Why Do People Hate Ubisoft Games?
20:12
Was Starfield Once Multiplayer?
20:27
I'm Worried About The Fable Reboot
21:43
What Makes Fallout So Great?
24:28
Cyberpunk's Comeback Is Unmatched
18:40
Special Edition Games Are Silly
20:53
How To Enjoy Starfield
22:35
8 ай бұрын
Пікірлер
@AncestorZzZ
@AncestorZzZ 2 сағат бұрын
The good ending is not buying this.
@aschergamer2213
@aschergamer2213 4 сағат бұрын
G’day algorithm. Let us engage.
@iwannaplayssbb6665
@iwannaplayssbb6665 4 сағат бұрын
The best ending is the one where all the filthy freaks die🤣
@ThunderEwokB
@ThunderEwokB 6 сағат бұрын
The bad ending starts the moment you fire up this steaming pile of garbage
@Kendo_91
@Kendo_91 13 сағат бұрын
For me personally i dont agree with your opinion about the fake dagger but its a genuine point you make. The fact that solas thinks hes better and smarter than everyone is the exact reason hes easily tricked. He didnt think anyone would try to outsmart him and underestimating rook was his downfall even solas laughs at the fact rook beat him at his own game. He possibly did think something was up with the dagger as he stares at it for a bit before using but he obv thought noone could pull something like that off and used it anyway. The only ending i hate is the "best ending" most players ive seen on youtube sit bitching about solas and that they hate him for what he has done and they still pick to save him at the end 😂
@kurodo9926
@kurodo9926 14 сағат бұрын
It would fit with previous games too. Darkspawn/evil doesn't care about your identity or past, it kills you and that's it. You don't get to survive because you overcame an identity crisis, you get to survive because you overcame genuine danger. (Kinda like initiation in origins.)
@KurtColville
@KurtColville 14 сағат бұрын
Thanks for your thoughtful review. I live for the grind, and you've convinced me to play the game.
@agent95_
@agent95_ Күн бұрын
This is legit a great explanation. I have been racking my brain trying to understand Andreja… idk why I’m not upset about it.. it’s great subversive storytelling. They really are just insane mindless followers.
@agent95_
@agent95_ Күн бұрын
Damn… Andreja is my wife… am I gonna have to divorce her?
@danielkover7157
@danielkover7157 Күн бұрын
You're even given an option to ask a question about citizenship to Deputy MacIntyre during the UC quest. What if you hold duel citizenship? No biggie, she essentially says. Really? You're okay with me being a citizen of your main rival, the one you fought a devastating war with? That's just...okay? Yup. Welcome to the UC, citizen. 😐
@Hurbster2112
@Hurbster2112 Күн бұрын
For me, the problem is that mainly I don't really care about any of the new characters. So Harding it is by default.
@aschergamer2213
@aschergamer2213 Күн бұрын
Mate, if anything comes between me and Lace Harding, it will die. Don’t care. I’ve loved her since Inquisition. Sorry Warden, the game was rigged form the start.
@takudzwavakisai7402
@takudzwavakisai7402 2 күн бұрын
you should embrase change, its a reboot for a reason. god of war reboot wouldve nevver happend if the team was made up of people like you
@Travel_with_HenryXD
@Travel_with_HenryXD 2 күн бұрын
In BO6 context, Case is America’s ultimate weapon
@aetherfukz
@aetherfukz 3 күн бұрын
This is the end result of safe spaces and everyone being offended by literally everything. I couldn't even stomach playing this for 2 hours, and I loved ALL the dragon ages before this.
@Lozwave
@Lozwave 3 күн бұрын
It doesn’t need to fit in.. it was a very creative way of squeezing in a fresh and original sci fi zombie concept. To me this creativity is a breath of fresh air. This is exactly what they needed to do
@yankobylyatskiy7259
@yankobylyatskiy7259 5 күн бұрын
Woke fable
@Dust394
@Dust394 5 күн бұрын
Another problem with dialog is that while Rook gets dialog options, whatever they say is largely ignored. At best, another character will say one or two lines, at most, that have anything to do with what Rook said, and then the scene moves on as if Rook said nothing at all. They might as well not even be there. Rook is supposed to be the leader, but they're just along for the ride.
@hraefn1821
@hraefn1821 6 күн бұрын
on one hand, finding out house va'ruun is really just an insane cult of idiots and not some imposing, dangerous religious sect privy to the most obscure cosmological secrets is...really sad and disappointing...on the other hand what a BALLSY move to make. Like damn...build up this mysterious dangerous culture and religion / faction in the main game only go "PSYCH! dude was just a total wack job!" BRAVE. Very brave...and honestly...hilarious when you step back and look at the whole picture. I applaud the sheer audacity XD
@XoRandomGuyoX
@XoRandomGuyoX 7 күн бұрын
6:04 There is at least an entire star system like that. No people at all, no buildings, and the planets just have geological features with native flora and fauna. Even in orbit you won't encounter other ships. If you build an outpost there you're really on your own.
@Kazuma0305
@Kazuma0305 7 күн бұрын
It was awful and I hated it I wished for a skip button
@myaaa5932
@myaaa5932 8 күн бұрын
"it softens the sharpness of its characters to prevent conflict from going to far" perfectly encapsulates how i felt about the dialogue and interactions with companions. in DA origins, you had morrigan and leliana/alistar cat-fighting, in DA2 you had Anders making jabs at Aveline's late husband, and in DAI no one really trusted each other. i liked that! it made the party feel more alive, it felt like companions had their own goals and history. the game is beautiful and the environments are definitely a step up from previous installments, plus character designs are great. but this game also does a lot of showing-- there is no subtlety at all in the writing, like why do i need harding and neve to tell me the same exact thing i just heard/read 5 seconds ago?
@TheBlooMoose
@TheBlooMoose 2 күн бұрын
Yeah Lucanis and Davrin have a brief, gentle argument and then it has to be IMMEDIATELY resolved, and that’s as much conflict as we get within the group.
@JanTuhycek
@JanTuhycek 8 күн бұрын
Great analysis, thanks.
@Arkbirdman
@Arkbirdman 8 күн бұрын
Dude makes great videos but I can’t help but compare bro to human megamind
@mightyn8
@mightyn8 8 күн бұрын
You say that the dialogue doesn't take away from the story, but you have to actually have the stomach to be able to get through the cringy dialogue without exiting the game. I am a HUGE Dragon Age fan and wanted to love this game, and I just feel like I am being tortured whenever most of the companions start to speak. I was not able to get through more than the first 4 missions of the game. Genuinely, I dread opening the game ever again. It's THAT terrible for me. And I know that I am likely more sensitive to dialogue and story because I have a background in Creative Writing, but holy hell it's bad. And the thing is, even if you ignore the bad dialogue (which is like 85% of the dialogue in the entire game), the story is just extremely generic and ruins the lore that was painstakingly handcrafted over so many years. Lore retcons galore, ignoring players' choices from previous games because "no one cares about one-liners and codex entries" (quoting the devs here, I as a DA fan LOVE those little details which make the world feel more alive and make me feel like I had a hand in shaping its history), and a bland conflict of "good versus evil" in which you're not allowed to have any kind of true roleplaying - you're the "good guy" and so you can't be mean to anyone other than the "evil guys who deserve it", and you are forced to do your companions' questlines regardless of how you personally may feel about them if you want to get a good ending. This kind of ending works well in a game like Mass Effect 2 because you very likely come to care about most or even all of your companions during ME2. Veilguard is the first game that has made me want for my protagonist to fail, and for all of the companions to die because they are all so insufferable due to the writing. I want the evil gods to win and destroy the entire world so that there can be no more stories in this setting - this setting that I ADORE - because the writers messed this one up so badly. I'm sorry but for me an RPG is 90% about the writing; if the writing is bad, the game is bad. Simple as that.
@Anna-md5nc
@Anna-md5nc 8 күн бұрын
I have played maybe 10 hours so far and the biggest complaints Ive had - everything feels rushed, they tell me to find the Veiljumper lady and I walk no joke 2 steps and wow there she is!! And second, why THE FUCK are we not the inquisitor? i didnt like inquisition but at least that was a polished main character with a backstory and a reason to be invested in Solas, Rook is completely unrelated party and we didnt even get to see WHY they joined?? like did bioware just forget the entire reason dragon age origins was called origins??
@TheBlooMoose
@TheBlooMoose 2 күн бұрын
It would’ve made much more sense for us to continue up as the inquisitor - very good point. And the last ten hours are definitely better than the first ten, I’d say!
@Fade2GrayOG
@Fade2GrayOG 8 күн бұрын
I play (or rather played) Bioware games for the story and roleplaying. Game mechanics were always secondary for me. The weak dialogue was enough to make this game a pass for me. I really don't want to roleplay as a toothless group therapist in a Dragon Age game.
@LXXVIIZONE
@LXXVIIZONE 8 күн бұрын
Dialog aside, the combat is boring, puzzled are boring, the companion combat system is horrible, strip the dialog aside it's still just a bad generic game
@ShadowWizard
@ShadowWizard 8 күн бұрын
kzbin.info/www/bejne/fZexZmmjYraLqdE&t
@marcomongke3116
@marcomongke3116 8 күн бұрын
Some of our intense hate for Bioware stems from our intense love for Bioware.
@archaeopteryx91
@archaeopteryx91 8 күн бұрын
This is one of the most objectivelly scathing criqitues of Veilguards I've seen, Imagine if he didn't like the game at all lol
@newhope33
@newhope33 8 күн бұрын
Worst game I've played in years,
@m3divh
@m3divh 8 күн бұрын
One issue is the story tries to put you on a pedestal, exaggerating the power you actually have. In other dialogues, the writing tries to portray you as the underdog. If you were playing as the inquisitor with the backing of an army, then your decisions would make great sense. But as it stands, you are just some guy, and yet the game is desperately trying to convince you that by joining one side, you hurt the other drastically. The writing constantly contradicts you own abilities.
@ningenKami
@ningenKami 8 күн бұрын
What can we learn? Well, WE, DA long term fans certainly learned to keep our wallets shut from this SJW plague.
@nyanchat2657
@nyanchat2657 8 күн бұрын
Honestly, I saw the criticism but purchased it anyway because I have every other DA game, but I could NOT handle the cringe. Look at my pfp, I have a pretty high threshold, but this one broke me. DA characters talking like millennials was just surreal, and the characters themselves were unlikeable, plus the gameplay feels like it's a mobile game. It's a shame because the plot was interesting, but I could... not. Refunded. The dialogue, I think, is also bad because writers make it happen just so the scene/plot beat can happen, with little regard to context or how it would actually flow. Characters end mid thought and the conversation moves on, or someone randomly brings up another topic because Plot, and the character lets it happen (when this happens irl people usually apologize or say 'this is off topic but' or SOMETHING). Even if you don't read often or have never dabbled in creative writing, it'll sound unnatural because digressions in everyday conversation have SOME sort of connecting thread between them, which fiction often emulates for a reason. In this game, it really feels like I'm reading a first draft where the writer forgot to delete the outline notes at the end of each scene. It's really hard to take anything or anyone seriously when I've read fanfics written by 12 year olds with a better understanding of characterization and fluency, and no, that is not hyperbole.
@ilgiallo0
@ilgiallo0 8 күн бұрын
As an Italian i am baffled by the stereotype we talk like peter griffin when this guy talk like a caarilon
@pascalsimioli6777
@pascalsimioli6777 8 күн бұрын
I'm italian too and our people really don't help us to defeat said stereotype
@jonettheonly
@jonettheonly 46 минут бұрын
I've never heard of italians sounding like Peter Griffin? Where did that come from? 😂
@jonettheonly
@jonettheonly 45 минут бұрын
And what is a caarilon?
@quantumqwazi3621
@quantumqwazi3621 8 күн бұрын
you literally talked about more than one writing problem are you high you sound high
@prokhor_zakharov
@prokhor_zakharov 8 күн бұрын
I've been having fun with it. I'm treating it like a fun/campy B-movie. It's not really an RPG, as you don't really play a role so much as get pushed into one, but it's pretty, flashy, and reasonably engaging action game. Not every game needs to be written to the level of Baldur's Gate 3 to be a good time.
@mattroxursoul
@mattroxursoul 8 күн бұрын
The only problem with this is the same with every other franchise that gets messed up. The tone of the series has always been fairly serious. If this was just a new EA ip most people would not care. But when you take an established IP and swerve it wildly you can expect negative feedback.
@anthonysmurthwaite6258
@anthonysmurthwaite6258 8 күн бұрын
@@mattroxursoul Dragon Age hasn't been completely serious ever, there has always been lighthearted moments, and each game including Veilguard has gotten a little more light hearted than the previous, not drastically so but comparing the tone of Veilguard to Origins is misleading if the point is the tone isn't as serious as Dragon Age games are, because there is no established tone across the franchise, also Dragon Age as a franchise is defined by huge changes in every game, when thinking about what a Dragon Age game is huge changes across each game are a far more consistent aspect of the franchise than what alot of people are saying are what Dragon Age is defined by
@prokhor_zakharov
@prokhor_zakharov 8 күн бұрын
@@mattroxursoul That makes sense. For me, Dragon Age 2 was a big enough departure from Origins in tone and direction that I haven't really taken the Dragon Age IP all that seriously since. But that's just me.
@aschergamer2213
@aschergamer2213 8 күн бұрын
I agree with much of this statement, but I really enjoyed Inquisition. I feel it had a strong balance of light and epic. It truly felt grand, not just because of the game’s length.
@marlow21
@marlow21 8 күн бұрын
@@anthonysmurthwaite6258after silently lurking in the forums/youtube comments, i can feel that people are not really a fan of the DA franchise but are just a fan of DA:Origins
@aschergamer2213
@aschergamer2213 8 күн бұрын
I think I found the thesis of this channel, and it is one that I like and would enjoy seeing spread around: You should seek enjoyment of the game first, without fixating on problems that would steal that joy. And then, seek the underlying cause of the problems, to further the conversation. Thank you Bloo. I enjoyed that!
@xLionsxxSmithyx
@xLionsxxSmithyx 8 күн бұрын
I was seeking enjoyment... there was not enjoyment to be found...
@anthonysmurthwaite6258
@anthonysmurthwaite6258 8 күн бұрын
@@xLionsxxSmithyx most people who have played it found enjoyment, it's unfortunate you didn't but that's not what most others think
@nyanchat2657
@nyanchat2657 8 күн бұрын
@@anthonysmurthwaite6258 most others? but the game sold like shit and the (real) reviews are terrible
@aschergamer2213
@aschergamer2213 8 күн бұрын
@@xLionsxxSmithyxI am sorry to hear that. I had the same experience to a growing extent with Starfield, and I can understand that disappointment. I hope that you find something that will be closer to what you’re looking for!
@myaaa5932
@myaaa5932 7 күн бұрын
very well-put!
@anthonysmurthwaite6258
@anthonysmurthwaite6258 9 күн бұрын
I'm personally loving this game, the dialogue is so much better than people make it seem, there are lines that are cringe, especially out of context (which is how they're being shared around) but you could say the same for every bioware game, and while the dialogue in this game is worse than the 3 previous game, it's only by a small amount, and there's alot of dialogue that's very good, but this has alot going for it so that it's understandable why some would even say it's the best in the series, anyone who cares more for gameplay would probably prefer this to at least one of the other DA games, and in terms of lore revelations this game has some huge reveals and showcases that make the entire franchise better imo, and it was already one of my favourite franchises I personally still have Origins as my favourite but this has already surpassed 2 (aka Exodus) imo, and it's close to surpassing Inquisition It's also the least buggy bioware game yet and it's only just released, it's relatively bug free compared to every other dragon age, mass effect, Jade Empire or Kotor game, and for modern AAA games that's a rare thing
@xLionsxxSmithyx
@xLionsxxSmithyx 8 күн бұрын
Spoiler here but I think Evataash being joyous that we're still alive and even happier that we saved bellara so we're gaining people... Moments after the Person she was in a relationship with just died to be really awful writing.
@anthonysmurthwaite6258
@anthonysmurthwaite6258 8 күн бұрын
@@xLionsxxSmithyx that didn't happen in my playthrough, so I have no idea the context, but I'm pretty sure the line of gaining people is for if people survive that mission, even if someone died in the previous mission, because they are specifically referring to gaining people in the current mission
@SwaggyScallywag
@SwaggyScallywag 9 күн бұрын
Dialogue wasn't as bad as iI thought, sure it has flaws but seen way worse. Graphics are my biggest gripe, the lighting & textures are from PS1. It's 2024! The DEI bugged me when spent way too long in character creator trying to make a female character look feminine. Female voices have a normal or low option to make deeper but no lower option to make higher. There's no neck slider but 3 for a adams apple? Otherwise combat has me hooked. 7/10 so far
@Abou_Huraira_Production
@Abou_Huraira_Production 9 күн бұрын
True the combat flow is extremely fun , first I thought the amount of dei bs in the game is a lot turn out many people exaggerated it a bit , it's there but u can ignore it , graphics to me looks good , the problem is actually the art It looks a lot like Disney art to me
@SwaggyScallywag
@SwaggyScallywag 9 күн бұрын
@Abou_Huraira_Production that's what I mean by graphics, the art style is PS1 textures & lighting. The architecture & geometry is good it just needed polished surfaces & lighting. DEI isn't rammed down your throat as much as the negative media is. The right leaning hard right
@TheBlooMoose
@TheBlooMoose 2 күн бұрын
Yeah they made some very strange choices with the art style - it occasionally looks great but mostly not amazing, as you say. Potentially it’s a result of the long development cycle?
@windwalker5765
@windwalker5765 10 күн бұрын
They spent the entire quest foreshadowing a Mech as the final boss and then gave us another underground base shootout.
@truthseeker4470
@truthseeker4470 10 күн бұрын
Good take. The whole idea that any kind of fertilizer would increase mineral content of soil doesn't make any sense--unless you're adding those minerals in the fertilizer itself, which makes the whole premise ridiculous. There are many way thus could have been better. If they wanted to keep the aspect of Ron Hope strong-arming farmers, why not simply have him discover valuable minerals on the land--something that doesn't show up on normal scans but is very valuable.
@omnius279
@omnius279 11 күн бұрын
yea this quest makes total sense , as soon as you find out who is responsible for all this you run straight to him alone, not giving any of your Ranger friends this information or call for reinforcements. This is really stupid behavior .. or just bad writing..
@TheBlooMoose
@TheBlooMoose 9 күн бұрын
When I first played through the quest, I went back to the rock after learning Ron Hope was behind everything on instinct, and was shocked to find I had no way of telling the Marshall what I had learnt.
@AgentLogic76
@AgentLogic76 11 күн бұрын
If I wanted to play zombies I would play The zombies mode I'm trying to play campaign!!😡
@Wolfblue291
@Wolfblue291 11 күн бұрын
Blackops is meant to be crazy conspiracy theories. I think it fits.
@ethanfisher5789
@ethanfisher5789 11 күн бұрын
This fuckin dumbass doesnt get it. Just like all the other idiots still buying ubisoft games. Ill play anything if its free or sold at fair price. But releasing shit games at 70 bucks a pop time and time again, and the way they conduct business are reasons why we have told ubishit to go fuck themselves. Anyone defending ubishit, either has no fuckin clue what they're talking about or they're being paid by ubislop to promote bullshit
@themetallion6899
@themetallion6899 11 күн бұрын
I thought it would be cool if the campaign actually tied into zombies like if Richthofen created the bio weapon originally funded by the us government in Kentucky then it got upgraded in the work the rage inducer and case was the only one that was immune to becoming a zombie but kept the traits of a “super soldier”
@BungusFungus69
@BungusFungus69 12 күн бұрын
The whole game is lukewarm.
@DamnedSilly
@DamnedSilly 12 күн бұрын
I don't know if it _should_ have been the best, but it sure fell far short of how good it _could_ have been. My first full 'WTF' moment with the game was when I worked really hard to disable a whole crowd of people trying to kill me just so I could bring the man I was after in alive, in the spirit of all the old, classic westerns I'd watched as a kid, only to find out the ONLY way to progress was to kill him really, really let me down. How did they miss that? It really wouldn't have been that much more work to allow for the option particularly how thematically valid it was. I wasn't a 'dead or alive' bounty hunter... I was a Lawman. Pissed me off to no end.