2D Fighters and the Rough Transition to 3D

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KBash

KBash

Күн бұрын

Пікірлер: 418
@ProxyDoug
@ProxyDoug 2 жыл бұрын
I feel like Rival Schools sort of worked out the projectile problem by making every character fast as fuck so they can actually use use the projectile as a distraction while they cover the distance.
@m0ckyzo185
@m0ckyzo185 2 жыл бұрын
Thank you for this comment. I went through the whole video waiting for some talk about Rival Schools; and I'm glad someone was able to bring it to the table
@simnm8057
@simnm8057 2 жыл бұрын
Im not sure why they just make the projectiles faster in a 3d space
@mrmanjumac3454
@mrmanjumac3454 2 жыл бұрын
@@simnm8057 me either but they had a good remedy anyway. Rival Schools was awesome
@del46_60
@del46_60 2 жыл бұрын
I like hearing your perspective on fighting game history.
@julianroese9895
@julianroese9895 2 жыл бұрын
Just wanted to leave a general thank you. I tend to watch a lot of youtube while working etc. and your videos are always entertaining and down to earth while being genuinely interesting. Always happy when I see your uploads and don't have to spend 20 minutes finding something worth watching =)
@ArcadeStriker
@ArcadeStriker 2 жыл бұрын
0:15 That one thing did *hurt* ...but it is quite true considering how Konami's the owner of that IP now and...just looking at how they are treating their own franchises (let alone Hudson's), to see a new Bloody Roar game would be an absolute miracle in first place also "prolly shoulda put Sonic the Fighters in this one huh" lmao
@Kimosabes2hot
@Kimosabes2hot 2 жыл бұрын
Me: Babe wake up, new KBash video dropped! woman whos house I broke into: *WHY ARE YOU IN MY HOUSE?!?!*
@Otherfabbros
@Otherfabbros 2 жыл бұрын
Finally, KBash talking about good ol fighting games I really miss this kind of videos
@connyslayer4661
@connyslayer4661 2 жыл бұрын
Same here, i love Kbash's epic Old school fighting game videos. They are super informative and also entertainingly hilarious. Its such a great time.
@katsu558
@katsu558 2 жыл бұрын
_I'm so obsessed with the fighting game genre rn it's crazy._ I think this is my first impression of you and I gotta say, you are very entertaining to watch. Nice video!
@jaredardron9070
@jaredardron9070 2 жыл бұрын
2:35 Those wondering where the character sprite at the bottom left is from, it's Colias Palaeno from Miles Edgeworth Investigations And 13:31 is Larry Butz, first appearance in Phoenix Wright Ace Attorney
@somethingsomething9006
@somethingsomething9006 2 жыл бұрын
Normally I'm a fighting game snob who only likes to listen to trusted FGC creators talk about the genre, but your delivery, sense of humor, and editing make me interested in everything you talk about lol
@sennadeyemi
@sennadeyemi 2 жыл бұрын
Bro, I swear you are honestly up there as one of the only genuine gaming channels I have left. Your personality is shining and your content supreme. Keep it up brother
@LostSoulSilver
@LostSoulSilver 2 жыл бұрын
Today I was like "Damn, fighting games really had a rough transition to 3D!" And to my pleasant surprise, someone already made a video on it : )
@damiangallo4185
@damiangallo4185 2 жыл бұрын
I instantly KNEW mrgstar was gonna make a cameo the moment you mentioned Bo Rai cho being a "loss" in the mk 3d era, thank you for acknowledging THE legend(pls comeback gstar, the world Is facked without your videos T.T )
@TheBandoBandito
@TheBandoBandito 2 жыл бұрын
I love the passion you have for games and your ability to be well spoken about them while also cracking genuinely funny jokes. You da man.
@perryborn2777
@perryborn2777 2 жыл бұрын
Mortal Kombat Armageddon was always a ton of fun for me, I love that game Far more enjoyable than the 2D ones, but I also grew up on the 3D ones
@stardusty
@stardusty 2 жыл бұрын
I guess I’m the only person who thinks Maximum Impact is actually really good. They basically doubled the moves of every character and there’s like a billion costumes. It plays like a mix of KOF and Tekken and the character designs are bonkers. I love it.
@Ragefat
@Ragefat 2 жыл бұрын
I really like the way the narrative of your videos flow, thanks and keep up the good work KBash.
@koikat6638
@koikat6638 2 жыл бұрын
One of my favorite fighting games is called 'evil zone'. It was released for the ps1 and has since faded into obscurity, but it is top tier I assure you. And it is top tier because not only is the gameplay easy to grasp for newcomers, but it also is completely made up of infamous early 2000s anime tropes. It is hilarious just how far this game goes with the tropes they include that I can't help but love it. Highly recommend it if you every get the chance. 10/10
@mrmanjumac3454
@mrmanjumac3454 2 жыл бұрын
Evil Zone was a great PS1 3d fighter. I rented it maybe twice. I remember the super combo type moves were always hella cinematic and awesome
@mattfick5502
@mattfick5502 2 жыл бұрын
This was really entertaining. And because you mentioned them, a video about 3d Arena Fighters would be really interesting to watch
@stashallemagne4488
@stashallemagne4488 2 жыл бұрын
Dead or Alive demands absolute focus from the player. Each movement can make you slip up. you can never let your thoughts drift away into the depth of a chest and absolutely not like into their eyes... okay time to play dead or alive
@ordersol5221
@ordersol5221 2 жыл бұрын
Alright, Kbash. I need to know, what was your reasoning for putting a silhouette of a Sol Badguy character select art in your thumbnail, if you weren't going to talk about Guilty Gear?
@marcoelmago9211
@marcoelmago9211 2 жыл бұрын
As a fellow order sol enthisiast, I also need an answer
@TheXavierEvera
@TheXavierEvera 2 жыл бұрын
You clicked the video and stayed through all of it, right? Theres your answer xd
@ShadowWizardMoneyGang655
@ShadowWizardMoneyGang655 2 жыл бұрын
Thank you for your service now I don't have to watch this if he doesn't talk about guilty gear
@KittenChaos90
@KittenChaos90 2 жыл бұрын
Honestly, I think these games turned out a lot better than some of the other 3D fighters I've played from that era and the era before. I enjoyed 3D MK, KoF MI2 was great fun, and I loved Street Fighter EX Plus Alpha as well. One of the issues I did have with those is that I felt like they didn't truly embrace 3D the same way a Tekken, Soul Calibur, VF, or DOA did. Those games originated in 3D whereas KoF MI2, Street Fighter EX Plus Alpha, Final Fight Revenge, etc tried to just basically copy and paste 2D mechanics into a 3D space and it came with mixed results. I actually was afraid of Akuma and Geese being in Tekken for the same reason, but they finally got them right for the most part. I think "playing it safe" might have been the real flaw to these games. Despite that, I enjoyed my time with them and still will play them to this day.
@ChinaChamp
@ChinaChamp 2 жыл бұрын
Just watched through your whole channel, so this is like perfect timing. Your videos are excellent man, keep it up.
@Chelaxim
@Chelaxim 2 жыл бұрын
0:12 "Dead or Alive if we're being generous" Should it be "Virtua Fighter if we're being generous"? The vanilla VF5 came out nearly 16 years ago.
@ginox_0736
@ginox_0736 2 жыл бұрын
You're absolutely right. DOA has being way more relevant and popular than VF since the past decade.
@NonRandomUser
@NonRandomUser 2 жыл бұрын
OK, "Yeet Kune Do" is a godlike handle.
@BasementRoadShow
@BasementRoadShow 2 жыл бұрын
hi there
@IconicBoar097
@IconicBoar097 2 жыл бұрын
awesome video kbash loved this subject and happy you gave love to mk's 3d era as i felt it did some really cool stuff
@XerxesTexasToast
@XerxesTexasToast 9 ай бұрын
I've been binging your backlog and I gotta say, your Patreon roll is one of the most entertaining in the business
@ViktorKruger99
@ViktorKruger99 2 жыл бұрын
3:37 Interesting that you used Fatal Fury Wild Ambition as an example of dodging fireballs in a 3D environment considering that, well, you could also do that in the 2D games with the plane system. 2D and 3D Fatal Fury deals with fireballs in the same way really.
@BasementRoadShow
@BasementRoadShow 2 жыл бұрын
Thank god Garou: MOTW dropped this. It made for a much better game, imo.
@AirLancer
@AirLancer 2 жыл бұрын
The plane system is one of those ideas where they were trying to be different for the sake of being different, but it never really felt like they had a solid idea of how it should work exactly.
@o_oro-q1k
@o_oro-q1k 2 жыл бұрын
@@AirLancer Yeah and honestly it's kind of sad that this mechanic can turn alot of people off from amazing games in the series such as FF3 and the RB games
@pablocasas5906
@pablocasas5906 Жыл бұрын
​@@AirLancerthe plane system in the original Fatal Fury is kind of weird because it depends if the opponent switched planes. Considering the original FF was made by the same people who developed the first Street Fighter and how there weren't many one to one fighters it seems it was made in order to differentiate from SF In the next Fatal Fury games the plane system is performed manually and I think it brings some strategy to the gameplay, making it easier to dodge some attacks and in FF3 and Real Bout they even included an extra foreground plane, but it seems SNK realized the side-step dodge and roll evasion worked better at differentiate their games from other fighters I don't think City of the Wolves will bring back the plane system, I just hope it plays exactly like Mark of the Wolves
@coolkimy6372
@coolkimy6372 2 жыл бұрын
Not gonna lie, the timing i started laughing was spot on. this cutscene looks goofy as hell. the good old days 1:15
@Kloqdq
@Kloqdq 2 жыл бұрын
Just wanted to say - great video as always and hope you have a good day!
@sethlaufy
@sethlaufy 2 жыл бұрын
man this makes me somehow nostalgic, not these games but Rival Schools i need a retrospective of the series now
@BasementRoadShow
@BasementRoadShow 2 жыл бұрын
hey kbash it's time
@NastheVictorious
@NastheVictorious 2 жыл бұрын
Dude.. I miss tf outta Bloody roar but I appreciate the Support for the lack of content it hasn't produced since the early 2000s.. man
@TheCitrusPanda
@TheCitrusPanda 2 жыл бұрын
KOF 13 is one of the best looking fighting games even to this day in my opinion. It also feels amazing to play. Also, I'm glad that KOF 15 is looking like they learned a lot from the mistakes made in KOF 14.
@SpectralSound.
@SpectralSound. 2 жыл бұрын
Yeah man i love pixelated 2d fighting games.while kof 13 is superb,i still play mark of the wolves,kof 2002,etc.and yeah kof 15 is what kof 14 shoul've been.
@saadhasan2518
@saadhasan2518 2 жыл бұрын
I love Kof 13 it's one of my favourite fighting games in the X360 era but man did that game put SNK Playmore in a financial crisis and I like how XV looks
@pablocasas5906
@pablocasas5906 Жыл бұрын
The only thing I don't like about KoF XIII is the new artstyle that SNK adopted for the game. For some reason characters like Ralf, Clark and Ryo are much more muscular than in previous games, Ryo and Robert look more like they did in the original Art of Fighting. It seems like SNK wanted the game to be not only a new KoF, but also making references to their other fighting game franchises due to the inclusion of more obscure Fatal Fury characters like Hwa Jai and Raiden, Terry returning to his classic appearance and including his Real Bout 2 stage Still, the game has some of the best and most fluid sprite work made by SNK, but I still believe Mark of the Wolves has the best art direction and animation, especially considering it was made with the Neo-Geo hardware
@emperormegaman3856
@emperormegaman3856 5 ай бұрын
@Pablocasas5909 some characters like Ryo and Robert using their older designs was probably a deliberate nostalgia choice the designb,but as for the characters body builds, I've heard that it's because the method used for Kof XIII (and XII, which was just half - finished XIII) while beautiful, was quite time consuming, so they had to use a few characters models rather than crafting a different one for each character. Hence some looking bigger or slimmer than they should. (most notably, Ralph and Clark actually just have the same body.) some characters also have simpler outfits than usual (like Iori, Vice, Mature wearing simpler normal suit)
@meganinten0078
@meganinten0078 2 жыл бұрын
I hope SNK re release all the Maximum Impact games for modern consoles. Also, put some Maximum Impact characters in KOF XV I would like to see Lien Neville again. That gorgeous assassin with two original proyectiles. The first being a satelite laser that she calls via her bracelet The second being just a quick spit (I am not joking XD)
@Protoswaggz
@Protoswaggz 2 жыл бұрын
Always appreciate a mrgstar callback
@Salmacis32
@Salmacis32 2 жыл бұрын
One of the most tragic things about this is that despite how much more expensive 2d titles can often get, the initial amount of work needed to start a 3d franchise is just far in away more expensive and time consuming to the point where there isn't a whole lot of incentive to push a new IP through the trials necessary to get to even the lengths of Bloody Roar. Even now the gaming industry as it were is still pretty poisonous to the kind of love and attention needed to push out the kind of quality a good fighting game deserves while being ok with the fact that it will most likely not be a return on investment. It's sad to see because there are a lot of really awesome indie 2d titles blowing up with tons and love and care put into them, but it's still pretty unrealistic to expect something on that scale for 3d right now and it sucks. I'm hopeful we'll get there someday, though, the genre desperately needs smaller creators to keep pushing the bar given how unwilling the big boys are.
@antonsimmons8519
@antonsimmons8519 2 жыл бұрын
There's also the significant problem that a large portion of fighting-gamers just flat-out don't like the 3d aspect, whether the game is otherwise good or even great. Turning 2d IPs into 3d ones is likely to piss off too many of an IP's fans for it to be successful, really, so new 3d fighters need to be new IPs. Problem with that is, indie studios tend not to have the raw resources available to feasibly make a solid 3d fighter, so for the time being...Tekken, SC, VF...DoA I GUESS lol. And that's it.
@shenelljohnson74
@shenelljohnson74 2 жыл бұрын
@@antonsimmons8519DOA ain't looking to good, VF barely talk about, the creator of SC Obuto whatever his name is left the series so we already know there NOT gonna be a soul calibur 7, Tekken still swimming and staying strong
@antonsimmons8519
@antonsimmons8519 2 жыл бұрын
@@shenelljohnson74 Holy shit, that's dismal. 3d fighter fans need some new IPs like right now! That really is unfair.
@Salmacis32
@Salmacis32 2 жыл бұрын
@@antonsimmons8519 I agree that community pushback is a common stopgap for that kind of thing, it sort of builds upon that unwillingness to deviate from a working formula that tends to turn companies off from risks like that. I have definitely seen some vocal critics of such, both reasonable and not alike, but I fear laying too much of the blame on the fgc itself knowing that a lot of that kind of thing tends to stem from a vocal minority.
@antonsimmons8519
@antonsimmons8519 2 жыл бұрын
@@Salmacis32 Ultimately, I just really think there need to be a few new 3d fighter IPs. There's so little choice for those who love that style, but big game devs won't take a risk. Also, wtf is with 3d fighter devs not giving a rat's ass about netcode? That shit is important! >.
@AmazingOwnage
@AmazingOwnage 2 жыл бұрын
KoF Maximum Impact (2006) is one of my favorite fighting games that no one else likes hahaha I really like the characters, the combos, and special moves. The story is whatever, but it’s always a blast to play. Thank you for the trip down memory lane 🙏
@joshuajefferson3504
@joshuajefferson3504 2 жыл бұрын
Especially when you unlock everyone alternate costumes. Seeing Terry bogard wear a wolf mask and tail never gets old. 😂😂😂😂😂
@Snyperwolf91
@Snyperwolf91 2 жыл бұрын
Especially the high number of exploits make this game somehow very comedic to play like Terrys down weak Punch mash instantly teleports him tonhis opponent for example.
@joshuajefferson3504
@joshuajefferson3504 2 жыл бұрын
@@Snyperwolf91 😂😂😂
@michellelincoln9987
@michellelincoln9987 2 жыл бұрын
I love KOF 2006 always have it amuses me how much so many other people hate it
@Merlaut715
@Merlaut715 2 жыл бұрын
I love KOF Maximum Impact 1 & 2. I enjoy the mainline KOF's, but not near as much cuz I don't care for 3v3.
@GigaMan91
@GigaMan91 2 жыл бұрын
Surviving 3D fighters: Tekken SoulCalibur Dead or Alive Virtua Fighter if you're being generous.
@shenelljohnson74
@shenelljohnson74 2 жыл бұрын
Soul calibur isn't getting another entry, VF still back of the bus ppl barely talks About it, DOA isn't getting another entry sadly, and Tekken still going STRONG....for now
@somethingsomething9006
@somethingsomething9006 2 жыл бұрын
Also, as much as I like 3D fighters, I just wish it was possible for one to match that chaotic energy that some 2D games have. I'd KILL for a Mahvel-tier 3D fighter.
@UltimaSenkai
@UltimaSenkai 2 жыл бұрын
I feel like the closest is probably DOA. They got tons of wacky stage transitions (one even has dinosaurs) and there's like, 3 or 4 characters that can izuna drop and who doesn't love an izuna drop?
@AlynRapi
@AlynRapi 2 жыл бұрын
@@UltimaSenkai izuna droping is a powerful drug, you cant ignore its calling
@androsh9039
@androsh9039 2 жыл бұрын
Awesome video, and that patreon shoutout was epic.
@heavenly2k
@heavenly2k 2 жыл бұрын
This video was such a lit bop, fam. Periodt, pooh. kBash finna slay. Sus amogus. Pog champ.
@khiempham7520
@khiempham7520 2 жыл бұрын
That MrGstar321 rant bout Bo Rai Cho brings tears to my eyes😂
@JcgLounge
@JcgLounge 2 жыл бұрын
Honestly, I wouldn’t mind if Mortal Kombat ever did go back to 3D, I actually think it would be pretty interesting seeing a modern day take on a Tekken style MK. But for right now I believe MK should stick to its roots until they absolutely need to do something different.
@El_Chuchuca
@El_Chuchuca 2 жыл бұрын
I had a lot of fun with MKA but to be honest MK9 revived the franchise.
@mojjim2177
@mojjim2177 2 жыл бұрын
MK’s 3D era was the best era imo
@connyslayer4661
@connyslayer4661 2 жыл бұрын
@@mojjim2177 Agreed, actually. Mk's 3D era was truly badass and brilliant. It was Innovative and satisfying. i would say the Franchise was at its Prime that time for sure. i do love the 2d Mk era as well but 3d Mk era was something else.
@jackjax7921
@jackjax7921 Жыл бұрын
@@mojjim2177 Its a market failure.
@jackjax7921
@jackjax7921 Жыл бұрын
@@connyslayer4661 Look at the sale figures. Garbo
@umbasamufasa9676
@umbasamufasa9676 2 жыл бұрын
As the world record Speedrun holder for Bushido Blade 2...thank you for at least confirming it exists
@tino8231
@tino8231 2 жыл бұрын
Man the thumbnails are just amazing
@joncliffmckinley5868
@joncliffmckinley5868 2 жыл бұрын
HOME makes such fuckin jams! Excellent tunes on this vid fam
@nixuniverse5240
@nixuniverse5240 2 жыл бұрын
I would love to see a retrospective on DoA
@0ctopusComp1etely
@0ctopusComp1etely 2 жыл бұрын
4-player Dead or Alive is a seriously good time, especially when none of you allow your teammate to finish their combo before tapping in. I'm honestly astounded that more games don't include a feature like it, just because of how stupidly fun it can be.
@pn33milan11
@pn33milan11 2 жыл бұрын
Yeah, its only downside was the lag. 4 connections at once was too much to ask to a 2013 PS3 game 😓
@stardusty
@stardusty 2 жыл бұрын
Tag team DOA is basically perfect. Everyone discounts DOA so much but it’s solid and lot of fun and very beginner friendly.
@jamestolbert9521
@jamestolbert9521 2 жыл бұрын
"Highly proactive single-player RTS" I love your writing kbash
@heromedley
@heromedley 2 жыл бұрын
arcsys is probably the only fighting game who nailed the aesthetic when transitioning to 3d
@bananabike279
@bananabike279 2 жыл бұрын
Great and interesting video, didn't expect anybody to bring up Samurai Showdown Sen after all these years
@jhsrt985
@jhsrt985 2 жыл бұрын
Congratulations on 100k my dude, keep kicking ass
@corymason5541
@corymason5541 2 жыл бұрын
I like the new change to the shout-outs at the end.
@RagdollArtwork
@RagdollArtwork 2 жыл бұрын
My personal favorite 3D fighter has always been the Naruto: Clash of Ninja series, which basically functions as baby's first Tekken and held the title of Naruto fighting game until Ultimate Ninja Storm came along with its significantly improved art budget.
@JonathanGillPhishfood12
@JonathanGillPhishfood12 2 жыл бұрын
That is the single best patreon readout i have ever witnessed 👌 good fucking job
@Holesale00
@Holesale00 2 жыл бұрын
simpGOD LINE READ LETS FUCKING GO
@chef_7044
@chef_7044 2 жыл бұрын
ah yes a new kbash video
@LovelessYayaoi
@LovelessYayaoi 2 жыл бұрын
Maximum Impact 2 was my first KOF game lmao It was janky but had an oddly satisfying snappiness to the action. It was a bargain bin find but it was $10 well spent
@Killer66hitman
@Killer66hitman 2 жыл бұрын
Love your work as always bro - always nice to see your passion for fighting games even though I'm not a fan myself
@ShadowChief117
@ShadowChief117 2 жыл бұрын
Hey, KBash, just wanted to say I really appreciate you and your content. I hope you're doing well!
@Firebrand511
@Firebrand511 2 жыл бұрын
The patrons being announced one by one was surprisingly the funniest part of the video and it's not even related to the topic. That was great.
@decadentgamer3108
@decadentgamer3108 2 жыл бұрын
This was a great topic. I don't really have a foot in the race because while technically my first foray into 2D fighting games was Super Gem Fighter Mini Mix back in the arcade, my proper introduction to fighting games was 3D from the start with Tekken 2 and I was hooked on 3D Fighters to the point that it was very hard for me to get into 2D fighters because I wasn't used to the confined movement that 2D's formula is built-on compared to 3D. Needless to say, I was very interested in seeing 2D fighting games transition into 3D and though it was a ROUGH ride, I think that was bound to happen because the 5th and 6th generation was about experimenting and seeing what worked and didn't work and mistakes were bound to be made. I mainly clicked on the video to hear what you thought of the King of Fighters Maximum Impact series. I can't comment on the first one since I haven't played it but I played the hell out of the Maximum Impact 2 back in the day when I was a teen. I can acknowledge that compared to the other 3D Fighters at the time like Tekken 5, Soul Calibur 3, and Dead or Alive 3 but what it lacked in fluid motion, it made up for with tons of replay value. It probably helps though that when I discovered the game, I wasn't aware of what KOF was LOL So unlocking all those characters was a treat because I didn't know just who would be next. I can also admit that the character designs were very... Different but I gotta admit, they certainly stood out lol. Overall, it's probably nostalgia that makes me like this game but I think it's a shame they didn't continue with the 3D games after Regulation A. I mean technology has advanced and I'm sure the developers are more familiar with 3D mechanics or if not, they could hire someone who does and I mean, how cool would it be if we got one more 3D KOF game? I'd be all over it haha As for Samurai Shodown Sen, it's so sad that it didn't do as well because presentation-wise, it was pretty solid from what I've seen. I haven't played the game because at the time I didn't have a Xbox 360 but from what I've heard, it played pretty janky and I can believe it after watching plenty of gameplay videos for it where it looked like the player was struggling a bit to navigate the battlefield. Again, such a shame and I would've loved to see them try one more time and make a 3D Samurai Shodown with the knowledge and experience that 3D Fighting mechanics have now. What you said towars the end on how these game companies are better off sticking to what they know and the audience they have built because of the format of games they made, I don't disagree with that but I think it's kinda sad that it has to be that way for the safety of the developer because part of what made the 5th and 6th generations of console gaming so fun was all the experimenting and risks being done. Even if the payoff wasn't always successful, it was interesting to try new things and maybe even get a few laugh fits from some of the absurdity that ensued in some of those games lol.
@Red_Number_Golf
@Red_Number_Golf 2 жыл бұрын
Love these videos man great work!
@takeOnlyGreatness
@takeOnlyGreatness 2 жыл бұрын
Genuinely fantastic video man, your editing is fucking evolving! Love to see it dude
@flamingdogpapi
@flamingdogpapi 2 жыл бұрын
love your vids kbash keep them coming :)
@nicunicucaesar2893
@nicunicucaesar2893 2 жыл бұрын
I like that I got this recommended to me sweet channel
@nucleja
@nucleja 2 жыл бұрын
that mrgstar321 clip.. good taste kbash
@StasisFlower
@StasisFlower 2 жыл бұрын
Hey babe new K-Bash episode!
@lorebiter
@lorebiter 2 жыл бұрын
Man, I miss Bloody Roar. The 2nd and 3rd games were so good.
@cliftonsargent1572
@cliftonsargent1572 2 жыл бұрын
I’m surprised you didn’t talk about dark stalkers also wanted to ask if you ever played the tenchu games? I would freaking love to see a video on that. Thanks for what you do I will be joining your patreon this Friday! Your channel deserves at least another 2 million you make me laugh every episode
@flyableheart
@flyableheart 2 жыл бұрын
Dude virtua fighter is way more dead than Dead or Alive.
@marcoelmago9211
@marcoelmago9211 2 жыл бұрын
They are allegedly making a new one, so it could make a come back
@scribeslendy595
@scribeslendy595 2 жыл бұрын
We eating this month boys
@jordanblack6787
@jordanblack6787 2 жыл бұрын
So good! That's was great!
@BladeDaRazor
@BladeDaRazor 2 жыл бұрын
I didn’t know Christopher Walker’s son had a KZbin channel! You got my sub brother!
@gsf3411
@gsf3411 2 жыл бұрын
street fighter ex and Fatal fury wild ambition are my fav early 3d fighting games, they feel pretty good
@somacruzmiroku
@somacruzmiroku 2 жыл бұрын
Always down for a fighting game related vid. Soulcalibur will forever be the go to for 3D fighters just a shame Okubo left the company :(
@madestcap
@madestcap 2 жыл бұрын
After Soul Calibur all the 2D fighters felt, and still feel, very limited.
@BasementRoadShow
@BasementRoadShow 2 жыл бұрын
idk, Okubo was responsible for a lot of what I despised about SC6
@o_oro-q1k
@o_oro-q1k 2 жыл бұрын
You can say anything you want about KOF Maximum Impact or it's character designs but if there's a thing we all can agree did right, it's the singleplayer content. I would LOVE to see stuff like fighting a Metal Slug or the amount of unlockable costumes that game had in the mainline games.
@CriticsConfession
@CriticsConfession 2 жыл бұрын
Tell me you’ve never actually played Dead Or Alive without telling me you’ve never actually played Dead Or Alive.
@ShimodaNexus
@ShimodaNexus 2 жыл бұрын
Ahhh, that Street Fighter EX soundtrack!
@Tenchigumi
@Tenchigumi 2 жыл бұрын
3:28 Ironically, classic Fatal Fury was the only mainstream 2D franchise that allowed you to avoid fireballs by dodging toward or away from the screen, so characters in those games could already do what that 3D example could do.
@popcanman2
@popcanman2 2 жыл бұрын
I still wish Tekken X Street fighter would spring into life 😅
@Merlaut715
@Merlaut715 2 жыл бұрын
KOF: Maximum Impact, Bloody Roar Extreme, and Mortal Kombat: Deception are still my top favorites, along with Garou: Mark of the Wolves.
@bigredradish
@bigredradish 2 жыл бұрын
ahhhh good old maximum impact. the Falcoon game with the Falcoon characters. that man needed to be put on a leash. game's the most middle-of-the-road ps2 fighter i've ever played but MAN people are attached to mignon beart in a way i will never understand
@adr.k8676
@adr.k8676 2 жыл бұрын
Babe wake up,new Kbash dropped
@worthasandwich
@worthasandwich 2 жыл бұрын
I loved Deadly Alliance and as so happy to see Mortal Kombat Do something new and do it well. I was so disappointed to see it go back to 2d.
@somethingsomething9006
@somethingsomething9006 2 жыл бұрын
As fun as they are, I struggle to see a successful future for MK if it stayed 3D. MK9 and X had long competitive scenes, and while the 3D games did as well, I think it's fair to say that they weren't as popular in the MK scene as the ones like UMK3, 9, and X.
@Melkac
@Melkac 2 жыл бұрын
@@somethingsomething9006 I think customers like the simplicity of 2D fighters. You just want to move in two directions and bash all buttons trying to kick your friend's ass, when there's a whole new dimension to take into consideration it makes things too complicated for some people (me, someone who's been experiencing the 3D space in games since my childhood...has trouble with 3D fighters like Tekken). And then there's the competitive side, who prefer to play a tried and true match between two people without too many gimmicks, no stage hazards, no ring outs, nothing, just who's the best at pressing buttons. And at the end of the day, MK is a mostly casual fighting game. The competitive scene isn't taken as seriously as some other games. So in a way, there is no space for 3D fighting games besides Tekken, and it's because it has refused to change unlike its competitors. If it had gone fully 2D like the others, there would truly be no space for 3D fighting games in the industry.
@Skallva
@Skallva 2 жыл бұрын
@@somethingsomething9006 You're acting as if NRS cares about the games' longevity. They already pump out FGs triple as fast as other FG studios and the audiences immediately jump ship from one to the other. Mortal Kombat has always been an FG for casuals. It only sells because of its violence and branding. There's a reason no one ever buys these games for their mechanics but just to see how much more disgusting the finishers can get. And it's why they're only getting more and more gruesome, no matter how much more meaningless that makes the violence itself, or how much the staff on-board have to suffer (no game should ever give someone PTSD). In other words, they can switch up the gameplay fine - everyone is going to eat it up anyway. But they won't because they have no reason to put more effort when they can just do the same exact thing but uglier.
@ThrashMetalWolf666
@ThrashMetalWolf666 2 жыл бұрын
@@Melkac I find 3D fighters to be far easier to play than 2D fighters. Strings reduce the execution requirement since the majority of moves are going to consist of strings, it's easy for people to just press P,P,P,K, or mash LK,RK in Tekken to get decent damage. I can also argue 2D fighters having a bigger emphasis on neutral, and the air can be difficult.
@Merlaut715
@Merlaut715 2 жыл бұрын
Yeah, that disappointed me too. Deception's my favorite Mortal Kombat. I didn't care for MK vs. DC Universe, but I did enjoy it more than MK9.
@CaptainTechnicalityLP
@CaptainTechnicalityLP 2 жыл бұрын
"When someone's got a rate.... PAY IT" has gotta be one of my favorite quotes from this video and there's some good quotes here
@Negameleon
@Negameleon 2 жыл бұрын
Only high ranking elder KZbinrs will get the mrgstar321 reference
@qsmith2514
@qsmith2514 2 жыл бұрын
2 minutes in and I know this is gonna be a hit
@fikayomiolagbami481
@fikayomiolagbami481 2 жыл бұрын
Shut bo rai’cho is awesome, great vid btw way
@Toe-roll
@Toe-roll 2 жыл бұрын
I’m so glad you made this, once mk shifted back to a 2D fighter I was so turned off
@Nhawk316
@Nhawk316 2 жыл бұрын
It may have looked like that back then, but for us it was amazing. Also Dynasty Warriors 1 had an original parry system, and honestly was fun.
@thekingnumberone2427
@thekingnumberone2427 2 жыл бұрын
I love King of Fighters impact
@Hubin12
@Hubin12 2 жыл бұрын
great video by the way love you
@MrAlexje27
@MrAlexje27 2 жыл бұрын
FIGHTING GAME VIDEO LESSSSGOOOOOOOO
@pockystyx4087
@pockystyx4087 2 жыл бұрын
Damn, now I gotta boot up SCVI again.
@armorbearer9702
@armorbearer9702 2 жыл бұрын
(6:32) Your not the only one. I heard several developers got PTSD from making the game. God knows what materials MK11 developers used for reference.
@thatnekoalastor
@thatnekoalastor 2 жыл бұрын
Fighting game vid from kbash? Don't mind if I do
@seansachs6105
@seansachs6105 2 жыл бұрын
Funny thing is, "Pregnant with meaning" is actually a legitimate English phrase & (probably) not a translation hiccup. The word "pregnant" means "charged with significance, implication, and/or meaning".
@BasementRoadShow
@BasementRoadShow 2 жыл бұрын
mazel tov, it's still awkward sounding
@seansachs6105
@seansachs6105 2 жыл бұрын
@@BasementRoadShow True; most people don't use it anymore, but it's kinda funny how some words just have a bunch of extra meanings that you never hear outside of formal writing.
@KingJaeTV
@KingJaeTV 2 жыл бұрын
KOF: Maximum Impact is bad???
@meganinten0078
@meganinten0078 2 жыл бұрын
IKR? To be fair, he put Maximum Impact as 3D Done Funny Still, the Maximum Impact games were very fun. Especially MI2 and Regulation A
@deadbeatSad
@deadbeatSad 2 жыл бұрын
Always here for OOGA BOOGA and SIMP. GODDDD.
@kaishmuper
@kaishmuper Жыл бұрын
Both samsho 64 and asura zanmaden are actually playable (minus sound issues and some minor 2d objects glitching) on the latest mame builds, and apparently some big improvements is coming with their next release. I've been playing asura/warriors rage a lot lately and it rules. Must be the most solid fg on the hyper neogeo 64. Its great mechanic-wise and normals actually connect with supers without having to break your fingers like in samsho4
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