Fully Destructive Environments In Gaming [Future Of Games 2/6]

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Dark Space

Dark Space

Күн бұрын

Пікірлер: 2 700
@DarkSpaceStudios
@DarkSpaceStudios Жыл бұрын
Join Grand RP using my link in the description to get exclusive benefits! Thank you for watching!
@goofygaming2775
@goofygaming2775 Жыл бұрын
Hi
@andreyabrz
@andreyabrz Жыл бұрын
a
@slyceth
@slyceth Жыл бұрын
Fully enterable > Fully destrucive
@Jackspiring
@Jackspiring Жыл бұрын
The Saboteur is conspicuous by it’s absence in this video, a bit like red faction but not AS destructible that’s probably why you missed it out. Top quality video as always anyway
@DarkSpaceStudios
@DarkSpaceStudios Жыл бұрын
@@slyceth that's why I did that one first 😃
@Megaserl
@Megaserl Жыл бұрын
Imagine this level of destruction in GTA online... Los Santos would permanently look like a Fallout map
@tamplarujr32
@tamplarujr32 Жыл бұрын
Imagine the amount of sheer destruction a Lazer would cause. It would be terrifying.
@billytk1225
@billytk1225 Жыл бұрын
Yeah wouldn't be much fun to login to a game every day and the world is always totally demolished. Game would get old real fast. This stuff works well in Single Player environments but this is exactly why online games don't allow this level of destruction.
@armando_az1
@armando_az1 Жыл бұрын
Fallout games would have more structures then gta online.
@treycopeland1368
@treycopeland1368 Жыл бұрын
Nah, It's gonna look like 2B2T's spawn
@night_og3515
@night_og3515 Жыл бұрын
my shitbox pc would form a black hole and kill everyone
@gunjagun
@gunjagun Жыл бұрын
When GTA 5 came out the first thing I did in free roam was driving a car at full speed into a wall to see how much they improved vehicle destruction compared to GTA 4... my disappointment was immeasurable and my day was ruined
@lstatic21
@lstatic21 Жыл бұрын
Thank god for mods
@ThaMentalGod2003
@ThaMentalGod2003 Жыл бұрын
@@lstatic21 thank god for beamng drive 😎
@Ben-Hollingbery
@Ben-Hollingbery Жыл бұрын
not as much as your car was
@lucker6181
@lucker6181 Жыл бұрын
Lmao
@808mike
@808mike Жыл бұрын
Lol yes because in the trailer there's a scripted mission where you ram a money truck into a destructible wall
@thefrub
@thefrub Жыл бұрын
It's really funny that despite all the advances in technology, the two best destruction games are Red Faction Guerilla from 14 years ago, and Teardown which was made by like 4 people.
@lirgamingthings6035
@lirgamingthings6035 10 ай бұрын
What about Brick Rigs?
@outrider8569
@outrider8569 10 ай бұрын
I remember younger me on the PS3 playing red faction guerrilla and wanting more games like it since it felt so unique sucks most devs haven't done that
@EREBUSAETHER
@EREBUSAETHER 9 ай бұрын
Yeah it feels like the missing ingredient in games
@HalbeargameZ
@HalbeargameZ 9 ай бұрын
@@lirgamingthings6035 brick rigs destruction isnt that good, its extremely janky, its far from innovative or impressive, fun nonetheless though
@EricJaakkola
@EricJaakkola 9 ай бұрын
Teardown is just minecraft with smaller blocks.
@jijigri9224
@jijigri9224 Жыл бұрын
The Finals, a game by ex Battlefield developers, is an FPS that offers a lot of tool for players to destroy buildings in fun and strategic ways. The destruction isn't as crazy as in Teardown, but you can collapse a building to expose a team camping on the roof, or blast through the ceiling with C4s to surprise them from above. And yes, it does get super chaotic
@Jiub_SN
@Jiub_SN 9 ай бұрын
It's pretty fun too, most fun fps I've played. Glad I found it
@Callistemon
@Callistemon 9 ай бұрын
They need to change the propreties of bullet, so it can make hole in walls or any kind of material
@andreassk
@andreassk 9 ай бұрын
07:07 WHAT ? No not always. There was no destruction in BF 2. What you show there isnt even Battlefield 1 or Battlefield 2. Your footage is from BATTLEFIELD BAD COMPANY WTF ???
@Sly_rim
@Sly_rim Жыл бұрын
25:50 "we need to reward the games that innovate, like Teardown" One month later, Teardown loses Steam's Most Innovative Gameplay award to Stray
@Sevastous
@Sevastous Жыл бұрын
Yep. everybody forgots how physics create the sandbox and gameplay freedom and opportunities and just votes a game where you can play a cat... wow innovation just because that game sold more :D
@brostrod
@brostrod Жыл бұрын
i mean you can interact with nearly every item on shelves, tear up carpets, etc.
@somewhataddicted7685
@somewhataddicted7685 Жыл бұрын
@Avardent that definitely sounds like a game 🤔
@AUSOME.
@AUSOME. Жыл бұрын
@@Sevastousforgets, not forgots.
@theetaurus1832
@theetaurus1832 Жыл бұрын
who cares
@jyaw16
@jyaw16 Жыл бұрын
A Superman simulator that comes to mind is Megaton Rainfall. The scale of everything is immense, you can literally visit other galaxies. And you have Superman-like powers too; you have lasers, a ground pound, you can fly (obviously) and telekinesis. The game universe has enemies to defeat on Earth. but if you're not careful your powers will damage whatever city you're fighting in, and the destructible buildings acts accordingly. Of course on such a massive scale, you're sacrificing quality for quantity, but I think the scale alone of the game is amazing.
@cbl1199
@cbl1199 Жыл бұрын
Just tried it because you made me curious, and only goddamm, did they even play test the freaking game??? This is so freaking janky, you have to hit flying ship that jerk all over the place but you get punished for every missed shot, and that absolutely useless telekinetic power is outright enraging to use, 3/4 times it won't even fire properly if at all, resulting in an instant mission failed because the bomb do so much destruction... To anyone reading this, I do not recommend this game unless you want to pointlessly rage, quickest buy and reimburse I've done in a long time.
@jyaw16
@jyaw16 Жыл бұрын
@@cbl1199 haha yep, that's the leaening curve of the game. You need to juggle a bunch of enemies while trying not to damage the city too bad. Collateral damage in inevitable. And it actually gets harder from there because as you progress, you get more powers, and then yu have to use the new powers to defeat new kinds of enemies that starting popping up. and of course more enemies to juggle at the same time Not too sure about the janky telekinetic power, maybe just takes a bit of gettig used to. You need to get within a certain range for it to work, and then you just send the bomb as far into the stratosphere as you can
@xnotasweatx
@xnotasweatx Жыл бұрын
@@jyaw16 glitchy mess: learning curve. Sure bro
@shApYT
@shApYT Жыл бұрын
@@cbl1199 we did not play the same game then. It is hard to avoid collateral damage because that is the gameplay. Being an infinitely powerful being with powers that can level cities predictably levels the cities you are trying to protect. It is also playable in VR.
@kami_narisama
@kami_narisama Жыл бұрын
@@xnotasweatx i bet you didn't even play the game if you think it's 'glitchy'. Yes the game is hard and the telekinetic power is hard to control but THAT'S THE POINT OF THE GAME. You're literally a omniscience being that is tasked to protect Earth. You have all this powers yet you have to avoid letting loose to avoid casualties. Of course the game won't be easy
@Toasted8
@Toasted8 Жыл бұрын
this better blow up on youtube just the editing and script is amazing
@lucasjohnson6
@lucasjohnson6 Жыл бұрын
ha... blow up...
@Toasted8
@Toasted8 Жыл бұрын
@@lucasjohnson6 i did not intend for that to be a pun but now i realise what ive said i shall pretend it was on purpose
@currykingwurst6393
@currykingwurst6393 Жыл бұрын
Haha, "blow up". I get it. Nice pun. :D
@MamatHensem
@MamatHensem Жыл бұрын
@@Toasted8 what does pun mean
@swifto12usedtobetaken
@swifto12usedtobetaken Жыл бұрын
@@MamatHensem Hard to explain, but it's a type of joke referencing something. Like destruction. He said "this better blow up". Blowing things up is a type of destruction.
@dilan789
@dilan789 Жыл бұрын
8:20 Bro did a POV: 911 and thought we would not notice.💀
@NPC_5439
@NPC_5439 11 ай бұрын
A game called "The Finals" is in development where the entire map can be destroyed down to the floor, it takes place in a gameshow where teams of 4 fight for cash boxes. They had a 2 week open beta, it was very fun.
@Backfisch5927
@Backfisch5927 11 ай бұрын
I legit thought that's what he was talking about at 12:02 for a few seconds
@jackysbin3860
@jackysbin3860 10 ай бұрын
that was only a 2 week beta?? i missed my chance to play it man
@dezzmaan5079
@dezzmaan5079 8 ай бұрын
No, everything is not destructible.
@Backfisch5927
@Backfisch5927 8 ай бұрын
@lilyeet1980 game fell off hard after the very promising beta
@Shadowclaw25
@Shadowclaw25 4 ай бұрын
@@Backfisch5927 i think its a very cool game, well made, but its only for hyper-competent people. Its only multiplayer. So i am out :/ to old and slow :P
@skylenexo6541
@skylenexo6541 Жыл бұрын
I remember playing The Incredible Hulk for the ps2 when I was a kid. And after the first level, I distinctly remember never doing anymore missions since I would just spend the entire time in the city destroying buildings and cars because it just looked so cool at the time to see a building fall and get destroyed.
@DarkSpaceStudios
@DarkSpaceStudios Жыл бұрын
Same!
@12LoLproductions
@12LoLproductions Жыл бұрын
Same, I also stayed in the tutorial mission since it gives you unlimited health and has never ending enemies
@_Magnvs.Ambrosivs_
@_Magnvs.Ambrosivs_ Жыл бұрын
Same but when i started to pay attention to the intro moves i felt the need of doing some missions just to unlock them 😂 i miss those good old days...
@deamonsdarkness7157
@deamonsdarkness7157 3 ай бұрын
​​@@DarkSpaceStudios there was also that vr game megaton I think that's what it's called its fun to play
@newginslab6993
@newginslab6993 Жыл бұрын
I’d take a game in 1080p over 4K as long as it had actual destruction physics
@crestofhonor2349
@crestofhonor2349 Жыл бұрын
Destruction is a CPU effect because physics are typically calculated on the CPU so 4K and 1080p won't change the performance likely
@J.Wolf90
@J.Wolf90 Жыл бұрын
Same. Gameplay depth over pretty graphics and resolution. Games today are more movie like and it sucks, they are boring!
@iikatinggangsengii2471
@iikatinggangsengii2471 Жыл бұрын
i mean texture/visual is already at high standard nowadays anyways
@ChiquitaSpeaks
@ChiquitaSpeaks Жыл бұрын
@@crestofhonor2349 exactly I’d say we’re about high time ready for a real return of destruction with the current GEN consoles. Probably would have to settle for 30 FPS though
@crestofhonor2349
@crestofhonor2349 Жыл бұрын
@@ChiquitaSpeaks I agree. We could start adding in real time destruction, to games that it would be a benefit to, with slightly more complex damage models and physics calculations. Once games stop targeting both current gen and last gen expect CPU targets to rise more as companies begin to take advantage of more CPU related features like destruction
@party4lifedude
@party4lifedude Жыл бұрын
I remember playing Red Faction and seeing the fully destructible environments and thinking "wow in the future games are going to be so awesome" But It has taken way longer than it should have for us to get to the level of destruction that I hoped for then. And for many years we only went backwards from that.
@AndrewMiE
@AndrewMiE Жыл бұрын
RF: Guerrilla was so ahead of its time, such an amazing game.
@yesyes-om1po
@yesyes-om1po Жыл бұрын
destruction isnt easy, its a choice that can complicate a game way more than it needs to be, destruction wasn't an afterthought or gimmick in red faction, it was the entirely gameplay loop. making something destructible is very complicated, making it good is even more complicated, and then making it look good while not breaking the game/ruining performance is almost impossible. You have to basically destroy the topology of every destructible object in the game, or make a procedural way to collapse topology to look like a fragmented version. And then you have to texture the interior pieces/create new topology for backfaces, which in of itself degrades performance, let alone the physics sim to actually make it work.
@party4lifedude
@party4lifedude Жыл бұрын
@@yesyes-om1po If they could pull it off 20 years ago, then there is no excuse.
@yesyes-om1po
@yesyes-om1po Жыл бұрын
@@party4lifedude did u read anything i said lol, the games that had destruction were built around it, not made for a gimmick or a little side quest, the difference between destructible environments and no destructible environments is a good extra year+ in dev, + the money, + the performance drop on all hardware.
@ROSACEPONY
@ROSACEPONY Жыл бұрын
@@AndrewMiE Guerrilla was awesome, i remember complaining as it didn't had terrain destruction unlike Red Faction 1, but Red Faction 1 had a lack of building destruction
@mikejr7727
@mikejr7727 Жыл бұрын
The recent Battle Bit does this beautifully as well, you can feel the rumble of a building from far away and sometimes watch it tumble down to the ground after having spent the match chipping away to reveal enemies behind cover, and more. It's so satisfying to just watch as the building you were in only 5 minutes earlier is gone.
@morrisalanisette9067
@morrisalanisette9067 Жыл бұрын
that's what battlefield bad company 2 was like. unfortunately no one can create a game as good as it for some reason
@ausinasmith96
@ausinasmith96 Жыл бұрын
​@morrisalanisette9067 money That's why they won't let battlebit on console, and console games are becoming shittier They could have made 2042 extremely well, but instead EA said do call of duty fortnite instead for the money
@the_motherfucker
@the_motherfucker Жыл бұрын
@@morrisalanisette9067 He literally named another, game like that too, one that was recently released as well
@gabyan5981
@gabyan5981 9 ай бұрын
This video just predicted The Finals
@drmangler6475
@drmangler6475 Жыл бұрын
You missed Crash N' Burn and Wreckfest when you were talking about car destruction. Both amazing games with great destruction. Wreckfest had it's moments but Crash N' Burn was my all time favorite racing game!
@car8070
@car8070 Жыл бұрын
@@J.PC.Designs but no game is perfect. Wreckfest suffers in the driving physics aspect in my opinion. it would be amazing if someone could combine the best of all games in the genre
@Enders1
@Enders1 Жыл бұрын
The best example for car and physics environment destruction would be Full Auto 2: Battlelines
@billymercury3897
@billymercury3897 Жыл бұрын
For me it's the FlatOut series, made by the same Devs as Wreckfest
@air6699
@air6699 Жыл бұрын
He also missed rigs of rods from like 2006 which was also made by the beamng devs back then
@Rohit.Gaikwad
@Rohit.Gaikwad Жыл бұрын
*Trail Out has the same crash physics as Flatout*
@Cosmonaut1947
@Cosmonaut1947 Жыл бұрын
I love how this went from "how games simulate destruction and different ways it could be done" to "we need to make gaming the way it should be and we're all getting scammed"
@protocetid
@protocetid Жыл бұрын
he wasn’t wrong, it’s sad how the majority of the industry’s ambition was sucked out after the late 2000s
@Drstrange3000
@Drstrange3000 Жыл бұрын
@@protocetid This is why as the graphics get better, I find myself increasingly getting bored and disinterested in a lot of modern games. Things like physics, A.I., and animations are taking the backseat. It was why I appreciated games like Zelda BotW. The environment felt more than set dressing. I was also pleasantly surprised to see Fortnite starting to implement more destruction, fire spread, and more animations. I hope more UE5 games implement these things in their games.
@jcnojc
@jcnojc Жыл бұрын
@@Drstrange3000 it's like dev companies realized $ > quality. once you got that IP youre safe to keep letting games go out because people will pay for what they want to love
@_Magnvs.Ambrosivs_
@_Magnvs.Ambrosivs_ Жыл бұрын
We need so much of this in several matters of the entire world!! Reflection about the problem + a good solution, not just complainings and crying nonsense, good solutions is what makes us really overcome problems
@utvm6748
@utvm6748 Жыл бұрын
Welcome to capitalism
@gamrknight8060
@gamrknight8060 Жыл бұрын
When I first got Just Cause 3 for like three dollars on Steam, I gotta say I wasn't expecting much. Imagine my surprise at how realistic and just fun it was to just blow shit up, it looked fantastic and ran like a dream. I later got Battlefield 1 and was blown away once again at how buildings would crumble to pieces when a tank would drive through, or how a plane could crash in front of you, creating a fantastic flaming wreck and crater that would provide cover for you and your squad.
@ryszakowy
@ryszakowy Жыл бұрын
now imagine if just cause 3 actually delivered and complete destruction would be possible i will never understand why a franchise that advertises itself with chaos, destruction and carnage allows the player to blow up only things that are painted red
@raidermaxx2324
@raidermaxx2324 Жыл бұрын
thats part of the reason Just Cause 4 was such a huge disappointment, as it appeared they took a huge step back in destruction
@thalmoragent9344
@thalmoragent9344 Жыл бұрын
​@@raidermaxx2324 Facts
@thalmoragent9344
@thalmoragent9344 Жыл бұрын
​​@@ryszakowyWell, there's only so much they could've done at the time, to be fair. That, and it couldn't be done with EVERY building, gotta have some limits here and there. I understand your point though.
@lemmy154
@lemmy154 Жыл бұрын
​@@ryszakowy?
@gabeybabey142
@gabeybabey142 Жыл бұрын
Megaton Rainfall is really cool because you can actually accidentally fly through buildings, and your heat vision can cut through buildings as well
@oswaldopcabrera
@oswaldopcabrera Жыл бұрын
what is name of videogame ? police crash pared? 13:36
@aaronjohnson7175
@aaronjohnson7175 Жыл бұрын
To modern video game companies and its publishers: "Why fix that's not broken?"
@gillespriod5509
@gillespriod5509 Жыл бұрын
Games are already trash enough these days, before improving the Maps they Need to bring back quality control
@kodak1587
@kodak1587 Жыл бұрын
@@gillespriod5509 I agree, I literally have no games that came out after 2014... Kinda sad that somehow all video game companies forgot how to make great and iconic games
@jay9661
@jay9661 Жыл бұрын
@@kodak1587 You are missing out many amazing indie games
@DarckAngel11
@DarckAngel11 Жыл бұрын
I would question if gamers preffer 30 fps with fully destructible environments or 200fps with no destruction, sadly I've seen how most gamers would turn graphics and environment detail/effects all the way down to gain 10-20fps more.
@bigpickles7111
@bigpickles7111 Жыл бұрын
Granny said if it ain't broke don't fix it tht could go for everything
@BraveMaverick46
@BraveMaverick46 Жыл бұрын
teardown(the game witch building were destroied in the begaining) is such a great game. and the best part is you can mod it. i think i have 70+ mods installed that varies from a neclear reactor that explodes when you press a button to a highway witch has russian tanks and if you hit the ammo it slowly starts catching abaze and eventually explodes. its a great destruction game and roleplay game and is worth the 20$ edit: its 20$ not 10. i swear it was 10 when i bought it
@air6699
@air6699 Жыл бұрын
I didn't know it was only 10 bucks, I'll definitely grab it
@hcolt360
@hcolt360 Жыл бұрын
I got it for 15 on Friday and I love it
@brix_max
@brix_max Жыл бұрын
Is modding it hard? I barely managed to install optifine in Minecraft. I don’t know if i could mod something else
@CatsAreAmazing8187
@CatsAreAmazing8187 Жыл бұрын
@@brix_max Minecraft is super easy to mod so you probs should pay more attention to guides, that being said teardown in steam has the workshop option so all you gotta do is click download on the stuff you want and it’s gonna install itself
@ShintyShinto
@ShintyShinto Жыл бұрын
teardown is a great technical showcase, but not a great game. it barely runs in real-time. most of the footage in this video was made using the in-game screen recorder that takes a shot of each frame which then get compiled into a video to look smooth, while the game was running at 60 frames per hour.
@NotSoBentSpoon
@NotSoBentSpoon Жыл бұрын
Physical interaction with the world adds personality to video games along with their destruction of the world map. Makes me miss the first time l played red faction demo and Half life 2 on PC when l was a child.
@christophermullins7163
@christophermullins7163 Жыл бұрын
You were a child playing hl2?! I guess I should find my cane and suspenders and find my way out of this comment second.
@christophermullins7163
@christophermullins7163 Жыл бұрын
🦕🦖
@spiritmoon5998
@spiritmoon5998 Жыл бұрын
@@christophermullins7163 I was 14 days old when that came out. I'm a legal adult now.
@vibaj16
@vibaj16 Жыл бұрын
@@spiritmoon5998 I was -47 days old when that came out. I'm a legal adult now
@Alexander-yh3nw
@Alexander-yh3nw Жыл бұрын
the problem with physics based destruction of games, is you need to make an engine that can simulate it. then you need to make structurally sound buildings. the second part is the hard part
@circleinforthecube5170
@circleinforthecube5170 11 ай бұрын
thats possible but you need to make a system that not only can simulate different dynamics and events depending on how big the building is but also if its something detailed like an art deco building like the empire state building or a simple modern internationalist building like the sears tower, low density large footprint buildings like malls and schoola only collapse section by section and not all at once unless charges are placed, also an issue in teardown is that when a building disconnected from the ground moves all the furniture and doors are ripped out of the building at slightly higher speeds
@jeremyhammond8280
@jeremyhammond8280 8 ай бұрын
im tired of hearing people blame the developers and studios for releasing grabage- its the PEOPLE s fault!!!!!!!!!!!!!! if unicrap launches an assasins creed and you played or watch some review and its full of trailing missions - boring and repetetive garbage to do- copy paste mission- breaking the inmersion to make you walk with a folder- well you see where this is coming- rigth?......DO NOT BUY THE STUPID GAME!!!!!- but every year they launch garbage after garbaje - and EVERYBODY buys it - then they complain- and when good games come along- nobody buys them o takes them years to try it at a lower price- when its developer lost the studio or the will to make games again- the same happans with social media- and with music and series and movies- etc- if the consumer does not want to be more demanding of quality in the media he or she consumes- then the companys will deliver crap - cause its easier to make- and a hell of a lot cheaper- and videohames are a PRODUCT- very few people makes games as an art form and dont persue money- most of the mainstream media we consume its own by companys and corporations -thats why its MAINSTREAM!!!- its YOUR responsability as a consumer to say no to garbaje and yes to quality- if something new gets launched- dont rush to buy it- wait for reviews and testers to show it and them USE YOUR BRAIN!!!!! to see if is worth it
@Swedishmafia101MemeCorporation
@Swedishmafia101MemeCorporation Жыл бұрын
Red Faction: Guerrilla is one of my favourite games of all time for this reason. I wish it could have a proper sequel.
@ZeroOne130
@ZeroOne130 Жыл бұрын
AI & Destruction are two things i wish gaming industry would focus on.
@IskenderCaglarM41B441
@IskenderCaglarM41B441 Жыл бұрын
Isn't it funny when old games that have limited budget and old technology better than games with unlimited budget and new technology?
@delayedcreator4783
@delayedcreator4783 Жыл бұрын
@@IskenderCaglarM41B441 like?
@IskenderCaglarM41B441
@IskenderCaglarM41B441 Жыл бұрын
@@delayedcreator4783 Fear, dead space, old nfs's, half life.
@Onigatana
@Onigatana Жыл бұрын
Need better hardware and servers for any of this to happen in online games. Offline, sure, its already possible.
@IskenderCaglarM41B441
@IskenderCaglarM41B441 Жыл бұрын
@@Onigatana Then make it offline first.
@FearTheVikingYT
@FearTheVikingYT Жыл бұрын
Mercenaries 2 may not have had the most advanced destructable buildings but with the player being able to call down all sorts of heavy ordinance, the possible scale of the destruction was something to behold.
@ryszakowy
@ryszakowy Жыл бұрын
i will take mercenaries 2 and possibility to raise entire cities with medium at best graphics over any just cause that allows player to destroy only things painted red.
@ImaSMACKHEAD982
@ImaSMACKHEAD982 Жыл бұрын
First one was better Imo
@Ronin.97
@Ronin.97 Жыл бұрын
still one of my favorite games
@DrakeKillah
@DrakeKillah Жыл бұрын
Both of the Mercs games were amazing fun. Some of my fondest gaming memories, and a level of fun and freedom that I've rarely seen since. There's just something about a game, that lets you blow off steam after a failed mission, by razing entire towns to rubble.
@ausinasmith96
@ausinasmith96 Жыл бұрын
I remember finally beating that game AND SLAMMING MORE HOURS INTO IT Calling in ordinance and vehicles on the fly was so cool about that game, aswell ass leveling a whole area to kill just a few guys
@117johnpar
@117johnpar Жыл бұрын
The tools to do this and a lot of simulation stuff is there. Devs just dont bother. Often blamed on hardware resources, yet we get them pushing raytracing which offers marginal visual fidelity inhancements from an already plateuing graphical aspect, and its an absolute resource hog that most existing hardware isnt even compatible with at all.
@lelandli9227
@lelandli9227 10 ай бұрын
A big problem is actually reconstruction, since to immerse the player in the game there must be still an existing environment. What happens after you destroy it? Can you still access it? Will it simulate a 1 week/5 years repair of the building in game? What happens if you disturb the process? After it is completed again will NPCs mention it? What if there were witnesses and you are forbidden from entering the building again? What if a mission is inside there and now it can’t be completed for 1 in game week? Now think how much programming that would take. Now imagine that for every building in a game.
@FurtivePenguin
@FurtivePenguin Жыл бұрын
I have to say, DarkSpace never fails to amaze me with videos like this. Such a great quality content deserve so much more visibility and credit, and need to be seen by big companies **AHEM** Rockstar ubisoft **AHEM**. Keep up the great work bro !
@LPPhoenixRed
@LPPhoenixRed Жыл бұрын
"the focus of these companies needs to be rethought, rebuild... but for that to happen, first, it has to be ... destroyed!" i never thought there could a better summary of the gaming industry as a whole, but you really have a point here, bravo. and i really really hope you get more attention, your videos are so well made and good, its just astonishing
@DoodieSmoothie
@DoodieSmoothie Жыл бұрын
I soo agree!!! I love this dude :D
@CombustibleLemon77
@CombustibleLemon77 Жыл бұрын
i've been playing Teardown for just over two years now. i'm so happy to see how much the game has grown
@TheExileFox
@TheExileFox Жыл бұрын
it's great. especially with the dlc
@CombustibleLemon77
@CombustibleLemon77 Жыл бұрын
@@TheExileFox you got me you little monster i'm gonna find you (in minecraft)
@BlueShadow-dark23
@BlueShadow-dark23 2 ай бұрын
I like how in The Finals, how everything is destructible and you can destroy everything. You can enter in all the buildings too. We need more games like that.
@sandstinger3454
@sandstinger3454 7 ай бұрын
12:45 this aged well. weve got the finals now
@MICHAELSOUTH
@MICHAELSOUTH Жыл бұрын
9:13 Didnt know Andrew Tate was in Red Faction developers team
@BenTheEgg13
@BenTheEgg13 Жыл бұрын
THATS WHAT I THOUGHT LMFAO
@ModernDivision
@ModernDivision 10 ай бұрын
Lmfaoooooo
@cheekikurva
@cheekikurva Жыл бұрын
Megaton Rainfall definitely deserves a spot in this video. An entire earth to explore with whole destructible cities.
@memethanYT
@memethanYT Жыл бұрын
And not just cities! Destroying entire planets, travelling to other galaxies too.
@mdxiv6453
@mdxiv6453 Жыл бұрын
Your videos are always a work of art, and this one is no exception.
@doopydoody4809
@doopydoody4809 Жыл бұрын
Your not taking into account the real reason. Optimisation. Simulated hair or cloth is easier than caching that simulation and then mimicking if in gameplay. Yet still most choose the second option. Why? For optimisation. It's one thing to have a game with nothing else but stimulated destruction. (Beam NG) Its a whole other thing to have a game with simulation while also balancing, AI, countless coding, animations and animation systems, high poly character models and textures, physics systems, ragdoll systems. I could keep going. Something like this in a polished triple A game will simply not be possible until at least another wave of consoles/ PC hardware. However cached destruction might be possible with the right team. Or as you put it... faking it. It's just up to the team.
@male_civ
@male_civ Жыл бұрын
my question is why nobody wants to work together
@Dimondminer11
@Dimondminer11 Жыл бұрын
24:19 And this is the very reason why I don't give two craps about AAA titles these days. I LOVE playing modern indie games though
@thismakesnosense
@thismakesnosense Жыл бұрын
Some of my favorite games ever were made by just a few people. How can AAA Studios with hundreds of employees and Million Dollar Budgets not manage to make a decent game?
@the_motherfucker
@the_motherfucker 8 ай бұрын
@@thismakesnosense Because the executives are the ones with the final say, and said executives don't actually care about the game, and probably haven't even played a game before either. Indie studios are ran by the devs themselves
@vortalcombat1396
@vortalcombat1396 Жыл бұрын
Battlefield 1 (2016) and Battlefield 2 (2005) are not what you showed. kzbin.info/www/bejne/mZDNp5d6gZ2esKs Those were Bad company 1 (2008) & Bad Company 2 (2010). Battlefield 1 indeed has plenty of such destruction. However, Battlefield 2 was a game built on a different engine (Not Frostbite) and it didn't have destruction. Despite that, very enjoyable video!
@de_lag1535
@de_lag1535 Жыл бұрын
True
@dri6972
@dri6972 Жыл бұрын
Bro ur like one of the few youtubers that actually makes quality videos that immersive and entertaining to watch!
@FUCKINGRI0T
@FUCKINGRI0T Жыл бұрын
and re-uploads it
@pbrj6299
@pbrj6299 Жыл бұрын
Im excited for the game The Finals which has the fully destructable enviroment. More games should have this destruction. It creates a more immersive and cool experience. This also keeps the maps new and unpredictable even if you play the same map 5 times in a row. Im just glad a game in 2023 will have a fully destructible environment. Its disappointing that battlefield games slowly brought down their destruction and definitely brings down the immersion and overall fun in some cases.
@RedcubeYT
@RedcubeYT Жыл бұрын
yep that's why the embark devs left and made the best shooter I've ever played
@0dixib0
@0dixib0 Жыл бұрын
Really good work, hopefully this reaches out and inspire future game creators. One thing to clarify, what was mentioned as Battlefield 1 & 2 is more precisely Battlefield: Bad Company 1 & 2.
@Miltypooh2001
@Miltypooh2001 Жыл бұрын
Blowing up stuff in just cause will always be the best things about it just imagine planting bombs underneath a bridge then detonate it and watch the npcs fall to their deaths
@Jackspiring
@Jackspiring Жыл бұрын
You just reminded me of the RDX TNT in The Saboteur, that game was great in general but i particularly liked the destructible environments, you couldn’t blow everything up but enough to make the world feel more tangible/ tactile, the buildings were static but they were packed with nazi watchtowers and propaganda speakers, you could blow up the bridges and fuel depots, the zepplins falling out of the sky with the haunting screech of so much metal rubbing against metal. Damn i miss that studio… (funnily enough called Pandemic) such great games and so many more we’ll never get
@FrenchFries2
@FrenchFries2 Жыл бұрын
I feel if a game is only built on destructive environments/objects, after a while the game gets incredibly boring, sure it's fun for the first 3 hours maybe, but Just Cause games and a lot of these games that are over reliant on destruction just kinda get old after a while. I hope I'm not the only feels this way, and I'm going to make my own comment separate from this to see if people agree.
@shalindelta7
@shalindelta7 Жыл бұрын
@@FrenchFries2 agree completely. Just cause is boring trash imo.
@krishna12947
@krishna12947 Жыл бұрын
I love domestic terrorism, very entertaining!
@ryanhutchinson4467
@ryanhutchinson4467 Жыл бұрын
This deserves so many more views than it has. The gaming industry needs innovation to survive, and if it continues to recycle the same stale and repetitive games, then we could face another video game crash. Developers need to figure out that making a great game requires time and effort, but right now they’re only concerned with making the most money with the least amount of effort. We’re never going to get anywhere if the gaming industry continues to do the bare minimum. Innovation happens when people think bigger and better than anything before, and then put the time in to make it happen.
@FUCKINGRI0T
@FUCKINGRI0T Жыл бұрын
chill, it's a re-upload
@beyondthegrave124
@beyondthegrave124 Жыл бұрын
Wait, there was a crash before?
@blackwarrior1897
@blackwarrior1897 Жыл бұрын
What crash? We had a crash over the past 10-20 years?
@ryanhutchinson4467
@ryanhutchinson4467 Жыл бұрын
@@blackwarrior1897 No, not in the last 20 years, but there *was* a video game crash back in 1983. The market got flooded with cheap copies of the same bland/boring games, recycled over and over again, and eventually people got sick of it so they stopped playing video games altogether. That’s what we’re starting to see happen again with games today. Practically every game these days is some bland loot-box microtransaction bullshit that’s exactly the same as everything else. Developers are putting as little effort into game development as possible and just relying on microtransactions to make a profit. If this keeps up for too long, history could repeat itself and we might have another video game crash like the one that happened in 1983. The gaming industry needs to keep innovating and growing in order to prevent that from happening. That’s what I was trying to say.
@spexta2244
@spexta2244 Жыл бұрын
9:19 is andrew tate lmao
@BenTheEgg13
@BenTheEgg13 Жыл бұрын
IKR
@chizpa305
@chizpa305 7 ай бұрын
Don't blame the companies for what is the fault of the consumers. If a game model sells, then the company will continue to make it. The reason why there have been so many CoD games is because the consumers always buy them, the reason why games like Fortnite exist with their skin sales and constant in-game purchases is because people spend money on them. The reason why companies create broken-at-release games, only to somewhat fix them after the fact, is because people get hyped up and buy pre-sale games. Companies' incentive is primarily to make money, especially when the company gets too big, because then you are going to have investors and what nots, demanding the company to generate more money, while also spending the least amount of money making the game, so the profit is bigger. So if they find a niche that sells, they will exploit it.
@QuillAlpha
@QuillAlpha Жыл бұрын
8:48 my dad and i bought this game to the xbox 360 last week and its INSANE HOW GOOD IT IS :O the destruction is verry good in this game! im only sad about the fps... its caped at 30 sadly BUT not a singel crash or freez or lag so they optimized the game as well as they implemented a VERY GOOD FEATURE that modern games dont resamble. and its a 2008 game IN 2023....
@Tensifyed
@Tensifyed Жыл бұрын
Burnout 3 was such a master piece of a game, I'm really happy to see you bring it up so many times here, keep up the good work!
@goncalo33
@goncalo33 Жыл бұрын
So was FlatOut 2. :)
@Make23_584
@Make23_584 Жыл бұрын
7:15 you got the names wrong. Its Battlefield bad company 1 and Battlefield bad company 2
@ColonelRoseru
@ColonelRoseru Жыл бұрын
Games like Arma don't have to have amazing looking destructive environment, it just has to be destructive. But there are games that don't need a destructive environment or just don't need to have good looking destruction.
@spikerthedragonbear
@spikerthedragonbear 10 ай бұрын
1:16 This is totally untrue. most reasons are because of either balancing, scope of the game, performance or else. For example, if the entire map can be destroyed, then nothing from the original map design will be left by the end. Nothing is stopping the player of just going trough the map. Destruction is a powerful mechanic that has and can be used with the brain. not a mechanic that can be implemented to every game possible. BUT, games like Call of duty Vanguard demonstrates that it is possible to create destructible environments that not necessarily modify the layout of the map.
@VD-cc4hx
@VD-cc4hx Жыл бұрын
12:00 literally fortnite. build up as high as a building. (Tilted Towers). shoot it down with a rocket launcher. knock down opponents from that tower by destroying the base of it.
@Rab1dDog478
@Rab1dDog478 Жыл бұрын
Nothing makes me happier than seeing someone finally praise Split/Second, especially a youtuber like Dark Space…
@arthurcooperman3106
@arthurcooperman3106 Жыл бұрын
"The server is huge and it's only getting bigger, Thats cuz Jesus Christ is my ni-" 1:45
@ankzmoviez
@ankzmoviez Жыл бұрын
7:05 "the battlefield series has always prided itself on destruction" this is just not true. That started with the bad company titled battlefield games. 7:12 That's not battlefield 1 and 2, that's battlefield bad company 1 and 2. Very different thing. Battlefield 1942 came out in 2002 and was the first battlefield game, followed by vietnam, which was then followed up by battlefield 2 in 2005. Bad company came out in 2008 and bad company 2 came out in 2010.
@TheMoises1213
@TheMoises1213 Жыл бұрын
Red faction guerrilla was incredible for its time!!! I played the demo and instantly fell in love it was awesome and ended up buying RF2. One of the greatest if not thee greatest destruction realistic game I’ve ever played
@Unprotected1232
@Unprotected1232 Жыл бұрын
There is also the clever way Crysis did destruction on trees. They basically split the object in two when damaged at a particular spot and added a mesh to patch up the gaps in geometry. I also suspect Battlefield Bad Company did something similar with how walls can be destroyed. Also Crysis 2 has real deformation physics. You can actually deform containers and certain metallic objects scattered around the environment.
@BTW4LK
@BTW4LK Жыл бұрын
This is why I’m excited for The Finals. It uses a fully destructible environment made by former Battlefield devs.
@joelyajure3796
@joelyajure3796 Жыл бұрын
9:30 I thought it was the tate brothers talking
@joelyajure3796
@joelyajure3796 Жыл бұрын
9:19 ***
@Znop
@Znop Жыл бұрын
@@joelyajure3796 was thinking the same thing lmao
@tomasvega323
@tomasvega323 7 ай бұрын
6:02 Mod?
@MegamanNick
@MegamanNick 4 ай бұрын
While an awesome concept, we should consider how this would effect the players’ immersion after they destroyed los santos. Do the buildings just magically regenerate like how vehicles spawn in? Or will everyone inside the session move to a new one only for it to happen again and again? The car destruction mechanic can absolutely work but on something with that high on the scale in an open world MMO just seems unlikely. The reason why it works in games like Battlefield is because they have PVP modes that reload the map each round after ending the last one, that and the winning results acts as a nice transition to keep immersion. If Rockstar were to implement it they will have to make it in a way that both keeps the heavy amounts of destruction and the natural immersive feeling of it all in an MMO like GTAO. Something like destroyed walls and windows while keeping the mainframe of the building will work. Edit: TL;DR, adding it or not, complete wide-scale destruction to buildings is going to be a give and take situation, and devs would have to balance it right just to make it not feel out of place.
@jameskazd9951
@jameskazd9951 Жыл бұрын
I have always loved destruction in games since playing Mercenaries 2 and loving the fact you could bring down buildings, and it is still one of my favorite games. calling in a bunker buster bomb to take out an enemy base was so satisfying. Red Faction Guerilla's destruction was also great. on my longest playthrough there want a single building left standing.
@heikkiaho6605
@heikkiaho6605 Жыл бұрын
WOOOOOOOOOOO!!!! Mercenaries 2
@M4Musab
@M4Musab Жыл бұрын
LMFAO 4:55 JUST LIKE MY REAL LIFE 😭😭😭😭😭
@illuminotme825
@illuminotme825 Жыл бұрын
TIL from this video: Fully simulated destruction has been in games much earlier than I thought and audio quality in the early 2000s was much worse than I remembered 10:15
@TheBlu04
@TheBlu04 Жыл бұрын
6:15 Correction: Any battlefield game
@Retr0CoTell
@Retr0CoTell 2 ай бұрын
21:55 a good game that goes in that direction is megaton rainfall. It was getting popular for its realistic type of destruction to the world as well as its vr aspect but lost fame very quickly. I think it serves that job quite well. There is a mod out there that lets you be the villian destroying the world when in reality youre the hero saving them from alien invasions.
@benjamina6618
@benjamina6618 Жыл бұрын
5:53 I feel a 9/11 joke coming on
@InSayNayTay0137
@InSayNayTay0137 Жыл бұрын
There’s something special for how us humans love destruction and destroying shit
@lllNiaNlll
@lllNiaNlll Жыл бұрын
That tech demo for Crackdown three was very impressive at the time, even today it's still cool to go back and watch it. I felt gutted when they scaled back that system, I was really looking forward to them developing that tech further to the point where it could have been used in further games..
@TylerMBuller12
@TylerMBuller12 10 ай бұрын
I would of really like to see crackdown 3's original vision come to life. I remember microsoft was pushing cloud computing hard due to the xbox one's lack of power in the early years but it never really came into fruition. I think it was obviously cut due to costs like the video here mentions. But to this day I still would like to see some developer pull it off because it sounds pretty promising. With microtransactions and all I think it's pretty sustainable but obviously they want to make as much money as possible with minimal effort and cost.
@sikliztailbunch
@sikliztailbunch Жыл бұрын
11:20 to be fair, Crysis looked better than everything when it released. For quite a while. It still holds up well
@TaccRaccoon
@TaccRaccoon 10 ай бұрын
21:08 maybe you’d like megaton rainfall
@MatthewCobalt
@MatthewCobalt Жыл бұрын
As much as I want that kind of next gen feel, I can understand why most developers don't pursue it for tha sake of emersion, realism, detail, etc. Even with current Gen Consoles, real time destruction is one of the hardest things to simulate, especially when rendering them in an enviroment filled with other destructible elements. It's second to raytracing at being a pain to program and work well. Teardown is a good example of destruction, but since it uses it as it's primary feature it makes sense it works well. Destruction as an implemented feature that isn't the main part of the game will never fly in imited budgets and extended deadlines, let alone crunch culture.
@crestofhonor2349
@crestofhonor2349 Жыл бұрын
That's what I was also going to say. Physics calculations are stupid hard to simulate and don't even get started on fluid physics and the time and issues with simulating that. Combine that with the weak CPUs from the PS4 and Xbox One from last generation it made sense why real time destruction didn't really evolve last generation
@Drstrange3000
@Drstrange3000 Жыл бұрын
@@crestofhonor2349 There should be a middle ground. I am seeing less attention to detail on newer games than from games on the PS3. I'm seeing more static environments in favor of pretty static environments. Zelda BotW, Control, The Last of Us Part 2, RDR2, and even Fortnite at least put effort. If Devs don't want to implement these features, fine, but I'm annoyed at the marketing with current gen games as realistic when they omit things like physics simulations and better A.I.
@GreenDave113
@GreenDave113 Жыл бұрын
The amount of good looking 3D rendered graphics in your videos is alone a reason to subscribe.
@FUCKINGRI0T
@FUCKINGRI0T Жыл бұрын
subscribe for re-uploads
@Walker-ow7vj
@Walker-ow7vj Жыл бұрын
@@FUCKINGRI0T tf is the short on your channel?
@4storyboss
@4storyboss Жыл бұрын
I think destruction with correct music makes the event becoming more memorable, just like in need for speed the run and split/second
@mrbig4514
@mrbig4514 11 ай бұрын
Those building collapsing in BF 4 at 7:00 is that campaign or multiplayer??
@ChaoTix.S
@ChaoTix.S 10 ай бұрын
Multiplayer - the map is called Caspian Border. Almost every map has some kind of levolution. And most buildings are destructible in one way or another. Except the big ones.
@Samzter-dn5dt
@Samzter-dn5dt 9 ай бұрын
The finals:
@miguelelfeo8084
@miguelelfeo8084 9 ай бұрын
frrr
@sine2917
@sine2917 Жыл бұрын
Two games that come to mind nowadays are Megaton Rainfall, a great VR title that has an impressive sense of scale. Or The Finals, a still in development arena shooter (thanks for correcting) title worked on by previous (DICE) Battlefield developers mentioned. Just something to check out, even if you cant play them or they may not be your style
@slushoknight
@slushoknight Жыл бұрын
The Finals is not a BR game, it's an Arena Shooter.
@BlackEasterEgg
@BlackEasterEgg Жыл бұрын
@@slushoknight There might be a BR gamemode.
@ryanelliott71698
@ryanelliott71698 Жыл бұрын
There is a balancing issue that has to be addressed. Games like Rainbow 6 Siege don’t have fully destructible environments as it would create unfair advantages to the attacking team
@anna-flora999
@anna-flora999 Жыл бұрын
Also, narrative issues. Not every game's tone or story would benefit from it
@Skrenja
@Skrenja Жыл бұрын
There are ways to balance the game around it without neutering destruction.
@Otterdisappointment
@Otterdisappointment Жыл бұрын
I am perfectly fine with a map breaking apart around me in a fight with heavy ordinance but I like a game with a solid map (the environment itself) like Halo because it keeps up with the fun of running and gunning (also Forge and custom games) P.S. near total destruction belongs in a game where total destruction is part of the loop (apocalypse sims)
@DolanOk
@DolanOk 8 ай бұрын
Ain't no way you did 9/11 at 8:38 lmao
@unclefredrick-b2x
@unclefredrick-b2x 2 ай бұрын
i wanna fly into maze bank like my unc did in 2001
@zachstudios567
@zachstudios567 Жыл бұрын
Half Life 2 had some destructive elements, for one thing you can pick up many objects and throw them around, beer bottles could be broken, you break windows with a tv. Wooden furniture can be broken and set on fire. When you fight striders in the game, they would sometimes destroy buildings (though this is scripted) a good of example of that is the strider fight in HL2 Episode 2
@vibaj16
@vibaj16 Жыл бұрын
Yeah, that's one of the big things that the Source engine introduced.
@squ1dd13
@squ1dd13 Жыл бұрын
another fantastic video. how many hours did you put into this? must have taken ages, but it really paid off. well done. i hope the industry starts listening to people like you. ❤
@FUCKINGRI0T
@FUCKINGRI0T Жыл бұрын
it's a re-upload
@experiencecookie
@experiencecookie Жыл бұрын
I feel like using the matrix as a comparison point was a bit of a wrong idea. Cause it wasn't built to show off the vehicle destruction, it was built to show off unreal 5's new rendering of both lighting and textures
@whitesilver1093
@whitesilver1093 Жыл бұрын
i haven't heard infected mushroom in years!!
@RY-im8nj
@RY-im8nj Жыл бұрын
I'm surprised No Man's Sky wasn't at least mentioned, but of course not every game can be represented in one video
@larryisntmynamebutyoucanca9625
@larryisntmynamebutyoucanca9625 Жыл бұрын
Thank you for mentioning Burnout 3! That is a game that still, almost 20 years later, has some of the most fun car destruction I've seen in a game! I absolutely love Burnout 3 💚
@orynx2835
@orynx2835 Жыл бұрын
Control was just an awesome game the fact I found out I could mostly destroy everything with a gun or my forces I felt like I was in star wars , it's great news that remedy probably will start or will announce someday the control 2
@MacDonald2500
@MacDonald2500 Жыл бұрын
6:22 "in battlefield 3" *shows battlefield 4*
@DarkSpaceStudios
@DarkSpaceStudios Жыл бұрын
Yeah lol, I didn't have access to bf3 for this video so the map port had to do the job.
@MacDonald2500
@MacDonald2500 Жыл бұрын
@@DarkSpaceStudios that's fair lol
@zrobi926
@zrobi926 Жыл бұрын
This is just so well put together, so well written!!!
@DandyGuy
@DandyGuy Жыл бұрын
Sorely missing in this video is a game called 'Megaton Rainfall'. It's kind of mind blowing what you can do in that game
@steffer4288
@steffer4288 Жыл бұрын
4:14 "for a real game" :'((
@Mac-nw3uc
@Mac-nw3uc Жыл бұрын
it’s the performance limitations that game developers worry about in terms of destruction, if we had a battlefield game that had fully destructible environments the players would have to suffer with terrible performance, and plus flattening an urban map would make the gameplay worse, for example people hate when the skyscraper goes down in Shanghai in Battlefield 4 because it creates a worse point to hold
@jonny-b4954
@jonny-b4954 Жыл бұрын
Not just that. But would you really want to play on a map that can be FULLY destroyed? There's some BF maps where you can basically do almost that to a point and it can get tedious. I guess it depends how the maps were designed. But like, if you could just level everything and turn it into a mound of rubble, you'd have to have some interesting mechanics to make that fun after a while.
@Channel9iNE
@Channel9iNE Жыл бұрын
This channel is flawed takes carried by production value, he fails to acknowledge the many mediocre games that are carried by destruction. Red faction is known for the destruction and little else. He lumps every CoD game together despite the fact that MW2019 and MW2022 have lots of small destructive details, he jumps from BF4 to 2042 skipping BF1 and BFV so it's easier to paint the idea of new=bad. Modern AAA games have lots of issues, but he's acting as if destruction will suddenly make mediocre games great
@jonny-b4954
@jonny-b4954 Жыл бұрын
@@Channel9iNE Nah. You're reaching a little.
@Channel9iNE
@Channel9iNE Жыл бұрын
@@jonny-b4954 Fair enough, but imo it's hard to deny that he's cherry picking very heavily. He praises rdr2 for it's fire physics, then dunks on fortnite's horrible microtransactions completely ignoring the focus on building and destruction in that game
@Skrenja
@Skrenja Жыл бұрын
Nah, that's cope. Bad Company 2 did it just fine.
@TheUnreliableNarrator64
@TheUnreliableNarrator64 Жыл бұрын
If they could make GTA 6 online have destructive environments I guarantee everytime you get into a lobby it would just be the apocalypse 😂
@Gta6Planet
@Gta6Planet 7 ай бұрын
makes no sense. stop acting like ”microstranscations” are whats stopping games from having this, the things ur talking about is waaay to advanced for current games, the tech is not there to make a deep game with these features. lmfao.
@water_is_wet
@water_is_wet Жыл бұрын
1:23 that transition was so smooth
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