Oh hey! I recently found a build of darken2 on a floppy from the summer of 1998. We just took our time getting the release out, so most textures were made in 97-98.
@proosee7 ай бұрын
WOW, I'm surprised you had no issues reading 25 year old floppy, tbh.
@ukirocom7 ай бұрын
@@proosee I have more floppies and about half were unreadable, sadly. My earliest doom levels from 94-95 were likely on there.
@proosee7 ай бұрын
@@ukirocom damn, that's a shame, but I remember floppies being moody after couple reads, so I can't say I'm much shocked
@DinnerForkTongue7 ай бұрын
And here comes Ukiro with the steel chair! Seriously, man, big props for these community contributions
@theshep7 ай бұрын
Awesome!
@Fronzel417 ай бұрын
Wow I can't believe people are still making maps for Doom 2 in the present year 2000. I wonder how long they'll keep it up.
@dcp_monster7 ай бұрын
They making these wads because DOOM will never become obsolete
@smiffwilm7 ай бұрын
In the year 2000.... In the year 2000!
@weepingscorpion87397 ай бұрын
@@smiffwilm Conan O'Brien reference?
@ChordxClient7 ай бұрын
@@weepingscorpion8739absolutely
@DinnerForkTongue7 ай бұрын
This looks so much like a preview of Eviternity and Back To Saturn X, it's unreal. If anything there is a whole lot of Anagnorisis to this map.
@mapron17 ай бұрын
So glad decino have time to do uploads on regular schedule again! Hope your fatherhood doing well!
@AB0BA_697 ай бұрын
When decino's kid was born he came out circlestrafing 😊
@thor18297 ай бұрын
@@AB0BA_69 Real
@mx0r7 ай бұрын
It’s just a phase.
@bdschannel4733Ай бұрын
I first found Doom when I was a kid by watching my father playing it. My sister too, when she was little, she loved sitting there and watching our dad playing Doom. So I guess Decino's kid will soon be able to be the first live audience member of his playthrough videos.
@lordpalandus117 ай бұрын
2:36 = Yes. The two secret levels in Eviternity utilize a lot of the textures found in this map.
@JustDiptych7 ай бұрын
Nah, I can totally see the Quake II influence. Those industrial environments with lots of verticality, narrow walkways and environmental hazards? That's very Quake II.
@АаронЗильберштейн7 ай бұрын
The beginning area is certainly a Q2 reference (the doors shapes!) And a general idea of backtracking as new passages open on in already cleaned areas is very Q2, too.
@nathansyoutubeaccount7 ай бұрын
Playing the old stuff is good. Gives the community our history.
@thor18297 ай бұрын
True, there's plenty of good older levelsets (Alien Vendetta, Memento Mori 1&2, Icarus: Alien Vanguard, Scythe come to mind)
@nathansyoutubeaccount7 ай бұрын
@@thor1829absolutely. Decino has played a lot of those but for sure spreading that “dark age” stuff from the 2000s is needed
@popeyboy51087 ай бұрын
I love how you can casually talk about textures while killing monsters in a room where I'd be panicking!
@dreadwanderer7 ай бұрын
For an early 2000s wad it's damn good, I have it on my "to-Doom" list (admittedly low priority though).
@erikziak12497 ай бұрын
Quite amazing for its time. Even almost a quarter century later, it is very modern.
@l9day7 ай бұрын
It's got brown castles, it's got ochre fortresses, it's got sepia strongholds, the works.
@anmuttSA7 ай бұрын
I love this mapset and it's cool to see you play it! Sadly, I found this map to be one of the more forgettable in the set, although Wiles made two of the better levels in the set too (maps 05 & 08) so it's no knock on him as a designer. The wad's become something of a relic of the times and can easily be forgotten in the wave of amazing community content that's been produced in the years that followed, so it's nice to see it get some showing on a bigger channel. IIRC, esselfortium said that Darkening E2 was a significant influence in the early BTSX days. I strongly recommend Map 12 to anybody who hasn't played Darkening 2, it's designed by ukiro and is pretty devious and intricate. Probably one of my favourite maps of all time. It's only about 2% of the size of his Eviternity offerings, but it's a vanilla mapset after all. :^)
@DinnerForkTongue7 ай бұрын
Wassup an_mutt, glad to see you around! So in size it doesn't compare to Kenosis, but how does it measure up to ukiro's best map ever in design cleverness? Coz he's a smart fella when putting setpieces together.
@anmuttSA7 ай бұрын
@@DinnerForkTongue It's a very clever map in terms of its layout and progression, it feels ahead of its time in a lot of ways. It doesn't have as many set-pieces, obviously, but there are a couple moments that I love (and that I won't specify/spoil for you, if you decide to play it).
@kurtismcdeath68367 ай бұрын
Fun fact and im sure it will make some people mad at me but,on 2006 when i was looking for doom 3 to download it,instead i got an exe that just said DOOM3 and in it came the Darkening 2 plus doom 3 monsters and weapons and some creepy soundtrack. Clearly a bootleg doom 3 but i had a lot of fun and just recently i discovered good old wads such as this one. Thank you for the nostalgia.
@Legatron177 ай бұрын
This really does look like a map from Eviternity 1 Episode 2 if it was made over two decades ago xD Though I do have to say that it held up quite well! Btw, I still have my hopes up that you'll play Eviternity 2 eventually 😉
@eddiesalinas7 ай бұрын
yes E2 deserves some Decino playthrough!
@DinnerForkTongue7 ай бұрын
@@eddiesalinas He said he won't play megawads anytine soon, and Ev2 is a lunker among megawads. The only possibility I can think of for him playing it on the channel is by streaming, which doesn't sound bad at all.
@eddiesalinas7 ай бұрын
@@DinnerForkTongue :(
@Ironstarfish7 ай бұрын
Keep up the videos!!!! We love them
@txcrix92367 ай бұрын
Classic Doom is so legendary it will never die. The old id crew had it made but then greed and lust for power took over.
@BaNaNaRaMbO537 ай бұрын
I do associate this level with Q2, mostly the first and (maybe the one before) final levels with the red orange sky and the Strogg trapezoidal doors.
@gigaslave7 ай бұрын
24 years is at least an epoch in Internet time.
@averagefearoftheocean30057 ай бұрын
i plasmorgasmed
@jaymxu7 ай бұрын
You smegmagasmd
@lordpalandus117 ай бұрын
14:11 = Haven't played quake 2 in a while eh? Its very quake 2 like. Lots of outdoor sections mixed with techbase. Lots of crates with symbols on them. Lots of rusted metal lifts to make the level 3d mazelike with tons of backtracking and verticality. Lots of lights and sparking ambience. Barren industrial hell-hole with dead foliage and dry ground everywhere.
@thekivster3 ай бұрын
The beginning kind of looked like Quake
@CassSionnach7 ай бұрын
i wont lie, as i wait for the submissions to run through so i can submit my first map, i get more and more demotivated since all of these maps are significantly better than mine in every way possible. i was particularly impressed with the other guys first map. maybe i should just try and make another map with the stuff i learned while making my first map. im not kidding when i say its my first btw, i literally made the map WHILE watching a ultimate doom builder tutorial. you can see the process of things added as i learned them the deeper you get in the map. might be to green for a submission...
@decino7 ай бұрын
It's not a competition!
@kenhunt66597 ай бұрын
This is so mazelike, gives me TNT vibes, but the amount of custom assets and the music...definitely ahead of its time.
@FrankieStardust7 ай бұрын
Also, I feel inspiration from Quake/Quake 2 in this one. It doesn't look/feel exactly like it, but some of the textures have similar style. I think it's cool, they were inspired by it, but didn't totally copy the style.
@AB0BA_697 ай бұрын
For a 24 year old map Plasmorgasm looks amazing. Good choice by the submitter!
@JamesGibson157 ай бұрын
Gotta love that skybox!
@barren__25467 ай бұрын
Decino is my favorite character in this Arc of the Manga.
@bdschannel4733Ай бұрын
This is a really nice map and it is totally inspired by Quake 2. That was my first thought in the very beginning, before you said it, as soon as I saw those doors there. And later some of the rooms and open areas totally reminded me of Quake 2. But what really matters about this video is that you finally got all the items! Congratulations! Instant like button press from me!
@Shiny_Silv7 ай бұрын
i feel like that switch up on the wall for a secret felt quake- like as quake did secrets like that somewhat often
@windwalkerrangerdm7 ай бұрын
The map is really q2 inspired, hexagonal doors and the industrial area where you get the yellow key are clearly q2.
@bholdr----07 ай бұрын
@9:05- 'As long as I'm killin' stuff, I'm making progress, right'? ...DOOM!
@iguana91737 ай бұрын
This is a really cool wad.
@georgeheilman8857 ай бұрын
The map lived up to its title with the caco cloud at the exit. Pity you couldn't grab the BFG in time, but you still won.
@karlk58012 ай бұрын
It's cool that you were the first one to notice that, but I think that shows it was too subtle. This title would have made for a great high-concept wad where you only got the plasma the entire time.
@nmn55507 ай бұрын
Ouuhhh one of the absolute classics, loved it ever since it was released!
@Olek543217 ай бұрын
When I saw the very beginning and you've mentioned, it's from year 2000, my first thought was about Quake. For me it looks at least a little quake-ish :D great WAD indeed! I would never say, it's 24years old
@zdibs7 ай бұрын
This looked amazing. I kind of want to play the entire thing. Great map and great video!
@SatNightSpecials7 ай бұрын
I recently finished this WAD and it's quite fun. I think it holds up better than some other famous WADs from the era (Alien Vendetta, for instance), partly due to the textures, partly because the level design generally avoids being obnoxious for the sake of difficulty. I wouldn't have chosen Map 10 as a highlight, though. The soundtrack is good too. This MIDI is by Sam Woodman, as was a lot of the music for Hell Revealed II.
@Nob1ej0n7 ай бұрын
5:15 Way to clutch out that single segment blind run from deep in the red! This was a really cool map. The start had some Quake 1 vibes. The later architecture and computer panels had some Quake 2 vibes. But the whole thing just had cool vibes all on its own.
@MrDepechefan17 ай бұрын
Wow, for a 2 decade old wad it still looks amazing and that midi slaps!
@LAMAROUX347 ай бұрын
woaw I love the custom use of textures in this map but sill keeping it doom like ! Happy that you reupload more often too !
@Dollar_Store_Cacodemon7 ай бұрын
Not heard of this WAD myself. Looks really good if this map alone is anything to go by. I always love the use of custom textures to freshen things up too. I think I'll give this a try. 👍🏻
@Aikisbest6 ай бұрын
Wow, this looks amazing, and for a wad so old too :o
@lukebehrendsbro.7 ай бұрын
That seems like a very challenging map to play here. I really do like this map with really cool details they put in. One of these days I have to play a ton of wad's for alot of Doom games that I need to think well within. In the mean time this was a fun video. Well done. 🙂👍
@RussianSevereWeatherVideos7 ай бұрын
"Why do you blink?! Are you secret?!" - Decino, 2024
@aanproduction15167 ай бұрын
early 2000's was the time of the most confusing layouts imaginable. Funny how most of them weren't even criptic, but just really hard to comprehend
@mancubwwa7 ай бұрын
I dont agree with "nothing qake like" the esthetics in the begining definately gave me strong qake tech base vibes.
@Chunes37 ай бұрын
I'm so old I still think of this wad as modern -_-
@Qoko887 ай бұрын
It's weird to have ignored this game for about 27 years and now come back, see all these relics got released meanwhile. This looks pretty amazing, though the tone in this map became a bit repetitive near the end. Design wise, love the idea of the yellow door jump over explored areas, but can also see some 90s tropes: progression-required damaging floors, a BFG secret that's kind of pointless unless you have lightning reflexes and no shortcuts / easy backtracking. All in all, enjoyable map to watch.
@Yucatecotactico2757 ай бұрын
Decino I love your videos, greetings from Mexico :D
@CirclesandSounds7 ай бұрын
I know that a blockade between myself and Doom in the 2000’s was Windows XP leaving Dos behind… and I was not aware of source ports in those years. It was a big change, and it really left Dos games (popularly) behind for years. I think the resurgence of Doom came with widely available source ports, easy access to high speed internet everywhere, DosBox type Dos emulators, etc. Also of course exciting things were happening in the 3D craze, which did NOT age gracefully like “2.5D” art filled games. I feel like that distinction also reflects a lot of popular opinions on CG and how films that used more organic means of VFX during that era aged much better than the most advanced CG at the time being overused. So DooM rose from the ashes victorious. Who is playing Quake 2 and 3 with great enthusiasm today? Some I’m sure, but nothing like DooM. 🤓🙃
@br0neh7 ай бұрын
Another video already nice
@Runie5497 ай бұрын
This level at least reminds me more of Marathon 2 than Quake or Quake II. Which is awesome, that game has some gorgeous alien aesthetics :D
@Azardea7 ай бұрын
So glad to have you back again!
@Markworth7 ай бұрын
Without seeing anything except this video, I feel like this is the Quake 1 inspired predecessor to the Quake 2 inspired BTSX.
@nangsanbhalangblah3337 ай бұрын
Not bad for its time. Quite refreshing
@worldoffood1237 ай бұрын
Spyro music? Would definitely fit the era haha. Impressive detailing for 2000! Especially since it had to stay within vanilla limits.
@bryce87187 ай бұрын
00:28 SHUT UP SHUT UP SHUT UPPPPPPPPPP!
@guestheman7 ай бұрын
Smashing through DooM levels as always! Now that’s the decino i know! Stay DooMer, not BooMer!
@robertbeckman20547 ай бұрын
Quake 2 with the Strogg was the end of my love for I’d Software (except for RTCW).
@FrankieStardust7 ай бұрын
This one looks really good for such an old wad. I will play it. Btw, started playing Doom exactly in the year 2000. It was my first video game ever, as the shareware version of Doom 1 was pre-installed on PC that my parents bought. I was 6. Didn't start playing custom levels until 2003 though, that's when we started to find those cd discs with a lot of shitty levels on them (but hey, that was good at the time... i wanted more doom and i've got it!). I quickly moved on to Serious Sam and Quake 3 around 2001-2002 as my "main" games, though, as well as many others (including many RPGs), only came back to Doom when I've got nostalgic... in like 2009, lol. But after that I never left.
@almostmatt1tas7 ай бұрын
Just gonna leave this here, this is a 14 year old Max TAS of this map by Andy Olivera. He goes for a lot of smooth and very satisfying gameplay (for example there are multiple 4-rocket Baron kills) rather than raw speed, which makes this a really satisfying watch. kzbin.info/www/bejne/q2GViXdng7Gfhacsi=M-9ivO91VBna_EhQ
@karlk58012 ай бұрын
It really is smooth. The consistent-paced turns make it look almost like he is playing with the keyboard. The times when he navigates mazes while strafing are more than human.
@fisk07 ай бұрын
I don't quite agree that there's nothing Quake 2 about this - maybe nothing combat design wise, but the metallic grate textures, the orange sky and these curved walkways evoke Q2 for me, particularly the mine maps.
@RaketoQ7 ай бұрын
nice Video !
@rustyjames61317 ай бұрын
That MIDI really reminds me of something from Load/Reload era Metallica, but I can't put my finger on it.
@alexeipino39947 ай бұрын
I say it does look like quake 2, at least the parts that dont have white walls, specially those diagonal doorframes and squiggly lifts
@MrDopeKeen7 ай бұрын
That area after the first lift looks more like inspired by the Tom Hall level in DooM 2
@adinocc20427 ай бұрын
Nice map!
@fisk07 ай бұрын
I think the big Doom source port around this time would've been Doom Legacy. Newdoom was the big community around then, I'd say Doom was still pretty big at the time, but it was a time when every game had a modding scene, not like 2005 when every game was console first and barely let you change settings
@greenguykanoe29127 ай бұрын
Petition to change the channel's name to dadcino
@Rajesh-Koothrappali7 ай бұрын
Nah because I don’t love my dad and I love Decino
@Tarles_X7 ай бұрын
No.
@DinnerForkTongue7 ай бұрын
No.
@ryansrandomvids7 ай бұрын
No
@umairdaniyal43577 ай бұрын
Okay, I think that sounds pretty good.
@TheRealNormanBates7 ай бұрын
7:26 ah, got the rare 666!
@iguana91737 ай бұрын
Very noice.
@Kingdramana7 ай бұрын
Yeah it shows how weird it is. The small elevators that lowers as you touch something else. Everything is timed and you need to run through different paths to continue. You need to repeat long sequences and even jump over spaces as they struggle to fit rooms on the layout. So strange
_does the math_ I was 23 when that WAD was released... D: _instantly feels old_
@wallbreaker93317 ай бұрын
Barons scare me even more since yesterdays Vytaan stream
@JangianTV7 ай бұрын
Nothing screams 00s like SSG'ing a Baron to death! 👿 Gosh, 2000 AD - was only a 6 y/o nipper then! Wouldn't be til 2 years later when I first experienced Doom on the PS1. 😊
@Malefication7 ай бұрын
Would you look at that! Another map with... kind of a thin set of stairs! The yellow key room ever so vaguely reminds me of some Quake 2 layout. I figure techbases with lots of boxes is the inspo from Q2 :D
@seansullivan79287 ай бұрын
GOOD evening Decinomy thingy changed to a mancubi
@eldandraken48507 ай бұрын
red screen gaming, powered by evil tomato
@sweetcreekcommunityco-op6 ай бұрын
"Why do you blink!?!?! ... are you a Secret?" #MakeShirts
@shemsuhor87637 ай бұрын
This map seems insane for 2000. :O
@riba22337 ай бұрын
I think it aged quite well :)
@createprince20937 ай бұрын
darken2 is so cool
@TheVulgarPeasant7 ай бұрын
I’d like to see some Terry wads up in here
@thor18297 ай бұрын
Wow, I didn't know that Ukiro worked on the Darkening! His work on OTEX is amazing! By the way, speaking of Eviternity, decino, are you going to do an Eviternity II playthrough?
@Azturus7 ай бұрын
Music ahead of its time? Dream Theater starter their "thing" 40 years ago :D
@shemsuhor87637 ай бұрын
Debatable if DT was "ahead of its time" when Jethro Tull existed 20 years prior. DT often sounds quite lacklustre today when you go back and listen to their older tracks - except for stuff like Space Dye Vest or 6 o'clock that were more naturally technical and not solely vehicles for musical masturbation. Compared to something like Sugar Coated Sour which is still just as insane as the day it was released.
@scottl.15687 ай бұрын
Did Cino just drop a Doom 3 reference? 😮
@asad59867 ай бұрын
I'm turning 23 this year, so this wad is older than me lol.
@crimsonskull92767 ай бұрын
Plasmorgasm? Who the hell came up with this??!!
@Gheedish7 ай бұрын
Monster jumpscare @ 16:32
@BenStillHur17 күн бұрын
Decino fart at 17:47
@CTyler847 ай бұрын
2:17 Looks a lot like the parts near the end of Q2 to me, like the palace.
@JoeyJoJoJoestarJuniorShabadoo7 ай бұрын
I liked when you shooted the demons.
@adre21947 ай бұрын
This map's pretty cute :3
@Muscleduck7 ай бұрын
Impressive map and textures but confusing layout.
@alexandersmith61407 ай бұрын
I see the Quake 2 somewhat. I also see a lot of Half-Life.
@KogaSagara7 ай бұрын
24 y ago??! lies! LIIIIIIIIEEEES!!!! TwT
@Doom2isthebestW557 ай бұрын
1 view in 1 min? Decino fell off hard, was expecting 1000000000000
@HmmHmm-ve7ou7 ай бұрын
ded chanel lmao
@yntxrrr7 ай бұрын
Is the background music here in 14/4? Maybe 14/8? Or is it just 3/4 with a pickup half-measure every 2nd bar?
@espnthefuture7 ай бұрын
@decino suppose I play a game through emulator with a patch on the game that gives me some... extra help. But see um. I'm cheap. The patch costs more than I want to pay long term. If instead I hired a white hat hacker to backdoor into the computer could he see the code the patch is running enabling me to recreate it?