Love it! Can't wait to play it.👌But man be careful with your mouse movements, You are so active with it that it makes me dizzy. 😰
@Demo-xu6blКүн бұрын
And anyone else that says I'm a big child. Let me tell you this. How do you feel like dealing with anxiety for the rest of your life. Anxiety isn't good. It's bad it causes pain to people who have it. So for those who argue against people wondering when it comes out you are the child, not us.
@Demo-xu6blКүн бұрын
Okay no offense but it's been a month already. Can you guys release the next video. And I know you got the video ready because I see it on your page. And also can we finally have an update on when the game's going to come out?
@SnavelyTheSnakeКүн бұрын
At 22:20, Mark says that it's the last devlog for the year and that they've paused Patreon, so there was no January devlog on KZbin because there was no December devlog for Patreons. They took that month off for holiday travels and stuff. The new one's on Patreon according to their Twitter account and it'll come to KZbin later this month.
@Sp_Outdoors40373 күн бұрын
When will the next dev vlog come out?
@SnavelyTheSnake2 күн бұрын
In this video, they said they paused funding on their Patreon at the end, so they could take a break during December for the holidays, so there's no dev vlog for a month. The new one released on Patreon according to their Twitter, so I expect we'll see it on KZbin later this month.
@redengine44333 күн бұрын
i would like the game to have optimised or potato PC graphics i don't have the best pc and Railroads Online a game which i would say is a predicecor to century of steam takes so long to load. and CoS i would fear it won't even load for me so i would like if there would be an option for having models being rendered with less polygons Or have low poly or less detailed models of locomotives already in the game
@SnavelyTheSnake2 күн бұрын
RO and CoS are made by two entirely different developers. They look similar because both use Unreal Engine and feature American 3' narrow gauge trains, but that's where the similarities end. But the CoS devs have said that optimization is a big focus of theirs, they've stressed that a few times on their Facebook posts, but we won't know how well the game's optimized until it releases. The fact they're aware of optimization concerns and stressing it's a focus of theirs, is a good sign though.
@brandonboerner91305 күн бұрын
i like how the railroad has a term for not having any breaking power is called "no blow, no go" or something like that
@RichyN258 күн бұрын
Really this soundtrack gives me Railroad Tycoon 3 vibes
@RichyN259 күн бұрын
this game cannot come quick enough, but I'm 100% fine with waiting for perfection! Keep up the great work Mark and team!
@RichyN259 күн бұрын
This game is gonna be sick!
@The_alberta_railfan9 күн бұрын
I have some whistle suggestions. Canadian pacific 5 chime and the 5 chime whistle of of c.p.r 2024 at heritage park Calgary I don’t know the name of the whistle
@The_alberta_railfan10 күн бұрын
I have some whistle suggestions could you add a cpr 6 chime a k5H horn and add da hyce 6 chime
@Calzilla-1477710 күн бұрын
This kinda just looks like railroads online with more better lighting is that just me?
@Tiibero11 күн бұрын
Will there be any representation of the baldwin 8-16C’s? Ie. Greenhorn. Or a variant of the 18C but with a straightboiler instead of a tapered one?
@CoronationProductions112 күн бұрын
This is beutiful i cant wait until the full realese
@ItsStumpy_YT12 күн бұрын
I pray my babygirl the Cooke mogul is in the game, she was on the south park so im hopeful
@banannaitup833513 күн бұрын
What software do you guys use to model the trains?
@SnavelyTheSnake2 күн бұрын
In the June 2024 devlog, they have screenshots of the Shay in Blender.
@thomasc684513 күн бұрын
Makes me happy to see not only the correct windmill for the time period, but even lettered and painted correctly aswell. Such i small detail most would never even notice.
@SMVvids14 күн бұрын
11:31 I was wondering why that roundhouse looked so familiar, growing up in the area I had always seen photos of the PCRY's SLO shops and it didn't click thats what that was until you mentioned it!
@JarodSherwood-s6g15 күн бұрын
Is there an Erie 5 Chime?
@damiensarmoury301415 күн бұрын
id love to see some canadian steam represented, maybe having empresses 6 chime or having a engine from the white pass
@zulu169715 күн бұрын
now you guys have to show the D&RG double fairlie
@austinblevins680415 күн бұрын
At first I was like "this person sounds familiar" then a few seconds later I was like "is this hyce?" Then at a minute 40 I was like "holy crap that's hyce"
@PennsylvaniaRailroadoctoling15 күн бұрын
can make a line on the snow tops in century of steam
@RJCormanRailfan16 күн бұрын
Imagine if you did a Danny Seldomridge/Cass Scenic Railroad whistle pattern impersonation with some of those whistles!
@RJCormanRailfan16 күн бұрын
Rico: Kaboom??
@markmalewski20 күн бұрын
Thanks for putting out a DevLog update. The game customization is incredible and I really love the roundhouse customizations. I really look forward to seeing / hearing more about laying track. Thanks again for the DevLog update! ❤️
@gamixhyperdrive842522 күн бұрын
I found out about Century of Steam after getting frustrated with RRO crashing and hating my PC. Seeing signaling being added absolutely made my day. I love building signal systems for railroads and when this game comes out I will definitely buy it (already supporting on Patreon). It pains me how much more charm all of this has compared to RRO. I still enjoy RRO (for the time being) but this feels so much... more... better...
@Warthunderman-c4v23 күн бұрын
To bad for the flat car there wasn't an option for a bulkhead logging car like what the YV logging co.or the yositime valley lumber for short that company has later in its operations
@evolgemn520623 күн бұрын
What I think could be a neat little thing to have in the game. Now I don’t know if they did this on real railroads but it would be nice to be able to have an oil lantern you can wave like the conductor in the Polar Express to signify when to start moving
@silentneighbour486524 күн бұрын
Splendid studying video for train engineers how actually air brakes work 😂👍👍👍👌
@evolgemn520625 күн бұрын
every time I see this game without fail, I imagine a narrow gauge 9F and it always makes me laugh. This big metal machine squeezed down.
@ivanthevaluable255926 күн бұрын
Just remembered... considering that the semaphores are from the Oahu Railway, I would like to see some Hawaiian 3-foot gauge represented. Engines such as "Ewa", "Maui", or even the "Anaka" and "Myrtle" from the LK&P 'Sugar Cane Train' would be a great fit for the game, as would period rolling stock. Also if you can represent any other locomotives from Florida's Orange Belt Railway it would be greatly appreciated.
@bluepoppy102625 күн бұрын
Obligatory we won't know the locomotive list till the game releases. But just musing over things, in their original form as 0-4-0 saddle tanks when built in 1942 by Porter "Anaka" and "Myrtle" could fit with the game but not when they got rebuilt to tender locomotives. The LK&P wasn't formed till 1969, the end of the games time frame and didn't start operations until 1970 after the games time frame. A tourist operation like the LK&P doesn't really represent a true day in the life of a three foot narrow gauge crew anyhow. I like the line and I got a chance to ride behind the Myrtle a few times but the locmotives are outside of the scope of the game in their current form. The devs have said previously that due to the abhorrent working conditions and injustices on sugar and other plantations in the time the game is set in they will not be having any plantation equipment. Now obviously a lot of tank engine designs that saw use in Hawaii, like the Ewa or Maui, saw use in logging or mining in the mainland US so something tailored to those two applications would fit. Really the main Hawaiian representation would have to be with equipment from the Oahu Railway. Which of course had equipment that was similar to many mainland US examples. The Orange Belt Railway has one locomotive that you for sure will be able to make in game. In the Dev blog from March 2024 for Patrons or April for the general public they showed the Baldwin 8-18C 4-4-0 and one of the prototypes they showed was Orange Belt Railway number 7. Remember while there may be presents for some customization the goal will be for the player to create their railroads "look" as they wish. So you can at least create very close representations of Orange Belt Locomotives.
@ivanthevaluable255925 күн бұрын
@@bluepoppy1026 Thanks for your confirmation. I am well aware that the LK&P existed just after the game's timeframe. The only saving grace to this rule is that in 1969, the Anaka was tested on the East Broad Top Railroad, equipment from which I am sure will be in the game... I am also aware of number 7 being able to be reproduced, but wonder if any other locomotive models owned by the Orange Belt will be present.
@KaizoTypeMach3Siren26 күн бұрын
Can you show us how the locomotive and rolling stock purchasing works next? That seems like it'd be pretty interesting
@KaizoTypeMach3Siren26 күн бұрын
Also, love the detail that the pil burner and coal burner have different steam colors (oil burner is more blue while coal burner is more of an orangey off-white)
@ScotSteam4727 күн бұрын
I'd say I need to see the loco coasting as it seems like its still "puffing" unlike what you see here in this video kzbin.info/www/bejne/mmHUqIabmMacr9ksi=6U-SQ9luuwH-hGkz&t=288 Where the loco is moving off regulator. I suppose throttling on slowing would allow steam to continue to "puff" but it doesn't sound right. The puffs should be longer and not all uniformed. On take up the "puff" would be more of a whoosh as it moves through the valves slowly and up through the blast pipe. I would consider seeing if you can adjust this otherwise all the hard work of modelling the steam process is great but it sounds very similar to all the other sims out there. Modulated sound instead of a file it runs at a certain point or beat unless I'm talking rubbish haha.
@Stooltoad501727 күн бұрын
Remember, the locomotive in the video is an Baldwin 8-18C, with rather small cylinders. Since Mark still has the throttle wide open, and precedes to put the bar in the corner, it’s going bark rather loudly. The locomotive in the other video has significantly larger cylinders and (presumably) doesn’t have the throttle wide open. Hyce (the same person in the video) has a video about the Glenbrook fighting up a sharp grade at the Cumbres and Toltec railroad. Most of the video is about the trip as a whole, but there is a clip at 22:00 showing What these old Baldwins sound like at full power while moving slowly. The locomotive is a 2-6-0 with marginally larger cylinders, but they’re going to sound similar at the same speeds. STS: Glenbrook 1vs1 with Cumbres pass is the title of the video if you want to track it down yourself. I’d link it if I could, but can’t with the device I am using. Now the devlog isn’t set on a grade, but the loco is trying to pull through the train brake.
@ScotSteam4727 күн бұрын
@Stooltoad5017 cheers bud I'll check that one out right now 👌
@TheCobraCommander28 күн бұрын
Game can't release fast enough..................is what some of us would undoubtedly say. But it's clear that Mark and Studio 346 want to make sure they get it right before eventual release. And so far, they've done a spectacular job, this might even rival Railroads Online, if not surpass it.
@jasonmatheny201929 күн бұрын
just recently found this game, looks amazing, is there even a talk of when it might come out to play? it looks so much better than railroads online hate to buy that just to kill time til this comes out
@user-kr9bz1lq4uАй бұрын
2:19 I heard this exact whistle in my dream. I even got to hear it echo as I entered a snowy mountain but I woke up before i could do a proper echo. :(
@loganbrogden8561Ай бұрын
Can you add a background to the ALT UI elements so they contrast a little easier like Railroader?
@angiewyatt4294Ай бұрын
Could y'all make a thing where ppl can pull trains out of service also maybe time tables
@daanbos5918Ай бұрын
Isn’t that Railroads and that voice sounds a lot like Hyce
@bluepoppy1026Ай бұрын
This is Century of Steam, a game by Studio 346 of which Hyce aka Mark is part of. Hyce is narrating this devlog They are still working in its development. Century of Steam and Studio 346 are in no way part of Railroads Online. The only relation between the two is some of the current devs in Studio 346 working on Century of Steam had previously worked on Railroads Online.
@NareimooncattАй бұрын
Obviously no one wants bugs in a game, but sometimes they can have humorous results. An example from the latest MSFS would be a passenger hanging outside the bottom of an airplane and seemingly dragging their head on the ground because the game had them rotated wrong. If you have had any bugs like that where you couldn't help but giggle at the results before fixing it, that would make for a good compilation video. It could be a fitting salute to the end of the main development period.
@fishbikehikeАй бұрын
Shrink a big boy down to narrow gauge. Just a medium boy.
@albertob8336Ай бұрын
From what I've seen in the videos, it doesn't manage boilers, water, oil, fuel or anything manually, and I don't see that the brakes or physics are as appropriate for a simulator like Derail Valley, which is on its way to an arcade.
@nrdslayer6942Ай бұрын
I wonder how the optimization would be for lower end spec pcs to keep a solid 1080 60 at least, will there be a program of chunk base loader to help with that or just optimizing will be needed even if some foliage will have to be sacrificed, either way it’s all already well done and that can be fixed in major patches after release such as file shrinking
@fireutility21Ай бұрын
Not to be insensitive, but aren’t Semaphore Signals already Colorblind accessible by nature?
@bluepoppy1026Ай бұрын
It's mainly for when operating at night. During the day seeing the semaphore position is easy but harder at night especially at a distance.
@albertob8336Ай бұрын
What do I see in Derail Valley to say that? For example, a steam locomotive, you control everything: boiler, water, trottle, steam output, brakes, you have to worry about oiling the cups, and the mechanical failures are the worst. If too much water enters the boiler, power is damaged by damaging the cylinder, if you don't add sand, wheels are damaged, etc., etc., etc. In all the locomotives, there are many realistic failures. In short, it's the worst. It's going to be a great simulator when it's finished, not just about trains in general, and I'm not even talking about the physics, which are an incredible delight.
@tedisakoolkatАй бұрын
My dream of building the narrow gauge Ma&Pa into the modern era (steam) will come true with a 30 stall roundhouse 😜 I am curious how modern the steamers will go, especially customization wise
@AustriantrainguyАй бұрын
Every railway in Europe has a different signal system to the others