I always find it amusing to imagine Leon running around in Resi 4 with a brief case packed with guns and herbs, then buying a slightly bigger briefcase from the merchant and then very carefully unpacking it and putting it in to the new one. Running around with a shotgun in one hand, a briefcase in the other….a bit like Falling Down…… Probably just me but it tickles me.
@josetakapele3 жыл бұрын
I also like how killing crows drops pecetas.
@Daddy_Ogg3 жыл бұрын
@@josetakapele hey, they work honest jobs to get those! Please do not spread your anti-crow agenda.
@josetakapele3 жыл бұрын
@@Daddy_Ogg they worked hard for that money
@Daddy_Ogg3 жыл бұрын
@@josetakapele Thanks for having this song now stuck in my head 😂 have a good one!
@josetakapele3 жыл бұрын
@@Daddy_Ogg 😂 didn’t mean to but now I do too.
@H0lyMoley3 жыл бұрын
Oh wait though. I have a good one. The shop that ONLY has the player as its one customer. And it's not just that there's never a queue or any customers in it. You go in one day, there's two swords of sharpness, a codex of smartness and a shield of badassery in stock. You leave, go clean out a dungeon somewhere, come back, and the exact same two swords, codex and shield are there, coupled with whatever you sold to the shopkeep the last time. Also he has the exact same amount of money to buy your stuff as he did the last time (which is something you know exactly, because it's such a good thing for a shopkeeper to declare to every passing wastrel that they have exactly 2,000 gold coin stored in a nice conveniently-raidable location.) Also the shops never go out of business, despite having only one customer for their entire existence. And they never offer you a "regular customer" discount either. B--stards.
@Vaguer_Weevil3 жыл бұрын
My favourite weird way to revive someone is in Payday 2 where you can get a skill that lets you literally shout at your pal to stop bleeding out and get back up, and they just get back up. Also it's strange that in most games you can destroy a security camera and it never raises any suspicions. In Payday a guard will go check out a broken camera if the guy at security calls it in. I wonder why more recent stealth games haven't made cameras somewhat realistic like this.
@KingBatiatus3 жыл бұрын
This whole entire video is the bread and butter of Conan O’Brien’s CLUELESS GAMER series lol.
@nottoday91823 жыл бұрын
I miss those
@KingBatiatus3 жыл бұрын
@@nottoday9182 Me too bro. They made one out of nowhere a couple months ago (before they left TBS).
@Jimmy_D_823 жыл бұрын
Also Viva La Dirt League’s videos
@Daddy_Ogg3 жыл бұрын
Tripple Jump really reminds me of Conan. It has am edge but is still on a good hearted side (if this makes sense). Same as Danhausen!
@michaelthenightowl73363 жыл бұрын
@@Daddy_Ogg ah, a fanhausen of the very good, very evil Danhausen
@tspitz94803 жыл бұрын
The character powers one is always my favorite. In Final Fantasy games where the cutscene kills a character or wounds them to the point they can't carry on. They can just cast Raise right? Or Life. Or Cure. Or use a Phoenix Down or potion. Nah man, cutscene.
@Banquet423 жыл бұрын
In FF2 or FF3 (can't remember which) one of the player characters gets killed (a white wizard, another PC's father?) and they do try life, heal and phoenix down but none work as they are all the way dead, not merely mostly dead or knocked out.
@newageBoundhippie3 жыл бұрын
Final Fantasy V even has the party attempt to use said spells & items on Galuf to no avail...what, they suddenly stopped working because plot/cutscene?
@darklighter663 жыл бұрын
The work around is those spells etx cure knockout, not death.
@chalkitdowm3 жыл бұрын
I always appreciated how Ninja Gaiden 1 & 2 (haven't played Razor's Edge) avoided the 'enemies attacking one at a time' trope. Those guys will fuck your shit up real quick if you're expecting to take on a group one at a time.
@obsessivelyobsessed52633 жыл бұрын
to be fair to video games on the "1 at a time" trope... in scenarios where swords are involved it's ACTUALLY more dangerous to attack all at once than it is one at a time.... the likelyhood of you carving up your ally are as high as getting a decisive blow on an enemy unless you are well trained as a unit.... but punching and shooting one at a time really is stupid!
@BunnEFartz3 жыл бұрын
I always have to laugh when you can leisurely loot an NPC of everything they own and they just stand and smile at you.
@mfkrwill3 жыл бұрын
The music at 4:30 gave me a flashback to Dankpods, thanks guys
@TheThird19773 жыл бұрын
Locked doors you can't break when you are super-strong / have weapons or being unable to climb over a tiny barrier are ones I find infuriating.
@jakerockznoodles3 жыл бұрын
That always tickles me. Like you approach a flimsy wooden door armed with explosives and heavy weapons and it's like "nah man, you can't get past without the copper key".
@chiyo-chanholocaust81433 жыл бұрын
Man, it's about time they make a game where you can just shoot locked doors down. I remember complaining about that way back when in the PS1 era
@mikitz3 жыл бұрын
This reminds me of Skyrim, where on top of this, you can't use e.g. a deidric axe to chopping firewood, as it has to be a specific, crappier axe to get the job done.
@James-gj8rn3 жыл бұрын
Something about that thumbnail just makes me chuckle 😂 “Hello I’m randomly stalking you now” 😂
@camharkness3 жыл бұрын
Its more like "we've been trying to reach you concerning your car warranty"
@James-gj8rn3 жыл бұрын
@@camharkness 😂😂
@RainingMetal3 жыл бұрын
Silent Protagonists: To be fair, Petrenko got over his mute-ness by the time you get to get a full look at him. Said time being the part where he's not playable and dies.
@originalchristianvogt3 жыл бұрын
Having to find a Key for a wooden standard household door while you have a Shotgun and lots of ammo, just shoot that thing down.
@TheRealSephiroth3 жыл бұрын
But why waste the ammo? Id save it for any threats that came my way, in a jam 1 bullet may make a difference but thats just me
@ericwilder98923 жыл бұрын
The Little Peter animations (and the odd abomination or two) on this video are next level.
@Ikcatcher3 жыл бұрын
The trope of everything happening just when the protagonist shows up isn’t limited to games but it’s probably the biggest one for me.
@realburglazofficial26133 жыл бұрын
I’d love to see a gameplay mechanic that uses a reputation/intimidation system. The longer you play, harder you become, more baddies you kill, the more you reputation increases. NPC’s spread stories of your prowess. People stare in awe at you in towns. And the best bit? Single/weaker enemies will *RUN IN FEAR* from you on sight! They might come back with more friends and bigger guns to take you down, or they might just nope out and reevaluate their life choices.
@BookofJob3XVII3 жыл бұрын
In resident evil, I don’t mind if Tyrant can’t enter save room. It actually allows me to enjoy the save room music.
@MoltenPlastic2 жыл бұрын
This one's outdated, but it still cracks me up in old beat em ups when you smash a trashcan, find a nice warm turkey inside and proceed to eat it from the floor.
@arup023 жыл бұрын
Did you guys change the editor? I love how this video was put together!
@AusSP3 жыл бұрын
That women's armor one is pretty... well, ironic. You go to all the effort to point out women specifically, but your examples are Catwoman, a thief for whom heavy, loud armor is a problem, some Mortal Kombat characters where the men and women are of equal levels of "that's not protective", and Shadee, who is almost certainly wearing more metal than the Prince of Persia. There is a legitimate point here, but I think that either it could be rephrased, or given better examples.
@blacksheephero25393 жыл бұрын
I honestly really like the silent protagonist. Unfortunately, I have a hard time enjoying a game where the protagonists annoy me
@jamesmeppler63752 жыл бұрын
Did you mean where? I'd agree, everyone likes the silent type, they never make you mad by saying something you wouldn't ever say, like fallout 4. When they are quiet, everyone assumes they think the same thing as you
@shibopang62683 жыл бұрын
Where is pausing games Skyrim: A giant is a bout to smack me, let me pause time and eat 500 wheels of cheese
@SlapNuts4Life3 жыл бұрын
Done that many times😂
@ASmK94123 жыл бұрын
I always think sleeping outside in fallout is strange. It's full of bandits and monsters yet for a long time you can sleep
@nurse4253 жыл бұрын
My BIGGEST pet peeve in FPS's in particular: Having a character carrying several hundred pounds in firepower with several TONS of ammo and still needing a "KEY" to open a damn DOOR, LOL!
@cbennettvii3 жыл бұрын
I find it weird when you reload from your overall ammo reserve. In reality the protagonist should have loads of half spent magazines but no, full mag every time...
@mikitz3 жыл бұрын
I wish they'd ditch this mechanic in more games, but I'll have to admit it can become a bit of a nuisance (regardless how much more sense it'd make).
@MoltenPlastic2 жыл бұрын
I've always thought that having to choose between reloading an almost empty magazine or making every bullet count at risk of reload pause would be an enjoyable extra mechanic.
@steveluna16272 жыл бұрын
It's understandable the silent protagonist in a RPG or a game where you choose his lines because canonically you're talking for him. But in games like Half Life it doesn't make sense because everyone is talking at you and you're just standing silent. That's why I love Portal, at least they addressed that trope in a funny way
@TheRealSephiroth3 жыл бұрын
For locked doors even if you got ammo to take down the door its actually better to save it unless youre in a jam cuz the noise can drae the enemy and one bullet just might make the life or death difference keyword being might depending on the situation. If you got mr x on your tail the bullets will make a difference so id shoot the door cuz hes indestructible and id need a quick getaway if its just a pack of zombies then it will make a difference so dont shoot the door go find the key you can move around zombies or take em out rather easily and since we dont have save rooms all those bullets you got are just for the undead outside mrx or nemesis if you got something indestructible on your tail shoot the door if you got something avoidable dont shoot the door. Also for super powers the reason we dont use them at the slight inconveniences is because that still takes up energy and you dont know whats coming so its best to use little energy to go find a key than to powerhouse through a flimsy gate that may take 3 or 4 good blows. So those two things in the real world actually make sense
@SuperNuclearUnicorn3 жыл бұрын
Man, you can tell you lads have brought in an outside editor. The editing quality was this was amazing (no hate on the ending before Liam though lol)
@x.kalibre3 жыл бұрын
Oh, but there's actually a very good reason in the lore of the game for the Doom Slayer to be a silent protagonist. Trauma, trauma, and more trauma from being trapped in Hell fighting monsters for who knows how long led to a pretty bad case of PTSD. Something on the lines of Mad Max at the beginning of Fury Road, only times 1000. :\
@djcsdy23 жыл бұрын
IFF systems do exist in real life so it's not *that* much of a stretch to imagine a smart gun that refuses to fire if you're aiming at a friend, although I expect in reality they wouldn't be sufficiently reliable to be useful. Some games force you to lower your weapon when you're facing a friend, and I always take that as the player character refusing to fire on a friend. The game is helping you role play the character you're supposed to be inhabiting. Similarly I take auto-aim as being the game compensating for the fact that you as the player don't have the same skills as the character you're playing, so the game assists you to make up the difference. What's really weird is when the game lets you fire at a friend but then the friend just takes no damage.
@rimthestew2543 жыл бұрын
"so, how are you today?" "im fine, thank you" *his friend got shot and instantly killed on spot "Gasp!? Who's there!?..... probably nothing" and then goes to default NPC state where he just stood there and forgot that his friend was killed right in front of him... THAT stealth system in almost all stealth based game just bother me the most lol
@Sandman39843 жыл бұрын
I like the clueless Skyrim NPC's. "Is that my friend's blood spraying all over me? It's probably nothing"
@JamesStocks3 жыл бұрын
Here's a small one: your RPG hero being handed an item during dialogue with an NPC, and immediately passing the item behind their back for storage (?!)
@themeanlesbeann3 жыл бұрын
Metal Gear and Assassin's Creed games are really bad about this
@JamesStocks3 жыл бұрын
@@themeanlesbeann also Witcher and (maybe the origin of this trope) Mass Effect and Dragon Age
@Run1873 жыл бұрын
That ceiling scene at 3.36 in my video game, we filmed me crawling along the floor and flipped the video..
@stevengershenfeld77053 жыл бұрын
Forgot the double and triple jump….
@pilloeglade54633 жыл бұрын
Waist high rubble/barriers you can't climb over even though you have a double wall jump climb ability.
@DamianYoshi3 жыл бұрын
I was very pleased to see a clip from a Neil Breen movie. His genius deserves more recognition
@missmoanypants3 жыл бұрын
That surprised me too.
@thunderhammerx29662 жыл бұрын
The skimpy armor is to keep inherent agility bonuses; this has been known forever.
@tipsypeaches3 жыл бұрын
Really appreciate the aside about non-verbal communication, and how that's different to what the games are doing. It might seem like a small thing, but it is really reassuring to see it acknowledged.
@Niain13 жыл бұрын
Indeed
@christophercollins36323 жыл бұрын
Stamina bars be damned; no way my character runs everywhere, all the time.
@StRoRo3 жыл бұрын
If you want to go further back, water dripping for the ceiling which kills you.
@Chigen_Atomic3 жыл бұрын
I don't mind the nonsensical crafting if it means I don't have to search for the super rare item in a difficult area, or just waste time going to a random spot, purely to make one item. I don't mind silent protagonists if the implication is that they're voiced, it's just not in-game for reasons related to immersion. Idk about Borderlands as it's not the most realistic game out there. But other shooter healing mechanics I do agree on. Inconsistent powers annoys me so much. The greatest example I can always think of is Jack from Mass Effect 2. Galaxy's strongest biotic, right up to the point where she joins the party. Then she's no different from anybody else, besides having the class stats of an Adept.
@putowtin3 жыл бұрын
step up on the video hilarity, shame I was watching during a teams meeting where my laughter was not appreciated! Also Neil Breen cameo for the win!
@Martynde3 жыл бұрын
Animals carrying items and money - I like to think that the player character takes things that can be sold from the animal corpse to later sell at shops, only the game simplifies the process and just gives the player the money and items that would have been gained later.
@mikitz3 жыл бұрын
This still doesn't explain the rationale behind creatures carrying items ten times their own body weight which the player character can't even notice while they're alive.
@doctorgothicc3 жыл бұрын
The editors did an amazing job with this one
@foyo54972 жыл бұрын
Its an old school one, but beat em ups where you could murder a trash can or oil barrel then what comes out of it is a turkey dinner lol. It would give you health we had a running joke back in the day, "hell naw, I aint eating that!"
@AndyDo3 жыл бұрын
"Oregano in my TNT" - a primary dynamite component is peanut oil, so it's not so far off....
@SpaceMissile3 жыл бұрын
Crafting: in Tarkov, you can use a screwdriver and a Gphone in the workshop. ...15 minutes later: _broken Gphone._
@BradYoung873 жыл бұрын
Way to go. Now I want an open world RPG where you play as an ADHD JCVD.
@BradYoung873 жыл бұрын
@matt alen and? I didn't say anything negative about it.
@orinanime3 жыл бұрын
OHMYGOD that thumbnail. Mr. X is friggin terrifying
@CJMoody2 жыл бұрын
On the subject of Minecraft and crafting, I still don't get why of all the crafting recipes, we still don't have a crafting recipe for saddles.
@Alucard-A-La-Carte2 жыл бұрын
Always thought "animals with money" was less an animal walking around with its wallet, and more the animal having eaten previous adventurers and the money wasn't digested like their presumably cloth or leather clothing.
@snailrehab3 жыл бұрын
I thought the video was 10 trophies that make no sense… I got confused when Peter didn’t mention trophies hahah 🏆🏆
@stengun3 жыл бұрын
Did the gun Peter crafted fire mayo-nades?
@MINI_JasperJunior3 жыл бұрын
I, for one, thoroughly enjoyed the amount of JAMES JENKINS?@!?!?! in this video. 👌
@catriamflockentanz2 жыл бұрын
2:58 Didn't expect a Disney's Atlantis reference here.
@johnwrath36123 жыл бұрын
Healing in video games is generally nonsense. Unless it's fantasy or sci fi and it can be explained by "magic" or "science-magic nanobots", no amount of food, medicine, or bandages is going to make that bullet you just took to the chest. Farcry 3 is the funniest example. Take a bunch of bullets/explosions to the face, and somehow wrapping a bandage around your arm fixes it pretty much instantly.
@KyudoKun3 жыл бұрын
Honorable mention: Unable to do some overtime with Ashley in RE4
@brodriguez110003 жыл бұрын
Well there's the safe rooms in Dying Light where it's UV light and a clothes closet pulled in front of the opening.
@kail90362 жыл бұрын
My character:*already carrying around 2 missile launchers* Me:*finds another one* Me: Surely if I picked this u- My character:*picks it up and is still able to run* Me: My character: Me: Me: Were you a Sunday school bully??? WHERE ARE YOU PUTTING ALL THAT-
@xen0bia2 жыл бұрын
Our Lord and Saviour Neil Breen makes an appearance in this video, 9000/10!
@nettack3 жыл бұрын
Damn, it's been so long that I laid eyes on Half Life, that Gordon Freeman looked like Robert Downey Jr. for a second
@briancorvello36203 жыл бұрын
4:30 As the failed Zelda cartoon shows, most fans prefer Link when he isn't talking. How about the "organ drops" Trope. You know, how killing a mob and clicking on them gets you meat? Video games tend to confuse hunters with butchers.
@RocketJo863 жыл бұрын
I don't think the people prefer Link not to be talking. They prefer a consistent and likeable character and a good story. Both wasn't delivered in that cartoon.
@heketsu872 жыл бұрын
Permanent death of NPC or party member in a cutscene in games that have magic or items to easily revive them, I'm looking at you Final Fantasy
@scottlemiere20243 жыл бұрын
Someone has been feeding the rhinos in Kunark gold coins and you dig the coins out of their bums when you kill them.
@ShowdeQuetzal3 жыл бұрын
JAMES JENKINS?! in the video made My day
@MrShootersDad3 жыл бұрын
Hey, calm down now, the Wizard is one of my all time favorite movies.
@RosheenQuynh10 ай бұрын
As a person who prefers characters with personality, I loathe silent protagonists. If I had one in my game, I'd make them deaf and non-speaking but uses sign language just to spite the trope.
@orinanime3 жыл бұрын
I appreciated all of the silly jcvd clips at the end
@roryk1013 жыл бұрын
James jenkins t pose is the true silent protagonist
@PixelsNcreatureS3 жыл бұрын
I scared a rabbit once in my backyard and it took off running and drop 45 cents in nickels
@Daddy_Ogg3 жыл бұрын
What's the game they show at 12:31 ? I am not that into Shooters but this looks very nice.
@elitef403 жыл бұрын
Imagine Saints Row 1 without friendly fire lol
@friendlyfranki74153 жыл бұрын
Great video. 6:05 Anybody knows where is that clip from?
@rayceeya86593 жыл бұрын
OMG 6:45, that's Neil Breen. One of the schlockiest producers in schlock town. He produces and stars in ALL his movies, and they are terrible. Think like "Starman" (1984, starring Jeff Bridges) but done by an incompetent egomaniac.
@The1Scraf3 жыл бұрын
Are you guys based in Newcastle? The Tyne bridge caught my eye as a local 😅
@GieterHero3 жыл бұрын
6:48 I see Carl's stomach was making the rumbles again?
@fromthegamethrone3 жыл бұрын
I dig the llamas in hats reference
@vinceely29063 жыл бұрын
Skimpy female costumes are squarely aimed at teenage boys. I can remember actually going out of my way to get extra GMP playing the Phantom Pain, just so I could afford the more sensible and less insulting outfit for Quiet.
@deathofanation7ify3 жыл бұрын
Think that instance was just Kojima! And to be fair to him, he did show alot of Norman Reedus in death stranding too
@RyanAspinner3 жыл бұрын
What game is being shown with all of the knights when the armor is being discussed?
@nevermore15703 жыл бұрын
I'd just say the cash in animals isnt that uncommon. Some animals love eating shiny things, an what about the monkeys that steal from tourists.
@InGodshands73 жыл бұрын
I hate crafting, JUST UPGRADE MY DAMN ITEM!!
@themaccave083 жыл бұрын
Resident Evil NPCs: Gets infected and turns into zombie Resident Evil Playable Characters: Gets bitten but doesn’t get infected Minecraft and Resident Evil somehow still try to tell us that combining gunpowder or any powder makes ammo or a SOLID ITEM! The moment we walk into a room with a typewriter and a giant box and no one can follow.
@philippeheroux8973 жыл бұрын
Love the Neil Breen cameo
@me1ne3 жыл бұрын
What's that movie with the guy in the field getting split in half?
@H0lyMoley3 жыл бұрын
But what does Gordon Freeman really say about the silent protagonist trope? ... ... ... * * "Look, I had laryngitis that day, alright? Stop pestering me about it!"
@zeitxgeist3 жыл бұрын
I've sworn off prophesies, deus ex machinas, and macguffins. Sadly I can't play video games now
@Ray-dw3wg2 жыл бұрын
Bethesda has a trope that they love to do in their games and that is side quests that are forced on you when you walk into a certain location. Its so damn annoying and unnecessary.
@Martynde3 жыл бұрын
Would Final Fantasy VII be a much better game if Cloud was a silent protagonist? What about if Nathan Drake from Uncharted was a silent protagonist? Would that make the game better? No?
@markula_40403 жыл бұрын
For silent protagonists, this video kind of missed the point. The oddest thing about the trope is that you are never acknowledged as a mute. The games just have one way conversations with your character as if that is a normal thing.
@SlapNuts4Life3 жыл бұрын
Exactly, plus a lot of times they will have some sort of spoken words like in Persona 5 Ren/Protagonist will say “Yeah” or “ummmm” and stuff like that.
@Chentington3 жыл бұрын
Anyone know what movie is shown at 6:10?
@doctorlolchicken74783 жыл бұрын
Vapid, obvious, been done many times before. Makes Buzzfeed and WhatCulture look deep.
@paullilienthal4492 жыл бұрын
What's the movie at 6:07 ?
@jimmywest15263 жыл бұрын
With the Neil Breen clip!! Do you watch RLM?? Haha
@danielbradshaw48283 жыл бұрын
So funny these videos are brilliant lol
@Dr1703 жыл бұрын
Quest Dragon gofundme when?
@xyphoidprocess3 жыл бұрын
What movie is it at 6:05?
@DiscordedHaru2 жыл бұрын
>complaining about Doom Slayer being silent yeah okay
@Jinx_Skeel2 жыл бұрын
well I got one for you guys and that's how high videogame characters usually can jump. I mean, c'mon...
@StageRight1233 жыл бұрын
Friendly fire on in Call Of Duty, is the only way to play.