This is exactly what i needed! I’m always wondering how people create an intricate pattern for the resin figure and you give answer to the question with this video 😂
@rjv2395 Жыл бұрын
Thanks so much, this is exactly what I was looking for. 50 million tutorials on UV unwrapping, but nothing on application until I found this, tks again
@marioperez24433 жыл бұрын
Plz continue with beginners tutorials really like how you explain.
@Ericscreativeside3 жыл бұрын
Thanks! I have looked all over for help with texturing for 3D printing. This helps a lot. It looks like a key to success is to raise the face and separate what I want to add texture to... the gold nugget I’ve been searching for for days.
@andrevaccaro33467 ай бұрын
I’ve been literally scurrying all of KZbin trying to find this tutorial 😂 I started by looking into how to make alpha or vdm brushes and then trying to use tesselation with the tissue add on but none were as customizable or as good of results as this tutorial. I’d pay for your patreon if you made more videos like this with just a few minute tease trailer on KZbin😂 and I’ve never paid for a patreon like that.
@Riprazor3 жыл бұрын
Had learned this technique about 2 years ago but have not used Blender in about a year and had completely forgotten the workflow and was somewhat panicked at the prospect of learning it all over from scratch again. Thank goodness for your video which is now saved! Fantastic job all around. Much appreciated!
@kevinm37513 жыл бұрын
Sucks you dont do more tutorials, you are awesome at it!
@RealDaveWinter2 жыл бұрын
How this hasn't been turned into a single plugin is beyond me in 2022. Blender is used so much in 3D printing now, that it amazes me that you still have 2 dozen steps to take to create a mesh displacement.
@Andrey-rc6wp2 жыл бұрын
Business idea right there. I'm ready to invest lmao.
@beamskyone67713 жыл бұрын
I have been looking for this information for a few nights... Thank you! This is great. Subscribed!
@Sidiusz_3 ай бұрын
Андрюха, спасибо большое! Где ж твоё видео было раньше...
@nataliebyrd82633 жыл бұрын
I definitely needed this. Thank you so much!
@neoteraflare3 жыл бұрын
This is a fantastic tutorial!
@sepehrghasemi5183 Жыл бұрын
thanks a lot! you saved me(: this is the best tutorial i have seen about displace modifier and uv in general
@MauricioNunes928 ай бұрын
That was a great tutorial, rich content and very well delivered. Thank you!
@augisr18773 жыл бұрын
What a cool looking model!
@christophelauga66683 жыл бұрын
Thank you sooo much this is THE explaination I was looking for !!
@walkonthemoon23 Жыл бұрын
Thanks for your video and HUGE thanks for sharing this pecious knowledge!!
@3DPrintingRockets Жыл бұрын
1:51 How did you select all the faces on a single click?
@mryater7 ай бұрын
probably L
@ЯнаПлужник-я4э3 ай бұрын
Thank you! This is a brilliant video
@adityawagh21153 ай бұрын
thanks man needed this
@sircher9433 жыл бұрын
Needed this for some scifi stuff, thanks for the clear video!
@Ruskeydoo_3 жыл бұрын
I wanted to do something similar and came up with pretty much the same process (which I find very affirming!). One difference was that after the first decimate, I'd take the file over to meshmixer and use the re-mesh tools there.
@Andrey-rc6wp3 жыл бұрын
You could also use the quad remesher addon. Thats what i would do straight inside of blender.
@someonewhocommentsonyoutub37792 жыл бұрын
It'd be great if Blender turned this into one plugin, just adding a textured grip to a prop is agony to figure out and you'd think they'd notice that by now. That being said, thanks man you helped out a ton
@andrevaccaro33467 ай бұрын
I think the main issue your discussing is the UV mapping, besides that everything is just click and customize, you could retopo with auto retopology addons like quad remesher and you can just apply the displacement with whatever uv map you want so it’s mainly setting up the uv which I get becuase it’s been holding me back from making more in blender for a while. Looked so confusing and it still kinda is😂
@endryckbarros4252 Жыл бұрын
awesome, just what i needed!
@TheAptimn3 жыл бұрын
That's one strong PC build!
@landisrumble46097 ай бұрын
So very wonderful. thank you so very very much. I wish I could give you some kind of review
@AetherMindrex2 жыл бұрын
Wow, fantastic. Thanks!
@yakusa_3dart5 ай бұрын
i love it...thanks!
@benjenkins1832 жыл бұрын
What app are you using to display the system monitoring on the right hand side about 5:21 in the video?
@Andrey-rc6wp2 жыл бұрын
this is a built in "activity monitor" in ubuntu linux. I'm unaware of any windows or mac variants of this app. HW Info for windows maybe? I havent' used windows in half a decade so I'm a bit out of date for windows apps sorry!
@DiverseGreen-Anon2 жыл бұрын
@@Andrey-rc6wp well... there is still the basic "Task manager" in windows where you can check your cpu and memory usage as well as gpu/vram usage and such which is good enough for the most part. Shortcut to open is ctrl+shift+esc.
@melissa392023 күн бұрын
I wat using a reptile skin, but I did not detach the piece. I instead put all the selected area in a vertex group. The problem was I had to use the multirez modifier to get the pixels needed, and it did it for the entire mesh. Then I went into sculpting and used the remesh to get my triangle count below a mililion. I liked the results, but for a more precise pattern, your way is probably better.
@kostakistelios3 жыл бұрын
Finally !! Thank you very much
@eod99103 жыл бұрын
Can you show us how u modeled the arm?
@claudiojara30063 жыл бұрын
Hi I came back to suscribe and tell you how much you help me. You're aweome, thank you so much (sorry for the bad english I'm chilean and we even suck at spanish)
@Flavio_Mark21 күн бұрын
Lifesaver
@FedericoPorta Жыл бұрын
You should try the tissue add on! Save a a lot of time and works better in these cases i think
@Pompez_3 жыл бұрын
Hey do you have images of the 3d print it would be amazing to see it?
@NayLinHtaik3 жыл бұрын
Thank you and it is an awesome tutorial :)
@bobdole273 жыл бұрын
Very cool
@stefanguiton3 жыл бұрын
great vid. subbed!
@syaoranli786911 ай бұрын
i don't know if you still read the comments on this video, but I was wondering if you had a solution regarding seamless displacement textures? I'm trying to 3d print chainmail onto one of my models and I can't seem to find a way to resolve the misalignment between the front and back of my model.
@kuzey3d7673 жыл бұрын
Andrey, you need to update your about details on KZbin to link your socials like twitter etc :) Nice work!
@spaceenemiesnovel3 жыл бұрын
Nice! I always thought you need a bump map to get this effect.
@RealDaveWinter2 жыл бұрын
Bump maps only work in rendering.
@kevilysoled53022 жыл бұрын
Thx!!!
@Shiruvan2 жыл бұрын
while it looks fun, cool and all, how detailed should the SLA printer is capable of, 20 micron?(8k 6inch, double that of phrozen mini4k) I'm thinking of 1/6th scale figurine
@yohagoloquemedalagana4 ай бұрын
wow
@damlaayyldz25513 жыл бұрын
thanks a lott
@editbyStar3 жыл бұрын
I love you
@apsjongz99313 жыл бұрын
Textures/pattern can just be a picture? Flat? Sorry noob question.
@marioperez24433 жыл бұрын
Can you do a vido for retopology, i see une that use a cube and subdivide to "wrap" a mess model (i mean its mesh have a lot o polygons) but, with the previous version of blender, and i culd'nt do it.
@Andrey-rc6wp3 жыл бұрын
Sure! Keep an eye out over the next few days :)
@aliamir853 жыл бұрын
I have a question. Is it possible to bake displacement map on a low poly model just like that with the normal map? So that I can apply my map to a low poly model with the same hight information of the high poly model. I have seen tutorials but the result is similar to that of the normal map, which gives me fake hight information. I want the real hight information on the low poly model, I want to bake the hight info on a low poly without increasing the subdivisions, Because increasing subdivisions will make it high poly not low poly, which I dont want.
@CR-qc9sl3 жыл бұрын
A normal map is always fake hight information. If you want the real hight, you get a high poly.
@dhproductions51803 жыл бұрын
I can feel the heat coming off my computer from just looking a this. good video though
@LAwizard4 жыл бұрын
Great tutorial! Does your geometry have trouble printing? I see you are using triangles and 4 sided squares as part of this process?
@Andrey-rc6wp4 жыл бұрын
Havent had trouble thus far. When you expert an stl out of blender, blender auto triangulated all the faces anyways.
@IconicPropsАй бұрын
I can model almost anything in blender, but this texture thing escapes me. Its like my settings are all wrong, because when I try to load one, i have to set it to like .002 to make it have any texture, and I cant get image textures to work at all. I am in blender 4.2. Anyone have a link to a video that will show me how to set my settings up for mm for 3d printing, so that my tools and things act accordingly with tutorials?
@frostknight13473 жыл бұрын
Is that honeycomb texture a png file?
@Andrey-rc6wp3 жыл бұрын
That's correct. You don't have to have a png. jpegs work as well.
@frostknight13473 жыл бұрын
@@Andrey-rc6wp Ok, thanks
@ArkIndustries30005 ай бұрын
i want that texture image could u give me that
@hobbesthetiger74683 жыл бұрын
probably my mistake but there is no texture thing to click on under my material props. You just say bring in ur texture and im like hooooow
@Andrey-rc6wp3 жыл бұрын
2:20 you have to be out of edit mode.
@hobbesthetiger74683 жыл бұрын
@@Andrey-rc6wp Ouuuuuuhh Thank you very much!!
@nicholasbackus492 Жыл бұрын
limited dissolve might get you better results than decimate.
@_6zz9_3 жыл бұрын
5:34
@gokhanturker75833 жыл бұрын
6:30 , or just use ZBrush lol
@Andrey-rc6wp3 жыл бұрын
Sure if you're willing to pay $40 a month to specifically do this. Sure the experience may be better with Zbrush, but the final look will basically be the same.
@gokhanturker75833 жыл бұрын
@@Andrey-rc6wp just kidding :) I appreciate for the video 🙌
@ПавелТельман2 жыл бұрын
вау
@dlrpgmsvc3 жыл бұрын
Please: how can you edit the displacement map UV mapping ? I can only do this for redering-time textures but not for displacement maps... For example, if I want to rotate the displacement map, how can I do this ? can you explain how to obtain this ? Many thanks !
@Andrey-rc6wp3 жыл бұрын
I explained that in this video
@AWESEM03 жыл бұрын
will have to watch in slo-mo.. not newbie friendly
@mikitenhusty50393 жыл бұрын
40 GB... my newly upgraded pc to 16 GB "chuckles I'm in danger"
@Andrey-rc6wp3 жыл бұрын
Hah. 2019 me can relate. But as long as you can swap to your HDD or SSD you’re good to go. It’ll just take longer.
@jowey_20773 жыл бұрын
WOW YEAH HOW WOW WOOOHO OOOOOOOOOOOOF YEAH OMG WOW HAHAHAH