OMG I love you, your channel is exactly what I was looking for, I have been making 3D models in Blender and putting 2D textures on them to replace the drawing backgrounds and this information is too valuable for me, thank you very much.
@ComfeeMug10 ай бұрын
@bratzostojkic32 Yay, I'm so glad I could help make texturing easier for you! I can't wait to share more tips and tricks to the painted anime style in the future 😁
@JacobdelaRosa10 ай бұрын
You are the most CLUTCH person for this style of animation i have seen in all of YT. THANK YOU
@ComfeeMug10 ай бұрын
@JacobdelaRosa that is a HUGE compliment, thank you so much!!
@arrowpace10 ай бұрын
bro..this is torture, I really need this anime shading info, I AM ALMOST DONE with a blender project of mine, but I wanna add that anime look to it, but ur the only one who can really teach me that, please upload these videos faster, I am desperate... ~~ btw hats off to you for everything ur doing for us here ^^
@ComfeeMug10 ай бұрын
@arrowpace I'm SO excited for your project, and I'm glad my tutorials have been helpful! I do agree, my upload speed is not ideal. But I plan on increasing the upload speed once I am able to do KZbin full time, and I am so thankful for your support in making that happen! I hope you stick around for the journey and the anime tutorials to come 😄 And thank you for the encouragement!
@arrowpace10 ай бұрын
@@ComfeeMug sure sure thanks ^^
@JacobdelaRosa10 ай бұрын
We are not worthy
@Peepotan8 ай бұрын
Subbed instantly!! Straight to business, nice editing, good audio... you will get several thousand subs in no time, keep up the good work bro!!
@ComfeeMug8 ай бұрын
@ProfessionalPROfile Thank you so much, this truly means a lot! So glad to have you as a part of the community 😁
@maxrinehart417710 ай бұрын
I discovered your channel 2 weeks ago when you published part 1 and instantly subscribed ❤ BUT Man, we really need a longer videos. This is so short.
@ComfeeMug10 ай бұрын
@maxrinehart4177 First I'd like to say thank you so much for subscribing and supporting this channel, it means so much! And yes, you're absolutely right, and I'm so glad to hear you want longer videos. I have several longer, in depth tutorials in the works going over how to make specific shaders and models from start to finish. I thank you for asking for longer videos, and hope you stick around for when I will be releasing them 😄
@mrThepunisher9210 ай бұрын
Thank you for this breakdown, I'll look forward for more to come!
@ComfeeMug10 ай бұрын
@mrThepunisher92 Absolutely! I am very excited for the future of this series, and I'm so thankful for your support 😁
@deppitup10 ай бұрын
Quick, concise and straight to the point! Thank you for this and exciyed to see what you release next 🎉
@ComfeeMug10 ай бұрын
Yay, I'm so glad I could help! I can't wait to share all the tutorials I have planned 😄
@Nkanyiso_K10 ай бұрын
I hope more people sign up to your Patreon because you're the real deal 👍🏽
@filmvagabond703210 ай бұрын
Not only am I gonna support there, I'm watching every video at least twice 😁
@ComfeeMug10 ай бұрын
@nkanyisoinnocentkhwane3752 Thank you so much, I hope so too so that I can make many more tutorials and assets for you all!
@ComfeeMug10 ай бұрын
@filmvagabond7032 Wow, I can't thank you enough for all of your support, it truly is so helpful! Thank you 🙏
@lindseyisham10 ай бұрын
I'm so excited for this!!!
@ComfeeMug10 ай бұрын
@lindseyisham Thank you! I'm excited too 😁
@gonderage10 ай бұрын
you came for 1:24, dear viewer
@jamesxu9809 ай бұрын
THANK YOU VERY MUCH MAN, you've really saved me from struggling to create anime shader.
@ComfeeMug9 ай бұрын
@janesxu980 Absolutely! I'm so glad I could help you make anime textures much easier 😄
@ratitimothy28458 ай бұрын
Subscribed! I'm starting blender animation project and your channel is a big help!
@ComfeeMug7 ай бұрын
@ratitimothy2845 That's so exciting, I'm glad to be of help! Thank you!
@ZelderScrolls4 ай бұрын
I just found your channel and I am so happy I did . Good vibes, clear instructions and beautiful art. I also love that you actually explain what each node dose. Lot's of other channels don't put in that time and care.
@midnight62744 ай бұрын
two plugs in one three minute video and a bible verse in the description
@S41L0R10 ай бұрын
I tend to use color ramp on constant with pre-existing textures. There's always a lot of improvisation and not one set process, but that's the fundamentals for my method. edit: OH, i forgot to mention, I often color-ramp *after* a shader to RGB node to do cell-shading type stuff. (Then I re-apply colors with a mix node or some form of vector math, again, lots of improvisation) edit again: oops just realized you have a whole video on cell shading edit again again: I'm considering playing around with softness of shadows depending on distance, to emulate the priority artists give to stuff when drawing. So closer things will have softer shadows than further away things
@ComfeeMug10 ай бұрын
@S41L0R yeah, the color ramp is really useful. I hope it goes well with your experiment with shadow distances, it sounds pretty cool!
@슛스타7 ай бұрын
아니 한국 사람이 이런 고오급 채널을 운영하고 계실 줄이야 ㄷㄷㄷ 자주 보러 오겠습니닷
@ComfeeMug7 ай бұрын
@user-qd5yh2bo2u 격려의 댓글을 남겨주셔서 정말 감사합니다만, 잘못된 정보를 알려드리고 싶지는 않습니다. 저는 사실 미국인이에요, 하하. 하지만 그래도 고마워요. 여러분이 잘 지내고 계시기를 바라며, 여전히 이 튜토리얼을 즐겨보시기 바랍니다. 그리고 제 한국어 실력이 부족해도 용서해주세요. 저는 영어에서 한국어로의 번역을 사용하고 있습니다.
@ProDMiner10 ай бұрын
you got my sub dude! tysm for information like this, and videos to help people out.
@ComfeeMug10 ай бұрын
@ProDMiner Thank you for the sub, it's a huge help! And of course, I'm so glad to hear that my videos are helpful 😄
@shirasawa157010 ай бұрын
Can't wait
@simonzhang3D10 ай бұрын
thank you Algo for showing me this
@grobknoblin540210 ай бұрын
I love this seires I am so exited for this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I LOVE YOU!!!!!!!!!!!!!!!!!!!
@ComfeeMug10 ай бұрын
@grobknoblin5402 Well I'm so glad you are finding my tutorials helpful! I can't wait for you to see the premiere of part 2 😁
@xSupaire2 ай бұрын
This is the shortest anime tutorial i have ever see
@Gametime055778 ай бұрын
Thank You So Much
@ComfeeMug7 ай бұрын
@Gametime05577 You're welcome! So glad you found this useful!
@ICE01244 ай бұрын
I may be dumb but i would slow down and not have as many jumpcuts as it took me 4 re-watches to finally get a result that looked like yours. The jumpcuts make it hard to figure out what we are looking at while smooth pans can help people orient themselves so their not lost. Like one thing that took me a second to figure out is at 2:30 you told us to duplicate those nodes, okay i got that but then you say just mix them together which is confusing because my first instinct was to go and add a "overlay" node but it wasn't there? But then i realized i had to add a "Mix Color" node and then change Mix to Overlay but that part just got cut out.
@ComfeeMug4 ай бұрын
@ICE0124 Thank you so much for your input; hearing feedback like yours is super helpful for me to be able to make better content. I 100% agree with you on how the jump cuts and lack of information given for adding a mix color node set to overlay are confusing. I'll continue working on the editing style of future videos and tutorials to make things much easier to understand. And again, thank you so much for your feedback, I really appreciate it 😊
@Ilov534Ай бұрын
thank you so much for making these videos man.
@ComfeeMugАй бұрын
@Ilov534 My pleasure, and thank you for watching them 😊
@exhaustnotemusic58357 ай бұрын
dude.. you are amazing....
@ComfeeMug7 ай бұрын
@exhaustnotemusic5835 Haha, thank you so much 😄 Glad you found some value in this tutorial!
@Shinkei43710 ай бұрын
hey! i can't wait for your next tutorial video
@ComfeeMug10 ай бұрын
@senisuke2679 Thank you! I'm excited to share 😄
@Shinkei43710 ай бұрын
@@ComfeeMug your tutorial video is simple and easy to understand. i always looking for this kind of video in KZbin, and now i found it
@ComfeeMug10 ай бұрын
@senisuke2679 I'm so glad to hear that you appreciate the style and simplicity I try to bring to these tutorials! It is my goal to make things as easy to follow as possible so that people like you can learn blender quickly without it feeling overwhelming.
@SenialHobo6 ай бұрын
Yep, that's a sub! Quick and clear, love it.
@ComfeeMug6 ай бұрын
@SenialHobo Thank you so much 😆
@hoyosky7710 ай бұрын
Love your videos, I'm looking forward to more videos
@ComfeeMug10 ай бұрын
@hoyosky77 thank you! I have plenty of tutorials planned that I can't wait to share with you!
@hoyosky7710 ай бұрын
@@ComfeeMug I followed this video, but after I finished making it, the texture didn't have any effect when exposed to light, do you know the solution? sorry in advance, I'm a beginner in blender
@ComfeeMug10 ай бұрын
@hoyosky77 That's a great question! I should actually be the one apologizing as I didn't put the part you are asking about in the video. All you need to do is plug the result of the last node on the far right into a diffuse bsdf's color input. This will work with a principal bsdf shader as well. P.S. I'm so excited that you've started learning blender! Keep learning and you'll be making some amazing things!!
@hoyosky7710 ай бұрын
@@ComfeeMug Thank you, it really works, now I'm even more excited🔥
@PhoenixMario7 ай бұрын
Great tutorials bro, I subscribed
@ComfeeMug7 ай бұрын
@PhoenixMario Thank you so much!
@kaleo_mendes5 ай бұрын
This is surreal!
@GroovyGregfruit9 ай бұрын
dude i love that stuff, I also think longer videos could be really cool to see - also more challenging but it would be great if you could try making water textures and rain interacting with water? keep it up!
@ComfeeMug9 ай бұрын
@GroovyGregfruit Thank you so much! I'm really excited to share this next video with you then, as it is a longer one 😄 I love the idea of doing anime water and rain! Looks like I'll have to make a tutorial on it soon 😁
@jacobpooler62992 ай бұрын
"how to anime blender" really got me, +1 sub
@modforge10 ай бұрын
I love you and appreciate ur contents, and YT algorithm. I really really want like this tutorial Have a nice day, and i'll go patreon soon
@ComfeeMug10 ай бұрын
@modforge Thank you very much for your support, I appreciate it so much! I hope you have a nice day as well, and that you like what you find on Patreon!
@ramalshebl6010 ай бұрын
let's gooo (4 hours late to the premiere)
@ComfeeMug10 ай бұрын
@ramalshebl60 All good, my friend, I hope you enjoy 😄
@LucasChristofaro6 ай бұрын
great video!
@ComfeeMug6 ай бұрын
@billinhaXD Thank you!!
@RubberBeak10 ай бұрын
The three primary nodes to make all typs. Like red yellow blue LOL😀
@ComfeeMug10 ай бұрын
@AlexanderB-zy5zv yes, that's a great analogy for these nodes!
@Nah_Id_Win1910 ай бұрын
Man, your explanations are easy to understand. Thanks for the tutorial
@ComfeeMug10 ай бұрын
@IdontdoArt Thank you, I'm so glad to hear that! I'm more than happy to help 😁
@esscee964 ай бұрын
Lil confusing because you missed the part where you tell us to plug in the Voronoi texture's "color" input into another color ramp. I was wondering why I couldn't get the same effect then paused and saw at 1:35 where I went wrong XD thanks for this but I hope you do include connector names and nodes in your future videos! just started this series and it's my first time doing materials directly in blender compared to substance painter. it's intimidating but im glad I'm seeing results this way too, enjoyable :)
@xin72098 ай бұрын
Thank you very much!😍
@ComfeeMug8 ай бұрын
@xin7209 Absolutely!
@mhak3lamusic3487 ай бұрын
you have a new sub bro
@ComfeeMug7 ай бұрын
@mhak3lamusic348 Thank you!
@kingclopp10 ай бұрын
awesome
@ComfeeMug10 ай бұрын
@kingclopp thank you!
@plutus404710 ай бұрын
Bro can you do tutorials on Japanese house model and how to shade them, lighting and all and can you do one night scene how to setup lighting and all
@ComfeeMug10 ай бұрын
@plutus4047 That is a great idea, I would love to do that! Thank you for the suggestion. I'll slot those tutorials into my schedule. And if you want, you can join my discord and send me a picture of the style of Japanese house and night setting you are thinking of in my video suggestions channel. I'd love to hear what you are looking for in this tutorial! The link to my discord should be in the description of the video. Hope to see you there!
@Kalyptic9 ай бұрын
Hey, how did you do the gradient fade with the moss at the bottom of the wall?
@ComfeeMug9 ай бұрын
@Kalyptic I'm so glad you asked! It is part of the subject of my next video, but you will basically want to have a default mix color node, a gradient texture plugged into its factor, and two different colors of textures of your choice; one plugged into the A and the other into the B. The gradient will then control how sharp or smooth both textures mix 😁
@Kalyptic9 ай бұрын
@@ComfeeMugGreat, can't wait for your next video
@Ichiro_saito77 ай бұрын
new sub😍
@ComfeeMug7 ай бұрын
@notknowuser7151 Thank you so much, and welcome to the community 😄
@samaluh7 ай бұрын
I would love to see how you made the Spirited Away shader. 👍
@ComfeeMug7 ай бұрын
@sameluh6456 I can't wait to make a tutorial on that!
@Mintteacup_10 ай бұрын
Can we get longer tutorials?
@ComfeeMug10 ай бұрын
@Mintteacup_ Absolutely! I have quite a few tutorials planned for the future on specific shaders and models from start to finish. I will probably be uploading the first of them within the next month! I hope you stick around for those!
@Mintteacup_10 ай бұрын
@@ComfeeMugOh cool, i can't wait!!
@ramalshebl6010 ай бұрын
my prediction is noise texture color ramp either voronoi texture or bump
@ComfeeMug10 ай бұрын
@ramalshedl60 You may be on to something with that prediction 😉
@ramalshebl6010 ай бұрын
@@ComfeeMug come on bro i can't wait 24 hours, you know social media fried my attention span.. just tell me already 😭
@3dd20510 ай бұрын
I understand that you are talking there in your team with each other, but let me ask - how can I apply your nodes to my texture, to my mesh? I have an asset with a bunch of textures, and how can I apply your construction of your nodes to my nodes? Where to start and where to end? You can gain a lot of subscribers if you go outside your room and explain how to make an anime with any assets.
@ComfeeMug10 ай бұрын
@3dd205 Hi, I hope you're doing well 😄 You asked a pretty important question, and I want to help. I'm a one person team at the Comfee Mug, and it is my goal for this series to equip blender users with the right set of tools and understanding of nodes to make it easy to create any anime texture from scratch by themselves. Now, it's important to note that the methods described in this video are not meant to turn realistic and/or other stylized textures and shaders into painterly anime stylized shaders. But, if you want to mix the techniques I shared with you in this video with an already existing shader or texture, you can use the mix color node to blend the two. I would recommend using the "overlay" function on the mix color node. I hope this helped answer your questions, but if you need anything else I will be happy to continue this conversation in my Discord's DMs so I can provide a more specific solution.
@3dd20510 ай бұрын
you are wise@@ComfeeMug
@ComfeeMug10 ай бұрын
@3dd205 you are very kind for saying so, thank you 😊
@kellymcguire1385Ай бұрын
Any idea how to apply this painterly look to megascan displacement textures/meshes from Quixel Bride? I have a cobble stone displaced texture on a plane. I'd like to make it look like this.
@rowanberryanimations9 ай бұрын
How does this node work with image textures? Like, how do you apply the nodes over a stone or wood image texture? Asking for a school project.
@ComfeeMug9 ай бұрын
Hey @rowanberryanimations I'm excited for your school project! All you need to do is use a mix color node set to overlay, connect your image texture to the A input, and the node setup from this tutorial to the B input. Adjust the factor to a value that seems good to you, and connect the result to a principled or diffuse bsdf. I hope this helps 😁
@thestooge2003 ай бұрын
I got a problem, some friends nad I are working with this technique, but we don't know how to apply it to other textures. I personally am having an issue where the colors are random and not grey scale like in the video. could you help?
@Sultanchicken3 ай бұрын
You should put color ramp between voronoi texture and material output
@username30536Ай бұрын
Does the voronoi act differently in more recent versions of blender? I'm following along and getting nothing like what you're showing.
@madsmstudios52967 ай бұрын
Thank you for existing. You're a life saver for all of us. Btw I've been breaking my head over how to recreate cowboy bebop's style and I was wondering if you had any tips. (also for anyone out there trying to replicate bebop's or akira's style I have a tip of my own: subdivide faces of a building and sculpt the edges to make them look slightly damaged, it'll definitely get you closer to the result you're looking for, same goes for sidewalks and other objects in an outdoor setting)
@ComfeeMug7 ай бұрын
@madsmstudios5296 I'm so glad my existence could be of service, haha! That's a great tip! Is there something specific in the Cowboy Bebop style you're trying to replicate but are stuck on? I'd love to help!
@madsmstudios52967 ай бұрын
@@ComfeeMug Heyy thanks for the quick response sir!! I'm trying to replicate the noise in colors. I've noticed people usually resort to a low opacity film grain layer, but having tried it in every way imaginable I noticed the result is never quite it.
@XxyGoddam9 ай бұрын
Damn such a pleasant find! Love your channel. It's funny I wanted to make my own chanel with tuts and I wanted to muse mushroom as my vtuber persona as well. Are we spiritualy close? Haha Two little weird mushrooms nerding out in blender :3
@ComfeeMug9 ай бұрын
@XxyGoddam Thank you, I really appreciate that! Hah, that's funny. It'd be awesome if you made your own tutorials! The world could use more artists and teachers 😁
@jasminkaric4458Ай бұрын
can i find the red gate in your shader library on petreon? cant tell bc its blurred:((
@ComfeeMugАй бұрын
@jasminkaric4458 I believe so, but let me double check for you 😁
@jasminkaric4458Ай бұрын
@@ComfeeMug That would be awesome! I'm hyped to find out how you exactly made it:))
@PixieOscura2 күн бұрын
Love you❤
@LizTheWritingWiz10 ай бұрын
Thank you so much, this is so cool! But for some reason it works really well on the ball, but when I try to put in on some buildings I downloaded the texture is swirly and super inconsistent and stretched on the buildings. I tried looking it up but I couldn’t find an answer. I tried changing the scale of the texture and that sorta helped but it’s different for every building. Does anybody know what going on? I really don’t want to make a whole city from scratch 😭
@ComfeeMug10 ай бұрын
@LizTheWritingWiz I'm really glad you like the tutorial! The problem you're running into sounds very interesting. I have run into this problem before, but was able to fix this by changing the vector input on the mapping node from UV to object. That will give it a much more uniform look in case you haven't done that already. To help clarify, the sequence will go like this: Texture Coordinate Node [Object Output] -> Mapping node [Vector Input] If you have already done that, though, then you may want to place a separate XYZ and math node set to Subtract right between these nodes. It will look like this: Texture Coordinate Node [Object Output] -> Separate XYZ [Z output] -> Math Node set to Subtract [Connected to the top input] -> Mapping Node [Vector Input] You will want to do this because mapping nodes operate on a single point outwards, stretching the texture to a certain amount the further away it gets from that point. Adjusting the subtract math's bottom value will allow you to change where that point is, making the texture spread much more evenly. I hope this helps, but let me know if it doesn't and I will try to help find another way 😊
@LizTheWritingWiz10 ай бұрын
@@ComfeeMug Thank you so much! Your in depth advice helped me to understand what was actually going on and how to fix it. Thank you so much! I’m looking forward to your future videos!
@ComfeeMug9 ай бұрын
@LizTheWritingWiz I'm so glad to hear it ended up working out. Very excited for your sceneries!!
@arrowpace10 ай бұрын
hehe, only an hour to go...
@OrganicaI_Mechanical6 ай бұрын
I followed this to a t, but my texture looks completely different and not painterly at all! How did you get the voronoi texture to come out blocky like that?
@ComfeeMug6 ай бұрын
@Organical_Mechanical Thank you so much for going through my tutorial and telling me the problem you ran into, I'd love to help 😊 My first thought is that your object may be too big or small, so you may want to scale up or down the voronoi and noise a bit to get the kind of result shown in this tutorial. If that doesn't work, though, it may be because you are using an older version of blender. I hope this helps, but let me know if it doesn't and I'll see if there is another way to fix the issue you're running into 😊
@OrganicaI_Mechanical6 ай бұрын
@@ComfeeMug Sadly it doesn't! And I'm on 4-point-something. The voronoi texture stays as an arrangement of super soft radial gradients rather than blotches like you have!
@ComfeeMug6 ай бұрын
@Organical_Mechanical Oh, radial gradient you say? What is your mapping node set to? There's a little "Type:" drop down menu at the top of the node that list several different functions as follows: Point Texture Vector Normal If you're using vector or normal then you will get a radial effect. Point is the best for consistent textures, but let me know if that's the problem or not, cause it may also have to do with the distortion control messing with the scale.
@OrganicaI_Mechanical6 ай бұрын
@@ComfeeMug I got it! Thank you so much for getting back to me so promptly!
@pterra94 ай бұрын
some things are hard to understand in this, great tutorial! but i am a little lost when you add things and dont say how you did it
@cuiqic98532 ай бұрын
I don't know why my texture is coming out with the colour pink, but i am mixing this paint texture with others, but idk what to do T-T.
@ComfeeMugАй бұрын
@cuiqic9853 Great question! Blender turns textures pink for two reasons: 1- Because there is an invalid node connection in your shader. Or 2- Blender can't process the amount of connections your shader currently has. I'm assuming it would be the latter, in which case you might just need to simplify your shader a little bit. If you see that you are losing some necessary detail because of this, you can increase the Lacunarity of your vorinoi or noise textures to get that detail back. I hope this helps, but let me know if that wasn't the issue and I'll see if I can look into it more 👍
@unrealgame1926 ай бұрын
how do i integrate colors using these nodes?
@ComfeeMug6 ай бұрын
@unrealgame192 Great question! You can do this in a few different ways, the easiest of which would be connecting this texture to the B input of a mix color node set to overlay with the color of your choice in the A input. But you can also connect this texture to a mix color's factor, with it left as mix, and choose two different colors in the A and B input. The A input will be effected by the darker values of the base texture, and the B input is influenced by the light values. I hope this helps!!
@enzetael10 ай бұрын
You're using what version of blender?
@ComfeeMug10 ай бұрын
@enetael I'm using the blender version 4.0. I will try to stay up to date with each new version of blender as my tutorials come out.
@enzetael10 ай бұрын
@@ComfeeMug I see, I'm using 3.6 LTS, I saw that some nodes on your video had normalize option, and some nodes like voronoi texture had more options too, that's why I asked.
@ComfeeMug10 ай бұрын
@enzetael yeah, I definitely recommend updating to version 4.0!
@dequentinmiller908617 күн бұрын
i dont get it, you never showed how to make the texture tho. Do I adjust the color ramps or something? or do we not do that part yet?
@ChristianL05123 ай бұрын
Why is it not like in your projects too, this creation does not have the same colorings?
@rikio2510 ай бұрын
Okay but can you make a tutorial actually showing how you made those textures
@ComfeeMug10 ай бұрын
@rikio25 Absolutely 😁 I have "start to finish" tutorials planned for recreating and making fully built anime textures from scratch. I made a few videos before hand, such as this one, explaining the techniques I will be using for those longer tutorials so that people will not only understand how to make the one specific texture I will make a tutorial on, but also be able to use these techniques to build many more textures on their own.
@aniime40067 ай бұрын
How to make baking shader above
@ComfeeMug7 ай бұрын
@aniime4006 Are you asking how to bake this texture? All you would need to do for that is convert this texture to an image texture. I'm pretty sure this is possible in the UV unwrapping window. I hope this helps, but let me know if I didn't answer your original question and I will be happy to help more if I can!
@PrasiddhiB-VikkhyatASukhrang10 ай бұрын
Please make a video of nature assests
@ComfeeMug10 ай бұрын
@PrasiddhiB-VikkhyatASukhrang I'm already working on tutorials for making anime style trees, bushes and more in blender for you. I can't wait to share! 😄
@1upvscpu648 ай бұрын
Can you bake this into a texture?
@ComfeeMug8 ай бұрын
@1upvscpu64 I haven't tried to bake it myself, but it's definitely possible to convert it into an image and/or UV texture for your models.
@7even4629 ай бұрын
Anime Fire tutorial please🙏
@ComfeeMug9 ай бұрын
@7even462 Anime fire tutorial coming soon to theaters near you 😄
@sargentthecreator57716 ай бұрын
IS THERE A WAY TO ADD THIS TO MODELS WITH PBR TEXTURES?
@ComfeeMug6 ай бұрын
@sargentthecreator5771 Absolutely!! If you mix this texture in before the BSDF you're using for a given shader, perhaps by using a mix color node set to something like overly, multiply, soft light, etc., you can blend this texture into a shader to get the desired effect 😄
@3dArt_gamedev4 ай бұрын
Thanks for sharing this amazing🎉 tutorial with us but please don't add background music it's so noissssy😵💫 ... I hope you make your videos without music so we can focus👍✨ ... ✨thanks again ✨
@t-man53238 ай бұрын
too fast! way too fast!
@ComfeeMug8 ай бұрын
@t-man5323 haha, sorry 😅 so sorry.
@Snu_Snu698 ай бұрын
can you export this texture to Unreal Engine?
@ComfeeMug8 ай бұрын
@Snu_Snu69 I believe there is a way, but from what I have seen it involves external plugins because the textures native to blender aren't native to UE. That being said, you can definitely convert this to an image texture and unwrap it in UE. That's probably the easiest and fastest way of doing it 👍
@Snu_Snu698 ай бұрын
@@ComfeeMug thanks mate, ye i done it like this, used a plane and save it as an PNG , keep going love you content!