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-This preview lecture is a small part of a larger 3ds Max course on modelling high-poly, high-detail furniture. This is another bonus video for the course, showing techniques for adding wrinkles and variation to your furniture. The techniques shown here involve the cloth modifier, specifically the pressure setting, and also graphite modelling tools.
The overall goal of the course is to teach you how to make super high end furniture that is ready to be sold online. Check out the course if you want to become an expert at modelling furniture, and if you're interested in making a little extra cash by selling models on Turbosquid, or if you just want to add nice models to your CG Architecture projects.
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Software:
Autodesk 3ds Max
Main tools used:
Cut tool (edit poly)
cloth modifier
Preview image of furniture rendered with V-Ray