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@christianjohansson7185
@christianjohansson7185 Сағат бұрын
I like the little zelda-head mans. They force me to think about what mt opponent might plan, so they have a psu- pscy- headological effect on how I play.
@VexillaImperialis
@VexillaImperialis 4 сағат бұрын
I think I agree with katakros being a 4 star hero - he can be extremely swingy, his mellee can bounce, his command denying can just never happen and his speed means his save buff can be worthless for fast units.
@komoroff69
@komoroff69 Сағат бұрын
Playing obr a lot, I tend to think Bone Dady should not be even close to combat, acting rather as a repellent rather than hammer. 5+ command stop is actually very strong, but not op.
@Dongo_the_1st
@Dongo_the_1st 6 күн бұрын
I love my OBR army. I have nearly 5k points, so I am definitely liking this vid for the breakdown, this army really builds on themselves, you definitely need to know the ins and outs to get the best outcome.
@strategoi
@strategoi 7 сағат бұрын
Hey Dongo! Thanks for the comment and for checking out the series! OBR is personally one of my new faves and has definitely become my go-to army for 4th edition thus far. What kind of builds are you mainly running with those 5k points?
@Rerisham
@Rerisham 10 күн бұрын
Between your channel, Strategoi, and the Stormkeep for my SCE passions, I just want to say, I love you guys and I'm so thankful to see how much hard work you put into the Strategoi videos!! Merry (late) christmas, happy new year, and I can't wait to see you guys break 5 digits of subscribers, let alone 4k. Y'all deserve it. I LOVE OBR and they're likely my second favourite facion in AoS after Stormcast, then followed by Lumineth. Everytime you guys post a video I feel giddy, and can't wait to see it. I hope you guys know just how much your work is appreciated. Fingers crossed the book for 4th ed. OBR fixes the ridiculously bad Infantry issues we're having. I always felt the nagash ---> 4x Morghast for recrusion is a degenerate format, and as much as I'm loving my cavalry lists, I really want to be able to bring back my 40 bricks of mortrek guard and not feel bad about it. Their ethereal feels like such a non-bo to me. Alas. I'm currently preparing for a HUGE AoS game of 4k OBR vs. 2k & 2k of my two friends' armies (likely ironjawz and Skaven) in a 2v1 game against me, and I can't wait. Thanks again Strategoi!
@strategoi
@strategoi 7 сағат бұрын
Hey Rerisham! Thanks for the kind words! Interesting that you're also a big Stormcast guy, as I (Ryan) have now finally started getting some games in again after a long pause pursuing other (newer) books. Also, even though I personally am not a big fan of "horde" playstyles, I'm been intrigued by how many commenters on the channel thus far are disappointed by how weak Mortek Guard builds have become! Maybe I should give it a run with 40 or so max... ; )
@Rerisham
@Rerisham 4 сағат бұрын
@@strategoi Hi, Ryan! Hope you've been enjoying spreading your wings a bit - My playgroup and I Have actually been playing Infinity a fair bit recently, so I also have some catching up to do. As for Horde, I get it - but my image of OBR is fundamentally incompatible with i.e. reinforced Kavalos, Archai and Morghast, and nothing else. To my mental imagery, OBR are a foot infantry ARMY first and foremost. Katakros leads legions, not rampaging monsters. It's the Mortrek guard that are the ideological lynchpin to make this image work for me - and they're just... shit. I'd be more forgiving of them being so bad if you could, for example, layer buff after buff on them, i.e. the Soulmason gives them +1 to Rend if wholly within 12". The boneshaper regenerates D3 every command phase. The Soulreaper grants them +1 to wound, etc. etc. Back in 3rd, my dream list was 40 Guard - 20 with swords, 20 with spears in the backline. Backed up with a harvester on each corner, it was a BRICK of a wall and it was SO thematic that I had these legions marching on you, then I had my outrider Kavalos on the flanks, etc. We're much too reliant on the "big boys" of the faction to cover up the fact that there's no foundation to this house IMHO. Love your work!
@edumh22
@edumh22 20 күн бұрын
Yay! Strategoi video to watch while painting
@strategoi
@strategoi 20 күн бұрын
Whatcha painting these days?!
@edumh22
@edumh22 20 күн бұрын
@ finishing my riverblades! And thinking on starting with the shrine! Closely getting to getting all lrl painted :)
@strategoi
@strategoi 20 күн бұрын
@@edumh22 Ryan here btw, not Jonas, but still supportive of getting those Riverblades finished! Def one of the strongest WarCry units to-date!
@komoroff69
@komoroff69 20 күн бұрын
Arkhan fundamlental issue is bein a flying monster. There is a lot of shooting in the game, that katakros mitigates being infantry and just standing nex to a unit of immortis. Also, you are a combat army and he needs to be close to the comat to get the obr buffs out, where katakros can sit in the back and give it out from a safe distance. This, and +1 to save in a gave where mystic shield is no longer a thing. For me kata is, unfortunately, and auto include.
@strategoi
@strategoi 20 күн бұрын
Hey Komoroff, thanks for checking out the video! Totally get your point, and I def knew going in that not everyone was gonna be on the same page with my about Arkhan. My playstyle tends to be a lot more mobile, and I make a lot of use of the Forbidden Power Endless Spells, so for these elements Arkhan has done wonders for me. As I've mentioned a few times, I just have a problem with the built-in costs to Katakros (getting a wizard, having Immortis Guard around, etc...), and that even with an 18" bubble there are plenty of times when your troops are left stranded. But I totally get that he's been performing well and people feel he's necessary. Maybe I'm also trying to stimulate people to experiment a bit more and get out of the Katakros bubble. In any case, thanks for weighing in!
@komoroff69
@komoroff69 20 күн бұрын
@strategoi I also took him couple of times recently. On missions where the objectives are close to each other it was fine. But still prefer kata(even without immortis) and soulmason with krondspine and had most sucess with it in league. Pre battlescroll took kata+arkhan to a 3 round tournament and went 2/1/0 drawing on top table against tzeench, a game i would have lost if it was not for Arkhan.
@strategoi
@strategoi 7 сағат бұрын
@@komoroff69 What was Arkhan doing for you in that game that made such a big difference?
@komoroff69
@komoroff69 6 сағат бұрын
​@strategoi nullifying Tzeench output mostly in the draw game 3. He also smashed LoC tonthe ground. For the ones against skaven and seraphon just casting and oc.
@BuffShamansplz
@BuffShamansplz 20 күн бұрын
Out of my 6 armies the OBR index is the one that felt the most gutted. I loved healing in the previous book and the decision paths. Now it's more of a wierd destruction/s2d army that's based around auras, but also not really since Nagash or Katakros makes the bubble large enough that you can keep everything in and focus on out trading, and if you don't run those two, then you're running a list that has never gotten a 5-0.
@strategoi
@strategoi 7 сағат бұрын
Hey BuffShaman, Ryan here...and thanks for the comment! What are your other 5 armies? Yeah, an army getting a 5-0 has never really been my measuring stick for how good a unit is...I feel like that's much more determined by what you're up against in the meta, which often (due to GW not knowing how to balance things) ends up being broken gatekeepers that discourage trying anything but the things that can deal with them. As a listbuilding guy at heart, that's always been my least favorite way of writing lists, but I get it. I do wonder though if Nagash is still a 5-0 unit after all the changes since the initial index. What're your thoughts?
@BuffShamansplz
@BuffShamansplz 20 күн бұрын
It seems like a fair assessment but coming from having playing the army since the start of 3e I have to say everything feels overly expensive for building a mid range list right now. I understand this is an internal balance comparison video but at the same the army doesn't really have much going for it other than kav spam, and the katakros bubble feels integral for many lists. Hope by the time we get a tome they are actually diverging from indexes and they rework recursion back into the army, or make infantry more useful across the board.
@strategoi
@strategoi 20 күн бұрын
Thanks for your input BuffShaman! I've never been much for recursion and/or horde armies (this is literally my one and only Death army), so the balance works a little better for me, but I agree that having mostly just cav is not the way to go. Personally I'd like to have more reason to bring the Morghast units and not have them just get wiped off the board after two rounds of combat, but I do know that Katakros + Archai can survive a bit. But yes, fingers crossed for an amazing book once the gaze of GW swings back around to us! And thanks for checking out the content!
@Childhood.87
@Childhood.87 21 күн бұрын
I would share your thoughts besides Arkhan. For 410 and even with Katakros now on 520 he is still 4 stars. Cause Kata is still dominating for a reason. He makes our Cav more durable and the cp deny can swing you a game. Further... When things go south he can stand his ground and with 3 hammers on the board for me he is a must have because Arkhan with 12" aura is too small. This might be the real reason to bring him. If Arkhan would be under 400 though I would consider him as 5 star... Those 10 points block a great list... And Katakros will be 5 stars only he will become wizard. Just my thoughts 💭 great review though and looking for the next video🎉
@strategoi
@strategoi 20 күн бұрын
Hey Childhood, thanks for weighing in! I knew going in that my opinion of Katakros/Arkhan was gonna be a little controversial. I do however agree that if Katakros had a wizard keyword (for one of the guys on his base) that it would shift the equation for me. But to your point, I could def see giving both 4 stars. I just can't justify giving Katakros 5 stars when his support units end up raising his price so much.
@Childhood.87
@Childhood.87 17 күн бұрын
​@@strategoi after some more Games I would even consider Katakros 3* now. Those 20 on him and 10 on the cohort hurts. Some recent Tier list rate OBR still S-tier which I wouldn't share. For example against new slaves or other stuff with mortals wounds we suffer - or whats your opinion?
@strategoi
@strategoi 7 сағат бұрын
@@Childhood.87 Sorry for the delay on getting back to your comment...got pretty sick over the holidays and been a bit out of it! Interesting to hear you're going the other direction with Katakros. I've only gotten a few games in with him but am still finding it difficult to make him work. Maybe I'm missing something. Arkhan is def more my style, but to each their own. And yes I agree that new Slaves is absolutely gross. GW isn't doing a great job with the new books in my opinion...they're largely not understanding what makes the army either weak or strong and then make some random decisions which just reinforce the things that weren't working. But yeah, not sure where I'd rank OBR right now. For some reason I find 4th edition really hard to get my head fully around, but I'm sure everything will eventually click in.
@Malisteen
@Malisteen 21 күн бұрын
as an obr player i mostly like this index, at least in comparison to 4e indexes in general. I have some minor complaints - karakros's melee attacks should start weaker & get stronger when he's lost wounds not the other way around, mortek guard have anti-synergies with katakros and the anti-charge relentless discipline ability that need to be fixed, stalkers' melee weapons should be -2 ap, etc etc. but it's relatively minor stuff, and the bigger complaints - like foot infantry blocks not really holding up next to cav & fliers, or too many abilities where you roll a d3 and on a 1 nothing happens - are broader 4e problems not specific to this index. the points increases in the recent update are fair, and the harvester qol fix is appreciated, though it still probably won't see play outside of spearhead as it exists to support morteks but it isn't bringing anything to the table that just more morteks wouldn't do better, and morteks themselves aren't really worth fielding in the first place in the current environment imo.
@strategoi
@strategoi 21 күн бұрын
Ryan here! Thanks for sharing your thoughts, Malisteen! Generally agree with all of these points! I'll be curious to see your feedback on the next two videos!
@christianjohansson7185
@christianjohansson7185 21 күн бұрын
A Strategoi breakdown? Yes please!
@strategoi
@strategoi 21 күн бұрын
Aww, thanks Christian! Is fun getting back in the action here. Hoping to put out the next two soon as well!
@bren3233
@bren3233 23 күн бұрын
And we JUST got another pts adjustment this month. This vid about to go so hard
@christianjohansson7185
@christianjohansson7185 Ай бұрын
I am learning quite a lot. Friend of mine is starting a OBR army, and I'll makr sure to send this his way. Also, my dumb brain keep autocorrecting the knights to kabanoss 😅
@strategoi
@strategoi 27 күн бұрын
Haha, there are worse corrections 😁😁
@SimonsafSimonsaf
@SimonsafSimonsaf Ай бұрын
after lisen to this ! skaven sound like they got fuckt over in version 4 ! bone reapers ca deal so mutch dammage and with rent 4 agans boss or monster or just rent 3 and deying ability to use ward save ! skarbrand ! say god night sir ! sins everey time i role the 20 dice ! 16 wound as normal ! do to 2to hit and 2 to wound and with explolding 6 that can becom exploding 5 ! cant wait to play bone reapers again !
@strategoi
@strategoi 7 сағат бұрын
Thanks for the comment Simonsaf! Ryan here. Curious what it is about Skaven that you're feeling got so screwed over. I am a huge Skaven fan and agree that many units just can't compete in the current meta, but curious about your thoughts!
@piercegalactic
@piercegalactic Ай бұрын
I bought the Lumineth spearhead, thought okay. Then I saw a shark with two riders and 2300 points later here I am. Love the Idoneth Deepkin. Thanks for this great video
@strategoi
@strategoi Ай бұрын
Haha, love that transition 😁❤️
@kennypalmer8971
@kennypalmer8971 Ай бұрын
Thank you for getting to a death army. Now you need to hit FEC and SBGL! :D Definitely hit orruk warclans after their book drops, I think there are a lot of anxious orruk players out there that would like to see some in depth analysis on the faction since it's been off to such a rocky start this edition in their index phase.
@strategoi
@strategoi Ай бұрын
I'm tempted to pick up my Soulblight again, so we might get to them eventually! Stay tuned <3 - Jonas
@kennypalmer8971
@kennypalmer8971 Ай бұрын
@@strategoiAwesome! With the rumors surrounding the new soulblight stuff coming out, I’m curious to see what is going to happen with their book
@Firstbloodchill
@Firstbloodchill Ай бұрын
I would love to to see you analyze FEC, i don't see alot of coverage of them post-index.
@ryanburruss
@ryanburruss Ай бұрын
Thanks for the comment and for checking out the video! Would def be fun to get to FEC, but we prefer to not talk about the factions unless one of us has had some legitimate playtime with the army to help inform our opinions, and unfortunately FEC isn’t an army we’ve (thus far) committed to. We’ll def keep an eye out for a good opportunity to bring you some solid FEC content though!
@Rerisham
@Rerisham Ай бұрын
Love this video guys. OBR are one of the best aesthetically designed units in all of AoS for me IMHO. Love them so much - but, that being said, I do have some annoyances about how *conservative* they are with OBR in 4.0. I only came to OBR in late 3rd, so I'm hardly an SME on the subject, but I loved the primary brick I ran of 4 mortek guard (2 swords and 2 spears, spears behind swords to abuse melee range back in 3.0) and then two harvesters. Split them right in half to have a mobile front line with Gothizzar havester support in recursion, some small shooting, and shockingly good melee that most people slept on. Nowadays, I feel punished for wanting my mortek guards. The harvesters really feel bad to use. Nowadays I just want to run as many horsemen as possible with the Kavalos & Zandtos + Arkhan. Maybe also run the Archai, but it really feels like a different army. Despite all my whining, I got the terrain (Despite it being a meme, it looks rad) and the awesome endless spells, so I'm super into the faction still, and delighted to see more content for OBR, so I wanted to engage with the video more than just liking and watching. All the very best to all of you at Strategoi!
@ryanburruss
@ryanburruss Ай бұрын
Yo Rerisham! Thanks for checking out the video and for your thoughts on the overlooked units! Def agree it would be nice to see the Guard and Harvesters get some love, and not just points drops!
@Malisteen
@Malisteen Ай бұрын
I hate all the anti-synergies that Mortek Guard have to deal with these days. They used to be the kings of synergy, but now their shield wall negates Katakros's armor bonus, and their anti-charge rule renders what should be the most on-theme relentless discipline ability for them redundant. Very frustrating. Stalkers also feel like they've really lost a step between only -1 ap and not having the extra charge ability. Otherwise I'm mostly ok with the index? I know some obr players complain about the new rd rules making units stick near their heroes where before it was part of obr fluff to be more independent, but I like the way it encourages more regimented formations. Maybe in the battletome we could get a change where RD is usable by any unit, and if a hero uses it its a bubble like current but if a non-hero uses it then it only affects that unit? Keep the encouragement to formations while allowing the previous independence where needed?
@pancakekraken876
@pancakekraken876 Ай бұрын
they know everyone already bought morteks and stalkers soo...
@strategoi
@strategoi 7 сағат бұрын
Hey Malisteen! Ryan here. Sorry for the delay in getting back to this comment. I feel like that change to RD, where units could use it but only for themselves, is def an interesting direction. Personally I'm hoping we don't get our Battletome until next year (2026) so that GW has some time to stop copy/pasting everything out of the index and start innovating again. Curious as to your thoughts on Stalkers now with the points reductions...
@jordy4054
@jordy4054 Ай бұрын
i would love a melee version of this.
@mook749
@mook749 Ай бұрын
Love the videos, thanks.
@jordy4054
@jordy4054 Ай бұрын
I love that you're doing this.
@RyanPST88
@RyanPST88 Ай бұрын
I know it would be more complex and there are against that at this point but for next edition where hopefully they can tune up the complexity a little bit. It will be cool if they just had Lieutenant and Captain tiers. They could use whatever word they want, but the stormcast Knight characters are the lieutenant tier and the lord characters are the captain tier. Then you could have lieutenants be inside a captain's regiment. The same goes for commander /warmaster which could potentially take captains as units etc.
@strategoi
@strategoi Ай бұрын
We had something similar in Warhammer fantasy back in the day, where Heroes and Lords gave different bonuses and such. So it's not too long of a shot.
@taintedchungus
@taintedchungus Ай бұрын
Hey! Watched all the videos on idoneth and loved them. Could you please do a video on in-depth army strategy, tactics, positioning through the course of a game and rounds? I think that would be great content for idoneth players.
@ryanburruss
@ryanburruss Ай бұрын
Thanks so much for checking out the videos! Means a lot to me, especially considering how much of a labor of love they all were! Would be happy to get into the nitty gritty details sometime for sure, but we’re about to repeat the whole process we did here with Idoneth but with OBR, so who knows when I’ll get all the other stuff kicking around my head onto the channel. Will def keep it in mind though!
@AOS-Chubby
@AOS-Chubby Ай бұрын
Great video guys, enjoyed this while painting my raptadons😊
@strategoi
@strategoi Ай бұрын
❤️
@Hughzaa9
@Hughzaa9 Ай бұрын
Nice work mate, I've really enjoyed these deep dives into the mathy side of things.
@ryanburruss
@ryanburruss Ай бұрын
Aww, thanks Hughzaa! Really appreciate it! I’ll be coming back to the shooting series sooner than later, but we’ve got a series of 4 videos coming out first on OBR (which will often be mathy themselves)
@DocPhantoms
@DocPhantoms Ай бұрын
I absolutely loathe singleton as a format for AOS. With the stripped down ruleset, it just makes the game feel even more like an overly expensive board game or card game. I also really was keen on list-building when they first discussed it on the warcom site. I play Conquest which makes such a list building format work. AoS seems to have borrowed it but really sloppily implemented it without considering the key differences between the two games.
@strategoi
@strategoi Ай бұрын
I feel your pain 🥲
@at3969
@at3969 2 ай бұрын
This edition is very boring imo, every battle report I've watched have the same first half: it's always the same order of battle tactics, with the same kind of list ( spamming the most lethal units) and repeat, I feel like I am watching robots. Battle tactics are still there and bring the same problems, pressuring you to have the fewest drop possible to decided who goes first, meanwhile regiments are really constrictive and kill creativity. There are also too many effects that only works on a x+ or d3 roll, making some units feel really useless in a game. It seems that the guys who wrote the original rules for destruction convinced the whole staff that adding layers of randomness in a dice game, is the definition of fun. I appreciate the fact that most rules and time of effect are more manageable but the rest is so mid. Finally, the game has become really long to play imo, most people I play with and myself are in our thirties now and we don't have the luxury to take 3 hours for a single game.
@MattFee-f7s
@MattFee-f7s 2 ай бұрын
Think adding a sideboard sounds fun, but significantly increases the painting and cost barriers of bringing an army to an event
@strategoi
@strategoi Ай бұрын
Good point!
@umpac123
@umpac123 2 ай бұрын
They need to bring incentive to high drops back. Warlord, Acolyte, Bounty hunter etc all gave big bonuses to armies that ignored the race to the bottom in terms of drops. I think there NEED to be a way to control who decides turn order because its a way too big part of the game to leave to random chance, and I have no idea how to solve that with anything other than drops. Now its actually random because everyone and their mother is a 2 drop.
@Kinhussar
@Kinhussar 2 ай бұрын
Regiments = Drops system has to be changed.
@strategoi
@strategoi 2 ай бұрын
Agreed. :)
@Findelas
@Findelas 2 ай бұрын
Or is the problem that Fewer regiments = Fewer drops = choosing priority for first turn?
@tobiastames5224
@tobiastames5224 2 ай бұрын
@@Findelas Yeah, that's the point they're making.
@RyanPST88
@RyanPST88 Ай бұрын
I think a simple and elegant change that they could make would be to say that reinforcing a unit uses one of your regiments unit slots. People are taking reinforced units to get around the issue of having 2K in as few regiments as possible. This would really open the floor. Also probably allow more heroes to be taken as units. For a slightly more complex next edition, I'd love it if different characters had different leadership values that corresponded with how many units they could take. The top tier would be Bastian, Katakros and Archaon.
@Kinhussar
@Kinhussar Ай бұрын
@@RyanPST88 Reinforced units scale better with Command abilities and buffs and even the combat activation system. 40k recently made reinforced units more expensive point for point, I can even see this as part of the solution.
@azhri1
@azhri1 2 ай бұрын
List building restrictions are the #1 reason that people didn't come back for 4th edition, only slightly in front of indexes stripping all the flavor and fat out of warscrolls.
@strategoi
@strategoi 2 ай бұрын
I kinda like the indexes for their simplicity as well, though, because it's now easier than ever to understand an opponent's army. But I can also see how it's disappointing to some.
@rybrooks2020
@rybrooks2020 2 ай бұрын
"if people were forced to play with different stuff you would be seeing different results" Um, yes? That's not really much of a thought? Like yes, if you forced people to bring different units you'd see different armies and different win rates. Because you're forcing people to change. And it wouldn't solve any problems because then you'd just run into different inequities because you're creating new problems. I'm not really sure where you're going with this. I'm not sure if it's true but whenever I listen to podcasts or KZbinrs who play A LOT of age of sigmar, like 3+ games a week, every single one of them is trying to find a different way to force people to not take what they want. And I'm confused by it. Cause it doesn't feel like it would help? It would just give you a brief reprieve of the meta until you got used to the new meta. In my opinion, additional restrictions do not create more variety. Freedom and balance creates more variety. And to some degree you will always see very similar or same-y lists because a lot of people just like playing what they see is doing well because it takes out the uncertainty of if the 100's of hours of painting will pay off in a fun army to play.
@Dereck1234
@Dereck1234 2 ай бұрын
yea FEC would just wouldnt even be viable anymore if they could only take one unit of morbheg knights. I think you could just do 0 -X per regiment leader.
@strategoi
@strategoi 2 ай бұрын
I don't exactly recall who of us said that, but we might have meant something more like what you're saying anyway. I agree with your last sentiment here: freedom in picking what you like, is where it's at. I think that's also sort of the sentiment that's hidden behind that comment. 'Forced to use different stuff' doesn't mean you only use that stuff. I think it was mentioned during a section where we were advocating for more variety, right? So in that case we meant you would not solely bank on the same one or two units to carry your games. Later on, we do agree that that wouldn't work for all armies though. :)
@rybrooks2020
@rybrooks2020 2 ай бұрын
@@strategoi thanks for the reply! And my apologies if there was a misunderstanding. Though glad to hear we're basically on the same page ❤️
@Piperalpha81
@Piperalpha81 2 ай бұрын
Wildwood needs to lose the ward or damage it does to everyone around it. Recursion of monstrous characters is busted. Should not be able to go to full wounds.
@strategoi
@strategoi 2 ай бұрын
I feel you. The recursion for monsters feels very thematic for Sylvaneth though. Would you feel differently if it wasn't based on a roll? A once per game guaranteed recursion for ONE monster?
@Piperalpha81
@Piperalpha81 2 ай бұрын
@ I would be happy if it was key worded like other armies. Non unique characters like the tree Lord ancient and units. That’s fair. The army needs to have some housekeeping. They needed to fix them. They may have made the trees too strong. I really like the army. I don’t want people to hate playing them.
@NBeaver-bx4yl
@NBeaver-bx4yl 2 ай бұрын
I think Kroak now that he has reduced damage, he should have 18 range. That alone would improve him a lot. With 12 range and 5 move, he simply does not get in range enough
@Vortid
@Vortid 2 ай бұрын
Priority target was one of very few things that made you not want to jam 1-2 drops. I feel after that change, for most armies more than 2 drops is almost strictly worse...I don't love the way drops decide prio in 4th, nor how heroes=drops, and it seems to be getting worse by the month.
@nicholasparkhill3544
@nicholasparkhill3544 2 ай бұрын
Yeah I agree. More small foot heroes need to be able to join other regiments. For armies like ironjawz you need at least one wizard or priest but they're individual drops. It means most ij lists are 3-4 drops
@assistantref5084
@assistantref5084 2 ай бұрын
The entire army building system in 4th is just terrible. It feels like one of those things where someone had an "idea" and they just wouldn't accept that it wasn't a good idea. It's the worst place we've ever been in terms of encouraging low drop.
@Dereck1234
@Dereck1234 2 ай бұрын
@@assistantref5084 I think the issue is that they were to afraid to use the paragon system more? definitely feels like more heroes could have been those.
@assistantref5084
@assistantref5084 2 ай бұрын
@@Dereck1234 Yes, but that's just a band-aid on a fundamentally bad system. What is the point of this system? What does it add? Nothing. There are no incentives for going high drop. It's just pure penalty. It's a complete step back from 3rd, where although low drop was still the most powerful, at least you got *something* for going higher drop. Now you get nothing.
@Dereck1234
@Dereck1234 2 ай бұрын
@@assistantref5084 I think what they were trying to do was make the army more about the heroes and possibly limit it by what they could take. The issue is really good heroes in some factions can take the relevant good units of that faction compared to some that take a mediocre one to get access to good units. And then some like LRL need to bring named characters to bypass those restrictions.
@omgthisblowsmuchos
@omgthisblowsmuchos 2 ай бұрын
Good stuff!
@MasterGrimbart
@MasterGrimbart 2 ай бұрын
Awesome breakdown! Like others mentioned, would love an analysis of individual battle plans and how different army styles should approach them... I play CoS with 5 drop (need those orders from heroes), and some battle plans just make my brain hurt trying to figure out deployment
@mileshughes365
@mileshughes365 2 ай бұрын
Thank you for compiling all this
@ryanburruss
@ryanburruss 2 ай бұрын
Sure thing, Miles! Thanks for checking out the content!
@christianjohansson7185
@christianjohansson7185 2 ай бұрын
Slow day at work. I've been waiting for one! These vids are so useful to me, not the least since my martian cult shootment phase is the mostest with the far out future there is. As always I can only thank you for putting in the hours! They also remind me of old statistics lectures at uni, and speaking as someone who has done both light level statistics research and fun&profit census taking at work, they feel like coming home. Research-life is a long ways away nowadays, and a brush yesterday with SPSS confirmes that most of them chicks have long flown the nest, BUT SOME GOOGLE DOC MAFS ABOUT HOW TREENTS DO CHUCKING REBARS AT MY BUDDIES, OR THE DATA NECCESARY TO PELT SPACE MARINES WITH RADIOACTIVE PELLET AT MAXIMUM EFFECTIVENESS?! Yes. My ensmollend brain can handle that catnip.
@bonsaix
@bonsaix 2 ай бұрын
shame move like the wind got FAQ'd, now it's way more unreliable at 2D6.
@strategoi
@strategoi 2 ай бұрын
Yeah it's a whole new approach
@mortthepirate6318
@mortthepirate6318 2 ай бұрын
I got interested in aos just as 3e ended, and in lumineth in particular. And I'm still upset that i never got to play with Aetherquartz or my syar army.
@strategoi
@strategoi 2 ай бұрын
Yeah, man, it's a bummer! We might get some of it back at one point though. Just hang on long enough 🥳
@michaelmakoev2072
@michaelmakoev2072 2 ай бұрын
Thanks for keeping this up! Really appreciate your insight into the current Aos 4.0 meta
@ryanburruss
@ryanburruss 2 ай бұрын
Thanks Michael! Glad you’re enjoying it! We’re really just getting started, as this content is still a bit too abstract for a lot of people’s tastes I think, but once we start getting into what you can do with it, it’ll get especially interesting I think
@nicholasrau8928
@nicholasrau8928 2 ай бұрын
No Cities units on the list...that makes me sad. I would think Darkshards would have at least made it up there somewhere. Then again, many of the buffs come from external sources: All Out Attack giving +1 Wound as well and Extra Shooting Attack if didn't move. That's 31 Attacks, 2+/3+ for 140 points.
@ryanburruss
@ryanburruss 2 ай бұрын
Don’t worry, though Cities units didn’t make the Top 30 with just a standard All-Out Attack, Darkshards, Fusiliers, and Irondrakes will all be making appearances later on!
@edumh22
@edumh22 2 ай бұрын
Amazing analysis as always I will have to see it couple more times to get every value out of it
@ryanburruss
@ryanburruss 2 ай бұрын
Thanks for checking it out! In retrospect I probably would have made a separate video for the math introduction, but in any case this sort of material can definitely come across a bit dense. Once we get into the more faction-oriented computations I think it will start being a bit more easily digestible and/or more applicable to listbuilding in a practical sense.
@CalebHastings
@CalebHastings 2 ай бұрын
Love this. Very good analysis!! I got worked this past weekend by OBR catapults (not super efficient, very swingy, but their ability to make you fight last is SO good).
@ryanburruss
@ryanburruss 2 ай бұрын
Thanks, dude! Really appreciate checking out the video, and always nice to have someone else out there like yourself that’s into the math of it all and doing the work! How’re you feeling about Hunters with Darts and Skinks as shooting units in Seraphon? Do they feel like they’re some of the more efficient units out there?
@ryanburruss
@ryanburruss 2 ай бұрын
Oh, and I’m playing a Catapults list these days myself. Agreed on the swinginess, but into the right army they just obliterate things. Def questionable for a Covering Fire unless you really need them to be striking last
@CalebHastings
@CalebHastings 2 ай бұрын
@@ryanburruss Very nice!!
@PRC533
@PRC533 2 ай бұрын
While certainly an interesting point for discussion, this type of analysis is (as we saw) going to skew towards units where you are paying points mostly for their offense. The top 6 units all have a 5 or 6 save and are low wound count, so their points cost is mostly dedicated towards their output. The reason why units like Vanguard Raptors feel so much more oppressive is because they have insane output AND the defense of an elite unit (plus as you mentioned they have the proper support for positioning in the faction). This is why you won't see people complaining about Auric Hearthguard or Arkanaut Company shooting, because as a whole the units just aren't very good. This is why I think it's so hard to balance a wargame like AoS or 40k, because so many things are interdependent that you can't really just math out the points cost in a vacuum and come up with reliable results. It's not that there is no value in that, but it only tells part of the story.
@ageofsigmarlistlab1706
@ageofsigmarlistlab1706 2 ай бұрын
I really enjoyed this. Nice analysis ❤️
@strategoi
@strategoi 2 ай бұрын
Glad you enjoyed it!
@xammit7579
@xammit7579 2 ай бұрын
I assume Freeguild Fusiliers where calculated with the mobile weapons profile? I was curious and did the math, calculating a value of 3.79 dmg p/100 for the fortified weapons profile.
@ryanburruss
@ryanburruss 2 ай бұрын
Hey there, thanks for double-checking my work! While it could be that I had initially counted their base profile as mobile and didn’t take into account the new FAQ, even when I run the numbers with the Fortified profile I only get an output of 2.92 per 100 pts when averaged out equally against 6+ -> 2+ saves. So the following before converting to per 100 pts: 5.25 / 4.38 / 3.50 / 2.62 / 1.75 Average of these: 3.50 Adjusted for 120 pts cost: 2.92 So do me a favor and double check your math, and let me know where we stand. If I’m right, they still wouldn’t have made the cutoff for the video, but they are in deed close!
@xammit7579
@xammit7579 2 ай бұрын
@@ryanburrussI have to apologise. Somehow I have added the dmg against 6+ save twice and completely messed up the average sum.
@ryanburruss
@ryanburruss 2 ай бұрын
@@xammit7579no apology needed! I messed up the super long video Jonas and I made about Kurnoth output so badly that I had to take 3 hrs to fix my formulas and then we had the rerecord everything. It happens!
@Nephilimi9
@Nephilimi9 2 ай бұрын
Thank you! It's nice to hear an AoS commentator not whining about shooting. It has been tremendously nerfed in 4th. Also, thank you for this content. There is nothing else like it.
@ryanburruss
@ryanburruss 2 ай бұрын
Thanks Nephilimi! Yeah, I’m not much of a doom and gloom sort of guy, and though I get why certain players don’t like shooting, I think it makes for a multi-faceted game indeed.
@PRC533
@PRC533 2 ай бұрын
The concept of shooting is not the issue, it's just a unit here and there that is too cheap for the impact it has (vanguard raptors).