"GGG is willing to take risks" - Zizaran Reacts

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Zizaran

Zizaran

Күн бұрын

Пікірлер: 315
@majesstic8
@majesstic8 Ай бұрын
30:16 "They've said that, at November, everything is gonna be in the game. All the classes, all the endgame." This is not the case, unless Jonathan said something different to you off camera. He has said they want to have "as complete an experience as possible" for EA launch, but he and other devs on the discord have implied that some classes will be missing initially and that each class will not have all 3 of its ascendancies available right away. The full endgame storyline and pinnacle bosses will not be present, but we will have most of the maps + some league mechanics. (I can source all of these comments if needed, but of course we all have to keep in mind that nothing said in an interview is final until it's final. Just trying to help keep expectations in check based on what we've heard.)
@CouchOwner2
@CouchOwner2 Ай бұрын
nothin but positive feelings. even if it's slower that's fine. PoE1 is speed. PoE2 can be ARPG Dark Souls. sounds dope.
@cranknnutz
@cranknnutz 2 ай бұрын
Change scares a lot of people, but that's what excites me the most about a new game. I can't wait for PoE 2!!!
@altibzz
@altibzz Ай бұрын
he just wants poe1.
@newax_productions2069
@newax_productions2069 Ай бұрын
@@altibzz Turning PoE into D4 is the opposite of what you want. Removing the speed of PoE1 is like removing the largest gear in your machine and it causes the entire thing to breakdown. PoE just isn't PoE if it's slow as hell.
@Diopside.
@Diopside. Ай бұрын
@@newax_productions2069 Your comment is shit, PoE is exactly what I don't like in the game, PoE 2 is exactly what I like.
@altibzz
@altibzz Ай бұрын
@@newax_productions2069 poe1 literally still exists. and d4 is ultta zoomy now. you are ignorant and uninformed. Stay in poe1, do not ruin poe2.
@YuYuYuna_
@YuYuYuna_ Ай бұрын
@@newax_productions2069 Not true at all. Also I don't get why PoE 1 fanboys are crying every single time they hear PoE 2 news. They've already said both games will continue to be supported and updated simultaneously. PoE 1 will get new Leagues and so will PoE 2 a month after each PoE 1 League so they can stagger them so people can enjoy both games and their new League content if they choose to do so. It genuinely seems like to me that PoE 1 fans are jealous of all the hype and "new-ness" of PoE 2 and feel like their game is going to be less popular and less supported. If you don't like PoE 2 and how it is different than PoE 1 then you can just continue doing what you have been for years: Playing PoE 1. If all they did with PoE 2 was make it "PoE 1 but revamped models, content, bosses, classes, etc." the game would be boring. I'm glad they are taking a different path with PoE 2 and not just making the same game.
@gilson5724
@gilson5724 Ай бұрын
I've tried to play PoE multiple times but never moved past early endgame. I think design decisions they made for PoE2 is exactly what would make PoE feel more meaningful for me and make me play more.
@andrewtudor01
@andrewtudor01 2 ай бұрын
I swear some people just want another poe 1 with better graphics. Reminder that you can still play it after poe 2 releases :)
@pedaleou
@pedaleou Ай бұрын
I assure you more people will want it. I hope they don't change anything to apprise those who dislikes it and keep it even more different!
@OptimusGrime85
@OptimusGrime85 Ай бұрын
You act like that's a bad thing. Yes, people like the playstyle of PoE 1, and they most certainly would like new graphics, new classes, new campaign, new passive tree, new systems with the same playstyle. There's a reason many have spent hundreds to thousands in the game; because they like it.
@neppity5887
@neppity5887 Ай бұрын
@@OptimusGrime85what's stopping them from making changes in PoE1? The current PoE1 content has been made by a skeleton team of developers and they've went on record and stated that PoE1 will get a bigger team once PoE2 launches. In regard to graphics, they've already been using PoE2 assets to create content in PoE1 and cosmetics from PoE2 will work in PoE1. As for systems, we've already had gold, black market, currency exchange and passive respecs ported over from PoE2. PoE1 will continue to evolve alongside PoE2. And who knows, maybe you'll like PoE2 more once you actually play it. It's free, afterall.
@wilburtshnookums
@wilburtshnookums Ай бұрын
@@OptimusGrime85 and they will continue to get poe 1 content. poe 2 doesnt need to be the same but more when they can just already add more to poe 1
@stuff4812
@stuff4812 Ай бұрын
@@wilburtshnookumsI mean if they spent all this effort and time one Poe 2. They gotta make sure it’s not gonna fail. If they made poe2’s pace the same as ruthless in poe1. The game would lose most of its players and then all their efforts would be wasted
@trad5479
@trad5479 2 ай бұрын
I'm personally really excited for POE2 even if the game is very different from POE1, which I adore. I wish people were more open-minded, GGG has a good track record and definitely earned my trust over the last 10 years playing this game. I know even if POE2 isn't great at first, their competent devs that play their own game will fix it eventually.
@dcepshn
@dcepshn Ай бұрын
Exactly! Their philosophy to me is exactly the type of ARPG innovation I’ve been imagining in my head. It’s what I envisioned Blizzard North if they still existed would have made as the next instalment after D2. It’s going to be amazing and for the doubters they’ll change their minds once they get there hands on this game. We should feel blessed to have a company like GGG with this much passion. As it stands these type of developers are a small minority in the gaming genre as a whole. Hard to come by these days.
@YuYuYuna_
@YuYuYuna_ Ай бұрын
Yeah I don't get it at all. Why some people are super butthurt over PoE 2 and different it is from PoE 1 makes no sense to me. GGG has said they are going to continue updating both games and nothing will change with PoE 1. You will still get a new league every 3 months, you will still get massive content updates. The company has just expanded and has two different teams working on two different games. That is all. There's zero downside to PoE 2 existing. It's literally just a different experience, a different flavor of PoE to enjoy. The best part is if you don't like it you can just continue playing PoE 1 as if PoE 2 doesn't exist. GGG said both games will get Leagues with PoE 1's leagues launching first and then PoE 2's leagues launching a month after so they can stagger them so those who are fans of both games can have time to enjoy both and won't have to choose.
@KaitoKurogami
@KaitoKurogami Ай бұрын
People shouldn't be scared that PoE2 is different than PoE, i mean, it's another game, if i wanted to play PoE again with "little" changes, i can play the next league. PoE2 is just another arpg in the same universe, and it isn't even a replacement of the original. What im scared of is that if PoE2 is just as addictive as PoE, i wont have enough time to shove both into my brain
@NSUCK13
@NSUCK13 2 ай бұрын
I don't think we have anything to worry about. GGG are the best team to be stewards of the ARPG genre. They have created and maintained the best APRG ever and continue to evolve every year.
@zebedeesummers4413
@zebedeesummers4413 Ай бұрын
Honestly odds are it'll start out pretty okay then become amazing. POE1 is what it is today because of constant iterations. The quality of game many players want just isn't obtainable at launch.
@joshuawhere
@joshuawhere Ай бұрын
I think the reason ruthless doesn't work in PoE 1 is because the game wasn't designed around that kind of pacing, not because ruthless speed simply doesn't work. It's not like games with slower speed than PoE 1 don't work. The real issue is a question of pacing rather than speed for me; you kill enemies in the PoE 1 campaign so easily that they might as well not be there, and so even though things die quickly it often doesn't feel like things are happening quickly. I don't really measure steps in the game in terms of each enemy and how quickly they go down, but rather how quickly I get through a zone or perhaps later, how quickly I finish a map.
@pommefrite8693
@pommefrite8693 Ай бұрын
Imho the reason ruthless doesn't work and they've mentioned it themselves is that the community reaction to having a few lines of ruthless changes in patch notes is so bad that they felt discouraged making the tweaks necessary. But otherwise it could be and almost is completley viable. From personal experience it's better than normal mode for beginners since it's too bloated with obscure mechanics and lacks visual clarity.
@jasonbonadio8870
@jasonbonadio8870 2 ай бұрын
Leveling skill gems manually I think is a great change, I can't wait till November
@toukoenriaze9870
@toukoenriaze9870 2 ай бұрын
ye its weird ... like in LE there is actually value in leveling your skills because your skills grow tailored to what you want them to be because of the skill tree ... but in poe there is no skill gem skill tree ... you buff skills externally using other gems that also need leveling
@K1m9857
@K1m9857 2 ай бұрын
​@@toukoenriaze9870skill gem tree is the same as support gems Just a different method of boosting it Similar to d2 skill tree
@soulstealer5625
@soulstealer5625 Ай бұрын
@@toukoenriaze9870 Wait so is this new system gonna be like LE? Began it last Sunday, lvl 29 now
@c-tothefourth4879
@c-tothefourth4879 Ай бұрын
@@soulstealer5625no
@Temzilla2
@Temzilla2 Ай бұрын
@@soulstealer5625 PoE 2 skill gem is relatively simple. You have active skills, and to obtain them, you use uncut gems of varying levels (from 1-20 presumably), and you will have the ability to unlock and level your already unlocked gems using these uncut gems. Then you have support gems that modify those skills, i.e. Greater Multiple Projectiles that reduces projectile damage but adds 4 additional projectiles to the skill, or Melee Physical damage that just increases your physical melee damage. The change from PoE 1 here is that these support gems are unique, you can't apply a support gem to more than 1 skill at a time, and unlike PoE 1 you will be expected to have multiple different active skills. I.e. If you have a bow skill, and you want it to have more projectiles, but you also want another bow skill to have more projectiles, you will have to choose between the two skills. (but as said in the interview, there is still Lesser Multiple Projectiles, and other ways to manipulate projectiles like Chain, Fork, etc.)
@sharkh20
@sharkh20 Ай бұрын
Good thing with GGG is that if something doesn't work, they have no problem changing it completely. PoE 1 has gone through so many drastic changes
@Andreas_Buhl
@Andreas_Buhl 2 ай бұрын
All the changes they discuss are ones that will make the game better for me - am a FromSoftware player, but will definitely be a PoE2 player
@gusgalarnyk
@gusgalarnyk 2 ай бұрын
I love the support gem restrictions I also love them making the campaign more interactive, which is confused here with difficulty. I think the game is far more rewarding early on then PoE 1 and it's more compelling. The combat is an evolution of the genre - not just a ramping of the difficulty. It's like saying No Rest for the Wicked has a harder campaign - that's missing the fact that the No Rest has a compelling combat system. It may feel harder because you have to try but it's probably better described as interactive which is ultimately what everyone wants from games - an engaging game play loop. Comparing the current PoE2 speed to playing PoE1 Ruthless is not a fair comparison - again tying everything back to interactive and engaging gameplay. PoE 1 does not have that in its combat, and standing still, hitting something with X times the health it was designed to have while dodging attacks with minimal tools designed to make that easier or engaging is not a speed related issue. It's gameplay. PoE2 has more Dark Souls design elements in that the monsters wind up to attack you, projectiles are visible and meaningful, dodging and CC and blocking exist to interact with these designed-to-be-interacted-with abilities. It's a completely different animal than Ruthless. The speed I'm seeing in PoE2 looks engaging and meaningful, and based on what I played they've nailed Boss designs for interactivity but they still have a ways to go with Mob interactivity. That is what I think everyone is seeing and worrying about. The mobs need to be more interactive when at your power level. If people want to mindlessly blast, meaning shred monsters without having to interact with them or change their strategy, they should fight in areas below their power level. But the highest level, the most efficient way to play, should require engaging with the content in a fun and interactive gameplay loop.
@K1m9857
@K1m9857 2 ай бұрын
Poe 2 is d2 combat is but better More expanded
@tsunamie1015
@tsunamie1015 Ай бұрын
I am skepitcally optimistic about the support gem restriction. I can definintely see how it does open up the skill system for more variety. But at the same time i can definitely see how it could lead to certain combinations being so much better that it makes one skill overshadow others. If i can only maximise the damage of a single damage skill, then why would i use a 2nd, let alone 3rd damage skill? It would kinda lead back into the PoE 1 playstyle of just having 1 main skill and maximising that one skill because it's just gonna be so much mor efficient/stronger than trying to deal damage with 2 or 3 skills. But it's gonna come down to balancing. If having support gems on damage skills make the skill 75%+ better than any other damage skill you can have it's just gonna be horrible for actually using combos other than for setups. On the other hand if it just makes skills slightly stronger than others it's gonna still feel well for combos.
@gusgalarnyk
@gusgalarnyk Ай бұрын
@@tsunamie1015 I think the support gems we've seen have been far more conditional than just straight damage increases but even more importantly the skills don't feel like one size fits all tools. Like no matter how powerful you get an AoE skill, a single target skill may serve you better still for single targets, and each skill has windup and movement and other variables to consider including their intended combo combinations. Giving a creature shock will always be a huge damage boost and giving that debuff to a skill via a support gem takes away from another support gem it could be using, ya know? So now you've got two skills you want to use because now you've got your skill that applies shock and your skill that is high single target DPS. Then you have your high DPS AOE for clearing packs, right? I mean think of the Monk's bell or the Fissures the Barb puts down, to maximize those abilities you need another ability that also needs different kinds of support gems. Their stated goal is to get people to use multiple abilities and I think the support gem restriction will likely do nothing but encourage that behavior.
@tsunamie1015
@tsunamie1015 Ай бұрын
@@gusgalarnyk "... but even more importantly the skills don't feel like one size fits all tools. Like no matter how powerful you get an AoE skill, a single target skill may serve you better still for single targets ..." That is true, but i also think that is heavily dependant on damage numbers and just by how much those gems increase the damage of skills. Obviously it's not gonna affect setup skills since they will mostly focus on different gems but actually using multiple damage skills ... gonna have to play to see how that's gonna be. But, for example i might have a slow but really heavy hitting phys skill (like the giant fist one we saw in a previous video) that has some drawbacks to its use, like long cast time and being vulnerable to stun, and a much faster but lower damage skill like heavy strike. If i can use heavy strike 3 times in the time it would take me to use 1 fist and it does camparable damage if i put the melee gems on heavy strike, there wouldn't really be much point in using the big fist skill. I just hope that using 2-3 skills for their damage is still gonna be viable and not a letdown compared to using 1 damage skill with setup skills. Or for Sorc it would be smth like "Do i buff Comet which has a long cast time and animation and i could get interrupted, or do i just spam Frostbolt instead? When and why would i want to use Comet when Frostbolt is gonna be both camparable in damage while also being more safe?" I'm interested in whether we're gonna see a game where both Comet and Frostbolt are in the same build as damage abilities and it feels good using them both for different situations, or if Frostbolt would have to be changed to a skill that applies status and Comet is going to be the only damage skill (or vice versa). The latter kinda falls back into the PoE 1 playstyle of having 1 damage skill and the rest of your kits are buffs/debuffs. Again, this is just my skeptical viewpoint of the system. Gonna have to wait until we get our hands on the game for any sorta verdict.
@neppity5887
@neppity5887 Ай бұрын
@@tsunamie1015 Hard to know literally everything they've ever said in these endless interviews, but it was mentioned that certain enemies and bosses will have way more pronounced resistances and armor, so in practice it will be something closer to hitting a 50,000 armor rare with x3 heavy strikes versus breaking said armor and then additionally having a support gem that consumes armor break for an extra 40% damage multiplier versus generic 20% damage multi support gems. Totally fair and right to be skeptical about the balance in the actual game, just noteworthy that the devs seem to actually be thinking about the things we are also worried about.
@TME555
@TME555 Ай бұрын
What I really like about these talks is how good they are at explaining the reasoning behind the changes. There was a bunch of stuff that I was skeptical about initially, but once I heard how and why they came to those changes it was an instant "Oh that makes sense, totally agree with the change"
@kerch6071
@kerch6071 2 ай бұрын
I mean honestly you shouldn’t be scared they are a good dev team and if you don’t end up liking it you still have poe 1 to play and enjoy
@philllllllll
@philllllllll 2 ай бұрын
It's been really weird seeing how terrified he's been of every single design decision they've made for poe2 and can only imagine catastrophic scenarios for those decisions instead of any outcome where it might actually work out just fine.
@PPG87
@PPG87 Ай бұрын
​@@philllllllllhe just points out what's changing the fact you just continue to come here to say he's hating on poe 2 is nonsense. If you watch ziz of course he's going to compare it to PoE 1 and what is concerning to him in terms of changes it doesn't mean he's not in favor but it could change the game as a whole and when you only have 1 PoE to compare it to what else is he suppose to do?
@keldon1137
@keldon1137 Ай бұрын
Reality is that PoE 1 development was certainly already affected by PoE 2 development and people generally supported PoE 1 financially. In case that PoE 2 trumps Poe 1 in popularity/profits, theres a good chance that would be logical from company standpoint that PoE 1 will still be a 'worse' product and even potentially development on it will be stopped. Theres certainly non zero chance of that happening in specific scenarios especially with push from investors (same way that mobile lead was hired and mobile development started suddenly after Tencent deal looking at linkedin).
@altibzz
@altibzz Ай бұрын
he wants poe2 to be poe1 and i hope they do not listen to him.
@newax_productions2069
@newax_productions2069 Ай бұрын
@@altibzz Ultimately people like you will cause the game to fail. PoE1 is successful for a reason, stray to far away from the reasons it's successful and you get diablo 4.
@philllllllll
@philllllllll 2 ай бұрын
Wow. Ziz being terrified of every single design decision they've made for poe2. What a surprise.
@KALClFER
@KALClFER Ай бұрын
I’m glad GGG is the ones making the game.
@Bleus2048
@Bleus2048 Ай бұрын
God forbid Ziz has a different opinion than you
@philllllllll
@philllllllll Ай бұрын
@@Bleus2048 difference of opinion doesn't bother me. It just seems very short-sighted. Every single design decision they've made he comes up with a hypothetical worst-case scenario to justify his fears and then elaborates no further.
@BulaRotMG
@BulaRotMG Ай бұрын
@@philllllllll he has a right to be scared though, he spent 10000 hours on a game he loves and this is his entire career
@Sephiroso.
@Sephiroso. Ай бұрын
@@philllllllll Bro chill the fuck out, he only said that for like 2 design choices. He likes the skill gem changes, he likes the socket changes, he likes gold, he likes most things. He's just worried about a couple design choices and even then he said he sees what they're going for and is open to those changes, he just wants to see how it all comes together at endgame as he repeated like 4 times he wishes they would show what the game is like at level 70 to put a lot of those fears to rest.
@rubisco5997
@rubisco5997 2 ай бұрын
only 63 more days to go WOOHOOO
@rockman22
@rockman22 Ай бұрын
Whats going to be your first character? I cant decide between the Witch and the Merc.
@cr6458
@cr6458 Ай бұрын
Forcing people to use a single aupport gem is incredible and a brilliant choice. I do not understand the fear around this change lol
@leederlee
@leederlee Ай бұрын
ziz is feared and scared of everything that is not exacatly like in POE1...
@iaxyz
@iaxyz Ай бұрын
I really want to see endgame footage. I want to see a bear rampaging through hoards of enemies, big slams, explosions, minion hoards and all of that in an area with the expected monster density of endgame. Just show someone ripping through monsters. I know that this is a scary thing to show though. If you get your expectations to high, it's hard to scale them back. With the current footage it's easy to say 'please believe us, it's going to be faster, better, more in the endgame'.
@Ryan_but_the_name_was_taken
@Ryan_but_the_name_was_taken 2 ай бұрын
I am worried the end game is just going to be a zoom fest like poe1. Making the game essentially pointless if you can’t even see what is going on. Somewhere in the middle would be fantastic. Poe1 has gotten way too fast and power crept.
@botronnie3657
@botronnie3657 Ай бұрын
it wont be, this is the last thing the devs want to do, they have said this multiple time, will be way less screen clutter too, dont worry
@tigerseye1202
@tigerseye1202 Ай бұрын
When POE 2 was announced, I was actually scared of the possibility of every build using the same 3 - 4 support gems on every skill and only 1 - 2 different ones. So I'm actually glad they changed it to this, especially if that means more powerful support gems.
@Zenobias
@Zenobias Ай бұрын
Just my opinion, but I think you attributed the wrong thing to the point being brought up at 40:20. You mentioned them making Act 1 & 2 harder, but I took it to mean nuggets added to parts of the game similar to having the corruption alter in an early act, similarly the simple legion encounter, or even the extra boss encounter in Act 2 by hitting the 3 RP items. I didn't think they meant the act-wide redesign that they did awhile back.
@wikidude
@wikidude Ай бұрын
There is no point in PoE2 attracting the same players of PoE1. I already have all my tabs, 20 sets, I don't need to buy anything anymore. It would make more sense from a financial perspective for poe2 to attract the dark souls crowd instead as more new players = more new stash tabs
@esaesaeesaesa
@esaesaeesaesa Ай бұрын
Exactly. I remember Chris saying in an interview when PoE2 was still just an expansion to the base game, that they chose that name (instead of 4.0) because it would be easier to sell to new players.
@maxschwediauer9808
@maxschwediauer9808 Ай бұрын
Poe 1 10 years ago was hard af. It will get easier every league. Stop all shitting your pants once
@SkiaAoPNinja
@SkiaAoPNinja Ай бұрын
Maybe there is no endgame. You reach the end of the campaign and a credit screen rolls and then you get a new game plus option added to the character selection screen when you pick your existing character. /s
@stuff4812
@stuff4812 Ай бұрын
Game would not last very long
@satibel
@satibel Ай бұрын
I like the campaign boss changes quite a lot, it would be fun if we had something like the gauntlet mods but balanced for the campaign at some point. and/or make bosses random like izaro, like brutus sometimes being in the corridors sometimes in the arena.
@leederlee
@leederlee Ай бұрын
hot take: get rid of flasks. they add more struggle than they do add good stuff. give us one flask with like 100 good options for that one flask slot instead of 5 where ppl will either not use them or want to automate them
@OMGItsVenom
@OMGItsVenom Ай бұрын
The best thing about GGG is that they are willing to take risks. Even if the plan fails they learn from that the next time around.
@swiftbow2110
@swiftbow2110 Ай бұрын
Damn I love those guys. GGG keep doing what you do.
@satibel
@satibel Ай бұрын
"I can't use gmp there" well, you can use gmp, lmp, volley and greater volley, plus maybe some sort of (arow) nova or other way to get extra projectiles, you might also consider using fork and pierce. you probably don't have more than 4 skills that actually need that, and all of a sudden you have quite a few option of personalizing a netbuild.
@rockkiller124
@rockkiller124 Ай бұрын
Super hyped for POE2
@AnActualDinosaur
@AnActualDinosaur Ай бұрын
Everything that Ziz complained about are things I like lol
@osetor7457
@osetor7457 Ай бұрын
32:26 They said at exilecon 2023 that lab doesn't exist anymore, and ascendancies will be acquired by some other means
@pgbollwerk
@pgbollwerk Ай бұрын
I like the extra stuff they’ve added to the campaign, but I’d like it more randomized when they appear. For example, have maybe 10 possible “secrets” per act, but each playthrough only has 2-3
@tinecchi3648
@tinecchi3648 Ай бұрын
39:00 I think ziz understood it wrong. They were talking about the stuff like the strongboxes and the flasks and gems in the early act
@Nomo-sapiens
@Nomo-sapiens Ай бұрын
My only fear is that POE2 could be more like ruthless but I hate trash explosions too. I hope they find the balance.
@Stonegoal
@Stonegoal Ай бұрын
The mod I always get on flasks is "#% chance to gain a Flask Charge when you deal a Critical Strike". The only time it would change is when I get a MageBlood
@robkicsi5445
@robkicsi5445 2 ай бұрын
I just really want to say and people to understand that anything said right now can still change. Jonathan and Mark were soo soo open to suggestions from the community and players that played POE 2 that it turned me around since Exile Con. So any criticism is good and constructive one is needed but much of it can and will change.
@tiagostein4057
@tiagostein4057 Ай бұрын
I Hope that people, including streamers, that want POE2 to just be POE1 improved.. detach completely rfom the community. You aall fail to realize POE 2 is a product for the MILLIONS that tried POE1 and DID NOT LIKE IT!
@leederlee
@leederlee Ай бұрын
exactly, a lot of those hardcore poe1 players dont realize the POE1 actually isn´t a S-Tier game. i like to play it but it annoys me in the end-endgame more than it is fun for me due to a lot of reasons that POE2 seems to solve :)
@tzdrprm
@tzdrprm Ай бұрын
But you don't have to turn the game into Dark Souls to make it likable?
@leederlee
@leederlee Ай бұрын
@@tzdrprm they don’t. It’s not no rest for the wicked
@tzdrprm
@tzdrprm Ай бұрын
​@@leederlee not sure, they are talking about Dark Souls and Elden ring too often. How they are taking inspiration from these games, how they want bosses to feel souls-like, etc
@leederlee
@leederlee Ай бұрын
@@tzdrprm its cause of the gameplay that makes a game feel souls like. just watch no rest for the wicked gameplay and you know what souls like in an arpg is. the interface the combat etc. thats all ARPG in POE2. if you take inspiration from boss design etc it just makes bette rbosses but not a souls like game. the gameplay is the heart and soul of a game and thats not souls like at all in POE2. poise system, target lock, the 4 slots you use etc. thats souls like... what they should do like in a souls game is the flask. the flask system is just shit tbh no one needs 5 flasks anymore which is why they got automated in POE1. they should include that gameplay element of a souls game tbh. long story short the fear that POE2 will feel like dark souls is totally stupid tbh. just because ppl hear the term souls like mechanics on bosses they freak out on reddit but dont have a clue what makes a souls like game actually souls like...
@sneakrrr
@sneakrrr Ай бұрын
my little theory on why they only talk about maps and not show them is they’re still undecided on keeping maps the same or changing some aspects of it. or maybe endgame speed, like if it’ll be 20% slower or 40% slower
@daaaavidz
@daaaavidz 2 ай бұрын
There are flask affixes that grant unconditional charges over time, if I'm not mistaken, although I can't say how impactiful those affixes will be in the endgame, but with the PoE 2 now having bosses that reset their life when you die, GGG will have to give players a freebie and actually let at least our life flasks recharge at a reasonable rate during the fight otherwise the Uber bosses in the game will become so much more annoying.
@DarkBiCin
@DarkBiCin 2 ай бұрын
You know whats not a risk. Watching a Ziz video. Excited for POE2 and got my brother back into POE this league that he is actually playing on his own and hard grinding. Now he is hyped just like me for POE2.
@gentlemanx7987
@gentlemanx7987 2 ай бұрын
True. :D If you ever feel unsure about what to watch, just watch Ziz :D haha
@o0A7mad0o
@o0A7mad0o 2 ай бұрын
Finaly . . . 🔥
@kylebennett6169
@kylebennett6169 Ай бұрын
I love these guys so much and like Ziz said- I too am nervous but very excited for this game!.. On a side note I found it entertaining to listen to John and Mark saying “Dex” 🤣 I swear I kept hearing “dicks”. 🥴
@cr6458
@cr6458 Ай бұрын
They have also not said EVERYTHING will be in the beta. There may be missing classes and skills/supports There will be many more permanent buffs in the campaign, they have said.
@izrees
@izrees Ай бұрын
i dont think support gems are intereting right now in poe. there's a few cases where gmp will get you shotgun, or proj speed manipulation, maybe adding a tag throguh a support gem, but most of the time it's just go into pob, sort by dps, get whatever gives you most damage. and most supports are around the same % increase, so even without pob it's not hard to get most of the value from them, can count the numbers yourself too. and if they want you to use multiple skills, i'd imagine it would be common to slap most of the same supports on half of your skills. feels like the new restriction might be really interesting puzzle to solve for minmaxing
@doomass4207
@doomass4207 Ай бұрын
Has anyone noticed monsters with new abilities in Poe 1 ? I swear I’ve come across a few that had me like WTF WAS THAT.
@Dorgrident
@Dorgrident Ай бұрын
risks like kalandra (meh) brought us the level speed record by havoc. its always a W for someone.
@Afterhours.101
@Afterhours.101 2 ай бұрын
thats the most frustrating thing to hear, "im scared" bro, poe1 is still playable. this game is separate. i personally do not want a poe1, i dont like how fast it is, no dodge, cant even see what ur fighting, combat is not impactful at all, theres no challenge almost. one button spams are so boring. poe 2 to me looks slower (thank god) combat matters, its hard right from the start, i like diablo 4, alot, this to me is a better version with more stuff to worry about.
@KALClFER
@KALClFER 2 ай бұрын
Yeah dude, I feel nonruthless is not even gaming. To me clearing 3 screens with one button is not gaming, just go watch a movie or play slots at a casino. Really hoping POe2 doesn’t devolve into a simple mindless game like poe1 did to appease the zoomer kids also really love the no bailing out of boss encounters. Always found logout macros hilarious.
@fvzi4861
@fvzi4861 2 ай бұрын
Exactly!
@Afterhours.101
@Afterhours.101 Ай бұрын
@@KALClFER lol yep, zoomers dont worry ur game is still gonna be relevant. but just wait and see how much bigger this franchise gets when they release poe2. cause us D4 players dont like poe 1. well most of us lol
@rpemulis
@rpemulis Ай бұрын
@@KALClFER damn dude they really got all 20 ruthless players in the world to come out to post in this comments section huh
@brbrd102
@brbrd102 Ай бұрын
POE1 players are conditioned after thousands of hours to only enjoy the same thing they've been doing for years. A lot of people are resistant to change and want to exist in their own bubble of comfort. Of course, some break through that mold. I hope poe2 focuses on building a new community. We don't need parity between games. POE1 purists can exist in their own echo chamber.
@marc-andreblais5818
@marc-andreblais5818 Ай бұрын
21:20 the face change means it all
@lexiath
@lexiath Ай бұрын
i think and hope PoE2 is just slow combat, like you no longer can get +200% mov speed like in PoE1 where you can just run trough the content one shoting everything, so far looks like slow paced combat more tactic
@sapphirefractal4506
@sapphirefractal4506 Ай бұрын
I'll have to wait until the game comes out because this wouldn't be the first time GGG pens an elaborate thesis then turn around and not do any of it.
@Davichiz
@Davichiz 2 ай бұрын
Dexxxx ohhh. That was sussy af.
@Tabnito
@Tabnito Ай бұрын
8:24 fuck yeah but fr it wouldn't really approach a dark souls no hit, no hit is insane. They can always change and adapt anyhow, to any of these things. I trust them.
@nicubota3320
@nicubota3320 Ай бұрын
gona take vacation for it Xd i am so hype for it
@Warlock8ZERO
@Warlock8ZERO 2 ай бұрын
I really don't understand why people keep talking about it being more like dark souls as a negative thing. The 2 most annoying aspects of ARPGs for me are, 1 - getting instantly one shot with no answer as to how without rewatching a replay in slow motion, and 2 - never dying at all to the point where gameplay just becomes methodical and boring. Having some level of challenge is not a bad thing, and I'm sure hardcore will still be entirely possible, and will probably be even more exciting because of the added challenge while having more control over it, raising the skill cap (instead of the 10+ years knowledge cap).
@Theely
@Theely 2 ай бұрын
I think for me personally it mostly stems from the idea that souls like = more time dodge rolling then being active. Defense is generally boring compared to doing damage. Boss fights will take longer which might be okay the first one or two times but after that it will be tedious slog fest.
@Warlock8ZERO
@Warlock8ZERO 2 ай бұрын
@@Theely Yeah, that totally makes sense, hope that's not the case as well. I'm just hoping the combat will counterbalance it enough so that it's actually fun to fight bosses, instead of trying to skip past them, so that it becomes a crafting simulator like poe1.
@connorc44
@connorc44 Ай бұрын
@@Theely So when anyone says that it has more souls-like qualities you take what you find to be the single worst aspect of those games and think that must be what they're bringing to poe 2? I feel like your opinions on this are very shallow and practically useless. Boss fights will take longer and will become a tedious slog fest? Define longer in this context, and does having action combat automatically mean bad for you? Why? How long should boss fights be? So rather than a boss fight being measured by factors like fun or mechanics do you really think length of time should be the main consideration? Why? You're whole point is under the assumption that to take things from other games/genres means completely switching genres, as if poe 2 will no longer be an arpg. If this isn't actually what you think then why did you bring up reasons that aren't relevant to what you actually think?
@neppity5887
@neppity5887 Ай бұрын
@@Theely If you look at Dark Souls in the "game breaking" aspect, you have ways to facetank, oneshot, etc. content and completely trivialize the game with your builds. It really just depends on how low the floor and how high the ceiling is for character progression in practice.
@reeves1881
@reeves1881 Ай бұрын
the early access is simply the beta correct? The actual game release will be 2025?
@WilDevil6666
@WilDevil6666 Ай бұрын
Im hyped, Ill take the slow approach and no life slowly :D
@Dorgrident
@Dorgrident Ай бұрын
The unique support gem thing sounds odd. this could limit build variety. thinking of lifetap for example. I thought their plan was to make support gems not dps gems. But then he said meele phys support is in the game. Would that not limit your skill choice on a meele build that scales phys?
@Deminese2
@Deminese2 Ай бұрын
No, it makes you consider what you would do with a secondary skill more. Do you want to use X skill specifically because it can use these 3 supports that don't conflict with your main dmg skill? Or do you want to use X for these supports etc. Its a bigger decision rather than a limitation. Maybe you don't want to stack all possible dmg supports on a main dmg skill since you want 1-2 on your secondary thats better for clear.
@neppity5887
@neppity5887 Ай бұрын
Let's say you have a melee phys build with a main attack and a secondary attack that nukes enemies; You can only place melee phys support into your main attack, but you have "Hourglass support" that adds a cooldown but gives an even bigger damage boost than melee phys support, perfect for a skill you press once in a while to obliterate enemies your main skill can't handle. As long as there are enough support gems in the game it shouldn't actually cause situations where you can't find a 5th or 6th support to slot.
@Dorgrident
@Dorgrident Ай бұрын
@@neppity5887 ofc they will have thought about that. ziz described it very well. i am curious and scared at the same time :D cant wait to play
@neppity5887
@neppity5887 Ай бұрын
@@Dorgrident oh yeah even if it sounds logical and objectively good on paper, there is no guarantee that the actual in game balance and feel will hit the mark haha. Thankfully we can be somewhat optimistic in the fact that GGG devs are actually willing to revert changes if it's not possible to fix the number values themselves. I also cannot wait until November to try it out!
@OLODOOM
@OLODOOM 2 ай бұрын
RIP Tabula Rasa
@cappew22
@cappew22 Ай бұрын
I think people will enjoy this game but I'm worried for my own sake. I think Mana is outdated in the vast majority of games, I'm so happy you can "solve" it in Path of Exile (with proper investment of course). I truly think PoE(1) does a mana system better than literally every single other game out there, it's a challenging endeavour to "fix" it, but once you do it feels great and rewarding. The existance of Spirit makes me assume I have to use a mana flask regularly, like what else is it for? Maybe I'm overreacting but I don't want to press a mana flask or be without mana for an attack/spell in the endgame, ever. Also the regular references to souls- like games makes me anxious, PoE1 is *not* a souls- like game. I'm overreacting, it's just a game, it'll be fine, we'll break the system over our knees within a week, we'll be fine. But whenever they speak there's something that makes my insides twist.
@DELTA9XTC
@DELTA9XTC 2 ай бұрын
I will literally use about half of my paid vacation days left this year for POE 2, 5 days from 11/18 to 11/22. So I can effectively play from November 15th to November 24th without having to go to work :D Im SO FKING READY FOR IT. What I'm not sure yet - when will POE 2 be online exactly? I'm in EU, CET timezone, I will have to work on November 15th, it's Friday here, so I will have to work until 11:30 am, or will the game be out before that, in the morning already? so many questions and afaik GGG didn't clarify or announce those details yet, or did they? 😞
@Venvaneless
@Venvaneless 2 ай бұрын
The first beta is invite only. You have to fill a form on the official PoE2 website and hope to get an E-Mail from GGG. If you do, you have to sign an NDA and after a while you'll receive a link to download the PoE2 Client. G3 mentioned at some point, that they'll prioritise giving access to those players, who did spend 400$+ in their store. So unless you've taken all these steps, there’s no point for you to take vacation, as most of us won't be able to play it yet. I've heard someone (I don’t know if it was a streamer or the developers) saying, open access will start after the beta league (which will probably last like 3-4 months) ends. I'm kinda wondering why money is even a factor to receive the access, if the game will be free on release, but yeah. That's it basically. If anyone reading my comment has any new/er information, feel free to correct me of course.
@DizzyCyclops
@DizzyCyclops 2 ай бұрын
22:00 Maybe? Same as the leagues?
@truuuupR
@truuuupR 2 ай бұрын
There's no info yet on who gets access to the EA and how. From what I read/watch it seems like it won't be open for everyone day one.
@obergruppenfuhrersang-froi8203
@obergruppenfuhrersang-froi8203 2 ай бұрын
So, I have a similar plan. What i worry about is server issues or crashing on day one, making it unplayable for everyone. For this reason, I'm afraid to take off of work on day one of early release. This will be my first PoE experience, so I'm not sure if there is a history of kinks on day one of release for content ?
@DELTA9XTC
@DELTA9XTC 2 ай бұрын
@@truuuupR what? open beta starts on November 15th. Open Beta means everyone can get in. Atm there are closed betas aka playtests with invite only. But they clearly said, that they will go into early access/open beta on November 15th. So where do you get that not everyone can get in?? this makes no sense to me?? and the way to get in will be to download the game from Steam. Early Access means they release the game on Steam and you can play it but it isnt finished yet - hence the open beta/ea label.
@HunterJulianB22
@HunterJulianB22 Ай бұрын
I think the slow gameplay must be for test pvp, if poe 2 brings a pvp will be great
@Simonethedog
@Simonethedog Ай бұрын
21:53 *guy named terrified* O_O
@satanicrazgo616
@satanicrazgo616 Ай бұрын
Having support gems limited is such a good idea since the devs are really good at making new support gems to fill the gaps when needed
@lankeysob
@lankeysob Ай бұрын
This looks sooooo painfully slow. If endgame is anywhere comparable to what they've shown so far, i won't be playing POE2
@markuslc1888
@markuslc1888 Ай бұрын
i actually would appreciate it, if the game would focus on visual clarity and engaging combat rather than zoom zoom zip zip through the maps like a power ranger und crack
Ай бұрын
45:00 Zizaran would be at least 50% funnier if he was Australian, change my mind
@isseyphresh82
@isseyphresh82 Ай бұрын
"optimistically scared" an oxymoron if i ever heard one🤷😂
@knaz7468
@knaz7468 2 ай бұрын
I am confident players will figure out fairly zoomy endgame builds. We're going to have 9x six links. It'll be fine.
@MimiMimi-yj4kl
@MimiMimi-yj4kl Ай бұрын
I don't care if it's hard as long there's couch coop. I'm happy
@shauryasingh3960
@shauryasingh3960 Ай бұрын
They should not call it path of exile 2. Just rebrand it to an alternate game with a soulslike branding. That would not only potentially target a larger audience, it would make the game stand out on its own as opposed to being compared to the old game. Both the games are awesome, enjoy the best of both worlds.
@proxas9878
@proxas9878 Ай бұрын
i did not know act1 and 2 are harder now, since when did that happen lmao
@Purrrjury
@Purrrjury Ай бұрын
I'm ready to leave POE1 behind, and dive into POE 2!
@justcd89
@justcd89 Ай бұрын
Changes are good guys! Chill out lol
@cranberrysauce61
@cranberrysauce61 Ай бұрын
hum, i wonder how flask charge leech would feel.
@clayes4143
@clayes4143 2 ай бұрын
Ziz I cant use the fingers on my left hand and have always loved arpgs because character movement through mouse clicks and skills bound to buttons on mouse. Im worried about them going wasd, the fomo is real. Is there any hope for me continuing in HC?
@Aeradill
@Aeradill 2 ай бұрын
There will be remapping of buttons for sure, perhaps you can get a one handed controller and remap if the WASD is a limitation? hope you get to play proper. good luck
@ImHELLBERG
@ImHELLBERG 2 ай бұрын
Mouse movement will also still be an option! You're not forced to play wasd :D
@ungamiko
@ungamiko 2 ай бұрын
I fear about that i fear about this...i am scared about that :D Dude can you ghet a hold on your self pls. :D
@erastal
@erastal 2 ай бұрын
the last time i was this hype for a game was Mount and Blade 2 Bannerlord, that was an utter dissapointment from TalesWorld, may this game live up to the hype
@snaker9er
@snaker9er Ай бұрын
I hope they dont even show end game before the beta just let it hit us
@iaxx23
@iaxx23 Ай бұрын
They're turning PoE boss fights into Dark Souls. That's a bit much.
@emili3099
@emili3099 Ай бұрын
i hope developers don't bend their knees to people begging them to make the game piss easy like path of exile, where the whole games difficulty is clicking 122 skill options in a row and sometimes pressing down right click to cast an ability. hate seeing people who play path of exile and even play these so challenge modes of the game get scared over that they might have to engage with gameplay.
@emili3099
@emili3099 Ай бұрын
im sorry, this was a bit rude, but i just don't get the mentality. i get it that you do what the best for the game and everything.... but really is the best for the game is gameplay like path of exile or diablo 4.
@cruezie
@cruezie 2 ай бұрын
Is Cyclone in poe2?
@philllllllll
@philllllllll 2 ай бұрын
They have confirmed it is.
@cruezie
@cruezie Ай бұрын
@@philllllllll phil you absolute legend i havent been able to get an answer to this
@andrewbako9494
@andrewbako9494 Ай бұрын
I think GGG is going on the premise of start out with limited power and add power as needed because once you give it we all know you can't take it away. Actually think it's pretty smart playing in ruthless prior into POE2. My guess is it'll feel a lot smoother jumping in versus being in a min-maxed character in trade league.
@brianh5844
@brianh5844 Ай бұрын
bingo. Power creep will happen regardless, probably a substantial amount in the beta even. Players are always very happy to get buffed and very sad to get nerfed. Makes a lot of sense to start from a low baseline of power.
@scaw-j
@scaw-j Ай бұрын
The changes to gems are the single most worrying thing I've heard about PoE2 so far. I'll be happy to try it out and give it a chance, but to me it sounds really, really anti-PoE and extremely limiting
@cuniving7831
@cuniving7831 Ай бұрын
I'm so happy poe2 is a new game. It means all the poe dino's that actually don't want the game to change in any meaningful way can just keep playing poe1 and not stunt poe/GGG's growth.
@zXSleeZy
@zXSleeZy 2 ай бұрын
I thought you had already seen/watched this? Guess not...
@GaryJackson-r7z
@GaryJackson-r7z Ай бұрын
Martin Mark White Frank Garcia Sandra
@maxschwediauer9808
@maxschwediauer9808 Ай бұрын
Poe 1 10 years ago was hard af. It will get easier every league. Stop all shitting your pants once. Pls
@leamael00
@leamael00 Ай бұрын
No rewards in ritual ? Sounds like poe 1 with extra steps
@ayoCC
@ayoCC 2 ай бұрын
They should make it so a good gear drop can be transformed into another base type, but there's like 50% chance it just gets deleted or something
@cr6458
@cr6458 Ай бұрын
One of the things a lot of people seem to be struggling with is the difference between playing and watching. If you think the game looks slow, it might not FEEL slow to play, and thats hard to understand until you have the fake in your hands. You dont need endgame footage to see that.
@pikachu2003
@pikachu2003 Ай бұрын
Support has no levels? So no 21 support?
@Deminese2
@Deminese2 Ай бұрын
correct
@circaen
@circaen Ай бұрын
I hope they don't show any end game. There really is no reason for them to do so. Non POE players are already hyped for POE 2. POE 1 players are going to play it, no matter what they say. They may bounce off of it because pushing more than one button hurts their wrists or whatever, but they are going to try it. If they never showed end game until someone got there, it would not make much of a difference at all. Yes, there needs to be less drops. More does not mean better. They have said they want people to check the items on the ground which is not something you do 99% of the time.
@MordecaiandMonroe
@MordecaiandMonroe Ай бұрын
really dont get why people want this game to be in hyperspeed, isnt it a good thing to know why you died and make choices in combat instead of holding down you 1 skill and moving forward?
@leederlee
@leederlee Ай бұрын
its only those super hardcore 1% POE players who like that in POE1 but they think they speak for the majority of ppl...
@banishedbr
@banishedbr 2 ай бұрын
No1 asked about Awakened gems to them yet ??
@FBGDemannu
@FBGDemannu Ай бұрын
GGG will never make another poe1 it benefits them to have both sides of the coin grabbing as much player base as possible while running both games. And let's be honest in ARPGs us Melee players always get shafted. Not anymore GGG know what we want!
@Sephiroso.
@Sephiroso. Ай бұрын
Bro PoE2 is just as dense of a game when it comes to character customization as PoE1 is. poE2 is not an "opposite side" of PoE 1. It's just, as shown as of yet, a much slower paced version of PoE1 that also is purposefully more difficult(which leads it to be slower paced). The opposite of PoE1 is Diablo 4.
@FBGDemannu
@FBGDemannu Ай бұрын
You don't know what your talking about or mis understand my comment. It's complete opposite to poe1 end of story there is no denying.
@Sephiroso.
@Sephiroso. Ай бұрын
@@FBGDemannu Maybe english isn't your first language. My bad, i shouldn't have assumed you understood the words you were using.
@LVHAXOR316
@LVHAXOR316 2 ай бұрын
Ruthless isn't bad because its slower speed its bad because the item drops are a little too low
@Pokemen396
@Pokemen396 2 ай бұрын
"little"
@LVHAXOR316
@LVHAXOR316 2 ай бұрын
@@Pokemen396 Less drops is a good thing too much is a bad thing which was POE 2's problem in the first demo now they increased that and it feels good but its not crazy like POE 1's loot which is trash TBH
@SoulxWeaver
@SoulxWeaver Ай бұрын
Even Mark agrees they went too far and implemented too many restrictions at once. IMO my issue with Ruthless was the lack of items AND currency. I would have enjoyed it much more if it was 1 or the other. I made it through the 10 acts and I was kinda like, what's the point. That level of scarcity was just miserable
@Deminese2
@Deminese2 Ай бұрын
its also because the game isn't fundamentally designed around the drop rate in ruthless. Poe2 is designed around it.
@LVHAXOR316
@LVHAXOR316 Ай бұрын
@@Deminese2 Not true POE 1 was amazing when it first came out and it didn't have the item drop bloat it does now
@Sal_McCoy
@Sal_McCoy Ай бұрын
Difficult boss fights in the campaign that can't be corpse rushed will just result in extremely narrow skill choice. Sounds good in theory, but will feel bad for most players.
@monkinator
@monkinator 2 ай бұрын
Definitely pretty concerning that they have not shown any end game or even early maps as you said. The levelling looks cool for levelling but I'm a bit nervous they're skewing way too close to dark souls and not enough to Path of Exile/ARPG gameplay. Dark Souls is a great game but I want to play PoE 2 not Path of Souls. Time will tell I suppose, haven't played any PoE 2 yet but what i've seen has me a bit nervous.
@tzdrprm
@tzdrprm Ай бұрын
Well it seems they want it to be darksouls and not POE
@xanosche
@xanosche Ай бұрын
do we really need flasks? why are we holding onto this 20 year old design philosophy.
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