Your realistic crash reaction was the best part of this video haha, love seeing those real life habits come out
@danielmorad8 ай бұрын
Thankfully I don’t practice it a lot 😂
@aaron02889 ай бұрын
I’m pleased to hear your comments on the slip angle. That’s my biggest gripe with this game. It’s exacerbated with the GTE’s obviously but it even creeps in with the LMP2’s and Hypercars on occasion. Hopefully the devs see this and take note because it’s coming from you.
@snappedbydan9 ай бұрын
Same here. It takes the enjoyment away for me.
@mesfigas9 ай бұрын
yes it is too much
@virtual_GaRy5 ай бұрын
It's so much better now :)
@wilmajacki5 ай бұрын
@@virtual_GaRyagree, came back Yesterday to LMU after 3 months and all the 3 classes Drive phenomenally now without this much Slip angle
@99harryt993 ай бұрын
Your lessons are so helpful. Thank you. Do you have another video about LMU? A follow up after you had some seat time would be great. If missed it please excuse my laziness. I didn't look very hard.
@franksedivy9 ай бұрын
After about 500 hours in ACC i migrated to LMU in a heartbeat. Haven't really turned on ACC since. You make the point there, the car feels connected, you are IN it, not above it. That and the FFB has done it. The way the sausage kerb felt in Spa T1 just blew my mind. The second point is the car physics / crash model, where as somebody below already said, you can actually have some decent door bangin' racing without the feer of dying. The amount of times i got gently tickled in ACC to stupidly fly off the road or got into a spin ... i'm glad those times are over. Really hope the guys get a chance to develop it further and build a full blown platform. Once they add driver swaps, the endurance racing will be really fun. Great video though, thanks for the effort, i've been waiting for your review and am really glad it's in your good books.
@matthiasgrunwald8959 ай бұрын
This sim is awesome !!!
@ebeninca9 ай бұрын
yeah, rFactor2 always had the best ffb and physics since the beginning in 2012, problem was, the rest of the simulator was horrible, pushing people away. if you compare rf2 now with the 2012 version, it past through a gigantic improvement in all aspects, but the name reputation is already damage, so LMU is one way they found to get rid of the name rF2. Enjoy, I see you in the track!!!
@_gm828 ай бұрын
Fortunately, nowadays rf2 is more fun and complete than ever, I enjoy the new online system way too much!
@ElEmperadorXIII7 ай бұрын
@@_gm82I tried it last night but just couldn’t get passed the bad graphics. It’s a cool game though
@stefanoviaggio80963 ай бұрын
In ACC is not connected to the car because are wrong FFB setting. Start to setting dumper at 50 in game(99% setting on KZbinrs is 0😂), rise dumper on base and interpolation at 0 and booom, a lot of details from tyre and track is here.
@drock66279 ай бұрын
Congrats on your GTWC ride. Well deserved! Hope we will still see you at the IMSA races this year.
@DillandShaj9 ай бұрын
"Cool my tires off in the grass a little bit" 😂 see what you did there
@guntharnzl59409 ай бұрын
@iiiTYMEN9 ай бұрын
You see the simdriver guy who did it mid race in a real race? Commentators even knew what they were doing! Lol
@JohnnyHotovson8 ай бұрын
@@iiiTYMEN where do I find this?
@Hardcaslte8 ай бұрын
@@JohnnyHotovson seriously I need to see this too lol
@antggamingkartingcars48739 ай бұрын
As an 11 year old GT and IMSA enthusiast, you are who I aspire to be. Thanks for the great content man! 🏎️💨
@myself0and0i9 ай бұрын
Good luck on your journey dude, hope to see you out there in the future! ✌🏻
@MatthiasNyberg7 ай бұрын
Go for it dude. Don't become a "could've would've should've 40-year old". Do what you love and enjoy life. Oh, and invest like crazy in the S&P500. It might drop alot sometimes but you should never withdraw your money. Not until it's time to retire and live off the interest. Thank me later. Edit: Seriously, you need to talk about this with your parents RIGHT NOW. The S&P500 has averaged 11% per year over 30 years. Google "Compound Interest Calculator" and see how rich you can become if you do some smart decisions NOW, and invest your money over four decades.
@antggamingkartingcars48737 ай бұрын
@@MatthiasNyberg Thanks for the inspiring words. Not sure about the investing yet but I appreciate the help! 👍
@kevinhadj829 ай бұрын
Over 2500 hours on ACC, I jumped into this quite pumped. At first, I dropped my play time on ACC for LMU by a LOT. But I was in the discovery phase that you describe very well. It feels good at first when you learn how to drive those cars, but then when you start pushing it gets to a place where it takes away way too much rear end grip, similar to how AMS2 feels. Funnily enough you even see the AI struggling with that, having AI LMP2s and Hypercars drifting and losing their rear end in high downforce corners... I ended up sticking back to ACC. No it is not the perfect sim, far from it, but it clearly is (for me) the best GAME overall. It is really entertaining to race in ACC.
@matthewbyrd3989 ай бұрын
Same.
@xtoxicxskorpion58489 ай бұрын
Sounds like Max would enjoy this game he drives with minimal rear grip anyway hahahaha
@lowfastracing9 ай бұрын
You just like to suffer together with me in ACC, Kevin... ;)
@warboyrb8 ай бұрын
Don't you find that ACC also has quite a lot of rear end slip, when near the limit - this is compared to how real race cars on grippy tyres feel?
@iliyadavoodipour2587 ай бұрын
@@warboyrbits way more setup and car dependant in acc.
@stefanwehinger12359 ай бұрын
Thank you Daniel, great video. As a long time rF2 nut my experience is its all about setups to get the most out of it.
@RacingWithChuck279 ай бұрын
Right. My sc2 is much more raw then iracing. So that takes a lot of tweaking and more then 4 hrs per car to get it to your liking. Question is how much was that a stock setup also. I know from a gte stand point iracing vs RF2/LMU it’s a lot different feel. Iracing GTe RSR is one of my favorite cars eve as the tires are lacking.
@Nick_Kearney9 ай бұрын
I'm not a pro racer, but I totally agree with your thoughts on the tyre model of iRacing vs LMU/rF2. I feel like the cars in iRacing don't move around enough, but the cars in LMU move around too much. I really wish iRacing and other racing sim devs like Studio 397 would consult with drivers like Daniel to dial in their tyre models.
@superjarri9 ай бұрын
I own all the biggest sims right now and lately I have been playing LMU exclusively. It has all what I ask for: Nice and intuitive physics, great multiplayer and great community with lots of clean racers, pretty good graphics... Some would say that it has few content but for a person like me, who does 5 to 10 online races a week, it's more than enough. Honestly, I can't ask for more. Maybe a couple more cars? Some extra circuit every now and then? Apart from bug fixes, everything else is just fine right now.
@Zuraw_29 ай бұрын
the developers said that in the future we can expect update with 2024 WEC season. So in it we will probably get LMGT3 car class ( 9 cars ) and new LMH Isotta Fraschini and LMHd cars ( BMW Lamborghini and Alpine ). And new tracks from 2024 so Losail Imola Interlagos and COTA.
@SvalbardSleeperDistrict9 ай бұрын
For anyone who's into RL-relevant series and likes WEC, the narrow focus on that content will only be a plus. Once they enable TrackIR support, I will gladly race in LMU alongside iRacing, and then may even switch to it exclusively.
@SZsimcomponents9 ай бұрын
It seems very Gran Turismo 7 for the amount of help it provides, the result is that LMU is full of dogs and pigs.
@thesuspensenetwork9 ай бұрын
When I click multiplayer, it just sits there. Does it take awhile to get into?
@matthiasgrunwald8959 ай бұрын
This sim is awesome!!!
@falklude77879 ай бұрын
Thanks Dan! One thing you missed to mention is the brilliant racing you have in this game. The close battles, amazing netcode and car contacts without being dead instantly is what makes it so much fun for me to drive ❤
@racingsimaddicts75639 ай бұрын
Really enjoyed this. Great to have your unbiased opinion and detailed explanation. One thing I was going to mention is that a lot of people are saying that LMU is a simple rF2 reskin. After seeing remarks from the devs in the rF2 Discord about how it would be next to impossible to back-port LMU stuff to rF2 due to the changes, you really get a feel that they have made some wholesale changes between the two games. It uses the same game engine tech obviously, but its been revised beyond where rF2 is at. Since they don't need to make sure that old legacy content doesn't break like in rF2, they could finally do some new stuff they've probably been wanting to try for a long time.
@perludierende_praesumtion9 ай бұрын
Yea but they imported big bugs and lot of 3D objects and most of the menu points and the MP and the loadingtimes and for sure the FFB and physics. You know? I‘m fine with it. I think it‘s a great fresh restart of rfactor. But they have to fix the crashes to desktop and the loadingtimes and the slipangle and improve all old 3D models in order to be great.
@PedroSantos_839 ай бұрын
Great review, very honest and straight to the point. Thanks!
@Cevap059 ай бұрын
I actually thought the other day, "Man, imagine if Daniel made a video on this game and his thoughts." And to my surprise here it is! I've said this before but we are truly appreciative as a sim racing community to have you with your experience give us this insight as you just don't have many content creators with the background you have. That being said, I am hoping the developers are taking your critiques and the likes of other drivers to a high degree as your right, I think this title truly has the means to shake the sim market and keep developers from other titles on their toes! It'll only benefit the consumers / sim-hobbyists which I see you're all about.
@silvio50069 ай бұрын
Since LMU is out I didn't race in ACC. The feeling of the car is more connected to the road , it feels more correct compared to ACC.. Force feedback better than acc, breaking, collision model is way better, you can have wheel to wheel fights with a bit touchy, touchy without dying. The sound we don't have to talk about it, it's the best sounding sim.... I hope they make more process to have a really nice simulation on the marked....
@coyy91069 ай бұрын
I don’t think it’s the best sounding sim. Personally. There’s plenty of versions of those cars in other sims that are on par. But I do think it’s the most consistent.
@RK-io2os9 ай бұрын
Play rf2 its the same since years
@matthewbyrd3989 ай бұрын
The sound OF THE CARS is great, but that's it. The game has no way to control or filter different sounds like ACC does.
@guido69x9 ай бұрын
The sound?We keep hearing the same exact peble hitting the bottom of the car after you go off track,and the sound doesnt change neither with the speed of the car or,the size of different pebles? lol The AI its just Artificial,no intelingence at all!!!And not to forget that even having a pc way above the game recommended system requirements,need to reduce a lot of crap just to make it playable!And how about the laggy menu or the huge download times?
@silvio50069 ай бұрын
@@guido69x no issue with the menu 🤷🤷
@saviosegundo41929 ай бұрын
Great video Daniel! Have you had a chance to try automobilista 2? It would be great to know your feedback on that sim. Thanks
@Motorsport-01.9 ай бұрын
Thank you Daniel for your analysis of a professional pilot. I hope that the developers of Studio 397 will take your comments into account in order to be as realistic as possible. Indeed, when you see people like Hoyer, everything is done by gliding to go very fast, even if it's not for everyone to have such mastery. I play : RF2 - Le Mans Ultimate : Asphalte, Road Race Iracing : Rallycross, Nascar Race ACC -AMS : it's not possible anymore it's nice it's beautiful but it's too arcade for me
@misterdog79 ай бұрын
Great to see your thoughts! I love the FFB ,driving and overall presentation of LMU already, but at first I thought there was an issue with the differential where the car just overturns and feels very light and sketchy on the apexes of corners (which you describe as the slip angle). You can see that in your video too that you seem to turn the wheel too fast and have to correct it because it turns in too quickly. I spend some time with the Aston changing all sorts of settings on the stock setup and managed to dial that out for the most part. Feels way more enjoyable this way! Also dialed in FFB and lowered it from 100 etc In short, if you take some time to dial in both the FFB and the stock setup of these cars, the experience is excellent.
@mesfigas9 ай бұрын
LMU hasa long waydown the road to go before start geeling ready.
@jopereirapt9 ай бұрын
Try changing steering sensitivity. I really like rF2/LMU steering sensitivity, but it's different from any other sim, where I need to increase that option in the settings.
@ebeninca8 ай бұрын
studio397 have a bad reputation for default setups, some cars forces you to know a bit of setup to enjoy. I don't expect they change it for LMU.
@bobboberton18413 ай бұрын
Fantastic video and on point. Also, thanks for keeping your videos clean and profanity free, unlike many out there these days. Your maturity is appreciated.
@danielmorad3 ай бұрын
My pleasure. Just trying to share my experience for what it is worth :)
@dirtyjerz326 күн бұрын
Always love your feedback and well thought out impressions. Just started on this sim yesterday with the base version and after 3 hours I picked up the season pass. Great so far.
@RandyMagruder9 ай бұрын
Hi Daniel, I need a little clarification from you here. When you say you want them to fix the rear slip angles is it that a) LMU rear tires need MORE grip so they aren't slipping as much? b) LMU rear tires should have a steeper fall off on grip so that rather than let you slide and recover, you spin out and crash iRacing style by going over the limit? c) Something else....
@Gamer-sq8vc8 ай бұрын
Simply adding more grip will not fix the issue, it'll just "hide" the issue more due to simply having more overall grip. This issue, and certain other ones regarding vehicle behaviour/action and vehicle reaction during rear oversteer - especially under power - and relative to driver steering & throttle inputs/modulation are due to the underlying physics engine and tyre model the game runs on. It can even be traced back to before the RF2 / LMU physics engine & tyre model, all the way back to the first ISI physics engined games even before RF1, like, for eg., F1C99-02 (although the issues are certainly not AS bad as in those very early games). The underlying physics engine and underlying tyre model in Netkar Pro and Live for Speed are, by far, the best when it comes to this overall area of vehicle behaviour & reaction (driver control and how the vehicle behaves & responds to steering & throttle inputs during rear-oversteer especially rear-power-oversteer).
@joemendel38739 ай бұрын
I really liked the D-Box coding for this sim, without any tweaking of settings, it felt great right out of the box. For an early release, this title has great promise.
@AngelusFromHell8 ай бұрын
I use rFactor 2 and as soon as they develop the VR mode for LMU, I will use this as well. I tried both iRacing and Assetto Corsa Competizione and, from what my perception is, rFactor 2 is what really makes me feel like I'm driving a real race car.
@joey_wolfslayer88189 ай бұрын
RFactor tire model dev team should offer outside consultant services to iracing. Fair market value of course.
@gefx01649 ай бұрын
I have heard that the former ISI main physics programmer guy is now working at iRacing. I really hope he will have some major influence on coming tire model updates, this tire overheating bullsh*t has been going on for way too long, they slightly improved it once when that huge outcry happened but its still a massive problem with iRacing.
@1xRacer9 ай бұрын
@gefx0164 inside info, it is coming and soon , currently being worked on
@nineengine35269 ай бұрын
@@gefx0164 i quit iracing for this and also because how unforgiving they are
@S2GUnit9 ай бұрын
@@gefx0164Yeah, I noticed something being wrong with iRacing's tyres compared to other sims the first week I drove a GT3 in 2020. Now, in the back of my head in the Lamborghini, I feel like I'm always having to drive around or manage tyre temps. After a slight slide, I feel like I must be driving on F1 Pirelli's because they have a hard time cooling down after overheating.
@jcdentonunatco5 ай бұрын
rfactor is the gold standard in my opinion. And their physics engine derives from rfpro, which is their commercial racing simulation software, used by actual f1 teams for their training simulations
@layingblacklines9 ай бұрын
"If iRacing and rFactor 2 had a baby it would be a perfect specimen" 😂 very true. With the FFB I think all sims are too direct because they don't model all of the flex and play in the chassis. In your hotlap you look to be overdriving the car a fair bit. I don't know how much success you're getting in the weekly races driving like that but it tends to be a bit slower than being smooth. I have definitely found moments where I thought I was going to lose the car but I caught it. But I don't think it's actually fast driving like that. Especially with it being endurance racing, your tyres would be toast. I thought you were on point with this video really. For context I play mostly iRacing with a little rF2. But since LMU came out I've spent most of my time doing online races. I've played and enjoyed ACC in the past, but it's not my favourite. Same for AC and R3E. Driving dynamics aside, I like the attention to series specific details in LMU. Plus things like being able to roll through the paddock, having to take care in the pits, the marshal post light boards which actually work. The pit exit lights that actually work. Even the starting lights that actually work. There's many elements I wish iRacing would pick up. Elements that are maybe not important in a game, but make a difference if you have track experience.
@geehammer15119 ай бұрын
I disagree. I don't see iRacing as being good at all. The only thing iRacing does well is online races & ovals.
@deanwannell66139 ай бұрын
@@geehammer1511 Iracing does heaps of things great don't be that guy
@geehammer15119 ай бұрын
@@deanwannell6613 what? Don't be that guy who has an opinion on something?
@layingblacklines8 ай бұрын
@@deanwannell6613 Yeah true, I find the sim tribalism a bit tiring really. I play iRacing, rF2 and LMU. Would probably play others if I had some more time. There's plenty of good options and no need to make it like the one ring to rule them all. I like iRacing for the community. I like rF2 for the way it feels (to me) of being on track. None are perfect though.
@defenderbwe9 ай бұрын
Good stuff xD Would love to hear you thoughts on other "major" racing sims like AC1 & AMS2.
@haydenmcdonald14398 ай бұрын
Yes please!
@JDCunningham626 ай бұрын
I’m 17 and striving to become a GT factory driver fulltime, I’m on console right now playing GT7 and ACC, your videos have helped me so much on perfecting my driving and helping me with qualifying I’ve never been really good with qualifying, my main goal right now is IMSA, I love everything about IMSA and endurance racing, thank you for helping me and loads of other people!!
@slavplaysgamesАй бұрын
Bruhhh .. delusional
@znazzer85 ай бұрын
D, you should give the GTE cars another shot, since in the June update they got the latest tire model (hypercars and LMP2s shipped with it). I'd love to know what you think. I'm not the fastest guy by any means but i'm decent and this platform is really ticking all the boxes for me right now. IMO successful trail braking is more intuitive/detectable in the GTEs post update. also, i think a lot of original work was done on the tire model for this title and that it's not exactly an RF2 reskin, although RF2 influence is clearly present. re: excessive slip angle phenomenon, i was watching some IRL hypercar onboards, maybe its a camera trick but i noticed how loose the rears are and how much slip angle seems to be possible, so maybe 397 are onto something.
@danielmorad5 ай бұрын
I’ve heard that they’ve updated it all. I really want to try it again. I thought it was very promising to begin with and it was only a pre-release version of the game. I’m sure it’s going to be amazing now.
@nitro-rc62415 ай бұрын
@@danielmoradit’s pretty good the new model, the only complaint is the lack of ffb in slow speed corners but the slip angle has been reduced significantly. Can’t wait to hear your thoughts
@Hardcaslte9 ай бұрын
Also you can do the old rF2 "cheat" and put the tire PSI as low as possible and put the differential preload to maximum. It makes it way more stable, its kind of a workaround on the physics system if you could call it that.
@geehammer15119 ай бұрын
Cool, I'll try that next time I play. Never played rf2 so idk the tricks yet.
@ebeninca8 ай бұрын
nope, the PSI is limited to 140 minimal on setup, which is more on par with real life, years ago you could reach 90 PSI in some cars in rFactor2.
@Hardcaslte8 ай бұрын
@ebeninca doesn't matter what the PSI is, the main thing is just to go to the setup and turn down the PSI as low as it'll go. Then turn the differential preload to the max that it'll let you. I've always done that with rF2 and had good results.
@DanLMH8 ай бұрын
Is it a "cheat" if they do it irl? F1 teams running lowest TP theyre allowed to
@geehammer15118 ай бұрын
Considering the game's default setting is minimum tyre pressure why is this an issue? lol
@SneilTech8 ай бұрын
Would love to see some of these developers work with professional racers to get feedback to help improve, adjust and develop their simulators. Who better to learn from than professional drivers who drive these cars and tracks in real life. Thanks for your feedback and insights on LMU Daniel
@Rene_Bo9 ай бұрын
Thank you Dan! I like the fact that the braking is not so different to iRacing, so i dont get any mishaps from playing LMU and then jump back in Iracing. Hope to see you doing some more vids from this, im really enjoying it also...
@JonasWindey9 ай бұрын
Thanks for the constructive feedback. You make some super valid points. The slip angle remark is correct, however in longer stints you’re punished for driving like that. Still, something for the devs to work on. Also, try the LMP2, I think the tire model is better than the GTEs
@Law0fRevenge9 ай бұрын
Glad to see somebody confirming what I've been thinking all the time. The rear is just a bit too unstable, the rest feels good. Tbh I think the LMP2 and the Porsche 963 come a lot closer to what it probably should be in terms of rear end grip. But the GTEs are extremely sensitive, especially in slow corners - try driving on Fuji in a GTE for more than 20 minutes on the same tire set and the last sector will become an endless game of countersteering twice per second while managing throttle input one millimeter of pedal travel at a time.
@CaptainCrunch999 ай бұрын
Great to hear your opinions. Valuable insights. Try comparing SP to MP with a lot of cars and tell us your thoughts if you feel any differences.
@adrianprado79819 ай бұрын
Yayayayay my two favorite things The Danile Morad and Le Mans ultimate
@montxogandia9 ай бұрын
Tire physics in LMU are different from rF2, rF2 are even more forgiving but they feel more "natural". This new tire model apparently solves the drifting meta (lowest rear wing and no rear arb) of rF2, but it's not finished apart from the Hypercars from what they said in the discord. You could try the GTEs in rF2 in Spa, all official content, to understand it.
@ricandmcgaming48809 ай бұрын
Can you look into Automobilista 2? I've been enjoying it and with the new IMSA partnership, i'd like to hear opinions
@paolomontresor88749 ай бұрын
to me AMS2 wins in terms of realism feel, physics, etc. but it's necessary to decrease LSD clutch plates to 2, on pretty much all cars.
@unotoli9 ай бұрын
Sad to disappoint, but AMS2 is a simulator of simulation. Fun game to show drunk or imaginary friends. Beautiful in VR too, but even more ungly simulation of simulation shines through. AC2 will eat it for first breakfast of early access.
@chrisenglish4129 ай бұрын
@@paolomontresor8874 Are you having a laugh , it's an awful driving model , and I've given up on it now ...........
@RacingWithChuck279 ай бұрын
I agree, iracing lack of yaw and rf2/LMU more yaw is something to get use to. The feel of in the text is much better then iracing. I know my sc2 pro settings are quite different between the two, more raw with rf2 and there more feelings there the iracing. Iracing you can’t hustle the car and even the hustling a race car doesn’t always means fast there’s times when it necessary and iracing you end up burning your tires up quickly or the death ☠️ spin
@dennisparker5053 ай бұрын
I’m starting to believe I’m becoming an experienced sim racer bc all of the things you mentioned in the different sims I’ve always been thrown off by like ACC’s braking, Rfactor and lemans ultimates slippery rear.and Iracings sensitive tires to heat in the tires all of these things throw me off just a little bit in each sim. But I’ve found Iracing to be the most detailed in my opinion just when it comes to the throttle,braking and steering it’s so detailed and I feel like I can balance and feel the car
@musculusiv41727 ай бұрын
Mate your setup is insane 🤯
@scottcrawford46559 ай бұрын
Thanks for doing the Daniel! Been wanting to hear your true honesty thoughts before I purchased.
@hypermonster768 ай бұрын
rf2 Guy since 2016 with over 1500h on it, i tried all other sims and drove also about 2 years on iracing in diffrent leagues, but the feeling and smile that rf2 and now LMU gives me is unreached by the other sims
@killo989 ай бұрын
I think it's a pretty good start point for this sim, we will see where they are able to arrive... Thank you Dan
@Joseph-W-Hodge4 ай бұрын
This is an awesome helpful video, by far the best review on youtube.. what sort of camera are you recording with that's above your head pointing at the screens and what fps settings do you have it set to record with.. cheers mate
@danielmorad4 ай бұрын
Thanks a lot!! I have a Sony a5100 overhead :). 60fps on the camera and 144 in game
@Joseph-W-Hodge4 ай бұрын
@@danielmorad Thank you for the quick reply, i may need to look into this camera as I'm currently using a go pro 9 for recording my races on my sim rig but I find anything over 60 fps on it makes it look dull and abit dark
@ArturoDrives5 ай бұрын
Man I just love Daniels room its just so cool. Seems like a awesome place to just hang out as well
@danielmorad5 ай бұрын
I love hanging out in it. There’s something so calming about the room. I think that the black walls and ceiling really make it feel like it never starts or ends. You are just calm there.
@41BOT2 ай бұрын
There were big talks about how S397 had their tires way too much enjoying large slip angles. We were taling a lot about that several years ago. After that they improved the tires massively. But perhaps they are still a little bit lacking the sense of being planted and enjoying to stay being planted. In my mind bigger problem is likely not slip angle, but longitudinal slip lacking, or could be both. As cars are accelerating/decelerating longitudinal slip adds with slip angle (traction citcle thing). Besides that there could also be aerodynamic yaw angle sensitivity....
@karelknightmare67129 ай бұрын
Wonderful video thank you. It'd nice to have also you views about rain in rF2/LMU, especially regarding iRacing new rain feature. ;)
@data95944 ай бұрын
iRacing is trash tho
@mitchelldiaz19919 ай бұрын
I think a good setup for your wheelbase and a good setup for your specific car can make a huge diference in terms of feeling in any sim and i think this is what you are missing here.
@thedude47954 ай бұрын
Slip angle? I get the tire part of it, if a tire is pointing, 12 o clock, then the difference where the tire is pointing and the surface its traveling on is measured in degrees, but the sim is oversteery basically?
@NoNameLeft15009 ай бұрын
I kind of agree to the slipangle thing.. but only kind of... it is a bit hard to explain because it is a combination of differend things... it is true you can get away with a bit too much slip angle without realy loosing time.. maybe even gain a little bit here and there.. but most of the time you are better of without using too much slipangle... mostly you are a bit faster without going to excessive slipangles... and keep it more in shape.. just a bit of slip.. a bit of rotation but not too much.. again like I said you can get away with too much (and in some corners benefit from it) ... but it is a very delicate balance/window... which I realy enjoy... and what I realized.. people who do use excessive slipangles.. they might be fast for a few laps.. but they are shredding their tyres... when you drive a bit more "normal" you can keep up with them in a race.. and after a few laps you see how they start to struggle... and are soon dropping 1-2 seconds per lap.. as example.. I had a race at spa.. qualified 3rd.. the first few laps.. they got a tiny bit away with very aggressive driving style... but I could keep up more or less with a more normal driving style... or more normal rotation... after a few laps they got realy into trouble with the tyres and I had it easy... I ended the race winning with almost 20 seconds in the lead... with only a slight dropoff in time.. however I don't know what the real fast pace is there.. I drove in the 2.15s with the GTEs and in the 2.05s with the lmp2 ... if it can go much faster then that.. maybe my statement it completly wrong.. but it felt like you can get quite good laptimes without using excessive slipangles so yes I agree there seems to be a bit too much slipangle with what you still can get good laptime.. and maybe it should be slower if you use such slipangles.. and it feels like you need such slipangles to be fast at the beginning.. but as soon as you find the feel and balance for the window.. you realize you don't need it at that extreme to find the time... and like I said it does kill the tyres rapidly when going with those excessive slipangles. so if they can fix that excessive slipangle amount without compromising the rest of the tyre I would be very happy ofcourse.. but if it needs to be there so there is some kind of headroom, it is also ok for me... because of the above reasons... the example in blanchimont where the rear suddenly starts to be quite loose... yes I don't know if it's the tyre or the setup.. if it is the tyre then yeah.. maybe it shouldn't be that sensible... but if it is because of a quite front biased aero setup or so.. I could understand it... I think it is more the setup.. because if you go very soft on the steering input and just give the car the hint to go left there... it doesn't get unstable.. and just drives through it normaly (which is faster btw).. it just seems to be quite pointy in terms of setup. but yes I know rf2 is quite forgiving in terms of slipangle.. and likes rotation alot. however for me LMU is the best sim outthere for me at the moment.. in terms of feeling and immersion... the feel on the brake is amazing.. you can somehow feel exactly what is happening... through the visual, feeling and also audio cues....it just feels natural the audio is absulutely amazing in LMU I think... best sounding sim outthere I think.
@chillachriz278 ай бұрын
I've been waiting for this video for weeks :) Thank you very much Daniel!
@vt60209 ай бұрын
It's good to hear some positive feedback about this game. I've used Rfactor 2 in the past, mostly setting up AI races. I hope this game keeps the momentum it's on. I'm considering buying it as a substitute for weeks when iRacing has less than desirable car-track combos.
@StevenYanni9 ай бұрын
That’s exactly my take on the tires as well. I never drove a car on the limit before on slicks but that felt a little bit off. IRacing still is the most intuitive drive for me.
@racingsimaddicts75639 ай бұрын
I think a lot of it just depends on what you've driven the most, you end up adapting to the sim. I did iRacing for years, let my sub lapse, then drove rF2 mostly for a couple of years. Resubbed to iRacing and I have to say I was shocked how lifeless it felt compared to rF2. In rF2, I have so much more feeling of being connected to the road and more information about what the car is doing.
@MitjaBonca8 ай бұрын
Which in-ear headphones do u have there?
@ClickerSnapper018 ай бұрын
Hey I was thinking of asking the same thing
@iPain3G9 ай бұрын
iRacing has also a slip angle issue. You can drive certain cars extremely aggressiv and it feels more like a drifting challenge than actual driving. The only difference is, when you drive like that you are really really quick in iRacing but the terrible tire model counter that really hard. You can drive like that maybe 5min before your tires overheating and you driving on ice.
@JuynBiets9 ай бұрын
I thought exactly the same thing. The slip angle really catches me off guard as I’m used to iRacing. I feel like I can’t fully push the car to the limit compared to other sims
@DuM3D09 ай бұрын
Daniel, slip angle abuse was an RF2 thing many years ago, now if you abuse it you'll pay it in the long run so, maybe it's useful for just an hotlap or maybe first laps of a sprint race. Also you can manage the rotation with setup change and driving style. About FFB, it's the only thing we can use to "feel the car" if it's too much you need to decrease ffb, on my SC2Pro I have 100% on truedrive and 18% on Rf2 car specific FFB and around 25% on LMU FFB and I can feel everything without "fighting" the FFB force.
@tadragracer19479 ай бұрын
I play mostly iRacing but I do have LeMan’s Ultimate installed. After watching your video I plan on taking another look at it. Thanks for the review.
@psi-motors848 ай бұрын
Hi Daniel, thank you for your awesome work in the simracing community ! Now i have a request for you that i really would love to see you do, i feel like raceroom is one of the most overlooked sim at the moment. Would really appriciate if you made a video on it and share your thaughts on the realism, funfactor etc. Keep up the awesome work man! And if you ever come to Sweden let me know, would be so awesome to see you taking my Oreca viper around some swedish tracks!
@andrecampos82479 ай бұрын
I'am pretty sure the sleep angle problem is caused by the lack of setup. You should try it with a good setup. The experience will be completely diferent
@gdoumit9 ай бұрын
The tire is my biggest complaint about this sim too. The rear especially feels a little wrong. I haven't played it since like the 2nd day it came out so I'm hoping down the line they make an improvement there. iRacing is still my preferred sim not just because I think it feels better, but because of the competitiveness of the drivers. Hopefully the sim gets these improvements and the player base rises. At the moment, there's only an average of just under 800 drivers with a peak of a little over 2,000. That small player base is going to make lobbies have big skill gaps between drivers and that wouldn't be any fun.
@TheCameltotem9 ай бұрын
I just wanna know what he thinks about AC or AMS2
@maximodiazrivera56678 ай бұрын
Nice Feedback!!! BTW wich wheel you are using on this video ?
@tonypith8118 ай бұрын
Would love to try it.. been using iracing , haven’t tried ACC or R Factor yet.. very informative as what to experience, what to look for as I get into sim
@f1_onboardsAC9 ай бұрын
I find iRacing more transferible to real life tbh. I always end going really far in terms of slip angle in order to be fast here. iRacing has a lot to improve but, with no real race car experience, LMU feels a bit worse to me. The slip angle thing breaks my inmersion and makes me feel that I am on a simcade (which is ultimately not true at all). Thanks for the video.
@charliebeckey62699 ай бұрын
One thing Ive noticed on the lmp2 is to get the front end to bite/get rotation on corner entry you really need to use a little brake. In iracing or even an AC1 mod the front end is still super strong even coasting/off throttle. Maybe its a setup thing but it seems very off. Also the rear is super lively on throttle.
@bullandrew49229 ай бұрын
Hey! I would like a review from you about the new simucube exclusive 360hz ffb in iracing!
@Cardroid8 ай бұрын
Hope you make more racing sim comparisons. Including pricing etc… thanks!
@danielmorad8 ай бұрын
I think that there are so many others who can shape that stuff. I try to share my skill set which is knowing what feels real. But I could def squeeze that stuff in
@Cardroid8 ай бұрын
@@danielmorad that’s the best part is your professional driver’s opinion of what platform is the most immersive and realistic! Thank you! I will keep watching!
@acrossmanoptimal9 ай бұрын
You mentioned having to smash the brake pedal in ACC, but on mine I barely touch it and it goes into ABS haha. Must be a setting somewhere I have a load cell too but I think the braking is WAY off. I'm racing in AC until I finish with that career mode, then I'll work on fixing the settings in ACC and have my go at that one.
@ertpecsertpecs9 ай бұрын
sounds like you have the brake gamma/ brake force still set to what it would be for a potentiometer pedal set
@acrossmanoptimal9 ай бұрын
@@ertpecsertpecs how would I tell/ correct that?
@shoya_dori9 ай бұрын
It's because of no matter what, iRacing fans always feel the urge to nitpick the shit out of ACC when in reality, iRacing has got more things to nitpick about. 😃
@Tosirius7279 ай бұрын
I was waiting for this review. I've been enjoying this game a lot lately. They have updated it and improved it quite a bit. Still room to improve,but I agree with the drifting aspect of it. How did you get racelabs to work with LMU?
@nismo978 ай бұрын
I feel like LMU made the tyres a bit peakier, which is an improvement over rF2's overly wallowy tires, but now the cars are more prone to snapping without warning, especially considering you still need to aggressively chuck the car into the turn as you mentioned in the video. No sim is perfect and this type of constructive feedback is what will change these games for the better. It's a shame how some people are really stubborn towards criticism of their favourite game, Raceroom's my favourite driving experience but I can acknowledge its physics still has issues, we need to be critical of these issues if we don't want our favourite games to stagnate in mediocrity.
@colinboone99208 ай бұрын
When will gloves be restocked on the website? Wanted to get some of the Classic Red Gloves in Sm with my name on them but the custom name and flag option made it out of stock despite the glove being in size... I'm ready to order baby! I know things aren't shipping until 4/15 because of your next race, so good luck to you and the team!
@22david228 ай бұрын
Great content! Do you plan trying the Gran turismo 7 too?
@kubazak75799 ай бұрын
I tried LMU for a bit but that slipping angle is soo weird I stopped doing this.
@f1_onboardsAC9 ай бұрын
Me too. Well I have a lot of time spent in Rf2 but it bothers me too much.
@electricalglitch60309 ай бұрын
I think you've raised a very interesting and important point that many people overlook, which is the details about force feedback (FFB). Indeed, almost everyone feels that the FFB in RF2 (LMU) is much better than in iRacing, providing more information and feedback, and I share this sentiment as well. However, I often ponder a question: could it be that in real-world racing, steering wheels don't convey as much detail as we experience in LMU? Could it be that iRacing's somewhat bland and slightly ambiguous FFB is actually closer to the real car feeling? for example, looking at an ultra-high-resolution photo, where even the pores on a person's face are visible. Indeed, more information and detail are present, but in real life, our naked eyes can't perceive those things, so it actually becomes less realistic.
@_Jankesh9 ай бұрын
I feel the same way you do. I also think the rear wheel slip is too big, but I'm not a racing driver, so up until now I thought it was supposed to be. FFB is different for GTE, LMP2 and Hypercars. In Hypercars I have to set 100% of the FFB force, and still the car doesn't feel good.
@matthewbyrd3989 ай бұрын
The biggest problem I have with LMU is I can never feel or get any kind of feeback from the game or in my wheel that the back end is breaking loose. Can't feel the rear grip limit.
@HugoMerlhes9 ай бұрын
Agree with your review. Pretty good feeling but too much oversteery/snappy/drift simulator for the moment, especially with GTE and LMP2. Hypercars feels more neutral but traction is a bit low
@EnzymaticBean8 ай бұрын
Would you mind sharing your thoughts on FFB settings and what would be most realistic for both the GT cars and LMPs?
@krylotik7 ай бұрын
wonder what your opinion is of the driving in the original assetto corsa and automobilista 2
@potatoglizzy32129 ай бұрын
Another great video dude! Would love to hear your opinion on AMS2, they just released their own endurance pack with new GT3 and hybrid cars. I personally love the sim for VR and love what the devs are doing but literally can’t stand the physics. If you think rf2 is drifty, you haven’t seen anything 😂
@snappedbydan9 ай бұрын
There are people in these comments praising the physics of GT cars in ams2. Can you believe that? They are live cartoons.
@chrisenglish4129 ай бұрын
@@snappedbydan OMG.....AMS 2 really does have the worst physics , and for me it's the front end skating and sliding all over the place !! Don't bother with it anymore ...........
@haydenmcdonald14398 ай бұрын
Would love to hear you thoughts on the tire model from the original Assetto Corsa. Could it be the iracing / Rf2 baby you're looking for?
@ТимошенкоВіктор5 ай бұрын
where do you get this throttle/brake input telemetry? i've seen it on many videos, but couldn't find myself
@danielmorad5 ай бұрын
I use a program called Racelab
@Simlife1016 ай бұрын
The issue I have with this sim is the FOV look at 5:47 on his left screen this was the same for me see how the helmet seat bolsters are super low and if you set the fov so their at the correct height then your way to low in the car This sim needs a lot of work and I don’t think it’s possible due to the engine the game runs on
@danielmorad6 ай бұрын
I need to give it another shot. Apparently their recent update is pretty good.
@thegrass10189 ай бұрын
Question,how do you like the sound position in car if you move your head with Headphones and VR ?
@Cardroid8 ай бұрын
Can you go over the difference between car setup on a GTWC GT3 vs. a IMSA GTD setup? It's very confusing as an outsider to know the difference. Thanks!
@McDaniels7779 ай бұрын
Thanks for your insights, I just can't wrap my head around about traction control settings...you have been talking about the slip angle, it can be changed in tc, yaw or something like this, is it working?
@NikielTaylor9 ай бұрын
Shout out to the barber who did your fade.. looking nice 😎!!
@RawiioliExtras9 ай бұрын
Great Job! Next in the Line Race Room Racing Expierience? - Since the Sim recieved an complete new Tyremodel this Winter. I would love to hear your opionion on FFB and Braking in RaceRoom. :) - Greetings from germany
@sshoveitt9 ай бұрын
After a lot of hours in many sims through the years I'm settled in Raceroom and I'm not going anywhere else. I know this is not a common opinion but RR It's just the best and most fun of them all. I'd like to hear his opinion on it as well.
@deacon69roc8 ай бұрын
I'd like to see this too. RR has by far the best tyre physics of any of the sims imho
@edusantos76538 ай бұрын
How many brake pressure do you use? Why don’t you break 100% pressure on sharp corners?
@MatthiasNyberg7 ай бұрын
Have you tried any 5dof or 6dof systems that are "good enough" or is it 3dof or nothin' at all?
@MatthiasNyberg7 ай бұрын
Would you say that LMU is perfectly comparable to iRacing? If not, will you post an update once you've played around a bit more with the settings?
@data95944 ай бұрын
better imo
@ScaleCrawling7 ай бұрын
It seems you find LMU significantly more realistic feeling than ACC? How would you rate the realism (feel wise) of IR, LMU and ACC?
@GG-si7fw9 ай бұрын
Need the classic Lemans start where you start out in the hallway and race to the sim and start the car.
@hoofhearted51027 ай бұрын
Would love to hear your thoughts on Raceroom if you're ever game to try that sim. They recently updated their tire model focusing on slip angle. I've never driven a real racecar so no idea how realistic it is.
@UFPUFP9 ай бұрын
i hope a lot you watching drivers noticed, that Daniel left the pits and let another car pass on minute 2:25 which was on a flying lap to avoid, that he runs at you within Eau Rouge. Great move, even when its an KI driver coming. Hope some remember you because there are a lot of people are outside on the virtual tracks which go out with cold tyres and fight against drivers on a flying lap. So this is what a race driver separates from stupid crash kids! ;-)
@David-nb2bc9 ай бұрын
I had the same feeling that the rearend seems to keep coming out and not stable. I end up lowing the rear a bit and that seems to help a bit. I still learning on setup for this game.
@jonathanclarke45299 ай бұрын
What’s your closing tune please? Thanks
@killerkps139 ай бұрын
Please do a video on AMS2 like this and the ACC video.
@nmelol9 ай бұрын
better not, all ams2 fans would be hurt after that.
@RDEstevao9 ай бұрын
@@nmelol Yeah, I also think that's why he does not do it, despite being the most written request to him. Probably he have already tried it, but it is just not willing to lose subscribers! 🤣
@_pjd9 ай бұрын
**Early Access** I think it's easy to forget LMU is still Early Access. Thanks for the video!