Someone probably had a lot of fun making the Chaos Eaters.
Пікірлер: 1 000
@ZullietheWitch3 жыл бұрын
I meant to check this before, but forgot to. You don't need to specifically use R1/L1. R2/L2 both work, and even A/B/X/Y (or the Playstation equivalents). Stranger still, stick movements can decrease the grab HP, but it's kind of weird about how it registers it. I decided to search around a bit for the origin of the rumor that escaping grabs was a glitch and found out it may trace back to a quote from EpicNameBro in this video: kzbin.info/www/bejne/q3KXaYV5gbOLaKM
@wallenreet3 жыл бұрын
Can you somehow bring the grab hp immediately to zero will that free you faster or no?
@AppleNorris3 жыл бұрын
Sticks are probably triggering spam protection - because they are changing their state almost instantly. I think that PC's keyboard doesn't have such an issue?
@CyrusCold3 жыл бұрын
But do you need to press different buttons every time, or can you spam R1 or R2 only for example and still escape ?
@ZullietheWitch3 жыл бұрын
@@domenico-_-602 Yes, the whole system is pretty much the same, though the specific Escape HP values might be different.
@ongabonga43783 жыл бұрын
@@RandomPerson13 lmao I was thinking the same thing
@TylerInTraining3 жыл бұрын
I love that the mimic has the audacity to continue pretending to be a chest after he surprises and half eats you but you escape. It's like it thinks "Crap, they weren't supposed to do that. Well maybe they'll think I went away and open me again..."
@ollie70703 жыл бұрын
That's a good comment but I think it's because he has AI disabled outside of that attack, if you will, notice how they all stop attacking after they escape a grab.
@Gatoras_Blade3 жыл бұрын
@@ollie7070 I think mimics do just return to their idle state if opening them caused a grab. I vaguely recall a time where I was with a friend in his world and I went "Oooh, chest!" knowing full well it was a mimic and had it munch on me. I lived, and it remained sitting there.
@noatrope3 жыл бұрын
@@Gatoras_Blade "C'mon, I won't do it again, next time there'll be treasure I promise!"
@Mayhzon2 жыл бұрын
@@noatrope Narcisstic mimic gaslighting you into more abuse. 😂
@KarmasAB1232 жыл бұрын
Maybe they think you'll assume it was a hallucination? XD
@RamAurelius3 жыл бұрын
If only Siegmeyer knew how to button mash, then he wouldn't have to die in all of my playthroughs.
@LeFringe273 жыл бұрын
If you wait to wake him up and instead snipe the monsters (idk their actual name), he'll survive more often. Snipe all but one, not including the hiding one, and then speak with him. If he bugs and doesn't move, save and quit, reload, and he'll be down in the mud fighting.
@MudkipMan973 жыл бұрын
If you're talking about the pit with 4 chaos eaters, BEFORE TALKING TO HIM snipe 3 of them to death and leave the 4th one with a bit of health. Let Siegmeyer drop down and kill. If you kill all of them before Siegmeyer drops down, he gives you a ring and the quest ends there (last step of the quest won't be available). If Siegmeyer ends with less than half health, you fail his quest. You probably already know this but I'm writing for other people to see too 👍🏻
@Darkirion13 жыл бұрын
mine was somehow atrociously godly and dealt 630 damage per swing and solo'd them pretty easily. i just watched in awe. judging by what plenty of people say he's supposed to have trouble against the chaos eaters?
@RamAurelius3 жыл бұрын
@@Darkirion1 From my experience it seems like one grab attack is all it takes for him to kick the bucket.
@Yorikoification3 жыл бұрын
@@MudkipMan97 Siegmeyers journey is the most bullshit "quest" in all of Dark Souls tbh. There's no way anyone can do it without looking things up beforehand
@ilovethelegend3 жыл бұрын
"Players think throw escapes are a glitch" *Player character literally has special animation for getting out of grabs*
@danielebrunetti8533 жыл бұрын
Lol, like when some people thought that the escaping from ceaseless discharge was a glitch, even though it has literally an animation to it jumping and dying
@WenGlen23 жыл бұрын
@@danielebrunetti853 Anche il Golem di ferro
@kaz78863 жыл бұрын
@@danielebrunetti853 Lo hai scoperto da Sabaku per caso? Blind Run di Cydo? Chiedo visto che è successo di recente lol
@CPU9incarnate3 жыл бұрын
A lot of the animations are pretty subtle
@iissacc3 жыл бұрын
@@CPU9incarnate especially when you're panicking because you've just been grab attacked
@ZullietheWitch3 жыл бұрын
Look at the wobbly camera movement they added to Gaping Dragon's grab. Someone was having fun.
@slay-r3493 жыл бұрын
This camera movement kinda reminds me of This long bridge in Ds2 ( in dragon eerie)
@RamAurelius3 жыл бұрын
@@slay-r349 Dragon Aerie still top 5 Souls location in my book.
@chompythebeast3 жыл бұрын
I was gonna ask if that was actually in the game like that, that's really neat. They seem to have gone all-out when designing Federico
@slay-r3493 жыл бұрын
@@RamAurelius yeah, dragon eerie and dragon shrine are beautiful locations
@nurvis34893 жыл бұрын
Not gonna lie, the name “Gaping Dragon” makes me uncomfortable
@setsunaes3 жыл бұрын
the animation for getting out of the blender thing is extremely hilarious.
@MatthewManney3 жыл бұрын
Yea its like they got bored of the teacup ride and called it a day
@MrHalchemist3 жыл бұрын
Chosen Undead: "Aight Imma Head Out"
@TheguyfromJurassicpark33 жыл бұрын
"This is lame"
@MatthewManney3 жыл бұрын
@@TheguyfromJurassicpark3 out the teacup and into Gwyndolin
@sadpee77103 жыл бұрын
thanks for calling it blender™ thing instead of toilet thing
@Kpsla3 жыл бұрын
Character: *performs a unique action to escape a grab Players: "Looks like a bug to me"
@j.k.44793 жыл бұрын
The player model is clearly glitching out here no doubt. The climb out of the Chaos Eater? Random flailing.
@Warcrafter43 жыл бұрын
There is no grab struggle animation to let the player know that mashing does anything unlike in most other games. So it does look like a bug when your character isn't doing anything then the attack ends early for seemingly no reason like the gaping dragon/centipede demon.
@j.k.44793 жыл бұрын
@@Warcrafter4 I guess that's true, but DS1 was rushed, so it doesn't surprise me they didn't animate the player struggling to break free.
@keighne76503 жыл бұрын
@@j.k.4479 the struggle animation isnt different its the escape animation, lmao.
@j.k.44793 жыл бұрын
@@keighne7650 By struggle animation I am talking about having the character move their arms and legs when inputs are received by the game. Kinda like a QTE when you mash a button or key you can see the character resist/push with each input.
@AssailantLF3 жыл бұрын
WOW I've never seen the animations for crawling out of the Chaos Eaters.. so cool
@Other_Kev3 жыл бұрын
I've never even seen that grab, period. It looks like it should be accompanied by a toilet flushing sound
@TheLifeOfKane3 жыл бұрын
Broke the dark mood for me, a toilet flushing sound is very appropriate for how I felt about Dark Souls after facing them
@natk85413 жыл бұрын
There's some really rad grab escape animations in later games. One of my favorites is against the fish women in Fishing Hamlet. They mount you and start hacking away at you with their cleaver but if you escape, you catch the blade before a final vicious face chop and struggle out from under them.
@alfredparker43693 жыл бұрын
Wait, thats bloodborne right?
@nickkelly31993 жыл бұрын
@@alfredparker4369 yeah
@alfredparker43693 жыл бұрын
@@nickkelly3199 cool!
@eduardoledesma55683 жыл бұрын
Can you do it on every Souls game?
@ari33023 жыл бұрын
@@eduardoledesma5568 yeah i think so? not in demons souls though
@justinp.75703 жыл бұрын
How have I played this game religiously for 8+ years and I'm STILL finding out new things I had no idea about?
@MrBl4ckY3 жыл бұрын
@@wowwhatacleverandoriginaln9416 Hey, I also didn't know about this. I just kinda assumed getting grabbed, especially by mimics, meant (almost-) instant death. I think there isn't a single loading screen tip telling you that you can wriggle free in any of the souls games...
@DkKombo3 жыл бұрын
Cause you ain't a programmer. Even if you were, how would you go through all this? Life is fleeting. We can never really be that knowledgeable at something as we think we are.
@johntodd64133 жыл бұрын
Lol I thought the same. My friend and I had different builds. I was a tank, he was a wizard. I would always laugh when he got grabbed cause we both assumed it was an inescapable death
@WildBandit3003 жыл бұрын
@@wowwhatacleverandoriginaln9416 I knew about grab escape but I didn't know you had to do it exactly 25 times to escape all grapples. I just assumed it was harder depending on the enemy.
@lemeres24783 жыл бұрын
By avoiding grabs like the plague?
@Lexsed3 жыл бұрын
The “grab HP” sheds so much light on this grab escape seeing how some grabs (like centipede) you can escape with basically no damage taken since the grab itself with the grab HP starts so early
@BigBasilisk6233 жыл бұрын
I seen all these grab attacks except the Centipede Demon one, pretty cool how he stuffs you in his fiery chest
@alexepic32553 жыл бұрын
Ikr!
@aguy60223 жыл бұрын
The funny thing is that the centipede's grab is also the way to glitch the bossfight, if it grabs you near the wall. Lol.
@mellomoose_3 жыл бұрын
if it grabs u in the left corner when u enter the boss arena he will glitch out of bounds and die lol
@343draxus7463 жыл бұрын
Yeah, I've never seen Nito do a grab attack, he only explodes and pokes new holes into me from the bottom in my playthroughs...
@fabi37903 жыл бұрын
The Cetipede grabed me often But I think I never took damage from it Smashed my buttons to fast
@Ostsol3 жыл бұрын
I know that DS isn't type type of game to flash "MASH R1 TO ESCAPE" on screen, but it would have been nice for there to be some way for the game to tell the player that this is a mechanic.
@ongabonga43783 жыл бұрын
True, maybe even a part of undead asylum that tells you this and has a slime drop on you or something
@night19523 жыл бұрын
I always mash in case it works. Wasn't mashing L1 though.
@bongosmcdongos41903 жыл бұрын
Are you telling me you don't instantly panic mash everything when you get grabbed ?
@Hollow__Heart3 жыл бұрын
@@bongosmcdongos4190 Are you telling me you don't just accept your inevitable demise the moment you are grabbed?
@bongosmcdongos41903 жыл бұрын
@@Hollow__Heart yes
@pious833 жыл бұрын
I still remember the first time I tried to plunge attack a Chaos Eater. It didn't dawn on me why I shouldn't, until it was too late...
@DustinShaneYounce3 жыл бұрын
The only animation that I've seen that shows you actually writhing when you spam the buttons is in DS3 when Stray Demon grabs you. Wish they showed that more so it's more obvious you're trying to counter the grab.
@Yorikoification3 жыл бұрын
It's also the only grab (afaik) that you can escape in DS3
@DustinShaneYounce3 жыл бұрын
@@Yorikoification Yeah, this is kind of what I mean. When you do the escape on any grab animation it is effectively an escape, but it just the same animation but shorter. The stray demon grab I mentioned actually shows you wiggle then escape, and that's what I wanted to see more of.
@HotClown3 жыл бұрын
@@Yorikoification at the very least, you can also mash out of the giant uh... hand baby thing grabs. I vaguely recall people saying that the stray demon's grab was the only one you could escape, but that's definitely not true. kzbin.info/www/bejne/kKbRqmhtnJuiors this video demonstrates it, damage seems to be about halved and the animation changes. I think it worked on mimics and crabs as well, iirc your player even jiggles a bit while you mash out of crab grabs. I suspect the jiggling might have also been a thing with some grabs in DS2, I definitely remember seeing it a bunch of times and I didn't play 3 nearly as much as 1 or 2.
@PackLeader-19903 жыл бұрын
@@HotClown yes i noticed early on in ds3 play that mashing r1 & l1 reduced the length & damage of the grabs. The lycanthrope grab is another it works on.
@davidteachout18883 жыл бұрын
Its hard to see but you do actually push them with your right or left arm depenending on which button you push
@movezig53 жыл бұрын
I HAD NO IDEA IT WAS EVEN _POSSIBLE_ TO ESCAPE THESE, WTF This could have prevented SO many deaths for me...
@chompythebeast3 жыл бұрын
Grapple breaking like this is a thing in a lot of games, so many that I always instinctively mash the shoulder buttons in any game when I get grabbed. Then again I also always hold A as soon as the Pokeball passes the front of the Pokemon's sprite, so I guess I'm conditioned to believe in the unspoken magic of button holding/mashing
@femsplainer3 жыл бұрын
@@chompythebeast interesting that you were conditioned to smash the shoulder buttons. I always instinctively smash the face buttons because those are much more common in games with grapple attacks in my experience.
@Yorikoification3 жыл бұрын
Yeah I was fortunate enough to have an experienced souls player tell me to mash buttons when I get grabbed when I first encountered the fleshy werewolf looking people in blight town. Without escaping the grab they would one hit kill me, if I mashed the buttons it would do a pathetic amount of damage, the difference is insane.
@KateHikes83TJD3 жыл бұрын
yesterday I've lost 100000 souls two times because of a ds2 hitbox like grab
@chompythebeast3 жыл бұрын
@@KateHikes83TJD The thing that makes DaS2's grabs so shitty is that they don't interrupt player animations, so it'll _look_ like you rolled out of it, but then you'll be snapped back to the grab once that animation has finished, making it look like you got screwed by the hitbox. In the other games the animation is just interrupted so it looks less bullshitty, though you may notice that some of those interrupted animations look pretty awkward or unnatural sometimes, especially in 1. I assume that at one point they wanted to make 2 more polished with better transition animations, but simply ran out of time
@theborg63273 жыл бұрын
Props to the animators, a lot of these have very satisfying animations, I especially like the mimics' ones where you kick off of it
@snailbob7143 жыл бұрын
I love the landing from most of the boss escapes. Character just looks absolutely done with the boss.
@vojtechjancura6823 жыл бұрын
It is interesting how much detail have the chaos eaters, despite being in izalith, which is probably the most rushed location in ds
@AntiNihilist3 жыл бұрын
Well it also has some of the least used enemies too. Different teams worked on enemy designs vs level designs. Enemy design team was on point, but clearly level designers were lagging behind after they finished the Undead settlement, the Depths, Sen's Fortress, Blighttown, Forest zones, Seeth's Archives, and Kiln of the first flame.
@roachdoggjr1553 жыл бұрын
@@AntiNihilist "enemy design team was on point" lmao tell that to the dragon leg enemies
@AntiNihilist3 жыл бұрын
@@roachdoggjr155 I feel like that's the biggest mystery in the souls series. Obviously Miyazaki had SOME plan for them, and I refuse to believe that they were always supposed to just crowd that lava pit the way they did. The weirdest part is that Izalith has no connection to the dragons at all so the only explanation is that either just the dragon legs or fully formed decrepit dragons all wandered up to Izalith from Ash Lake for...no reason... Like, if those dragons legs were throughout Ash Lake then that makes tons of sense, leftover cut up dragons from the war who can't die. Possibly those affected by Nito's power??? too many cool possibilities, not enough actual facts... the enemy designers did their jobs right I'm sure
@RedRocky543 жыл бұрын
@@roachdoggjr155 That's more the fault of the level designers than the enemy designers. The dragon legs were probably supposed to be a miniboss, the missing lower half of the poison dragon in Valley of the Drakes. But since they ran out of time the level designers just placed a bunch of them around Lost Izalith to make it less empty.
@srealpeYT3 жыл бұрын
I always accepted my fate when getting grabbed and just prayed to have enough HP to survive, knowing this adds a little hope now.
@Feuerex3 жыл бұрын
it's absolutely amazing how much stuff has been packed into this game. Just think of all the weird, quirky systems that are at work here - how the world shifts and adjusts around you, the unique online system, vagrants, miracles being visible across worlds, many different world areas, the level design, world lore, bosses, a ton of different unique weapons with a bunch of different movesets, magic, bows, parries, staggers, environments influencing fights, status effects, and a shit ton of different animations to illustrate all of this happening. Some of these things are so well hidden not even people with +500 hours know about them. DS1 has so much in it, so many little details that were meticulously crafted for our experience, to make it really believable and immersive. Most games don't reach this level of detail even after 10 DLCs and years of additional development, and DS doesn't even bother pointing it all out - it just lets you figure it all for yourself. Truly incredible.
@eclipserepeater24663 жыл бұрын
DS is a truly special game for all of these reasons.
@justinhowe3878 Жыл бұрын
climbing out of the blender demons looool. also it's hilarious watching the devour escapes where they just spit you out cuz you taste bad.
@Magicmstrb3 жыл бұрын
I didn't know most of those grabs existed, it's really nice to see more of a game without the risk of losing thousands of souls. (I knew about escapes from ymfah runs)
@rainbowkrampus3 жыл бұрын
Yeah, the rolly cat grab was pretty surprising. Had no idea that was a grab. Some of these I knew they had grabs but I'd never actually been hit by it so it was still cool to see.
@rutela36683 жыл бұрын
I feel like most people didn't know this for the fact most of these do insane damage so no amount of mashing let's you survive (mimics and the soul eaters come to mind)
@UrianDragon3 жыл бұрын
This exactly, I always tried to free myself from the grab but no matter how many times I smashed the buttons my hp bar dried too fast.
@ENCHANTMEN_3 жыл бұрын
0:11 this is the funniest grab, the way it just kinda boops you while you weakly flop your arms a little never fails to amuse
@giantdinoboy82643 жыл бұрын
They really should have added a ring called the grease ring that makes each button press do 5 grab damage along with increasing fire damage done and received.
@uninconnu58443 жыл бұрын
I wouldn't say 5, maybe 2 or 3
@bloomingdaemon3 жыл бұрын
Reminds me of Cr1TiKaL
@sewerface3 жыл бұрын
Zullie you are an absolute treasure
@skytherk.53593 жыл бұрын
Hopefully not a mimic
@Wormerizzator3 жыл бұрын
Amazing trap ahead? :D
@holopengin3 жыл бұрын
I didn't even know you could escape grabs. This would've saved me some serious frustration
@SkeletalEnigma3 жыл бұрын
Played through each game in the trilogy at least 4+ times and never knew this, this information would've saved me so many headaches and lost souls 😂
@gosucab9443 жыл бұрын
TIL clams have a crab attack. Good thing it only took 500+ hours to realise this
@sabotower17923 жыл бұрын
I know you meant grab attack but this is so much funnier
@gosucab9443 жыл бұрын
@@sabotower1792 I mean crabs have grab attacks so am I even wrong? ;)
@snow-ld8yx3 жыл бұрын
Time for crab!
@sabotower17923 жыл бұрын
@@gosucab944 You absolutely aren't wrong but imagine you get attacked by a clam and then inside of the clam is a slightly smaller crab and then that murders you
@aaaargh85453 жыл бұрын
never thought I'd fight against grabs
@zyxwvutsrqponmlkjihgfedcba02 жыл бұрын
I never knew the cats had a grab. I'd just see them spinball from place to place on sight.
@whipseryname42953 жыл бұрын
I've played this game for years and this is the first time I've learnt about this mechanic
@T-roccBABY3 жыл бұрын
I like the way some of them just look at you afterwards with an awkward pause like "oh... Was that not cool of me? Was that rude?" Or they're astonished that nobody usually escapes haha.
@TheMisterGuy3 жыл бұрын
How could anyone think it's a glitch when there's a custom animation for it? Two animations if you think about it. Two animations that sync up with each other.
@ZullietheWitch3 жыл бұрын
I've wondered about that myself. I think it's probably players who only played through once or twice and didn't really see many grabs mostly just hearing about the escape mechanic rather than experiencing it much first hand.
@gabemerritt31393 жыл бұрын
Also for the latter half of the video there doesn't seem to be much different animations you just stop taking damage
@devial98793 жыл бұрын
Because this grab attacks usually kill anyone caught in them (unless you have absurd amount of HP for the area you're in), meaning you rarely, if ever, see what animation is supposed to end the attack regularly. The unique animation in many players eyes could very well just be THAT animation, that was triggered by some bug or glitch. It's not like DS, even in the remastered, is remotely free of minor and major glitches so this is an extremely reasonable possibility
@gabemerritt31393 жыл бұрын
@@devial9879 I also was never spamming as hard as I could because this mechanic was unknown to me. So I had no chance
@Meguminimal3 жыл бұрын
@@ZullietheWitch The enemies most likely to grab you that actually have a unique grab escape animation (while sure most of these have a unique animation there's a difference between the animation existing and it being noticeable to a panicking player. Like, the mimic has a pretty noticeable escape but also uh, you probably died) are also the ones that are going to kill you stone dead whether you mash or not, so any grab escape you do see, like against gaping dragon for example, is mystifying, and the first answer to a mystery like that is "must be a glitch". And indeed, a large number of players don't mash or even think it's possible in the first place.
@Cactar83 жыл бұрын
Just wanted to say you're the best for doing all this stuff. I really appreciate it personally. So many questions left unanswered really bogs me down sometimes and this is just pure euphoria finding all this information out.
@АлександрЗибик-ь5с3 жыл бұрын
I kind of learned about this mechanic by myself, naturally hitting the buttons as a reaction to being grabbed. Didn't realize, that there was a specific counter, though. And instead of clicking both attack buttons (on the mouse), I only used one, hence the death on NG+. It makes me realize, that there are different ways, through which people learn things.
@bballballin213 жыл бұрын
Why is the Gaping Dragon’s grab so cinematic?
@alexepic32553 жыл бұрын
Why not?! 👌
@KateHikes83TJD3 жыл бұрын
some ripostes have that same effect its kinda weird but cool
@namename80043 жыл бұрын
is boss
@Vgamer3113 жыл бұрын
More like why is the gaping dragon so cinematic? A super easy, skippable boss in a halfway area that has little to nothing to do with the story or main objectives by all rights should not be the most visually iconic boss in the game but here we are
@Milkra3 жыл бұрын
K i n o
@RuDegWeeb3 жыл бұрын
Every grab in the game: low volume Kalameet: Reeeeeeeee
@thaias96543 жыл бұрын
Tinnitus inducer
@jessesutton79853 жыл бұрын
Never seen a chaos eater grab before, gives me some appreciation for the hideous things.
@bourbonbancracker3 жыл бұрын
I never realized that Nito has a grab attack, must be really rare cuz I haven't seen it even with 400+ hours into the game. Guess you could say this was pretty nito to discover.
@jak93133 жыл бұрын
isn't rare at all .-.
@TaggedByTim3 жыл бұрын
@@jak9313 I've never seen it In any of my 200 hours into the game. So it just depends on the person.
@chompythebeast3 жыл бұрын
It only happens when you're a certain distance from him, and it's super easy to dodge or just avoid. Usually you'll be further away from him or right up in there whacking him. Maybe it happens more to people playing a ranged build
@Wormerizzator3 жыл бұрын
Fun fact: if Nito touches any of his skeletons, he deals a good amount of damage (or kill). But if he touches you, he just grabs you, and doesn't do damage until a second or two after you get grabbed ^^
@BigDBrian3 жыл бұрын
it's the attack where he slides forward a lot while reaching out with his glowing left hand. Maybe you just didn't know it was a grab?
@darkestccino54053 жыл бұрын
The first time playing Dark Souls, I forgot entirely about swapping to two-handed grip with weapons. But when I was fighting the Gaping dragon and mashing buttons to escape, I accidentally hit X to swap to two-handed mode, and then was too caught up in the fight after I escaped to notice. The extra damage ended up being exactly what I needed to kill the dragon, and I only realized what had happened after the battle. It taught me the valuable lesson of swapping to two-handed grip for the right situation, and that happened entirely because of a grab.
@AvenFallen3 жыл бұрын
I never thought that it was possible to fight against Grabs. And I have never experienced a grab by Nito in my countless hours in Dark Souls 1. Very interesting!
@AvenFallen3 жыл бұрын
@@wowwhatacleverandoriginaln9416 I never tried it. I am just like "aww man, really?!" and watch at me dying or getting out of it with low HP.
@paly9663 жыл бұрын
1:11 I love the animation, is like "Okay, time's up, bye bye plant", you casually climb out of its mouth
@thebrotacogamer29443 жыл бұрын
See, the most interesting thing for me is learning about all the things that DO have grab attacks. Like, a wee bit over half of these things I have never known had grab attacks. Pretty NITO if you ask me. ... I'll leave now.
@SpiralG73 жыл бұрын
This is so funny, I read about all this on the wikidot just last night, stumbled across by accident. I didn't even know you could escape grabs in 1 before yesterday, and yesterday you showed us all of them! Love it.
@jamesd42233 жыл бұрын
Making grabs escapable while having most of them deal huge that usually end with a quick death is the most “dark souls” thing the DS games could have done.
@the97thsurvivor463 жыл бұрын
Thank you for this, though my rage is absolutely endless that it took me this long to find out, im glad you showed us so i didn't die without knowing..., again.
@kendlerkendler26673 жыл бұрын
Hey Zullie I recently heard that the fiery thing on bed of chaos has a standing up animation it uses when you first enter its arena. Could you perhaps zoom in on it in a video if it's true? I never saw it before and I didn't find it on YT
@metametang76283 жыл бұрын
she did that before.
@TakunaNuva3 жыл бұрын
They already did: watch?v=_URxg8B9hoU
@kendlerkendler26673 жыл бұрын
@@TakunaNuva thanks!
@wilaugh86883 жыл бұрын
@@TakunaNuva can you send the full link? Im on phone
This is why I follow Zullie. I have not even seen the animation of multiple of these grabs, let alone the escape. It is a mechanic that I forgot even existed.
@Morgannin3 жыл бұрын
Never really looked that closely at the player character animations in these grab attacks but man, some of them are extra janky.
@hinamiravenroot71623 жыл бұрын
I read this as "every crab you can break out of" and I was terrified yet intrigued
@mattomanx773 жыл бұрын
Dark Souls as a series is really just a crab
@Necrapocalypse3 жыл бұрын
I'd guess that one grab is weird because of development issues, since it's in Izalith. Possibly something to do with needing animations for the escape, though it looks like it could just use the same player animation as the oysters and mimics. Also that wouldn't explain why the chaos eater grab was able to have a unique animation. Maybe it's reused from how you could climb up ledges in Demon's Souls? ... Or just ladder climbing durr. And speaking of them I'm surprised that's one of the grabs you can escape.
@arabidllama3 жыл бұрын
I hadn't noticed the red flowers on the Dusk set until this video! I love all of this stuff so much
@timeforamazingchest52713 жыл бұрын
I had absolutely no idea escaping a grab was possible in this game.
@florianwroblewski44993 жыл бұрын
You're so precious for DKS's community ! Thanks a lot for what you've done
@biggie2chainz3 жыл бұрын
2:41 I thought this was Dark Souls? What the frickaroni is a Nargacuga doing in Dark Souls?
@cordyceps1823 жыл бұрын
Three minutes of a woman's pained moans? All right, I'll watch.
@fang42233 жыл бұрын
Nito's escape always looked the coolest in my opinion. Big anime energy.
@nightlovell97843 жыл бұрын
this is why i fell in love with darksouls, i never knew you can escape from grab animations till today.
@mohakgopale47763 жыл бұрын
Hey Zullie, can you show us where exactly does the hellkite come from on the undead burg, and where does it head off to in subsequent areas?
@Jormyyy3 жыл бұрын
I second this!
@robdillenger47633 жыл бұрын
THANK YOU! This is so helpful I'm not even (that) angry you have no witch armour, weapons, or spells.
@zquerdo34793 жыл бұрын
I like how no one knew how to escape grabs. I started out in dark souls 3 and the first grab escape I saw was the coolest one ever. It’s to the pontiff dogs. They can grab you in their jaws and crush you. But if you fight out fast enough, your character will stand up, holding their jaw open, and jump out. So cool…
@MaQuGo1192 жыл бұрын
acquired a new fetiche
@flipperflapper66823 жыл бұрын
I've cleared NG+3 and this video is the first time I know Gaping Dragon and Centipede Demon have grab attacks...
@ExSuPiO13 жыл бұрын
I just wanna quickly say that I really like how much you're engaging with people that are having questions in the comments ♥
@AydarBMSTU3 жыл бұрын
How could players think that it's a glitch when it has special animations? If someone truly believed it, he/she is dumb
@marmota76153 жыл бұрын
haven't seen a lot of grabs here, even the obvious ones like the chaos eater, I was so afraid of that imminent grab that I just ran through the creature. Now I know how terrifying it would be to really fight them and maybe get grabed...
@laundrybasketgamers3 жыл бұрын
I am in a car and it is raining
@Felicificity3 жыл бұрын
Nice
@laundrybasketgamers3 жыл бұрын
@@Felicificity it stopped raining
@Annoying_Killah3 жыл бұрын
Pretty awesome-looking animation too! I haven't seen like half of these ever. :D
@flayncele3 жыл бұрын
Is there a limit to how many inputs the game detects every X frames? Or if you mash frame perfectly can you escape in 25 frames? Also along with the fastest time to escape how many ticks of damage can you take from each grab? Or is there a minimum of at least a single tick of damage no matter how fast you escape? Many questions, sorry if it sounds like I'm asking as if you already know, I wish I knew how to test these out myself, looks like fun content for a Limit Breakers video or something lol
@ZullietheWitch3 жыл бұрын
There's a value in the throw param called SelfEscCycleTime that's set to 100 for every throw, which I think makes it so it checks if you did an input every 100ms.
@vampiric1723 жыл бұрын
I’ve always done this thinking it doesn’t do anything, but just out of hope that that’ll do something, glad I got confirmation
@numero39953 жыл бұрын
"Some players believe escaping grabd is a glitch" lol there's specific animations for the escapes, how the f it can be a glitch kkkkkkk
@Stynze3 жыл бұрын
well, since the game doesn't even hint you about it, and the number of attacks being so high, in the heat of surviving a grab attack i woulda thought it was a glitch too
@yagosouza73813 жыл бұрын
Nito's grab kinda reassembles the special draining move from the dark hand. Also makes him kinda look like a precursor of dark wraiths.
@nag666umo3 жыл бұрын
Day 14 of simping for Zullie
@Kzarthos3 жыл бұрын
When you come to think of it, you are just a dish to them, mad eaters...
@hassantariq2663 жыл бұрын
I had never even seen some of these grabs before. Good to see Dark Souls still has some things yet to be widely witnessed by the players.
@meuhtalgear Жыл бұрын
I played this game for the first time last month, and idk why it seemed obvious to me that mashing buttons would break out of a grab. Maybe because I played Resident Evil 1 a lot ?
@via94713 жыл бұрын
Wow, I actually thought that wouldn't be a thing. I remember trying it every now and then. Cool to see it actually working though!
@lowwattedbulb46413 жыл бұрын
Just wanted to let you I love your stuff Zullie. Keep up the good work!
@godmode3373 жыл бұрын
if there is anything I learned in my young life, it's that escape from most things involves mashing buttons, and now that I know they for sure work, I will become unstoppable
@edwardgremory20313 жыл бұрын
Omg! these games never stop surprising me with unexplained mechanics. Great video, thx for info.
@sauronsrighthandman3013 жыл бұрын
I will never see DS1 the same again...you have sincerely blown my mind.
@NeoGato2point03 жыл бұрын
I enjoyed just seeing a lot of the command throw animations. many of them i didn’t know existed because i’ve never personally triggered them
@ibrahimdafalla66953 жыл бұрын
Nice info , good to know after years of getting killed by those grabs !!!
@joncoates97573 жыл бұрын
Chosen undead: escapes kalameets grab Kalameet: calmly tries to come to terms with what just happened
@dookan81043 жыл бұрын
I think I discovered this by accident once, but completely forgot about it the next day.
@ahricutii19483 жыл бұрын
Damn! This dedicated system for escaping grabs is actually so cool. I always just assumed that if you just mash buttons a few times you will simply take half of the full damage of a grab. Also, 1k hours in and I never knew that giant cats had a grab attack.
@Alexander-xr8tr3 жыл бұрын
I heard rumor you could break grabs but never knew how, very informative thankyou
@Kralchen3 жыл бұрын
Chaos Eater animation is so silly, but I love it.
@alexepic32553 жыл бұрын
These grabs are so cool that I even feel bad for escaping from them!
@Vgamer3113 жыл бұрын
At the risk of sounding like “that guy” who acts like they know everything, it’s amazing to me that some people don’t know this, and even more amazing that some people think it’s a glitch. Mashing buttons is pretty much video game shorthand for breaking out of grabs, recovering from stuns, etc and has been commonplace as far back as the original arcade Punch-Out!!! or maybe even earlier and I honestly thought that anyone who played video games just had it in their muscle memory to mash buttons to try to break out of stuff like this. Add on the fact that most of these have very distinct animations from just waiting the grab out and it would seem obvious that it’s not a glitch either
@applesthehero3 жыл бұрын
I love the super janky climbing out animation
@AlmostJordan3 жыл бұрын
I’ll be honest I knew that you could do it but ty for breaking it down. Haven’t seen all the animations before this good video
@Jormyyy3 жыл бұрын
I did already know about this! I think I discovered it on my own during my earlier playthroughs. I had figured there is no way there's zero counter to grab attacks, so I tested it a bunch of the trees and found out mashing the bumpers works! But TIL if you fall onto one of the chaos eaters from above you get sucked into their blender...
@The_Red_Drifter3 жыл бұрын
And here I thought I managed to get grabbed by every possible enemy, but I didn't even realize a couple of these guys had grab attacks.
@valiwolf53243 жыл бұрын
I have quite a few hours in these games, and while I knew about the grab escapes, it didn’t know the full scope of just how many you could escape from. I didn’t even know the clams could grab you.
@MatthewthaKool973 жыл бұрын
I figured u could resist grabs but I never knew what the hell I was doing. I'd be like oh look if I press something it looks like it helps. I noticed it originally on the blobs that fall. Great informative video!
@borislavmarkov41713 жыл бұрын
This is amazing! Thank you Zullie
@applesthehero3 жыл бұрын
wow, there's a unique throw for getting out of a mimic grab