There is a free add-on called hdri sun alligner witch makes a sun and allign it to the hdri, that way you have shadows in eevee :)
@ЕвгенийДолгополов-з4в3 жыл бұрын
Thanks !
@issac7787 Жыл бұрын
Gonna try, hope it works in 3.6 version
@julianas.33523 жыл бұрын
God damn, finally a tutorial on how to achieve ACTUAL realistic Eevee results
@scottlee383 жыл бұрын
I second this!!
@DirkTeucher3 жыл бұрын
That was excellent, great tips, thank you. You might want to also add "how to fix EEVEE light bleeding" to your description or title as I would think a lot of people will search for that solution.
@BadNormals3 жыл бұрын
I will, thanks for the suggestion!
@ZipTronic3 жыл бұрын
I love that in the first 45 seconds you just showed how to fix a major problem I was having, great stuff
@PolygonIsland3 жыл бұрын
This is great, it doesn't just show some basic eevee settings to make something look decent, you go in depth to try to make it look as close to cycles as possible while explaining how each setting effects the render
@pivotresearchfoundation3 жыл бұрын
“My nazi camp HDR” just fuckin drops that in there P.S. to be fair, he was probably worried about getting canceled for not disclosing the history like Elle Kemper
@ThePinkOne3 жыл бұрын
From now on this is the guy I go to for tutorials.
@BadNormals3 жыл бұрын
Not the most advertiser-friendly subject to be fair, yes
@procrastinatingcartoonstm51303 жыл бұрын
@@BadNormals Yes
@limbsmith3 жыл бұрын
@@procrastinatingcartoonstm5130 naaaa we really should always remember about imbeciles like hitler or serial killers or whatever so we can spot any similar tendencies in modern imbeciles
@Prod.Germ003 жыл бұрын
@@ThePinkOne we get it bro you're a white supremacist
@rektagon1547 Жыл бұрын
this video has probably saved me years of trial and error trying to get realistic lighting in eevee. applied all these tips to the scene I'm working in right now and its quite literally a night and day difference. thank you!
@Jamhade3 жыл бұрын
I love how you made this a fast tutorial yet really helpful!
@Corn_Pone_Flicks2 жыл бұрын
Holy god damn, that light path node tip just made my scene look a million times better, and there's still five minutes left in the video!
@zibran54053 жыл бұрын
Been using these tricks for quite some time. It was a good refresher though. Thank you for the video.
@bisvizstudio12423 жыл бұрын
I want to render animation but don't want to torture my laptop if I'm using Cycles. So I decided to look for this kind of tutorial. Thanks man!
@0kurkina03 жыл бұрын
This is a fantastic tutorial! It will be my first time going through cycles to eevee and I couldn't ask for better explanation of basic differences. Thanks!
@lourdanthonyvirtudazo16843 жыл бұрын
You have explained it better than anybody for me! SUBSCRIBED!!
@KamilHaddadM3 жыл бұрын
Super high quality content on this channel. Well done!
@waffu66663 жыл бұрын
love the reaslism! First realistic eevee render tutorial that iv'e seen!
@RekkePukka3 жыл бұрын
kzbin.info/door/NylC-_1IShsS1KSADrZ3mw
@waffu66663 жыл бұрын
@@RekkePukka Thanks dude!
@thurekoch58382 жыл бұрын
Best explanation of this topic I've seen so far. Thanks!
@henkkok94373 жыл бұрын
Fantastic tutorial with great presenration, thank you!
@hope3d5023 жыл бұрын
This is basically what I'm used to set while using EEVEE + reflection planes when necessary.
@DGVFX3 жыл бұрын
Excellent video blender keeps geting better and better!
@stevedowning38922 жыл бұрын
A punchy, entertaining tutorial packed full of info. You really know what you're doing! Thanks for uploading
@cekuhnen Жыл бұрын
That is actually a really smart idea to animate the assets to create a natural motion blur for a still image
@zalashub75233 жыл бұрын
This was the first time I heard most of these tips, thank you! Excellent video. 👏 Gained you a new subscriber
@MattproThe3 жыл бұрын
+ You can also add SGSI addon (or build) to this and achieve even more accurate results
@aryaman30833 жыл бұрын
If your using ssgi can you tell me how many times the render time is increased i want to make realistic animation. But a single min takes hours for me.
@MattproThe3 жыл бұрын
@@aryaman3083 SGSI addon doesn't take to much to be honest, maybe 2 more seconds, you can optimize it a bit, it still being EEVEE after all but the result worth it, if you bake lightnings in a proper way and use SGSI the overall look will be more similar to cycles than EEVEE and it'll take way lower render time than Cycles for sure, give it a try, there is also an entire Blender build for SGSI addon itself, it is intended to be more optimized and properly setup only for SGSI EEVEE purpose.
@aryaman30833 жыл бұрын
@@MattproThe ok so do I have to add irradiance volume or reflection cube map when I'm using ssgi?
@MattproThe3 жыл бұрын
@@aryaman3083 You can use it, yes, as it'll reach a more accurated lightning, you'll se baking light button and reflection on the addon btw
@aryaman30833 жыл бұрын
@@MattproThe kk thank you
@JulianTrebes3 жыл бұрын
Straight to the point and a great example overall, thanks a lot man
@sanjayrao96853 жыл бұрын
Just the thing i was looking for.. thanks mate..
@adrake1613 жыл бұрын
how are you the only person ive watched to actually give a solution to the light bleed other than "it just happens. try making the walls thicker"
@RetrovexAmbient Жыл бұрын
this is exactly what i needed thank you!
@aakashsenkumar74883 жыл бұрын
other title: how to make eevee look like cycles awesome tutorial, looove this
@relaxxmood39102 жыл бұрын
This is incredibly useful, thank you very much.
@SlyNine2 жыл бұрын
In regards to the cubemap on the ball. If you move the ball to a different collection, then make the visible collection layer one. Then lower the clipping start on the cubemap so it doesn't clip through the floor. That'll remove the black at the bottom.
@BadNormals2 жыл бұрын
Good to know!
@Kholaslittlespot13 жыл бұрын
Thank you! Lots of tricks here to learn.
@MrmerryPippin-tw6rv3 жыл бұрын
The foot blur would be super easy to do in photoshop by taking the render into the program after
@lazema59582 жыл бұрын
这个教程好!谢谢!使我终于明白了立方盒反射和辐射体积各自的作用
@mapoart3 жыл бұрын
awesome! great stuff! thanks
@BadNormals3 жыл бұрын
Dziękuję Ci!
@davidfrazier43583 жыл бұрын
Your Star Wars scene looks really good!!!
@Maarten-Nauta3 жыл бұрын
Great tutorial! but just a heads up for people wanting to do photoreal animation in Blender: The problem with all the baking is you can't have an animation with moving objects because the GI bake and the reflection bake will fall apart (there is no fix for this, it's just a limitation of Eevee). Next to that limitation, you have Cycles X. With all the time spent baking and fixing issues in Eevee you might waste more time than just rendering in Cycles X with "adaptive sampling" and "Fast GI Approximation" on.
@nikkip82723 жыл бұрын
Cycles X require RTX cards. Is it possible to make this scene on lower end GPUs with Eevee?
@matteo_petruz14353 жыл бұрын
@@nikkip8272 ? Is not require a rtx card
@nikkip82723 жыл бұрын
@@matteo_petruz1435 Do you mean it does not?
@matteo_petruz14353 жыл бұрын
@@nikkip8272 yes sorry
@nikkip82723 жыл бұрын
@@matteo_petruz1435 Thank you! Happy new year! :)
@moulishashanka3 жыл бұрын
This tutorial was very good, but I've got one question though, about the irradiance volumes- you moved the geometry to get rid of the improper baked lighting. But what if we're in a scene where we want that geometry to be only in that particular place? Would using multiple irradiance volumes help?
@BadNormals3 жыл бұрын
Yes, it helps. Just make sure they blend in in a smooth way.
@ulrika81983 ай бұрын
How can I make the emissive stripes put out some light? This video is just what I needed! Thank you very much for doing it!
@skylinex47192 жыл бұрын
IDK if you have already found out, but GPU rendering is now supported in macOS (on the latest macOS beta and latest Blender Beta)
@sudipto303 жыл бұрын
Very useful information and thanks a lot for sharing it..🙏
@gowiththeflowguy83103 жыл бұрын
4:00 you lost me here, how do you add that irradiance volume thing you said?
@BadNormals3 жыл бұрын
Use Shift-A - Light Probe - Irradiance Volume
@nimzstories5322 жыл бұрын
Will try this technique in my videos and let u know. Thanks for the info
@peterrandall67613 жыл бұрын
Is there a way to bake individual or radiance cubes, I have 2 cubes and only want to bake one
@vicdamz3 жыл бұрын
Learned few things. Thanks man
@peterrandall67613 жыл бұрын
How do you properly light an enclosed room? I put an area light at the ceiling but the area above it is still dark, what should I do?
@dang643373 жыл бұрын
first tutorial with good house music
@ollicron7397 Жыл бұрын
Rendering in Eevee is pretty intuitive, you just open the panel play around with the settings and make something nice. A lot of it is playing with the world settings, you can use an HDRI but realistically it's not necessary.
@scottlee383 жыл бұрын
Finally a tutorial to get "cycles" results from eevee! Can you show tips to get "cycles like" subsurface scattering in eevee? Cycles has that on lockdown, and I would like to at least get close to the same in eevee.
@bisvizstudio12423 жыл бұрын
I know this not the right place to ask but does anyone know what render engine Ian Hubert using? Some people say he's using EEVEE but his work is so good I don't even believe EEVEE can be that good lol. It seems like it rendered straight out of Cycles.
@BadNormals3 жыл бұрын
I believe that most of the stuff is Cycles. For full VFX scenes Cycles tends to be more useful and faster in the sense of not having to fake things like global illumination and screen space reflections.
@logiknotlogic65863 жыл бұрын
it depends. kzbin.info/www/bejne/fHetkId-fM9qaLc in this video, he used eevee. im not sure about the rest though
@caribbeanchild3 жыл бұрын
You need the SSGI addon for indirect light.
@BadNormals3 жыл бұрын
This will be in Blender 3.0 luckily
@luqmaanalbahassan57633 жыл бұрын
Thank you very much this is what i was exactly looking for👍🏼
@BadNormals3 жыл бұрын
Glad I helped!
@144digital3 жыл бұрын
This is beautiful
@BadNormals3 жыл бұрын
Thanks!
@Loffai3 жыл бұрын
tip: instead of using an irradiance volume probe, you can use ssgi addon, its saves a lot of time
@Keyboard_ink3 жыл бұрын
SSGI is amazing
@changleon74412 жыл бұрын
I’ve found that the render time increase by using SSGI makes EEVEE almost the same speed as just using cycles. Am I doing something wrong?
@Keyboard_ink2 жыл бұрын
@@changleon7441 Thats weird, it could be because you're using CPU compute.
@SireEditing5062 жыл бұрын
that's nice outro
@Mocorn3 жыл бұрын
What are your thoughts on the GI add-on for eevee? Have you tried it yet? Could save some time on the baking perhaps?
@BadNormals3 жыл бұрын
I haven't personally used it, but I know this will be built into Blender 3.0, so we can all test it there
@BadNormals3 жыл бұрын
Would save time in most situations for sure
@jm3dcreative3ddesign143 жыл бұрын
This video is amazing
@Snek_Animation2 жыл бұрын
why are there t-65b x-wings and imperial ties in what look like sequal era setting
@MIHAO2 жыл бұрын
nice!
@fibzy022 жыл бұрын
am i the only one thinking why you have to turn on 2000 different options to get a decent result
@AstroEarthly-e8e5 ай бұрын
Hi i have a question, in the space scene did you use textures for the floor,walls etc? or they are procedural textures?
@challengedollar2880 Жыл бұрын
hey thanks for this, do you have one for animation? car animation?
@AshT85243 жыл бұрын
Damn this was really helpful, Thank you
@BadNormals3 жыл бұрын
There you go!
@zana3d3 жыл бұрын
Awesome! Your explanations are clear and to the point. Thank you so much for this crash course. Liked and subscribed.
@alejmc3 жыл бұрын
Well… mindblown. Blender beginner here.
@duzinho7389 Жыл бұрын
if this lights is not correct, do this, do that, do it else, do another else, do something else, another do same else, perhaps another else... and maybe its enoght to work or not.... sad! But look at this great tips! Its a great tutorial! Perhaps Blender could be changed soon! They need to focus on hard structure properties for light man, because the matter is transparent for the light! Anyway ty to blender and to this channel! helps me a lot
@Kim-o-chi3 жыл бұрын
Really nice tutorial but i have a problem with glass shaders where they are just black, any idea how to fix this?
@animatorladka6142 жыл бұрын
How can we obtain Volumetric similar to Cycles in Eevee?
@RmaNYouTube3 жыл бұрын
The Baking Process and faking lights was kinda similar to what people are used to do In Unreal Engine 4
@JaredFrontman3 жыл бұрын
Totally awedome video man! By the way, where can I get Irridiance Volume probe?
@BadNormals3 жыл бұрын
Use Shift-A, Light Probe, Irradiance Volume
@original_M_A_K Жыл бұрын
I wonder if 2 different irradiance box would work, instead of moving the wall:
@calebscharlau35853 жыл бұрын
Just curious, does this also work with animations? My main concern being the baked information not changing every frame to represent any changes that may have happened
@BadNormals3 жыл бұрын
Unfortunately no, but a branch of Blender 3.0 already has the SSGI addon built-in, so things get better in the future
@calebscharlau35853 жыл бұрын
@@BadNormals alright, thanks for letting me know. Just like anything in blender I assume it'll get better over time where it's just a waiting game. I was just wondering if it was something I could do now.
@USBEN.2 жыл бұрын
Wow didn't even know about these volumes. No need to render my animation in cycles now.
@shivendrasinghpawar62823 жыл бұрын
Thanks bro, very helpful
@hasan-md5ib3 жыл бұрын
Amazing!
@PavelTsytsorin3 жыл бұрын
Big thanks for this tips!!! Awesome)
@soigia198x3 жыл бұрын
2:24 How to match sunlight with hdri light. Thank you
@BadNormals3 жыл бұрын
You can do this manually but there is also an add-on available, you can Google it
@mikerusby2 жыл бұрын
rathe than having the HDR not affect the scene at all, I just turn the strength down, to say .3 , so its acts purely as an ambient light. okay it doesn't cast ahadows, but still provides some good looking ambient light
@mildeuph0r1a3 жыл бұрын
Really helpful stuff dude! I have one question: What happens to the indirect lighting if we are rendering an animation and one or more lights in the scene need to move?
@BadNormals3 жыл бұрын
Currently EEVEE doesn't support dynamic indirect lighting, which means that when the objects and lights move around, the lighting stays the same that it was once baked. According to the manual this limitation will be removed in the future. For now you can either manually rebake lighting for every frame, or use the "EEVEE Dynamic Lighting" addon from BlenderMarket.
@kristinejanedelavega21853 жыл бұрын
There is an addon that can do it. What it does is it bakes every frame, so that it can achieve that. Never tried it though, and you have to buy it. As far as I rememeber the name's dynamic eevee lighting.
@markflakezCG8 ай бұрын
At 1:28, I couldn't stop laughing! As a German, this caught me completely off guard.
@abangedit84043 жыл бұрын
CONTENT! Ill be waiting for next vid
@crackup0073 жыл бұрын
Great tips. Thank you! ; )
@DanielGrovePhoto2 жыл бұрын
Thank for these! But even as a diehard Blender-head I can't help but think to myself "Jeez they have a LOT of work to do on eevee! Come on guys!"
@HymenopusD3 жыл бұрын
Very informatively) Thanks
@georgerussell29473 жыл бұрын
turn the sun lamp up for more realistic lighting
@BadNormals3 жыл бұрын
Around 300-400 should be physically correct in cycles. I don't know if that's as much in Eevee but turning it up and lowering the exposure is definitely a good idea.
@victormanzato82852 жыл бұрын
i would like to make things ONLY on eevee, because is just more simply and fast but its too hard to set all of this. how to reach that mindset using eevee?
@PabinongTV2 жыл бұрын
놀라운 영상 잘 봤습니다. 감사합니다.
@ProdMTO Жыл бұрын
THANK YOU!
@sanjayrao96853 жыл бұрын
Amazing content.. is it possible to share this scene file?
@stefanguiton3 жыл бұрын
Great content, leant quite a bit
@BadNormals3 жыл бұрын
Love to hear that!
@vallyproductions54533 жыл бұрын
i am Amazed that why i subscribed.
@ClaudioMalagrino3 жыл бұрын
Thank you. I'm experiencing problems with 4k cascade shadow maps. Lights are turned off and the rendering is terribly slow. I'd keep them 2k max.
@BadNormals3 жыл бұрын
There's a lot of different songs but you are probably wanting to know those from an artist called Ooyy. The songs used might not be public as I got them from Epidemic Sound (music licensing company). You can listen to his public tracks on Spotify.
@ClaudioMalagrino3 жыл бұрын
@@BadNormals What? 🤔
@BadNormals3 жыл бұрын
@@ClaudioMalagrino KZbin messed up, this was an answer to another comment 😀
@ClaudioMalagrino3 жыл бұрын
@@BadNormals No problem! 😁
@rebelllion88533 жыл бұрын
Really useful - Thanks ! Nice tip in addition :D Just one question : What is your time rendering difference between Eewee and Cycles for those two projects ! I mean, is the time passed to add more & more lighting worth to save render time ?
@BadNormals3 жыл бұрын
For a single shot, might not be. Actually this render looked better in EEVEE than in cycles, the render times was for about 2.5x longer in cycles. Probably because the light values were a bit off in path tracing mode, it didn't look as good. But I'd say this is a really important thing to consider, thanks for pointing it out!
@marryonacross505 Жыл бұрын
Thank you very much
@MyFaRk3 жыл бұрын
great tutorial
@BadNormals3 жыл бұрын
Thanks MyFaRk!
@Ramp10er2 жыл бұрын
7:37 BGM Music?
@mrplayboyinternational.19992 жыл бұрын
Hi, how and where do you get or buy EEVEE?
@ankithendre51533 жыл бұрын
i tried same setting as u said in video..bt when i try to render , the image is full blank...what can i do to fix it...
@BadNormals3 жыл бұрын
Which settings did you try? I showed quite a lot of techniques. Are you using light probes?
@ankithendre51533 жыл бұрын
@@BadNormals yes.. i used the light probe.. but when i tried to render some other file in evve .. with normal settings there is same problem.. the render is blank ...
@BadNormals3 жыл бұрын
@@ankithendre5153 Download a newer version of Blender, this must fix it