Why Yuumi’s Design Doesn’t Belong In League of Legends

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Vars

Vars

Күн бұрын

From the start of her inception to now, Yuumi has consistently been one of the most disliked and poorly designed champions in the game. Today we'll be diving into what's wrong with her design (up until version 13.5) and why she was such a problematic champion.
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#LoL #Yuumi #Champion

Пікірлер: 901
@deshaundeare3400
@deshaundeare3400 Жыл бұрын
Sad that yuumi's only real problem is zero interaction when she's attached to someone and riot refuses to make her more vulnerable
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
Cause thats her whole fantasy.... Shes suppose to be an *attach* aka an enchanter /item buffup So u cant change that without just never making her
@sebaagers
@sebaagers Жыл бұрын
BuT shE nEeDs tO bE eaSy FOr NeW pLaYers!!!!!!
@onlymyself1234
@onlymyself1234 Жыл бұрын
Sad that Yuumi's only real problem is literally her entire personality as a design
@Assywalker
@Assywalker Жыл бұрын
@@theimmortaleye7511 Who said "not attach"?! They wrote "more vulnerable", so thinks like: A) taking a percentage damage the partner takes B) no mana/life regen while attached C) lower CD recovery speed while attached D) being CC'd when the partner is CC'd perma-intangibility is just OP and unfun to play against
@Sebastian36962
@Sebastian36962 Жыл бұрын
Or rework Yummy to something like IO from Dota perhaps 🤔
@AllegedlyDani
@AllegedlyDani Жыл бұрын
I said it was so weird how they spent so many patches making yuumi’s passive the way it was bc people complained she wasn’t vulnerable enough. Then when they reworked her to be “less frustrating” they completely removed that and now she has NO reason to jump off her ADC ever….. like what??
@guic3766
@guic3766 Жыл бұрын
And now with her new ult she can actually buff her entire team 🙃
@goatnoodles9162
@goatnoodles9162 Жыл бұрын
​@@guic3766 look who doesn't read skills
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
@@goatnoodles9162 it can tho...
@guic3766
@guic3766 Жыл бұрын
@@goatnoodles9162 now she has an AoE heal that can proc shurelyas, ardent censer and other enchanter itens in all her allies (which not being able to do so was one of her biggest weaknesses). How am I mistaken? Did You read the skill lol
@giomongta6961
@giomongta6961 Жыл бұрын
They just wanted to take her out of proplay so they just ignored us about making her less frrustrating lol
@zh6523
@zh6523 Жыл бұрын
Yuumi's entire problem is that she is untargetable you can't focus her like you do other enchanters
@dylanhelvetios2300
@dylanhelvetios2300 Жыл бұрын
And if you can even catch the adc she's on. One game vs Yuumi with Ezreal was enough for me to perma ban her. They didn't even won their lane but just the fact of being untouchable lategame let the 1/5 Ezreal to carry teamfights.
@fareezhayde1960
@fareezhayde1960 Жыл бұрын
But the thing is .. if you kill the adc you basically get a double kill
@fareezhayde1960
@fareezhayde1960 Жыл бұрын
Theres just no way yuumi is escaping without their adc yuumi players dont buy boots or take flash
@randomcatname7792
@randomcatname7792 Жыл бұрын
@@fareezhayde1960To be fair, Yuumi used to buy boots before they nerfed her hard
@Insanityltself
@Insanityltself Жыл бұрын
@@dylanhelvetios2300 And then you kil; the adc and Yuumi attaches herself to the fed top laner........
@NathanSimonGottemer
@NathanSimonGottemer Жыл бұрын
Rito: We love feedback. Please tell us what we can do to improve the game Players: yuumi being untargetable is the reason she is broken Rito: I’m going to pretend I didn’t hear that
@thedarkdragon1437
@thedarkdragon1437 Жыл бұрын
A Thousand times this
@swsproul
@swsproul Жыл бұрын
Always liked the idea of a mana-bleed mechanic on Yuumi- while she's attached, her mana slowly ticks down; that way she only attached when it's essential to heal/shield/ult and otherwise stays unattached to avoid being penalized.
@d.ml.g9902
@d.ml.g9902 Жыл бұрын
You just gave me an idea. Make her passive like Garen with both Mana and Health; to explain it better, if she is unattached then her hth and man regen is increase, not at the levels of Garen but something pretty significant. But if she is attached to someone, then her health and mana is drain and is given to the person she is attached, almost like a constant heal but she can die from it, making it a fine line of attaching when is due, providing the shields, etc but always keeping in mind that you just cant afk and being there.
@evadesp
@evadesp Жыл бұрын
​@@d.ml.g9902 I like the idea. I (as a yuumi main) wish there were a better reason or incentive to stay off my adc and play normally. but then they took off the mana bleed and I hate that. although giving mana to my adc i guess is fine.
@DomTheSub24
@DomTheSub24 Жыл бұрын
it could kiinda work like yasuos flow where she has to walk around or maybe even auto champs to get the mana or other bar filled up
@lowceyn2875
@lowceyn2875 Жыл бұрын
There are so many good ideas to make her less untargettable, but Riot ignores all of them
@cloudynguyen6527
@cloudynguyen6527 Жыл бұрын
@@lowceyn2875 Because they insist the idea that Yuumi must be easy to play and friendly for beginner. All of these ideas are meant to increase the skill floor of Yuumi. The sad part is Yuumi kind of design really needs higher skill floor because it's just a very intuitive and frustrating design. Think of Abarthur from Heroes of the Storm.
@mariannapapikyan4123
@mariannapapikyan4123 Жыл бұрын
I believe that the main problem with Yuumi is that they made her whole entire identity being untargetable What people hate about Yuumi the most? That she is untargetable, people want them to remove what makes Yuumi Yuumi, basically to make her not frustrating and hated by people they need to completely rework her and give her new identity
@Langharig_Tuig
@Langharig_Tuig Жыл бұрын
However... there's many reworks where Riot completely destroyed a champions identity. Aurelion Sol recently for example
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
No the problem is shes too universally good while untargetable . If she had her w but couldnt heal,shield and hard cc she would be nowhere near a menace. My idea if she was like zilean and didnt gave conventional enchanter stuff shed be balanced and even unique
@alex2005z
@alex2005z Жыл бұрын
​@@theimmortaleye7511if you remove the heal, shield and hard cc you remove the things that make her usefull to her team. It just makes her nothing. She isnt a good pick. Her wr says it all. She is useless, just really poorly designed
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
@@alex2005z if u think like this , zilean wouldnt be good aswell , she cant have conventional tools as her strenght is too good for her to have normal heals and shields. There are a few situational perks or minor cc that usually are only ok but on a permanently untargetable enchanter still worth it For example yuumi gets silence ( hypothetical q) , attach , e is a speed up and spellshield. Her ult can stay the reworked heal one, now she kinda has more situational tools and clear lack of things , she isnt a one champ does it all
@HamsterPants522
@HamsterPants522 Жыл бұрын
​@@Langharig_Tuig Not every identity is good for the game.
@yuuki7398
@yuuki7398 Жыл бұрын
Its still quite baffling for me that riot actually decided to release this champ and still, to this day, not thinking too hard about her impact on the game (in terms of bots, toxic people and abusers) ofc they wanna rework her now but its been 4 years
@sharpclawv2
@sharpclawv2 Жыл бұрын
bro its so crazy to me that yuumi has been out for four years.
@yoshi71249
@yoshi71249 Жыл бұрын
it isnt that crazy that they made a champ like that with other moba titles have similar champs.
@danielbarnes1241
@danielbarnes1241 Жыл бұрын
@@yoshi71249 from what I've seen you can still target those other champs. If anything they're more similar to milio with his attach W than yummi
@yoshi71249
@yoshi71249 Жыл бұрын
@@danielbarnes1241 the one i tought for was Abathur from HotS who basicly parasites liek yuumi has a heal and a projectile, but he can be "killed" altough he chills in base 24/7
@vector1084
@vector1084 Жыл бұрын
They don't really think too much about champions until they reach Live, only there people's ACTUALLY discover the problems, I still remenber when people said Zeri's only problem was the E during the announcement...
@ToasteBlade
@ToasteBlade Жыл бұрын
The rework made her problem worse. It’s like whoever came up with it completely misunderstood the problem with her. Now she never detaches, doesn’t run out of mana, and her q hurts
@randomcatname7792
@randomcatname7792 Жыл бұрын
You clearly don't understand anything if you think her Q hurts now, when it lost most of its damage
@vida2559
@vida2559 Жыл бұрын
Its just a riot things. They like to do this. Like what they did whit tanks. Everyone wanted to the tanks be tanks and riot just buffed they dmg.
@usarhabilidade2697
@usarhabilidade2697 Жыл бұрын
​@@vida2559 exactly
@HamsterPants522
@HamsterPants522 Жыл бұрын
​@@randomcatname7792 You must not have seen Imperial Mandate Yuumi yet.
@randomcatname7792
@randomcatname7792 Жыл бұрын
@@HamsterPants522 you just not have seen Yuumi before the nerfs
@edde2429
@edde2429 Жыл бұрын
It's honestly crazy how much they changed in the mini rework without fixing a single one of the problems with her 🙃
@xerisu
@xerisu Жыл бұрын
They fixed nearly every of her problems tho Except the biggest one - untargebility
@austinrepp6151
@austinrepp6151 Жыл бұрын
They just need to make yuumi take 5% of the damage her host takes as true damage. This will force her to hop off after large bursts or damage or long drawn out fights making her vulnerable and making it so she can still continue to provide large Stat boosts.
@RenzerHMR
@RenzerHMR Жыл бұрын
This or something like she is forced to detach if her host gets immobilized. Honestly a forced detach mechanic fits more than damage redirect fits a tank support better.
@walkelftexasranger
@walkelftexasranger Жыл бұрын
5%? Make it 25% at least so she actually takes damage.
@user-om8xj5fs7d
@user-om8xj5fs7d Жыл бұрын
This or make her host's hitbox larger to account for the fact that it is 2 champions on 1 so you can land skillshots against them easier.
@Izzy-rh7br
@Izzy-rh7br Жыл бұрын
10:30 Rammus killing the Kaisa without even touching her will always make me happy inside.
@usarhabilidade2697
@usarhabilidade2697 Жыл бұрын
Beautifull!
@iampingthepenguin
@iampingthepenguin Жыл бұрын
I like Yuumi unironically. Not because I enjoy playing her or I think she's good for the game, I stopped playing LoL like 3 years ago. But she is a magical cat on a floating book and that's cute
@zoznammic
@zoznammic Жыл бұрын
If they made her W similar to Knight's Vow in a way that she would automatically take a certain percentage of her host's damage instead of the host, this could prevent her from jumping across the entire team and not caring if her teammate dies or not. She has to be able to take damage, even if indirectly.
@tristanventer4274
@tristanventer4274 Жыл бұрын
I really like this idea actually. Good Idea to keep Yuumis identity while still giving her a risk factor
@goblintechies4396
@goblintechies4396 Жыл бұрын
Its basically what the Dawngate version did with Mina. She provides her teammate with a shield that regenerates over time, in exchange however, Mina would take 40% of what her teammate took as damage. Mina did have generally more hit points and health regeneration. And if she wanted to do her more offesive abilities she had to hop off, which would cause her ability that lets her attach to someone go on cooldown for like 10 seconds.
@indigofenix00
@indigofenix00 Жыл бұрын
Yuumi's main problem is being untargetable. I think instead of having a heal/shield, they should have made her always use her own HP as a shield while attached, splitting damage between herself and the champion she attached to. Also instead of a cat she should have been a voidspawn symbiote.
@dummyspice
@dummyspice Жыл бұрын
I wonder if she would benefit from having a mechanic where you can force her off of her target, like if you stun them she is forced off (or maybe even stunned too?). Alternatively, maybe she could share damage with her carry, but not heal herself while on them and so would have to hop off to survive extended fights
@PG-tk5kk
@PG-tk5kk Жыл бұрын
I think the yummi rework fixed a couple of things people hated but the sad thing is the core of her design is what people hate her being untargetible
@speedwayxdful
@speedwayxdful Жыл бұрын
Excuse me? The fuck did it fix? She has a near 50% winrate on a 16-17% pickrate in plat+ For a champion with yuumis kit, this is unbalanced af
@ngngye
@ngngye Жыл бұрын
Yeah, no. The Q is even more crippling and has 1.5x the range it had before, the shield is stupid large and is two lulu abilities in one, and the ult heals her root and every ally it hits. What exactly did riot fix with this rework?
@sethsilvermoon4223
@sethsilvermoon4223 Жыл бұрын
​@@ngngye it doesn't have a root anymore tho, only a stacking slow
@gabrielsch8292
@gabrielsch8292 Жыл бұрын
It fixed NOTHING, literally its worse
@leohere40
@leohere40 Жыл бұрын
People in the comments are being delusional if they think the rework didn't fix a lot of the problems she had lol
@awayname2750
@awayname2750 Жыл бұрын
Yuumi is the equivalent of having an immortal character in a shooter. As soon as they are allowed to do anything useful they would be busted.
@dassd8393
@dassd8393 Жыл бұрын
It's funny cuz Yulee truly was the first champion I ever learn how to play with. It really did set me back considerably in terms of learning how to play correctly. I literally had to play Bot games until I was level 150 from level 40 to learn how to play correctly.
@buiyifikir1078
@buiyifikir1078 Жыл бұрын
how the hell is yulee
@dassd8393
@dassd8393 Жыл бұрын
@@buiyifikir1078 the only way I can say the cat's name without my friends trying to choke me
@csgotrainingbot2160
@csgotrainingbot2160 Жыл бұрын
yeah i see what you mean by learning how to play the game the hard way, i personally started by playing jax adc with a support item so imagine that amount of difficulty it takes to pull that off, play it long enough to get 60k mastery before getting a second champion, and not inting
@banyani4048
@banyani4048 Жыл бұрын
​@@dassd8393 I totally understand your struggle (not that I've been through it)! Yuumi has always been an easy, but not beginner friendly champion to me. She doesn't teach you ANYTHING about the actual game in terms of positioning, punishment, vision, wave clearing, trading, etc. She's a chill champion for someone to play who already knows the game, but terrible to start out with. Sure, the KDA looks better from the outside but I do think that there's no proper meaning behind those numbers. Beginners should start out with true beginner champions like soraka, sona or lulu down in botlane.
@Tenz220
@Tenz220 Жыл бұрын
Yuumi is like every dragon soul buff combined into a steroid that you can stick on any carry while also providing utility
@Tokumastu1
@Tokumastu1 Жыл бұрын
As I once told a friend of mine Yumi is what happens when you turn 3 items into a champion.
@vinnythewebsurfer
@vinnythewebsurfer Жыл бұрын
So asinine how they talked up “fixing” the parasite only to put out an even stronger version of the stupid thing. I hope they enjoy 100% pick banned and worlds. Again.
@MisterNightfish
@MisterNightfish Жыл бұрын
Yuumi is the only champ who went 0/5/2 against me last game and I am still permabanning her going forward. She should not be in the game. Everyone else who is annoying can at least be targeted, even the ones that have a million dashes.
@gonzalob.7432
@gonzalob.7432 Жыл бұрын
I always thought that one weakness of yumi was that your team in theory loses map pressure since Yumi cant be alone. But since rito hates split pushing or any other win condition besides fighting, Yumi is OP.
@jirehtheprovider
@jirehtheprovider Жыл бұрын
So in this game, I cannot split push like in DOTA 2 or Pokemon Unite at all?
@UncleTonkle
@UncleTonkle Жыл бұрын
@@jirehtheprovider you can, and some champions' identities revolve mostly around it (such as Yorick). Riot just has a bias towards skirmish-heavy playstyles because they believe it to be more exciting than strategies that try to avoid PVP interactions instead.
@isaacdiaz4174
@isaacdiaz4174 Жыл бұрын
Oh, there are champions designed to split push. Riot just never lets them be strong since anything not designed to be a dick measuring damage dealer is considered not as "interactive" or "satisfactory to play"
@Theoriginalmistwalker
@Theoriginalmistwalker Жыл бұрын
@@isaacdiaz4174 In all honesty i can see where they are coming from cause most champs are SLOW as hell and taking around a minute to come back to lane after dying in the early game and seeing how yorick took you tower your wife and your job is not fun at all
@IshaanRao-jn7xo
@IshaanRao-jn7xo Жыл бұрын
I think another problem with yuumi is the mindset of the league community: she needs a lot more than her bare minimum to be effective but the reason so many players hate having her on their team is because most yuumi players play her to do that bare minimum, which essentially makes it a 4v5 with an afk yuumi
@alink2dfuture504
@alink2dfuture504 10 ай бұрын
Agreed. And the whole pervasive jokes of, "oh, you play Yuumi, what series do you watch?" do not help that perception. I main Yuumi, and I would dare say I've gotten pretty decent at it... People don't seem to realise it's much more involved than pressing W once and E on repeat. Not having to worry about movement and autos is an advantage she has, yes, but many do not press that advantage. They just sit, unaware of everything else they could be doing. And thus the stereotype reinforces.
@Darkenedhear5
@Darkenedhear5 Жыл бұрын
It would be fun if they leaned more into Yummi being a cat. Make her a high roaming support that bonds with another player (the ADC), and then earns 'treats' when she assists players other than the bonded player. She'd then return to the bonded player with treats that act as stat boosts, the way a cat goes hunting but will bring their owner dead mice etc. Make her ult have a temporary attach mechanic, give her a way to quickly move through the jungle to get to new lanes. You've kept the identity (stat boost and attach mechanic) but created a high risk/high reward gameplay loop. The more she roams, the more stats the ADC will get, but the more defenseless they'll be.
@JDReC100
@JDReC100 Жыл бұрын
Sounds cool
@isaacdiaz4174
@isaacdiaz4174 Жыл бұрын
That would definitely be cooler and more functional, but rito refuses to promote roaming supports since Bard's release, where people would literally play a supp as a second jg. It is also something that sounds reasonable, so they definitely won't.
@bibule
@bibule Жыл бұрын
I’ll take that
@loganseagroves8490
@loganseagroves8490 Жыл бұрын
she’s just poorly designed, the idea of her being attached to another champ is aids
@Gabriel_custodio195
@Gabriel_custodio195 Жыл бұрын
In my opinion, yuumi's problems could have been solved without Riot having to rework her E and Passive. They could have made her more condicional by cutting her mana regeneration by 70% while attached, which is a big problem for supports, especially for her since she would me much weaker late game and a bit in early game. If that isn't enough, they could also change her adapative force augmentation to a fixed value intead of a percentage.
@seb3661
@seb3661 Жыл бұрын
i would rather play lux support
@MarianaBello-fq3hx
@MarianaBello-fq3hx Жыл бұрын
I hate Yuumi in every way possible. I hate being Yuumi's adc because she is too passive, even for the standarts of enchanters. Enchanters aren't very agressive (not saying that they can't be agressive), and Yuumi is the least of them. I hate going against Yuumi because let's be honest: she breaks one of the core laws of the game. I've not played with this disgusting being after the rework yet, but i imagine that the direction they're going to is making her a feast or famine champ (if your adc gets fed you win, if not you can't do jackshit)
@DemyrNox
@DemyrNox Жыл бұрын
I feel like the rework makes her even more thoughtless. They're encouraging you to just stay on one champ and never get down
@petrri323
@petrri323 Жыл бұрын
Riot really do be in denial about yuumi w. Sure it’s the “champions identity,” but that identity is toxic and unhealthy for the game if it means that Yuumi can spend 15 minutes of a 20 minute game being completely unkillable. There’s no other Champ in the game that you literally cannot interact with during a team fight. Pull the plug on the cat rito.
@MAMAJUGO
@MAMAJUGO Жыл бұрын
She's still permanently untargetable, that is still a fundamentally broken design She could have nothing but You and Me and she would still be broken
@Venandi_
@Venandi_ Жыл бұрын
Yuumi was transplanted into another moba in the form of Comfey in Pokémon unite. We already hate it, especially us league fans
@throg4657
@throg4657 Жыл бұрын
If i had to change her, i’d make it so her heals cooldown is frozen while she is attached to someone. That way she (and her partner) have a much more limited staying power, and she can’t just sit on one person all the time. If that is too harsh, you could make it so that using the ability while attached is what freezes the cooldown, meaning you can start the cooldown by just swapping targets as well
@Liger-Inuzuka
@Liger-Inuzuka Жыл бұрын
"To keep her same appeal without being annoying to deal with" That's the problem, her core design about being an untargettable healer is the issue. Riot can dance around all they like, changing numbers, try to encourage Yuumi to jump off and participate like all 160 other champions - but she won't, they DESIGNED HER THAT WAY. To fix this problem they literally have to remove that feature and redesign her without it. They wrote in a Dev Blog that they want Yuumi to be an introductory healer, that a newbie can play with friends and learn the game. Sure, fine, she is easy and can be played with a friend. But guess what, so can any other simple enchanter, and futher still, EVERYONE NEEDS TO WALK AROUND AND POSITION THEMSELVES. What do players think that don't understand League gameplay? I described Yuumi to my peers as "A healer you can't shoot" and they nodded in understanding. Can you imagine a Medic attached to a Heavy you can't shoot? A Mercy attached to a Reinhardt you can't kill? This concept isn't welcomed in game design altogether!
@indrickboreale7381
@indrickboreale7381 Жыл бұрын
Trashing on Yuumi is both duty and pleasure
@fuzzwobble
@fuzzwobble Жыл бұрын
There's another champion that's community-hated since release. Rengar's gamplay is the most toxic thing to deal with in League. He is so unfair to a good 1/5th of the champion roster that when he was meta and a ban didn't go through, ADCs were picking hybrids like Kai'sa and Ezreal so they could buy a Zhonya's and hug their team's legs to stay alive. When one champion is so fundamentally disruptive to gameplay that you have to buy an item not designed for your champion for a chance to even play the game? That's ridiculous.
@konstantinoskyriopoulos2854
@konstantinoskyriopoulos2854 Жыл бұрын
I was thinking about a balance bar on yummi. When her component takes enough damage she is forced out of her component. This forces her to attach to someone else or die.
@Asoudo33
@Asoudo33 Жыл бұрын
Had a similar idea. No mana regen while attached was my thought, force her to come off to proc manaflow and it be useful etc.
@honorablegigachad6946
@honorablegigachad6946 Жыл бұрын
I think there needs to be a way to outdraft her and make picking her a bad choice. Perhaps make it so that she can't build friendship on champions with smite? I don't know the exact answer but that champion has an overloaded kit for sure.
@Asoudo33
@Asoudo33 Жыл бұрын
@@honorablegigachad6946 maybe force her to pick one best friend at the start of the game and it doesn't get to change, like knights vow partner but permanent.
@honorablegigachad6946
@honorablegigachad6946 Жыл бұрын
@@Asoudo33 Yeah that could work too, her healing, shielding, movement speed, attack speed and damage buffs on non-friend champs could be reduced to 1/4th of it's total value to get her through the early game. That would mean only very safe ad carries (like Ezreal, Ashe and Varus) could duo with her if she picks someone other her adc.
@pullsane
@pullsane Жыл бұрын
She went from beeing completly busted strong to completly useless 40% winrate just to get a rework getting her up to 50% winrate in less than a week again. This season has been so incredibly unbalanced it's insane it's like they suddenly have no ide what they want to do anymore. I like that they are trying to do stuff but it's a bit much to have champions swinging from 40- to 50+ winrate between 3 patches...
@yanji133
@yanji133 Жыл бұрын
make her normal abilities into your usual enchanter stuff with heals and buffs and turn her attach ability into her ult, make it so that she cant attach to another ally and put a limited duration so that she wont perma attach to the carry. that way she can be played like your usual enchanter that has to mind their positioning while maintaining her identity as a champ that attaches and empowers allies.
@hungrymusicwolf
@hungrymusicwolf Жыл бұрын
That actually sounds like a great idea.
@alexcat6685
@alexcat6685 Жыл бұрын
Problem is it could become even more monogus, I get it the uniques is whats causing the issue. That uniqueness isn't balanced around class she's in. I just don't want part of it just be removed to be "Another enchanter" Thats Bland and I hate some champions for not going through and risking thet unque quirk for being another bruiser or skirmisher. Thats why I wanna keep the constant attachment but add risks to them. Like for Yuumii to do anything there she has to put herself at risk, she needs to block damage to have her ally be healed, additionally if she blocks enough she's able to shoot a projectile that heals her and her ally additionally on hit. Able to block one instance of damage, afterwards the rest is reduced. Like braum sheild.
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
That just removes her uniqueness like what they did to aurelion
@banyani4048
@banyani4048 Жыл бұрын
​@@alexcat6685 I agree, but I'd also like Yuumi to be "like other champions", as in, targetable. At least for a fair amount of time. I'm sure that they can do something to increase the risks of attaching.
@katharsis909
@katharsis909 Жыл бұрын
@@alexcat6685 very well said, this would remove her whole uniqueness, I think riot already said that they want to keep this ability. Before the rework you had to hop of to restore mana and get the shield but now you don’t even have to hop off really anymore. Before there was the risk of being caught and If u picked some cc, especially a hook champ, it guaranteed almost the kill of yuumi and also her adc if she gets cc‘d.
@MoBreYT05
@MoBreYT05 7 ай бұрын
I think they should make yuumi like io in dota, basically she does the same thing, but she isnt ghosted, instead forms a tether with her friend. So she can still be attacked. In return, buff her.
@lilpunrexrex
@lilpunrexrex Жыл бұрын
Literally this is the one champion I want deleted. There’s no way to have Yuumi’s attach ability and have it be balanced
@randomcatname7792
@randomcatname7792 Жыл бұрын
Except there are at least 2 other MOBA with a similar ability that is completely balanced, so you're objectively incorrect
@JohnYoungcook72
@JohnYoungcook72 Жыл бұрын
@@randomcatname7792 I assume your talking about Angela from mobile legends and that enchanter girl from Arena of Valor. Angela can only attach for 12 seconds and this ability has a 1 minute cool down. The enchanter from Arena of Valor can only attach for 8 seconds but the ability has an 8 second cooldown
@randomcatname7792
@randomcatname7792 Жыл бұрын
@@JohnYoungcook72 actually I would never talk about AoV because is is p2w and full of false advertising, I was referring to the one from onmyoji arena (even though the game died, she was balanced before then)
@johnebbers5170
@johnebbers5170 Жыл бұрын
They should give yuumi a durability bar since she is basically an item, and when it runs out she is kicked out of the match.
@xGrifo
@xGrifo Жыл бұрын
better yet, when it runs out she’s permabanned ggez
@smugron1101
@smugron1101 Жыл бұрын
They need to either make it so she takes damage whenever the person she is latched on takes damage or remove the ability to latch onto people completely. No other way they can make her not utterly despised.
@ilyasfarhan1802
@ilyasfarhan1802 Жыл бұрын
Or just do what other games do, make the attachment has a duration so that she cannot jump willy nilly
@MarianaBello-fq3hx
@MarianaBello-fq3hx Жыл бұрын
or do like what card games do. ban her from ever being playable in the main competitive format and let she cause trouble without affecting your climbing.
@gibarel
@gibarel Жыл бұрын
@@ilyasfarhan1802 or make so CCing the ally detaches her
@soulstalker4624
@soulstalker4624 Жыл бұрын
Love Riot's logic; "Everybody is complaining about her W invulnerability and attachment? Let's rework all her abilites except the one that is actually broken and plus give her even LESS REASONS TO DETACH from her ally"
@Claxis404
@Claxis404 Жыл бұрын
I feel like if they were to make a version of yuumi that wasn’t untargetable, it would be similar to Rakan. Jumping between allies providing buffs, projectile with a slow, and lots of cc potential with ult. Main difference would be rakan is an engage enchanter while yuumi would be a similarly mobile back line enchanter. It would probably still be pretty frustrating to deal with tho.
@ArakishiTokugawa
@ArakishiTokugawa Жыл бұрын
Why isn't she like "sharing" the damage with her bonded character to be honest? Like 90% / 10%
@mythmage8231
@mythmage8231 Жыл бұрын
I find it funny how the biggest problem people have with Yuumi is her untargetability, and Rito decided to double down on that and remove any reason to detach from the carry for any reason
@scyllastar7202
@scyllastar7202 Жыл бұрын
idk, yall are being so dramatic. I have only ever lost to yuumi when the rest of my time already int'd 10 times to the jungler and he's already 10/0 WE WERE NOT GONNA WIN THAT SHIT TO BEGIN WITHHHH.
@Blu_Moon_Owl
@Blu_Moon_Owl Жыл бұрын
Looking past the rework, maybe to fix the main problem of being untargetable could be Yuumi has a fair amount of time to be attached to someone before she detaches. Like 10 sec she can stay attached and then the cooldown is 15 seconds at first level dropping down to like 8 or something at max. The cooldown can start as she attaches to someone but there is a window to possibly give opponents an opportunity to jump her still Maybe a good idea with a few tweak
@sethsilvermoon4223
@sethsilvermoon4223 Жыл бұрын
Idk man, that's like pre-rework a.sol solution when u think about how very squishy yuumi rly is (including how her W would be out into cooldown when she's CC'ed), that would just mean u have to bump up her heals, shields and dmg while attached just to make it work. Don't get me wrong, I fkn hate Yuumi. But the only reason she's doing so well rn is because she's new and her win cond is to make it safe for the adc to cs while poking safely- downside is all the dmg and CCs would be focused on the adc instead which sometimes, yuumi's shield doesn't mitigate much if ur not ahead or ur adc is ass at positioning.
@samuelzahnnsampaio9155
@samuelzahnnsampaio9155 Жыл бұрын
Vars: you can't separete yuumi from her ally, exept if your name is mordekaiser Mordekaiser: YOU ARE GOING TO BRASIL
@carndacier
@carndacier Жыл бұрын
An idea to solve Yummi's problem... What if it's like Kled's companion ? like.. there's a threshold (% max health ?) at which points she's detached from the ally. Or... she can be hit, but only from behind the ally she's on ?
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
I played with a simmilar idea of making her a shield that once broken expells her.
@karsonkammerzell6955
@karsonkammerzell6955 Жыл бұрын
Sad that no one knew enough about Dawngate to realize that an attach mechanic had been done before (and I'd argue successfully) in Mina. Yuumi's attach mechanic and the safety it provides isn't the problem. The problem is that there is ZERO incentive for the player to risk that safety. Yuumi's entire kit is objectively WORSE when playing unattached. She gains nothing whatsoever by unattaching constantly except what was the passive shield/mana gain. Contrast that to how Waystone did the same mechanic with Mina. Mina's abilities did different things when attached vs unattached; attaching empowered unattached use as well. This gave her constant incentive to expose herself by hopping on and off in team fights. Yuumi just needs reasons to unattach and the vulnerability problem would fix itself. Give her kit effects that trigger only when she uses a skill after recently hopping off. Make them good. Hell, make them 60% or more of her kits power dynamic. That would give plenty of incentive for players to risk themselves and your problem with 'too safe' would solve itself.
@lovingottsens4128
@lovingottsens4128 Жыл бұрын
Yuumi's entire problem is that she's not deleted yet
@bos_outsider
@bos_outsider Жыл бұрын
Imagine Bruiser who can't die because he has a self revive every fight. Imagine how broken that would be how it has to be removed. Well for people who don't know Aatrox's old ultimate was that perfect ultimate to cover bruiser weakness. It's same issue with Yuumi, if played correctly she doesn't have weakness. Consider how easy she is to play it's no wonder why so many players hate her. Rework did nothing to fix this core issue. Another less talked thing about Yuumi she is ONLY enchanter in game that doesn't have to consider herself while buffing. I get it, Yuumi is for people who can't play LoL ( Moba ) but there has to line between effort and result.
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
The rework I always imagined for her was put more agency in her kit outside of allies. Like giving her abilities different strong effects when outside, while nerfing her inside capabilities. I for one hated the nerf where they put W on a 5 second cd to give catch potential, because that just told the Yuumi player "only go out when it's like super mega safe.
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
That Ruins the entire point of her. At that point shes just one of 20 enchanters. She should be less universally usable instead ( riot gave her heals , shields and cc) she should only have small tools or unconventional stuff like zilean , maybe a speedup , shield and a silence thats it for example
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
@@theimmortaleye7511 the entire point of her is her attach mechanic, something I think can only be non toxic by opening time frames in her gameplay where she is vulnrable. She already has most things normal enchanters have just worse, I genuenly don't know what "point of her" you are talking about that would be ruined by my proposal.
@theimmortaleye7511
@theimmortaleye7511 Жыл бұрын
@@hamdepaf6686 i try again The point of her , like it or not , is to basicly be a walking item , attaching to one or more players and supporting that way. This makes her unique among the rooster. If u just remove or gut that into a gimmick basicly shell be just a weaker soraka basicly , neeko has that issue, her passive riot was too cowardly to implement well , so shes basicly just a worse lux ,zyra, morgana with a weird gimmick I dont want yuumi to lose that , but then she needs to be more conditional , give her weaker tools ( silences , slows no hard cc) and shield / even only spellshield. So she cant be allpurpose
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
@@theimmortaleye7511 all the champs you named are vastly different and have other game phantasies to current Yuumi. Soraka is the closest to her, and tell me how a Yuumi with a silence and a slow isn't a weaker Soraka with the gimmick of being invulnrable? If you phrase it like that every champ is a copy of another with a gimmick. But yes, Yuumis "special thing" is her attach mechanic, we both seem to agree on that. The problem with this mechanic is that in itself it is what makes Yuumi toxic. Your "rework" doesn't fix any of what makes Yuumi problematic, you could just not change anything about Yuumi and let her be the useless champ she currently (was), that is the only way for Yuumi to exist the way she is now without ruining the meta. That is the nature of champs with toxic design, either shadow ban them from the meta, or they are the bane of everyones existance. Champs like that (old Aatrox) need to be deleted from the game, to become healthy. In the way of a rework that fundamentally changes who they are, to something that keeps what makes them unique, but implements it in a healthy fashion. I agree that Yuumis ability to attach herself to others is what makes her unique, but I dissagree that her "purpos" is being a walking item. That is neither fun for the people playing against, nor with Yuumi. Believe me, as someone who has some Yuumi experience, the coolest moments of her kit are outside, rather than inside other champions. My proposal is too keep "being an item" as an option to the Yuumi player, but give them tools beyond that. It increases the window of punishment the enemies have, while simultaneously giving Yuumi the skill expression of knowing when to "be an item" and when not to be one. So forgive me, when I do not understand what you see in old Yuumis kit as "worth of preserving". The whole way you threw champs like Lux, Morgana, Zyra and Yuumi in a box just speaks of a fundamental lack of understanding of how these champs are played. Perhaps you should play support from time to time to gain more understanding of this topic.
@hamdepaf6686
@hamdepaf6686 Жыл бұрын
@@theimmortaleye7511 also she already is one of 20 enchanters. All of them very uique in ther function.
@Danielzoz
@Danielzoz Жыл бұрын
Here's a rework for yuumi i think almost everyone would like to be applied, and it would just change her passive: NEW Passive: whenever a player picks yuumi, that player will be transfered to a 9 bot game where every bot will use the respective champions and nicknames from the players that were going to play with the yuumi player. If yuumi tries to chat with anyone, a chatgpt like ai will answer her disguised as one of the Champions. For the other players, the queue is reset, waiting for another support queuer. If the yuumi player achieves 100k+ mastery with yuumi, everytime she queues a pvp game the queue changes to a game against bots.
@lssjvegeta7103
@lssjvegeta7103 Жыл бұрын
spoiler alert from the future: even after getting olaf'd and reworked, yuumi is STILL widely hated, and rightfully so. she's just fundamentally broken by design
@EternalPancake1
@EternalPancake1 Жыл бұрын
Funny enough, I don't actually have a personal hate of Yuumi, but a hatred of Riot's directions they take on her. Like before when she use to jump on Ekko and Kayn or someone super fast to become snowball machines. As much as Yuumi seems pretty unhealthy, my only actual problems with her have been when she does actual damage in lane. and her jumping on absurdly fast champs with low cooldowns. Like currently she does lane damage with her rework and slows you but is also untouchable, I would care a lot less if she wasn't poking the crap out of me for a ton of dmg while absolutely safe.
@santumi2298
@santumi2298 Жыл бұрын
2:07 is glossed over but it's actually a really great point with a simple explanation. Viego, Aphelios, Akali, and Yone, are typically considered as balance issues. They aren't so overloaded / consistently reliable, and the way all those champs were nerfed was by taking reliability out of their kit. Akali lost the ability to dodge turret aggro, Viego lost range and healing, Aphelios got his base numbers hammered into the ground, and Yone got damage nerfed and the durability update hit him hardest of those four. Yuumi has unconditional untargetability. You can't be inconsistent on Yuumi since the bar for consistency is so incredibly low.
@jongahimer5338
@jongahimer5338 Жыл бұрын
See I hate playing WITH Yuumi more than against her. Being the only target in a lane is a miserable experienceas an adc. At least if other enchanters get focused first, you get an opportunity to trade back when the enemy uses their CC. Not with yuumi though, you get cc’d/ran down non-stop and her kit doesn’t do enough to make up for it in the early game.
@BhavdeepSinghRathore
@BhavdeepSinghRathore Жыл бұрын
So to basically address the issues of her being untargetable and being an afk heal/shield bot, they made her....even better at doing those two things ?! The new friendship thingy basically wants you to stay with your adc the whole time and never leave them. Now instead of buffing a bruiser or an assassin she buffs her adc to the point where they'll win most 2v2s no matter what, allowing an adc to comfortably carry games without ever getting threatened because they've got a permanent buff on them that can never be removed. Good job riot, you truly listened to the community with that.
@giladfadel5920
@giladfadel5920 Жыл бұрын
Why riot are not making her attachment ability with a cooldown? Like: Yuumi would be allowed to attach to 1 ally for only 30 seconds, and then it goes on cooldown for 10 seconds or so. With no cdr allowed to change those numbers. It would force her to waste money on boots, and also give the enemy an open window to take her down...
@DestPestoDud
@DestPestoDud Жыл бұрын
I can never hate her cuz she is the only reason I was able to get into this game. League has a horrible community, so when I started, everyone hated on me. No one cared at all if I was new and I can take the comments, but they get annoying to the point where I'd rather play OW or CS. Cuz in those games, people banter way more than act like moody third graders. So when my friends tried reintroducing me to the game, she was one of the free champs on rotation. And I played her on ARAM and thought she was just the perfect champ for learning the game, and she is. So even if she is annoying, I cant hate her.
@Mmoll1990
@Mmoll1990 Жыл бұрын
I've said it and I'll say it again: If I could remove any two champions from the game from among Yone, Yasuo, or Yuumi . . . I'd remove Yuumi twice.
@ericshun2552
@ericshun2552 Жыл бұрын
There was a Reddit post that raises a really good point, Riot is shoving too much resources and development trying to make her work, when it's nearly impossible to without getting rid of her permanent latch W and without it her entire identity is just gone. Look at the overwhelmingly bad season start cinematic, look at all the shit "events" that are there just to farm Tokens for the 5th prestige MF skin. They are throwing too much money at the wrong things.
@crystalrage
@crystalrage Жыл бұрын
new yummi is trash. literally just an item that does nothing but give lifesteal. first yummi was best. to optimize her play you still had to jump off and do damage and jump back on and jump from person to person for the buffs and heals. new yummi you can literally walk away and cook dinner and come back, by no items and it wont make a difference
@zerlichr426
@zerlichr426 Жыл бұрын
To be honest the only way to fix Yuumi is to hit her "i can just stick to one champion". Aka make her W bonus go away if she sticks to one target. Kinda like a cat. This will make her have acuall skill expretion on who she wants to give that bonus. Or something like that
@eagercadet4059
@eagercadet4059 Жыл бұрын
Old Aatrox and now Asol shows how riot view Yuumi. She is played often, so there is no need for a Aatrox, Sion or Asol (and Skarner) style rework because riot only sees a problem if the champion is almost never played ever because their playstyle is unnapealing for people. This is why they completely thrown out old Asol and now Skarner is also on the chopping block. I know that Yuumi is getting a rework but all that stands out to me is she just gets a buff for sticking with one player through out the match, which in my view that doesn't change anything because UNTARGATABILLITY is why people hate her so much. as long as people keep picking Yuumi it's telling Riot that her gimmick should stay, if anything they consider her a success cause hey she is played often, sure they will nerf her here and there but that doesn't change the fact that in their eyes the design was a success because it's being used so they won't remove that aspect of her. The only way to get riot to maybe take action is if the WHOLE playerbase of LoL in every region agrees to permaban Yuumi or just not pick her even when they could to the point that she hasn't been in any game for a long time
@eagercadet4059
@eagercadet4059 Жыл бұрын
Forgot to mention Udyr who also prior to his VGU was in a similar boat to old Aatrox and Asol
@ImperiousMax
@ImperiousMax Жыл бұрын
She's untouchable and feels like she either does nothing or does too much without risk to please anyone. There's almost no risk in playing her other than ultimately relying on whoever you attach to in order to stay alive while keeping THEM alive. Even with her rework as of typing this, there's no risk factor as they never addressed her near lack of vulnerability. In fact since the rework they REWARD you for being attached to the same person for long enough. There needs to be a compromise for her being attached for too long or to the same person in order to feel just right and apply a small amount of risk in her gameplay. She's "too safe" otherwise. They've done "partner" type champions that share abilities and buffs without making them invulnerable like Yuumi.
@saki453
@saki453 Жыл бұрын
Lux will forever be more annoying then Yuumi ever was or could be.
@TheNitrean
@TheNitrean Жыл бұрын
The rework did nothing to fix Yuumi. Riot is just too stubborn to admit that being permanently untargetable is just unhealthy and will never be a good addition to the game.
@mrgreen9574
@mrgreen9574 8 ай бұрын
She made me cry.... ppl in comments getting stomped by females with a cat LMFAO
@IchiExorz
@IchiExorz Жыл бұрын
Yuumi's rework changes nothing. The one thing they had to change to make her any less delete-worthy was her W and that's the one thing they kept fundamentally the same. Sure it gives less straight up stats to the person she's attacked to i guess but now she has even less of a reason to get off someone so even less chances to kill her.
@magical571
@magical571 Жыл бұрын
Why don't they add a timer on how long you can stay attached to a champion? X seconds, recast to get out earlier or be kicked if it ends, and place a decent cooldown on it so it has to be a meaningful decission.
@DAN-gf3qx
@DAN-gf3qx Жыл бұрын
one thing that is not mention in the yuumi debate, is that having one very strong champeon will ALWAYS be better that having a few somewhat strong champions, because of how snowball works in league, one feed irelia, jax or hecarim can easily run down multiple enemies when ahead. The problem with yuumi is that she is a guaranteed advantage for the strongest member of the team, once she gets her mythic item she can esentialy funnel all her resources into the strongest member of her team, enabling them to start snowballing for free, just because they now have a cat.
@luckas221a
@luckas221a Жыл бұрын
i think what summarizes Yuumi's issues is the fact that a challenger player used to climb while playing ADC, while controlling his own yuumi with his feet.
@EeveeRealSenpai
@EeveeRealSenpai Жыл бұрын
Cool opinion and all, but one problem: I'm inside your house
@gmoddude12
@gmoddude12 Жыл бұрын
so basically yuumi is good and hard to get rid of....and league people dont like the silly looking anime kitty to be good ? got it
@OldandAbandonedHarcorte
@OldandAbandonedHarcorte Жыл бұрын
I am a former yuumi main who got fed up with League of Legends and it's overemphasis on strategy, I am very good at strategy games and so I left, but give me was always my favorite character I just started playing for the visual design because I really like animal and non-human characters in general. Give me is actually really fun when you play her like I did that is to say that you usually try not to hang on a single person for the entire game and usually try to split your attention in team fights to try and keep everyone alive let me hear phone with humans gameplay is that it didn't incentivize this enough. The new best friend mechanic to me feels like one of the stupidest things I've ever done and just in general feels like a total misunderstanding of how Yumi it's supposed to play. I would have been totally fine if they had removed the complete total untargetablability, if they'd kept the spirit of in tact of a support who is in the midst of the action rather then hanging back for the Assassins to pick off I'm not entirely sure how you would do that other than by making you me as slippery as them which would be infuriating but the point is that a lot of people hated you me for the simple fact that she function more like an item in a champion. And when you played her less like an item and More Like A Champion by consistently switching between targets when it was convenient or when characters went into deep she felt a lot more rewarding I won't argue that you mean Took a ton of skill to play. Her skill floor was incredibly low leading to a lot of people really hating her because of how easy she was to play comparison to other enchanters. I can't fault them for that but she is still has a middle-of-the-road skill ceiling, she was by no means easy especially not when your teammates were not very good, and like any and cancer who would left at the mercy all of said teammates. I will claim yuumi didnt deserve some amount of the hate she got, but that was because rito never incentivised people to switch their target, leading to boring ininterrsintg gameplay where yuumi was just a free source of healing,stats and cc you could staple to literally anyone for insane results. It's very pretentious of me to say people were and still are "playing yuumi wrong" but they are playing her in a way which is objectively no fun for pretty much anyone. I don't regret leaving League of Legends and I probably won't ever return but I can tell you that this we work isn't going to do Jack s*** when it comes to people hating yuumi. While attaching to allies is a core part of her design that does not mean that she has to be completely invulnerable to consequences while attached like I said I would have really liked the rework if it incentivized you need to have to run around on her own and stay alive on her own separate from the person she's linked to. Bbn
@OldandAbandonedHarcorte
@OldandAbandonedHarcorte Жыл бұрын
". I don't regret leaving League of Legends and I probably won't ever return" Well this was a fucking Lie
@peonx780
@peonx780 Жыл бұрын
The recent Yuumi rework removed skill expression. Detaching to get mana or block skill shots was some of the few things you can do that used skill on yuumi and they are gone now to even further double down on her stat stick potential. Which will make people like her even less because no one wants to fight an untargetable stat stick (or play if made gutted). Riot should go the other direction making her w have a duration of lets say 8 seconds before detaching (this is still a really generous window). In exchange give her more pressure in her detached form to compensate for the nerf. If you make her new abilities be interesting detached and attached; for example her E could be held when detached to increase the speed and heal power after doing mini dash. Do you tap to dodge a skill shot? or do you hold to get more distance? or do you wait for your W to come back up to heal an ally? She could become a fun champion to play and play against.
@user-iq2we8qk5b
@user-iq2we8qk5b Жыл бұрын
Riot just needs to make it so any cc dealt to champion yuumi is attached to, detaches her.
@Dewkage
@Dewkage Жыл бұрын
So should I be concerned that my 11 year old son likes yummi?
@lotannaarinze6581
@lotannaarinze6581 Жыл бұрын
I love yuumi so much ngl, she is just really fun to play
@j.l.2071
@j.l.2071 Жыл бұрын
just realized that old poppy ult is just mordekaisers current ult
@archangel8172
@archangel8172 Жыл бұрын
Note: yuumi win condition is having at least one player on the team ho isn't a monkey. If that one player proves he can carry yuumi will attach herself and just win the game of that, exactly because she multiplies the stats. Now imagine a lulu ho can give aid to allies, she gives aid based on her own stats meaning if she is behind her aid amount will be low. Now as for yuumi that is not the case as she augments the ally based on the ally stats so if the yuumi team has 1 fed player, when yuumi is attached to that player now there is effectively 2 fed players. I played yuumi and personally i do not think that yuumi untargetability is a problem as she has to come out to grab a shield giving the enemy an occasional oppening. What i do hate about her is lack of gameplay. For a champ that does not need to bother with positioning she lacks things to do as you cast your abilities and from there you just watch your team fight while you emotionally support them through the chat. Seriously for a champ that needs not to walk she needs more abilities on low cooldown to keep the gameplay engaging. As it is right now it is a chill champ to play but oddly boring.
@archangel8172
@archangel8172 Жыл бұрын
A cool gameplay would be something like the Invoker from Dota 2. Where you combine elements and based on the elements you will get as a result a different ability. That would make her gameplay just stellar.
@AJ-em2rb
@AJ-em2rb Жыл бұрын
so how did they do with the rework? part 2 please!
@backfishuwu6442
@backfishuwu6442 Жыл бұрын
If they can take asols stars, they can take yuumies abilitie to attach. I don't see why they refuse to do it.
@roza__4134
@roza__4134 Жыл бұрын
Yo Early? Nice! good to hear you talk about Yuumi since they are changing her. keep up the good videos!
@TZAR_POTATO
@TZAR_POTATO Жыл бұрын
Yuumi should take a book out of how Io is balanced in dota. Sure, keep ALL of her current kit, or even her old one (whichever is stronger, really). Make her ult root, make her q always slow... but, while attached, make her targetable to at least AOE spells or projectiles (not autos, not point and click). That's it, that's the only change needed to make her not be hands-off-keyboard gameplay. I think if that was changed, she could remain a stats stick with infinite stick power, always in range, always max movement speed... but, let her die to AOE.
@flameofmage1099
@flameofmage1099 Жыл бұрын
Honestly they should change her to be like Taric or Rell
@paynt3770
@paynt3770 Жыл бұрын
sad the rework literally just made her less skill expressive.
@yurimaldonado4966
@yurimaldonado4966 Жыл бұрын
Yuumi's W should be temporary skill she could only use to be inside her team mates for a limited time. The extra stats would be ballanced by the fact they would be temporary and she would have to choose between using it to help someone or using it to reposition herself, like a better Rakan E
@kyeoreie3007
@kyeoreie3007 Жыл бұрын
just make her take 10% of her attached targets damage or sum
@phuhuhuhu8090
@phuhuhuhu8090 Жыл бұрын
Riot just looked in the HotS one day, seen abathur and said: let's copy that, but with ours 200 years videogame balance experience!
@MisterNightfish
@MisterNightfish Жыл бұрын
The funny thing is abathur is usually still on the map (and absolutely helpless) and he has a real incentive to not just chill in the fountain. In fact, if he does that he's not playing abathur correctly.
@phuhuhuhu8090
@phuhuhuhu8090 Жыл бұрын
@@MisterNightfish and that what i mean by copy with 200 years videogame balance experience added
@HeavensBane53
@HeavensBane53 Жыл бұрын
Yuumi in essentials actually feels very similar to a dota hero: Io. Both tether to one ally and gain the ability to move with them while providing large amounts of offensive boosts and heals to that one ally while having very limited offensive abilities of their own. However, Io does not attach to the tethered target but moves to a short distance away upon casting the tether then can move freely within the tether's break range of that ally. It gives the hero both counter play and skill expression as the enemy can counter the hero by catching it and its tethered ally together with aoes or just find a chance jump and focus down the Io, while the good Io players can skillfully manage their positioning and distance to try and prevent the enemy's attempts from working. So really the easiest fix is just to have Yuumi's tether work similarly to Io's, since that's been proven to work well already. As an aside, Yuumi is the first champion since the early days of league that feels so conceptually similar to a hero from dota. Even when key aspects of a champion feel eerily similar to a dota counterpart (like sylas's spell stealing and viego's copying of stats and basic abilities) the champion plays quite differently than the hero it shares the mechanic with. Meanwhile when you get down to it, Yuumi feels a lot like Io just without the global mobility ultimate.
@theucheao
@theucheao Жыл бұрын
Look man… I’m an ADC main. Yuumi was NEVER… *THAT* bad. I hate the champion because of the PLAYERS that use her. If I’m not 1000 kills then the Yuumi’s get bored and don’t peel for me and I die easily cause… ADC Class. The champion itself and what she could do was never THAT bad… Yeah there are those points where she’s ridiculous and you can’t kill the person she’s on. But that comes to nuance and a multitude of different elements. The skill level of the Yuumi player and when or when not she does things. The skill level of the player she’s on and if they can efficiently and effectively use all of the buffs to their advantage or just die because they don’t know simple game mechanics. The ally’s themselves and how they interact with the Yuumi + the person she’s on’s abilities. The enemies and how their abilities interact with the Yuumi Combo. CC usually works or just simple good gameplay USUALLY works and they die. Yuumi was never THAT bad, and she’s already been nerfed after nerfed. And people are disliking her even MORE. I don’t like Yuumi and I never will….but she’s not *THAT FUCKING BAD.* Everybody is just WHINING and HATEFUL man. Longevity exists. The consequences of our actions exist. I know we’re all jaded but Jesus Christ. IF KAYN CAME OUT TODAY WHAT WOULD THE COMMUNITY SAY?! Akshan would be FORGOTTEN and people would ask to delete Kayn… BUT NO KAYN IS LOVED. We’re all *BLINDED* by our emotions when things aren’t even *THAT BAD.* IVE SEEN IT ALL AND IM TIRED OF IT. NO ONE IS TRUE AND BASED AND REALISTIC. What is the world coming too? Things will only get worse with these mentalities and romanticizations. People wonder why the younger generation is horrible and cares about things that don’t fucking matter. The world’s fucked man. And it’s heading down a bad path. A path where you just need to keep to yourself because NO ONE is genuine, and real, and looks at things from multiple sides wanting things to be better FOR THE BETTER……. fucking Christ man.
@benjaminleekhenheng3411
@benjaminleekhenheng3411 Жыл бұрын
Simple change, give her skill expression by making her W a temporary state in which she can only stay inside an ally for a short duration (5-10 seconds) before she has to pop out and give clear visual/audio indicators to both allies and enemies when she is about to pop out along with giving it a long cooldown that is lowered upon kills/assists or for each time she healed an ally or damage enemies and she cannot jump immediately from ally to ally while in combat Then balancing the rest of her kit will be easy : Passive - old passive is fine Q - Yuumi is able to aim it (like it is in the current patch) without needing to be attached to an ally but damage and slow is much weaker but costs less mana, when attached it does more damage and stronger slow/root but costs more mana E - Heals allies in an Aoe around her but much weaker heal, When attached will heal more but only heals the attached ally + some additional buff + cost more mana R - The current version is ok, just maybe some number tweaks Simple rework but adds skill expression on when is the right time to jump into an ally with clear periods of vulnerability like when she is forcefully ejected from ally after w expires
@AlexanderMartinez-kd7cz
@AlexanderMartinez-kd7cz Жыл бұрын
yuumi can't lose the mechanic that makes her a cancer in the game but Asol can't keep his balls.
@GameGuy667
@GameGuy667 Жыл бұрын
Gotta love riot. They are extremely stubborn about refusing to remove the cats attachment yet remove any other champion's identity. It sucks too considering the Yuumi mains have begged to have it removed so they can just be a champion and riot literally won't listen.
@megatronman2783
@megatronman2783 Жыл бұрын
It's interesting how Yuumi HERSELF nerfed a rune (Magical Footwear)
@Izigurand
@Izigurand Жыл бұрын
How?
@megatronman2783
@megatronman2783 Жыл бұрын
@@Izigurand People would bring Magical Footwear on Yuumi just to sell the boots for extra gold, so the lowered the selling price
@W.E.N.D.I.G.O
@W.E.N.D.I.G.O Жыл бұрын
The only reason I tolerate Yuumi's existence is because I have a friend who can't bend her fingers so Yuumi is the only way she gets to play games with us
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