how can you say this is pretty??? Its terrible.... bleh
@Learn-archViz17 сағат бұрын
🙄
@designbyKwikКүн бұрын
Nice. I'm working on the next ultimate Archviz project for Unreal; a 60k square foot luxury home. I am going to showcase the whole thing.
@Learn-archVizКүн бұрын
Awesome! That sounds like a lot of work 😰 Can't wait to see it
@bioluminescentrobot3840Күн бұрын
The pyramid(Fulcrum)actually has 8 sides not 4. because it's showing the balance between the two worlds you live in the physical(mechanical advantage)and mental(emotionaladvantage). The 8 side only visible 2 times a year because it's trying to show you balance of cycles. GOOGLE 8 sided pyramid you'll see. Once you know what it truly is. It's teachings soooo many things that's why it's on the 1 dollar bill.
@maxamillion499Күн бұрын
Brilliant work, I feel you could of taken more artistic licence in beautifying the buildings and walk ways. With flowering plants and mosaic's because the Egyptian kings liked to show their opulence. Fantastic work, Aztec next?
@Learn-archVizКүн бұрын
Yep. This one can be taken so much further.
@UncleSamSiamКүн бұрын
Please tell me you're helping the Dawnless Days project! You're awesome brother
@JuanDiegoPinillosКүн бұрын
Now you need to add Osgiliath 😬
@fkxfkxКүн бұрын
Did you forget the stargate?
@Learn-archVizКүн бұрын
Oh yeah!
@siranjeevikumar8142Күн бұрын
11:28 I love 3ds max I'm from India, every time lengent one step before, 3ds max really difficulty i understood, once u understand u are the hero. ..
@chriswatts36972 күн бұрын
Awesome, I did a digital 3d reconstruction of the Ishtar Gate of Babylon and implemented an AI character into the unreal scene to explain the architecture. I think this way of exploring and learning about history is a fascinating way.
@Learn-archVizКүн бұрын
Absolutely 💯 That is why I wanted to do this. It is the future, IMO
@RobinTapsell2 күн бұрын
With Unreal Engine am I able to send a scene like this to a client in a format that they can explore the scene?
@hafizmiau2 күн бұрын
Nice work. I hope that you also can win more points in Haas this year!
@Learn-archViz2 күн бұрын
🤣🤣🤣 Kevin Magnusson? I'll take it 👍
@MacShrike2 күн бұрын
@petenorris21332 күн бұрын
Nice work, one thing I would suggest is that the Sphinx's head was probably much bigger originally, it's also possible that it was just a regular Lion's head.
@Learn-archViz2 күн бұрын
A couple people suggested this. I'll have to look into it. 👍
@petenorris21332 күн бұрын
@@Learn-archViz I was lucky enough to go to Cairo many years ago and see the Pyramids, the Sphinx and saw King Tut's mask at the Cairo museum. It actually brought me to tears, it was quite overwhelming. It was also nearly 50 degrees, so it could have been that!
@Learn-archViz2 күн бұрын
@@petenorris2133 That is awesome! I have a similar reaction when I see things built by humans so long ago and with amazing craftsmanship. So cool
@siMM4tw3 күн бұрын
ahh exactly what I needed! thanks !
@getshotUK3 күн бұрын
Please make this purchasble in the Unreal Marketplace!!! <3
@Learn-archViz2 күн бұрын
One of the things I'm planning when I hit 100k, possibly 🤞
@nazacastro18143 күн бұрын
In case anyone is interested in making a project like this (like me) I'll share some information with you (I didn't test it): Nanite is compatible with VR but have some problems, but if used properly you can add models with millions of polygons to a vr scene without a 4080ti dynamic lights with lumen is almost impossible, it is recommended to use baked lights
@poppytales83473 күн бұрын
Holy moly! How about King's Landing from game of thrones?
@jeremyscottgraham4 күн бұрын
I think you look like Steve Zahn, and even sound like him (but specifically while he is recording his nature show in Strange Wilderness)
@Learn-archViz3 күн бұрын
LOL. Steve is definitely the one I hear all the time, and yes, people claim my mannerisms and voice are similar too. I don't really see it, but so many strangers have told me this, so I guess there is something there 😆 Thanks for watching!
@evgenitantikov58654 күн бұрын
The realism is lost somwhere. It looks like a plastic miniature model. Mountains contours are too sharp. Bad fog and grass rendering... Not a hater.
@Learn-archViz4 күн бұрын
You're not wrong. If I wanted absolute realism, I might try and set it up with path tracing
@SHILPNIRMIT4 күн бұрын
I signed up recently to the studio, but not able to get a realistic 3D view of the structure/building/street, Is the 3D view limited for some cities only?
@Revanaire4 күн бұрын
Name of the Soundtrack during the cinematic?
@nickdreiath40105 күн бұрын
Crazy impressive. This vid should have more views.
@Learn-archViz4 күн бұрын
Thanks! I agree 😁 Honestly, is still performing pretty well
@stevett2255 күн бұрын
Absolutely brilliant, would you like to collaborate on a project regarding ancient Egypt?
@Learn-archViz4 күн бұрын
Maybe at some point. I could dedicate a whole channel just to that, I'm sure. For now, I am on to my next big project for the moment. Thanks for watching.
@WhitespaceFilms5 күн бұрын
I don't know if someone answered your grass shadow issue, but here are a few options I've found: 1. If you need raytraced shadows from landscape grass actors, use the cvar: r.RayTracing.Geometry.LandscapeGrass 1. Shadows for this object are off by default. 2. Console Variable for solving buggy shadows: r.Raytracing.Shadows.EnableTwoSidedGeometry 0 3. If shadows are being culled at a set distance from the camera, try the console command r.Raytracing.Geometry.InstancedStaticMeshes.Culling 0, or try changing the “Max Trace Distance”: PostProcessVolume->Details Panel->Global Illumination->Lumen Global Illumination 4. Make landscape grass not disappear while using path tracing: r.RayTracing.Geometry.LandscapeGrass 1 5. Are shadows being culled at a distance? Use this command: r.RayTracing.Culling 0
@Webmatex5 күн бұрын
I figure at 72 i don't have time left for U5. You have plenty. Carry on, and success.
@Learn-archViz4 күн бұрын
Thanks! A huge majority of my viewers are in the 20-30 range, so I'm glad you found this and hopefully enjoyed it!
@Brandon-xj2hv6 күн бұрын
middle earth is not only consists of helms deep and minas tirith.. like the USA not only consists of washington
@Learn-archViz4 күн бұрын
So, you're saying I need to build some more stuff? 😁
@nicolasbolatto6 күн бұрын
Can this model be converted into an STL for 3D printing?
@Learn-archViz4 күн бұрын
In theory, sure. 3d geometry is 3d geometry, but there are a lot of considerations when doing 3d printing that I did not think about here at all (not necessary for this), so it would need to be adapted a lot.
@TacRabsBiggestAirConditioner6 күн бұрын
One day we'll get a LOTR game that pays artists for work like this and expands on them to create a fully open world middle earth. One can always dream
@Learn-archViz4 күн бұрын
That would be incredible!
@sparkerb26317 күн бұрын
Great work. One point. Make the sphinxs face correct. It represents modern Egypt, not ancient.
@qupation72968 күн бұрын
Hey guys, dumb question... What are the chances of me running a VR project like this on an M1 Macbook? I'm literally typing this while crying because that is all I can afford. LOOOL This is such astonishing work, and I want to do this too.
@harryswan78478 күн бұрын
You should do Isengard.
@Learn-archViz4 күн бұрын
Always a possibility
@harryswan78474 күн бұрын
@@Learn-archViz love to see it!!!!!
@birchtreebattle71538 күн бұрын
Great work. Two questions. How many people and how long did they take at Weta to give us the movie version? You did all this alone and it’s excellent. The other question, can you show Minas Tirith on a real-time time-lapse from just before dusk until several hours later and into the night? I think the lighting shift would be super challenging but spectacular. And there isn’t much to see out there of Minas Tirith at night. It would be unique and perfect for and ambiance video.
@IDAVFX9 күн бұрын
Thanks Adam Z
@MandGmusics9 күн бұрын
maravilloso
@madigorfkgoogle934910 күн бұрын
Im sorry, but you could have taken some time and do some research to do the pyramids right...
@Learn-archViz10 күн бұрын
What is your issue with them? I took a little bit of artistic license with them, and also didn't give the Great Pyramid 8 sides. These are pretty minor. What else?
@madigorfkgoogle93499 күн бұрын
@@Learn-archViz I dont know, 4 sides vs 8 sides is pretty important if you ask me, besides the fact it is easy to make in 3D software.
@Learn-archViz9 күн бұрын
@@madigorfkgoogle9349 Okay, well I guess we would have different goals for a project like this, and a different idea of what is a successful project. The concave walls are very subtle and only noticeable at very specific times, so it would not have changed what I am trying to do here at all. If accuracy was my #1 goal, which maybe it is for you, then it would be important.
@madigorfkgoogle93499 күн бұрын
@@Learn-archViz Well, since you titled your video "Amazing Re-Creation of Ancient Egyptian Pyramids in VR" one can hope it is re-creation and not artistic imagination, right? So if your No.1 goal was to do artistic impression, then do not title your video a re-creation in VR.... Im really not "Amazed".
@Learn-archViz9 күн бұрын
@madigorfkgoogle9349 Okay, man 👍 Next time I'll consult you first
@urakis10 күн бұрын
Another great video, im learning a lot from your channel, do you have a tutorial for the night and day slider? thanks!
@Learn-archViz10 күн бұрын
Just the stuff I have here on KZbin. I have the beginnings of a blueprints tutorial on here which starts to show the basic principles of how it works. My paid UE5 course does go more in-depth on it too with how to set up a UI slider and link it to time of day.
@urakis9 күн бұрын
@@Learn-archViz Wow thats great, can you share the link to your UE5 course where i can learn those functions? I am a beginner in UE5 Archviz and I really like your approach and method, I would like to incorporate it in a test project i am working on right now. thanks
You should’ve done a Lore accurate Minas Tirith. Would love to see the Pelennor Fields.
@Learn-archViz10 күн бұрын
I lot of people have requested similar. It would be cool, because a lot more of the creative interpretations would be left up to me. Maybe I will come back to this at some point.
@stevenevan377511 күн бұрын
Hi Adam, Do you add & update this new project into Unreal learning course on learn archviz pro?
@Learn-archViz11 күн бұрын
My latest projects have been just for youTube, except for my architectural walk-through one with Unreal. I did add a lot of new content from that project.
@StevenDixonVids11 күн бұрын
Awesome stuff, I love the effort you have put in to create this, I've done basic stuff in Blender (Donut tutorial) which I loved, just need more hrs in a day to learn so much more, VR is fantastic when the maps/models are good, I'm still on a 1070 so don't think my system would do so well with UE5 VR projects, may get to do one when I retire and have upgraded! lol. After playing Elite Dangerous in VR mode I can't go back to flatscreen! I would love to see a valley of the kings in full VR, especial KV5 Ramesses II family tomb.
@Learn-archViz11 күн бұрын
Yeah, there are so many cool applications, but like you, I need way more time in a day 🙂
@saquibkhan215412 күн бұрын
on zero budget by one guy it's more than a movie studio stuff...
@Learn-archViz12 күн бұрын
You get it! Thanks!
@bambigoki355012 күн бұрын
Even Gpu simulate the heat of the desert incredible!
@Learn-archViz11 күн бұрын
😅
@rychardo88812 күн бұрын
You did Gucci Keep going
@Learn-archViz12 күн бұрын
😎
@wavemotionpilot603513 күн бұрын
Would be cool to have a walk around version
@Learn-archViz13 күн бұрын
This might happen in the future 🤞
@komosky370613 күн бұрын
aww man your pyramids only have 4 sides, how are you supposed to observe the sun at dawn and dusk on the spring and autumn equinoxes
@Learn-archViz13 күн бұрын
This has been brought up several times so I might have to actually adjust. I believe it only applies to The Great Pyramid.
@tomwinston675813 күн бұрын
Amazing work!!
@Learn-archViz12 күн бұрын
Thank you!
@Leo_Cleon14 күн бұрын
Why did you tire yourself out? If you played Assassin's Creed Origins, you would have the same experience anyway.
@Learn-archViz14 күн бұрын
I enjoy the process, learning new things, and having full control over the finished result. Same answer when people say "just use AI"
@tbdia14 күн бұрын
I was thinking the same thing lol😅
@lastlast207814 күн бұрын
You missed the most important part, LIGHT THE BEACON
@Learn-archViz14 күн бұрын
That would be a cool addition
@helmar_rudolph14 күн бұрын
Fantastic! Thank you for sharing this project. I've got something similar in mind, and may call on you when the time is right. Happy days...