✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@markpeters64302 ай бұрын
I'm a Max and Vray user, but I think it's good that you're venturing into other areas. Your content is very good and very helpful. It's good that you're bringing your knowledge to other communities.
@pix2cad490Ай бұрын
I am a Max and Vray follower of you. But Man your teaching feels like I know blender already. You make complicated things so easy for us. ❤ Love to learn all the basics of Blender Material and lighting
@JonasNoellАй бұрын
Happy to hear that 😀
@randoma832 ай бұрын
Oh wow! I checked if this was the algorithm of youtube proposing the old Vray tutorial (and I can't thank you enough for that) then I saw the Blender UI and I jumped on my chair! Thank you Jonas!
@killerhase75162 ай бұрын
Followed ur vray content, then switched to blender and now im happy that u will do more blender stuff in the future ! Love ur work 🫶🏻
@Attentive-w4q2 ай бұрын
Thanks for all the tutorials, I always watch them! I am a Vray and Max user I hope there will be more of these lessons!
@mikegentile132 ай бұрын
I have to say I love your Vray stuff, because that's what I use for production. With that being said the CONCEPTs you share is what I love the most. And I'm a patreon to be able to get the Vray scene files. Showing the concept in both engines/packages will probably widen your following.
@JonasNoell2 ай бұрын
Don't worry, the V-Ray/Max Stuff will continue as that is what I also use for production myself. That being said: As you can see for this example the concept transfers between both Engines quite seamlessly, it's basically the same steps. That's why I also never get when people write me: "Can you make this tutorial in Corona/Octane/V-Ray for Maya/etc.etc". It is normally very easy to transfer the same concepts over to any engine as long as you are not just blindly pushing buttons but understand actually what you are doing and why you are doing it 🙂
@nawrasryhan2 ай бұрын
Nice tutorial and very well explained as always! I've been playing with blender on side since 2009, but it never clicked for me till the revamped version of 2.8 where they finally listened to non-blender users and fixed many of the annoying things . but as I'm too deep into using Max /Vray I haven't used it for production till very recently where I had to do a stereoscopic 360 vr fly into a space shot filled with stars and Nebulas that was hard to do in VRay both as a setup and render time , so I've did the jump to blender and it was a piece of cake ! the Volume shader in Blender is a Killer and you will probably fall in love with it compared to the conflicted Grid Volume workflow in VRay . Don't get me wrong , Blender is still behind in many ways compared to 3ds Max and VRay but it is getting there .
@JonasNoell2 ай бұрын
Interesting! Yeah I also want to see if I can use that in some parts of the production. The Volume Shader is indeed amazing, I somehow was under the impression that volumes in every renderengine are a nightmare to deal with, both in terms of setup and especially rendertime. But the Volume Shader in Blender is just crazy. I think there are definitely some of my projects which would benefit from tryting it out in Blender. I wanna check out Product Rendering next and see how that goes...
@ajtatosmano2Ай бұрын
@@JonasNoell Blender 4.3 coming with the new volume scattering option makes it way more realistic and I think it's even faster!
@madhur34762 ай бұрын
we want more of blender!!!! more! more!
@ediphh2 ай бұрын
I don't use Blender but it's always nice to see what's possible. Thank you. How about a cookie tutorial with Vray? 👀👀👀👀👀👀👀👀
@imtiazali69802 ай бұрын
Yess finally a legend artist teaching blender❤
@R1PPA-C2 ай бұрын
There's too many blender channels on YT, they're everywhere, Jonas go back to max, thanks very muchly, yours sincerely.. An angry troll.
@JonasNoell2 ай бұрын
I'm not "leaving" max + v-ray, don't worry :-) But sometimes you also gotta check out how others do things. Don't be a fanboy of one software or the other, they are all just tools in the end...
@R1PPA-C2 ай бұрын
@@JonasNoell tbf I use a few suites... But blender I can't deal with the ui, it's painful for me
@JonasNoell2 ай бұрын
@@R1PPA-C It's quite different, but if you keep an open mind about it, it all makes perfect sense. I think it's overall much more modern and sleek compared to Max, no floating windows everywhere and insanely customizable to your needs. Just don't expect it to work exactly the way you expect from Max or other DCCs 🙂It took me around 2 days of cursing and smashing my keyboard but eventually you will learn to appreciate it 🙂
@R1PPA-C2 ай бұрын
@@JonasNoell haha yeah the cursing happened.. I do like to have temper tantrums with my machine.. Whether it's music or vfx I always have something to rage quit over
@josemarf.junior87522 ай бұрын
More Blender videos will definitely be amazing! 🥳
@hangruan40022 ай бұрын
I have to say that cycles GPU is much faster than vray GPU,but there are much more assets for vray than cycles.I have use blender for years ,i love it!
@JonasNoell2 ай бұрын
Yeah that is true, though it also depends on your industry. For V-Ray you can find a lot of in terms of furniture and archviz assets but for example not so many characters...
@adiiiiii12 ай бұрын
Hey Jonas, great to see you using Blender as well. You probably already know this, but just in case, there's a script/addon called BMax that allows you to easly "copy and paste" models from Max to Blender and vice versa. It's amazing if you use Blender and Max daily.
@JonasNoell2 ай бұрын
Oh thanks a lot, I didn’t know about this actually. Will definitely try it out as I was looking for something like that.
@MrCorris2 ай бұрын
V-Ray Gpu IR is awfully slow! to update and refine. Just wondering what result you could achieve with Vantage with this scene? Do you have it?
@JonasNoell2 ай бұрын
I don't, my trial ran out before I had the chance to really test it. Let's see if I can get my hands on it in the future.
@scpk2246Ай бұрын
Hi Jonas, if you have time, please make a tutorial about Vray GPU Render settings: -explain your suggested setting for LOW, MID, HIGH gpu render setting thanks
@sakthivels52752 ай бұрын
Wowwwwww thank you @JonasNoell for this blender video make more video on it
@abdelrahmanelsaadany11922 ай бұрын
Great tutorial! love to see more content being made in other softwares. I think V-ray is rendering slower because it has to calculate the displacement for the ocean unlike in blender it's already calculated and applied through the ocean modifier so maybe if we use a modifier like the houdini ocean toolkit for 3ds max we can get similar render times and i believe blender is also faster at calculating those masks but don't know how to fix it in V-ray. I prefer to use v-ray atm so please tell me if what i am saying is plausible.
@JonasNoell2 ай бұрын
Fair point; I was guessing the same but the rendering speed doesn't seem to be affected much no matter if displacement was on or off. With the Displacement the scene just takes a bit longer to compile geometry the geometry before rendering but once the rendering starts its quite the same. Cycles just feels a ton more snappy in this example. Don't missunderstand that as a general statement as I haven't tested many scenes yet and also my experience with V-Ray GPU is not on expert level. I am using CPU rendering for 99% of my stuff :-)
@UnKn0wn862 ай бұрын
@@JonasNoell You can use Vray denoiser, then sharpen in VFB. Pretty sure it'll still look better than Cycles.
@punithaiu2 ай бұрын
@@JonasNoell yeah, cycles has refined too well with GPU rendering. the ocean modifier is basically the blender port of houdini toolkit. so it can be installed in max. can you try the same scene with vray CPU, brute force+brute force mode, post effects set to 100 with vray denoiser and cycles set to CPU mode with similar settings.
@noobmaster998Ай бұрын
what do you use for the sky? the clouds looks really good
@JonasNoellАй бұрын
Just and HDRI
@R1PPA-C2 ай бұрын
Have vray finally managed to port all the functions over to GPU yet? We've been waiting for years, some of them are crucial functions like blend materials and some others but they're still missing from GPU
@JonasNoell2 ай бұрын
Blend Materials are supported on GPU
@R1PPA-C2 ай бұрын
@@JonasNoell maybe I'm getting the term mixed up then... The one which allows fluids to be two different colours in the same simulation and the function that's needed for wetmaps to work
@punithaiu2 ай бұрын
still many many more to come... development is slow on the GPU engine.. it got caustics just now after all these years.. i think thye dont consider vray GPU as a serious product as vray CPU or vantage. they are working on vantage faster than they did for vray GPU in a decade.
@R1PPA-C2 ай бұрын
@@punithaiu yeah I've noticed.. I tried vantage but it isn't for me, it's a cool concept but I honestly don't see the point in it
@Ali3Designer2 ай бұрын
Hi ,I used the Phoenix plugin from chaos for 3Ds Max. I want to buy a new computer with a processor that speeds up the Phoenix Simulating faster . What category should I choose, Intel or AMD? thank you
@JonasNoell2 ай бұрын
Whatever has more performance for less price :) I would look into the Threadrippers. Basically the more cores the better
@EyobSeyoum-l3o25 күн бұрын
what graphics card do you use? , its fast
@JonasNoell16 күн бұрын
RTX4090
@AninditaPatra-v6rАй бұрын
your PC configuration ?? please
@JonasNoellАй бұрын
4090 for rendering
@UnKn0wn862 ай бұрын
V-Ray quality is much better than Cycles, makes sense it would take longer.
@JonasNoell2 ай бұрын
Depends on your definition of "quality" I guess. I haven't really tested it enouth yet to really have an educated opinion about it yet to be honest.
@UnKn0wn862 ай бұрын
@@JonasNoell The colors, the depth, the shadows, the sky and most importantly the water itself looks much better in Vray, at least to me.
@punithaiu2 ай бұрын
@@UnKn0wn86 no, vray GPU is just that slow. its one of the slowest in the industry. vray GPU still doesnt support half the features of CPU engine. its like just a secondary mini engine, they dont take it very seriously as a competitor to Redshift/Octane. Cycles still doesnt have some advanced features/light calculation algorithms that vray has. but for these common shaders. it works amazing. cycles is especially used more with GPU rather than CPU and its been refined so much that, blender users use Cycles instead of EEVEE which is blender's viewport RT engine. you can observe how fast and responsive it is just by seeing how jonas didnt cut the video anywhere to show a completed render. it was basically almost realtime feedback.. in Max+vray tuts, he often cuts to the finished render and proceeds with explanation. in vray you have to wait a while even to see any change in composite or complex blend shaders. if he were to use vray CPU and cycles in CPU mode. i think it would be close.
@R1PPA-C2 ай бұрын
@@punithaiu which gpu engine do you think is the best? With a good blend between speed and accuracy? If I was to move away from vray,. I also hate vray for the price they charge if you can't afford the full year upfront.. They charge an extortionate amount to pay monthly
@UnKn0wn862 ай бұрын
@@punithaiu Wait, why are you telling me this? I used both, and still prefer Vray. My opinion is still the same: the end result's better in Vray. Same with my experience.
@MOJOFX3602 ай бұрын
so no more max ?!💀💀
@JonasNoell2 ай бұрын
It's not a zero sum game, you can use whatever is best for the task