Create a Cyberpunk Street in UE4

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Quixel

Quixel

Күн бұрын

Tune in for an extensive breakdown on Friday August 30th at 7PM CET: • Cyberpunk Street in UE...
Try out Megascans, Bridge and Mixer for Free: bit.ly/2CVZlK2
In this breakdown, Quixel's James Lucas creates a Cyberpunk street and shows you how easy the entire environment creation process is with Megascans, Bridge and Mixer.
Check out James Lucas' artstation: www.artstation...
Check out 'Create Counter-Strike in UE4' here: • Create Counter-Strike ...

Пікірлер: 169
@JonathanWinbush
@JonathanWinbush 5 жыл бұрын
The mixer to bridge to 3d program combo has become extremely powerful and is a huge time saver
@barry_crisp
@barry_crisp 5 жыл бұрын
Quixel is on fire with these UE4 sub-tutorials, keep em' coming!
@maddiehad
@maddiehad 5 жыл бұрын
the Japanese signs says we only serve replicants.
@dcool5567
@dcool5567 4 жыл бұрын
Hokkaido Ramen
@dbt5110
@dbt5110 3 жыл бұрын
It says Hokkaido Ramen
@stargazerch.3605
@stargazerch.3605 3 жыл бұрын
@@dcool5567 No it's gibberish you can read it as Hokudaicyou Ramen or Kitaoozuka Ramen => Northern Large Hill? Hokkaido is 北海道.
@dcool5567
@dcool5567 3 жыл бұрын
@@stargazerch.3605 / I read it again, seriously Hokkaido Ramen? Man I don't know what I read?
@PolygonAcademy
@PolygonAcademy 5 жыл бұрын
cool :) looking forward to the extended breakdown, always enjoy those!
@rezo856
@rezo856 5 жыл бұрын
Thank you so much quixel. I love all your ue4 tutorials so much!!!! Cheers
@gulagwarlord
@gulagwarlord 5 жыл бұрын
I didn't know the blend material had the liquid, I was wondering how you guys were doing such nice puddles. Awesome!
@CinematographyDatabase
@CinematographyDatabase 5 жыл бұрын
Lovely 🔥
@R-SXX
@R-SXX 3 жыл бұрын
i love the visual storytelling; seems like a neighbour above had an urge to steal a street barricade and then left it on the balcony, which was way to weak tu support the thing... and wam, it crashed down to the street. awesome scene!
@slimshady8408
@slimshady8408 5 жыл бұрын
James Lucas sir what a great video and what a great tutorial Thank you so much and keep up the awesome Mr q 😁
@engrfka
@engrfka 4 жыл бұрын
Looking much much better than CDPR's Cyberpunk 2077
@Synapticsnap
@Synapticsnap 5 жыл бұрын
This Scene is not plausible at all...The City actually doing something about potholes!? : )
@TheSurlySoutherner
@TheSurlySoutherner 3 жыл бұрын
Damn dude. You make this look so easy!
@JayRKID
@JayRKID 3 жыл бұрын
So are these scenes with this level of detail OK for game play or are these just for rendering out etc?
@ZalkDrives
@ZalkDrives 5 жыл бұрын
Next I would love to see you guys work a bit in Unity with its HDRP. Also, you guys should try a Halo-inspired scene! I would LOVE to see a remake of a set piece from Halo CE!
@Minkais
@Minkais 5 жыл бұрын
Anyone know what that software is where he drops in all the image files and they all appear next to each other so they're easy to view and reference? That looks so useful for creating moodboards!
@fx7105
@fx7105 5 жыл бұрын
I wanna know too!!
@bibz3
@bibz3 4 жыл бұрын
PureRef !
@zeroskyline8037
@zeroskyline8037 4 жыл бұрын
​@@bibz3 Thank you very much, I've been looking for it for a long time and you've saved me a lot of time.
@DigitalPulse
@DigitalPulse 3 жыл бұрын
@@bibz3 Many thanks!
@danielm2808
@danielm2808 2 жыл бұрын
Wow, probs should come back and look at this after doing a beginners course, feeling overwhelmed 🤣 was just interested to see what you did though.
@asterionmt
@asterionmt 5 жыл бұрын
Breathtaking!
@danwebb6766
@danwebb6766 5 жыл бұрын
I was under the impression that Quixel Mixer was no longer available/supported?
@cyrilm94
@cyrilm94 5 жыл бұрын
@quixel, this is really nice, except mow many credits worth of assets is this scene? Beautifully done though.
@KnitterX
@KnitterX 4 жыл бұрын
Ashphalt
@444FT
@444FT 4 жыл бұрын
this was a good bridge ad
@saemranian
@saemranian 5 жыл бұрын
Thanks man for your sharing
@sanketvaria9734
@sanketvaria9734 4 жыл бұрын
I want this josh's post apocalyptic work link!
@Dilligff
@Dilligff 3 жыл бұрын
Just curious why you modeled a pot hole and then completely covered it over in assets. Other than that, awesome work. :)
@coldgame9807
@coldgame9807 4 жыл бұрын
WOW, you got me, i insta download the programm with out to know i was on his channel! GoodWork! nice tutorial too
@Morenob1
@Morenob1 5 жыл бұрын
Quixel make some games already i'm sick of companies using dull textures you guys are next gen can you make a demo where we can explore some of your levels to experience next gen??
@〆切
@〆切 3 жыл бұрын
北大塚ラーメンは実在するラーメン屋です。 非常に美味しいです。
@555jayan
@555jayan 5 жыл бұрын
Hello.. there.. nice lighting, can you plz ans. me : - I am a asset artist.. my current skills are Modelling (Maya) Texturing (Substance Painter/Photoshop) , I want to be a level designer (AAA gaming) So just started a unreal basics. My question is what skills are required for level designer?
@Rockchisler
@Rockchisler 5 жыл бұрын
Great job!!
@BaazarStudios
@BaazarStudios 5 жыл бұрын
Thank you!
@felsenstern
@felsenstern 5 жыл бұрын
I'm melting :)
@whiterblackl
@whiterblackl 4 жыл бұрын
Did you make the umbrella fabrics with a fabric simulator? I'm trying to achieve this result of shading and transparency but I can't.
@edmungbean
@edmungbean 5 жыл бұрын
Wait! How does the blend mat work for the puddles refl amount? How do the paint line decals stick to the road mesh? How does the trash brush work??
@Theenigma100
@Theenigma100 5 жыл бұрын
You should teach me lmaoooo I've been trying to get into game making forever. And the cyberpunk theme interests me heavily
@Bloodyshinta1
@Bloodyshinta1 4 жыл бұрын
well if this is how you think you go about getting a mentor I got bad news for you
@Theenigma100
@Theenigma100 4 жыл бұрын
@@Bloodyshinta1 lmao this was 7 months ago
@melonytoni9016
@melonytoni9016 4 жыл бұрын
@@Theenigma100 you sound like 12 years old
@lostwithdan4331
@lostwithdan4331 5 жыл бұрын
@quixel Love this, but can you or anyone else explain how you went from maya with all that detail and had it in the unreal engine as I am unaware that you could create that in maya and just import it and unreal would create those kinds of shapes or did you just make the shapes in maya as a reference then build the actual build blocks and meshes in unreal engine? I appreciate any info on this.
@theadnart1
@theadnart1 5 жыл бұрын
Hi there! We'll be covering this more in detail in the livestream :)
@jackj147
@jackj147 5 жыл бұрын
I'm not 100% sure what you're asking, but Unreal Engine is not used to create models or textures. These are imported into Unreal after being created in other programs (Eg: Maya, Blender or 3DS Max for 3D modeling. Quixel or Substance Painter for texturing). The detailed models in this video were imported from Quixel Megascans, which is a library of fully modeled and textured 3D assets. In the most simple term, Unreal Engine is the program that simulates the lighting and physics of a level. Most of the things that populate the level are usually created outside of Unreal Engine.
@lostwithdan4331
@lostwithdan4331 5 жыл бұрын
@@jackj147Aww ok, thanks I really appreciate the info as I am new to unreal engine and The videos I had seen I just assumed they created the designs with the blocks/cubes you can create in unreal and then added textures/meshes to that, but now it makes a lot more sense to create a proper 3d environment in say maya and export that to unreal and use unreal as creating the scene so to speak.
@lostwithdan4331
@lostwithdan4331 5 жыл бұрын
@@theadnart1Great, look forward to the great information.
@jackj147
@jackj147 5 жыл бұрын
@@lostwithdan4331 Exactly. UE4 has it's own simple blocks (called Geometry Brushes) but these are only used for blocking out levels quickly for play testing. These usually replaced later in production with meshes created and textured elsewhere.
@CrownKing2499
@CrownKing2499 5 жыл бұрын
Awesome!
@Raidhonr
@Raidhonr 5 жыл бұрын
It all looks great. But why did you abandon Unity ? Unity has been updated, you can show new features with HDRP!
@mr.jsingh2384
@mr.jsingh2384 5 жыл бұрын
Unreal engine 4 is totally insane
@SpirusFilms
@SpirusFilms 4 жыл бұрын
Could you share your puddle vertex paint material?
@The-Celestial
@The-Celestial 5 жыл бұрын
Your PC specs please
@dconnectzone
@dconnectzone 5 жыл бұрын
Awesome . :)
@xBDCFF
@xBDCFF 4 жыл бұрын
I'm kinda curious about the price of all these textures and models, they are truly amazing but i'm flat broke so no quixel for me
@vip1691
@vip1691 4 жыл бұрын
Quixel Bridge and Mixer, along with Megascans are all free to use as of last November. You can use all the assets shown in this video if you want :)
@xBDCFF
@xBDCFF 4 жыл бұрын
@@vip1691 Oh thanks for your reply, i'll look into it
@lonegamerfrombd3197
@lonegamerfrombd3197 4 жыл бұрын
Why do you always use expensive thing like maya?
@cwidd1929
@cwidd1929 3 жыл бұрын
4:47 foliage paint
@PabloWilard
@PabloWilard 5 жыл бұрын
your voice sounds exactly like andy kaufman
@ben94z
@ben94z 4 жыл бұрын
I wanted to see the scene
@HoomanBhr
@HoomanBhr 5 жыл бұрын
Nice but how did you make the rain effect ??? any tutorial ?
@AznNub4Life
@AznNub4Life 2 жыл бұрын
Is it needed to learn another program like blender or maya to presculpt scenes?
@Ramp10er
@Ramp10er 5 жыл бұрын
0:46 is nice... 0:13 something's wrong with this scene, no rain sparks in the boulder?!
@Cantblendthis
@Cantblendthis 4 жыл бұрын
@quixel do you also make full length tutorials similar to Udemy courses, that includes all the assets, textures, etc, where one starts from scratch and end with a final scene?
@MINILIFEch-qe9rx
@MINILIFEch-qe9rx 5 жыл бұрын
man i need to make street and i have matt and tex but how to make texture huge for mask the xity streets ??
@hemkannan
@hemkannan 4 жыл бұрын
How do you add the puddles using the Blue Channel, do they come by default while importing from Bridge?
@EternalShadow72
@EternalShadow72 3 жыл бұрын
map is not build in the asset ue4
@miguelfornes7478
@miguelfornes7478 2 жыл бұрын
Is the project available to download? I would really like to test it and mod it in Unreal 5
@TerenceKearns
@TerenceKearns 4 жыл бұрын
Are there any Quixel tutorials that DON'T involve Maya?
@tombendy1167
@tombendy1167 3 жыл бұрын
it's just a 3D modelling software, all 3D moulding Sofware export the same file types so makes no difference
@estatexfanboy9993
@estatexfanboy9993 3 жыл бұрын
What exactly does megascan? Or what does He scan? And for which Use? Can someone explain me what quixel exactly does
@BROCKSGAMING
@BROCKSGAMING 2 жыл бұрын
its just a bunch of real world photos converted to 3d assets used for free only by unreal engine users others might have to pay
@estatexfanboy9993
@estatexfanboy9993 2 жыл бұрын
@@BROCKSGAMING great thanks
@yuli7953
@yuli7953 5 жыл бұрын
What is your computer build? CPU, RAM, motherboard, etc. I'm looking to buy parts for a new computer that is (hopefully) a breeze to use in 3d animation and game creation. My budget is in the $2,000-$3,000 range. Anyone have any suggestions?
@leofreitasa9933
@leofreitasa9933 5 жыл бұрын
How do I create Keanu Reeves?
@DarkHiveGames
@DarkHiveGames 5 жыл бұрын
😂😂😂😂
@huey1153
@huey1153 4 жыл бұрын
Crop image from google duh
@NibblyBitz
@NibblyBitz 5 жыл бұрын
Nice
@yteriksyteriks4289
@yteriksyteriks4289 5 жыл бұрын
Очень круто сделал хотел бы я так создаватьXD
@morfixx_
@morfixx_ 5 жыл бұрын
What is the program used when viewing the images, I've been looking for something similar for a while but wasn't able to find one, could you tell me the name of it and where I could buy/download it?
@reecesherwood7856
@reecesherwood7856 5 жыл бұрын
www.pureref.com/
@morfixx_
@morfixx_ 5 жыл бұрын
@@reecesherwood7856 Thank you
@kingmb247
@kingmb247 5 жыл бұрын
can i use the materials and assets in the megascans libray for commercial work ?
@CollkatMusic
@CollkatMusic Жыл бұрын
Where can we get the project file?
@airongold
@airongold 4 жыл бұрын
how did you import the UE4 Mannequin in Maya please ?
@crazyAlexander23
@crazyAlexander23 3 жыл бұрын
why is some items @2:02 blurred out?
@NonLethalGhost
@NonLethalGhost 5 ай бұрын
They were loading, I believe. Because the become unblurred after a while.
@rivanrheznanda4445
@rivanrheznanda4445 5 жыл бұрын
MAYBE THIS IS THE DESIGN THE MAP
@Nomadx83
@Nomadx83 5 жыл бұрын
Next Destiny Moon ?
@leonardoauditore3901
@leonardoauditore3901 5 жыл бұрын
Legend PTBR , Please
@ghazankhan5932
@ghazankhan5932 5 жыл бұрын
please tell me that we will see this kind of graphics in next generation consoles or not???
@arielscorpion68
@arielscorpion68 5 жыл бұрын
it aint even impressive .... god of war has better graphics
@emilskriver49
@emilskriver49 5 жыл бұрын
@@arielscorpion68 haha agreed! Not really the crazy detailed stuff we're used to from quixel. Also the post process is boring and doesn't follow the ref
@abed_pg8062
@abed_pg8062 3 жыл бұрын
Is this seem good for beaing in a game inviroment ?
@catattack885
@catattack885 5 жыл бұрын
*Holy shit, i would NOT be suprised if we could create ''artificial videos'' in a few years. Basically, animations that look so detailed, you might as well have used a REAL camera, Not a physics* */modelling engine inside of a PC.*
@swagatachakraborty9862
@swagatachakraborty9862 3 жыл бұрын
@Quixel How do I use 2 or more environments and merge them on ue4
@jkartz92
@jkartz92 5 жыл бұрын
how does a decal in quixel work? more like a texture or a 3d mesh itself?
@teddybergsman5358
@teddybergsman5358 5 жыл бұрын
Just an alpha masked texture that you can put on top of other textures, simply put! :)
@dcool5567
@dcool5567 4 жыл бұрын
Oh so you're a Cyberpunk Dev. Now it makes sense.
@Nynex
@Nynex 4 жыл бұрын
Whats this software for reference images at 0:51?
@oshapermadi
@oshapermadi 4 жыл бұрын
PureRef. It's open source
@AndresCreates
@AndresCreates 4 жыл бұрын
what program does he use 0:51 ? to drag the references into a mood-board.
@FRXARTZ
@FRXARTZ 4 жыл бұрын
Pureref
@AndresCreates
@AndresCreates 4 жыл бұрын
@@FRXARTZ Thank you
@btmanimations7079
@btmanimations7079 5 жыл бұрын
What PC are you using, or does anyone else have Ue4 on pc, can you please tell me what type of PC too use
@Paco1337
@Paco1337 5 жыл бұрын
probably double gtx 1080 and i9
@mikadontlouz
@mikadontlouz 4 жыл бұрын
what software is this?
@pavelefimov8636
@pavelefimov8636 5 жыл бұрын
Whats the software u use in beginig to order reference images?
@furlerer
@furlerer 5 жыл бұрын
It's called PureRef. Awesome app for reference, moodboarding, sharing within a team etc. It's available for free, or whatever price you want to pay, from pureref.com :)
@hahalolgamer9275
@hahalolgamer9275 3 жыл бұрын
Lol CD project need this man 😂
@Chromer.
@Chromer. 5 жыл бұрын
What's a program on 0:51 ?
@hannahcrawford9198
@hannahcrawford9198 5 жыл бұрын
PureRef (www.pureref.com/)
@tombendy1167
@tombendy1167 3 жыл бұрын
@@hannahcrawford9198 thank you
@-zerenity-2322
@-zerenity-2322 4 жыл бұрын
What's this job profession called??
@oshapermadi
@oshapermadi 4 жыл бұрын
Level designer?
@hinduspl
@hinduspl 5 жыл бұрын
Quixel what was that reference app at 0:51 ?
@JoeSiu
@JoeSiu 5 жыл бұрын
I think its PureRef
@whiteoutwolf6131
@whiteoutwolf6131 5 жыл бұрын
tell me why megascans is so expensive and has no student liscene
@whiteoutwolf6131
@whiteoutwolf6131 5 жыл бұрын
Bro the base one only lets you use 50 models All of which are shit.
@whiteoutwolf6131
@whiteoutwolf6131 5 жыл бұрын
Total ripoff
@MANZANOADRIAN
@MANZANOADRIAN 3 жыл бұрын
Can you send this to me
@-zerenity-2322
@-zerenity-2322 4 жыл бұрын
How about unreal engine 5
@olekjs641
@olekjs641 5 жыл бұрын
Woow
@adamcboyd
@adamcboyd 4 жыл бұрын
What if I don't have Maya?
@amirshayanmoghtaderi5840
@amirshayanmoghtaderi5840 4 жыл бұрын
use blender
@emilzubairov4874
@emilzubairov4874 Жыл бұрын
Ashfalt
@shereenmissra3877
@shereenmissra3877 4 жыл бұрын
cool beans
@user-Re-man-Ise369
@user-Re-man-Ise369 4 жыл бұрын
北大塚ラーメン
@cyruspayne
@cyruspayne 4 жыл бұрын
Scenes like these can be produced using weak software like Sketchup 3D and Lumion. It's the full control of the world and objects/assets that's constantly telling me to switch to something like UE4.
@1gbt463
@1gbt463 5 жыл бұрын
Hehehe
@rushdesigns
@rushdesigns 5 жыл бұрын
This is how God created the Earth. ArE u GoD?
@sparex-edits2031
@sparex-edits2031 5 жыл бұрын
Stfu
@MohamedEssam-gx9vh
@MohamedEssam-gx9vh 5 жыл бұрын
at least you modeled something
@researchandbuild1751
@researchandbuild1751 5 жыл бұрын
Pretty easy when you have a ton of premade resources. Pretty much just drag and drop game design
@CyberPonz-nc3oh
@CyberPonz-nc3oh 3 жыл бұрын
this actually is underwelming if you look at what cd project red made XD
@pandukartosedono4107
@pandukartosedono4107 3 жыл бұрын
yeah, i can't believe this guy couldn't manage to do what a team of 500 developers with 314 million dollars did. smh so dissapointed.
@CyberPonz-nc3oh
@CyberPonz-nc3oh 3 жыл бұрын
@@pandukartosedono4107 yeah because normally I think they do a better job then the original game because its just one scene. cdpr has so much attention to detail that even he cannot make it look better in only 1 scene
@pandukartosedono4107
@pandukartosedono4107 3 жыл бұрын
@@CyberPonz-nc3oh i completely agree with you bro. this guy is so bad that he can't do what CDPR did in 7 years, with 500 people and 300 million dollars.
@pandukartosedono4107
@pandukartosedono4107 3 жыл бұрын
@@CyberPonz-nc3oh but all jokes aside, CDPR has gotta be the greatest video game developer/studio in the past decade.
@shyrory
@shyrory 5 жыл бұрын
Doesn't look cyberpunk, just looks like a picture of Hong Kong
@devlogerio
@devlogerio 2 жыл бұрын
Thats Asphalt not Ashfalt :)
@earthequalsmissingcurvesqu9359
@earthequalsmissingcurvesqu9359 4 жыл бұрын
ashphalt
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