Recreating Alexander McQueen Designer Heel in 3D: Base Modeling Using Maya and Zbrush

  Рет қаралды 10,510

Artruism Digital

Artruism Digital

Күн бұрын

Пікірлер: 26
@daniboiyy
@daniboiyy 4 жыл бұрын
cant wait for part 2!
@antiquedepths
@antiquedepths 2 жыл бұрын
Very cool! Also a huge McQueen fan. Tedious or not, that process with the beads will achieve the best result by far.
@warampanpengya8748
@warampanpengya8748 4 жыл бұрын
Love your process, I have learned something I didn't think of before, Thank you
@nataliabiaorczyk5570
@nataliabiaorczyk5570 4 жыл бұрын
Gurl! Love your artworks, love your approach.
@laurinebocquet1024
@laurinebocquet1024 2 жыл бұрын
Thank you so much you are very inspiring !
@ethersculpting
@ethersculpting 4 жыл бұрын
wow, waiting for more
@fazilaboura4562
@fazilaboura4562 4 жыл бұрын
You're crazy, and efficient. Great job. 👏
@thomasleclech2917
@thomasleclech2917 4 жыл бұрын
Love seeing your workflow!! Really great video
@lgarcia0327
@lgarcia0327 4 жыл бұрын
This was an amazing workflow! I completely agree that modeling the feathers is quicker, allows for more control, and creates a more convincing model. I can't wait for part 2! I am not too good at Z-Brush so I would love to see how you integrate it into your workflow for this design. As a university student studying game design this was super inspirational!
@MrFede778
@MrFede778 4 жыл бұрын
Love your videos!
@Rajuuken
@Rajuuken 4 жыл бұрын
thank you ! I like this kind of workflow tutorials! at 5:46, the reason it creates an extra piece of geometry is because of the ''direction'' of the curve. It means the vertex 1 of your curve is in the opposite direction of your cube. You can ''reverse direction '' in your curve section and it should be ok ! :)
@ArtruismDigital
@ArtruismDigital 4 жыл бұрын
Thanks so much for the tip, I know how to fix that from now on!!
@felipeenriquemartinezsalaz7467
@felipeenriquemartinezsalaz7467 4 жыл бұрын
So good
@galravid-tal8517
@galravid-tal8517 4 жыл бұрын
Amazing!!!!!!
@Kreuzrippengewoelbe
@Kreuzrippengewoelbe 4 жыл бұрын
Trippy music, me gusta.
@mustafaadilkhushi5355
@mustafaadilkhushi5355 4 жыл бұрын
Helpful video! Can you tell how do you make the object kinda transparent inside Maya at 6:34?
@daniboiyy
@daniboiyy 4 жыл бұрын
go to attribute editor, then turn up the value of transparency
@7Mathius7
@7Mathius7 4 жыл бұрын
Hi im sorry but which software do you use at min 8:59 to paint UV Mesh?
@ArtruismDigital
@ArtruismDigital 4 жыл бұрын
it's Mari
@7Mathius7
@7Mathius7 4 жыл бұрын
Artruism Digital thank you miss!
@dipanshiawasthi687
@dipanshiawasthi687 4 жыл бұрын
You are such a inspiration... But most of the time i stuck in my projects and i feel I have to learn mari as well... Any guidance or suggestions that from where I have to start .... Love , respect and appreciatation from India 😘
@ArtruismDigital
@ArtruismDigital 4 жыл бұрын
don't be software focused, be project focused, if your project doesn't require Mari, why learn it? Use what you need for your projects and have a portfolio to show is the key.
@dipanshiawasthi687
@dipanshiawasthi687 4 жыл бұрын
@@ArtruismDigital thanks ma'am will keep that in mind for next project..
@topologicaldoctor1498
@topologicaldoctor1498 4 жыл бұрын
Interesting video
@oartehaga
@oartehaga 4 жыл бұрын
Wow.
@felixr3670
@felixr3670 4 жыл бұрын
wooow!
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