This looks incredible! Seeing something like this, I'd love to see Uraya stomach from Xenoblade Chronicles 2 in UE5. There's a specific weather event (petal storm I think?) that would look incredible with this. Another (much smaller scale) idea would be the Fishing Hole from Zelda Twilight Princess.
@jenilsonferraz4154Күн бұрын
Wonderful! 👏👏👏
@Huey49912 күн бұрын
Dude awesome! Do Stormwing Ciry next, the Alliance capital from World of Warcraft! It would look amazing!
@LikeWhyTF2 күн бұрын
Was hoping the outer ring would’ve been Orthanc black
@Learn-archVizКүн бұрын
Thought about it
@LikeWhyTF2 күн бұрын
Do Gondolin next
@hierony54713 күн бұрын
What would be real cool is a total map of Hyrule where you could play all the games like an MMO. There are certain things that are necessary, like Lake Hylia being next to the Gerude Dessert that has an elevation that is only accesible with a canon, and a temple behind the goddess statue in that desert for the spirit temple, and Ordon Village outside of Hyrule, and Skyloft in the skies. We need Nintendo to make this haha.
@Learn-archViz2 күн бұрын
I'll get right on it 😉
@julianjuez3 күн бұрын
I don't understand anything but man, what an amazing video! Hyrule Castle totally rocks.
@Learn-archViz2 күн бұрын
😂 Thanks!
@julianjuez2 күн бұрын
@@Learn-archViz Thanks to you!
@ISawSomethingOnTheInternet4 күн бұрын
Would love a deep dive on pros and cons of 3ds Max vs. Blender.
@otisbirdy4 күн бұрын
😮😮😮❤
@fabianwhs98914 күн бұрын
This is stunningly beautiful! What I'd personaly want to see, is an immersive walking tour in 4K 60fps Experiencing the castle and it's nature as a person in that world Full on with stepping sounds, immersive surround sound, a light natural head wobble But that would probably also mean some more detailwork in the scene
@Learn-archViz4 күн бұрын
Yep. The detail work is the serious time commitment. Would be awesome, though. Maybe I'll come back to this in the future.
@fluffycritter5 күн бұрын
I'm still a relative newbie at Blender myself and I've found that UVPackmaster makes a lot of texturing workflows a LOT easier, and in particular lets you preserve texel density on the automatic unwrap. It's a commercial addon but well worth it.
@Learn-archViz5 күн бұрын
Sounds super useful
@thomasmaher15195 күн бұрын
bro, atp please model my game 😭🙏
@cktkawmedy5 күн бұрын
Dracula's Castle /Demon's Castle from Castlevania 🧛♂️🏰
@Learn-archViz5 күн бұрын
You're the 3rd one to suggest this one 🤔
@micahjoelgeimer42155 күн бұрын
Meh. Personally not into hyper realistic looking games. It takes away too much from the gaming experience. Its a video game, its supposed to look fake and unrealistic.
@Learn-archViz5 күн бұрын
This isn't about the game for me, so much as animating and showcasing cool fantasy architecture
@thegoodgeneral5 күн бұрын
The castle from “ICO.”
@thegoodgeneral5 күн бұрын
Some feedback: your audio is quite good, but your music ducking is a little aggressive. Your VO is natural, warm&soft, and uncompressed, so the levels of the music being brought down a lot is a good balance… but then moments where you stop speaking for 1-2 seconds the music swells way too much and then almost immediately drops down back to extremely low levels. A good example is 7:02. I’d suggest keeping the low levels of the music and then when you want the music to swell, especially for less than 4 or 5 seconds to have the levels of the music at about 50% of what you allow it to climb to. As it is it’s jarring and lacking polish. The major issue is how the music transitions levels. If you really want a big majestic swell for a climactic moment, you gotta give it more time to climb, more time at the peak (~10-30 seconds), and then more time for it to relax and settle back down to “dialogue ducking” levels.
@Learn-archViz5 күн бұрын
Great feedback! The audio element is largely foreign to me, so I appreciate this insight.
@thegoodgeneral5 күн бұрын
@@Learn-archVizI’m learning tons watching your videos so I’m thinking of this as a learning exchange. (You’re exchanging a lot more than I am though.)
@aej3rd5 күн бұрын
I jumped straight to the end and won’t like your video
@Learn-archViz5 күн бұрын
How dare you! 😉
@pepitochan29145 күн бұрын
this deserves more views man! such an amazing and magnificent job !!
@Learn-archViz5 күн бұрын
Hopefully it's on its way. Thanks.
@Sindrsus5 күн бұрын
To make anything in 3D and experience it in VR is the ultimate superpower!
@Learn-archViz5 күн бұрын
Agree!
@Sindrsus5 күн бұрын
Nice work and cool result! I was wondering about the UE5 mesh creator potential: Would it be possible to entirely ditch Blender and 3DS Max, and create the meshes for the castle in UE5 alone? Or is it necessary to use a program as Blender or 3DS Max for that?
@Learn-archViz5 күн бұрын
You could do some things like that, but mostly I think a different modeling program would be far more effective and efficient.
@Sindrsus5 күн бұрын
@@Learn-archViz Ok, thanks for the reply!
@inxine6 күн бұрын
Nintendo could never.
@Learn-archViz6 күн бұрын
😄
@samuerde6 күн бұрын
great job
@Nier_altruist6 күн бұрын
So he didn't upload the second part?
@AngelSalgado-m4n7 күн бұрын
Sadly by the time Zelda looks like that it would 2050
@elkom5527 күн бұрын
Can you do more of that Zelda animations? Like the Death Mountain of oot?
@glenfoxh7 күн бұрын
I would want to view this with my VR headset. Thankfully, if there is a playable version of this in a game like executable, an external program called UEVR, will turn most any non VR Unreal Engine 4 and 5 game, into a VR game. No need for an Unreal game developer to do any extra work. ^.^
@Learn-archViz7 күн бұрын
Wow, what? I need to check that out.
@glenfoxh7 күн бұрын
@@Learn-archViz Then just look up UEVR. You download it. Run a game, and run this program after. You find the game you are playing in a list of what is running, and tell it to turn it into a VR game. I have only tried it with Palawrld so far. But was neat to play Palwarld as thought it was made into a VR game by the developers themselves. It's not 100% perfect, and you do need to do some altering of things in some settings. So you can aim and shoot at things with your hand controllers. That sort of thing. You can even move the camera to the player head space. Hide the head so it's invisible, and make the game into a first person VR game also if you wanted. Oh, and most importantly, have fun. ^.^
@andrewrodriguez44637 күн бұрын
Very creative, thanks for taking the time to build such an iconic castle. I’d love to see this in a future Zelda game.
@chriscasillas8 күн бұрын
Call me a dork, but my eyes welled up a bit when the cinematic started. Hyrule Castle is absolutely iconic and seeing it that way almost took me to Hyrule itself. Suggestion…take the cinematic part alone and put it to soft and slow music from Breath of the Wild.
@nightshade1918 күн бұрын
love it! you hit me right in the feels man. keep up the superb work.
@Ankhyl8 күн бұрын
I thought it would be from inside…
@Learn-archViz8 күн бұрын
Sorry to disappoint. That's a lot more work.
@GR8NE558 күн бұрын
The franchise has been around for 38 years and is Nintendo's second biggest franchise behind Mario, and you didn't know what it was?!
@Learn-archViz8 күн бұрын
What's Mario? 😉
@osylphx8 күн бұрын
I LOVE what you're doing. God's work, in more ways than one. I'm really looking forward to your next update! <3
@susiemiller26218 күн бұрын
Nintendo needs to hire YOU❤
@susiemiller26218 күн бұрын
Pesky late hindsite 😅 is not stupidity. and WOW ❤❣️❤️❣️❤️❣️
@AlessioFullone9 күн бұрын
OMG THIS IS GOATED
@CamTooling9 күн бұрын
UE is always hire this man tier
@LZ02-OVERTURE7 күн бұрын
There are many great videogames made in UE.
@CamTooling7 күн бұрын
@@LZ02-OVERTURE For every 1 good game made in UE there are dozens of slop. Enjoy your compilation stutters and TAA blurfest
@davewu893810 күн бұрын
15:19 I watched this part a second time and instead muted and played the breath of the wild Hyrule castle OST in the background. It was awesome and felt like I was playing the game in full HD!
@samuelalanis744010 күн бұрын
Hyrule Castle Twilight Princess!! Thats my favorite castle, then followed by Breath of the Wild.
@Scherrah101010 күн бұрын
Imagine Nintendo remaking Zelda BOTW HD for PC using UE5… I guess it would be… re-playable… AGAIN! Although the Nintendo Switch delivers remarkable power for it‘s size/tech specs, your 3D rendering just puts the cherry on top the cream pie! Nintendo would probably knock on your door asking for your knowledge on how to reproduce photorealistic environment. Great work! I wonder how other parts of Hyrule would look like (Death Mountain, Gerudo City, The divine beasts, Zora‘s domain etc…)
@ccolson_10 күн бұрын
you should really put this in fortnite lol
@ccolson_10 күн бұрын
PLEASE do a walk through!!
@trashaimgamer782210 күн бұрын
Wow someone actually made an unreal 5 recreation of something from a stylized game without making it look ugly, dead and sterile!
@Learn-archViz10 күн бұрын
I'll take that as a compliment!
@trashaimgamer782210 күн бұрын
@Learn-archViz Yes it was meant as a compliment.
@samzadeh251810 күн бұрын
This gets me so excited for the switch 2, cause even if its only as strong as a base PS4, we got a lot of stunning games in that console generation and Nintendo devs are masters of working on restricted hardware and outputting insane results.
@808zhu10 күн бұрын
Needs to be in a future version of BOTW or TOTK.
@Drewsefer8911 күн бұрын
Absolutely amazing! Would be nice to see more closeups of different locations in the castle for more detail such as the gatehouses where Link fight the Lynel, the east & west passage & the lead up to Sanctum where Calamity Ganon is.
@Learn-archViz9 күн бұрын
Yeah, I agree, but it takes significantly more time to get into all the details needed for close ups, and I was ready to move on from this project for the time being. That doesn't mean I won't come back to it.
@karlheinz315211 күн бұрын
Really happy you showed us that you had some problems. That makes the movie somehow better for me because is was build with love (and pain). Great result!
@mikedoherty889711 күн бұрын
You should do Wily's Castle from Mega Man 2
@Learn-archViz11 күн бұрын
That would be rad
@FabNSmash11 күн бұрын
i want this for VR so i can jsus sit there for hours
@Learn-archViz11 күн бұрын
That would be awesome and totally doable in UE5
@Ghostion1111 күн бұрын
This would be a cool Garry’s mod map
@Ravuun11 күн бұрын
As an old-school Zelda fan (I'm 49) this is such a treat! Bonus for me; I studied computer animation in the late 1990's and we used primarily 3DSMax and SoftImage. Everyone extolls Blender now, but it was a lovely surprise to hear somebody speak so positively of software I have fond memories of. Thanks so much for this, I'm so glad the algorithm sent your video to me!
@Learn-archViz11 күн бұрын
I'm glad too. That's awesome!
@glenfoxh7 күн бұрын
I'd be 48, and am also an old-school Zelda fan. I must have played the first game from start to finish about ten times. And have also played every, non gameboy, concle game.
@cumbres2 күн бұрын
This is incredible 👏🏻👏🏻 kudos!!
@gavinblack11 күн бұрын
Hey Nintendo, we want the next Zelda game to look like this!