CREATE A PROCEDURAL WORN RUBBER MATERIAL FOR BLENDER

  Рет қаралды 19,140

blenderbitesize

blenderbitesize

Күн бұрын

Learn how to make a worn rubber procedural material in Blender.
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See the full Blender Procedural Materials playlist here - • Blender Shading and Ma...
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Пікірлер: 30
@md.golamtazbi5930
@md.golamtazbi5930 2 ай бұрын
Your voice is very nice and clear. There is no noise and unusual sound or background music. Thank you !
@blenderbitesize
@blenderbitesize 2 ай бұрын
Thank you for the positive feedback.
@TheDrunkMunk
@TheDrunkMunk 10 ай бұрын
Best tutorials I've found so far
@blenderbitesize
@blenderbitesize 10 ай бұрын
Thank you!
@aestheticcopium2233
@aestheticcopium2233 Жыл бұрын
This was a lifesaver, thank you so much!
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome.
@Issengan
@Issengan Жыл бұрын
as a guy who struggles with making his own nodework these vids are a lifesaver
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome
@Yebjic
@Yebjic Жыл бұрын
Fantastic tutorial!
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you.
@kes099
@kes099 Жыл бұрын
Very nice material, and thank you for this tutorial. I am not sure how the little chips/dents could be kept at the same size but spaced out more so there are just a few of them... decreasing the scale of the noise texture just makes them larger
@blenderbitesize
@blenderbitesize Жыл бұрын
Good question! From a few experiments, I have found one that might help you. 1. Add a new mapping node. 2. Change the scale in the new mapping node to 2 (on x, y and z) 3. Connect the new mapping node (object output) to the vector input of the second noise texture. 4. Change the scale value in the noise texture to 4. 5. Change the black location value in the color ramp (that comes off the noise texture) to 0.635 6. Change the white location value in the same color ramp to 0.865 This gives chips of a slightly smaller size and less quantity. Hope this helps.
@qbukhari
@qbukhari Жыл бұрын
Excellent Thank you
@blenderbitesize
@blenderbitesize Жыл бұрын
Most welcome
@js3671
@js3671 6 ай бұрын
Thanks for the tutorial! Could you please do a video on how you picked those nodes and why you would use them to form certain textures? Like the reasoning for this node structure and thought process behind it that would be super useful!
@blenderbitesize
@blenderbitesize 6 ай бұрын
I do cover the reasoning for node choices in a range of my videos and plan to do it for all future videos as I recreate these tutorials for version 4.
@mlk_aldarze21
@mlk_aldarze21 Жыл бұрын
thanks man😘😘😘😘😘😘😘😘😘😘😘😘😘😘
@blenderbitesize
@blenderbitesize Жыл бұрын
You're welcome!
@BouleTrainingDanielDias
@BouleTrainingDanielDias 5 ай бұрын
Great tut! Ty. Is there a possibilty to make the inverted distortions colored differntly to simulate e.g. a painted surface that got broken due to the bumps an the natural material (2nd color) becomes visible where the distortions are? That would be pretty cool. I played around with the nodes and tried to add a 2nd color that only affects the node "bump (inverted) " but couldnt make it.
@blenderbitesize
@blenderbitesize 5 ай бұрын
An interesting question! I do belive there would be a way but it'd mean setting up a seperate texture and then mixing the two somehow. I'll have a look into this when I rerecord it for Blender V4.
@nitaiyossef9154
@nitaiyossef9154 Жыл бұрын
how can I add the material to an obj? and the video is amazing!
@blenderbitesize
@blenderbitesize Жыл бұрын
Would you be wanting to add it in Blender? If so, I believe you can select the object and apply as normal.
@laurelt3148
@laurelt3148 5 ай бұрын
hey I can't find specular tint in 4.0. any idea where it went? thx!
@blenderbitesize
@blenderbitesize 5 ай бұрын
I believe there's a tint option under specular on the principled bsdf.
@abu-bøqr
@abu-bøqr Жыл бұрын
how do i texture bake this? btw it looks very good
@blenderbitesize
@blenderbitesize Жыл бұрын
Thank you. There are many tutorials on KZbin showing how to texture bake materials. At the moment I don't have one so I'd suggest doing a quick search.
@abu-bøqr
@abu-bøqr Жыл бұрын
@@blenderbitesize thanks i found a video today. Im just getting into this stuff and im excited to finish my projects. thanks for this video
@Avaloran
@Avaloran 9 күн бұрын
Any tips on how to make this with eevee2
@blenderbitesize
@blenderbitesize 3 күн бұрын
I tend not to use eevee in Blender 3 but hope to offer advice for future videos relating to blender 4.2
@Avaloran
@Avaloran 2 күн бұрын
@@blenderbitesize it's fantastic for tires in cycles 4.2...eevee? Yikes 😆
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