Great! Great! Great! I wish I could give this 100 thumbs up
@breality74112 ай бұрын
Your tutorials are amazing. And Blender is amazing. Thank you!
3 ай бұрын
Your tutorials really are fantastic; perfect pace and amount of detail. Thank you.
@cekuhnen4 ай бұрын
Tissue is so amazing. Rhino Grasshopper is truly impressive but also with how complex it is. Thats why I like workflows like Tissue being so easy to keep in memory.
@rileyb3d4 ай бұрын
Just another really solid addon overview. Thanks for sharing!
@AM-lm8ev4 ай бұрын
Awesome add-on! This same thing is doable in vanilla blender with geometry nodes either with per face coordinates like here or with a UV Map as a reference, I use it when talking a flat cloth sim and creating knitted geometry from it. Thanks for sharing!
@christopher3d4754 ай бұрын
Yeah, it probably would be very doable with geo-nodes. I haven't taken much time to learn it. I think for this basic purpose Tissue is so easy to use for most people who aren't familiar with Goe Node. I only scratched the surface of its abilities here.
@RazsterTW3 ай бұрын
Amazing tutorial. Thank you for sharing your method.
@teamtomii2 ай бұрын
Learned a lot, thanks!
@raw_pc2 ай бұрын
Amazing stuff. Thank you for such detailed explanation. Top tier tutorial 🤍
@3TQHAJSHNQ4 ай бұрын
I was internally screaming when you grabbed that extra vert with the lasso at @16:02 !
@christopher3d4754 ай бұрын
Yeah, I accidentally got that point and didn't notice when recording. But it just added a bit of organic topology to the mesh. Happy accident :-)
@RomboutVersluijs4 ай бұрын
I remember uaing this addon many years ago. I was baffled by ehat it could do. Such amazing peodxut and free even. Ps your method in making that pattern object is just genious. The way you used the bevek fynxtion to create that cross hatch is simply genius
@Clyman9744 ай бұрын
I remember trying this years ago and I never got the hang of it. This makes me want to try again!
@professordeb4 ай бұрын
That was great...Learned a lot of new Blender techniques from one simple object! Thanks!
@danieleColomboChnl4 ай бұрын
That's like zbrush fibermesh, I really love how blender is chewing its competitors bit by bit, and as always, very good explanation, keep up the good work
@khomatech04 ай бұрын
Nanomesh.
@danieleColomboChnl4 ай бұрын
@@khomatech0 yup you're right, fibermesh is for hairs, got confused :D
@dunravin4 ай бұрын
Thanks Christopher, it's always a pleasure watching you work in interesting ways.
@MitchTube4 ай бұрын
I have used tissue a lot, but I always get something new from your videos. Awesome work!
@markonar1404 ай бұрын
Thanks for this Cool Tesselation Tutorial!!! 👍😁
@gerdsfargen66874 ай бұрын
This dude is a deadset GEM!
@noeldc4 ай бұрын
Very interesting technique! I ended modelling a slightly more complex cell in order to achieve a full under-over effect.
@christopher3d4754 ай бұрын
Yeah, I barely scratched the surface of what's possible with Tissue.
@JohnRaska4 ай бұрын
Wow, great instrument! Thank you!
@jorgebernier5d4 ай бұрын
That was a great tutorial. Thank you for sharing it.
@Y3DS4 ай бұрын
Tissue is great plug-in
@zen.mn.4 ай бұрын
youtube is gating high video quality behind 1080p Enhanced Premium, so it may be worth uploading at a higher resolution to bypass that
@whothewho824 ай бұрын
That was such a nice one
@yt_bharat4 ай бұрын
Your videos, the precision level modeling are a treat to watch. Really learn so much from this channel. But i have a small request in ur fresnel effect video, please explain the effect, as i m not good with science and physics of the effect. Really wish to learn in depth
@christopher3d4754 ай бұрын
I've done a few videos where I talk about the fresnel effect. Watch my video on IOR Level, that might be a good place to start.
@IcebergInfo4 ай бұрын
Thank you!
@yt_bharat4 ай бұрын
This is brilliant
@d_dog99394 ай бұрын
very interesting
@blenderheadxyz24184 ай бұрын
wow didnt know that. Can you animate the guide mesh and it updates ?
@kohpler4 ай бұрын
Hi Christopher and thanks for the great video. One question, to model a wired fence would you use this approach or a different one?
@Fafmagic4 ай бұрын
Awesome
@tomalajr3 ай бұрын
Do the models created using plugins in Blender like these work well in Unreal Engine? As in, do these features carry over into that engine well will there be issues?
@eclairesrhapsodos54964 ай бұрын
Its amazing, but does it able to create instance of it? I want to make real cloth geometry.
@thethruthchannel4 ай бұрын
This is good stuff!
@mhc198810104 ай бұрын
thx for sharing
@iBylock4 ай бұрын
Wow! This function is so impressive. Almost as impressive as your description of it 👍
@devriv89834 ай бұрын
Dear Chris, I don't know if this would interest you as an upcoming tutorial, but I'd like to see how you would approach building a coconut chair. After many experiments I made one last year, ending up using grid fill as the most important step, but it has since seemed to me that there must be more, and better, methods to creating this chair. Thank you in advance :)
@christopher3d4754 ай бұрын
I'll take a look at it.
@devriv89834 ай бұрын
@@christopher3d475 Thank you so much :)
@Agent_60394 ай бұрын
Wouldn't a Skin modifier give the same result ?
@thabisoramala80244 ай бұрын
Hi Chris! great video. Can you do a tutorial on modeling a stadium?
@pmlstk4 ай бұрын
man I thought the thumbnail was real 😂gj!
@SKKEE4 ай бұрын
Just only for making mesh like that, there is simpler way than using Tissue add-on. (extra curve object) Add - Curve - Knots - Celtic links. This will automatically generate exact same mesh in a second.