WORKERS & RESOURCES SOVIET REPUBLIC | DESERT BIOME - EP02 Realistic Mode (City Builder Lets Play)

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PartyElite

PartyElite

Күн бұрын

Пікірлер: 109
@PartyElite
@PartyElite 7 ай бұрын
EPISODE 3 OUT NOW - kzbin.info/www/bejne/lWXNXqxplLuqjsk Missed the first episode? Catch it here - kzbin.info/www/bejne/hXmke4iwqb-Ub80 ! I hope you enjoy as we find our way to developing a proper foothold in the region! Lot's more coming on the leadup to 1.0 launching.
@NumberB13
@NumberB13 7 ай бұрын
I'm sure you're already a few hours ahead of us, but the desert biome's lack of low temperatures makes overground pipes(that will never freeze, and are cheaper than going underground) much more viable. Of course the physical space is still taken, but it would be fun to see trails of 7-8 pipes running alongside a highway or power poles. Looking forward to the rest of your playthrough!
@poilboiler
@poilboiler 7 ай бұрын
Wouldn't aboveground pipes bake in the sun? You'd get no cold water in the taps and let's not even talk about how it might affect the sewage.
@cannaewargaming4815
@cannaewargaming4815 6 ай бұрын
What sort of pipes freeze in winter? The only pipes that seem to be affected by winter are the heating pipes, which lose heat the longer they are, but are more efficient when below ground. But is there any need for heating in the desert? It's 20 deg C in March. Oil pipes on the surface don't freeze in winter. Water and sewage pipes can never be on the surface.
@OCinneide
@OCinneide 6 ай бұрын
@@cannaewargaming4815 I don't know about in-game but IRL desert temperatures can be much lower during the night. I checked Riyadh and it says night time now of 9' celsius. It would be colder on the steppe as well (if this is soviet)
@cannaewargaming4815
@cannaewargaming4815 6 ай бұрын
@@OCinneide Yes, but the comment is about the game. And we now know from the videos online that there is not any winter in the Arab and Tropical biomes. The heating pipes lose more heat when above ground. But in this Arab biome with no winter, there's no reason to have heating plants and the heating pipes. Oil pipes in the base game could go above land in the base game without freezing in winter, so there's no difference there. That might not be entirely realistic, but that's the way the game works.
@OCinneide
@OCinneide 6 ай бұрын
@@cannaewargaming4815 Fair enough
@jamestriplett5854
@jamestriplett5854 7 ай бұрын
I like that you're doing this piece by piece, and not taking an episode to lay out the next 30 years of development.
@TheArklyte
@TheArklyte 7 ай бұрын
Helps new players and viewers to understand what's going on.
@br2485
@br2485 7 ай бұрын
How un-Soviet!
@ShellsGhost1
@ShellsGhost1 6 ай бұрын
It's how real cities are formed so apt that he's using realistic mode. Building entire cities all at once usually doesn't flourish as planned.
@oldylad
@oldylad 5 ай бұрын
To me he’s way too slow. I play it the same but I’m also loser with the planning. Like placing warehouses and forklift garages first think connected to the basic shop and grocery store is crazy and pointless
@mattparker9726
@mattparker9726 6 ай бұрын
34:55 I love how the music is like Tetris, it's just a continuous soundtrack, and once you've heard it, it's stuck like Soviet Concrete.
@NumberB13
@NumberB13 7 ай бұрын
"There's 2 kinds of bricks in this neighbourhood." Sent my coffee right out of my mouth, thank you for the impromptu Sunday morning laundry. Really enjoying this series so far!
@left-coast-dad
@left-coast-dad 7 ай бұрын
Thanks for doing this play through. With over 1,000 hours in this game, it is my favorite and most played of all time. Hopefully, as you mentioned in the first episode, more people will become aware of this incredible game. Given your prior series was 233 episodes, you probably know this, but for those that don't, when you click on a vehicle, you can then click the camera icon above the vehicle's information panel and it will put you into first person. It's very rewarding sitting in the driver's seat as your vehicle drives its route through all you've constructed. *Works best at normal speed
@pierrebertier
@pierrebertier 7 ай бұрын
You can save a forklift crossing & Space since the forklit garage can Be put in between the storage and the shop. Forklifts can drive through their garage
@kirohaas3193
@kirohaas3193 7 ай бұрын
The return of Partystan!
@yondie491
@yondie491 7 ай бұрын
I'm giddy to be watching these, thank you for playing this frequently-overlooked game in anticipation of 1.0 release! I've been playing it since EA release, but it's been a few years, so I'm having fun seeing what's changed in the past...... 3.5 years.
@imstarcknator9128
@imstarcknator9128 6 ай бұрын
Hahaha!!!!! I spent 9 months of 1960 trying to understand why my construction had stopped Finally the light came on that i did not have any covered Trucks lol
@SkabP
@SkabP 5 ай бұрын
This is highly addictive, loving it, will definitely keep on watching the series and thanks for all the explanations
@DudokX
@DudokX 6 ай бұрын
I started playing W&R with the 1.0 a week ago on nearly everything on hard but watching you made me switch to realistic construction in my city. It changes the gameplay so much, it's basically a totally different game. I love it.
@earthfall2029
@earthfall2029 6 ай бұрын
26:01 The waste treatment plant being down in the hole would also probably help trap the smell from reaching the houses, though I would hate to be one of the workers who has to descend down into it.
@bfredsys11
@bfredsys11 7 ай бұрын
Another outstanding series, I am very much looking forward to more!
@Yorkil33
@Yorkil33 7 ай бұрын
Nice episode you need to get your roads to gravel at a minimum before people you need more water and sewage 1 more of each and get a university asap you need it for research set your water to truck to wait till unloaded as well :)
@paulfrancistorres7144
@paulfrancistorres7144 7 ай бұрын
I've missed this game from you... I'm definitely going to savour this series
@hilike6507
@hilike6507 7 ай бұрын
Oh this is SO nostalgic, i still remember commenting about the republic and feel like I'm also part of the republic and i think that's why a LOT of people enjoy WRSR from PartyElite
@ComradeTomcat
@ComradeTomcat 7 ай бұрын
I'm really forward to this series. This is my first lets play of Workers and Resources. Always got it in my recommendations. But now I see the appeal.
@nazrirodrigues9177
@nazrirodrigues9177 7 ай бұрын
Kau memang terbaik la PE. Flow video kau memang cantik la. Cara kau terang memudahkan untuk orang faham konsep apa yang kau pakai.
@ichbestimmtnicht
@ichbestimmtnicht 7 ай бұрын
TechOffices are driving to water and sewage tanks as far as i remember. You do not need loading/unloading if you are exporting. only for storage and aggregation but your drive around time is the limit anyway.
@mariueg
@mariueg 4 ай бұрын
I got 400+ hours in this game and I did not know you could mirror a building.... That is SO helpful!
@vegavas
@vegavas 6 ай бұрын
Your pronouncination of "здравствуйте, товарищи" was pretty good.
@Alpha_Digamma
@Alpha_Digamma 6 ай бұрын
Man, starting with the brick factory is a brilliant idea. You need lots of bricks anyway and any surplus can be sold. In addition you can use coal to produce electricity (once you can afford the power plant) and need it for heat and get rid of waste (incinerator). I'll try your strategy in my next run. This strategy sounds way better than starting with food and clothing factories. I'll try it in my next run.
@jasonea95
@jasonea95 7 ай бұрын
This game really seems like the darksouls of city builder/management sims. Can't wait for 1.0
@aelix56
@aelix56 7 ай бұрын
You put the playlist upside down I'm trying to bing and you have the last episode as the first episode in the order :)
@MrBigCookieCrumble
@MrBigCookieCrumble 7 ай бұрын
Looking forward to more, been hoping one of my subs would start playing this game. Been wanting to see more of it. Love from Sweden!
@AverageLatin
@AverageLatin 7 ай бұрын
I think im jumping a little ahead with this, but im pretty sure Partystan will need at least a little bit of food autarky before expanding its population, food imports can become very expensive if we are not careful!
@thestudentofficial5483
@thestudentofficial5483 6 ай бұрын
I noticed that heavier vehicles kick up more dust on the gravel road. The level of detail is insane
@MollyGermek
@MollyGermek 7 ай бұрын
Just finished the last one. Incredible timing.
@solaufein1374
@solaufein1374 5 ай бұрын
Really like that conveyor belt from brick factory.
@pickledbabushka5144
@pickledbabushka5144 7 ай бұрын
Don't forget pumps and conveyor towers between storages/sources and production facilities for constant suplly of resources!
@darthvegan
@darthvegan 7 ай бұрын
Always enjoy your W&R content!
@amshermansen
@amshermansen 6 ай бұрын
There's just so much delicious granularity at play here. Coming from Skylines style games with as little micromanagement as possible, it is refreshing to see actual construction vehicles and materials be a thing.
@oldylad
@oldylad 5 ай бұрын
Something that surprised me was that sewage doesn’t need a loading facility, and I believe water functions the same. I think it’s useful as a central location to on to supply or export liquid, but it isn’t required by any means
@ryufable3127
@ryufable3127 7 ай бұрын
Don't know if you noticed with the water truck, but you could put it to fully unload so it don't drive back with water. Looking forward to the next episode ^^
@pupu6oi74
@pupu6oi74 7 ай бұрын
oh yeah! a new series!
@cassaralla5812
@cassaralla5812 7 ай бұрын
Are all your water connections, not just the sewage, downhill? If not you may well need pumps in each leg to move the water along the pipes.
@pickledbabushka5144
@pickledbabushka5144 7 ай бұрын
Ura! The miniseries returns! I think the different climqtes are really cool, but not sure about the colourscheme of the arid climate
@2Scribble
@2Scribble 6 ай бұрын
47:01 - everything the light touches - is our Republic, comrade
@kurosama1026
@kurosama1026 6 ай бұрын
Loving it
@Ucario1
@Ucario1 6 ай бұрын
lovely
@Ascalafo
@Ascalafo 6 ай бұрын
Subscribed.
@the_elder_gamer
@the_elder_gamer 7 ай бұрын
A reminder, you routinely place buildings too closely together; you'll _always_ end up needing more space around buildings and infrastructure than you've left. As a rule of thumb, I'd suggest doubling the space you think you'll need.
@darknight910
@darknight910 6 ай бұрын
10:00 Don't get me wrong, love the LP so far, just I let out a sigh of relief to finally see the freakin' topography grid come out. Was giving me anxiety during the creation of the "short cut" for your buses last video. 😮‍💨😅 Edit: Aaaaand then you place that waste treatment plant and oh... oh no... XD
@monkeyjackmonkeyjack3779
@monkeyjackmonkeyjack3779 7 ай бұрын
this game has come so far since its release
@mmsujeewapriya
@mmsujeewapriya 6 ай бұрын
Are you playing planet zoo again
@gnaskar
@gnaskar 7 ай бұрын
I wonder if it's possible to make money on trade in this game. Buying from one faction and selling it to the other, then going back the other way with something else and ending up with more money than when you started.
@egoalter1276
@egoalter1276 6 ай бұрын
It is, but its usually a pretty slim margin, and there is no clear USD to RUR exchange rate so its difficult to see whats actually profitable to trade.
@dragonred8888
@dragonred8888 7 ай бұрын
Здравствуйте товарищи!)
@KarolOfGutovo
@KarolOfGutovo 7 ай бұрын
Probably got adressed, but for stuff like water supply, I'd recommend using wait unter unloaded, and then changing the road so that all the vehicles on the line can wait in a line without impeding other traffic next to the building. So that they don't burn fuel ferrying water back and forth
@texoschannel4907
@texoschannel4907 7 ай бұрын
It's better to specialise your construction offices to speed things up., especially for dumper and open hull strucks. Then you can assign different combinations of offices to Construction Office tool (green icon with white plus, on the left side of the screen). Then you turn off auto search in the offixes and assign things to get built via the construction tool. Nice and easy By the way the sewage cistern strucks can get sewage from the substation itself, no need for loading stationm same goes for water substation
@barrywise7185
@barrywise7185 6 ай бұрын
"2 kinds of bricks in this neighborhood." @19:09
@dataexpunged2779
@dataexpunged2779 7 ай бұрын
Glory to Partystan!
@Guillermo90r
@Guillermo90r 6 ай бұрын
There’s a house that has a winding road to connect to the main road. It’s the third road moving away from the Grocery Store.
@kilimanjaro0011
@kilimanjaro0011 7 ай бұрын
I believe this series could benefit from compact video editing, because it's pretty hard to follow you building a straight pipe for 12 minutes. Other than that, this is fantastic so far I'm excited to see the continuation of the first town and its industries!
@julianwagner3270
@julianwagner3270 6 ай бұрын
@cannaewargaming4815
@cannaewargaming4815 6 ай бұрын
You don't need sewage loading/unloading, because the sewage trucks will collect from the sewage tanks inside the buildings. Or if you build a sewage substation tank that collects from a local area, the truck will collect from that which is much more efficient. You really only need a sewage loading/unloading if you didn't have a river close by and wanted the trucks to drive to somewhere they can dump the sewage, but when you are just paying for the nearby Customs House to get rid of your sewage, then there would be no need for it. TBH you should have just built the sewage outflow at the river and sent a pipe straight to it from the sewage tank in the village. That's the simplest set-up and then doesn't even need a Tech Office and the sewage trucks.
@kaiserteddie9564
@kaiserteddie9564 7 ай бұрын
Imo you should rush to build a bridge and have access to the oil
@ceeiresov
@ceeiresov 7 ай бұрын
so there will be no episode 20 of manor lords? :(
@dcc70
@dcc70 7 ай бұрын
Why would you place the water substation and the sewer drain so far apart? Any place that consumes water will also need sewer connection
@dcc70
@dcc70 7 ай бұрын
Does farming in desert require extra irrigation?
@Stas539
@Stas539 5 ай бұрын
Why don't you enable "wait until load/unload" for water truck?
@cannaewargaming4815
@cannaewargaming4815 6 ай бұрын
You didn't need the road depot for delivering water specifically. Though you should always IMO have a road depot somewhere in the Republic (and preferably close to Customs) in order to buy new vehicles. But once you assign any vehicle (including the water trucks) to a line they do not operate out of the depot. It makes no sense to me to bring water trucks to the water unloading station, when they can deliver directly to water substations and buildings. That will require a Tech Office. But as you need a Tech Office for waste and sewage too, then it's not worth trying to avoid them. Plus, you can create a free one at this stage of the game.
@-NxPx-Phoenix
@-NxPx-Phoenix 6 ай бұрын
Water tower gives a bit of buffer and allows to react in case of any hiccups(i.e. traffic, vehicle breakdown)
@cannaewargaming4815
@cannaewargaming4815 6 ай бұрын
@@-NxPx-Phoenix Yes, but these seemed an unnecessary bit of infrastructure to build to get water to the apartments, when they were first built and people moved in. The water trucks will deliver to the apartment blocks and sewage trucks will pickup there. They have small but some inbuilt storage. Blocks the size he has built are OK probably with just 2-3 trucks. This doesn't scale well as population grows, mainly because of the customs traffic jams, but gives you the time to build the well, treatment and pumps to deliver water to the tower and from there to water substations. A free Tech Office would have done the job and ensured there was no problems with water and sewage. That's a repeatable model to use as he expands across the map, except that he needs to establish a water loading bay next to the new treatment plant, so that trucks can pick up there in future for free water, rather than driving the extra distance to the border and paying for it. And sewage should be going in the river!! I would place a sewage unload and discharge near the asphalt road going down to the new bridge. Again, at the start of the Republic, a couple of sewage trucks will do fine picking up the waste and dumping it in the river, for free instead of paying at the customs. Until you can get a full sewage piped infrastructure built.
@-NxPx-Phoenix
@-NxPx-Phoenix 6 ай бұрын
@@cannaewargaming4815 thanks, good to know.
@muhammadahmadi8652
@muhammadahmadi8652 7 ай бұрын
I would appreciated if speed of planning phase was a little more .
@answerobvious
@answerobvious 7 ай бұрын
YOOOOOO LETS GOO
@Kilgorio
@Kilgorio 6 ай бұрын
wow
@tomastomanek5995
@tomastomanek5995 6 ай бұрын
It's just great to watch you play. just one thing for me, would it be possible to turn off music?
@neilbloy94
@neilbloy94 7 ай бұрын
I think the first order of business should have been oil export, then set up residents before construction materials and steel
@egoalter1276
@egoalter1276 6 ай бұрын
Bad idea. Oil industry is extremely expensive, a d best built with as much domestic construction as possible. You start with vravel mines and concrete plants, as these dont use any workers. Then you set up the needs for your first settlement, and buipd the rest of the construction industry. Then you can get into building oil pumpjacks coal mining and a power plant, and shipping out oil and excess power for a stable early income, and the next order of business should be setting up domestic food production and steel production, as both of these will be extremely expensive to import on the long term.once you are self sufficient on food, power, have a completely domestic constructiob sector, can make your own steel, and have a steady revenue stream from oil exports, you can start building whatever you like. But in realistic mode reaching the above will likely take upwards of 20 years of game time.
@dragontiger8707
@dragontiger8707 6 ай бұрын
17:35
@hawkins1384
@hawkins1384 6 ай бұрын
0:45 - what is more soviet than an empty grocery store, after all?
@Guillermo90r
@Guillermo90r 6 ай бұрын
Taking into account you are an oil producing nation, or will be, can’t you use oil instead of coal for brick production?
@HerronRed
@HerronRed 7 ай бұрын
Importing water by truck? Real Dubai hours
@austinczaja4214
@austinczaja4214 6 ай бұрын
you vs city planner plays. you do ussr soviet super state and city planner does some USA shit in city skylines
@undergrounddude9265
@undergrounddude9265 7 ай бұрын
Don't forget about waste maintenance or your people will drown in garbage and get sick... People in homes also produce garbage and a lot of it.
@paufernandezboj5517
@paufernandezboj5517 7 ай бұрын
And probably he needs to prepare a small hospital or regional doctors and a small police station
@hudini-bj3cp
@hudini-bj3cp 6 ай бұрын
0:00 almost say it correctly. You should practice
@tostapane_scassato
@tostapane_scassato 4 ай бұрын
I love your video, and I understand that you can't make the entire city in 5 episodes, but MY GOD you're slow, this is an hour long video with barely 20mins of content.
@blackgold2589
@blackgold2589 7 ай бұрын
Comment algorithm
@LegendaryLycanthrope
@LegendaryLycanthrope 7 ай бұрын
0:50 Well, I mean...grocery stores in Soviet Republics being empty is realistic.
@scottyg202
@scottyg202 6 ай бұрын
New to channel,. liking the video but is it normal to get long ads every 5ish minutes? Fairly extreme.
@SleepyLazyPanda
@SleepyLazyPanda 7 ай бұрын
Petrolgrad
@Diogenes469
@Diogenes469 7 ай бұрын
Seasoned WRSR player here with an advice to new players - do NOT build a brick factory in the beginning lol. Why? Bricks are cheap, but labor is expensive. Let's look at some numbers: - Brick factory takes 2726 workdays (about 10k₽), 30t of steel (also about 10k₽), plus another about 5k₽ in other resource - Large brick flats take 62t of bricks, which comes to 1240₽ with bricks costing 20₽ a pop - Taking into account the cost of coal (about 7₽ per brick), you need to build at least 16 of large brick flats to get your investment back - However, when you account for both the actual and opportunity cost of the workers needed to produce the bricks (workers need food, water, electricity, and bunch of other stuff, so they are actually quite costly) and the trucks to transport them (fuel is expensive!), you'd be lucky to break even - Even if you are making profit, we are talking a few thousands ₽ in a game where you're dealing with millions So yeah, I think you can see why bricks are a poor investment. Same goes for all low per-unit cost resources such as gravel, wood, prefab panels, etc.. You need to move a very large volume of them to make any difference, which requires extensive infrastructure. It's much better to focus on high value, low volume goods such as clothes (1200₽ per ton, 60x more valuable than bricks!!!), and just import all your construction materials. The only exception is steel, which you want to start producing locally in the midgame, as it is both high volume and high value per unit.
@battsonbikes1919
@battsonbikes1919 6 ай бұрын
comment
@latvianshibe7637
@latvianshibe7637 7 ай бұрын
meow
@jacksonmosqueda8898
@jacksonmosqueda8898 7 ай бұрын
Looking forward to the Socialist future of Partystan
@gaven9763
@gaven9763 7 ай бұрын
You like boring grids to much =p must be the american in you hehe
@josijevic
@josijevic 6 ай бұрын
needs 15min to position waterpipes.. man you talk too much, cut this stuff away .. its so annoying to watch
@gaven9763
@gaven9763 6 ай бұрын
Flip flop a bit to much to be a good tutorial
@michaelsheludko2029
@michaelsheludko2029 7 ай бұрын
what a horrible music!
@fredericvanier2889
@fredericvanier2889 7 ай бұрын
Music unbearable
@aleksandar_srb
@aleksandar_srb 7 ай бұрын
Too much talking before placing a single building. Bro.. it's so painful to watch.
@joshuapettit7220
@joshuapettit7220 7 ай бұрын
i dont think i can watch your series u build so slow talk and build at the same time u get nothing done
@joshuapettit7220
@joshuapettit7220 7 ай бұрын
why u building bricks building its not worth it start with a fabric cloths industry best industry 2 start game most profit
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