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Hello guys! Here is the second part of this cool top-down fake height shadow effect/illusion. In this part we will create cool debris/splatter system for our melon. The debris/splatter is of course based on our fake height system as well. We will apply the same system for a bomb in the end of the episode. Hope you find it as great-looking as I do!
Part 1: • 2D Top-Down Height Ill...
The MinMax slider tutorial: • Unity Tip - VERY USEFU...
Get the example project from Github:
github.com/GucioDevs/FakeHeig...