DF Retro: Doom - Every Console Port Tested and Analysed!

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Digital Foundry

Digital Foundry

Күн бұрын

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@TheGingerburger
@TheGingerburger 7 жыл бұрын
My next-door neighbour is 54 years old and still plays Doom on his PS1 as of 2017.
@RavensEagle
@RavensEagle 6 жыл бұрын
That is Honestly very awesome
@WG501
@WG501 6 жыл бұрын
Still so much fun
@SchizoGarcia
@SchizoGarcia 6 жыл бұрын
He is what we call A MANLY MAN!!
@winlover37
@winlover37 6 жыл бұрын
I would love to bring beer and play doom with him. What a legend!
@Clay3613
@Clay3613 6 жыл бұрын
Challenge him to a deathmatch.
@zigmar2
@zigmar2 6 жыл бұрын
08:24 No. 9: 3DO 15:19 No. 8: SNES 20:34 No. 7: Sega Saturn 26:57 No. 6: GBA 31:00 No. 5: Sega 32X 35:43 No. 4: Atari Jaguar 42:15 No. 3: PS1 47:54 No. 2: Xbox 50:37 Extra: N64 (Doom 64) 52:47 No. 1: PS3, X360
@thomasguilmoto
@thomasguilmoto 5 жыл бұрын
Doom 64 is different game ?
@iabgunner8701
@iabgunner8701 5 жыл бұрын
@@thomasguilmoto yeah
@mau7522
@mau7522 5 жыл бұрын
@@thomasguilmoto yeah, doom 64 is a sequel to doom 2
@luiscanamarvega
@luiscanamarvega 5 жыл бұрын
eddlang x thanks, I wanted to go straight to the SNES version
@procow2274
@procow2274 5 жыл бұрын
@@luiscanamarvega sniper shotgun :D
@JoshuaHull
@JoshuaHull 7 жыл бұрын
Keep V-Sync off to maximize that rip and *tear*.
@madfinntech
@madfinntech 7 жыл бұрын
G-sync says no.
@TheYuvamsharma
@TheYuvamsharma 7 жыл бұрын
I see what u did there, *screen tear
@badtexture1062
@badtexture1062 7 жыл бұрын
+Brother Ares That's odd. FreeSync on my setup has ZERO impact on performance. Okay, that's a little dishonest. Borderless Window mode becomes downright unplayable as some drivers have glitched the detection to make windowed games start FreeSync regardless (it's been fixed and unfixed across several drivers). Also, don't use VSync AT ALL when it's enabled. Are you sure you're using it right?
@controlleronahanger
@controlleronahanger 6 жыл бұрын
Rip and *TEAR*
@Boomrainbownuke9608
@Boomrainbownuke9608 5 жыл бұрын
@Brother Ares r/woosh
@Nitrowolf2
@Nitrowolf2 5 жыл бұрын
Bethesda - "Doom 1,2,3 Available on PS4, Xbox One, and Switch" DF: Ah shit, here we go again
@kargaroc386
@kargaroc386 5 жыл бұрын
Aaaaand it would be worse than any of the ones in this video
@testname4464
@testname4464 5 жыл бұрын
@@kargaroc386 Playing Doom on the go sounds like a blast
@kargaroc386
@kargaroc386 5 жыл бұрын
@@testname4464 hahahaha like you couldn't do that before
@13Gangland
@13Gangland 5 жыл бұрын
@@kargaroc386 not properly, without hack, roms, or otherwise, pirated it.
@pjs8433
@pjs8433 5 жыл бұрын
with the improvements made to these newest versions in recent weeks, especially with incorporating addon levels, I'd love to hear DF's opinions on them...
@IconOfSin24148
@IconOfSin24148 6 жыл бұрын
I wanted to hate Randy Scott, until I heard that he did the 3DO version's music...dammit. But bless Rebecca Heineman, she did some real miracle work there all things considered!
@superbroly64DS
@superbroly64DS 5 жыл бұрын
Too bad that her lifestyle is messed up
@THEGRUMPTRUCK
@THEGRUMPTRUCK 5 жыл бұрын
To think that she did all that work by herself. If she had another month or a team working with her, she very well might have produced a titanic title for 3DO. As it stands what she did do alone was nothing short of impressive.
@KillThad
@KillThad 5 жыл бұрын
@Shallex She's male-to-female transgender.
@rebornkusabi7264
@rebornkusabi7264 5 жыл бұрын
@SegaCDBoy21 And her "lifestyle" (I'm assuming sexuality) matters why?
@aliencatcrew3336
@aliencatcrew3336 4 жыл бұрын
Just hate randy shitford. Still a randy lol
@thegameroom7647
@thegameroom7647 7 жыл бұрын
I find it rather hilarious and unfortunate that the 60 FPS operating Sega Saturn version was destroyed because of Carmack's hate for affine texture mapping yet was completely fine with it on the PlayStation seeing as it was its only method of rendering 3D games. Rational thinking at its finest.
@WeskerSega
@WeskerSega 7 жыл бұрын
It was sheer bad luck. Apparently, at the time the person in charge of supervising external conversions and giving the approval back at that time in id Software was John Romero, but just when that first Sega Saturn conversion tech demo with affine texture mapping arrived, John Romero was on holidays and it was John Carmack himself who did the task, and we all know what happened thanks to his idiocy and stubbornness (HE should have been the one to program it if he really wanted it that way, and see if he could have achieved a good conversion himself). John Romero has said since then that if it was him who would have supervised it, he would have given it his OK for sure.
@KuraIthys
@KuraIthys 7 жыл бұрын
Well, I agree with his comment. Affine texture mapping DOES suck. - no idea why so many could stomach looking at it. (I HATED it in the 90's. The playstation was a system I avoided almost entirely just because of that one thing. And I'm pretty forgiving - I played games with low framerates, shadows turned off. No antialiasing. Really low resolutions. No dynamic lighting whatsoever... But affine texture mapping is one of the few graphical things most likely to put me off playing a game. Can't stand it.) But my own loathing for Affine texture mapping aside, yeah.... Inconsistent much? If it was such a crime, the Playstation version shouldn't have used it either.
@WeskerSega
@WeskerSega 7 жыл бұрын
This is not about what looks better or worse or what you could stomach or not by looking at it. This is about performance. And bringing the software rendered Doom and (specially) Doom II as such to the Sega Saturn proved to be a disaster for the hardware which was very complex to program for. The efficient solution for attempting a Sega Saturn FPS is clearly using a polygon renderer for the maps. Have you noticed what Alien Trilogy, Exhumed/PowerSlave and Duke Nukem 3D all do on the Sega Saturn? They use polygon renderers combined with sprites for objects/enemies and they all work like a charm, and it's worth mentioning the case of both Duke Nukem 3D and Exhumed/PowerSlave because these were originally sector based software rendered games on the PC (both used Ken Silverman's Build engine in fact) and when they made it to the Sega Saturn, both made the transition by being completely readapted to polygon rendered engines. Alien Trilogy was designed like that from scratch because that was a FPS designed with consoles in mind and it wasn't much later when it was actually converted to the PC. Then you have Hexen for the Sega Saturn, which still uses a sector based software rendered engine which actually manages better performance results than Doom but still it's not great, and even makes compromises to achieve that like sacrificing all the facing sprites of the enemies minus the front facing ones, similarly to what the 32X and SNES versions of Doom do. That game on the PlayStation is even worse in framerate performance than the Sega Saturn version and let's not talk about the PlayStation of Duke Nukem 3D which has similar bad results. Only very efficient coding could get these kind of memory intensive engines to work on consoles like the PlayStation and especially the complicated to program Sega Saturn so it should have been done the way it would have been better for the hardware. And it that required using affine texture mapping, then let it be that way. I'm sure it would have been a very nice version (like Duke Nukem 3D for the Sega Saturn is for example) and people would have a good grasp of it, much better than the disastrous released version has for sure.
@Carlixyz
@Carlixyz 7 жыл бұрын
And That's why psx wins & Sega Saturn Losed that generation... (well, that and Final Fantasy VII, and Metal Gear Solid and so on whatever.. )
@WeskerSega
@WeskerSega 7 жыл бұрын
No. Doom was a minor factor to that matter. Just the same as the PlayStation has a better version of Doom than the Sega Saturn, on the other hand, the Sega Saturn has better versions of Duke Nukem 3D and Hexen for example, plus a version of Quake that the PlayStation doesn't even have (yeah, PlayStation has Quake II, but that was a couple of years later when the Sega Saturn was already out of competition, Sega Saturn could also have it if the console had sell well). The other games you mention, Final Fantasy VII could indeed be seen as a factor, especially taking in mind that Square in its typical selfish behaviour of foolishness didn't want to know about anything outside the PlayStation (thank god at least Eidos Interactive managed to get PC ports of Final Fantasy VII and Final Fantasy VIII out of them). About Metal Gear Solid, it seems Konami wasn't reluctant to take the game to the console if the demand would have been enough and the console would have had a longer commercial lifespam not interrupted by the Dreamcast. There's several sources that confirm it could have happened, same as Resident Evil 2 which was in actual development and about to happen if not because in the end it was cancelled because Capcom rellocated its resources (AKA, Nextech which had developed the Sega Saturn version of Resident Evil and was doing the same with Resident Evil 2) to develop Resident Evil CODE: Veronica for the Dreamcast.
@brpadington
@brpadington 4 жыл бұрын
The fact the 3do version was even playable was amazing. Becky did this all by herself in an insanely short amount of time. I would love to see what she could have done if she was given a year to optimize the game.
@x_12unknown10
@x_12unknown10 2 жыл бұрын
Probably a lot cause the 3do is not that weak. Given a year it probably could be on par with the ps1 version
@brpadington
@brpadington 2 жыл бұрын
@@x_12unknown10 it probably could not have done the colored lighting but I think the 3do could have been similar to the jaguar version at the very least.
@GrubbyWubby
@GrubbyWubby Жыл бұрын
>her
@donhostiarra88
@donhostiarra88 Жыл бұрын
So a woman made it? That explains it all.
@fingerofblame
@fingerofblame Жыл бұрын
​@@donhostiarra88 she is trans. In the book Masters of Doom she is known as Burger Bill.
@Treblaine
@Treblaine 5 жыл бұрын
"all monsters except arch-viles" I can live with this.
@somacruz7759
@somacruz7759 4 жыл бұрын
They're back in Doom Eternal ._.
@SockEater4293
@SockEater4293 4 жыл бұрын
Oh what, you thought they were hard? They were a push over compared to the ones in Eternal.
@ZoofyZoof
@ZoofyZoof 4 жыл бұрын
The Arch-Vile was never difficult in any game it appeared in. In Eternal, it dies in one BFG shot. The same is true for Doom 1/2, and even without the BFG it dies in 2, maybe 3 Super Shotgun blasts.
@valletas
@valletas 4 жыл бұрын
I cant every doom enemy is a important part it its combat and removing one just makes the game worse
@Treblaine
@Treblaine 4 жыл бұрын
@@valletas Definitely on the wads that came after Doom 2, they used old archie incredibly well.
@projectikaruga
@projectikaruga 7 жыл бұрын
I have watched this episode four times! It is so masterful in its execution: The music, John's narration, all the tech and spec stuff! Please, do many more!
@Player1-up
@Player1-up 5 жыл бұрын
Decided to check the GBA soundtrack Expected solid Doom Chiptune Actually got solid remixes and the same guy complaining throughout the comments sections of each of them
@MyScorpion42
@MyScorpion42 5 жыл бұрын
So true xD
@InsidiousOne
@InsidiousOne 4 жыл бұрын
Some of GBA Doom 1 tracks are really bad, like "On the hunt", for example, but some are better, and the whole Doom 2 soundtrack is very solid.
@anscr-hdfan4739
@anscr-hdfan4739 3 жыл бұрын
@@InsidiousOne doom 2's GBA ost sounds better than the ms-DOS music
@totallynoteverything1.
@totallynoteverything1. 6 ай бұрын
@@anscr-hdfan4739 that one's a stretch
@hunterking572
@hunterking572 6 жыл бұрын
"with a frame rate that resembles a low-end 386 at best" Confirmed accurate. First experienced Doom on a low-end 386.
@alex.starostin
@alex.starostin 3 жыл бұрын
me too first playing Doom on 386SX-40, ahh, good times.. I think it still ran better than 3DO, still very slowly tho. Then I went to my friend's house who had a DX-40 and it ran Doom so much better.. oooh, I was so envious lol
@alex.starostin
@alex.starostin 3 жыл бұрын
What still amazes me after all these years is how ahead of its time Doom was. I recently decided to play through a lot of PS1 era games for nostalgia sake and it was a painful experience.. 99% of games haven't aged well at all. Except Doom, which is still very playable, the engine, the gameplay, the music. Those devs are certainly genius. I'd say even in 2090 Doom will still be very playable. The gameplay is just perfect
@sonikku997
@sonikku997 7 жыл бұрын
Man, after looking at 10fps footage for so long 30fps looks smooth af..
@rakermizeravi9162
@rakermizeravi9162 7 жыл бұрын
fps in movies are constant, and that's the secret for the "softness"
@franciscoandrada412
@franciscoandrada412 6 жыл бұрын
Raker mizeravi Truest comment ever, if you can keep a constant 30 FPS you wouldn't have any trouble with it
@CaveyMoth
@CaveyMoth 6 жыл бұрын
I wouldn't be able to stand that measly 30 FPS. They should have ported ZDoom or GZDoom instead.
@stonexl
@stonexl 6 жыл бұрын
I know right? The transitions in between gameplay made my head hurt a bit.
@zakgardner6029
@zakgardner6029 6 жыл бұрын
Gzdoom should have been used
@MrSammersELsoho
@MrSammersELsoho 5 жыл бұрын
That saturn story is so sad it could have been the best port.
@qwertyiuwg4uwtwthn
@qwertyiuwg4uwtwthn 4 жыл бұрын
that could be said about the saturn itself *sheds tears in sonic xtreme*
@alexanderryufenando9711
@alexanderryufenando9711 3 жыл бұрын
Not the best port, but it could have been better.
@alex.starostin
@alex.starostin 3 жыл бұрын
No it couldn't. PS1 always had an advantage over Saturn in terms of framerate and Doom wouldn't have been any different.
@kvltizt
@kvltizt 3 жыл бұрын
Quake ran on Saturn. Doom port could have been way better lol
@alex.starostin
@alex.starostin 3 жыл бұрын
@@kvltizt I was responding to the op who said it could've been the Best port. better of course but not the best
@KungFuKuya
@KungFuKuya 5 жыл бұрын
Playing the original Doom literally feels like having a warm blanket during Christmas. It's just so good and... dare I say it - cozy.
@littlemacisunderrated412
@littlemacisunderrated412 3 ай бұрын
I didn't even grow up with doom. My first doom version was the unity port, yet the feeling remains for me. I shouldn't have nostalgia for it, but yet, whenever I'm mad at any other game, I can always find solace in the comfort of the original doom
@BudgetBuildsOfficial
@BudgetBuildsOfficial 7 жыл бұрын
An hour long, damn this is gonna be great.
@shinto29
@shinto29 7 жыл бұрын
Budget-Builds Official Love your vids!
@AintPopular
@AintPopular 7 жыл бұрын
ur everywhere haha
@computercatgaming02
@computercatgaming02 7 жыл бұрын
Budget-Builds Official Can't believe that I just watched the whole thing 😨
@InfernoPhoenixFX
@InfernoPhoenixFX 7 жыл бұрын
Same thing. Worth the 56 minutes
@angryexpo6297
@angryexpo6297 7 жыл бұрын
I watch you!
@shanejohnson9673
@shanejohnson9673 7 жыл бұрын
Both the PS1 and N64 versions of Doom are excellent and Doom 64 is a new game that shows what the N64 could actually do when talented developers and programmer's pushed the console to its true potential.
@thiagovidal6137
@thiagovidal6137 5 жыл бұрын
What? Doom 64 is awesome and my true Doom 3.. but it doesn't push the N64 anywhere... It's not even close to show the console true potential. Doom 64 was an early game and dated on arrival by still using 2D sprites. Charming, but old tech. In the same year Turok and Goldeneye 007 were released and both games were far more advanced than Doom 64... still, the console show even greater potential in the years to come.
@HermaphroGynandro
@HermaphroGynandro 5 жыл бұрын
Imagine how much bigger Doom 64 could've been (or could be with indies and hackers) if it used the largest cartridge size or if it used the Expansion Pak!
@thiagovidal6137
@thiagovidal6137 5 жыл бұрын
@@HermaphroGynandro Yes, but Doom was a early titles. Some of the larger cartridges only became available years later as well as the expansion pak.
@Charlymander
@Charlymander 5 жыл бұрын
Doom 64 is a masterpiece yes!
@Charlymander
@Charlymander 5 жыл бұрын
@@thiagovidal6137 For a first game into the library in was hella impressive. I didnt know it existed until recent. Very underrated. By the time it came the Doom engine was already dated anyway...but it managed to capture that Doom experience perfectly oh and rock solid 30 fps?! Thats very replayable compared to later Turok games and Perfect Dark
@metfan4l
@metfan4l 7 жыл бұрын
I really appreciate all the effort that went into this, great video!
@cassioamaral7096
@cassioamaral7096 7 жыл бұрын
metfan4l "It's nice to see you here, haha" Thank you for all the rare videos about my favourite band in your channel 🤘
@metfan4l
@metfan4l 7 жыл бұрын
:)
@aleks83542
@aleks83542 7 жыл бұрын
SO metallica fan and doom fan?! Best combo!
@metfan4l
@metfan4l 7 жыл бұрын
Damn right! :D
@DarkReturns1
@DarkReturns1 6 жыл бұрын
Doom is metal! Awesome seeing Triple M here!!!!
@HP-pg5vg
@HP-pg5vg 6 жыл бұрын
Comments 50% I’m glad you mentioned Doom 64. 20% Gushing over certain version they grew up with. 10% Stating error made in video that has already been addressed. 10% Console wars 5% Haha 32x sounds like farts. 5% I’m glad you were positive about the 32x version.
@hunterauclair5188
@hunterauclair5188 5 жыл бұрын
1% your comment
@waxmeltfan
@waxmeltfan 5 жыл бұрын
0.01% is that a John deacon pfp
@jasonturek6671
@jasonturek6671 Жыл бұрын
This is video is so well made! I love the remixed tracks you used. The only issue is now there’s a new port of Doom for ps4/xbox one/switch. Though I believe it would be the new number 1 console port considering the medkits being redesigned, SFX pitch can now be disabled, and the built-in “add-ons”
@tomaszos25
@tomaszos25 7 жыл бұрын
DF Retro is the only reason why I am subscribed to Digital Foundry. Thanks John.
@Dex99SS
@Dex99SS 7 жыл бұрын
I recently got DOOM up and running at a full 60 fps on my Toto Japanese toilet... Now it can warm my seat, temp control my butt blaster, AND play Doom on its on wall control panel without any hiccups or lag. Only real problem is that it is mono sound, and it all comes from the toilet itself... Rather odd to hear demons from beneath your naked butt... But hey, its Doom, and its running on a toilet that plugs into 110AC.
@wasabinator
@wasabinator 7 жыл бұрын
Brett Prior Did you relabel the wash function "Wash me plenty"?
@onedeadsaint
@onedeadsaint 7 жыл бұрын
I choose to believe this is true
@GetPucked
@GetPucked 7 жыл бұрын
lol wtf
@serjicus
@serjicus 7 жыл бұрын
And you can provide your own 32X soundtrack on bean burrito night.
@WH250398
@WH250398 7 жыл бұрын
Knee deep into the shit
@philscomputerlab
@philscomputerlab 7 жыл бұрын
OMG this is huge!
@glitchyjoe64
@glitchyjoe64 7 жыл бұрын
owo
@emilslarins871
@emilslarins871 7 жыл бұрын
You are HUGE, that means you have HUGE guts! Rip and Tear!!!
@GaryKildall
@GaryKildall 7 жыл бұрын
OMG your here too, lol, I recognize your bear avatar logo user icon.
@philscomputerlab
@philscomputerlab 7 жыл бұрын
I watch this channel a lot :)
@WhooFlungPoo
@WhooFlungPoo 7 жыл бұрын
GaryKildall you're* 😗
@Mirrodin82
@Mirrodin82 6 жыл бұрын
Doom64 is a masterpiece, I'm so glad you mentioned it. :)
@eliasmalam
@eliasmalam 3 жыл бұрын
Right
@Gerald0613
@Gerald0613 2 жыл бұрын
Left
@benmandiangu
@benmandiangu Жыл бұрын
Middle
@starstarstar4643
@starstarstar4643 Жыл бұрын
Up
@leruty
@leruty Жыл бұрын
Down
@ConsoleShockOfficial
@ConsoleShockOfficial 7 жыл бұрын
The SNES version to me is a marvel, in 1995 a £100 console can play a decent version of a game that normally runs on a £1000+ PC. I was stunned at the time it came out. Great video John!
@bmx7596
@bmx7596 5 жыл бұрын
It really is impressive.
@jb2707
@jb2707 2 жыл бұрын
SNES version has the best sound track. imo of course. My ears like the smeary smoothed out sound more than the more sharp gritty sound from pc.
@DarkWingSpartan
@DarkWingSpartan 7 жыл бұрын
So glad you mentioned Doom 64. That game is great. I played the PC remake, Doom 64 EX, and had a blast.
@AirshBornely
@AirshBornely 7 жыл бұрын
I've been meaning to try that. I kind of want to play the 64 version first though, so I can appreciate the PC remake. I did this with Samus Returns. (Never finished it though)
@DarkWingSpartan
@DarkWingSpartan 7 жыл бұрын
Trust me, you're better off just playing the EX version. The only changes it makes are quality of life improvements (like better controls and not being so dark it's hard to see what you're doing), but otherwise it's a pretty faithful upgrade. It's really more of a port than a remake.
@boocaliffo3024
@boocaliffo3024 7 жыл бұрын
Doom 64 ex is a port. There are also remakes like Doom64TC and brutalDoom64 with improoved graphics and new maps. If you want to feel the real N64 experience try the first
@InfernalMonsoon
@InfernalMonsoon 7 жыл бұрын
Doom 64 EX is amazing - absolutely love it. Speaking of EX versions of games, I would love to see John do a DF Retro episode on Powerslave; that would be great.
@KGRAMR
@KGRAMR 7 жыл бұрын
^this 100%
@YeRetroTavern
@YeRetroTavern 7 жыл бұрын
Man this gives me flashbacks to staying up late with friends playing Doom on the PS1. The lighting effects in that were so amazing for the time and really added a creepy feeling when you were playing it at night.
@SpookySkellyGurl
@SpookySkellyGurl 7 жыл бұрын
Glad to see Doom 64 get some love.
@FlergerBergitydersh
@FlergerBergitydersh 5 жыл бұрын
I remember Doom being one of the first games I tried when I got my 3DO a couple of years ago. I was in shock and in pain, but also wondering why the music was so fucking good. It's like being forced to eat rocks while listening to your favorite band play your favorite song 2 feet away from your face.
@DennisMHenderson
@DennisMHenderson 3 жыл бұрын
🌈
@Optimus6128
@Optimus6128 4 жыл бұрын
11:15 "Textures in the game were resized as 64x64". This is only meant for the floor/ceiling textures (which are anyway 64*64 on the original PC Doom too) but the video displays wall textures. As the OptiDoom developer, I know wall textures can still be of variables sizes. The ones that used to be 128*128 like the big door for example, remain 128*128. I did notice that some classic textures like Startan which used to be 128*128 (although there are some which might be 64*128) are sometimes reduced to 32*128 (but removed detail and made to tile properly on X) or 64*128. The wall textures are 4bpp (16 colors) but of course ever CEL texture can have it's own palette so it's own unique 16 colors compared to other walls nearby, so this is not a bad degrade on total. The floor/ceiling still remain 8bpp, because the software renderer over the CEL texture (CEL is still partially used but only as a canvas + the depth shading directly on CEL pixel processor) is much easier when it's 1 byte = 1 pixel.
@mjaerkens
@mjaerkens 7 жыл бұрын
John you're the best part of this channel.
@christiaanf503
@christiaanf503 7 жыл бұрын
Shifto he is my favourite
@tomaszos25
@tomaszos25 7 жыл бұрын
I agree.
@woosel1
@woosel1 7 жыл бұрын
DF Retro is my favorite thing about this channel. Keep up the great work, John.
@frosty6845
@frosty6845 7 жыл бұрын
woosel1 It's the only time the comments section on this channel doesn't want to make me gouge my eyes out
@uthinkofaname
@uthinkofaname 7 жыл бұрын
woosel is on point. DF Retro is one of the best things on the Internet.
@Fendera1
@Fendera1 7 жыл бұрын
there should be a 3DS version :)
@JomasterTheSecond
@JomasterTheSecond 7 жыл бұрын
Homebrew's your friend.
@gomez1323
@gomez1323 7 жыл бұрын
Homebrew
@evicteetori8738
@evicteetori8738 7 жыл бұрын
You can't even get homebrew on the current 3ds version guys.
@chemergency
@chemergency 7 жыл бұрын
If you have CFW there is. It's a good port of Doom but I don't remember if there's 3D support or not. Feels really good to control with the circle pad. Also, the original DS had a homebrew port that was really good, but sadly lacked music. The PSP also had a really good homebrew port essentially on-par with the PS3/Xbox 360 port.
@hoodwinkedfool
@hoodwinkedfool 7 жыл бұрын
On CFW there is even a Quake 2 port.
@leedesigner1977
@leedesigner1977 6 жыл бұрын
Very rare I’ll be glued to KZbin for an hour, but I got hooked. Great review, extremely interesting and well presented.
@vince19games
@vince19games 6 жыл бұрын
Wow, I was cruising around the Tubes for a comparison of Doom ports and never expected to find something this in-depth. Great work on this analysis. Very helpful for those of us looking to get a decent Doom port in 2018. I really appreciate that you maintained some objectivity in talking about the 3DO port -- you managed to say a few nice things!
@spicydeath82
@spicydeath82 7 жыл бұрын
actually, the reason why they had to remove the red cross on health packs is due to international law. the red cross represents medics on the battlefield and they are supposed to be protected. the international committee felt that the red cross appearing on things in video games and such diluted it's visual impact and could put medics in jeopardy on the battlefield. silly but it's true. it's a protected symbol. using it is actually a breach of international laws and treaties.
@CaveyMoth
@CaveyMoth 6 жыл бұрын
When you see a cross on a med pack in a video game [Shows British soldiers paradropping into the TV]
@confessorcromwell823
@confessorcromwell823 6 жыл бұрын
Yeah, you can also observe this in the change between Tomb Raider 2 and Tomb Raider 3, in 1 and 2 the health packs had the red cross then in 3 they were forced to make the cross green.
@LXIVGOLD
@LXIVGOLD 7 жыл бұрын
Priming everyone for the analysis of DOOM on the Switch huh? We're all eager to see and even more so to play!
@theonlyone1895
@theonlyone1895 7 жыл бұрын
fun thing is that this was already planned...or they had ...insider info :p
@AllHailTheNoise
@AllHailTheNoise 7 жыл бұрын
Freeform64 PFG I hiped for switch doom Play where ever the "hell" you want
@LXIVGOLD
@LXIVGOLD 7 жыл бұрын
Tyman82801 Yeah its pretty dope! I'm onboard for those Glory Kills On the Go!
@evicteetori8738
@evicteetori8738 7 жыл бұрын
Freeform64 PFG does the switch even have joystick buttons (L3,or R3)?
@ArtisIan
@ArtisIan 7 жыл бұрын
Yep, it does.
@Drjebus
@Drjebus 5 жыл бұрын
@19:57 SNES version confirmation: can strafe, can turn, but NOT at the same time.
@thehunterator520
@thehunterator520 4 жыл бұрын
I think that is called circle strafing.
@TheRogueMaverick
@TheRogueMaverick 6 жыл бұрын
Honestly, considering the GBA sound hardware, Doom is really among the best that the system can produce in my opinion! It sounds closer to the originals than, say, the Super NES version!
@wertyuser798
@wertyuser798 4 жыл бұрын
Three words: Doom 2 GBA
@TheRogueMaverick
@TheRogueMaverick 4 жыл бұрын
wertyuser - I’ve yet to play Doom II on GBA. Actually, I’ve yet to even play Doom II at all in fact. But I really got into Doom fairly recently in an attempt to get better at it. I may pick it up on Switch since it’s only $6.49
@SeekerLancer
@SeekerLancer 4 жыл бұрын
@@wertyuser798 Yeah that game is some kind of black magic.
@luigi7834
@luigi7834 3 жыл бұрын
I actually first played Doom on the GBA and I instantly loved it. It's more competent of a port than I think most people would expect
@MrMarinus18
@MrMarinus18 2 жыл бұрын
The dual speakers, more powerful magnets and better sound engine was I think one of the biggest advantages the NDS had.
@CALAdmin88
@CALAdmin88 4 жыл бұрын
PS1 Doom still rocks in 2020! It blew my mind when I played it at the time.
@jensleck547
@jensleck547 2 жыл бұрын
yes, i played Doom actuelly on XboxSeriesX and it allways makes fun...the music rocks so much🤯💯♨️🤩
@Nobbie248
@Nobbie248 10 ай бұрын
First version I ever played so the audio sound correct lol
@psmith2403
@psmith2403 7 жыл бұрын
I believe the 360 and PS3 versions also came with bonus episode for DooM II (not the master levels, but a completely new episode).
@vandal_ross
@vandal_ross 7 жыл бұрын
Brilliant work as always John, very well put together video and a joy to watch!
@rodmunch69
@rodmunch69 6 жыл бұрын
I was pairing my TV with my PC in 1994, which was more about my monitor dying than doing so willingly. Windows 3.1 using composite video on a mediocre TV = nearly impossible to read.
@DarkKitarist
@DarkKitarist 7 жыл бұрын
Your production quality is top notch! I just finished all doom games 5 months ago :) they are quite quite good and brought back nice memories :)
@larryregal1172
@larryregal1172 3 жыл бұрын
I just wanted to say Thank You for this Amazing series of video game documentaries you have going called DF Retro! Amazing Show! I seriously don't understand how this series has been off my radar for so long.. I just discovered it a couple days ago & I've been binge watching episodes ever since.. Thank You So Much! I've got a lotta catching up to do... But I am looking forward to every episode I continue to watch.. 👍 👍
@ClassicDOOM
@ClassicDOOM 7 жыл бұрын
Excellent. Very well done. Liked and subbed. Cheers!
@duxnihilo
@duxnihilo 7 жыл бұрын
The 3do port was heroic. That woman deserves a fucking medal.
@madfinntech
@madfinntech 7 жыл бұрын
Indeed. I find it very sexy when a woman can do such things.
@Pythoner
@Pythoner 7 жыл бұрын
MadFinnTech actually it wasnt a woman, it was a man - Bill 'Burger' Heineman. He was a prolific programmer across many platforms. He was nicknamed Burger because he kept burgers in his drawers. Fast forward a few years and he got a sex change and changed his name to Rebecca.
@Thebossstage1
@Thebossstage1 7 жыл бұрын
Pythoner You just ruined his fantasy
@SvenT23
@SvenT23 7 жыл бұрын
I thought this was a joke until I actually googled it ...
@Spyderist
@Spyderist 7 жыл бұрын
Wow so a woman in tech was just a man all along
@marschapel39
@marschapel39 4 жыл бұрын
I’m so happy that you mentioned doom 64, it is one of my favorite games, and it is pretty interesting
@DarkVisionArtDesign
@DarkVisionArtDesign 6 жыл бұрын
I had the Playstation1 version - and YES, IT WAS GOOD AS HELL! The music was a masterpiece!
@finnwhelan8442
@finnwhelan8442 3 жыл бұрын
Nothing can beat the pc version though.
@diztortedviews3857
@diztortedviews3857 Жыл бұрын
There was no music aside intro and few others segments smh
@gipgap4
@gipgap4 21 күн бұрын
@@diztortedviews3857that what made it so good than the awful rock music of the original.
@e2zippo
@e2zippo 7 жыл бұрын
Amazing episode, thanks a lot!! I remember the Playstation port and it was glorius, the soundtrack is so good! Never played Doom 64, but now I have to try it!
@Bob_Beaky
@Bob_Beaky 7 жыл бұрын
I'd love to see a DF Retro episode discussing PC source ports. There are so many to choose from each offering something different. Go on, you know you want to (you even hinted at it at the end there!). :) RIP AND TEAR!
@Bob_Beaky
@Bob_Beaky 5 жыл бұрын
I would LOVE a video about Doom source-ports. The history is really interesting and the community is still making new source-ports all the time.
@saintultra2737
@saintultra2737 7 жыл бұрын
That 3DO soundtrack though, what the hell? That's interesting.
@HuGiv5
@HuGiv5 3 жыл бұрын
Your finest hour John, this video is unbeatable.
@roocrew86
@roocrew86 6 жыл бұрын
amazing mate, so much work gone into this, great video
@richofcucumbereaterusa1194
@richofcucumbereaterusa1194 7 жыл бұрын
An hour long of GREATNESS!! This is heaven on earth!
@DSDMovies
@DSDMovies 7 жыл бұрын
So Carmack fucked the Saturn version because of his graphic-perfection fetishism? No one ever gave a shit about texture warping in those days, every game had it.
@xBINARYGODx
@xBINARYGODx 7 жыл бұрын
And what's more, to this day, the best he get muster up is a "maybe I made the wrong call". Maybe? MAYBE? I doubt it was perfectionism as apposed to something else.
@paradoxzee6834
@paradoxzee6834 7 жыл бұрын
You know what is sad? Romero was the guy in change to test Doom ports and to approve them but the problem is when they got the Saturn version Romero was on vacation so Carmarck was testing it. It gets even more sad, years later the programer of the game did meet Romero in a con and they had a convesation and Romero did say if he was testing the original Saturn vesion he would approve it
@KuraIthys
@KuraIthys 7 жыл бұрын
DSDuddles I hated texture warping as much as Carmack did. Even back then - It's one of the reasons the original playstation never impressed me. Looking at it always made me feel like the games were halfbaked. I hated the most popular system of the era precisely because of texture warping. It's one part of why I had an n64 instead. I did tolerate it briefly in some of the earliest PC 3d titles using software rendering, such as Descent or Terminal Velocity, (or earlier that that, magic carpet), but given a choice I did not like games that looked like that. I don't like Them in 2017, I didn't like them in 1996. I avoided the playstation because of it. Carmack really isn't alone in his disdain for affine texture mapping. OK, maybe people like me and him are the minority - the success of systems that did 3d that way seems to say so. But some of us DID care, and we found it incredibly obnoxious and painful to look at. When games using flat-shaded polygons like starfox and Virtua Racer seem less obnoxious to look at than fully texture mapped games, maybe, just maybe, you've taken a performance shortcut too many. Doing it properly does come at a price of course. Nothing demonstrates this better than the n64. It has perspective correct texture mapping, bilinear filtering and antialiasing. But if you were to rewrite the GPU microcode and change some settings you could get it to output graphics comparable to the PS1... And dumping all those extra image quality features would, by all accounts improve polygon throughput of the system nearly 5 fold. But boy would it ever look ugly.
@EmoryM
@EmoryM 7 жыл бұрын
KuraIthys I'll take texture swim at 60 fps over 12 fps any day.
@AmbientMalice
@AmbientMalice 7 жыл бұрын
People who owned an N64 cared. The PS1 and Saturn's 3D was atrocious.
@mrcokez1
@mrcokez1 6 жыл бұрын
I remember getting my first doom copy for saturn that christmas, i threw in the CD and was immediately pissed off. I was depressed for weeks and was laughed at by the kids who owned a 486 ....i still have that CD to this day
@Kousaburo
@Kousaburo 4 жыл бұрын
My friend had a Saturn (he always backed the wrong horse later buying a Dreamcast and then an Xbox) and to be honest I didn't notice any difference between that and the PS1 version.
@alex.starostin
@alex.starostin 3 жыл бұрын
@@Kousaburo you didn't notice because back then people weren't so sensitive to the framerates. now with channels such as this everyone knows how the games run
@justanotheryoutubechannel
@justanotheryoutubechannel 3 жыл бұрын
You can probably sell it for a good price now, you can use the money to buy a proper version of DOOM.
@breddedbred
@breddedbred 5 жыл бұрын
Straight forward, informational, entertaining, well paced, well edited, well done.
@THEGRUMPTRUCK
@THEGRUMPTRUCK 5 жыл бұрын
It goes to say something when a game that came out in 1993 and its 1994 sequel are still considered one of the best games ever made, not just because of how revolutionary it was back then, but how great it still is now.
@DizzyForPigs
@DizzyForPigs 7 жыл бұрын
While Doom's MS-DOS soundtrack was composed on a Roland Sound Canvas, you would've most likely heard it on a Sound Blaster back in the day, so the SNES and GBA music comparisons are a little unfair. Other than that, great video! Can't wait for more!
@irondom
@irondom 7 жыл бұрын
Yeah, my thought exactly. When I was playing it in 1993 it didn't sound like that. And the gameplay wasn't as smooth either. In fact I would get motion sickness because of the low fps.
@madfinntech
@madfinntech 7 жыл бұрын
That's not the point. The point is that it could sound like that and to another guy, it could play at 35 fps if you had the hardware. Just like PC gaming today, it's about what you can have matter and not what you have if you are broke.
@vtheofilis
@vtheofilis 7 жыл бұрын
Might be for the SNES, but Windows have a software MIDI synth, based on Roland GS (ΑΚΑ Sound Canvas). I don't know in which version of Windows it was included, but I believe that it must have already been a part of Windows at the time of the GBA port's release.
@zummone
@zummone 7 жыл бұрын
The GBA soundtrack sounds more dope than even the SNES to me, I can applaud whoever implemented it with the right changes.
@jc_dogen
@jc_dogen 7 жыл бұрын
I like the GBA soundtrack too, but it's kinda inconsistent. Some tracks are great, but others are sloppy.
@rahnyc4
@rahnyc4 7 жыл бұрын
i remember video game mags in the 90s i use to read as a kid all said first person shooters were a fad, that it would end soon. fast forwarding to current times and boy were they wrong.
@tidepoolclipper8657
@tidepoolclipper8657 3 жыл бұрын
The unofficial Doom Resurrection 32X is a darn good version of the game. It even has a soundtrack better than the PC version.
@theuknown1175
@theuknown1175 6 жыл бұрын
The first 3 or 4 videos over doom history are all 14 minutes and 30 seconds long....? Finally a LONG in depth video. Thank you.
@InvokeSoul
@InvokeSoul 7 жыл бұрын
Thank you a lot for giving Doom64 a tiny shot in this video. I think its a awesome game, and a lovely entry into the series but very forget in time.
@SuperSexySpanishLion
@SuperSexySpanishLion 7 жыл бұрын
great work as always John!
@GameplayandTalk
@GameplayandTalk 7 жыл бұрын
Absolutely phenomenal episode! It was great to see the overall positive vibe here, especially in regards to the 32X one. Often times that version is derided as being a "terrible game", but in reality it plays well and is enjoyable. Glad to see someone buck the typical internet trend. Also, thanks for comparing the NTSC Saturn versions. That rumor about the Japanese version being faster has been going around for ages, and it's great to finally see it debunked.
@Newtonip
@Newtonip 7 жыл бұрын
My first playthrough of DOOM was on the SNES. It was playable and I had found it quite enjoyable.
@TheExpendableGuy1
@TheExpendableGuy1 2 жыл бұрын
Same here. I then played it on PC, GBA, PSX and N64 and I enjoyed all of them.
@rapidloaf
@rapidloaf 7 жыл бұрын
I spent the entirety of this video thinking about Doom 64, and was pleasantly surprised when you mentioned it towards the end, especially considering I didn’t think you had a reason to bring it up.
@facerip356
@facerip356 7 жыл бұрын
This video is so good. Great work here. I am also mad jelly of your gaming gear you got in that room. In 1995 or 1996, my little brother came home one day with a Jaguar and about 10 games, all used. They must have been clearing them out around that time. 2 games he got made an impression on me. One was Aliens vs. Predator, the other was Doom. We didn't have a PC in my house in 1995, but, god damn, playing Doom on Jaguar was mind blowing to me back then. I got a soft spot for the Jag port.
@DarkMProductions
@DarkMProductions 7 жыл бұрын
If I get the urge to play Doom, which is pretty often, I always go for the PS1 version. The inclusion of the moody lighting, the weapons and monsters from Doom 2 in Doom 1, the sometimes reworked for the better levels, the exclusion of the stupidly cheep Archvile, and that fantastically thick atmospheric score by Aubrey Hodges all make it my favorite version. My only gripes with it are that it lacks a save feature, and the final stage in Doom 2 is a massive step down from the PC version.
@RJ-cq8dd
@RJ-cq8dd 7 жыл бұрын
Dark Mountain Productions These days I play PS1 Doom on my Pi 3B. Using a scanline shader it looks just as good as on a crt tv. And you can save anywhere.
@rvbrexer
@rvbrexer 7 жыл бұрын
I play the PS version on my PC, 60 fps in high resolution, and you can save anywhere (gz doom PSX Total Conversion, there's a guide on Steam that shows how to make it work).
@franciscoandrada412
@franciscoandrada412 6 жыл бұрын
rvbrexer I would play the PS1 version but: 1- My mother sold my PS1 (I allowed it) 2- My PS2 won't start up 3- My PC has recently died and i have to buy a new one
@EsoiTheGrumpyMawile
@EsoiTheGrumpyMawile 6 жыл бұрын
If you haven't done this yet, then I'd recommend the PSX Doom TC for PC which emulates nearly perfectly (nearly because it fixes the warping) and also has a bonus mod to add all missing levels
@Scott-M1
@Scott-M1 6 жыл бұрын
Aubrey Hodges and the PS1 soundtrack is just godlike. The musical atmosphere of that version is just perfection imo. Lost many sleepless nights playing PS1 link up with friends. Great times 👍
@GHAMVs
@GHAMVs 7 жыл бұрын
I dare to think how many hours of DOOM were played for this video...
@uncannyx
@uncannyx 6 жыл бұрын
This is my first time watching a video from this channel, as it's the first time it appeared in my recommendations. Good stuff so far! I am only 15 minutes in, but good job
@maarekstele2815
@maarekstele2815 7 жыл бұрын
OMG fantastic Episode... Doom64 is a sadly overlooked AMAZING game and I agree absolutely with all you said about it. Great vid man!
@aut0turret
@aut0turret 2 жыл бұрын
SNES Doom was my first Doom, and I loved it, played the hell out of it. It wasn't until late '95 I actually saw the PC version for the first time at a friends house, that's when I realized I had a shit copy. Seeing the side-sprites for the first time was awesome. That was when I started to resent my SNES, couldn't wait to throw that shit in the trash and get a better system. Would be a long wait for the N64. Still play the hell out of PC version now, on a real 486DX4/125 with a decent 19" Trinitron-like monitor. Finally around '98 I got my hands on Doom 64, was disappointed, because it was so "different." I wanted "real Doom" and that wasn't it. I appreciate it now.
@aidanmarshall9945
@aidanmarshall9945 5 жыл бұрын
ps1 doom: H A S N O A R C H V I L E the community: E V E R Y O N E L I K E D T H A T
@orbeezslurper
@orbeezslurper 4 жыл бұрын
ok redditor
@quazarstars637
@quazarstars637 4 жыл бұрын
ok youtuber
@ananon5771
@ananon5771 4 жыл бұрын
the archvile is a great enemy and makes the game better for example DOOM 64 felt alot more boring without the "annoying" enemies i never knew how much i liked them until they where gone
@vx_scrge
@vx_scrge 4 жыл бұрын
yeah, wish the arch-vile was back but due to card space
@JeffreyPiatt
@JeffreyPiatt 4 ай бұрын
Doom 64 drops the relivent but keeps his missile launcher for environmental traps.
@MrSammersELsoho
@MrSammersELsoho 5 жыл бұрын
Its so freaky that when you change dooms music it becomes way more frightening.
@trevormills3339
@trevormills3339 3 жыл бұрын
I dig keeping the retro stuff alive with streams and such, works pretty well actually but these essay videos are dope.
@jcharr1
@jcharr1 5 жыл бұрын
as someone who didn't have a PC until 2000, it was awesome to be able to play Doom on my SNES back in the day even with all it's limitations.
@ncuxonam
@ncuxonam 6 жыл бұрын
The PSX version is much coolest for me, the sound of the double-barrels is gorgeous, the cries of monsters hit the memory, the ambient drove into sticky horror. My father played and taught me. When I tried the PC version, it was already not the one for me, in it I was a destroyer, not a victim.
@hoodedman6579
@hoodedman6579 4 жыл бұрын
Fun fact: the sound effects of the PSX version were also used in the N64 version.
@ChaseMC215
@ChaseMC215 3 жыл бұрын
@@hoodedman6579 But Doom 64 was a different game compaired to the PS1 port
@BckDrBOYES
@BckDrBOYES 6 жыл бұрын
Final Doom on the Ps1 is just perfection. Genuinely creepy and a blast to play
@praystation
@praystation 7 жыл бұрын
John Carmack did the 32x? That's so epic.
@karlandersson4350
@karlandersson4350 7 жыл бұрын
This channel is GREAT! Keep up the good work, very interesting stuff and anything Doom always tickles my pickle a little extra.
@darkfoxmccloude8137
@darkfoxmccloude8137 7 жыл бұрын
Great Video, also mentioning what makes Doom 64 special is just great. I belive Doom 64 would deserve an own episode to discuss. Besides all the mentioned difference it has first and foremost a very different atmosphere. While original doom was action themed, doom 64 goes much more into the direction of horror. You can even hear this in the very soundtrack of both games.
@RUOK2000
@RUOK2000 4 жыл бұрын
I played the GBA version to death, I couldn't believe how good it is on the real screen! Great video guys much love.
@Simte
@Simte 7 жыл бұрын
Perhaps one of your best videos.
@totty2524
@totty2524 7 жыл бұрын
It really is a wonderful video. Great moves, John. Proud of you.
@TheRealJochen
@TheRealJochen 5 жыл бұрын
41:12 it sounds like you were going to say something then you cut to the next scene
@matthewnugent-marcoux3658
@matthewnugent-marcoux3658 7 жыл бұрын
Thank you John, for this awesome and in-depth analysis! I've only played the original PC versions of Doom and Doom II in their various incarnations back in high school (over 20yrs ago) and I was always curious how the various console ports fared. Well done! :D
@heilong79
@heilong79 3 жыл бұрын
Doom 32x was just Modded with a massive update that fixes the music, adds better graphics, animation and fps. The mod is called Doom Resurrection.
@justanotheryoutubechannel
@justanotheryoutubechannel 5 жыл бұрын
Honestly complaining about the stuff pixelating on the GBA, where the resolution is somehow even lower than the SNES and 32x version, is a bit mad. There’s no way in hell it wouldn’t pixelate! It’s so small!
@Gr4yF0x
@Gr4yF0x 7 жыл бұрын
Great video as always. But that spit made me uncomfortable.
@KevTheGalaxybender
@KevTheGalaxybender 6 жыл бұрын
Gr4yF0x he was frothing at the mouth for the greatness that is doom
@TheClax123
@TheClax123 6 жыл бұрын
Literally clean your mouth dude. How did he not catch that when editing the video.
@manboys6172
@manboys6172 6 жыл бұрын
As one of the few Jaguar owners, this brought a swell of pride and a tear to my eye!
@nickalotdegit
@nickalotdegit 3 жыл бұрын
I have a console, now for a cartridge...
@ViperAcidZX
@ViperAcidZX 4 ай бұрын
Now there's a new official conversion out now that utilizes the KEX Engine, the same framework powering the modern remasters of Doom 64, Turok, Strife, and Quake and more.
@MezzoForte4
@MezzoForte4 6 жыл бұрын
I love you so much for mentioning Doom64. That was my very first Doom experience. :)
@aford70
@aford70 7 жыл бұрын
fantastic video, and all the thanks in the world for having a doom 64 section! fans have been working hard for years to turn around the public perception of the game that it was some terrible console throwaway, when it in truth is an amazing unique game that absolutely stands alongside doom 1 and 2. anyone interested should know there's a very accurate port available on pc called Doom 64 EX. Check it out!
@Mechaghostman2
@Mechaghostman2 5 жыл бұрын
Now in 2019, this game has official ports for modern consoles, including the Switch.
@ClaytonCLF
@ClaytonCLF 7 жыл бұрын
There are two homebrew DOOM ports for the Wii, one with motion controls, but no music and missing textures, and the other with OPL music and .OGG files support, playable only with the classic controller, but it can run full .WADs, even modded levels, and most go up to 60 FPS.
@archivey-h8e
@archivey-h8e 6 жыл бұрын
Doom on PSP was legendary too back in the day.
@duanemcclure8324
@duanemcclure8324 5 жыл бұрын
There were a few issues unaddressed about the 32 X version. I had it and the add- on itself, was inserted into the cartridge slot. It kept burning up my main Genesis system..4 times to be exact! I finally got so fed up with exchanges that I took the whole set- up, games and all, and threw it up on the counter of Funcoland, which is now Gamestop, and said "gimme a Playstation!" I went home that night with that one game, which wasn't even DOOM 1 & 2. All they had was Final Doom, which turned out to be a collection of the best levels ever made. A nice surprise and I wore that thing out. I couldn't get enough of it. I eventually found Doom itself..but, by that time, I was getting well acquainted with the system and had Resident Evil and Tomb Raider. Those, and Silent Hill are STILL my favorite games of all time. I had Dooms 1 & 2, Final Doom, Resident Evil and Tomb Raider and they kept me busy for the next few years! Silent Hill didn't come out until '99 and, by that time, I was hooked on Survival Horror, eagerly awaiting Res. Evil 2. The 32 X pissed me off to no avail. I wanted to keep playing and then the game would freeze, then completely stop working. The was the last cartridge system I ever had.
@TangKeke31
@TangKeke31 3 жыл бұрын
Ahhhh men. This is my favourite ep of df retro. It was so long like literally and so enjoying to watch. Makes it perfect with matching coffee.
DF Retro Marathon: Sony PlayStation/ PSOne - Every Launch Game Tested!
2:46:36
DF Retro: Road Rash - The Complete Saga - Every Game & Every Port Revisted!
1:49:40
Ful Video ☝🏻☝🏻☝🏻
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