұрын
The "auto ricochet" thing with the armor is something I've been trying to explain (to myself) and understand for quite some time (I used to play back in 2011-2013, then made a pause until 2019 and I'm on/off playing since then). The introduction of gold ammo for credits discouraged me a lot - having the knowledge of weakspots and knowing how to actually use your own tank in order to deflect shots suddenly started being meaningless. Can't pen? Sure, hit 2 and blast away. I'm still not using any gold ammo whatsoever, and I know my stats could be better if I did, but I simply don't want to waste any money on WG and their bullshit. Thanks for the video, fam!
@andreypanarin6930
@andreypanarin6930 11 ай бұрын
I'm pretty sure you won't even make 3500 avg dmg on tier X tanks with gold ammo. Most tanks, especially HT and MT don't have that much privilege on gold ammo. It just decreases a chance of not hitting armor. And that's it There are several exceptional tanks that do become much better with gold (KV-4, VK7501K, Bourrasque, BZ, T26E4 and some others) but they don't really eradicate my point
@Horible4
@Horible4 11 ай бұрын
The cool thing these days is to shift blame toward the game publishers, but the devs equally deserve a large part of the blame. Game developers for big companies that make lots of money don't care about quality anymore. They're lazy. They think that they're irreplaceable because their company has money and nobody can compete with them. They're wrong. Game development is becoming increasingly accessible and its companies like EA and Wargaming that are going to fall painfully behind because they're not keeping up because actually putting effort and money to improve the game would hurt their bottom line. Don't feel like putting up obstacles or changing the terrain to block players from climbs? Just add invisible walls. You can learn how to do this in roblox in 3 minutes, don't tell me game developers are not lazy. It's time to start holding them accountable as well.
@mck9447
@mck9447 8 ай бұрын
The auto ricochet angle kind of derives from the tanks form in real life, because you know, certain angles do tend to easier ricochet incoming rounds sparing the crew from an significant emotional event happening to them. If they implement the tank 1 to 1 as it is in real life (or was planned to be) then, of course, tanks will have certain angled surfaces. In WoT they could adjust the auto ricochet angle however to compensate, but they dont unfortunately and have set their current values way too high.
@Gandalf0110
@Gandalf0110 2 жыл бұрын
I'd add a few things: 1) Remove arty missions, Daily "crit-in-one-battle" missions, and reduce arty to one a battle... I wouldn't mind having one arty each game, if there was at least one flank free of square bullshittery 2) I remember the original accuracy RNG, which was EXACTLY the same as now, and EVERYONE hated it... So WG caved in, and changed so more shots would be shot at the middle of circle. Everyone like it. And then, one day, suddenly, without the warning, they reversed the all-liked change to previous, "to improve the game"... It was such a bullshit I still think it was the worst change ever 3) So many tanks as a reward for clan wars for licitations is a low blow not only to good players, but also to average/good players not playing in clans, but as a weekend relaxation... I tell it, because such a player is my father - he doesn't want to participate in clan, just to have a little "relax" (and you should've seen him fuming after the CW changes were announced) If anything else comes to my mind, I'll write it to in an answer to my comment
@Gandalf0110
@Gandalf0110 2 жыл бұрын
Oh, right, I remeber now: 4) team damage was an essential mechanic not only because of the reason that people are literally blocking enemy with their bodies because they don't look if someone is aiming from that position - without team damage you can't even punish the guy that pushes you out, because he doesn't like the fact that you were on some position before him
@yoko9477
@yoko9477 2 жыл бұрын
@@Gandalf0110 Ah, team damge. Best mechanic. The retard gets hit and you had a bunch of fun with your friends or clan mates.
@MandenMedSvaret
@MandenMedSvaret 2 жыл бұрын
i agree
@Gandalf0110
@Gandalf0110 2 жыл бұрын
@@yoko9477 Exactly - it was fun at times, and also a way to punish some retards at other situations
@kresovk5
@kresovk5 2 жыл бұрын
2nd point was really bad, not sure how you don't remember why it was reverted. It was because it made accuracy of a gun less relevant, which just helped snapshotting and in general derp guns. What they could have is something weird. Make it less likely to hit centre region and more likely to hit outer circle and increase overall accuracy. It would reward pre-aiming and aiming in general.
@WLMaximus
@WLMaximus 2 жыл бұрын
I think you misunderstood a skill floor. It describes the minimum level of skill required to play something effectively. Artillery does not have a high skill floor, it has a low skill floor AND a low skill ceiling. An example would be, that the IS-7 has a low skill ceiling, since mistakes don't get punished that hard, and directing the armor to the enemy isn't that hard either, so new players can easily play it, whereas the Object 277 has a reasonably high skill floor. To play it effectively, you have to know where you can stand hull down, how to use it's mobility etc., but it also has a high skill ceiling, since you can push the tank very far with enough expertise. But I do agree with virtually all points in your video. Especially with the pen indicator.
@destroything
@destroything 2 жыл бұрын
He described it in a graph, it comes from perspective
@rainchopper898
@rainchopper898 2 жыл бұрын
"Artillery does not have a high skill floor, it has a low skill floor AND a low skill ceiling" Disagree.
@kevingallineauii9353
@kevingallineauii9353 2 жыл бұрын
I disagree that arty has a low skill ceiling. Counter-battery fire is a real thing, so are meta moves like blocking an advance, blind fire to make a player think they are spotted, knowing when and where to move/reposition, and most importantly, knowing WHERE to aim and what targets are the essential ones to focus in the moment. Remember, arty aims slow and reloads slow. Many of the arty are also slow to move so repositioning takes time, even the initial positioning at the beginning of the battle.
@JetManPoweR
@JetManPoweR 2 жыл бұрын
yeah he completely misunderstood what skill floor is, keeps saying "high skill floor" referring to easy things; what he meant is "high power for low playrate". Simple+Strong(ish) = Low Skill Floor. At least he uses skill ceiling correctly...
@TROLGUY999
@TROLGUY999 2 жыл бұрын
actually no theres different definitions of skill floor
@TornadoADV
@TornadoADV 2 жыл бұрын
I miss Komarin, when somebody stopped and thought that an entire map with only soft terrain was a good idea.
@Adyson_Loneliness
@Adyson_Loneliness Жыл бұрын
As a player of CIS/RU Region WoT (origin of the game), this game was designed for 35-50 y.o dads with cup of beer, who can't spend a lot of time (about 1 or 2 hour of unskilled 3-4.5k MTR rating play style in pubs), because family and etc, they're doesn't have any time to get good. This is why armor penetration indicator is here and no climbs with invisible walls. Sorry for my bad english :(
@Keysersoze210
@Keysersoze210 2 жыл бұрын
10 years playing and watching WoT youtubers, finally one which makes sense.. Thank you for this video!
@Randomov7xx
@Randomov7xx 2 жыл бұрын
Slazem se, juraj.
@RMS_Oceanic
@RMS_Oceanic 2 жыл бұрын
I'm literally so saddened when I remember of the old WoT when I just joined random training rooms and climbed with other people. My number 1 reason for uninstalling was climbing cuz that's how I could counter OP tanks...
@djuraster
@djuraster Жыл бұрын
Removal of team damage really grinds my gears. Too many people are now comfortable to stand in front of me coz they cant be punished
@Julio_Tortillia
@Julio_Tortillia 2 жыл бұрын
The stupid armor indicator is EXACTLY why i started playing war thunder. It was a bit harder at the start, but after i learned the weakspots, i was getting rewarded for my game knowledge. I was able to punish people who over angled or over extended, not by just wiggling my mouse around for a few seconds, but for actually taking the time to LEARN about the game and its mehanics.
@TikusTakusen
@TikusTakusen 2 жыл бұрын
The nice thing about WT is that you can choose whether you want to play with people who use it or not. Oh you dont like getting oneshotted every time you meet a tank, dont play arcade battles, problem solved.
@fussia2568
@fussia2568 2 жыл бұрын
@@TikusTakusen yeah, welcome to ATGM battles.
@TikusTakusen
@TikusTakusen 2 жыл бұрын
@@fussia2568 yeah, i haven't played a lot of WT yet. Still pretty low in the tech tree.
@lalimalik6614
@lalimalik6614 2 жыл бұрын
@@fussia2568 umm depends on what BR u play.
@xeron2780
@xeron2780 2 жыл бұрын
and WT is also shitty in its own ways now, people will just camp in bushes in realistic or hide behind some corner half the time and if you push you just get punished instantly by some camper, same as in arcade where people will look behind houses or hills etc, both games have this huge issue imo where you get punished to death just for not camping and waiting for 10 mins of your life, however I guess planes are decent in that game despite having the funny rng with the damage you can do or one shotting pilots randomly/oil leaks (fire)
@thomascroft6057
@thomascroft6057 2 жыл бұрын
I used to play with TD-s a lot. Long time ago my job was to get into a position where I can assist the heavy fight so they can break thru. Right now every single map reworked so there are no support positions anymore. Made the TD class the most useless.
@bigdiccmarty9335
@bigdiccmarty9335 2 жыл бұрын
useful for locking down a sightline behind 5 bushes with a gun that can pen everything or useless because there are no bushes, and the only way forward is with no concealment and you have no armor
@thomascroft6057
@thomascroft6057 2 жыл бұрын
@@bigdiccmarty9335 When I say useless I mean they lost their original purpose. even back when we had those support positions we had no bushes. Camping with stealth tanks was not a thing. We tried to hide but the maps did not favour stealth for us. With a TD we took the punches just as much as the Heavies we tried to support. Now all those old positions gone or they placed houses or rocks in the line of sight.
@bigdiccmarty9335
@bigdiccmarty9335 2 жыл бұрын
@@thomascroft6057 we yeah, but the future is now old man! a TD is either a portable stealth field, or is a slab of pure armor that moves if you're not both of those things you'll be screwed by half of the maps, assuming half the maps favor either of those.....
@germantiger1427
@germantiger1427 2 жыл бұрын
@@bigdiccmarty9335 like the Strv1 haha its a good tank but the maps not haha
@TheBeaconsAreLit98
@TheBeaconsAreLit98 2 жыл бұрын
I'd say TD's are one of the strongest right now, but not for the right reasons. Because of the Hull down corridor meta, TD's just sit at the back of the map behind bushes unspotted, and if their team dies the enemy pushes. At this point the invisible hiding TD's just level the playing field and wipe all the enemy tanks that's pushed. Be honest with yourself, how many games recently have you seen end with a long drawn out campfest because you can't spot some tanks at the back of the map? It needs fo change
@ignacys.261
@ignacys.261 9 ай бұрын
Low skill floor means easy to pick up. then the size of the bar means the possibility of improvement.
@jojomaster7675
@jojomaster7675 2 жыл бұрын
I remeber this game being actually fun and skillful back in 2013/14. A shame to see it turned into this. I'd love to play the old WOT again, but I doubt it'll ever come back...
@zafranorbian757
@zafranorbian757 2 жыл бұрын
Artillerys used to have a far higher skill sealing, meaning much more options to improove. Originally arty tracers were rednered all the way, meaning the enemy team could watch where the shells are coming from. So arty could play the role of counter battery while scouts could try to zero in on the location. That meant that constant relocation from good position to good position was key. Anyone who just fired from one location would quickly be counterartyed or killed by light tanks.
@Delimon007
@Delimon007 2 жыл бұрын
You can easily still do that if you pay attention. Most arty players are too stupid to move after a shot
@ChrisJones-qw7bn
@ChrisJones-qw7bn 2 жыл бұрын
I excelled at counter battery...but that never stopped jackwagon from bitching about arty endlessly. GG on nerfing a once useful class into the dirt!!
@shibre9543
@shibre9543 2 жыл бұрын
@@ChrisJones-qw7bn sure you fucking bot
@Vincrand
@Vincrand 2 жыл бұрын
@@Delimon007 Arty doesn't even always one-shot arty anymore with a direct hit. So it takes minutes to kill an arty by counter battery even if it doesn't move that much. In that time you can achieve much more elsewhere. I used to start the game with counter battery, but since the damage of arty has been heavily nerfed I've mostly stopped doing it.
@Delimon007
@Delimon007 2 жыл бұрын
@@Vincrand Are you playing low tier arties? I one shot arties all the time, learn to aim and fire correctly
@Direwolf13PS3
@Direwolf13PS3 2 жыл бұрын
The issue with wide open maps (and most of the 'reworked' maps) is WG removed a ton of foliage, thus reducing the angles you can flank, and thus turning those open maps into pseudo-corridor maps. I much preferred old-Prokorovka, games were much more dynamic. It also culls areas where scouts can actually do their job, thus making it likely each individual scout player will have their spotting 'stolen' by another scout trying to use the same position. This leads to people fighting over the same bush, and has made blind-shots into a bush much more common, as there are fewer 'shells' to hide under.
@gkirmathal
@gkirmathal 2 жыл бұрын
I agree with this. Another when they went from the SD to the 1.0 HD maps, is that they changed much of the terrain topology/relief of many open areas to much flatter terrain on the older maps. Less line of sight breakers. Erlenberg is a rather good example of this, the HD mini map still clearly shows (@ lower 7-8 line and upper 2 line) areas where you can still see the old hill relief feature. Yet they chose to pancake those parts flat and add with double bushes for defense position on the edges. Had they retained the hills, but made them a bit less pronounced, which was one issues in the SD version, it would have made that map better combined with the city changes. Newer maps in Supertest seem to have more terrain relief though, but still retain the toxic design of having too strong edge positions on open areas.
@Zonkotron
@Zonkotron 2 жыл бұрын
When the easier way would have been to make concealment 2-way. It is totally immersion breaking (and the reason i quit WOT years ago - after playing for years, mind you) that you can hide behind one bush totally (even though your tank would have steamrolled it flat by then) but at the same time a 1940s tank without computer fire control can aim at you with 100% resolution through a whole forest just because some light said on radio " tank on D6" - i.e. "spotted you". They could have deleted this bullshit mechanic and made it 2-way so that spotted only shown on minimap and it takes LOS to get a target lock and all toxic camping would have just gone away.
@xirensixseo
@xirensixseo 2 жыл бұрын
i used to play competitively till 2017, i gave up on world of tanks. regularly able to win 1v6, occasionally 1v7, the thing is, i wasnt a very sweaty player, but people were so toxic, even while being carried, that i stepped away to recharge, and never went back.
@thetrujelo
@thetrujelo Жыл бұрын
What they need to do is add an armor viewer to the garage so people can learn weak spots in the game.
@nikod8412
@nikod8412 2 жыл бұрын
I remember watching the old esports league back in 2016 or around that time, when clans would use climbs on maps like mines and cliff to outplay their opponents. It really made me want to try those climbs myself and it made me much more interested in the game. Honestly that was such a nice time in wot and I wish I could be that excited about the game in 2022.
@Three60Mafia
@Three60Mafia 2 жыл бұрын
and then WG cancelled the esports league because it wasn't making money
@mgolojuch97
@mgolojuch97 2 жыл бұрын
I really miss that times, the ammount of time spent on training rooms to learn all those climbs to not fuck them up in the match, insane :c
@DisgruntledDoomer
@DisgruntledDoomer 2 жыл бұрын
I remember those times, too - but don't miss them at all. It's obvious the game isn't meant to be played like that. You are just breaking the rules by going out of bounds. The game should be about skill, not about abusing glitches. That said, the hulldown meta is also extremely boring and "anti-skill", and I've always wanted the game to reward mobility more (and to discourage camping). But I guess there are limits on how "mobile" a tank game can even be...
@Delimon007
@Delimon007 2 жыл бұрын
@@Three60Mafia Of course it wasn't, who wants to watch an RNG fest?
@fokionleile7662
@fokionleile7662 Жыл бұрын
@@DisgruntledDoomer skill, in an RNG infested game that removes weakspots and introduces corridor maps. Nah.
@awesomeonejess
@awesomeonejess 2 жыл бұрын
I think you have skill floor backwards. Skill floor refers to the minimum skill required to perform well, not the minimum skill possible. a high skill floor means there is a high skill requirement to play correctly. while a low skill floor means it should be easy for just about anyone to pick it up. You got skill ceiling totally right tho :3
@gearyae
@gearyae 2 жыл бұрын
Yeah, he got that backwards a few times and my brain started melting.
@rUSTYfrfr
@rUSTYfrfr 2 жыл бұрын
I wouldn't say the skill floor is the skill required to 'perform well' but actually the skill to be considered 'performing' at all, and then anywhere in between the floor and ceiling could be considering 'performing well'
@tornad8063
@tornad8063 2 жыл бұрын
Yee. He messed up terms ,but graphs really show it nicely.
@matthewjohnson6280
@matthewjohnson6280 2 жыл бұрын
@@tornad8063 The graphs didn't show it nicely--they got the skill floor/ceiling wrong as well. Because he was mistaken on the skill floor, the skill floor graph would be raised when the game was made easier. This wouldn't be the case.
@tornad8063
@tornad8063 2 жыл бұрын
@@matthewjohnson6280 more like. I understood it nicely. Your efectiveness=f(your skill) would be better. Agree
@okadaneiba7692
@okadaneiba7692 Жыл бұрын
This is why a majority switched to war tuneder high skill ceiling low skill floor
@stevemc01
@stevemc01 2 жыл бұрын
From my experience, occasionally you can find an increased SPG skill ceiling by about 2 or 3 notches for a few minutes.
@julomirowski88
@julomirowski88 2 жыл бұрын
Less gooo 40 minutes of someone who cares about the game speaking about its flaws. Wargaming take notes
@nowanimportant8887
@nowanimportant8887 2 жыл бұрын
And then WG proceeds to incinerate said notes.
@Shiina_LORD-Scarlet.sLifeGuard
@Shiina_LORD-Scarlet.sLifeGuard 2 жыл бұрын
Wargaming would more likely says How about new autoreloading -10 gun depression heavily turret armor Tier 9 heavy tank
@ArturoEspinosaAldama
@ArturoEspinosaAldama 2 жыл бұрын
They take notes on how their revenue keeps growing. That is all that matters now to them.
@leventeeros1003
@leventeeros1003 2 жыл бұрын
For me, it is impossible to even hope for changes like these. The only thing I could imagine will MAYBE happen someday, is that wargaming gives out an "old version" of the game, and who wants to play with that, will play with it. This'd be very useful in my opinion. And if nobody would play with it, then there is still the option for deleting the whole idea, and to try to concentrate on fixing the main game. Love your "honest opinion" videos! ✌️
@Derp_Skilz
@Derp_Skilz 2 жыл бұрын
So, and oldschool runescape scenario, i'd love that.
@adampopovsky9305
@adampopovsky9305 2 жыл бұрын
If they would make wot classic, but someone who really cares about the game would make updates.
@ragnar40kblackmain
@ragnar40kblackmain 8 ай бұрын
People are always going to seek out the easiest way to have a good time in, just about anything they play. No one wants to work a 9 to 5, to then come home, shower, deal with kids, and THEN clock back into a 9 to 5. Yes people who want to "work for their fun" exist. . . . in a minority. Why do you think the gaming industry has Joe's in mind when they make things, not pros?
@guillermo3299
@guillermo3299 Жыл бұрын
I always played balanced got, artillery is a fun class but you are vulnerable as hell to light tanks, which class was good and is one of my favorites. So the feedback of playing as a scout looking for enemy artillery to destroy while communicating positions to your team is fun. artillery is one of the few things that make up for playing as a light tank in this game, you are his children for the friendly artillery and the executioner of the enemy artillery.
@fedewoodward4216
@fedewoodward4216 Жыл бұрын
yes, it will be a good thing for ligths to do, but they cant, because maps are 3 ways only. like i get it with himerlsdolf (i dont now how to write it) but the wall of china????
@timo7641
@timo7641 2 жыл бұрын
WG realizes: ok guys we remove artillery also WG: but to replace them we have ATGM Carrier AFV
@Demopans5990
@Demopans5990 2 жыл бұрын
Wg tried that in blitz. Players turned them into cross map, behind cover arty until they were restricted to fun modes only
@Logan-dk8of
@Logan-dk8of 2 жыл бұрын
so war thunder?
@andrewe.2464
@andrewe.2464 2 жыл бұрын
@@Demopans5990 even then, aiming the ATGMs took a lot of skill to do since they moved so slow lol
@Demopans5990
@Demopans5990 2 жыл бұрын
@@andrewe.2464 kzbin.info/www/bejne/hoC3gIF8Z9-dh9E kzbin.info/www/bejne/oH_Me2mvmZlpe5o
@destroything
@destroything 2 жыл бұрын
@@andrewe.2464 There is no effort required once you got the hang of it
@Prometheus19853
@Prometheus19853 2 жыл бұрын
Auto-bounce is a thing because at a certain point the shell physically can't "bite" in to the armor. There's also the more important fact that beyond 70* the armor starts to become effectively infinite from the shell LOS, as you're not penetrating the plate so much as trying to cut a line through it. It's a real thing too, and at the same angle IRL, about 70*. The only shells that can penetrate beyond that angle are 2nd generation APFSDS, because even the first generation APFSDS shattered off armor angled like that.
@kinkkuk
@kinkkuk 2 жыл бұрын
he meant that he hates when wargaming designs tanks with the auto ricochet angles, not that he doesn't know why they are a thing. still nice comment
@SmolderingNebula
@SmolderingNebula 2 жыл бұрын
While this is true when adding this sort of stuff to a game the developer needs to think about how fun it is to play against. Maybe it would have been okay if it was limited to some tanks (Like S tanks) but auto bounce angles are super prevalent now
@reinbeers5322
@reinbeers5322 2 жыл бұрын
Yes and no, it affects smaller caliber/lighter projectiles more. For example, throw a Dicker Max's 105mm AP at a T-34 and even if in theory it can't penetrate, the sheer weight and velocity of the projectile is gonna crush the armor in and create a hole.
@destroything
@destroything 2 жыл бұрын
@@reinbeers5322 that's basically what a three caliber rule does
@Prometheus19853
@Prometheus19853 2 жыл бұрын
@@reinbeers5322 That's not true at all. Even the 18" shells of the Yamato are beholden to the rules of ballistics. There's a simulation of one of those two-ton shells hitting the heavily angled glacis of an IS-7, and shattering off it. You can also see small projectiles causing "plugging" on armor it should bounce off on paper. Projectile weight and caliber has almost nothing to do with ricochet angle, and is instead dependent almost entirely on shell design.
@TheByQQ
@TheByQQ 5 ай бұрын
I don't know if going all "skill-less noobs, absolute shitters" is a good idea when your example of "outplaying" someone is driving half a circle around a stationary guy.
@ronaldshartzer6142
@ronaldshartzer6142 Жыл бұрын
im mad because we cant gatekeep rewards anymore, thats what i got from the start
@Willster419
@Willster419 2 жыл бұрын
"You think I'm toxic? Look at the game you're playing." Certified bruh moment
@TapChanek
@TapChanek 2 жыл бұрын
I remember using Ru.251 on climb spot at Mines. Could be good but you needed a bunch of requirements to be effective. It was useful like once per 5-10 games with LT on this map. I've practised it on training only, then used as fully known skill on live randoms. Recently I've returned after a great deal of time (first serious comeback since 2016) and I feel I can not do as much as I used to. Power creep tanks, no weakspots, nerfed HE, wheeled LT with OWN SEPARATE PHYSICS (you can see how they launch into the sky or crazy cartwheel after their status turns from "wheeled LT" to "wreck", this looks hilarious. A lot of auto bounces which wasn't the thing back in the time, quick 15-0 or similar games. The lines and tanks themselves are not defined anymore (german accuracy and pen, russian dps and trolls, muricans inbetween with good turrets, low-ish pen but good gun soft stats, french clips. No, the whole meta has been turned upside down. Lot of nice maps have been removed - South coast, Swamp, Stalingrad, Sacred Valley or Windstorm are first ones that come to my mind. Past times had it's problems like worse arty (still remember 5-6 arty per team reaching up to 14 arty per team at night, T92 oneshotting my IS-7 with highroll) but all in all it was more fun to play and higher ceiling/lower floor allowed players like me be above average. And so I'd love to download the client one day and just get back to playing WoT from like 2015. Less tanks, more fun.
@drdaveyjones6216
@drdaveyjones6216 2 жыл бұрын
I used to love those 4 maps that you mentioned. They rewarded players with knowledge and enough intelligence to respond to the changing battle situation and map positioning. Another probable example of WG leveling the field for the brainless whining morons.
@gv100_blitz
@gv100_blitz 6 ай бұрын
I love the symbolism of struggling with the footage
@Nathan-nc7ji
@Nathan-nc7ji Жыл бұрын
If they removed artillery personally I’d start playing again, getting pumped for 800 in my stock tier 9 every game by someone eating a sandwich while playing just wasnt where its at
@purposly
@purposly 2 жыл бұрын
I have to say, Blitz has shown a game without artillery works great. Recently picked up Blitz, have about 2k games so far, it's amazing how different everyone plays without arty. WG should, if anything, just rework the existing Arty into TDs of aome sort. The Console WoT has Sturmtigers, they've done all the testing they need to rework and remove them
@charmingcobra
@charmingcobra 2 жыл бұрын
I have also had a much better experience in Blitz compared to PC. Granted there are some issues like cool tanks being available only through crates, premium tier 9s and 10s that can be bought, and unbalanced tanks like the Smasher or Annihilatior. Generally I've had a good experience playing it and its a ton of fun when just platooning with friends.
@destroything
@destroything 2 жыл бұрын
I have 6k battles in blitz. However, what if PC artillery had limited range on Indirect fire? If the distance between one base to another is 13, what if arty range wad 6? They would need to move around, but they keep their artillery thing
@adityabora9131
@adityabora9131 2 жыл бұрын
I play both Blitz and War Thunder over WoT PC. Blitz because I don't have to deal with Arty, OP as shit premiums every new week , HE still being relevant and no EBR spam(yet), premium ammo having disadvantages attached to them, armour profiles being somewhat balanced etc War Thunder because you don't have to put up with the level of Bullshit RNG that WoT PC has on display, wheeled Vehicles actually being balanced and the variety of vehicles, I would say No arty but close air support is just as cancerous as arty but at least you have some counter to them in the form of anti air tanks.
@aristosachaion_
@aristosachaion_ 2 жыл бұрын
Blitz is FULL of OP premiums lol
@x_devasto_x6104
@x_devasto_x6104 2 жыл бұрын
U prefer blitz, cuz its just more comfortable to play and wg cares more here BUT Cuz of making it more comfortable its freakin easy as hell than normal wot pc Ofc, blitz has quite more skill rewarding over autism piece of [ _ ] in 7v7 battles where you are actually more depended on your skills than shit team But still... it is too easy to even bother about going for skill (even grinding there is lot faster) and level of pay2win there is above everything compared to wot pc When im looking at blitz i see wot pc in the future in pay2win way too much (and other thinks) So difference between causal players and tryhards in blitz its just several times bigger than even in wot pc in some way (but still on both theres huge diference, i know in blitz theres ton's of mobile players, but u can TURN OFF playing with mobile blitz players and play only with pc blitz players) If wot becomes as easy as wot blitz i really propably ragequit or smth About war thunder... am not such expierienced in that, but it is kinda good game rewarding for just getting good
@dannydevine3933
@dannydevine3933 2 жыл бұрын
There are some times where I reminisce the times of when I was 10 years old playing on my dusty old library equivalent family computer indulging myself in this diverse and exciting piece of a game known as World Of Tanks. While I would often become frustrated towards the game quite often back then I would always be drawn back due to its unique and difficult playstyle which was unlike anything out at the time. I have so many great memories just joining random team training lobbies with my brother and discovering the new building glitches on Himmelsdorf or the new climbing spots on Mines. They had a plenty of maps which introduced different ways to play the game, most of which were all eventually canned. And progressing each nations lines seemed more universal and just up to player preference of which to pick. At the ripe old age of 11 just one year after I started playing this game I learned how to play the game efficiently. Through knowledge of tank armor sets and certain universal weak spots features like frontal hull machine guns, driver hatches, lower plates, cupola. Armor penetration values and raw damage as well as each nations armor layouts skyrocketed my enjoyment and skill along with the shear map experience I learned just by playing. I have always been a more 'competitive casual' World of Tanks as I do play to win with all of my knowledge of the game but I play for the sheer enjoyment as well. And back in 2010 during the games release the only way have contestant fun with the game was to strive to become better at the game through game knowledge and fiddling with its knish features like climbing and building glitching are some to name a few. I usually never make comments on KZbin videos, but this is unique moment. Saying I miss the old days of word of tanks is an overstatement, and after about a 4 year hiatus I took from the game from 2013 to 2017 I was greatly disappointed and shocked to return to a shallow game I once new. With many of its defining game features and mechanics sadly removed or balanced to an unnoticeable state. I come back to World of Tanks time to time and I do still have fun with the game here and there, but my feeling for the old and better days of World of Tanks will never fade from the back of my mind. To those who have read to the end (I'm sorry for the paper) and it seems as if World of Tanks has run its course just like anything else is in life. Stay safe out there tankers.
@mrflick3614
@mrflick3614 2 жыл бұрын
exactly the same
@yaboiyosef7640
@yaboiyosef7640 2 жыл бұрын
o7
@ArkonPT
@ArkonPT 2 жыл бұрын
Perfectly said, it's exactly this
@nutzeeer
@nutzeeer 2 жыл бұрын
Another thing I miss is all chat. My best play was reverse psychology saying my team sucks in wn8, to lure the enemy into rushing and dieing :P
@Crazyman23
@Crazyman23 2 жыл бұрын
I have memories of playing that one map with 2 bridges and a center section. And you couldn't touch water at all. You would have a low tier go on the bridge and be just long enough to block it and they would just die. Pushing wasn't introduced yet so now to get to the other side you had to go to one of the more heavily defended spots. I can still do that on a few select maps but that involves throwing away my maus since it is difficult to push aside.
@jm-holm
@jm-holm 2 жыл бұрын
Ooooh maybe that's why. Armor pen indicator. I came back to the game after a few years and noticed every random bob was able to pen any tank I played with relative ease, no matter how I angled or baited them. Much different from how it was in the past.
@warraven5315
@warraven5315 2 жыл бұрын
As a 100% free to play player that wants to be a good player and not just casual, I fully agree with what you said. I was so mad they removed climbs and I hate the current hull-down-clown-in-a-corridor meta so much I dont even wanna own a Kran let alone a prem tank. I feel so much rewarded from shitting on prem noobs using mostly standard rounds and skill/tips I learn from better players.
@konradb.3010
@konradb.3010 2 жыл бұрын
Imagine if arty could only see tanks that were in their view range the same way every other class can. This would force arties to play more dynamically by maneuvering along with the map and finding different hiding places to continue providing support for their team as the battle situation changes. It would also severely limit the pain of getting spotted and nuked by an arty from the opposite corner of the map. Heck, doing this might force arties to play like actual artillery instead of satellite view missile launchers.
@axinos007
@axinos007 Жыл бұрын
Do a research historically about the role of artillery, and this will be the answer to your question
@gehtdichnixan9005
@gehtdichnixan9005 8 ай бұрын
Normal tanks also see vehicles outside their viewing range when they're in radio range of someone who has spotted them...
@manoftanks3301
@manoftanks3301 2 жыл бұрын
about team damage, now when u cut someone off at the beginning of the battle there is no penalty… a few years ago (when team damage was a thing) you would get a bit of ram damage so people would actually stop for you and not just drive into you.
@marco002
@marco002 2 жыл бұрын
"so people would actually stop for you and not just drive into you." that is bs, I remember I was trying to do the "do whatever dmg with TD without loosing any hp", with my SU-130PM and my mission was failed in the first 10 sec of the battle like thousands of times cause my teammates hit me and I lost hp
@doktorhund6926
@doktorhund6926 2 жыл бұрын
They should only Bring Back Team damage If they also Change the aiming system. Because you never miss shots on teammates your Shot Always Went to extreme efforts to Hit your teammates.
@CRITICALHITRU
@CRITICALHITRU Жыл бұрын
THE example of why developers ignore the weeps of pro players
@nicholasdiaz9424
@nicholasdiaz9424 3 ай бұрын
Very much so. I know i can get skill and get good, but now it feels like there's no reward in trying to get good, rewards only go to the horrible/terrible players. There's no benefit whatsoever at all anymore to the skilled players.
@CRITICALHITRU
@CRITICALHITRU 3 ай бұрын
@@nicholasdiaz9424 WoT tryhards belong in the cast of DOTA players for remaining a total bitch at all times.
@IdleDrifter
@IdleDrifter 6 ай бұрын
I would play artillery as a way to decompress from the frustration of playing a light tank. Especially after teammates would message me afterward to lament how it was my fault they died. I'd load up some heat rounds and play to have some mindless fun in artillery. By fun, I mean change positions and go full glass cannon. Even pushing up behind my guys to lob artillery at close range. I even had a great time defending our flag from the other side of the map.
@timblor4102
@timblor4102 2 жыл бұрын
Used to love this game years back but all these changes to reduce learning about armor layouts, knowing some good spots for your tanks, skill etc just killed the game for me
@thepoglin8479
@thepoglin8479 2 жыл бұрын
Valve taught me that making RNG decide when you win the video game is gonna make the playerbase hate you
@popkorncheff8801
@popkorncheff8801 2 жыл бұрын
i thought the HP system is already forgiving enough but this gives me joy that WoT is almost more noobfriendly than WT
@wallachia4797
@wallachia4797 Жыл бұрын
I think you might be using the term "skill floor" incorrectly. You are describing things that make it easier for shitters to play as "raising the skill floor". Raising the skill floor means making it harder for new players/bad players to play, what you are describing is a LOWERING skill floor, not the raising of it.
@Eonymia
@Eonymia 2 жыл бұрын
25:20: this argument really only works when maps are designed so badly that climbing "out of bounds" allows a massive advantage. An example from the other tank game: Gaijin designed their Vietnam map so that going slightly out of bounds to climb a hill gave you an overlook over half of the map including one of two spawn locations for the other team, and essentially ruining gameplay on most of the map. Shooting back was almost impossible because they would be at least in partial cover at all times, not helped by the large elevation change. Fighting back was only possible if someone got the ability to spawn a plane to bomb this sniper (if they were aware of him), and the sniper could then either spawn their own plane or just climb to the spot again because it was so close to their spawn they could get there uncontested and the other team's plane was likely already having to fly back to rearm which takes a while, or shot down. Gaijin's solution to spots like these that you were not intended to access, in classic Gaijin fashion, was awful. Removing the spot wasn't enough,since other cheese spots had also been discovered on other maps, and instead of, I don't know, putting tank traps or some other obstacle around the edge of the map (or just stop making maps "bowls"), they nerfed traction across the board, making traversing uphill even on intended routes a massive pain in the ass and getting tanks stuck on slight inclines that they should be climbing no problem. The tracks are covered in olive oil now, and if you manage to slide off a hill in just the right way, you can essentially break gravity and just slide back uphill sometimes. Amazing. At least, kind of to their credit, they try to avoid placing invisible walls on maps that could affect gameplay. P.S. Some of these spots would require you to go out of bounds for a time, but there is a 25 second timer that counts you out and kills you if you stay out of bounds over it. However, the spots themselves would technically be in bounds, so if your tank was fast enough, or you found a good route, you could go into position and stay there indefinitely.
@gehtdichnixan9005
@gehtdichnixan9005 8 ай бұрын
I remember that one time when they started applying olive oil and I managed to go up a hill sideways by reversing...
@axelnovati
@axelnovati 2 жыл бұрын
Alternate title: tryhard player complains about the game and blames bad players for 37 minutes straight.
@feedieb5939
@feedieb5939 2 жыл бұрын
They are a nuissance tho
@keff5984
@keff5984 2 жыл бұрын
@@feedieb5939 dude... It's a game. Casual players come with the definition
@joe125ful
@joe125ful 2 жыл бұрын
Ahahahahah so true i like that graph saying bad players have better RNG and auto bounce crap:):)
@Bruhngus420
@Bruhngus420 2 жыл бұрын
lmao deadass
@feedieb5939
@feedieb5939 2 жыл бұрын
@@joe125ful the game treated me like trash when i was a noob and it treats me the same after 8 years.
@Swaex
@Swaex Жыл бұрын
The penetration indicator is like Wargaming adding a free cheat
@theapexdragon5010
@theapexdragon5010 2 жыл бұрын
In war thunder theres two modes arcade and realistic. In arcade theres the indicator for armor pen and realistic there isn't. So that new players can learn where to aim on tanks and then when players learn they can go into realistic and have to know where to aim.
@villelepoaho4105
@villelepoaho4105 2 жыл бұрын
While I pretty much agree with everything in this video, I still have to say something. For the people who keep making videos about World of Tanks being bad, or saying often that the game sucks while you're streaming, you're just as much a part of the problem as everyone else. Knowing that Wargaming doesn't care one bit about the game's enjoyability, and yet still supporting the game is beyond me. Gambling for the latest lootbox tank or continuing your premium account time, makes no difference. It's like saying that cigarettes are really bad for you, and then immediately smoking a pack of them. I'm not saying that if you think WoT sucks, you're a bad person in any way. But then you have to admit that if you still play this game, you complaining about it (while supporting Wargaming by playing) makes no damn sense. They won't make the game better no matter how much people complain, trust me. As long as there are people who pay, Wargaming will only add more stupid tier 8 premiums and new broken tier 10 tanks.
@theduke1337
@theduke1337 2 жыл бұрын
Ye he is just a tool of wargaming. He complains about 90% of the mechanics in the game while still playing it and making views with videos of wot. The problem are not the casual players: those will move to another game if it sucks, the problem are the tryhard shelling money to keep their stats good, no matter what new money grabbing mechanics WG will introduce. But the game has to change to pander his delusional views instead of thinking it has always been a cash grabbing rng ridden arcade game.
@trannghi3265
@trannghi3265 2 жыл бұрын
Thanks Chems, I always find a reason to stay away from the game. You give me plenty, keep up the good work. Love your vids man
@respectyourgrandma2410
@respectyourgrandma2410 2 жыл бұрын
😂
@antoniothegunexpert5955
@antoniothegunexpert5955 2 жыл бұрын
Same
@raccoonthefat4478
@raccoonthefat4478 2 жыл бұрын
The best investment i ever made to WoT was stop playing it.
@SotGravarg
@SotGravarg 8 ай бұрын
I almost stopped watching cuz that fucking tank kept sliding down but kept trying to get up!!!!
@LolKiller_UA
@LolKiller_UA 2 жыл бұрын
I really enjoyed it when you managed to drive onto the rock! 08:02
@emanueleguccione1232
@emanueleguccione1232 2 жыл бұрын
I watch wot videos since I was a kid and I remember how good and fun it looked. I personally started playing in early 2020 and I was the arty shitter who thought clicking was funny, and I was scared of playing real tanks just because of how bad I was; one day I told my self “how about playing a real tank and getting decent?”. It worked quite well, I am a certified E-100 player who likes alpha and enjoys unilateral conflict rather than shitty and hopeless gold spam at non existing weak spots I know (I am bad but I accumulated a shit ton of knowledge during years). I wish the old fun days might come back, because when I was a kid I looked forward the fun dynamic gameplay, not the shitty static corridor and hulldown meta. Probably no one will ever read this far, but if you did I can comfortably say that even tho I didn’t play old world of tanks, I miss old world of tanks.
@HerbaceousM8
@HerbaceousM8 2 жыл бұрын
artillery's role in WOT is hte same as Cvs in World or warships. attacking players without being able to be hit back. also CVs get spotting bonuses. both games have bad skill floor raisers
@davidhorvath8281
@davidhorvath8281 8 ай бұрын
Im sure u would love when u go for marks of exellence and u get teamkilled or your noob teammate reveals your position becouse u didnt rushed into a suicide position with him... U generously forgot that these mechanicks arent only to protect bad players, they also for you.
@timlancing1808
@timlancing1808 2 жыл бұрын
Hey chems. I see where you're coming from with the penetration indicator, but wargaming as of yet hasn't introduced any system for new players to view the armor models of vehicles to learn their weaknesses. I think that players shouldn't have to use external resources to learn the game, so I find the penetration indicator useful until they add an armor viewer. Happy hunting.
@xmatak823
@xmatak823 2 жыл бұрын
i am a 600wn8 shitter. a tomato for lifetime. penetration indicator is the most boring fucking shit ive ever seen in a game. using an external site to learn a weakspot on a tank i got rekt on in a previous battle and then using the knowledge to destroy the tank in the next battle was the most rewarding experience ive had with wot. not wiggling my mouse. ACTUALLY TRYING made it fun. edit: but i do agree that an ingame option to view the tanks armor would be a good addition
@tramachi7027
@tramachi7027 2 жыл бұрын
@@xmatak823 Or...Like WG shouldve done years ago: Add Armor Viewer IN-GAME and remove Pen Indicator. Having to use 3rd Party programs and websites is a good indicator of lackluster design or inteniontally poorly designing it. Its the same with Media like Movies and Series: If I have to use outside sources to understand your plot or to understand plot-relevant stuff. Its just badly written. Armor viewer, soft-stats page, map customization should be ingame without any outside program/source being needed. Anything otherwise is just bad design
@misterionorman9764
@misterionorman9764 2 жыл бұрын
One word, blitz, Now, I haven’t played a lot of WOT I only play blitz, but I understand what this guy says and new players should be learning about tank weakspots so they increase their skill, if you add the pen indicator is like the training wheels on a bike, you’ll have to get rid of them eventually, but no one gets the training wheels off the bike cuz they can ride it without needing to actually LEARN to use the bike, same with the pen indicator, they eventually need to learn the tank’s armor and weakspots to GET GOOD, so they can have fun and compete and do stuff, and these training wheels also ruin skilled people’s fun, because you can just wiggle your mouse and “oh look green dot I will fire here, huh? Cupula?? Lower plate??? Wtf is that?? Learning? Naahhhh “ and it makes skilled people’s dedication into the game and into learning weakspots to be thrown into the trash
@UnderExpects
@UnderExpects 2 жыл бұрын
@@misterionorman9764 I also play blitz, and I think it's a important feature for a fast mobile game. And it's a little bit different. I can't see armour indicator through bushes for example.
@seriousbeing7328
@seriousbeing7328 2 жыл бұрын
Look at War Thunder, they have a insanely beautiful way of displaying Armor in the garage Actually. THREE different ways of using it too.
@impo997
@impo997 2 жыл бұрын
yo 1.16 adds yet another invisible walls at this point wargaming should literally add operation locker from bf4 to the game - one corridor and everyone blindfires everything in front of them.
@dootnoot6715
@dootnoot6715 2 жыл бұрын
I remember doing basic climbs and knowing a bunch of weakspots and armor thicknesses on diffrent tanks and it was epic Rip cromwell meta
@themomentchannel3498
@themomentchannel3498 Жыл бұрын
and rip to tanks like the T110E5
@ols3252
@ols3252 Жыл бұрын
I had skill issue in wotb with this whole gravity mode and i just didnt play it. Why would i try to get it deleted? Just dont play it if u dont like it! Now i want it to come back and learn it
@t-34-36
@t-34-36 2 жыл бұрын
Chieftain players otw to explain how my Jgpz. E100 HEAT shouldn't have penetrated their cupola when they were hulldown 700m away from my position.
@jeffreygundam9175
@jeffreygundam9175 2 жыл бұрын
Imagine you're an average joe playing League of Legends or CS. And the matchmaking keep putting you against tryhard. You will have absolutely no chance of having a good game. That's the environment in WOT right now. There isn't a matchmaking system to separate different levels of players. So what WG does is to introduce these "Noob-Proof" tank so Shitter hv a better chance against tryhard when RNG smile upon them.
@Phoenix-zt5th
@Phoenix-zt5th 2 жыл бұрын
Whats the point of getting good if you are going to get punished for it by fighting stronger opponents, resulting in worse scores
@heroninja1125
@heroninja1125 2 жыл бұрын
not even that, good casual players are pitted against shitty tryhard players that use broken premium vehicles kitted out with premium ammo and consumables, and them being a casual player that does not spend all their hard earned cash on advances, gets absolutely steamrolled as they are unable to penetrate the opponent that is in a faster, more accurate, harder hitting tank. that spots the casuals tank long before the tryhards tank ever gets even close to spotted.
@ES031
@ES031 2 жыл бұрын
@@heroninja1125 Not to mention the grind itself, being a new player sucks when your tank has 75% crew, and the next gun (which you can't even mount bc it's too heavy for the stock tracks) is 15k to unlock.
@gman4072
@gman4072 2 жыл бұрын
I loved Steel Hunter and the 30v30 mode when they first showed up. Then they got changed and it's meh. I 💯 agree with the armor pen indicator. I don't understand why they decided to introduce the view/spot circles as well. It doesn't feel like a complex game anymore
@foxobyte
@foxobyte 9 ай бұрын
I loved this game around the time all chat was a thing. It was an awesome experience learning each tank and their weak spots! being exposed to climbs for the first time was also surprising and exciting. I think they're doing alot of good now but seriously should listen to this and the previous video. If you cater to your devoted community like explained in these videos you'll have a longer lasting and healthier game. Catering to people who stop by, buy op tank and gets mad because they still die is just gonna kill the game sooner. also kinda miss the og light tanks. It was extremely satisfying being able to punish tier 10s in a very underpowered tank. They're way to hand holdy now and it sucks. Would also be cool to see better mod support for those willing to make the game better for them. There's a reason Skyrim is still played today!
@sexistairconditioner4318
@sexistairconditioner4318 2 жыл бұрын
I stopped playing years ago because the community was just too toxic and the game had no replay value except "monke want bigger number". I enjoy watching your videos and each one of them shows me I made the right decision.
@Kyezie131
@Kyezie131 2 жыл бұрын
Community was just too toxic? I mean that's gotta be the dumbest shit Ive read in a while. Clearly you don't play many other games
@melikecomedy
@melikecomedy 2 жыл бұрын
@@Kyezie131 you kinda just proved his point
@NotADuncon
@NotADuncon 2 жыл бұрын
the game is the problem not the community
@Kyezie131
@Kyezie131 2 жыл бұрын
@@melikecomedy Holy smokes! Wowzers !!! That sure was a toxic comment I left!!! Hope he's not offended !!!!!11!
@sexistairconditioner4318
@sexistairconditioner4318 2 жыл бұрын
@@Kyezie131 Sure other games have toxic players too. No doubt. But it seems that you have not played many other games because the wot community takes the absolute cake in being the worst fucking people you will ever meet.
@docwebber2664
@docwebber2664 2 жыл бұрын
As tryhard I agree with every single fucking point. Maybe apart from team damage, I like messing with old fucking pricks and I'm not feeling like getting twacked by 170mm pipe.
@joe125ful
@joe125ful 2 жыл бұрын
Lmao:):)Tryharders always cry loud!
@cods1pe3r
@cods1pe3r 2 ай бұрын
I member when I first learned about the is3 weak spot above the gun that can be over matched. I memorized the caliber needed to achieve the over match and when I used my knowledge of it, I felt like a god. Now I don't even remember the required caliber to over match I just check if green. Guy hit the nail on the head with every point he made. Tanks like the t28 prototype and HTC used to be decent because a lot of people didn't know the weak points so you could bait them with the good lower plates... Not any more. Back in the day I didn't think gold ammo was necessary in 99 percent of cases. Now I feel like if you spam gold you will automatically increase your win rate 3-5%.
@maxwelltheluxray861
@maxwelltheluxray861 Жыл бұрын
Wait so what's the point of putting armor value if the game have that armor indicator thing for people to use?
@aziluthfuji9162
@aziluthfuji9162 2 жыл бұрын
In WoT, the aim circle was implemented as a way to balance the fact that the computer automatically adjusts bullet drop for the player. However, this causes a lot of problems when it comes to balance in so many other game aspects - RNG and weakspots, artillery, snapshotting. If Wargaming decided to take a page from War Thunder and removed the automatic bullet drop adjustment for all vehicles in the game, all of these problems would be fixed instantly In War Thunder, aim circles are pretty much not a thing - if you aim for a weakspot properly, you will almost always hit it, whereas if you don't aim for a weakspot on purpose, you will never hit it. The fact that War Thunder also requires you to adjust for your own bullet drop means that aiming at weakspots is not a trivial task, and is something that requires practice (whereas in world of tanks, the aim circle means that someone can be aiming perfectly at a weakspot and not hit it b/c of poor RNG, while someone else can be aiming at the wall next to the tank and still hit said weakspot b/c of lucky RNG) In War Thunder, indirect fire *is* possible, however, the non-existence of satellite view and Wargaming's bullet drop adjustment systems means that indirect fire requires actual player skill, coordination with one's own team, and intimate map knowledge. As a result, no one in War Thunder considers the way indirect fire is implemented in that game to be unbalanced (don't believe me? go on the war thunder subreddit and look up anything related to indirect fire). The biggest reason why I left World of Tanks many years ago and came to War Thunder was precisely because of this issue - it was not fun to play arty in WoT, and it was not fun to play against (plus most of the anti-arty people were *just as cancerous as arty itself* ) In War Thunder, the fact that players have to adjust for their own bullet drop means that snapshotting is not a thing, period.
@electricspeedkiller8950
@electricspeedkiller8950 Жыл бұрын
Have you played WT?
@ericperich4390
@ericperich4390 2 жыл бұрын
The pen indicator doesn’t even matter. Everyone just loads gold and pens you anyways. Nerf premium rounds and watch everyone’s wn8 drop because they can’t play without it
@destroything
@destroything 2 жыл бұрын
Because tanks are made to have no weakspots.
@marco002
@marco002 2 жыл бұрын
great then nerf armor too so tanks will be possible to pen with standard rounds.. did you even watch this vid?
@destroything
@destroything 2 жыл бұрын
@@marco002 Are you replying to me or the original commenter?
@marco002
@marco002 2 жыл бұрын
@@destroything do you see your name in my comment?
@Vincrand
@Vincrand 2 жыл бұрын
@@destroything Gold ammo was already used too much before tanks without frontal weakspots were a thing. Difference is that now some people load 0 normal ammo instead of 50/50 (aside from HE).
@pmbeavis4467
@pmbeavis4467 7 ай бұрын
I remember those hills on Mountain Pass...lot's of fun especially in the original T50-2
@arcm4210
@arcm4210 2 жыл бұрын
man i remember that climb in sacred valley i was so happy when i managed to do it i havent played for years so this is the first time if heard about those invisible walls its really sad knowing that even if i wanted to i couldnt do it anymore
@lustigmacher5151
@lustigmacher5151 2 жыл бұрын
Chems is literally the only youtuber who says in a video that he hates all of his community... i love you chems
@adityabanerjee6950
@adityabanerjee6950 2 жыл бұрын
rule 5
@ApeironTO
@ApeironTO 2 жыл бұрын
rule 5
@namesaint7198
@namesaint7198 2 жыл бұрын
Chill guys.. think this dude’s an average chems enjoyer who knows nothing about those rules.
@ApeironTO
@ApeironTO 2 жыл бұрын
@@namesaint7198 thats why why are informing
@saitama9994
@saitama9994 2 жыл бұрын
@@ApeironTO You say whilst not explaining what rule 5 is
@Prle79
@Prle79 2 жыл бұрын
As a 12y/o who played wot for my childhood, I can say that wg killed all fun, Rng , pay to win tanks, Arty's, hull down tanks .... I remember just having fun with my Fv4202 , now I am getting spammed by arty and these fricking invis walls killed all fun Me and my dad play on the same acc and pc, hella fun it used to be Also shitters complain about climbs being op lol
@jamesavery3559
@jamesavery3559 2 жыл бұрын
if it is fun then nerf it or get rid of it.
@Whiteghost785
@Whiteghost785 2 жыл бұрын
Arty just makes the game less fun 99% of the time, Oh I try and push and fight enemy tanks leading the team on a flank, how about being stunned constantly till you die. So fucking braindead.
@Shoelace349
@Shoelace349 4 ай бұрын
I hate the fact I get into games with terrible teammates with 10k plus games played… I’m an average player that’s fairly competent and understands how to play. But yet I go on constant losing streaks because within the first 2 minutes half my team is just giving out free kills, like why?
@heheheha6942
@heheheha6942 11 ай бұрын
One time when I was grinding the E-100 line, I was in an E-75 and I was on Siegfried line, when I got into a hull-down position (The E-75 is not good when hull-down) I saw TWO BZ-176s, they were in a platoon.. And when I tried to hit the cupola ''SOMEHOW'' the shell didnt pen.. it said ''CrItIcAl HiT'' AND THEN BOTH OF THEM PEN ME IN THE CUPOLA.. AND I LOST LIKE 1600 HP, IN THE FIRST MINUTE OF THE GAME.. and then a borrasque flanks me (it was more of a shitter yolo) and then shoots me twice in the side and I die, and then when I go into spectator mode, I SEE MY KV-3 TEAMMATE SITTING WITH ONE OF THE ARTIES IN A BUSH.. best part about it is that in that game there was about 22 premium tanks (and we lost in less than 3 mins lol)
@tesserthelost
@tesserthelost 2 жыл бұрын
The way I have always heard skill floor explained by devs is low skill floor means its easy to play for all/ low barrier of entry, but high skill ceiling = skill expression
@zulous
@zulous 2 жыл бұрын
Which is correct he just got it the wrong way round a high skill floor means the barrier to entry is harder and a high skill ceiling is the expression of skill.
@hibikishimizu3289
@hibikishimizu3289 2 жыл бұрын
The only change to steel hunter that I'd like to see, apart from reversion to the first version, is a slightly bigger map tbh
@galaxlordcz3933
@galaxlordcz3933 7 ай бұрын
"Better" (gold) ammo and removal of weakspots is what put the final nail in the coffin for me, I already played WoT and War Thunder interchangeably, but when playing War Thunder I know that tanks have weakspots that I can exploit even with shitty ammo, but in WoT there are no weakspots so the only way to damage them is Premium ammo.
@zuludude2
@zuludude2 2 жыл бұрын
I can't relate to most of your complaints, because the only thing I do in game now is wait 1 minute in my ebr doing donuts, then rush thru an open flank to tbag arty and slap the ass of every camper. Sometimes I'll run straight thru the heavy brawl and start shooting them in the bum, because hur dur hulldown can't compute when the enemies aren't constrained to a small angle in front. Causing emotional damage to reds is far better than big purple number, second in importance only to the best medal in the game, kamikaze.
@paosko8949
@paosko8949 2 жыл бұрын
When they started patching those climbs they literally started giving away free gold for reporting those climbs.
@mariusweber4990
@mariusweber4990 2 жыл бұрын
This discussion of skill ceiling & floor reminds of me of Hearthstone, where they suddenly started adding lots of strong, but random cards with every expansion. That made for funny moments and let bad players win more games than they would have been able to otherwise, because a good play no longer guaranteed a good outcome and a bad play no longer guaranteed a bad outcome. That really lowered the skill ceiling and raised the skill floor, and honestly made the game pretty boring to play.
@laeggingzeppelin2090
@laeggingzeppelin2090 2 жыл бұрын
Did you know that world of tank blitz got paytowin problems a literal meaning to "why grind when you can buy?",like that fictional premium tank that got three barrels,and that one fictional premium tank that got invincible front and a really strong gun and you have to gamble and pray to the rng gods to have a premium tank on a crate that cost golds,and every battlepass brings a new premium tank that is exactly the same to their normal tank but got skins and better stuffs,atleast they got the real arcade stuffs attached to the game,also correct me if im wrong
@AtheismF7W
@AtheismF7W 8 ай бұрын
Arty is the only class you can play one handed.
@whosjoe5837
@whosjoe5837 2 жыл бұрын
Chems I love your content, you’re absolutely hilarious. Plus you make a lot of good points. I mean even jingles doesn’t play this game anymore because it’s balanced by rolling your face on the 2 key. Keep up the good content man.
@detroitsucks5222
@detroitsucks5222 2 жыл бұрын
rule 5
@ApeironTO
@ApeironTO 2 жыл бұрын
rule 5
@lazygamez7280
@lazygamez7280 2 жыл бұрын
@@ApeironTO what is rule 5?
@ApeironTO
@ApeironTO 2 жыл бұрын
@@lazygamez7280 dont simp for chems
@lazygamez7280
@lazygamez7280 2 жыл бұрын
@@ApeironTO ah ok
@abelego24
@abelego24 2 жыл бұрын
Imagine thinking the Tornvagn is a noob tank because it can sit hull down while minutes ago you literally said "why should a player that learnt to play his tank and went hull down be punished by arty?" Like do you want tanks to be hull down or not? Make up your damn mind lmao
@_budget_builds_6715
@_budget_builds_6715 2 жыл бұрын
EXACTLY
@_budget_builds_6715
@_budget_builds_6715 2 жыл бұрын
My mans just be Bipolar like that.
@destroything
@destroything 2 жыл бұрын
He addressed both changes separately, and from his perspective they're added simultaneously. The hulldown part is add more weakspots, unnerf HE, make gun accuracy not retarded
@ihaveadream7858
@ihaveadream7858 2 жыл бұрын
lol yeah. such a hypocrite
@xavierjiang7112
@xavierjiang7112 2 жыл бұрын
There is one GOOD change with not having team damage is that you can shoot them in order to attract attention (not in a bad way) and not cause too much carnage if they are just being bad (not blocking your shot) Blocking shots (and trolling) is extremely annoying tho and I wish team damage existed
@Thunderbolt_1000_Siren
@Thunderbolt_1000_Siren Жыл бұрын
Honestly it's no wonder why I rarely play WOT anymore. At least in Blitz there's no arty but that doesn't change that they'll still do some scummy things.
Why World of Tanks Sucks
32:45
chems
Рет қаралды 1,4 МЛН
the boys scream at random situations
16:30
chems
Рет қаралды 611 М.
Fast and Furious: New Zealand 🚗
00:29
How Ridiculous
Рет қаралды 45 МЛН
I'm Excited To see If Kelly Can Meet This Challenge!
00:16
Mini Katana
Рет қаралды 31 МЛН
Mama vs Son vs Daddy 😭🤣
00:13
DADDYSON SHOW
Рет қаралды 51 МЛН
The World of Tanks Iceberg
40:46
chems
Рет қаралды 1,3 МЛН
You will never have RNG like me
17:12
chems
Рет қаралды 661 М.
The T-34 is not as good as you think it is
56:55
LazerPig
Рет қаралды 3,6 МЛН
World of Tanks is in serious trouble
20:51
kajzoo
Рет қаралды 215 М.
American reacts to 'Why America Sucks at Everything'
25:51
Ryan Wuzer
Рет қаралды 313 М.
Exposing BIAS in Game Review Scores
19:25
WelfareWalrus
Рет қаралды 1,5 МЛН
world of tanks is a game
15:29
chems
Рет қаралды 148 М.
Is World of Tanks Rigged?
1:07:37
chems
Рет қаралды 257 М.
coBruh moment
16:13
chems
Рет қаралды 242 М.
Ютуберлер Schoolboy runawayда БАРЛЫҚ КОНЦОВКА жеңді!
27:22
Ютуберлердін-Реакциясы
Рет қаралды 73 М.
СБЕЖАЛ ОТ РОДАКОВ в VR и ЭТО ПРАВДА СТРАШНО!! (Schoolboy Runaway VR)
11:12
ShadowPriestok - Евгений Чернявский
Рет қаралды 411 М.
😰Майнкрафт, но Я Могу УЛУЧШАТЬ Катану!
22:22
FixPlay - Майнкрафт
Рет қаралды 493 М.