Displacement maps in cops | Houdini 20.5

  Рет қаралды 3,890

cgside

cgside

Күн бұрын

Пікірлер: 17
@carlosrivadulla8903
@carlosrivadulla8903 5 ай бұрын
You mastered COPs in 24 hours, dude, you are a genius. I think they should grant you access to the beta
@cgside
@cgside 5 ай бұрын
😅
@nourghafarji
@nourghafarji 5 ай бұрын
i never used Houdini but i enjoy watching your videos!
@DannyLrsn
@DannyLrsn 5 ай бұрын
Nice one! The interplay between cops and sops is so cool
@JacKsCave
@JacKsCave 5 ай бұрын
Im waiting for this !!! I want more tips and tricks with copernicus !!
@phgduo3256
@phgduo3256 5 ай бұрын
you got me as a patreon member, please do more cops :)
@MathiasJ89
@MathiasJ89 5 ай бұрын
Knew you'd start rocking COPs immediately hah. Thanks for sharing :)
@williamlee7304
@williamlee7304 4 ай бұрын
so cool!
@nareshsp375
@nareshsp375 5 ай бұрын
wow
@philippwelsing9108
@philippwelsing9108 5 ай бұрын
Super good, thank you! Only thing I don't understand: "v@pscale"? Ain't that a float? Best regards!
@cgside
@cgside 5 ай бұрын
Oops.. I messed up in there. It's totally a float. Tnks for pointing that out. Cheers
@philippwelsing9108
@philippwelsing9108 5 ай бұрын
@@cgside Of course! Love your work.
@pandalayreal
@pandalayreal 5 ай бұрын
There is a new assignment for you! Would like to see how you go about meshing mpm metal tear example.
@nourghafarji
@nourghafarji 5 ай бұрын
so this is a displacement map node based?
@cgside
@cgside 5 ай бұрын
It's similar to substance designer to create textures, the good thing is that you can use any context in houdini to blend with the new cops. Cheers
@pisimica67
@pisimica67 5 ай бұрын
Is this a substance designer-like part inside Houdini? Wow
@cgside
@cgside 5 ай бұрын
It's the new cops in houdini. Some workflows are similar to designer but with the advantage of being able to use sops and other parts of houdini. You can easily import the textures to Solaris also.
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