@@thomasguilmoto yeah, doom 64 is a sequel to doom 2
@luiscanamarvega5 жыл бұрын
eddlang x thanks, I wanted to go straight to the SNES version
@procow22745 жыл бұрын
@@luiscanamarvega sniper shotgun :D
@JoshuaHull7 жыл бұрын
Keep V-Sync off to maximize that rip and *tear*.
@madfinntech7 жыл бұрын
G-sync says no.
@TheYuvamsharma7 жыл бұрын
I see what u did there, *screen tear
@badtexture10627 жыл бұрын
+Brother Ares That's odd. FreeSync on my setup has ZERO impact on performance. Okay, that's a little dishonest. Borderless Window mode becomes downright unplayable as some drivers have glitched the detection to make windowed games start FreeSync regardless (it's been fixed and unfixed across several drivers). Also, don't use VSync AT ALL when it's enabled. Are you sure you're using it right?
@controlleronahanger6 жыл бұрын
Rip and *TEAR*
@Boomrainbownuke96085 жыл бұрын
@Brother Ares r/woosh
@Nitrowolf25 жыл бұрын
Bethesda - "Doom 1,2,3 Available on PS4, Xbox One, and Switch" DF: Ah shit, here we go again
@kargaroc3865 жыл бұрын
Aaaaand it would be worse than any of the ones in this video
@testname44645 жыл бұрын
@@kargaroc386 Playing Doom on the go sounds like a blast
@kargaroc3865 жыл бұрын
@@testname4464 hahahaha like you couldn't do that before
@13Gangland5 жыл бұрын
@@kargaroc386 not properly, without hack, roms, or otherwise, pirated it.
@pjs84335 жыл бұрын
with the improvements made to these newest versions in recent weeks, especially with incorporating addon levels, I'd love to hear DF's opinions on them...
@IconOfSin241486 жыл бұрын
I wanted to hate Randy Scott, until I heard that he did the 3DO version's music...dammit. But bless Rebecca Heineman, she did some real miracle work there all things considered!
@superbroly64DS5 жыл бұрын
Too bad that her lifestyle is messed up
@THEGRUMPTRUCK5 жыл бұрын
To think that she did all that work by herself. If she had another month or a team working with her, she very well might have produced a titanic title for 3DO. As it stands what she did do alone was nothing short of impressive.
@KillThad5 жыл бұрын
@Shallex She's male-to-female transgender.
@rebornkusabi72645 жыл бұрын
@SegaCDBoy21 And her "lifestyle" (I'm assuming sexuality) matters why?
@aliencatcrew33364 жыл бұрын
Just hate randy shitford. Still a randy lol
@thegameroom76477 жыл бұрын
I find it rather hilarious and unfortunate that the 60 FPS operating Sega Saturn version was destroyed because of Carmack's hate for affine texture mapping yet was completely fine with it on the PlayStation seeing as it was its only method of rendering 3D games. Rational thinking at its finest.
@WeskerSega7 жыл бұрын
It was sheer bad luck. Apparently, at the time the person in charge of supervising external conversions and giving the approval back at that time in id Software was John Romero, but just when that first Sega Saturn conversion tech demo with affine texture mapping arrived, John Romero was on holidays and it was John Carmack himself who did the task, and we all know what happened thanks to his idiocy and stubbornness (HE should have been the one to program it if he really wanted it that way, and see if he could have achieved a good conversion himself). John Romero has said since then that if it was him who would have supervised it, he would have given it his OK for sure.
@KuraIthys7 жыл бұрын
Well, I agree with his comment. Affine texture mapping DOES suck. - no idea why so many could stomach looking at it. (I HATED it in the 90's. The playstation was a system I avoided almost entirely just because of that one thing. And I'm pretty forgiving - I played games with low framerates, shadows turned off. No antialiasing. Really low resolutions. No dynamic lighting whatsoever... But affine texture mapping is one of the few graphical things most likely to put me off playing a game. Can't stand it.) But my own loathing for Affine texture mapping aside, yeah.... Inconsistent much? If it was such a crime, the Playstation version shouldn't have used it either.
@WeskerSega7 жыл бұрын
This is not about what looks better or worse or what you could stomach or not by looking at it. This is about performance. And bringing the software rendered Doom and (specially) Doom II as such to the Sega Saturn proved to be a disaster for the hardware which was very complex to program for. The efficient solution for attempting a Sega Saturn FPS is clearly using a polygon renderer for the maps. Have you noticed what Alien Trilogy, Exhumed/PowerSlave and Duke Nukem 3D all do on the Sega Saturn? They use polygon renderers combined with sprites for objects/enemies and they all work like a charm, and it's worth mentioning the case of both Duke Nukem 3D and Exhumed/PowerSlave because these were originally sector based software rendered games on the PC (both used Ken Silverman's Build engine in fact) and when they made it to the Sega Saturn, both made the transition by being completely readapted to polygon rendered engines. Alien Trilogy was designed like that from scratch because that was a FPS designed with consoles in mind and it wasn't much later when it was actually converted to the PC. Then you have Hexen for the Sega Saturn, which still uses a sector based software rendered engine which actually manages better performance results than Doom but still it's not great, and even makes compromises to achieve that like sacrificing all the facing sprites of the enemies minus the front facing ones, similarly to what the 32X and SNES versions of Doom do. That game on the PlayStation is even worse in framerate performance than the Sega Saturn version and let's not talk about the PlayStation of Duke Nukem 3D which has similar bad results. Only very efficient coding could get these kind of memory intensive engines to work on consoles like the PlayStation and especially the complicated to program Sega Saturn so it should have been done the way it would have been better for the hardware. And it that required using affine texture mapping, then let it be that way. I'm sure it would have been a very nice version (like Duke Nukem 3D for the Sega Saturn is for example) and people would have a good grasp of it, much better than the disastrous released version has for sure.
@Carlixyz7 жыл бұрын
And That's why psx wins & Sega Saturn Losed that generation... (well, that and Final Fantasy VII, and Metal Gear Solid and so on whatever.. )
@WeskerSega7 жыл бұрын
No. Doom was a minor factor to that matter. Just the same as the PlayStation has a better version of Doom than the Sega Saturn, on the other hand, the Sega Saturn has better versions of Duke Nukem 3D and Hexen for example, plus a version of Quake that the PlayStation doesn't even have (yeah, PlayStation has Quake II, but that was a couple of years later when the Sega Saturn was already out of competition, Sega Saturn could also have it if the console had sell well). The other games you mention, Final Fantasy VII could indeed be seen as a factor, especially taking in mind that Square in its typical selfish behaviour of foolishness didn't want to know about anything outside the PlayStation (thank god at least Eidos Interactive managed to get PC ports of Final Fantasy VII and Final Fantasy VIII out of them). About Metal Gear Solid, it seems Konami wasn't reluctant to take the game to the console if the demand would have been enough and the console would have had a longer commercial lifespam not interrupted by the Dreamcast. There's several sources that confirm it could have happened, same as Resident Evil 2 which was in actual development and about to happen if not because in the end it was cancelled because Capcom rellocated its resources (AKA, Nextech which had developed the Sega Saturn version of Resident Evil and was doing the same with Resident Evil 2) to develop Resident Evil CODE: Veronica for the Dreamcast.
@brpadington4 жыл бұрын
The fact the 3do version was even playable was amazing. Becky did this all by herself in an insanely short amount of time. I would love to see what she could have done if she was given a year to optimize the game.
@x_12unknown102 жыл бұрын
Probably a lot cause the 3do is not that weak. Given a year it probably could be on par with the ps1 version
@brpadington2 жыл бұрын
@@x_12unknown10 it probably could not have done the colored lighting but I think the 3do could have been similar to the jaguar version at the very least.
@GrubbyWubby Жыл бұрын
>her
@donhostiarra88 Жыл бұрын
So a woman made it? That explains it all.
@fingerofblame Жыл бұрын
@@donhostiarra88 she is trans. In the book Masters of Doom she is known as Burger Bill.
@Treblaine5 жыл бұрын
"all monsters except arch-viles" I can live with this.
@somacruz77594 жыл бұрын
They're back in Doom Eternal ._.
@SockEater42934 жыл бұрын
Oh what, you thought they were hard? They were a push over compared to the ones in Eternal.
@ZoofyZoof4 жыл бұрын
The Arch-Vile was never difficult in any game it appeared in. In Eternal, it dies in one BFG shot. The same is true for Doom 1/2, and even without the BFG it dies in 2, maybe 3 Super Shotgun blasts.
@valletas4 жыл бұрын
I cant every doom enemy is a important part it its combat and removing one just makes the game worse
@Treblaine4 жыл бұрын
@@valletas Definitely on the wads that came after Doom 2, they used old archie incredibly well.
@projectikaruga7 жыл бұрын
I have watched this episode four times! It is so masterful in its execution: The music, John's narration, all the tech and spec stuff! Please, do many more!
@Player1-up5 жыл бұрын
Decided to check the GBA soundtrack Expected solid Doom Chiptune Actually got solid remixes and the same guy complaining throughout the comments sections of each of them
@MyScorpion425 жыл бұрын
So true xD
@InsidiousOne4 жыл бұрын
Some of GBA Doom 1 tracks are really bad, like "On the hunt", for example, but some are better, and the whole Doom 2 soundtrack is very solid.
@anscr-hdfan47393 жыл бұрын
@@InsidiousOne doom 2's GBA ost sounds better than the ms-DOS music
@totallynoteverything1.6 ай бұрын
@@anscr-hdfan4739 that one's a stretch
@hunterking5726 жыл бұрын
"with a frame rate that resembles a low-end 386 at best" Confirmed accurate. First experienced Doom on a low-end 386.
@alex.starostin3 жыл бұрын
me too first playing Doom on 386SX-40, ahh, good times.. I think it still ran better than 3DO, still very slowly tho. Then I went to my friend's house who had a DX-40 and it ran Doom so much better.. oooh, I was so envious lol
@alex.starostin3 жыл бұрын
What still amazes me after all these years is how ahead of its time Doom was. I recently decided to play through a lot of PS1 era games for nostalgia sake and it was a painful experience.. 99% of games haven't aged well at all. Except Doom, which is still very playable, the engine, the gameplay, the music. Those devs are certainly genius. I'd say even in 2090 Doom will still be very playable. The gameplay is just perfect
@sonikku9977 жыл бұрын
Man, after looking at 10fps footage for so long 30fps looks smooth af..
@rakermizeravi91627 жыл бұрын
fps in movies are constant, and that's the secret for the "softness"
@franciscoandrada4126 жыл бұрын
Raker mizeravi Truest comment ever, if you can keep a constant 30 FPS you wouldn't have any trouble with it
@CaveyMoth6 жыл бұрын
I wouldn't be able to stand that measly 30 FPS. They should have ported ZDoom or GZDoom instead.
@stonexl6 жыл бұрын
I know right? The transitions in between gameplay made my head hurt a bit.
@zakgardner60296 жыл бұрын
Gzdoom should have been used
@MrSammersELsoho5 жыл бұрын
That saturn story is so sad it could have been the best port.
@qwertyiuwg4uwtwthn4 жыл бұрын
that could be said about the saturn itself *sheds tears in sonic xtreme*
@alexanderryufenando97113 жыл бұрын
Not the best port, but it could have been better.
@alex.starostin3 жыл бұрын
No it couldn't. PS1 always had an advantage over Saturn in terms of framerate and Doom wouldn't have been any different.
@kvltizt3 жыл бұрын
Quake ran on Saturn. Doom port could have been way better lol
@alex.starostin3 жыл бұрын
@@kvltizt I was responding to the op who said it could've been the Best port. better of course but not the best
@KungFuKuya5 жыл бұрын
Playing the original Doom literally feels like having a warm blanket during Christmas. It's just so good and... dare I say it - cozy.
@littlemacisunderrated4123 ай бұрын
I didn't even grow up with doom. My first doom version was the unity port, yet the feeling remains for me. I shouldn't have nostalgia for it, but yet, whenever I'm mad at any other game, I can always find solace in the comfort of the original doom
@BudgetBuildsOfficial7 жыл бұрын
An hour long, damn this is gonna be great.
@shinto297 жыл бұрын
Budget-Builds Official Love your vids!
@AintPopular7 жыл бұрын
ur everywhere haha
@computercatgaming027 жыл бұрын
Budget-Builds Official Can't believe that I just watched the whole thing 😨
@InfernoPhoenixFX7 жыл бұрын
Same thing. Worth the 56 minutes
@angryexpo62977 жыл бұрын
I watch you!
@shanejohnson96737 жыл бұрын
Both the PS1 and N64 versions of Doom are excellent and Doom 64 is a new game that shows what the N64 could actually do when talented developers and programmer's pushed the console to its true potential.
@thiagovidal61375 жыл бұрын
What? Doom 64 is awesome and my true Doom 3.. but it doesn't push the N64 anywhere... It's not even close to show the console true potential. Doom 64 was an early game and dated on arrival by still using 2D sprites. Charming, but old tech. In the same year Turok and Goldeneye 007 were released and both games were far more advanced than Doom 64... still, the console show even greater potential in the years to come.
@HermaphroGynandro5 жыл бұрын
Imagine how much bigger Doom 64 could've been (or could be with indies and hackers) if it used the largest cartridge size or if it used the Expansion Pak!
@thiagovidal61375 жыл бұрын
@@HermaphroGynandro Yes, but Doom was a early titles. Some of the larger cartridges only became available years later as well as the expansion pak.
@Charlymander5 жыл бұрын
Doom 64 is a masterpiece yes!
@Charlymander5 жыл бұрын
@@thiagovidal6137 For a first game into the library in was hella impressive. I didnt know it existed until recent. Very underrated. By the time it came the Doom engine was already dated anyway...but it managed to capture that Doom experience perfectly oh and rock solid 30 fps?! Thats very replayable compared to later Turok games and Perfect Dark
@metfan4l7 жыл бұрын
I really appreciate all the effort that went into this, great video!
@cassioamaral70967 жыл бұрын
metfan4l "It's nice to see you here, haha" Thank you for all the rare videos about my favourite band in your channel 🤘
@metfan4l7 жыл бұрын
:)
@aleks835427 жыл бұрын
SO metallica fan and doom fan?! Best combo!
@metfan4l7 жыл бұрын
Damn right! :D
@DarkReturns16 жыл бұрын
Doom is metal! Awesome seeing Triple M here!!!!
@HP-pg5vg6 жыл бұрын
Comments 50% I’m glad you mentioned Doom 64. 20% Gushing over certain version they grew up with. 10% Stating error made in video that has already been addressed. 10% Console wars 5% Haha 32x sounds like farts. 5% I’m glad you were positive about the 32x version.
@hunterauclair51885 жыл бұрын
1% your comment
@waxmeltfan5 жыл бұрын
0.01% is that a John deacon pfp
@jasonturek6671 Жыл бұрын
This is video is so well made! I love the remixed tracks you used. The only issue is now there’s a new port of Doom for ps4/xbox one/switch. Though I believe it would be the new number 1 console port considering the medkits being redesigned, SFX pitch can now be disabled, and the built-in “add-ons”
@tomaszos257 жыл бұрын
DF Retro is the only reason why I am subscribed to Digital Foundry. Thanks John.
@Dex99SS7 жыл бұрын
I recently got DOOM up and running at a full 60 fps on my Toto Japanese toilet... Now it can warm my seat, temp control my butt blaster, AND play Doom on its on wall control panel without any hiccups or lag. Only real problem is that it is mono sound, and it all comes from the toilet itself... Rather odd to hear demons from beneath your naked butt... But hey, its Doom, and its running on a toilet that plugs into 110AC.
@wasabinator7 жыл бұрын
Brett Prior Did you relabel the wash function "Wash me plenty"?
@onedeadsaint7 жыл бұрын
I choose to believe this is true
@GetPucked7 жыл бұрын
lol wtf
@serjicus7 жыл бұрын
And you can provide your own 32X soundtrack on bean burrito night.
@WH2503987 жыл бұрын
Knee deep into the shit
@philscomputerlab7 жыл бұрын
OMG this is huge!
@glitchyjoe647 жыл бұрын
owo
@emilslarins8717 жыл бұрын
You are HUGE, that means you have HUGE guts! Rip and Tear!!!
@GaryKildall7 жыл бұрын
OMG your here too, lol, I recognize your bear avatar logo user icon.
@philscomputerlab7 жыл бұрын
I watch this channel a lot :)
@WhooFlungPoo7 жыл бұрын
GaryKildall you're* 😗
@Mirrodin826 жыл бұрын
Doom64 is a masterpiece, I'm so glad you mentioned it. :)
@eliasmalam3 жыл бұрын
Right
@Gerald06132 жыл бұрын
Left
@benmandiangu Жыл бұрын
Middle
@starstarstar4643 Жыл бұрын
Up
@leruty Жыл бұрын
Down
@ConsoleShockOfficial7 жыл бұрын
The SNES version to me is a marvel, in 1995 a £100 console can play a decent version of a game that normally runs on a £1000+ PC. I was stunned at the time it came out. Great video John!
@bmx75965 жыл бұрын
It really is impressive.
@jb27072 жыл бұрын
SNES version has the best sound track. imo of course. My ears like the smeary smoothed out sound more than the more sharp gritty sound from pc.
@DarkWingSpartan7 жыл бұрын
So glad you mentioned Doom 64. That game is great. I played the PC remake, Doom 64 EX, and had a blast.
@AirshBornely7 жыл бұрын
I've been meaning to try that. I kind of want to play the 64 version first though, so I can appreciate the PC remake. I did this with Samus Returns. (Never finished it though)
@DarkWingSpartan7 жыл бұрын
Trust me, you're better off just playing the EX version. The only changes it makes are quality of life improvements (like better controls and not being so dark it's hard to see what you're doing), but otherwise it's a pretty faithful upgrade. It's really more of a port than a remake.
@boocaliffo30247 жыл бұрын
Doom 64 ex is a port. There are also remakes like Doom64TC and brutalDoom64 with improoved graphics and new maps. If you want to feel the real N64 experience try the first
@InfernalMonsoon7 жыл бұрын
Doom 64 EX is amazing - absolutely love it. Speaking of EX versions of games, I would love to see John do a DF Retro episode on Powerslave; that would be great.
@KGRAMR7 жыл бұрын
^this 100%
@YeRetroTavern7 жыл бұрын
Man this gives me flashbacks to staying up late with friends playing Doom on the PS1. The lighting effects in that were so amazing for the time and really added a creepy feeling when you were playing it at night.
@SpookySkellyGurl7 жыл бұрын
Glad to see Doom 64 get some love.
@FlergerBergitydersh5 жыл бұрын
I remember Doom being one of the first games I tried when I got my 3DO a couple of years ago. I was in shock and in pain, but also wondering why the music was so fucking good. It's like being forced to eat rocks while listening to your favorite band play your favorite song 2 feet away from your face.
@DennisMHenderson3 жыл бұрын
🌈
@Optimus61284 жыл бұрын
11:15 "Textures in the game were resized as 64x64". This is only meant for the floor/ceiling textures (which are anyway 64*64 on the original PC Doom too) but the video displays wall textures. As the OptiDoom developer, I know wall textures can still be of variables sizes. The ones that used to be 128*128 like the big door for example, remain 128*128. I did notice that some classic textures like Startan which used to be 128*128 (although there are some which might be 64*128) are sometimes reduced to 32*128 (but removed detail and made to tile properly on X) or 64*128. The wall textures are 4bpp (16 colors) but of course ever CEL texture can have it's own palette so it's own unique 16 colors compared to other walls nearby, so this is not a bad degrade on total. The floor/ceiling still remain 8bpp, because the software renderer over the CEL texture (CEL is still partially used but only as a canvas + the depth shading directly on CEL pixel processor) is much easier when it's 1 byte = 1 pixel.
@mjaerkens7 жыл бұрын
John you're the best part of this channel.
@christiaanf5037 жыл бұрын
Shifto he is my favourite
@tomaszos257 жыл бұрын
I agree.
@woosel17 жыл бұрын
DF Retro is my favorite thing about this channel. Keep up the great work, John.
@frosty68457 жыл бұрын
woosel1 It's the only time the comments section on this channel doesn't want to make me gouge my eyes out
@uthinkofaname7 жыл бұрын
woosel is on point. DF Retro is one of the best things on the Internet.
@Fendera17 жыл бұрын
there should be a 3DS version :)
@JomasterTheSecond7 жыл бұрын
Homebrew's your friend.
@gomez13237 жыл бұрын
Homebrew
@evicteetori87387 жыл бұрын
You can't even get homebrew on the current 3ds version guys.
@chemergency7 жыл бұрын
If you have CFW there is. It's a good port of Doom but I don't remember if there's 3D support or not. Feels really good to control with the circle pad. Also, the original DS had a homebrew port that was really good, but sadly lacked music. The PSP also had a really good homebrew port essentially on-par with the PS3/Xbox 360 port.
@hoodwinkedfool7 жыл бұрын
On CFW there is even a Quake 2 port.
@leedesigner19776 жыл бұрын
Very rare I’ll be glued to KZbin for an hour, but I got hooked. Great review, extremely interesting and well presented.
@vince19games6 жыл бұрын
Wow, I was cruising around the Tubes for a comparison of Doom ports and never expected to find something this in-depth. Great work on this analysis. Very helpful for those of us looking to get a decent Doom port in 2018. I really appreciate that you maintained some objectivity in talking about the 3DO port -- you managed to say a few nice things!
@spicydeath827 жыл бұрын
actually, the reason why they had to remove the red cross on health packs is due to international law. the red cross represents medics on the battlefield and they are supposed to be protected. the international committee felt that the red cross appearing on things in video games and such diluted it's visual impact and could put medics in jeopardy on the battlefield. silly but it's true. it's a protected symbol. using it is actually a breach of international laws and treaties.
@CaveyMoth6 жыл бұрын
When you see a cross on a med pack in a video game [Shows British soldiers paradropping into the TV]
@confessorcromwell8236 жыл бұрын
Yeah, you can also observe this in the change between Tomb Raider 2 and Tomb Raider 3, in 1 and 2 the health packs had the red cross then in 3 they were forced to make the cross green.
@LXIVGOLD7 жыл бұрын
Priming everyone for the analysis of DOOM on the Switch huh? We're all eager to see and even more so to play!
@theonlyone18957 жыл бұрын
fun thing is that this was already planned...or they had ...insider info :p
@AllHailTheNoise7 жыл бұрын
Freeform64 PFG I hiped for switch doom Play where ever the "hell" you want
@LXIVGOLD7 жыл бұрын
Tyman82801 Yeah its pretty dope! I'm onboard for those Glory Kills On the Go!
@evicteetori87387 жыл бұрын
Freeform64 PFG does the switch even have joystick buttons (L3,or R3)?
@ArtisIan7 жыл бұрын
Yep, it does.
@Drjebus5 жыл бұрын
@19:57 SNES version confirmation: can strafe, can turn, but NOT at the same time.
@thehunterator5204 жыл бұрын
I think that is called circle strafing.
@TheRogueMaverick6 жыл бұрын
Honestly, considering the GBA sound hardware, Doom is really among the best that the system can produce in my opinion! It sounds closer to the originals than, say, the Super NES version!
@wertyuser7984 жыл бұрын
Three words: Doom 2 GBA
@TheRogueMaverick4 жыл бұрын
wertyuser - I’ve yet to play Doom II on GBA. Actually, I’ve yet to even play Doom II at all in fact. But I really got into Doom fairly recently in an attempt to get better at it. I may pick it up on Switch since it’s only $6.49
@SeekerLancer4 жыл бұрын
@@wertyuser798 Yeah that game is some kind of black magic.
@luigi78343 жыл бұрын
I actually first played Doom on the GBA and I instantly loved it. It's more competent of a port than I think most people would expect
@MrMarinus182 жыл бұрын
The dual speakers, more powerful magnets and better sound engine was I think one of the biggest advantages the NDS had.
@CALAdmin884 жыл бұрын
PS1 Doom still rocks in 2020! It blew my mind when I played it at the time.
@jensleck5472 жыл бұрын
yes, i played Doom actuelly on XboxSeriesX and it allways makes fun...the music rocks so much🤯💯♨️🤩
@Nobbie24810 ай бұрын
First version I ever played so the audio sound correct lol
@psmith24037 жыл бұрын
I believe the 360 and PS3 versions also came with bonus episode for DooM II (not the master levels, but a completely new episode).
@vandal_ross7 жыл бұрын
Brilliant work as always John, very well put together video and a joy to watch!
@rodmunch696 жыл бұрын
I was pairing my TV with my PC in 1994, which was more about my monitor dying than doing so willingly. Windows 3.1 using composite video on a mediocre TV = nearly impossible to read.
@DarkKitarist7 жыл бұрын
Your production quality is top notch! I just finished all doom games 5 months ago :) they are quite quite good and brought back nice memories :)
@larryregal11723 жыл бұрын
I just wanted to say Thank You for this Amazing series of video game documentaries you have going called DF Retro! Amazing Show! I seriously don't understand how this series has been off my radar for so long.. I just discovered it a couple days ago & I've been binge watching episodes ever since.. Thank You So Much! I've got a lotta catching up to do... But I am looking forward to every episode I continue to watch.. 👍 👍
@ClassicDOOM7 жыл бұрын
Excellent. Very well done. Liked and subbed. Cheers!
@duxnihilo7 жыл бұрын
The 3do port was heroic. That woman deserves a fucking medal.
@madfinntech7 жыл бұрын
Indeed. I find it very sexy when a woman can do such things.
@Pythoner7 жыл бұрын
MadFinnTech actually it wasnt a woman, it was a man - Bill 'Burger' Heineman. He was a prolific programmer across many platforms. He was nicknamed Burger because he kept burgers in his drawers. Fast forward a few years and he got a sex change and changed his name to Rebecca.
@Thebossstage17 жыл бұрын
Pythoner You just ruined his fantasy
@SvenT237 жыл бұрын
I thought this was a joke until I actually googled it ...
@Spyderist7 жыл бұрын
Wow so a woman in tech was just a man all along
@marschapel394 жыл бұрын
I’m so happy that you mentioned doom 64, it is one of my favorite games, and it is pretty interesting
@DarkVisionArtDesign6 жыл бұрын
I had the Playstation1 version - and YES, IT WAS GOOD AS HELL! The music was a masterpiece!
@finnwhelan84423 жыл бұрын
Nothing can beat the pc version though.
@diztortedviews3857 Жыл бұрын
There was no music aside intro and few others segments smh
@gipgap421 күн бұрын
@@diztortedviews3857that what made it so good than the awful rock music of the original.
@e2zippo7 жыл бұрын
Amazing episode, thanks a lot!! I remember the Playstation port and it was glorius, the soundtrack is so good! Never played Doom 64, but now I have to try it!
@Bob_Beaky7 жыл бұрын
I'd love to see a DF Retro episode discussing PC source ports. There are so many to choose from each offering something different. Go on, you know you want to (you even hinted at it at the end there!). :) RIP AND TEAR!
@Bob_Beaky5 жыл бұрын
I would LOVE a video about Doom source-ports. The history is really interesting and the community is still making new source-ports all the time.
@saintultra27377 жыл бұрын
That 3DO soundtrack though, what the hell? That's interesting.
@HuGiv53 жыл бұрын
Your finest hour John, this video is unbeatable.
@roocrew866 жыл бұрын
amazing mate, so much work gone into this, great video
@richofcucumbereaterusa11947 жыл бұрын
An hour long of GREATNESS!! This is heaven on earth!
@DSDMovies7 жыл бұрын
So Carmack fucked the Saturn version because of his graphic-perfection fetishism? No one ever gave a shit about texture warping in those days, every game had it.
@xBINARYGODx7 жыл бұрын
And what's more, to this day, the best he get muster up is a "maybe I made the wrong call". Maybe? MAYBE? I doubt it was perfectionism as apposed to something else.
@paradoxzee68347 жыл бұрын
You know what is sad? Romero was the guy in change to test Doom ports and to approve them but the problem is when they got the Saturn version Romero was on vacation so Carmarck was testing it. It gets even more sad, years later the programer of the game did meet Romero in a con and they had a convesation and Romero did say if he was testing the original Saturn vesion he would approve it
@KuraIthys7 жыл бұрын
DSDuddles I hated texture warping as much as Carmack did. Even back then - It's one of the reasons the original playstation never impressed me. Looking at it always made me feel like the games were halfbaked. I hated the most popular system of the era precisely because of texture warping. It's one part of why I had an n64 instead. I did tolerate it briefly in some of the earliest PC 3d titles using software rendering, such as Descent or Terminal Velocity, (or earlier that that, magic carpet), but given a choice I did not like games that looked like that. I don't like Them in 2017, I didn't like them in 1996. I avoided the playstation because of it. Carmack really isn't alone in his disdain for affine texture mapping. OK, maybe people like me and him are the minority - the success of systems that did 3d that way seems to say so. But some of us DID care, and we found it incredibly obnoxious and painful to look at. When games using flat-shaded polygons like starfox and Virtua Racer seem less obnoxious to look at than fully texture mapped games, maybe, just maybe, you've taken a performance shortcut too many. Doing it properly does come at a price of course. Nothing demonstrates this better than the n64. It has perspective correct texture mapping, bilinear filtering and antialiasing. But if you were to rewrite the GPU microcode and change some settings you could get it to output graphics comparable to the PS1... And dumping all those extra image quality features would, by all accounts improve polygon throughput of the system nearly 5 fold. But boy would it ever look ugly.
@EmoryM7 жыл бұрын
KuraIthys I'll take texture swim at 60 fps over 12 fps any day.
@AmbientMalice7 жыл бұрын
People who owned an N64 cared. The PS1 and Saturn's 3D was atrocious.
@mrcokez16 жыл бұрын
I remember getting my first doom copy for saturn that christmas, i threw in the CD and was immediately pissed off. I was depressed for weeks and was laughed at by the kids who owned a 486 ....i still have that CD to this day
@Kousaburo4 жыл бұрын
My friend had a Saturn (he always backed the wrong horse later buying a Dreamcast and then an Xbox) and to be honest I didn't notice any difference between that and the PS1 version.
@alex.starostin3 жыл бұрын
@@Kousaburo you didn't notice because back then people weren't so sensitive to the framerates. now with channels such as this everyone knows how the games run
@justanotheryoutubechannel3 жыл бұрын
You can probably sell it for a good price now, you can use the money to buy a proper version of DOOM.
@breddedbred5 жыл бұрын
Straight forward, informational, entertaining, well paced, well edited, well done.
@THEGRUMPTRUCK5 жыл бұрын
It goes to say something when a game that came out in 1993 and its 1994 sequel are still considered one of the best games ever made, not just because of how revolutionary it was back then, but how great it still is now.
@DizzyForPigs7 жыл бұрын
While Doom's MS-DOS soundtrack was composed on a Roland Sound Canvas, you would've most likely heard it on a Sound Blaster back in the day, so the SNES and GBA music comparisons are a little unfair. Other than that, great video! Can't wait for more!
@irondom7 жыл бұрын
Yeah, my thought exactly. When I was playing it in 1993 it didn't sound like that. And the gameplay wasn't as smooth either. In fact I would get motion sickness because of the low fps.
@madfinntech7 жыл бұрын
That's not the point. The point is that it could sound like that and to another guy, it could play at 35 fps if you had the hardware. Just like PC gaming today, it's about what you can have matter and not what you have if you are broke.
@vtheofilis7 жыл бұрын
Might be for the SNES, but Windows have a software MIDI synth, based on Roland GS (ΑΚΑ Sound Canvas). I don't know in which version of Windows it was included, but I believe that it must have already been a part of Windows at the time of the GBA port's release.
@zummone7 жыл бұрын
The GBA soundtrack sounds more dope than even the SNES to me, I can applaud whoever implemented it with the right changes.
@jc_dogen7 жыл бұрын
I like the GBA soundtrack too, but it's kinda inconsistent. Some tracks are great, but others are sloppy.
@rahnyc47 жыл бұрын
i remember video game mags in the 90s i use to read as a kid all said first person shooters were a fad, that it would end soon. fast forwarding to current times and boy were they wrong.
@tidepoolclipper86573 жыл бұрын
The unofficial Doom Resurrection 32X is a darn good version of the game. It even has a soundtrack better than the PC version.
@theuknown11756 жыл бұрын
The first 3 or 4 videos over doom history are all 14 minutes and 30 seconds long....? Finally a LONG in depth video. Thank you.
@InvokeSoul7 жыл бұрын
Thank you a lot for giving Doom64 a tiny shot in this video. I think its a awesome game, and a lovely entry into the series but very forget in time.
@SuperSexySpanishLion7 жыл бұрын
great work as always John!
@GameplayandTalk7 жыл бұрын
Absolutely phenomenal episode! It was great to see the overall positive vibe here, especially in regards to the 32X one. Often times that version is derided as being a "terrible game", but in reality it plays well and is enjoyable. Glad to see someone buck the typical internet trend. Also, thanks for comparing the NTSC Saturn versions. That rumor about the Japanese version being faster has been going around for ages, and it's great to finally see it debunked.
@Newtonip7 жыл бұрын
My first playthrough of DOOM was on the SNES. It was playable and I had found it quite enjoyable.
@TheExpendableGuy12 жыл бұрын
Same here. I then played it on PC, GBA, PSX and N64 and I enjoyed all of them.
@rapidloaf7 жыл бұрын
I spent the entirety of this video thinking about Doom 64, and was pleasantly surprised when you mentioned it towards the end, especially considering I didn’t think you had a reason to bring it up.
@facerip3567 жыл бұрын
This video is so good. Great work here. I am also mad jelly of your gaming gear you got in that room. In 1995 or 1996, my little brother came home one day with a Jaguar and about 10 games, all used. They must have been clearing them out around that time. 2 games he got made an impression on me. One was Aliens vs. Predator, the other was Doom. We didn't have a PC in my house in 1995, but, god damn, playing Doom on Jaguar was mind blowing to me back then. I got a soft spot for the Jag port.
@DarkMProductions7 жыл бұрын
If I get the urge to play Doom, which is pretty often, I always go for the PS1 version. The inclusion of the moody lighting, the weapons and monsters from Doom 2 in Doom 1, the sometimes reworked for the better levels, the exclusion of the stupidly cheep Archvile, and that fantastically thick atmospheric score by Aubrey Hodges all make it my favorite version. My only gripes with it are that it lacks a save feature, and the final stage in Doom 2 is a massive step down from the PC version.
@RJ-cq8dd7 жыл бұрын
Dark Mountain Productions These days I play PS1 Doom on my Pi 3B. Using a scanline shader it looks just as good as on a crt tv. And you can save anywhere.
@rvbrexer7 жыл бұрын
I play the PS version on my PC, 60 fps in high resolution, and you can save anywhere (gz doom PSX Total Conversion, there's a guide on Steam that shows how to make it work).
@franciscoandrada4126 жыл бұрын
rvbrexer I would play the PS1 version but: 1- My mother sold my PS1 (I allowed it) 2- My PS2 won't start up 3- My PC has recently died and i have to buy a new one
@EsoiTheGrumpyMawile6 жыл бұрын
If you haven't done this yet, then I'd recommend the PSX Doom TC for PC which emulates nearly perfectly (nearly because it fixes the warping) and also has a bonus mod to add all missing levels
@Scott-M16 жыл бұрын
Aubrey Hodges and the PS1 soundtrack is just godlike. The musical atmosphere of that version is just perfection imo. Lost many sleepless nights playing PS1 link up with friends. Great times 👍
@GHAMVs7 жыл бұрын
I dare to think how many hours of DOOM were played for this video...
@uncannyx6 жыл бұрын
This is my first time watching a video from this channel, as it's the first time it appeared in my recommendations. Good stuff so far! I am only 15 minutes in, but good job
@maarekstele28157 жыл бұрын
OMG fantastic Episode... Doom64 is a sadly overlooked AMAZING game and I agree absolutely with all you said about it. Great vid man!
@aut0turret2 жыл бұрын
SNES Doom was my first Doom, and I loved it, played the hell out of it. It wasn't until late '95 I actually saw the PC version for the first time at a friends house, that's when I realized I had a shit copy. Seeing the side-sprites for the first time was awesome. That was when I started to resent my SNES, couldn't wait to throw that shit in the trash and get a better system. Would be a long wait for the N64. Still play the hell out of PC version now, on a real 486DX4/125 with a decent 19" Trinitron-like monitor. Finally around '98 I got my hands on Doom 64, was disappointed, because it was so "different." I wanted "real Doom" and that wasn't it. I appreciate it now.
@aidanmarshall99455 жыл бұрын
ps1 doom: H A S N O A R C H V I L E the community: E V E R Y O N E L I K E D T H A T
@orbeezslurper4 жыл бұрын
ok redditor
@quazarstars6374 жыл бұрын
ok youtuber
@ananon57714 жыл бұрын
the archvile is a great enemy and makes the game better for example DOOM 64 felt alot more boring without the "annoying" enemies i never knew how much i liked them until they where gone
@vx_scrge4 жыл бұрын
yeah, wish the arch-vile was back but due to card space
@JeffreyPiatt4 ай бұрын
Doom 64 drops the relivent but keeps his missile launcher for environmental traps.
@MrSammersELsoho5 жыл бұрын
Its so freaky that when you change dooms music it becomes way more frightening.
@trevormills33393 жыл бұрын
I dig keeping the retro stuff alive with streams and such, works pretty well actually but these essay videos are dope.
@jcharr15 жыл бұрын
as someone who didn't have a PC until 2000, it was awesome to be able to play Doom on my SNES back in the day even with all it's limitations.
@ncuxonam6 жыл бұрын
The PSX version is much coolest for me, the sound of the double-barrels is gorgeous, the cries of monsters hit the memory, the ambient drove into sticky horror. My father played and taught me. When I tried the PC version, it was already not the one for me, in it I was a destroyer, not a victim.
@hoodedman65794 жыл бұрын
Fun fact: the sound effects of the PSX version were also used in the N64 version.
@ChaseMC2153 жыл бұрын
@@hoodedman6579 But Doom 64 was a different game compaired to the PS1 port
@BckDrBOYES6 жыл бұрын
Final Doom on the Ps1 is just perfection. Genuinely creepy and a blast to play
@praystation7 жыл бұрын
John Carmack did the 32x? That's so epic.
@karlandersson43507 жыл бұрын
This channel is GREAT! Keep up the good work, very interesting stuff and anything Doom always tickles my pickle a little extra.
@darkfoxmccloude81377 жыл бұрын
Great Video, also mentioning what makes Doom 64 special is just great. I belive Doom 64 would deserve an own episode to discuss. Besides all the mentioned difference it has first and foremost a very different atmosphere. While original doom was action themed, doom 64 goes much more into the direction of horror. You can even hear this in the very soundtrack of both games.
@RUOK20004 жыл бұрын
I played the GBA version to death, I couldn't believe how good it is on the real screen! Great video guys much love.
@Simte7 жыл бұрын
Perhaps one of your best videos.
@totty25247 жыл бұрын
It really is a wonderful video. Great moves, John. Proud of you.
@TheRealJochen5 жыл бұрын
41:12 it sounds like you were going to say something then you cut to the next scene
@matthewnugent-marcoux36587 жыл бұрын
Thank you John, for this awesome and in-depth analysis! I've only played the original PC versions of Doom and Doom II in their various incarnations back in high school (over 20yrs ago) and I was always curious how the various console ports fared. Well done! :D
@heilong793 жыл бұрын
Doom 32x was just Modded with a massive update that fixes the music, adds better graphics, animation and fps. The mod is called Doom Resurrection.
@justanotheryoutubechannel5 жыл бұрын
Honestly complaining about the stuff pixelating on the GBA, where the resolution is somehow even lower than the SNES and 32x version, is a bit mad. There’s no way in hell it wouldn’t pixelate! It’s so small!
@Gr4yF0x7 жыл бұрын
Great video as always. But that spit made me uncomfortable.
@KevTheGalaxybender6 жыл бұрын
Gr4yF0x he was frothing at the mouth for the greatness that is doom
@TheClax1236 жыл бұрын
Literally clean your mouth dude. How did he not catch that when editing the video.
@manboys61726 жыл бұрын
As one of the few Jaguar owners, this brought a swell of pride and a tear to my eye!
@nickalotdegit3 жыл бұрын
I have a console, now for a cartridge...
@ViperAcidZX4 ай бұрын
Now there's a new official conversion out now that utilizes the KEX Engine, the same framework powering the modern remasters of Doom 64, Turok, Strife, and Quake and more.
@MezzoForte46 жыл бұрын
I love you so much for mentioning Doom64. That was my very first Doom experience. :)
@aford707 жыл бұрын
fantastic video, and all the thanks in the world for having a doom 64 section! fans have been working hard for years to turn around the public perception of the game that it was some terrible console throwaway, when it in truth is an amazing unique game that absolutely stands alongside doom 1 and 2. anyone interested should know there's a very accurate port available on pc called Doom 64 EX. Check it out!
@Mechaghostman25 жыл бұрын
Now in 2019, this game has official ports for modern consoles, including the Switch.
@ClaytonCLF7 жыл бұрын
There are two homebrew DOOM ports for the Wii, one with motion controls, but no music and missing textures, and the other with OPL music and .OGG files support, playable only with the classic controller, but it can run full .WADs, even modded levels, and most go up to 60 FPS.
@archivey-h8e6 жыл бұрын
Doom on PSP was legendary too back in the day.
@duanemcclure83245 жыл бұрын
There were a few issues unaddressed about the 32 X version. I had it and the add- on itself, was inserted into the cartridge slot. It kept burning up my main Genesis system..4 times to be exact! I finally got so fed up with exchanges that I took the whole set- up, games and all, and threw it up on the counter of Funcoland, which is now Gamestop, and said "gimme a Playstation!" I went home that night with that one game, which wasn't even DOOM 1 & 2. All they had was Final Doom, which turned out to be a collection of the best levels ever made. A nice surprise and I wore that thing out. I couldn't get enough of it. I eventually found Doom itself..but, by that time, I was getting well acquainted with the system and had Resident Evil and Tomb Raider. Those, and Silent Hill are STILL my favorite games of all time. I had Dooms 1 & 2, Final Doom, Resident Evil and Tomb Raider and they kept me busy for the next few years! Silent Hill didn't come out until '99 and, by that time, I was hooked on Survival Horror, eagerly awaiting Res. Evil 2. The 32 X pissed me off to no avail. I wanted to keep playing and then the game would freeze, then completely stop working. The was the last cartridge system I ever had.
@TangKeke313 жыл бұрын
Ahhhh men. This is my favourite ep of df retro. It was so long like literally and so enjoying to watch. Makes it perfect with matching coffee.