This is me feeding the algorithm beast some orange juice. <3 Good luck, Pascal. Thanks for all the inspiration.
@andrewquartermain8914Күн бұрын
Orangejuice! I love your videos. Best of luck with Space Grunts 3. It looks like just my cup of tea. I'm going to wishlist now and look forward to updates!
@liorbeaugendre6935Күн бұрын
Jus d'Orange !!
@just_for_funarts99052 күн бұрын
Orangejuice . Always watch your videos and learn from your journey. Like others said in the moment, happy to see you more positive this week.
@13tredekka2 күн бұрын
I like Orange Juice... though I do wonder if you meant OrangeJuice? Can we get a clarification? Since you're doing PC as major focus, have you thought about releasing a level\map\mission\objective\game editor? Seems like this audience would be willing to contribute \ participate in generating content & it might extend the sales longevity of the game.
@orangepixelgamesКүн бұрын
Yes, and Regulators will release with a level editor and Steam workshop integration.
@lilithguild2 күн бұрын
Orange juice
@therevillsgames2 күн бұрын
Orangejuice!
@tjien59392 күн бұрын
Orangejuice!
@AlexHicks_Tutorials2 күн бұрын
OrangeJuice great video as always
@denecheabdelhakim3343 күн бұрын
Orange juice
@vim-owl3 күн бұрын
orange juice :D
@TimConceivable3 күн бұрын
i like orange juice.
@matthewventures3 күн бұрын
Bro im in the same boat. I keep taking on such large projects. #NeedForSpeed
@zynga7263 күн бұрын
Orange juice. Great advice.
@terebiomimasu3 күн бұрын
Orangejuice. Great to see you keep on keepin' on!
@JJSmalls3 күн бұрын
11:22 I would be a paid subscriber for this platform. In a heartbeat.
@charlie-hebert3 күн бұрын
Orange juice!
@LogicStudios_13 күн бұрын
Orange Juice!
@IndineraFallz3 күн бұрын
my all-time record is ten days and it was an 8h RPG.
@IndineraFallz3 күн бұрын
I made a profitable game in ten days. 5 months is looooong.
@HorseshoeSW3 күн бұрын
lol well done
@MagnivGames3 күн бұрын
orange juice +++
@arget92723 күн бұрын
Space Grunts 3 looks fun already! Excited to try the demo out when it's done. Also Orange Juice :)
@GeorgesBenattiJunior3 күн бұрын
Orange juice. Keep the good work!
@russellwheeler27603 күн бұрын
Orange JUICE! Got nothing much else to say, but I always watch to the end!
@edboxNL3 күн бұрын
orangejuice I am !
@ringo27153 күн бұрын
I'm excited to see the development of this game. My previous project was my first major game, it's under review currently by steam and I'm working on my next project now. I spent nearly 3 years working on it as I learned how to program on c++ for the first time and working with a small framework rather than a big game engine. This next project my brother and I are focusing our efforts on trying to make this game within 6 months by taking the lessons we learned on the extremely long development cycle of our last project. I've been watching Orange Pixel videos all along the journey and it's been a huge motivating factor all throughout that time. Your realistic approach to managing the game dev as a business and how you reveal specific information on how to push your game has made the whole process feel so much more real and less like a fantasy. It's allowed me to contextualize things in a way that I can actually act on them. It's hard to explain but thanks for the video.
@orangepixelgamesКүн бұрын
Thanks! Always good to hear my videos are of some sort of help to others 🤘
@JoshuaVillarreal0094 күн бұрын
OrangeJuice, would love to collaborate one of these days on a game when I get to that point lol
@Novastar.SaberCombat4 күн бұрын
With the right programmer, I'm certain that he/she and I could make an *excellent* game. I already have 3gb (yes) of original assets. However, firstly, every person CLAIMING to be a programmer was a fake or flake, and secondly, there's never a guarantee that a legitimate audience and fanbase will materialize. The market is bloody SATURATED with decades of free content (new & old). Most people have no chance.
@vidarlystadjohansen98294 күн бұрын
Orange juice too
@vidarlystadjohansen98294 күн бұрын
you can do it!
@fSharkCom4 күн бұрын
Orange juice!
@Dragor2204 күн бұрын
A demo should definitely help give a boost to wishlists. In the three days following my game's demo launch, I had a significant increase (25% of the total at that time) from the additional visibility on Steam. My wishlist numbers are low, but it was the single biggest spike since launching the page.
@SPG-Games4 күн бұрын
Always love watching you man. Straight up, before discovering you, I thought KZbin was a boring waste of time and didn’t understand why people watch it (except for game trailers and the occasional Colin Furze video and his mad inventions). Then I discovered you, thought you were super interesting, watched a bunch of your back catalog and it was the first time I decided to actually make an effort to come back weekly and watch your videos. I never miss one, I think that was like 2 years ago, maybe more. You do you, and I’m here for it, you’re always interesting. As for tips - you can’t help yourself. Even when you do a “normal” video that’s just about what you did that week, there are actually always interesting things to pick up for anyone watching closely. I think it’s because you’re so honest and transparent, so authentic. I’ve been watching a lot of VidIQ videos lately as well, learning about getting good at making KZbin videos, and they talk a lot about being authentic to connect with your audience so that they care. I think of you when they say that. It’s what you do. Keep going mate. I’ll be here waiting for the next video
@TunermaxxMedia4 күн бұрын
Love me some tasty orange juice! Good luck with Space Grunts 3, Pascal!
@dancingdoormanable4 күн бұрын
That 2500 is a bit low in the Netherlands. It's more like a entry level position while you are a Java developer with 20+ years of experience. Not that you should quit, but you should know that when thing go wrong and you can probably bounce back quickly. I can tell from experience having had a number of rough patches, like a startup going wrong and quitting a jobs out of frustration, but having a skill that is in demand and high paying got me back on my feet. So no need for despair, you can probably keep buying all the Orange Juice you need in the future. The anxiety does get things done, but games are about fun. You being inspired by Vampire Survivors last year led to a cool game. Could this year Balatro be the one?
@orangepixelgamesКүн бұрын
Oh for sure the 2500 isn't normal wages , but I also don't have a normal job 😏. Being self employed comes with a lot of freedom and less.. or better: different kind of stress and annoyances which make up for a lot. Also income tax is handled slightly different. So in my situation this amount works out 🙃
@dartful374 күн бұрын
You seem to be much better this time around Pascal, hope it's not just an act! Best of luck on your game. I am going to struggle to finish up my demo before the Next fest, already registered my game today. Wish me luck lol. Oh and of course, Orange Juice.
@orangepixelgamesКүн бұрын
Not an act! Full of energy and 'back against the wall' fighting instincts.
@dartful37Күн бұрын
@@orangepixelgames I am super happy for you! You are a huge inspiration to many beginning gamedevs!
@CaliTouYube4 күн бұрын
Orangejuice!!! :D
@andrewgonzalez40904 күн бұрын
orange juice!!
@PredatorPeyami4 күн бұрын
i will buy it in first day, added to wishlist
@datphoenix.studios4 күн бұрын
Orangejuice my friend!
@LTGD4 күн бұрын
OJ, man. OJ. Keep it up. Love it every week.
@SaiyanatorLP4 күн бұрын
Love your videos and wish you all the best orangejuice for this year!
@mathieuwarchulinski74634 күн бұрын
Orange juice.
@sukkoyf4 күн бұрын
OrangeJuice! Been following your adventure for a bit over a year now, can't wait to see how 2025 will go for you! I'm kind of in a similar situation right now, so having your videos to go along helps me stay motivated, best of luck!