Other Tutorials you may like: Unleash Your 2D Potential with Unreal Motion Design kzbin.info/www/bejne/gXjFpn6ea9ljaNksi=ziQ12NDZ-8PWzPU2 Unreal Engine Pricing Update kzbin.info/www/bejne/qImzpKd9mNuBrqcsi=PzBU3fHJONkfXTj1 Audio Reactive Cloners with Unreal Motion Designkzbin.info/www/bejne/r4nFqaRrna-ejc0
@billB1016 ай бұрын
Unreal is becoming so damn powerful, it's... unreal.
@patrikbaboumian6 ай бұрын
Thanks for sharing these man! It's great to be able to look at your work and play around with the files ourselves. Looking forward to taking a closer look at this today :)
@robertprescott95776 ай бұрын
Awesome Tutorial. Did not know you could do that with Unreal now. Thanks Again!!
@JonathanWinbush6 ай бұрын
Absolutely it's a new 5.4 feature! Be sure to check my other Unreal Motion Design tutorials to get the run down 🤙🏿🤙🏿
@TTProduction3 ай бұрын
Thank you very much. Learn a lot of things from you, my bro❤
@grfxsmith6 ай бұрын
Thanks for share, I started to love this 5.4 Version. Again , Thanks a lot buddy!
@JonathanWinbush6 ай бұрын
Yea 5.4 has been a great introduction to these new tools!
@has.studio6 ай бұрын
So inspiring, Jonathan!
@JonathanWinbush6 ай бұрын
Thanks so much buddy
@s.patterson56986 ай бұрын
Good stuff!!!
@HussinKhan6 ай бұрын
Thanks JW!
@JonathanWinbush6 ай бұрын
Absolutely brother 🤙🏿🤙🏿
@TTaM5816 ай бұрын
Love it! You make some fantastic tutorials!
@JonathanWinbush6 ай бұрын
Thanks so much! 🤙🏿
@syno36086 ай бұрын
Thanks so much !!!
@aerospacenews6 ай бұрын
Thanks for this video and the files Jonathan! @JonathanWinbush Timing is great as I'm working on a project in UE that requires a FUI but thinking I'd need to add it later in AE with that cool Red Giant UI tool. Appreciate all the work you put into these tutorials, sir!
@JonathanWinbush6 ай бұрын
Glad this'll work out for ya!
@LD100006 ай бұрын
Thank you Winbush!!! You rock!!
@JonathanWinbush6 ай бұрын
💪🏿
@andreabuttarini24856 ай бұрын
You rock!
@JonathanWinbush6 ай бұрын
THANKS!!
@monomagnus87386 ай бұрын
I see Winbush, I click
@JonathanWinbush6 ай бұрын
Thanks homie 💪🏾
@worldsine6 ай бұрын
I know you maybe dont read this comment, but anyway thank you for your guide. And if it possible, can you create like this UI with transperency and after export to adobe premiere or effects for integrate in video. Maybe greenscreen or smth else
@JonathanWinbush6 ай бұрын
Yea you can render this out with alpha channel to be used in any application you'd like. Here is a tutorial on how to render kzbin.info/www/bejne/m2imcqR5esSGjKMsi=v7bonVbq0LuIwWOM
@RmaNYouTube6 ай бұрын
this is bold to say, but I think Unreal Motion Design tools are even more intuitive than Cinema4D & After Effects!!! and I can't believe my eyes.
@JonathanWinbush6 ай бұрын
It's a learning curve for sure but once you understand it then it all becomes easy to use
@QReviews4126 ай бұрын
Dope video! Ironman favor.
@JonathanWinbush6 ай бұрын
Real-time Tony Stark 💪🏿
@doubledigital_6 ай бұрын
love ya vids man
@JonathanWinbush6 ай бұрын
Appreciate it thanks Double! 👊🏾🤙🏾
@FunkdUpOfficial6 ай бұрын
hey man thanks for great tutorials ! Do you know if there is a way to convert 2D Mographs made in unreal engine to a material ?
@JonathanWinbush6 ай бұрын
I don't think that's possible just yet
@vladdimitrov8196 ай бұрын
What (if any) of this can be transferred to gameplay at runtime in a game project? Or is this totally separate for motion graphics only? I might be getting tripped up by calling it a HUD! Love your content though, thanks for keeping us informed!
@JonathanWinbush6 ай бұрын
I'm not in the game dev space so I can't say for sure but from what I gathered initially in the alpha was all these motion tools should still be able to operate in a playable state 💪🏿
@vladdimitrov8196 ай бұрын
@@JonathanWinbush very cool if that's true! I'll check it out when UE5.4 is out of preview.
@HR-zg9ci5 ай бұрын
Am I right that materials created with material designer can't be emissive? Like shining on other objects? Is there a solution for that? Thanks Winbush!
@JonathanWinbush5 ай бұрын
I'll have to check on that I've been away for a bit so I'll double check when I get back in
@buffeddave6 ай бұрын
Don't see the default content, with the noise pattern? >Click the small gear next to the search field >Check Show Engine Content >search for t_default and continue tutorial >success
@JonathanWinbush6 ай бұрын
Appreciate this comment I didn't realize it's not showing up for everyone 💪🏿
@metternich056 ай бұрын
How do you follow it if this plugin is not even available in the latest public version? I'm on 5.3.2 and 5.4 is supposed to roll out end of this month.
@JonathanWinbush6 ай бұрын
5.4 preview 1 has been available to the public for a few weeks now you can find it in the epic launcher 🤙🏿
@yonghengshouhu6 ай бұрын
At present, it is known that copying the design layer of a bug material can easily lead to the inability to save it. After saving the SVG extrusion model, it deviates from the open position. Backup function failure,
@JonathanWinbush6 ай бұрын
This is still in preview 1 there are going to be bugs until the final release
@olekstarasov6 ай бұрын
Is it possible to animate this settings in Sequencer?
@JonathanWinbush6 ай бұрын
Yes you can still keyframe the parameters as well
@bananacomputer93516 ай бұрын
Is it possible to use these as game's ui background?
@JonathanWinbush6 ай бұрын
Yup this should work during runtime
@mariagiuliabutto96683 ай бұрын
Is it possible to create a more cool UI button for example inside there and then use it for my own UI for a 3d person shooter template? Sometimes with the old metod it is very difficult to link the Graphic Designer cool graphics with the programming side. Hope that this could mind the gap and help create good graphic result more faster 🙂
@JonathanWinbush3 ай бұрын
I don't have experience on the gaming side but have you looked into rive?
@mariagiuliabutto96683 ай бұрын
@@JonathanWinbush Yes this was my other option to go for 😄I was just hoping that with this new update I can do both things inside of Unreal somehow
@bananacomputer93513 ай бұрын
@@mariagiuliabutto9668 this sounds more like a material trick
@chidigfx3dgeneralist1646 ай бұрын
I have made a lot of wrongs choices in my life, but choosing unreal engine can never be one of them.