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Using RizomUV we can improve our UV layout, straightening up segments and making the most out of our UV space.
Try it out yourself here: www.rizom-lab.com (Not sponsored it just saves so much time and is so useful for development)
Using the selection tool - 1:44
Using RizomUV Virtual Spaces. If there is anything you'd like a clear quick tutorial on please let me know in the comments.
You can find me on all socials under ItsPaulTodd
If you'd like to support me then I'll have upcoming models for sale and potentially a Patreon for more in depth tutorials if there is demand for one.
Available for game dev hire, please drop me an email.