The sound on the video is fine. :) You are correct on the autostack-to-storage mechanic. It is a very useful thing for keeping your colony neat and reducing overall workload. :D Clothing is its own skill, separate from general crafting. Currently, the only person with clothing as a high priority is the youngest juvenile, who has harvesting as a higher priority, and you have a lot of harvesting jobs active, so he's never getting around to it. Just in case you don't know, the decorative hides are purely decorative; when on a bed they just provide a beauty buff, nothing more. I would suggest holding off on them until you have a full set of fur clothing for everyone; fur provides more warmth at a lower mood penalty than sackcloth. You will probably want a pantry/cold room for your food anyway, so you can put the butcher block, hide rack, and hide shelf in there too, next to the meat racks. That will keep the meat and hides from butchering nicely organized and out of the rain, and reduce hauling too.