If you enjoy this series, leave an emoji below to show me! Plus a like is always appreciated too. ❤
@WingstonSharon10 сағат бұрын
✨
@squallloire9 сағат бұрын
☕
@TheBucyk9 сағат бұрын
🦫
@JDKempton7 сағат бұрын
👍
@mjm30917 сағат бұрын
🦾 🦫🦿
@peste146311 сағат бұрын
Let me warn you: On hard mode, badtides have a chance to start by cycle 4. I would hate for this series to end on episode 2. Two of my colonies went extinct because of this fact.
@BiffaPlaysCitiesSkylines11 сағат бұрын
Oh boy!!!!! This is going to be tough lol. Thanks for the heads up :-)
@MrMalu018 сағат бұрын
@@BiffaPlaysCitiesSkylines first badtides - 7 days, 2nd 15 days and you can say good bye beavers 🦫 😢no water no food, everything 💀
@johnhannemann2157 сағат бұрын
The killer is back to back bad tides. Even with enough food and water to survive the first one, the small temperate break isn't long enough to rebuild your stocks. Two water pumps will not be enough. You need to build more to be able to capture enough water to replenish your stores.
@oasntet2 сағат бұрын
At least the first few badtides are short.
@legionof0ne44110 сағат бұрын
Gotta watch the building assignments. Your forester didn't have a worker for a while which put you behind on wood production.
@cybertonto723 сағат бұрын
Also unless he sets the pines are priority the oaks will get planted first, which could lead to the pines taking just as long as the oaks to grow
@marxmaiale998110 сағат бұрын
You can do it, as long as you pause the game and think about what you are placing before you place it, Having to fix things after they are built has been your bane. the first couple cycles are really important in hard mode.
@BiffaPlaysCitiesSkylines10 сағат бұрын
Yikes...planning...doesn't sound like me too much :P
@Anthony-stama9 сағат бұрын
Just do better than rce
@JoshK-z1k7 сағат бұрын
@@Anthony-stama lol!!!! he's a nice guy but feels like that won't be difficult
@Anthony-stama3 сағат бұрын
@@JoshK-z1k yeah just teasing
@0Defensor08 сағат бұрын
Suggestions: - a second farm house, you clearly need it (though the carrot "waves" look really cool) - double flood gates after the stone bridge to maximize the water holding capacity of that area Unfortunately you will have to survive a few bad tides before you will be able to do anything about it.
@rhodridavies942610 сағат бұрын
When I did this map, I had the same idea re bad water, but I used levies to funnel the water off to the right by the overhangs at the back.
@mjm30917 сағат бұрын
I personally made two water ways (one for farming and other on top for energy), pushed regular badtide off the border with sluices and then utilised the badtide source for whole season energy source - which I did moving it through the middle/bottom overhang on top of all my buildings. This is such a cute map tbh.
@squallloire9 сағат бұрын
Well I didn't expect to get a Timberborn video on a Tuesday, but I'm super happy about it anyway 😁
@squallloire9 сағат бұрын
Some stats that might be useful in hard mode: Beavers use an average of 2.1 units of water per day, and 2.5 units of food (prioritising other foods over berries if they are available).
@justinboggin908610 сағат бұрын
Give up on using water wheels on hard. The droughts are too long and the wet seasons are too short. Use beaver power until you can make windmills.
@BiffaPlaysCitiesSkylines10 сағат бұрын
Sounds like a plan :-)
@lukebrown26747 сағат бұрын
How I did this was have only a lumber mill and 1 power wheel. Making planks and small piles to store the planks outside the mill. Small windmills are fairly cheap and it is easy to make a power system in the river a windmill takes up a 3x3 area in air. I believe can plant carrots next to a small windmill but not sun flowers
@Khaim.m9 сағат бұрын
Fun fact: You can move the district center for free to any location to which you can walk, and there's no reason to have it central to anything. The initial location is poor (it's in the middle of green area) so I moved it to the little nook to the north with the natural stairs.
@mjm30917 сағат бұрын
I kinda don't like doing that anymore, because you aren't doing the actual scenario/challenge and you are creating second city this way. With how we now have option to pick the starting point after you finish the scenario once - this feels kinda like cheating/cheesing the game.
@entiquity8 сағат бұрын
"Let's get them some happiness, let's build a rooftop terrace " *tries to place it on the ground* "What's the problem here?" I love you Biffa! ❤️
@mjm30917 сағат бұрын
I am so ready for this. The smallest maps are always so cute to do and they are more straightforward. But also the limited space makes it so much harder, invites more vertical designs and the badtides, if unchecked get really nasty so it's additional challenge. Good luck!
@patonb8 сағат бұрын
You should build a second set of dams that are 2 high so you trap deeper water up by the pumps.
@successmeditations11011 сағат бұрын
Brewtalitea!
@BiffaPlaysCitiesSkylines11 сағат бұрын
Oooooh great name! :-)
@rationalcommentor10 сағат бұрын
Clever dudee
@bennypmo7 сағат бұрын
Seriously, nothing is going to beat this.
@onemanzu9 сағат бұрын
Super early game hack. You can use gathering flags as storage with a ton of micromanaging. Each one can hold 20 berries and are free to build outside of labor. Build 8 flags and just toggle them paused and unpaused to move the worker around.
@BiffaPlaysCitiesSkylines9 сағат бұрын
Cheeky! :-)
@mjm30917 сағат бұрын
I believe pausing right now makes beavers move the resources. But there is also always an option to give the building lowest red priority.
@sofiadragon65206 сағат бұрын
@@mjm3091 They won't move it unless there there is a storage building, and the gathering flag can't be hauled to.
@JDKempton7 сағат бұрын
Beavers are sitting around the campfire telling stories about Holly and how she sacrificed herself for the colony.👍
@BiffaPlaysCitiesSkylines6 сағат бұрын
😬
@lukebrown26747 сағат бұрын
Other tip is to have 2 farmhouses. 1 with a single beaver set to plant and the other with 1-3 beavers set to harvest. This will make you have continuous food income
@BiffaPlaysCitiesSkylines6 сағат бұрын
👍
@Grato5378 сағат бұрын
Brand new settlement, same old Biffa marking everything as maximum priority - that way nothing is priority. :D
@Grato5378 сағат бұрын
If he survives this I'm going to be genuinely impressed ... the inefficiencies are ... notable. 🥲
@thejamesbrooks5 сағат бұрын
If you put floodgates on the waterfall ledge you can push the badwater off the back of the map, there is a channel between there, just need some levees to contain it a little bit. For less than what you would need to do it close to the source.
@subynut2 сағат бұрын
Don't get too cocky, there, Biffa. Hard mode is no joke! It catches Real Civil Engineer off guard all the time! I am loving the Teamberborn series, Biffa! Looking forward to the next episode!
@MatthewSwaine10 сағат бұрын
I see you start hard mode, I "Liked" the video before even watching it
@BiffaPlaysCitiesSkylines10 сағат бұрын
Thanks!!
@ElwoodGaming8 сағат бұрын
Biffa, you should run a loch system in the river, there is a section that is higher up river. If you put a second row of dams up stream you can have two different levels of water and then your storage can increase!!😁😁
@BiffaPlaysCitiesSkylines8 сағат бұрын
Oooooh nice idea 😁👍
@carriegarrisonvos4433Сағат бұрын
Very excited for the new series!! Always fun with lots of giggles watching you play and the little beavers scurry around🤩
@mikeprior420213 минут бұрын
Biffa, you’ve survived the gentle intro to Hard mode… bad times will come repeatedly and droughts will get long. You need to increase your level of retained water as evaporation will hurt and getting crops and trees planted and grown in short growing seasons will be a problem if you only have 0.6 depth of water to irrigate. The upper section needs to be dammed with levee and dams to hold a greater depth. There is an easier option to divert the bad tide initially which is to dam it at the point it drops down now and let it flow on and off the map at the low point at the back left of the upper section. Later you should have it go off the back of the map nearer the source, and turn the rest of the upper area into a clean water reserve(with a sluice gate at the lowest point of the reservoir that releases water when your lower area needs it during droughts) and dam pieces at the top edge to ensure overflow flows through the colony. Until you have metal, put a floodgate in and manage the process (worrying time in case the bad water gets through before you react - shouting at KZbin anticipated) you can replace the floodgates with the sluice and raise the overall depth when you move the bad water stop point back. Plan your route up to start near your industry area so you can get scrap metal on the way past. Looking forward to the series, already shouted at KZbin when you had the forester built but no beaver went to work there for what felt like days, so much tree growth time lost.
@lukehutchins12274 сағат бұрын
I cant wait for this series! It's gonna be interesting to see how you tackle the challenges of the reduced area for building. I think you're gonna have to do lots of vertical building this time 👌🏼
@Animus15398 сағат бұрын
A few options for the colony name: Brewsterdam, Teapot Terrace, Cuppa Colony.
@d.d15512 сағат бұрын
Paint the tails of the beavers that would be fun
@qc16519 сағат бұрын
Happy to see this series come out! I was expectign another Saturday release!
@col444463 сағат бұрын
For Hard Mode You wanna be in love with storing more water The first three are guranteed droughts but afterwards its a 50/50 badtide/drought Hard mode also has a new resource you have to lookout for : Time Wasting as little as a day is enough to spell doom Good Luck Tea Man!
@nicka861810 сағат бұрын
This is going to be fun to watch
@joeseppe8 сағат бұрын
Beavers, on a TUESDAY!! Best US Election Day surprise so far!
@Shortcircuit2209 сағат бұрын
Totally thought you were going to soft lock yourself out of logs because you waited so long to get planks going to build a Forester
@BiffaPlaysCitiesSkylines9 сағат бұрын
I know what I'm doing...honestly lol :-)
@Shortcircuit2208 сағат бұрын
@BiffaPlaysCitiesSkylines I believe in you biffa... Just had me worried 😫
@phillbt10 сағат бұрын
Great start! I think there's a path for bad water to escape a bit further along at the top
@NerdyWordyMattСағат бұрын
You want a second damn near the bridge because you can store water where the land is high. A third one before the bad water will also make a good store.
@HazMattAtk9 сағат бұрын
Town name suggestion: Difficult-Tea
@BiffaPlaysCitiesSkylines9 сағат бұрын
Nice!! :-)
@EternalGamingNet6 сағат бұрын
Hard mode seems stressful! This episode was a blast to watch.
@BiffaPlaysCitiesSkylines6 сағат бұрын
It really is 😅
@Wyse-Gaming3 сағат бұрын
Yes Biffa, for hard mode it is 3 Water per Beaver per day. lol If there is one thing you absolutely need to do like your life depends on it, it's to save water as much as you can, if you think you have enough, then it's not enough, you need to triple that. Droughts will get longer and longer, I bet your next drought will be 10 to 14 days next, and possibly a bad tide too. If you can, rush for medium water tanks and make like 20 of them.
@vrsimracer9 сағат бұрын
Good luck! Plant more trees with another Forester, you need to make use of all the green area all the time.
@Khaim.m9 сағат бұрын
Disagree. One Forester is plenty for quite a while, and he has neither the resources nor the beavers to waste on an extra one. What he needed to do is put his Forester in a more central location. He's too focused on maximizing green space. That's not the limiting factor early on, it's wood and workforce that you need to balance.
@xxCD7xx6 сағат бұрын
I was confused for a second - really thought it was Saturday morning until I looked at the darkness shining in from the windows
@c_hutch943 сағат бұрын
BONUS TIMBERBORN VIDEO?! Oh yes please! 😁😁
@russelljacob79554 сағат бұрын
Hard mode is more about efficiency and patience. But lots of fun. I am doing a different map and have used the lodges to make a pyramid home
@Pnaliza4 сағат бұрын
Hartea beavers
@Nogears899 сағат бұрын
Did Biffa jinx himself at the end there, we will see next episode ;)
@jeison00Сағат бұрын
Block the bad water at the waterfall and guide it out of the map there is a spot that is low right at the back there, that way it wont cost you as much to deal with the bad water.
@yellowbird86903 сағат бұрын
Praise the arrival of Biffa the Confessor.👑📯📯
@ZaPirate10 сағат бұрын
get as much water storage and food storage as possible.
@BiffaPlaysCitiesSkylines10 сағат бұрын
👍😀
@Phoenix-wh2bn9 сағат бұрын
You can dam the upper area too having 2 blocks of water
@Khaim.m9 сағат бұрын
Way too many logs needed for that. He's already massively overcommitted.
@Phoenix-wh2bn9 сағат бұрын
@Khaim.m yeah but he can stop now since their is constant log supply
@mjm30917 сағат бұрын
also closing of the cliffs helps when the badtide comes, in this map badtides are especially demolishing, as unless thrown off the map early on - they can ruin whole farming area in one go
@AmazonessKing012 сағат бұрын
Oh, neat. I just finished playing this map in the new update.
@benjima10010 сағат бұрын
The first district could be called Lumberlings or Timbertown
@MistressMaelstrom2 сағат бұрын
Steeper Waters Valley. Hard mode is a steep challenge to overcome. 😂
@fugas2.06 сағат бұрын
don't make the beavers go over the water, make them go through the water - one stairs down, one stars up the other side, they need wet fur and this is useful for that, don't need showers
@OldManJedi6 сағат бұрын
We need 2 or 3 of these videos each week ❤
@BiffaPlaysCitiesSkylines6 сағат бұрын
2 per week is the plan for now 👍
@robotik-animations7 сағат бұрын
Hey Biffa! I am actually playing Timberborn right now! That is a crezy coincidance, 'ight have a nice evening!
@BiffaPlaysCitiesSkylines6 сағат бұрын
Enjoy!
@robotik-animations5 сағат бұрын
@@BiffaPlaysCitiesSkylines Ty!
@MyGaminAccount8 сағат бұрын
Double floodgate just past overhang to get the water level up in that 1st part could be an idea 💡
@GovindYaswanth3 сағат бұрын
I forgot the name but there is a item that stops the spreading of bad water to the land...place it at edges of the land that meets water..... so during bad tide... land wont be polluted.
@nogaventura87993 сағат бұрын
Can't wait to see the chaos we just know is coming! ❤
@d.d15512 сағат бұрын
I know a name timberharders
@techfixuk4 сағат бұрын
Build It, Floods Follow Anyway Brutal Inundations Force Fast Action Brutal Irrigation Fails, Farmers Anxious
@BiffaPlaysCitiesSkylinesСағат бұрын
👌
@jorybrown6714Сағат бұрын
I prefer hard mode. The key is to not expand too fast, focus on food water and of course dams. Make diverting floodgates for badtides sooner rather than later.
@kleckerklotz962010 сағат бұрын
I am absolutely shure this is gonna be great. And there will be absolutely no Calamitea this time. And if I'm wrong it'll be fun anyways... ^^
@charlesingram94715 сағат бұрын
haha i was looking forward to this. I was doing well on mine 2nd attempt. but then i got 2 30 day badtides in a row and that destroyed any chance of me growing food for over 2 months. so on my third attempt now. The craters map is really challenging in hard mode
@s_m_v2 сағат бұрын
Removing living berries to build a path when he could have gone around the other side of the pillar... 🙄😂
@stevef36857 сағат бұрын
You need to dam further up the river as well, by the bridge, the water level is 2 deep there lets you store more.
@philmaggiacomo6 сағат бұрын
Going the pessimistic route for a name: Impending Calamitea
@Mightydunne10 сағат бұрын
“Folking hard tails”
@BiffaPlaysCitiesSkylines10 сағат бұрын
😅
@khain1478 сағат бұрын
Bit of a stretch but Beaver + PG Tips -> BV Tips ? Could be fun
@oasntet2 сағат бұрын
Ooof, so close to running out of wood forever with no way to plant more... Once you run out of fully grown trees, you need to do the math to make sure you have enough logs to build the forester, and don't accidentally use them building other things instead.
@russelljacob79554 сағат бұрын
Town name, I was thinking Oolongtea or similar because of the caffiene in that tea with a good name. Strong tea for a hard map.
@daffazv5 сағат бұрын
I can't wait to see how biffa fare with the 30 days drought 😂😂😂
@Dalorian110 сағат бұрын
Biffas Hard iced tea
@Jib61707 сағат бұрын
On Hard mode I always up the working hours for the first few cycles to get stuff done that needs to be done. They will sleep when they need to.
@BiffaPlaysCitiesSkylines6 сағат бұрын
Crack the whip I see! 😅
@Jib61705 сағат бұрын
@@BiffaPlaysCitiesSkylines Gotta get those water tanks in while the water is flowing!
@Simon.W13 сағат бұрын
Good Video Biffa 👍
@Swimmerchild10 сағат бұрын
Biffa’s Tears
@BiffaPlaysCitiesSkylines10 сағат бұрын
LOL
@TXPhoenix799 сағат бұрын
Should have set the Forester to prioritize Birch just to get those in first.
@arturoclementi35058 сағат бұрын
It was fast. The new timberborn series 😁
@dineshkumar.srinivasan10 сағат бұрын
My Name suggestion: Beavelopolis or Beavelopolopolis
@BiffaPlaysCitiesSkylines10 сағат бұрын
I like the second one! :-)
@DrakeGamer8510 сағат бұрын
Also for a name - how about Beaver's Brew?
@Khaim.m9 сағат бұрын
My guy is upset about destroying berries when he has 300 carrots... You know berries are garbage? Your beavers will literally refuse to eat them unless there's no other choice.
@BiffaPlaysCitiesSkylines9 сағат бұрын
I know, but in hard mode I panic to keep everything! :-)
@Nemisary9 сағат бұрын
Steep Valley would be a good name
@dutchkarting10 сағат бұрын
1:06 Big Biffa Beaver District (or for short B.B.B.D.)
@BiffaPlaysCitiesSkylines10 сағат бұрын
Love it :-)
@dusrus7 сағат бұрын
Settlement name: Steep mode Steep = hard Steep tea
@AndortheGrognard10 сағат бұрын
Folk Tales on hard mode? So German style fairy tale. I would name the colony "Grimm Tail".
@rafacanical11 сағат бұрын
Teamber City :D
@BiffaPlaysCitiesSkylines10 сағат бұрын
Nice :-)
@niakitten293733 минут бұрын
Biff's hard Yorkshire Gold XD
@kimmipops51435 сағат бұрын
Pick-a-Pick-a Tea Valley as that´s the morning fuel for any beaver 🫖🙂
@WillyLangley10 сағат бұрын
Nice Video!
@BiffaPlaysCitiesSkylines10 сағат бұрын
Thanks!
@onemanzu8 сағат бұрын
I take it back, you are surviving hard mode. 🎉
@BiffaPlaysCitiesSkylines8 сағат бұрын
Yay!
@nzallround472311 сағат бұрын
Love it always 😂❤
@BiffaPlaysCitiesSkylines11 сағат бұрын
Thank you @nzallround4723 :-)
@Lord_Void_Raven8 сағат бұрын
I have named it "Bitter Tea Fields"
@brucetheloon10 сағат бұрын
How about Jarrah Town, Jarrah is an Australian hard wood used for railway sleepers, so covering the timber and hard mode themes.
@BiffaPlaysCitiesSkylines10 сағат бұрын
Nice idea :-)
@sassygal842 сағат бұрын
Had to be named something like ‘DifficulTea; Hard mode’ 😜 x
@chadmckean90266 сағат бұрын
5:25 they can reach 10 tiles past the end of the path, you did not need to waste the trees
@BiffaPlaysCitiesSkylines6 сағат бұрын
👍
@kiroravaldea90722 сағат бұрын
you could call it "try hard beaver town"
@wicnym7 сағат бұрын
The priority setting is a hugely useful tool but both Biffa and RCE are so bad at using them and it’s really infuriating watching 🤣 I always put essentials like water and food to the highest and things like foresters to second highest so I know they are always being manned.
@BiffaPlaysCitiesSkylines6 сағат бұрын
Pretty sure that's what I did 😉
@wicnym4 сағат бұрын
@ alright you’re definitely better at it than RCE haha I will give you that!
@Mohrrunkel8 сағат бұрын
Really? A campfire next to your forest? Right infront of my osha handbook?
@BiffaPlaysCitiesSkylines8 сағат бұрын
😅
@mikejefferys9 сағат бұрын
CoffeeTown on Tea
@dc96_11 сағат бұрын
Boberland!
@BiffaPlaysCitiesSkylines11 сағат бұрын
Nice!
@MC-pl1kk9 сағат бұрын
Beaverleaf Ridge or Beaverleaf Bluffs as name options?
@ThePhreakazoid3 сағат бұрын
Could be named "Hardwood", maybe?
@underscoreJdawgg10 сағат бұрын
Since the map is called Cliffside, why not Cliffs of Dover for the map name?
@valokraken22937 сағат бұрын
Can you build a second dam near the bridge that is two block high so you can store more water?