Download: archive.org/download/TeamFortress2Prerelease "Team Fortress 2 (Version 0, Playable).zip" Video FAQ ||| What's TF2 version 1? The version that comes loaded on the Orange Box disk is what I called version 1. This is also the version I used to make this video [ kzbin.info/www/bejne/qmOtoZhmfpqjl5Y ] . This version of TF2 I'm using in the video seems to be a build used for the beta held before the game released, in September 2007. ||| You forgot to include X ! Either it's already been covered in this older video [ kzbin.info/www/bejne/qmOtoZhmfpqjl5Y ] or I don't know about it or I don't think it's interesting to show (ie. needle boosting & all the engineer out of bounds glitches)
@fattylugia4 жыл бұрын
Will you perhaps cover other old glitches for TF2, such as ones in the Spy vs Sniper update, WAR! update, Engineer update, etc? I have a good chunk of these older versions and would be happy to send them to you ^w^
@shounic4 жыл бұрын
@fattylugia oh shit that'd be super cool! i don't remember what big glitches existed back then anymore but it would be fun to look regardless. dm me on twitter or add me on discord :)
@noiseyrabbit82644 жыл бұрын
Would you ever consider showing where to get the original version of TF2 for testing? I have a box copy but I want to test things on it.
@shounic4 жыл бұрын
@jon f - version 1 www.mediafire.com/download/8sjc61p7mb3jt7p/OBTF2Client.zip version 0 archive.org/download/TeamFortress2Prerelease "Team Fortress 2 (Version 0, Playable).zip"
@kruppcorp23594 жыл бұрын
I'd have to be a complete dumbass to download that virus shit, maybe go review some kids toys if you wanna profit off of idiots alone?
@CapemanProducti0ns4 жыл бұрын
yes I remember when I mistook a cloaked friendly Pyro for a normal teammate just to die from natural causes the next second
@limmynade4 жыл бұрын
hate when it happens
@alexrowe70634 жыл бұрын
Heart attack, you poor bastard.
@succubastard10194 жыл бұрын
You thought that it was a temmate at first, yet immediately after you were striked with the realization that it was a spy the whole ime, and you died because of the sheer shock.
@sydssolanumsamsys4 жыл бұрын
that happens to me all the time
@germangomez7347 Жыл бұрын
@@sydssolanumsamsys you look like a twitter user
@WaluTime4 жыл бұрын
So, the Demo Bouncing Pills thing being nerfed is actually referenced in Meet The Demo. At the end of the short theres a disclaimer. "All information regarding Demoman grenade behavior was obtained from Australians believed to be reliable at the time. It is submitted to the possibility of errors, omissions, or nerfing without notice."
@RaidenBosenmoriMeii4 жыл бұрын
WAAAAAAAAAAAAAALUIGI what the fuck how have i never noticed this before
@sleepy10664 жыл бұрын
Yo tf
@lucas13flu4 жыл бұрын
Holy shit I would never know this if you haven't made this comment XD thanks!
@Radi0he4d14 жыл бұрын
Thank you.
@thealientree38214 жыл бұрын
I knew it! Sniper is the one recording all of this!
@nekakagiggle4 жыл бұрын
It'd be cool if the loose cannon behaved like that
@wojtekpolska10134 жыл бұрын
yea, or they should add new weapon that explodes pipes on contact regardless if it bounced before or not
@1billionbees4 жыл бұрын
For me they should give this role to the loch&load. Just imagine: +25% explosion radius +10 more damage rumpup and falldown -25% direct hit damage -50% clip size -10% projectile speed
@notoverwatch69914 жыл бұрын
@@1billionbees Bro, you're just reversing or removing half its stats. If it's not even the same weapon, what's the point. Just give the LC its day, man.
@notoverwatch69914 жыл бұрын
@U.M.N. Guest User They aren't mutually exclusive.
@zen.mn.4 жыл бұрын
Preeeetty sure they took out the contact exploding to stop nades acting like mines. They'd have time running down but touching them would explode them. Imagine the start of dustbowl round two, a team of demomen firing down into the dugout... it was impossible to advance during the beta. Especially given the grenade launcher held 6 pipes instead of 4.
@Kittertf4 жыл бұрын
The demo bowling strat would be way to overpowered but I wish we got the ability to do trick shots off walls with a pipe.
@anonymousaccordionist33264 жыл бұрын
I wonder if there is any coding difference between colliding with a wall and colliding with a floor. While it will obviously never happen, that could be a possible way to balance it.
@shadowninja9584 жыл бұрын
Or just make it do reduced damage to still award skill without over powering an already very powerful class.
@Luna-Lux4 жыл бұрын
Yeah that's just Overwatch Junkrat tho And we know how much skill he takes to play, and how fun that is to play against
@LeMustache3 жыл бұрын
@@anonymousaccordionist3326 I'm late, but no. Besides the angle there is none
@ajstii14693 жыл бұрын
just reduce the damage with every bounce, demo bowling is basically the pipes that move with very short bounces, so if you could reduce the damage till a cap you could still award the trickshots and punish abusing things like bowling
@whiteroach34 жыл бұрын
that thumbnail really feels like one of those cursed "5G KILLS" images. I love it.
@Epicgamer-yv6zq4 жыл бұрын
whiteroach for me yes a JoJo reference is spy stopping time yeets 3 knives then unstops it *idk*
@denamo86094 жыл бұрын
5g users be like: "Yeah it's fast"
@hughjanus44824 жыл бұрын
@@Epicgamer-yv6zq MUDAMUDAMUDAMUDA
@tacobellsecurity63184 жыл бұрын
Yeah but its fast doe
@voidofspaceandtime46844 жыл бұрын
rip dees
@JohnSWeekley4 жыл бұрын
That "Light Speed Soldier" seems to be a left over feature from Quake movement mechanics. Kinda wish they kept that in.
@kenjen98614 жыл бұрын
Market gardening would be even more fucking crazy!
@ashtonhoward55824 жыл бұрын
You can still bunny hop, and momentum is sorta kept, but only the direction and very little speed, which decreases every b-hop
@JohnSWeekley4 жыл бұрын
@@ashtonhoward5582 right, still some left over, but not as intense.
@Handlesareastupidsystem4 жыл бұрын
m a r k e t g a r d e n e r
@jeeBisOkay4 жыл бұрын
God I want quake movement in tf2
@jonsku66624 жыл бұрын
"Holding the knife on the dull end and thrusting the pointy end at your target is a pretty safe bet" And then there's half-swording, which is in a sense the opposite
@dutch_asocialite4 жыл бұрын
Or just straight up murder stroke, forsaking the Sword's natural God given purpose.
@dyefield27124 жыл бұрын
@@dutch_asocialite Eh, just throw the pommel at them.
@Appletank84 жыл бұрын
Or just glare at people
@jonsku66624 жыл бұрын
@@dyefield2712 We're talking about killing someone with a blade in general terms, not brutally annihilating someone...
@spacecorpse32124 жыл бұрын
half swording is not great for a knife but a sword on the other hand
@toaster99224 жыл бұрын
2:32 hey guys desync here
@PassTheSnails4 жыл бұрын
We’re about to watch out first hentaii
@hugoguh14 жыл бұрын
so we're gonna make an accelerated backhop to this ramp an...
@spoiledbratmonster19174 жыл бұрын
We can just skip this section
@godslayer90004 жыл бұрын
Yeah so you can bhop in tf2 Don't ask me how I found out Let's just do a backwa- oh you don't need to be backwards There we go I think that was the last of them "YOUVE KILLED ALL OF THEM" yup administrator's confirmed it
@gemnixslay4 жыл бұрын
see yuh maaaaaaaaaan
@Snooty14 жыл бұрын
Yeah, demo man got hella nerfed and TF2 didn’t even get released yet.
@jesseknorr80374 жыл бұрын
how do pipes work now? im trying to get into tf2 and im still confused
@Snooty14 жыл бұрын
Jesse Knorr They dont explode on impact.
@XarathDominion4 жыл бұрын
@@Snooty1 they do, but only on direct impact without touching any other solid medium (like the floor, or the ground).
@Snooty14 жыл бұрын
Xarath Dominion Oh
@edcellwarrior4 жыл бұрын
It’s not like Demo runs rampant as the best competitive class or anything
@Everik-ct6pg4 жыл бұрын
I want the pipes bouncing and exploding on contact back. Make them do less damage than a direct contact, though.
@teamspirit87274 жыл бұрын
Stickybomb launcher would be an actual secondary weapon instead of second primary. Much better.
@As567na4 жыл бұрын
45 dmg sounds good
@mr.nazareth45014 жыл бұрын
Less damage the longer it stays on the ground + the normal reduction from damage fall off
@ForTheOmnissiah3 жыл бұрын
Nah, keep damage as is, but allow wall bounce but not floor bounce. Floor bounce should disable contact detonation, but wall bounces should allow. We could do some sick wall-bounce pills
@LaskyLabs4 жыл бұрын
Oh you found a beta build? Interesting thing about that, I was playing on dustbowl, and I actually fought a player who wore the badge that was given to people who played in the beta. Of course it was dustbowl...
@TheTretex4 жыл бұрын
It would be sick to have a grenade launcher for demo that explodes on contact regardless of it hitting the floor, but the downside being something like it fizzling out if it doesn't hit someone, smaller explosion radius, and less damage dealt to buildings.
@AlexanderRM10004 жыл бұрын
It'd have to have some pretty big downsides to balance it but fizzling if it doesn't hit anything in a somewhat shorter time than the normal Grenade launcher takes might actually help a fair bit. It'd probably still need a damage or blast radius penalty too since indirect hits aren't a major damage source usually
@NobodyEvenReadsNames4 жыл бұрын
I would personally give it no splash damage and -35% damage against buildings
@AlexanderRM10004 жыл бұрын
@@NobodyEvenReadsNames No splash damage *and* a faster timer (maybe it fizzles around the time when a grenade would normally stop rolling) might be pretty balanced, although I feel like that might add up to lowering the skill ceiling and make more experienced players salty. -35% against buildings is a good idea to make a generally rounded weapon since this would otherwise be better against buildings.
@kerbonaut20594 жыл бұрын
The downsides you suggest are far to similar to the Iron Bomber. I suggest a flat 20% damage penalty, along with a projectile thats very draggy.
@GraveUypo2 жыл бұрын
that's basically a rocket launcher. so it would need to have damage falloff
@purpleapple40524 жыл бұрын
Aar after meeting Shounic, which has an even more lifeless voice: finally a worthy opponent our battle will be legendary
@AzzieEquinox4 жыл бұрын
i'd be lifeless too if I was a pedophile with a diaper fetish (aar, not shounic)
@doffy17154 жыл бұрын
@@AzzieEquinox really? since when?
@fattylugia4 жыл бұрын
@@AzzieEquinox ???
@toilet51704 жыл бұрын
lol
@shekelsshekels4 жыл бұрын
Finninja06 docs.google.com/presentation/d/19KjxF6nwbkR58SFEU57dLwOImcSqMV9C0agWt00Z6IU/mobilepresent?slide=id.p dude that uncovered aar’s shit, plus aar responded too, it’s not like some obscure conspiracy circling him mobile.twitter.com/aarmastah/status/1202679050390720515?lang=en
@still-icarus9124 жыл бұрын
I bless you for using pulse from the remastered cave story sound track 👌
@meatmaster6654 жыл бұрын
And snake eater
@Unkindled_ashes4 жыл бұрын
Cave story is dope.
@cormacbohren31754 жыл бұрын
I noticed aswell, I was going to comment about it and then I realised somebody already did it for me.
@computer_dude4 жыл бұрын
@@Unkindled_ashes Yeah that game is cool.
@stoic_rose4 жыл бұрын
ayyyy
@klaud73114 жыл бұрын
I've been playing TF2 for almost 10 years now, and I've never known that Demo's grenades couldn't explode on contact after hitting a surface. He's my favorite class!
@PassTheSnails3 жыл бұрын
That’s really weird, that’s like something you should learn when you have 10 hours on the class let alone as many as you probably do
@blusoldier86863 жыл бұрын
How many hours do you have?
@jihwan9907063 жыл бұрын
Thanks for saying this, i don’t play pipe demo often and i couldn’t figure out what was the difference
@seuchenvater56874 жыл бұрын
I can still hear the lyrics of snake eater, even though its not there. You can hear it too, cant you. The lyrics we've lost, the memes we've lost. It wont stop hurting
@eliteguard2254 жыл бұрын
2:25 here we can clearly see how Quake's code was still very influential and copied, 11 years after its release. That's still visible from the regular rocket jumping in TF2 today.
@hi-i-am-atan4 жыл бұрын
no that's literally just quake's code valve licensed the id tech 2 engine for half-life's development, and just kept building on it and building on it and building on it and building on it over the course of many, many years i think source 2 _finally_ marked the point where they completely ditched whatever dangling remnants of id's code remained and started from scratch, but i'm not 100% sure. and even then, there are a _lot_ of games between source 2 and half-life's pre-goldsrc goldsrc
@AgrimarYT4 жыл бұрын
@@hi-i-am-atan You can still ABH (therefor, bunnyhop without it) in Half-Life: Alyx with NoVR enabled (which is just Half-Life 2).
@Mcfighter2K4 жыл бұрын
It's confirmed, spy has a stand power.
@luciusrex86044 жыл бұрын
Probably has Silver Chariot cuz Spy & Polnareff are French.
@mago4744 жыл бұрын
@@luciusrex8604 smart
@trainershade19374 жыл бұрын
All the more reason for that Giorno cosmetic set for Spy to be added into the game.
@spacecatsftw2 жыл бұрын
@@trainershade1937 i feel like scout would make a slightly better giorno
@trainershade19372 жыл бұрын
@@spacecatsftw I suppose the meaning of my comment has been lost after a year, but during the time of my reply, someone had recently made a Giorno set for Spy on the Workshop.
@facyual90614 жыл бұрын
you know after all this time i wonder if Gaben's fave has changed?
@BComet4 жыл бұрын
According to a interview, it still is.
@urmemegay79294 жыл бұрын
now his fave is invoker
@GoklasM4 жыл бұрын
3:12 What? It's bouncing towards the enemy? Nice homing pipe you have there, demo.
@kobinpaizlimona90884 жыл бұрын
The thumbnail be like: *METALLICA VS KING CRIMSON*
@flaregamer644 жыл бұрын
I literally rewatched your first old TF2 video yesterday. Well I'm always down for more early TF2 content and oddities so hey no complaining.
@SlurSlander4 жыл бұрын
it's not an old video if you have a brain injure and don't remember nothing about the video ;)
@CaptainDemo7794 жыл бұрын
All these videos with Spy attacking things with his mind in the thumbnail are fucking killing me. I LOVE IT.
@janreiafrica4 жыл бұрын
"Hypothetically" With the recent uploads, I'm highly doubting that
@crazycrazycrazyadam4 жыл бұрын
I remember that Spy cloak-stab glitch being live on the PS3 version of the Orange Box even after the 1 128MB patch the game got a year after release. The bunnyhop could only be used on inclined floors and because of the incline you could only get 1 or 2 "hops." at best.
@TinyDeskEngineer2 жыл бұрын
Spy: *watching Scout rapidly fail to stab him* Spy: "I think my son might have brain damage"
@redness48154 жыл бұрын
Is it just me, or are the reflections and certain textures visually better in the prerelease build?
@crazycsiw64044 жыл бұрын
It's not just you. Graphics were downgraded.
@Luciel_yt4 жыл бұрын
were downgraded so you can render those unusual hats better
@canalediprova61534 жыл бұрын
@@Luciel_yt not only hats but weapon and every effects.
@GraveUypo2 жыл бұрын
not just pre release, the graphics looked like that at release. they were slowly downgraded. game looked WAY better in 1.0. go play the xbox360 version, it still looks as it did back then. people actually still play it online. and contrary to what everyone is saying, they were downgraded because spaghetti, not intentionally.
@atroposV2 жыл бұрын
@@GraveUypo the graphics are back baby!!!
@frankwest1834 жыл бұрын
You could use that "stored melee attack" bug on other classes too, which had two advantages: - You could also do a normal attack when you switch and get two melee attacks at the speed of one - You could keep doing it over and over until you heard the crit noise that indicated you got a crit, and when you switched back to the weapon you would actually use the stored crit attack Combining these would let you do over 250 damage in one melee attack. As someone who played on console at first, where these issues weren't fixed for a long time, I still habitually try to store melee attacks in the warmup. If you keep exploring the launch versions for another video, my personal favorite launch bug was the ability to jump through ceilings. I don't remember the exact timings anymore, but if you jumped into a ceiling and crouched/uncrouched in a specific pattern, you could shove yourself into the ceiling, and if it was thin enough you could go right through it. I think you had to hold crouch until you hit the ceiling, then quickly crouch/uncrouch to shove yourself in, but my memory is pretty hazy on this point. This would let you get into rooms in 2fort that are supposed to be inaccessible set dressing, among other things.
@platinumdirt9043 жыл бұрын
I use it on ps3
@Kobraman354 жыл бұрын
"2007 tf2 was the best, all these updates have ruined tf2"
@Skyfoogle4 жыл бұрын
most people say 2012 tf2 was the best. i dont think anyone played the game in 2007
@LordVader10944 жыл бұрын
Nobody ever says that except people like you, dumbass. People say 2012 TF2 was the best, or at least pre-Meet Your Match TF2. And yes, updates like MYM HAVE ruined TF2.
@fuz55674 жыл бұрын
@@LordVader1094 i mean the games still playable and fun is it not
@dvenom6424 жыл бұрын
I switched to csgo just cuz theres too much cheaters in tf2 after 2k hrs of playin (surprisingly, even more than in csgo)
@muffy72684 жыл бұрын
Everyone forgetting how gun mettle started ruining the game's optimization
@EdJames04 жыл бұрын
Man I loved using this glitch on the 360 version of the game! It was so good! You could also store melee crits as other classes
@No-AHH3934 жыл бұрын
“And now I’m going to active my special mind powers” *pulls out a gun*
@thexylophone3 жыл бұрын
"My special mind powers of bullets shooting towards you"
@caramelldansen22042 жыл бұрын
@@thexylophone Hol Horse from Jojo
@NovaAge3 жыл бұрын
I think Granary was because valve made the blu side first then they did the red side like that for Meet the Solider and hoped we wouldn't notice.
@tonycallme36674 жыл бұрын
Honestly, the Pill Exploding on impart is just... game breaking. Too op. i understand how they remove it.
@orangy574 жыл бұрын
You can actually see the missing pipe (or the lack thereof) on Granary in Meet the Soldier. When the Soldier goes to kill the Heavy and Pyro on last, the second pipe can't be found, and the building that the second pipe would lead to looks different.
@renthewerecat9 ай бұрын
spy’s butterfly knife trick skills were just *so* cool it’d kill anyone within its radius
@tuzar3593 жыл бұрын
i've read somewhere that the movement mechanics were the same as the ones used in half life 2 deathmatch, which explains the bhopping as soldier, as well as (presumably) the jump height from your previous video on 2007 tf2
@rifqihatta4 жыл бұрын
This is why Gaben's favorite class is the Spy
@azericthetraveller63554 жыл бұрын
They’re so intimidated by you taking out the knife behind them that they die before you can even stab them.
@arsen92334 жыл бұрын
Anime character: exposes his blade Enemy : ...
@audreydelaughter43204 жыл бұрын
I guess. But what does that have to do with the video?
@CaptainFoxer4 жыл бұрын
That TF2 2007 version will run on even the most ancient of toasters with a decent framerate.
@moderatelyseriousracoon22544 жыл бұрын
It’s like this because no animation was made for his knife swing at the time
@gregmerter40834 жыл бұрын
The bouncing pill mechanic should be repurposed into a unique weapon.
@-TPLT4 жыл бұрын
Demoman originally came with bomb bowling? He would've loved Skyward Sword.
@BungieStudios9 ай бұрын
I swear this is normal for non-spy player victims.
@godlypumpkin874510 ай бұрын
Trickstabs would be crazy
@timmersd.86634 жыл бұрын
The stored knife swing. This bug actually made it into the release build on xbox 360's port of the orange box
@axesofebil3 жыл бұрын
Granary had a bug for the longest time that red last was better for sniping from than Blu. There was a clipping issue around the wall to the right of spawn. It was always refrenced that the map wasn't correctly mirrored in the Eu 6s community.
@otakureiss3 жыл бұрын
The missing granary pipe can also be seen in meet the soldier near the end when the red team is storming into reds base from blue side
@thisiskret4 жыл бұрын
Its pretty much like the Beggars bazooka, when you taunt with the 3 rockets then stop taunting it unleashes doom upon the enemy.
@Goldenleyend4 жыл бұрын
IMO the grenade launcher should still be like that, I think the way it is now it just fucks over new players really hard, like I've never seen one of these noobs hit a single pipe in my life. Even now as an experienced player the iron bomber is just so much better anyway.
@crazycsiw64044 жыл бұрын
The spy melee switch bug actually works for every class. I tried. It was patched most likely in January 2008, as that's when the oldest version I have without it was released.
@aneasteregg81714 жыл бұрын
Yo, the OG grenade launcher would make an awesome weapon. Would need a downside though, obviously. Maybe not having them detonate automatically after a bit if they don't hit anything and just disappear instead, kind of like the loch-n-load.
@toothpickprovider26144 жыл бұрын
I just realized the first time I've heard Gabe's voice in a while was him saying his favorite class is spy
@jameshess54743 жыл бұрын
i very much appreciate your choice of music
@ToxicAtom Жыл бұрын
potential explanation for red side missing the pipe: iirc, only one pipe was visible in Meet the Soldier. It's possible this version of Granary was used as the set for that video.
@twowholelitersofkool-aid70394 жыл бұрын
3:36 I know noticed this when I watch "Meet the Soldier" where the pipe is also missing, and it can't help but annoy me
@simpson67004 жыл бұрын
"yeah, no wonder, of course his favorite class is the spy!"
@AmaroqStarwind2 жыл бұрын
New grenade launcher: - Fires up to 6 grenades before reloading - Grenades explode on contact - Reduced damage - No random critical hits
@DarkJiku4 жыл бұрын
Whats curious about Granary Red side is that it seems to be the version of Granary that Meet the Soldier was shot on, minus the misplaced BLU sign
@alternativewalls49883 жыл бұрын
Still waiting for the spy's backstab spaghetti monster to come around and for his psychic powers to be usable again
@MeesterTweester4 жыл бұрын
What makes this better is that I just watched the 2007 video!
@agilitykissa4 жыл бұрын
I appreciate the use of Snake Eater instrumental
@NimonoSolenze4 жыл бұрын
I can understand why they removed the rolling-pipes-always-explode-on-contact-with-enemy feature, to better reward NOT missing and to avoid situations where an enemy walks on a roller and OOPS EXPLOSION, but MAN that's still a cool feature. Wish they could bring it back with some additional balancing, like "Grenades that hit terrain before exploding do 50% reduced damage", or something like that.
@bouncyking75684 жыл бұрын
I think blus last looks like that is because of meet the soldier.
@bigman16882 жыл бұрын
i can definitely see why some people think 2007 tf2 was the best version. having invisible spies bunnyhopping around at the speed of a scout insta-killing people was a very bold and innovative design choice
@Mr.Hous34 жыл бұрын
In 2:53 demo accidentally activates a bomb with his empty hand
@Amber_Valentine4 жыл бұрын
Demoman so fucking op You could even decimate entire enemy with only using one eye
@ThePootisPower244 жыл бұрын
I bloody loved the snake eater instrumental
@default47419 ай бұрын
You can telepathically instant kill people as spy because of the game confusing the knife deploy animation with the knife attack animation. Nowadays there is no delay between clicking and attacking an enemy, but in 2007 tf2 there is a noticeable delay between it. This is similiar to a half-life 2 bug which involves reloading when the gun you were holding was lowered because of a friendly encounter, it confused the reload animation with the gun lowering animation.
@IAMNEKOMIMI4 жыл бұрын
Broke: Storing the 3rd Gunslinger punch Woke: Storing an invisible backstab
@Ferrochrome124 жыл бұрын
The soldier bhop and contact pipes both seem like holdouts from the original Quake mechanics.
@gameworkerty10 ай бұрын
the weapon lighting really did look better back then.
@sauronsrighthandman3014 жыл бұрын
Spy: *O Mai wa Mou, Shindeiru* Hitreg: "NANI?!" Victim: "WRYYYYYY!!!" *ded*
@cupofspiders58303 жыл бұрын
in my opinion, the best way to backstab is to disguise, walk across the map, use mind powers to take someone down, and walk away
@franku29224 жыл бұрын
I think on that map the reason why blue has more stuff to its base is because they are more like..builders? And the red are demolition. This makes no sense ik
@ClimekCrap4 жыл бұрын
this is what f2ps belive spies with 100h are doing
@CB66941 Жыл бұрын
As someone who doesn't play TF2, that pipe strat is possible from Quake's own grenade launcher. I didn't know that it was nerfed, I thought it was always like that.
@keiishere5113 жыл бұрын
I know this is dumb and all but isn't it satisfying how the butterfly knife animation ends in sync with the kills
@kirbles20356 ай бұрын
Since he didn't mention it in the video, it's worth noting there's only one pipe on red's granary last in meet the soldier.
@nunaoooo4 жыл бұрын
The bunny hop comes from old games like quake, unreal, and even team fortress classic. I have came across MANY people complaining that tf2 is too slow because they was expecting something more like TFC.
@impermanentLucidity11 ай бұрын
I feel like there should be a pipe launcher that actually functions like Meet the Demo, maybe in exchange for slower shots or less magazine.
@nickp85644 жыл бұрын
i realized while playing the current tf2 version that when you fire a pistol and switch quickly mid fire, the moment you pull out the pistol again you can still see the explosion at the end of the barrel from the shot lol
@zjx6614 жыл бұрын
*2007 SPY IS TOO DANGEROUS TO BE KEPT ALIVE*
@Green2415210 ай бұрын
that animation with the knife bit was great
@АнонимныйКомментатор-б5д4 жыл бұрын
Well...That would explain why spy used to be Gaben's favourite class back in 2007
@benibacon4 жыл бұрын
Cave story music~ Excellent choice.
@disismarcoboi25964 жыл бұрын
Shounic defends the current state of modern TF2 (2020, Colorized)
@bulutcagdas10713 жыл бұрын
You could also "store" random crits the same way. Just swing the melee weapon until you hear the crit sound, switch to another weapon, then pull out the melee at any point to guarantee crit hit.
@All4Tanuki3 жыл бұрын
I wonder if that's where Shounic got inspiration for his mod...
@daedliy9634 жыл бұрын
the cave story music is a nice touch
@Mr_Blonde-ru9kd4 жыл бұрын
Well, you can actually see the RED side of granary in meet the soldier. And yes, that point in the sfm was BLU property. I don't know why, but it looked good even when empty
@ERRORDownBad2 жыл бұрын
The funny thing about Soldier's bhop is that it's ironically useful for other games and not TF2
@k_asdf_printhelloworld3 ай бұрын
pre-release granary was the map used in meet the soldier
@HEXAN-SC4 жыл бұрын
Granarys red side is missing a pipe due to the fact meet the soldier was made on that map and there was only one pipe for better visuals
Shounics Testing NPC's: " *chuckles* I'm in danger"
@sagacious034 жыл бұрын
Pretty neat! Thanks for uploading!
@Gormula1374 жыл бұрын
Played a game a couple of days ago with someone named Shounic and im pretty sure it was you (the cart got stuck on first and we had to let it roll back a bit). Anyway, I know it doesn't mean anything but I just wanted to say that it made me very happy as your one of my favorite youtubers :) Have a good day and stay safe.
@shounic4 жыл бұрын
oh hey, glad you had fun :) i actually remember that and saved a recording too haha. that was genuinely surprising, i've never seen it do that before on barnblitz.
@Gormula1374 жыл бұрын
@@shounic I'm glad I was there to witness it lol
@gearcheck1014 жыл бұрын
I played durring the beta. As far as i can remember the grenades were only supposed to explode after the first bounce. I used this to great effect and was completely saddened when they removed it.