The Definitive Way to Play Sonic 3 - Part 2 (Supplemental Podcast)

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BlazeHedgehog

BlazeHedgehog

Күн бұрын

Since it seems like people want me to talk more about this, including things I may or may not have "missed," I decided to address them all in a podcast. That you listen to!

PATREON: / blazehedgehog
TUMBLR: / blazehedgehog
TWITTER: / blazehedgehog
BETTER LATE THAN NEVER: www.bltn.net/
SHIRTS: www.bltn.net/sh...
A link to drx's article about the troubled development history behind Sonic 3.
hiddenpalace.o...)
If that link doesn't work (KZbin can sometimes mess up URLs with parenthesis in them), then you can try this bit.ly shortened link:
bit.ly/2Yfvwhr

Пікірлер: 473
@Triple-Q
@Triple-Q 4 жыл бұрын
I guess you could say that when it comes to re-releasing Sonic 3, Sega would have some... hard times
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
You've been hit by, you've been struck by... a copyright strike
@PiousMoltar
@PiousMoltar 4 жыл бұрын
*slow clap*
@metro_5017
@metro_5017 4 жыл бұрын
Soni are you ok?
@sthirteen
@sthirteen 4 жыл бұрын
Happiest days of my life
@nathanlycan7375
@nathanlycan7375 4 жыл бұрын
Lol
@AndersOHMoberg
@AndersOHMoberg 4 жыл бұрын
It's so bizarre to me that two Sonic-related development stories opened up in the same year (Sonic 3 and the Sonic movie). Sonic as a game brand is teetering on disappearing into nothingness, but every time I think about it, there's incredibly rich lore in the making of Sonic across all these years. Sonic is maybe the most interesting story in games ever.. Gosh, that might be a bit hyper-bolic.
@AndersOHMoberg
@AndersOHMoberg 4 жыл бұрын
THERE'S SO MANY WRINKLES TO "SONIC THE HEDGEHOG"
@hyperpowerfulform5132
@hyperpowerfulform5132 4 жыл бұрын
You're not being too hyperbolic. Sega seems to run into this problem, off and on, of weird shortcomings in delvopment. Ken Penders alone is a deep rabbit hole. Speaking of which, if you ever wanted to know what all the hubbub regarding his writing is, here's a good ultmatium of sorts: medium.com/@ponett/i-read-every-sonic-comic-by-ken-penders-and-theyre-wilder-than-you-could-ever-imagine-1f9dd05ae433
@hyperpowerfulform5132
@hyperpowerfulform5132 4 жыл бұрын
@DPlex HD Oh yeah. Truer words have never been spoken.
@superbro6413
@superbro6413 4 жыл бұрын
In conclusion Business sucks
@TheMasonGamer
@TheMasonGamer 4 жыл бұрын
Thinking about it like this, I actually feel bad for SEGA. I talked with Aaron Webber at SXSW 2019, and he pretty much implied without saying straight up, that he wants Sonic 3 to come out again but they can’t. I hope everything gets cleared up someday
@Meta_Productions
@Meta_Productions 3 жыл бұрын
One day the game will come back to light
@LyricYT
@LyricYT 2 жыл бұрын
Well sonic origins seems to have retro engine ports of all 4 genesis sonic games (sonic 1, 2, 3 and sonic and knuckles)
@tay14741
@tay14741 Жыл бұрын
Your wish came true.
@heyjoeway
@heyjoeway 4 жыл бұрын
12:59 Alright, you're going a bit off the rails with speculation. Yes, porting the music takes more skill than the average code monkey, but keep in mind that Sega already has M2 under their belt AND they've welcomed members of the community to help them before. I think your second explanation makes a lot more sense. Also, there's still the possibility that they'd get brought to court by undead MJ's hounds even if all the music is replaced just because they don't know any better or because there's some other legal knot.
@Vanessinha91Pucca
@Vanessinha91Pucca 4 жыл бұрын
I agree, i don't buy all this speculation. Everyone re release old games with a modern engine or emulation. They have 2 studios who done it with the other Sonic games (hell even the music licensing from Sonic CD debunk his speculation). Why not just re use Sonic 1 and 2 music, or compose new ones if they CANT use none of the Sound Tracks of 3?I'm positive they just don't port it for a different reason. Technical reasons and licensing is easy to work around (Hell, Quake has the same Music hell licensing and yet it is on Steam with no music). Sega with the mods would easily make all the money they would invest in edit the original game with a new OST AND The mods would re add it without legal issues for them. Just as ID done with Quake.
@heyjoeway
@heyjoeway 4 ай бұрын
Damn I was right as hell.
@RoboticEdward
@RoboticEdward 4 жыл бұрын
11:00 Well if we check the music copyright for Super Smash Bros. Ultimate on the songs Green Hill Zone, Scrap Brain Zone, and Emerald Hill Zone, it says that the songs are still copyrighted by Masato Nakamura, so Sega still probably has to pay some royalties whenever Green Hill and other songs are ever used.
@magma1264
@magma1264 4 жыл бұрын
The Green Hill stages in the Olympic games uses the Splash Hill music instead
@vincells
@vincells 4 жыл бұрын
Green Hill in Lego Dimensions is a completely new song
@Morskip
@Morskip 4 жыл бұрын
In addition, the OST for Sonic Mania at Spotify was also missing the songs from Sonic 1 and 2. The whole OST got removed since then, but I doubt that's related since the same also happened to Sonic Rush and Sonic Generations Disc 2 and 3 for no apparent reason.
@GoldenTerrabyte
@GoldenTerrabyte 4 жыл бұрын
@@magma1264 And Sonic Forces used entirely original songs, the only exceptions being for Episode Shadow
@deogenerate6008
@deogenerate6008 4 жыл бұрын
@@Morskip It's not just Spotify; the Sonic 1/2 remixes are missing on every version of the soundtrack
@ALtheBoi
@ALtheBoi 4 жыл бұрын
Fantastic video, as always. shame we'll never get an official sonic 3 & knuckles, it's my favorite in the trilogy. the storytelling in that game is phenomenal.
@kittamitz
@kittamitz 4 жыл бұрын
Lawsuit will expire after a person, the maker, dies 50 year later, if im not mistaken. Its like the TLOZ 1 title issue.
@Killerkingray57
@Killerkingray57 4 жыл бұрын
I'm playing the game rn on my phone on an emulator good game I hav to say
@ALtheBoi
@ALtheBoi 4 жыл бұрын
@av rmx i mean a full on remake, with wide screen.
@troutdude123
@troutdude123 4 жыл бұрын
@@ALtheBoi At least we have sonic 3 AIR
@troutdude123
@troutdude123 3 жыл бұрын
@Kailem the Hedgehog There's always exagear emulator
@fredrikrg2340
@fredrikrg2340 4 жыл бұрын
I literally just watched part 1 for the first time 20 mins ago lol
@Clovershroom
@Clovershroom 4 жыл бұрын
Me too!
@KaygeeFromNanotrasen
@KaygeeFromNanotrasen 4 жыл бұрын
Like 3 hours ago
@notevenusingthisanymorelol
@notevenusingthisanymorelol 4 жыл бұрын
I know, right!
@DoctorMario606
@DoctorMario606 4 жыл бұрын
I watched it this morning
@fastrack2170
@fastrack2170 4 жыл бұрын
Me as well
@milesprowr
@milesprowr 4 жыл бұрын
The Definitive Way to Play Sonic 3 - Part 2 (Supplemental Podcast) And Knuckles
@supersonicjayden3758
@supersonicjayden3758 4 жыл бұрын
Sonic The UWU Hedgehog
@firstclient7966
@firstclient7966 4 жыл бұрын
More roleplaying names...
@dhLord64
@dhLord64 4 жыл бұрын
It's so annoying how overprotected music is. Music licensing needs an overhaul.
@NootOfRoses
@NootOfRoses 4 жыл бұрын
Yeah it really does. And Article 13 does not help this in the slightest. The grip industry has on music gets tighter and tighter all the time.
@KairuHakubi
@KairuHakubi 4 жыл бұрын
more like lawyers need an overhaul. they need to stop being allowed to change the laws and they DEFINITELY need their stranglehold on the entire legal system cut. Nobody involved in profiting from lawsuits should be able to decide how legal disputes are decided, especially making having-a-lawyer so mandatory.
@alumlovescake
@alumlovescake 4 жыл бұрын
Well the morden music industry is terrible name one hood music that came out after 2013
@KairuHakubi
@KairuHakubi 4 жыл бұрын
son the modern music industry is_dead_ since 2013 it's been *terrible* since the 90s
@alumlovescake
@alumlovescake 4 жыл бұрын
@@KairuHakubi I would have said that but theres been some good moments after the 90s
@CheatFreak47
@CheatFreak47 4 жыл бұрын
At this point, I'm satisfied enough that we have Sonic AIR regardless, but I do have some thoughtful speculation on the situation. We all agree MJ and his crew were involved in Sonic 3, but the timelines don't add up (or people think they don't, at least) but I believe that this can be explained rather easily though in a number of ways. Possibility 1: See, as you said in your video there's a process by which songs were adapted from source recordings to digitized synthesizer data (chiptunes), it's possible that Sonic 3 was going through so much difficulty in development that the sound engine people were a little too busy making sure the game's audio drivers weren't full of bugs. We know there are loads of issues with it in this prototype and, assuming this is relatively late in development, it'd be much higher priority to finalize the sound drivers themselves before digitizing any new music for it, to avoid having to redo any work, since such reiterations would cost them more time, which they clearly didn't have. Possibility 2: One thing not talked about much is how this prototype actually has the multiplayer mode nearly feature-complete compared to the rest of the game. In game-development oftentimes different tasks are spread apart to smaller groups on the team, and later on, the code is refactored together with the progress from other parts of the team, this is common practice, especially on tight schedules, it's dirty, but it saves time, and thus, saves money. Business, like you said. Because of the nearly feature-complete state of the multiplayer mode on this prototype, it's actually quite possible that this build of the game was taken directly from the people working on the multiplayer mode, before any progress from the other parts of the team were refactored in, since it was at least functional enough to show press at the time.
@zeusthefox1585
@zeusthefox1585 4 жыл бұрын
I thought it was because MJ didn't want to be credited for the music because the Chiptune versions for the game didn't sound good to him. If he chose not to be Credited then wouldn't that mean he has no hold on it? Meaning his legal Team can't do anything about it?
@ctrlaltdestroy91
@ctrlaltdestroy91 4 жыл бұрын
Honestly, possibility #2 makes the most sense, given the conflicting reasons as to why MJ's involvement was ended. The D-Pad's video on this also mentioned that Michael Jackson is given a shoutout in Sonic's Ultimate Genesis Collection (2009), where it states that he was originally supposed to compose the music, which would seem at odds with the idea that SEGA was trying to disavow anything related to him. It could, however, also be the case that regardless of whether or not MJ wanted to be credited, the fickle nature of licensing music from a collaborator would take a while and that the tracks heard in the prototype were simply backups in case the deal with MJ's people fell through. I would imagine any corporation would be hedging its bets in this manner, especially given how huge Sonic 3's release was shaping to be.
@szr8
@szr8 4 жыл бұрын
@@zeusthefox1585 MJ having an issue with chiptune always odd to me when games like Moonwalker are taken into account.
@nogodcansaveyou
@nogodcansaveyou 4 жыл бұрын
"We all agree MJ and his crew were involved in Sonic 3" I don't agree.
@CheatFreak47
@CheatFreak47 4 жыл бұрын
@@nogodcansaveyou why
@you-mustenter-a-name1467
@you-mustenter-a-name1467 4 жыл бұрын
I wonder if this is why we never got a remaster/port of Jet Set Radio Future. That would suck.
@HowPettyful
@HowPettyful 4 жыл бұрын
I follow the main composer for that music on Facebook (I don't remember his name off the top of my head) and he gets bothered about that all the time. According to him, its Sega just not showing any interest in the idea of revisiting JSR.
@jordanmynes2638
@jordanmynes2638 4 жыл бұрын
@@HowPettyful put some respect on Hideki Naganuma's name though
@HowPettyful
@HowPettyful 4 жыл бұрын
@@jordanmynes2638 no
@demetriouslara9533
@demetriouslara9533 4 жыл бұрын
Even the original Jet Set Radio’s HD port wasn’t spared this. There are some missing regionally exclusive songs that didn’t make it into that version.
@nathanlycan7375
@nathanlycan7375 4 жыл бұрын
@@jordanmynes2638 I love naganuma's music
@Lu9_ST
@Lu9_ST 4 жыл бұрын
SEGA still can't use the Sonic 1 and 2 music in some cases either - in LEGO Dimensions, for the Sonic Level Pack they had to compose completely original "sound-alike" versions of the music.
@theobserver4214
@theobserver4214 4 жыл бұрын
Lu9 see 7:40
@raffamoreira5815
@raffamoreira5815 4 жыл бұрын
Kinda ironic the fact that you and Sonic 3's developers had similar time constraints
@magma1264
@magma1264 4 жыл бұрын
this video is sponsored by McDonalds since he didnt miss the deadline
@pinglefingle
@pinglefingle 4 жыл бұрын
I want to compliment you on these two Sonic 3 videos. Even though I pretty much knew all this stuff already, you present it in an interesting way. Anyway this whole situation just saddens me. We're nearing ten years since Sonic 3 has been re released last, it just makes me question, will this ever get resolved? Or will an amazing game with a huge legacy for Sonic just continue to be swept under the rug by SEGA forever.
@marx4538
@marx4538 4 жыл бұрын
>by *sega forever* Was this intentional?
@pinglefingle
@pinglefingle 4 жыл бұрын
@@marx4538 Yeah.....let's go with that.
@thepeternetwork
@thepeternetwork 4 жыл бұрын
"Business sucks." - BlazeHedgehog, 2019 You're damn right it sucks! Everything about everything about it sucks! F**k businesses, f**k music licensing, let's burn this s**t to the ground and get the nice things we deserve!
@Alzter0
@Alzter0 4 жыл бұрын
Cool video, I don't think the part where you talk about Sonic hacking being impossibly hard is very valid though considering there has been a dedicated Sonic hacking community for decades now. Sonic ROM hackers have done things like replace level layouts, change art, *change level music* and even create custom bosses and mechanics. Sonic 3 Complete literally has an option in the main menu to replace all of the level music affiliated with MJ with the Sonic and Knuckles versions, ported to the Genesis sound driver by fans out of passion (this was before the S3 prototype was released). The part where you say it wouldn't really be worth it to release a butchered port of S3K is a pretty good point though.
@BeamingLotus
@BeamingLotus 4 жыл бұрын
So basically Sega can only re-release Sonic & Knuckles with/wihout lock-on technology but not associating itself with Sonic 3? Edit: In those Sonic 1 & 2 M2 re-releases it has already been proven that they can get people to modify the roms to do things like adding the spindash to Sonic 1 and a dropdash for both games on the Switch. However, the complex steps are not worth it as described in this video.
@elianasanchez3259
@elianasanchez3259 2 жыл бұрын
*2 years later they made Sonic Origins with changed music, problem solved*
@SyntaxTsundere
@SyntaxTsundere 4 жыл бұрын
Wouldn't the presence of the prototype soundtrack in the PC collection provide an indication that SEGA does have some idea as to who composed what, though?
@licentioushowler3400
@licentioushowler3400 4 жыл бұрын
All it really tells us is that they had some idea as to who composed what around the years '96 and '97 when that PC release was possibly being developed and eventually released. That, of course, was over 20 years ago now, so who knows where all that knowledge may or may not have gone since then or if any of it was documented internally or anything.
@SyntaxTsundere
@SyntaxTsundere 4 жыл бұрын
Licentious Howler One can hope... one can hope. Or they could just pay the MJ team and be done with it
@keizaronstesticularcancer4608
@keizaronstesticularcancer4608 4 жыл бұрын
Sonic Mega Collection is the best because it has near perfect emulations of all the Genesis games, and feels great with GameCube/ps2 controller
@TheFox517
@TheFox517 4 жыл бұрын
Hacking the game isn't an issue here, since it's pretty easy with the software and knowledge we have now. Even if it is, Christian Whitehead has worked worked with ROMs before, as far as I'm aware, so they wouldn't have search for long. They're just scared of the backlash. Tracks like Ice Cap are just so damn iconic and good, you lose half the fun without them. The best solution to this would be hiring the best Sonic composers to make something even better and include mod support, but it would still be really risky. They could just explain the whole situation somewhere in the credits or something to make the whole thing less severe, but, again, it's really, REALLY risky.
@sonicmastersword8080
@sonicmastersword8080 4 жыл бұрын
The Fox No one wants Launch Base Zone removed.
@bardhi09
@bardhi09 4 жыл бұрын
You should have mentioned that Roger Hector said that MJ asked to do the soundtrack(as well as how they had discussed with him Sonic 3's story, design, themes, world etc.) and that he had recorded a soundtrack which in his words "fitted all world perfectly" and that in his words "it had to be replaced and that it's a shame nobody will ever hear it". Also should have mentioned that one of the members of MJ's team said they had composed 41 tracks which basically confirms Roger Hector's previous claims about how MJ composed an entire soundtrack. Also should mention that Buxer only claimed he had composed Stranger in Moscow 5-6 months after MJ died which makes him very suspicious. About Sonic CD's songs. They actually got the rights in 2012, that's what I remember reading at Retro. Sega just never bothered to add the songs back into the remaster.
@EpicTails
@EpicTails 4 жыл бұрын
My theory for why they ended up using Michael Jackson’s music in the final game is that since The music that is used in the final game that is in the prototype is unfinished, I think that the music that wasn’t used In the final game was also unfinished and they didn’t have enough time to polish it and finish it so they just ended up replacing them with Michael Jackson’s music which was almost finished and put it in the final game.
@Etrodecim
@Etrodecim 2 жыл бұрын
I watched this video over 2 years ago when it came out. Now I'm curious how Sega is going to handle Sonic 3 since it's confirmed to be a part of Sonic Origins collection. I wouldn't be surprised if it's due to Sonic 3 why the project has gone silent, especially since it was said to release before Sonic movie 2 and that doesn't seem like it's gonna happen.
@rainythemagician8830
@rainythemagician8830 4 жыл бұрын
I don't mind it all that much, since there is a lot of fan stuff to make up for it, like Sonic 3 Complete and Sonic 3 AIR. One can be played on an actual cartridge, and the other is basically the definitive PC release everyone wanted, and because it can only be played if you buy the official PC version, that's the closest we'll get to it, and I think that's pretty cool all things considered. It's not a Taxman port, but it doesn't need to be, it's just as dedicated as if was. Deep down, I'd always rather have new great games (like Sonic Mania), than focusing too much on slightly better re-releases. I'm thankful that this is all even possible in the first place. Some other companies would just release the same game for a fairly large price and shut down any fan-made at attempts at making some kind of updated version of the game. Sonic 3 on PC is cheap and the AIR expansion/mod is easily available and doesn't have the threat of being shutdown.
@mann-nova9392
@mann-nova9392 4 жыл бұрын
Yeah, and modding consoles to emulate these is always inevitable anyways. That's how I like playing S3C the most, on my Wii and my PSP.
@elPatrixf
@elPatrixf 4 жыл бұрын
I love that the winamp player is actually playing back the podcast. Good stuff, Sonic 3&K is my childhood and I feel for SEGA. Its a good thing we can still experience the games with fan remakes and stuff!
@HunterTechTen
@HunterTechTen 4 жыл бұрын
In regards to Sega possibly owning the full rights to Sonic 1 and 2's music, the Sonic levels in Lego Dimensions and Sonic Forces use original music for zones that are supposed to be from the originals, so it's very likely that Generations was more a temporary license on Sega's part.
@SydeLeaderRay
@SydeLeaderRay 4 жыл бұрын
I learned a lot from this video about music. I at first wanted to hire a composer or 2 to compose my music for my future video game projects. And for my band to play and record them. But now, I'm considering to make all the music myself. Everything! And my music is VERY Sonic Adventure, Sonic CD and Crush 40 inspired. I'm considering working alone bc of the whole copyright law thing. Like when you said, the composer own the song bc he created it, and the company owns the converted song bc they performed it. To me it sounds like a huge risk of going to court just to see who owns the music. And with my original project I can NOT have ANYONE owning a small piece of my work. I'm pretty stangee could I say.
@Oysterblade84
@Oysterblade84 4 жыл бұрын
This additional part 2 is good but not as good as part 1's take on the whole Sonic 3 story. 1. Sonic Advance on GBA used some of Masato Nakamura's tunes and there were no legal issues going on then in 2001 which predates Sonic Generations by 11 years. Something you forgot to mention in the video. 2. The (November 3rd Sonic 3 Prototype) predates the final version of Sonic 3 by 3 months and the prototype has no Michael Jackson music or music by any of his 6 collaborators so it's fair to say that MJ and his team were only involved in the last 3 months of working on the game. 3. SEGA can easily re-release Sonic 3 and Sonic 3 & Knuckles again if they really want to, it's not that hard to get an expert Mega Drive-Genesis editor on board to change the entire soundtrack if music licensing is the real problem surrounding Sonic 3. What would be even easier is for SEGA to just create an entirely new port of the game, something like A.I.R. and include a new score. Time constraints is not that much of an issue as it was back in the Mega Drive days, now days we can wait years for a single project to be finished and also there is always (Sonic 3 Complete) and to make that official Sega would have to track down all the people involved and pay them something for it but it is still possible. I hope Sega have learned a valuable lesson with the likes of Sonic 3 when composing and producing an original score to one of their own games. Never outsource the music to free-lancers who work outside SEGA like Masato Nakamura or even Yuzo Koshiro as one day music licensing issues may create a problem and we as the fans are caught in the middle. If they do get outsiders to make the music to their games, they sould make sure that they sign legal agreements in Sega's favour. Far easier though to just stick to in-house composers who work for SEGA, that way SEGA own all the music period.
@NukeTheOG
@NukeTheOG 4 жыл бұрын
Great, now I'm fearing Sega's potential bankruptcy
@Henry_Chroma
@Henry_Chroma 4 жыл бұрын
I really NEED "The Definitive Way to Play SONIC HEROES"
@GrandGonzalo
@GrandGonzalo 4 жыл бұрын
Really love the podcast feel to these videos, would like to see more like this in the future! But it really sucks that due to some business bullcrap and many other problems that Sega can't rerelease this glorious piece in Sonic history. We're honestly lucky they even rereleased Sonic 3 while this was going on and this will probably be the latest release we'll ever get. There's a saying that if you want to earn more money, you have to spend some money. Sonic 3 will most definitely sell because it's one of the best Sonic game in the whole franchise, but with the loyalties they must pay and the allegations from MJ, it's gonna hurt Sega a lot, possibly make them bankrupt (okay, that might not happen) but it wouldn't be the same game if they changed the music. At least there are wonderfully made projects created by hard-working people like Sonic 3 Complete or Sonic 3 A.I.R. An official port won't be coming any time soon, but if it were to happen one day, then they would give it their all and give us the defacto version of Sonic 3.
@TrackerTD
@TrackerTD 4 жыл бұрын
Really nice watch. Two things though: a) as mentioned already in these comments, the weird bootleggy versions of Nakamura's tracks in LEGO Dimensions, as well as Nakamura's compositions being missing from all releases of the Sonic Mania OST, indicate he still very much owns the music. He might just have slimmed his rates given Dreams Come True aren't the powerhouse they once were, as far as I can tell anyway. b) in terms of getting a hacker - well, M2. M2 managed to recreate the entirety of Fantasy Zone 2, a Master System game, to System 16 spec *from scratch*, and have it run on actual arcade hardware. Replacing some Mega Drive music would be a walk in the park for them.
@GmNdWtchr96
@GmNdWtchr96 4 жыл бұрын
The real question is whether they feel it's be worth it to replace the music. As Blaze said, people didn't like a lot of the replacement soundtracks for certain other games. Not everyone would be on board with the prototype soundtrack, even if they knew why they would be used instead of the "finalized" Genesis tracks.
@casualvanilla
@casualvanilla 4 жыл бұрын
@@GmNdWtchr96 It's THREE levels. I'd take having three levels out of like twelve get their music changed to have the game ported.
@Luix
@Luix 2 жыл бұрын
M2 is the company that does the best adaptations.
@nan0smm647
@nan0smm647 4 жыл бұрын
Wow that was fast, i though Sonic 3 (Nov 4, 1993 prototype) was going to left out of this.
@donkeycheese8098
@donkeycheese8098 4 жыл бұрын
So if i wanna play s3 air on Android i gotta get steam link Sigh : Deletes mobile ports of sonic 1 2 and cd to clear up space
@Mr1o1X
@Mr1o1X 4 жыл бұрын
Or just get s3complete
@ricardogameplays225
@ricardogameplays225 4 жыл бұрын
You cant play Sonic 3 A.I.R on Android
@Mr1o1X
@Mr1o1X 4 жыл бұрын
@@ricardogameplays225 yes you can you just need to have steam on you're PC to put you're steam account on you're phone and if you have all the right stuff to get s3air on pc you can play it on android
@donkeycheese8098
@donkeycheese8098 4 жыл бұрын
@@ricardogameplays225 kzbin.info/www/bejne/fKnIhHl3iNujjcU Bruh
@CheatFreak47
@CheatFreak47 4 жыл бұрын
just wait like a year, Sonic 3 AIR is getting an android port.
@daisukedoi9284
@daisukedoi9284 4 жыл бұрын
I feel like the music licensing process needs to change
@Combustible_lemon
@Combustible_lemon 4 жыл бұрын
that demo version of emerald hill sure is jazzy
@trustygun9270
@trustygun9270 4 жыл бұрын
Thank you for tackling the issues with releasing a version of the game with the prototype music. It's always a lot more complicated than you think. Besides, SEGA probably saw that people hated the PC tracks, and probably won't release a version with them ever again, even though we now know they were the original versions of the tracks.
@ultraspinalki11
@ultraspinalki11 2 жыл бұрын
Do you know if those songs made it in Sonic Origins?
@DrRalphSmiffingtonIII
@DrRalphSmiffingtonIII 4 жыл бұрын
RE: rebuilding the game to replace the music, Taxman and Stealth had a S3&K prototype all good to go a while back before they worked on Mania and we know they basically rebuild the game instead of using the source code. The fact that both have declined to comment on the status of S3&K following the release of Mania implies it's to do with legal shenanigans like you suggest.
@marscaleb
@marscaleb 4 жыл бұрын
My biggest take-away from this is that when I finally get the money to hire someone to write music for my game, I'm gonna make sure I have a contract that keeps me able to make re-released of my game without having to negotiate any new deals with the musician.
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
Pretty much, yeah, but I wonder how easy that would be. I'd assume there would be a lot of musicians that *want* to keep the rights to their music.
@marscaleb
@marscaleb 4 жыл бұрын
@@BlazeHedgehog A couple years back I was thinking about this, and what I thought I would want to do is have the contract state that I get the rights to use the music in any in-game format I see fit without any further compensation (re-releases, sequels, get featured in Smash, etc,) and they would retain rights to release the music as just music (albums and such) without having to pay me any royalties. I later thought "that's probably an atypical agreement and it might look bad and/or lead to some bad blood down the road, so when I get to that point I probably should look into what a standard contract is." In all honesty I think it is completely absurd to ever have any facet of a work have to be negotiated to have additional rights to it. If I pay someone to draw some character art I use in the game, I don't have to renegotiate rights for that art every time I re-release the game. I paid you to make the art and now it belongs to me. Why should it be any different for the music?
@kramhere
@kramhere 4 жыл бұрын
This is like a sonic 3 documentary i like watching these we need sonic 3 now
@A2Adam
@A2Adam 4 жыл бұрын
Unrelated to the video but I'm noticing that winamp visualizer on the right and it's super cool. Can I ask how you did it? Did you actually capture the program or is it video editing magic?
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
I literally just captured a Winamp window. :p I still use it to listen to all my music
@Nitroxity
@Nitroxity 4 жыл бұрын
So now starts the battle of the impossibles... which will happen first, Mother 3 getting an official worldwide release or Sonic 3 being re-released? The answer: who the hell cares at this point when some very talented fans picked up the slack and did the work for them. :)
@margarethawihardja3839
@margarethawihardja3839 4 жыл бұрын
*GUYS* I've come to make an announcement to y'all (Especially you, BlazeHedgehog) There is a better way to play Sonic 3 instead of Sonic 3 Complete or Sonic 3 AIR. As of right now, there is a mod of Sonic 3 AIR called "Sonic The Hedgehog 3: Angel Island Complete" (or Sonic 3 AIC). It combines all features from both hacks (including easy and normal mode from Sonic Jam, Original zone order (Flying Battery is before Ice Cap and after Carnival Night), 16:9 widescreen, Sonic 1/2 songs (title, extra life, act clear, continue, game over), updated Super/Hyper Sonic sprites when spinning, Flying Battery's background based off of the unused Stage Select icon, Super Peel Out, Drop Dash, Eggrobo in Flying Battery act 2 boss, Act 2 boss theme for Knuckles in Marble Garden act 2 when you fight Eggrobo, etc)
@thatcomicguychris4877
@thatcomicguychris4877 4 жыл бұрын
Thanks for the insight on how the music licensing works. It has been something I have wanted to know for sometime now. Does music work differently in movies? Like when they make a new pressing of a DVD or Blu-ray do they have to renegotiate the music rights?
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
That I'm not so sure of, but I think it's probably just part of the same royalties system that actors get. Famously Rick Moranis quit acting because every time Disney puts "Honey, I Shrunk the Kids" out on VHS, or DVD, or Blu-ray, or even when it just airs on TV, he gets a paycheck for the percentage of sales. Supposedly Capcom made a million dollars every time Street Fighter: The Movie aired on TV (and according to urban legend, it's become the most profitable thing in the Street Fighter franchise as a result). Presumably any musicians involved with the movie get their cut of sales whenever something like that happens. It's just the game industry has notoriously lagged behind on that kind of stuff. Not too long ago, game voice actors actually went on strike briefly because they were demanding film-like royalties for game re-releases. Unionized and everything. Some have said it maybe the first step to more fair payment for game development as a whole. (more reading: en.wikipedia.org/wiki/2016%E2%80%9317_video_game_voice_actor_strike )
@ThisGreenDingo
@ThisGreenDingo 4 жыл бұрын
Brad Buxer likely owns the performance rights to the drum tracks of the MJ tracks as he did all of the drum programming for those. That is likely why SEGA can't use the songs for the most part.
@magma1264
@magma1264 4 жыл бұрын
9:31 Disco Hill act 1
@Fyr365
@Fyr365 4 жыл бұрын
Thank you very much! I've been looking for it and couldn't find it amongst all these musics...
@n.d1282
@n.d1282 3 жыл бұрын
Sounds like the better high end version for sonic 2 java mobile
@dnz_nl
@dnz_nl 2 жыл бұрын
Ah, Sonic 3 is in one of my favorite sonic games. I hope it re-releases on Nintendo Switch Online
@jballs5434
@jballs5434 4 жыл бұрын
I find your speeches about business and Sonic very soothing. 😎
@badassshadow5332
@badassshadow5332 3 жыл бұрын
If you cant run sonic 3 air then try sonic 3 complete, it runs on emulator and works fine
@SicklySeraph
@SicklySeraph 4 жыл бұрын
9:30 Not gonna lie now im curious if there is more demos out there before it was translated cause it sounds really good on its own.
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
There's a whole album! Everything he wrote for Sonic 1 and 2. kzbin.info/www/bejne/nYjYYpyQh96rrZY
@RoboBlue2
@RoboBlue2 4 жыл бұрын
I could definitely see the performance rights being an issue for the low quality voice samples used in Sonic 3 & Knuckles. They weren't really created by Sega, just modified.
@driveasandwich6734
@driveasandwich6734 3 жыл бұрын
Wow, the original version of Emerald Hill's theme is FIRE!
@eymed2023
@eymed2023 4 жыл бұрын
In the JPN soundtrack for Sonic CD, the opening and ending themes ("You Can Do Anything" and "Cosmic Eternity (Believe in Yourself)") were composed by Casey Hanking, who also did the rapping verses on both songs. Yeah, he's that guy counting from 10 to 1 at the opening. The lead vocalist on both songs is Keiko Utoku. Unfortunately, Casey passed away and was also unable to license the lyrics for either song. For both, this meant the 2011 remake was only allowed to use the instrumentals. Keep in mind, though, that "You Can Do Anything" isn't technically a fully-original song from Casey. He wrote original lyrics and possibly made the new instrumentals by himself, but the song already existed beforehand. It first appeared in the 8-bit versions of Sonic 2 and Sonic Chaos. Either way, though, the actual performances include not only his lyrics but also his voice, so go figure.
@ultraspinalki11
@ultraspinalki11 2 жыл бұрын
I got my hands on the Japanese version of Sonic Mega Collection on the gamecube and it includes the version of the song with the vocals and lyrics. This seems to be last time it was ever included.
@komojo
@komojo 4 жыл бұрын
I wonder what the specific terms were for different performances of the music. The MIDI versions were clearly treated differently because of the instrument sounds. They're apparently allowed to use Ice Cap Zone in S3&K since it's still part of Sonic 3, but if the mini-boss theme appeared in later stages it would seemingly require a separate agreement.
@GrounderSez
@GrounderSez 4 жыл бұрын
I hope there'll be an official rerelease
@MLBlue30
@MLBlue30 4 жыл бұрын
This situations sucks, this is how great games get forgotten, Sonic 3 deserves better than to fall in obscurity!
@poiberry8956
@poiberry8956 4 жыл бұрын
If Sega needs someone to code in music, Lone Devil's your man.
@firemastergaming4235
@firemastergaming4235 4 жыл бұрын
I Think We DO Have The 3D Version Of Sonic 3.... *its sonic 3d blast*
@MooTV
@MooTV 4 жыл бұрын
With respect to the Masato Nakamura situation, it might be worth noting that the most recent Sonic movie trailer includes an arrangement of the Green Hill Zone theme.
@BendyCrates
@BendyCrates 4 жыл бұрын
Sonic 3 AIR: best way to play a classic. Sonic 3 Complete: Best way to play if you have a emulator.
@NinTestertsu
@NinTestertsu 4 жыл бұрын
Next: The best way to play SNES games
@dlanovil
@dlanovil 4 жыл бұрын
if only...
@BrutallyDigital
@BrutallyDigital 4 жыл бұрын
Analogue Super NT
@marx4538
@marx4538 4 жыл бұрын
BSNES HD
@solidgamer6160
@solidgamer6160 4 жыл бұрын
I really enjoyed this video, informative but no where near boring. Keep it up :)
@whact
@whact 4 жыл бұрын
look at the sonic & knuckles collection credits
@JarekTEK
@JarekTEK 4 жыл бұрын
I want the original emerald hill zone music not from the Sega Genesis but from the Japanese person who made the song
@JaSe21_
@JaSe21_ 3 жыл бұрын
If you’re still looking for it, it’s the ‘Masa’s Demo’ version of Emerald Hill.
@JarekTEK
@JarekTEK 3 жыл бұрын
@@JaSe21_ nah man i found it
@aortaplatinum
@aortaplatinum 4 жыл бұрын
It's also important to note that Michael would frequently go uncredited as per request, with the Simpsons episode "Lisa's Birthday" starring Michael as himself [sorta], being the most famous example.
@IvanovIvanAKrutoi
@IvanovIvanAKrutoi 4 жыл бұрын
Actually, that episode is called "Stark Raving Dad", and it's been banned a few months ago thanks to the bogus "documentary" Leaving Neverland. I guess Leaving Neverland is probably one of the few reasons as to why we'll never see a complete Sonic 3 Retro engine remaster. Imagine if Taxman, Stealth, and the staff behind Sonic 3 Complete and Sonic 3 A.I.R. were to work on it, it would be like a match made in heaven. But, alas, the probability of that happening is completely unlikely.
@aortaplatinum
@aortaplatinum 4 жыл бұрын
@@IvanovIvanAKrutoi oh right, I tried to look smart and fell flat on my face lol. Yeah, it really sucks that it's so hard for people to separate art from artist, especially when it hurts works that the artist made or contributed to. Although I will say, regardless of guilty/not guilty status, Pretty Young Thing is quite uncomfortable to listen to now, even more so than in the 90s...
@Dyundu
@Dyundu 2 жыл бұрын
It’s been fun watching these in the days before the release of Sonic Origins, now confirmed to contain Jun Senoue’s remade prototype music for S3&K. To be fair, he’d be the one most trustworthy to handle the job. I’m looking forward to it.
@NameChecksOut
@NameChecksOut 2 жыл бұрын
That aged horribly...
@spsaofficalchannel
@spsaofficalchannel 4 жыл бұрын
the sonic 1 and 2 music theory doesn't really check out though because official remixes of the green hill theme were made before sonic generations
@MilesPrower1992
@MilesPrower1992 4 жыл бұрын
IMO it's on original hardware, or an emulator (mega collection is good because it has the option screen and 2 player)
@Eddies_Bra-att-ha-grejer
@Eddies_Bra-att-ha-grejer 4 жыл бұрын
How can it be so difficult with the rights to the prototype/collection music? When you work with a creative job such as a composer for a video game, you typically sign over all rights to anything you create during the time to the company when you get hired. Sega must have had some really unusual business practices.
@seemangalbj
@seemangalbj 4 жыл бұрын
Very informative videos with a lot of effort. Good job
@TheMinecraftNerd2014
@TheMinecraftNerd2014 4 жыл бұрын
The link to the article in the description doesn't seem to work for some reason (KZbin probably broke it like usual).
@M1PisMoE
@M1PisMoE 2 жыл бұрын
10:35 Should Robotnik's face even be there btw?
@jaydenthezoahking8473
@jaydenthezoahking8473 4 жыл бұрын
Wasnt the build date November 3rd?
@DarDarBinks1986
@DarDarBinks1986 4 жыл бұрын
Sonic 3 Complete needs a fix. Act 2 of Marble Garden Zone is impossible to fix. I did the bounce-jump on Robotnik while in Super mode to make the boss fight easier. I could hit Robotnik once I had Sonic hanging off of Tails. Once the capture pod came down, I couldn't move Tails up high enough to open it and finish the stage AT ALL. He just bobs up and down. I tried holding Up and jumping. I tried plugging in a second controller and everything, I CAN'T finish the stage. Is there a fix for this?
@jovenintensa
@jovenintensa 4 жыл бұрын
"That's bussiness" means "Because capitalism".
@szr8
@szr8 4 жыл бұрын
I'd argue that it's decades of lobbying by the bigger players that have led to the grotesque monstrosity of an IP system that defies any and all good sense. Which really is a corruption of how capitalism is supposed to function.
@LongSinceDead1
@LongSinceDead1 4 жыл бұрын
szr8 Nah, that’s capitalism functioning as intended dude
@KairuHakubi
@KairuHakubi 4 жыл бұрын
Try living without it for a while Oh, you're long since dead. I guess you have.
@cool7492
@cool7492 4 жыл бұрын
The situation with Sonic 3 & Knuckles sucks for sure, but you have to look at the one positive aspect of this whole thing; the game is still available on Steam. That means literally anyone with a PC can play it. Everyone with a PC purchased after 2000 (literally) can play Sonic 3 & Knuckles. For that, I am thankful.
@Turbulation1
@Turbulation1 2 жыл бұрын
12:08 Funny because, Yuji Naka himself basically admitted that Michael Jackson worked on the soundtrack the whole time in a tweet. So I wonder what that means for Sega if MJ's Estate finds out about that Yuji Naka tweet.
@DoobyShoo
@DoobyShoo 4 жыл бұрын
Normal Wedding: Music plays and is soothing my wedding: 9:50
@kittamitz
@kittamitz 4 жыл бұрын
*After 50 years* Me as and adult in 2059: YES FINALLY, THE SONIC 3 RETRO ENGINE WILL BE MADE- Wait. Oh. They're old. Lets just wait for the other family to take place and make them.
@n.d1282
@n.d1282 3 жыл бұрын
Think you ment Sonic 3 AIR
@crackconnive
@crackconnive 4 жыл бұрын
but wasn't sonic 3 and sonic and knuckles in sonics ultimate genesis collection? didn't they also say in that game Michael Jackson DID make the music?
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
Sonic's Ultimate Genesis Collection came out in 2009, two years before the threats of a lawsuit. And no, Sega has never confirmed Michael Jackson's involvement. Former Sega employees have (Roger Hector), but never current Sega employees, and never in official Sega products.
@crackconnive
@crackconnive 4 жыл бұрын
@@BlazeHedgehog ok thank you
@thisisasupersayin376
@thisisasupersayin376 3 жыл бұрын
Power move: Rerelease Sonic 3 with no music at all
@najadamu2724
@najadamu2724 4 жыл бұрын
This video and your original one on the definitive way to play Sonic 3 is a fascinating retrospective-style overview of just how much stuff went into the development and music production of Sonic 3. The rabbit hole goes deeper than I thought, and I already knew about MJ's involvement with Sonic 3's soundtrack (but not stuff like the potential lawsuit and the weird discrepancies between subsequent rereleases).
@machtstik3781
@machtstik3781 4 жыл бұрын
So is the topic of the video the reason we have that devilish Sonic CD boss fight music in America?
@thatguyknownaswill8180
@thatguyknownaswill8180 3 жыл бұрын
Where did the untranslated/ studio version of emerald hill zone (9:32) come from? Was it a fan made recreation or like a leaked release? And if there is more, how do I find it?
@BlazeHedgehog
@BlazeHedgehog 3 жыл бұрын
In 2011, Sega of Japan released a special three-disc soundtrack set for Sonic 1 and 2. It featured the original game sound versions, plus Nakamura's demo tapes. www.discogs.com/Masato-Nakamura-From-Dreams-Come-True-Sonic-The-Hedgehog-12-Soundtrack-Music/release/3369885 You can listen to it here: kzbin.info/aero/PL58380F3FEB88A7FD
@hoohah5067
@hoohah5067 4 жыл бұрын
Where didja find the studio version of emerald hill at 9:30?
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
On the album it released on. www.discogs.com/Masato-Nakamura-From-Dreams-Come-True-Sonic-The-Hedgehog-12-Soundtrack-Music/release/3369885
@hyperknux77
@hyperknux77 4 жыл бұрын
SEGA should just ask Tee Lopes to compose the entire soundtrack for Sonic 3 & Knuckles. Problem solved.
@Molandria
@Molandria 4 жыл бұрын
3:52 Nah, we saw it! 3D blast, they just don't want to admit it. :P
@jefffisher598
@jefffisher598 4 жыл бұрын
I can't stress enough how much you sound like Snot from American Dad
@RG7621
@RG7621 4 жыл бұрын
I love your voice you sound like Otacon from Metal Gear.
@deadchannel478
@deadchannel478 3 жыл бұрын
Well i know Sega Genesis coding source code and sound drive code too i know how to use the Dac music file the psg and etc
@keyherriot8757
@keyherriot8757 4 жыл бұрын
For some-reason it's says the video came out Dec.1.2019 not Nov.30.2019
@JessieEchidna
@JessieEchidna 4 жыл бұрын
Woah, WinAmp. How retro!
@keyherriot8757
@keyherriot8757 4 жыл бұрын
Again!? Love your channel
@darkychao
@darkychao 4 жыл бұрын
why'd you just leave the last syllable off of Jun Senoue's name
@BlazeHedgehog
@BlazeHedgehog 4 жыл бұрын
It's one of those things I'd never heard said out loud and I definitely had a moment of "Is it seno or seno-ay? How's that e fit in there?"
@deogenerate6008
@deogenerate6008 4 жыл бұрын
I highly doubt the TMNT case was an issue of the original composer not allowing the use of his soundtrack, considering it was composed by Mutsuhiko Izumi who is currently still a Konami employee after all these years. And knowing Konami, they have no issue doing whatever they want with their sound team. Just look at the BEMANI Sound Team debacle... which, ironically, Izumi is also a huge part of.
@mdstevens0612
@mdstevens0612 4 жыл бұрын
This might also be the reason we haven't seen console/PC releases of Whitehead's Sonic 1 and 2 ports. And to me that is a real shame, I love those ports but being stuck on mobile has undoubtly harmed them. Music licensing is a big legal web and it's hard to find a compromise between artists getting paid and companies retaining rights.
@KairuHakubi
@KairuHakubi 4 жыл бұрын
Man it's hard, I wanna replay old games from time to time, but now I have so many OPTIONS. before, all I really wanted was some kind of method of cheating, to make up with how lousy I am at old games, but now.. knowing I have the option of a version that fixes the Super Sonic rotating sprites in one version, or playing Knuckles & Tails in another... and that the best versions of the first two games are on got dang mobile, but have extra stuff in 'em I don't wanna miss.... and then, what, would I want to actually play Mania? But.. it's too hard.. and I would want to play a version that has all the special moves but also lets me save... and now I'm just a whiny baby who doesn't deserve to play the games I grew up on.
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