You make the best Blueprint reference videos. Epic should be paying you for these. Thanks!
@louisec64314 жыл бұрын
I love all of your videos! You expression is so clear especially make me easier to get used to Unreal Engine ;) Thank you so much Mathew!!
@Omnipotentous7 жыл бұрын
I cannot tell you how grateful I am for your videos. The UE4 documentation was as useful as tits on a bull. Thank you for your continued hard work. And yes - all UE4 documentation should have a embed of your youtube videos.
@smatthews19994 жыл бұрын
With the [Make Literal Integer] node there is a Key field as well. Can you describe what that is for?
@ixinor8 жыл бұрын
I really love your video's!!!
@MathewWadsteinTutorials8 жыл бұрын
+Sunny Jansen Thank you, glad you like them.
@jonathanxdoe8 жыл бұрын
They should give you a grant an put your videos linked in the documentation
@MathewWadsteinTutorials8 жыл бұрын
+John Doe Glad you like the videos =) Feel free to pass that on to Epic if you would like. I am trying to work with them currently to fill in some gaps as well.
@jonathanxdoe8 жыл бұрын
Will do! Explaining a node with a small video example is much better than the textual documentation they provide...for newcomers like me at least.
@kingvandit82348 жыл бұрын
+1
@ArtARPreview8 жыл бұрын
Can you make a video about Structure Blueprint, and how to use the Message in the Game Instance , And in the future a videos about the basics of AnimBP and AnimGraph ,Thank's again for all your hard work, you're the best.
@MathewWadsteinTutorials8 жыл бұрын
+Virtual World I do have a video about Structs (Structure) if that is what you are referring to. As for the Message in the Game Instance which node or feature are we talking about? I do plan on doing Animation videos in the future but I need to first create some usable models and animations I can distribute with the example code and that is taking some time right now.
@ArtARPreview8 жыл бұрын
Mathew Wadstein Yeah I have watched it but i would like if you made one more detailed about other nodes used in the BP
@RussDionne8 жыл бұрын
getting the array in there was new to me docs.unrealengine.com/latest/INT/Engine/Blueprints/BP_HowTo/WorkingWithArrays/ may help