Best Unreal Engine 5 Water Plugin! (Oceanology 5.1.6 - Showcase)

  Рет қаралды 6,401

Creekside Interactive

Creekside Interactive

Күн бұрын

Deep dive into Oceanology 5.1.6 and some of its many features. If you have a game based around water or just need an ocean that runs and works for multiplayer games. This ones for you.
In this Showcase video I will explain why it is the best ocean sim on the market for me. What are some of the new features and how to make some adjustment to the water system to get the desired Look and Feel.
You can fine the Oceanology main youtube page Here / @developergalidar4043
Have a question? You can ask the devs Here!
/ discord
Intro 00:00
Getting Started 00:55
Beaufort Scale Waves Maps 02:24
God Ray Example Map 07:20
Horizon Open World Map 09:04
Adjusting the Shore Foam with RVT 10:28
Under Water Parameters 12:45
Bubbles 13:26
Buoyancy Sim depth 14:18
Multiplayer Ocean Time 14:37
Shore Line Wetness 15:04
Quad Tree Simple Explanation 15:24
Buoyancy Example 16:57
Buoyancy customization 17:46
Swimming Example 22:29
Changing the Water Friction 23:02
Character Buoyancy 24:05
Fixing Character Tag Rotation 24:42
Outro 25:55
Want to see more? Check out Oceanology 5 on Discord.
Unreal Version 5.3.2 www.unrealengine.com/en-US/un...
Plugins/Assets Used:
Oceanology 5.1.6 www.unrealengine.com/marketpl...
Ultra Dynamic Sky www.unrealengine.com/marketpl...
Big thanks to:
The Oceanology Team
My friends on Discord! You know who you are :)

Пікірлер: 61
@itsMBWAAA
@itsMBWAAA 6 ай бұрын
Bless you KZbin gods for recommending me your video! Liked and subbed! I look forward to any devlogs of your game! I also am (very early on in) making a game that needs water/sailing functionality so this is just gorgeous
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Thanks you so much! I will have some new stuff shortly.
@PatrickTheDM
@PatrickTheDM 6 ай бұрын
Great review.
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Thank you so much!
@borrowedtruths6955
@borrowedtruths6955 6 ай бұрын
You're correct, this one is the best, problem is, the biggest negative is that $250 price tag.
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I don't disagree with you there but, there is a lot of time in development. If you look at fluid flux, another great option. It costs more but is a lot more expensive to run with a lot of limitations for open world use. Oceanology 5.1.7 is shipping soon as well with a bunch of new features and even better overall systems. I will do an overview soon as I have my hands on it!
@borrowedtruths6955
@borrowedtruths6955 6 ай бұрын
@@officialpaperplanesgame And I will save up to purchase it. Thanks for the great video and information.
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost 6 ай бұрын
for someone who actually making a open world game i can say this is by far the best ocean out there + fluid flux as well
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I'm right there with you. I use exclusively oceanology + fluid ninja and riverology.
@hanzo935
@hanzo935 6 ай бұрын
Your videos are very helpful. I was able to get the plugin up and running but for some reason I cant get foam on the shoreline no matter how much I adjust the Rvt.
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Send me an #paperplane on Oceanology discord general chat and we can go through it if you still need a hand.
@hanzo935
@hanzo935 6 ай бұрын
@@officialpaperplanesgame thankyou, I will send you a message there when i'm on my desktop. I remember I updated the 8 line code on the engine ini but did not add the other 100 plus line code, does that go there as well?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
yes, all the code. Or you will have issues. @@hanzo935
@normal_vector
@normal_vector 5 ай бұрын
The plugin does look good but a quick recommendation if you do some other showcase videos. I've not heard of this plugin before, don't know what this plugin's capable of, I want to be know, and I want to be impressed. Instead of having a static background and a picture of the marketplace at the start of your video while you're doing the intro show me the best of what it can do. Don't make me search through the video to get the overview.
@officialpaperplanesgame
@officialpaperplanesgame 5 ай бұрын
Thank you for your input. I will definitely give that a try on the next overview video.
@shotzvfx3738
@shotzvfx3738 6 ай бұрын
im obsesed with fluid flux 2.0
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Yeah, fluid flux is really nice and fun to mess with.
@LetsPatrick
@LetsPatrick 6 ай бұрын
Plz make more Tutorials! I need masks for landspace
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
New video coming up later today :) processing now.
@-JimRice-
@-JimRice- 6 ай бұрын
Any chance you could make a tutorial on how you made your boat driving mechanics?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I'm not ready to give that one away yet...
@Ramronv
@Ramronv 5 ай бұрын
Thank you very much for the video. I have two doubts. When I generate a timeline and camera and I want to render the ocean I have flicker in certain parts of the landscape that when I render it is noticeable and certain portions of the ocean disappear. On the other hand, I have oceanology installed and also ninja fluid, I was able to float my own boats with oceanology using BP from the pirate ship that it comes with, but now I would like to add the tracking foam to the boat with ninja fluid, I would like to know how you do it please. Thank you so much.
@officialpaperplanesgame
@officialpaperplanesgame 5 ай бұрын
I may go over that pretty soon. As for the flickering, if you get the code to add into your project as I talked about in oceanology getting started video. It will remove the flickering. You will have to get the code from the oceanology discord and add to the projects default.ini file.
@nicasmiller5981
@nicasmiller5981 6 ай бұрын
Whether the ability to bind water volume to a character will be returned. This feature was available in version 5.1.5
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I do not belive it is bindable to the character any longer since this is a full rewright of the code. You can get a definitive answer in the oceanology discord. As I am still playing with that myself.
@nicasmiller5981
@nicasmiller5981 6 ай бұрын
@@officialpaperplanesgame I found out from the author that he will add this feature in the next patch.
@MankindFilm
@MankindFilm 27 күн бұрын
Hey man have you found a good method for masking out the infinite ocean? I’ve got a landscape with a coast then it dips down lower than the shore in some places inland and I don’t want water all the way out there. Any way to mask?
@officialpaperplanesgame
@officialpaperplanesgame 26 күн бұрын
It does have a mask eating in the rvt, but you have to set the mask to 1. There are 2 mask peramaeters in masking. Then you can use the mask setting in the rvt tab to control how much. I will have some new videos in 5.4 coming out next week starting Sunday night.
@MankindFilm
@MankindFilm 26 күн бұрын
@@officialpaperplanesgame awesome will be subscribing to see them!
@doc.skillz7166
@doc.skillz7166 6 ай бұрын
Its cool and it looks great, but its really expensive. Ultra Dynamic Sky is arguably more important to an open world game - the weather is always a factor, but the ocean is only a factor in coastal areas. UDS is often on discount, and currently is $20, while Oceanology is $250. Guess I'll wait for a sale
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
UDS is one of the best buys for sure! Water is definitely dependent on what game you are making. For my game it is one of the main characters.
@teeexecutive4924
@teeexecutive4924 6 ай бұрын
hank you for the fantastic video! Are you considering creating a tutorial on this plugin? I'm quite eager to utilize it, but I'm having difficulty finding additional information elsewhere."
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Yes! I will have a new video out on setting up a landscape with the oceanology 5.1.6 plugin. Next Wednesday at 6 pm. :)
@Igor3D
@Igor3D 6 ай бұрын
@@officialpaperplanesgameLooking forward to that one! Thanks.
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
@@Igor3D look for that one later today. Already made, uploading and processing right now :)
@yearight1205
@yearight1205 5 ай бұрын
PLEASE don't forget to return to the subject of masking water from the boat! I use Unreal Engine for cinematics, and I have a scene I need to film in which I have to remove the water from the inside of a small boat on the ocean, and the tutorials I've found thus far don't do a good job of explaining it. =(
@officialpaperplanesgame
@officialpaperplanesgame 5 ай бұрын
Let me get in touch with one of the devs today and see how the new system works. I have not used that function in the new version yet either. I will keep you posted :)
@yearight1205
@yearight1205 5 ай бұрын
@@officialpaperplanesgame I appreciate it!!
@javierignite1895
@javierignite1895 6 ай бұрын
is it possible to make water "stylized" with this? also how would this work in world partition? :O
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I use it in world partition on all my projects with no issue at all. I have seen a few people on the Oceanology discord that does stylized water with this water system but, I have not personally so I do not know exactly how.
@SathishKoththolla
@SathishKoththolla 6 ай бұрын
I dont know why this plugin never goes to offers in unreal engine markerplace
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I think the big three, voxel, fluid Flux and oceanology, rarely go on sale. But I have a new video coming out later tonight that has a little surprise :).
@fabulamcafee
@fabulamcafee 6 ай бұрын
have fun making it playable on a decent fps i guess
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Personally, it is the only one I can get to run at a good fps. Waterline pro works at a good fps as well but much harder to work with for wave customization. The main reason I use oceanology.
@user-nu5lj5ec7y
@user-nu5lj5ec7y 5 ай бұрын
Hello, maybe i can download this scene?
@officialpaperplanesgame
@officialpaperplanesgame 5 ай бұрын
I do not have the scene downloadable currently. I am thinking about opening a patron where the packaged project can be downloaded to walk around and see the scene.
@Punisher1992
@Punisher1992 6 ай бұрын
can i recreate sea of thieves water like with it?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
You can get pretty close using oceanology and fluid ninja together. I have planes to do a video on that this coming week. There are many ways to get ocean spray with Niagara particles.
@Jubair_Khan772
@Jubair_Khan772 6 ай бұрын
Can i use it in mobile project?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
Honestly, I do not know the answer to that question. But, In the description, I have a link to discord. I belive I saw a few people talking about using for mobile games before but, I can't say for sure.
@Adil-vi8xw
@Adil-vi8xw 6 ай бұрын
I tried it doesn't work it crashed on mobile
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
@@Adil-vi8xw yes, I just saw this is not mobile ready yet but, I belive 5.1.9 will be. I know 5.6 will be for sure. I'll keep everyone posted on that as well. 5.1.8 releases this weekend and 5.1.9 is just around the corner. I will continue with feature update videos as new features are added :)
@harryosborn1675
@harryosborn1675 6 ай бұрын
What are your computer specs?
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
5950x 3090ti and 128 gigs ram. :)
@harryosborn1675
@harryosborn1675 6 ай бұрын
@@officialpaperplanesgame Thanks for the fast response! And what resolution are you at? Just curious how performance intensive Oceanology and UDS are.
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I run three monitors. My main is 3440x1400. Thats the monitor I record all the videos on. @@harryosborn1675
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
You are very welcome :) @@harryosborn1675
@user-ev4ud5xs2j
@user-ev4ud5xs2j 6 ай бұрын
Foam and tailing on both sides of your hull can't be realized!!
@officialpaperplanesgame
@officialpaperplanesgame 6 ай бұрын
I did not have RVT set up on the ship. With RVT's you will see foam around the ship. For moving ships I use Fluid ninja for trailing foam and wake. This is only the oceanology Demo map so I do not have that plugin added into this project. I do plan to go through that a little more in upcoming videos. :)
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