Does performance tank later in the game? God of War Ragnarok PC Performance Analysis

  Рет қаралды 28,154

Daniel Owen

Daniel Owen

Күн бұрын

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Пікірлер: 296
@nitinn7982
@nitinn7982 Күн бұрын
I like how the devs released patch 2.0 immediately after Daniel posted this video
@chloescoolcreations9719
@chloescoolcreations9719 Күн бұрын
He actually gave us valuable info… 120fps on a 7800xt we now know “mid” gpus are fine. Relax brother allow people to speak
@gooddrugs649
@gooddrugs649 Күн бұрын
@@chloescoolcreations9719 its looking 10% better than GOW 2018 so... kinda expected to have lots of fps.
@frankiepollock7380
@frankiepollock7380 Күн бұрын
@@chloescoolcreations9719 why are you on defence mode, the dude didn’t say the videos irrelevant now.
@chloescoolcreations9719
@chloescoolcreations9719 Күн бұрын
@@frankiepollock7380 my bad attached to the wrong comment it was for the dude complaining about the 7800xt info
@helpimahugedisaster5728
@helpimahugedisaster5728 Күн бұрын
Any link to the patch changes?
@frankiepollock7380
@frankiepollock7380 Күн бұрын
a few minutes after this video went live an update went out fixing DLSSFG
@teehee8522
@teehee8522 Күн бұрын
Tessellation at Medium when in Realm Between Realm. Got it.
@cauywarner7136
@cauywarner7136 Күн бұрын
I just leave my stuff at high. You aren't there very long (at least from my 8 hours of play time so far)
@teehee8522
@teehee8522 Күн бұрын
@@cauywarner7136 for me, i changed that setting when we in sindri homd
@ppgod6989
@ppgod6989 23 сағат бұрын
​@@cauywarner7136 is there a huge difference between high and ultra?
@dynamicbusterkrish973
@dynamicbusterkrish973 18 сағат бұрын
@@ppgod6989 btw ultra and high for me only noticible difference if i looked for it was lighting quality
@ppgod6989
@ppgod6989 12 сағат бұрын
@@dynamicbusterkrish973 i see thanks
@briando8150
@briando8150 Күн бұрын
Thank you for this in-depth analysis. Without this channel, I would be running the same tests back and forth myself, and I understand how much time that can take. Been here since under 2k subs, here's to 200k :) This was much better than a lifting channel lol.
@Lousyalu
@Lousyalu Күн бұрын
there's an area outside sindri's place where my fps dropped from 100 to 20, that was crazy
@danielowentech
@danielowentech Күн бұрын
I'd try the tessalation setting there and see if that's the issue.
@IgorBozoki1989
@IgorBozoki1989 Күн бұрын
you are probably out of vram
@teddyholiday8038
@teddyholiday8038 Күн бұрын
all of these issues are vram related
@soulsborne84
@soulsborne84 Күн бұрын
try update your potato pc lmao
@MajdBd-pk9zg
@MajdBd-pk9zg Күн бұрын
​​​@@soulsborne84his pc isn't potato if he's getting 100 fps
@night3094
@night3094 Күн бұрын
I was so confused when I turned NVIDIA Frame Gen on and fps stayed the same lol
@Morgan-gp3vy
@Morgan-gp3vy 20 сағат бұрын
I think this game limits vram to 6.5 on 8gb cards, could be wrong but happens on marvels spiderman and Miles Morales. Nixxes PC ports do this for some reason.
@conyo985
@conyo985 19 сағат бұрын
You need to restart the game to make it work.
@KhizarKhan2001
@KhizarKhan2001 19 сағат бұрын
​@@Morgan-gp3vyAccording to cry engine devs this helps with reducing stuttering
@Morgan-gp3vy
@Morgan-gp3vy 18 сағат бұрын
@@KhizarKhan2001 really? While that may be true it depends on the graphic settings. I set textures to max I'm other games and never had a problem, limiting vram actually has more stuttering if using more then limit so in reality it would actually cause more stuttering. Don't devs already use asynchronous compute or shader cache now which decreases stuttering after running about 10 minutes and flattens frame time? Edit: I think your referring to texture streaming quality which is another term for vram streaming which yes lower amounts lead to less stuttering but if consuming more vram then fps goes down by 50-80 percent.
@lasagna6374
@lasagna6374 Күн бұрын
Other than tesselation, shadow is the biggest performance hog. More than in any other game I've seen.
@Cappuccinoitself
@Cappuccinoitself Күн бұрын
Shadows were the heaviest setting on god of war 2018 as well. Ultra shadows looks insane. Far beyond what the consoles are doing
@Frodinir
@Frodinir 5 сағат бұрын
whatever tech they’re using must be fancy cause they are some damn good looking soft shadows for not being raytraced
@thkhoa8805
@thkhoa8805 Күн бұрын
Kudos to Nixxes for nailing porting HFW and GOT to PC tho. Such a big brain move of Sony to buy Nixxes.
@ehcor
@ehcor Күн бұрын
Jetpack did Ragnarok though
@thkhoa8805
@thkhoa8805 Күн бұрын
@@ehcor I know, the others seem to be more optimized than this tho
@nickwong2525
@nickwong2525 Күн бұрын
@@ehcor And GoW 2018, with only 5 people.
@xtr.7662
@xtr.7662 Күн бұрын
​​@@thkhoa8805definitely not both had problems this is an excellent port aside from vram leaks
@theproffessional9
@theproffessional9 Күн бұрын
What's GOT? Closest I can think of is GOW, but they didn't port that.
@emirhancomet2711
@emirhancomet2711 22 сағат бұрын
And there's very important thing i noticed in my gameplay, when i changed quality settings every time the games VRAM usage is increasing.
@wanshurst2416
@wanshurst2416 Күн бұрын
the game has a quite weird bug. everytime you change the dlss settings the vram usage gets more. change it 20 times and my GPU sits at 180% load 🤣
@moussamaslouhi7076
@moussamaslouhi7076 Күн бұрын
i have this issue, where the vram start incereasing to 130%, at first I start playing and in the grapghics menu it shows 90% , but as I play it starts increasing? should I be worried?
@wanshurst2416
@wanshurst2416 Күн бұрын
@@moussamaslouhi7076 i don't think it should increase at all?!
@stangamer1151
@stangamer1151 20 сағат бұрын
Look like VRAM management is just broken for now. Same thing was with original GoW, GoT and HFW (berore they were patched). Ratchet & Clank still struggles from this issue - change any setting/resolution in-game and VRAM usage blows up. It seems that many PS->PC ports tend to have issues with VRAM at launch.
@Morgan-gp3vy
@Morgan-gp3vy 20 сағат бұрын
​@@moussamaslouhi7076it's a nixxes port thing. For some reason they limit 6.5 ish for some reason on 8gb cards. I haven't played GOW Ragnarok but it seems this is the case. Only solution is to lower textures to high or medium.
@andrewbridgman3062
@andrewbridgman3062 Күн бұрын
Something to note that Nvidia Reflex does not get enabled by default when using DLSS FG for some reason. Something that in other games gets enabled (and unable to turn off) as per Nvidia's spec of running FG in game. iirc this was listed simply as "Boost" prior to the current update. Now it is listed as latency reduction but still does not trigger with DLSS FG. Shadows as echoed in the comments is a MASSIVE hog on resources for some reason. Tanks perf on handhelds if you go above low which is understandable but it turns it into unplayable even with all other settings on low.
@ChieftainChris
@ChieftainChris 22 сағат бұрын
Just had this happen to me. RX 6600 XT 5600x. Went into the realm between realms and performance tanked to 3 to 5 fps. Took it a minute to recover and shot back up to 60 fps then 144. Quality fsr with frame gen at 1080p ultra.
@cezarstefanseghjucan
@cezarstefanseghjucan Күн бұрын
Kudos for your awesome work! You are a living legend! 😎🎩💎
@antekpc
@antekpc Күн бұрын
they already released 3 patches and as recent as literally right when u posted this video patch 2.0 just came out
@silverwerewolf975
@silverwerewolf975 Күн бұрын
Mostly fixes for nvidia scumbags
@roberttorrez2340
@roberttorrez2340 Күн бұрын
Has there been a difference in the vram and tessellation issue at all since the patch?
@wolfdragox5563
@wolfdragox5563 Күн бұрын
@@roberttorrez2340 according to patch notes, No but the game now supports weaker graphics card (apparently)
@moonwalkerr87
@moonwalkerr87 Күн бұрын
Where can we read patch notes?
@silverwerewolf975
@silverwerewolf975 Күн бұрын
@@moonwalkerr87 steam
@BryceCzirr-jz7ju
@BryceCzirr-jz7ju Күн бұрын
The issue is Tessellation. It is broken it seems. I gotta use medium instead of ultra even with a 4090.
@RubenReacts
@RubenReacts Күн бұрын
Thanks so much for this, I really love this game
@Plague_Doc22
@Plague_Doc22 Күн бұрын
Tesselation is usually quite weak when it comes to performance hits. Wonder what is going on.
@stangamer1151
@stangamer1151 20 сағат бұрын
Probably a specific game engine bug. For example, in Kena: Bridge of Spirits "Ultra" post-processing setting crushes GPU performance in some areas. But "High" works perfectly fine. And there is no significant difference between "Ultra" and "High", besides tremendous hit to performance.
@Plague_Doc22
@Plague_Doc22 12 сағат бұрын
@@stangamer1151 Interesting, surprised it was not caught during testing since they obviously run through the game with all settings. The difference between high and ultra on performance should have been noticed.
@ssjkakarotttv2676
@ssjkakarotttv2676 Күн бұрын
I've been playing this on the RX 7800xt, and I experienced no issues at all. Locked 120FPS at all times at 1440p Ultra. I've been enjoying this game so much.
@teddyholiday8038
@teddyholiday8038 Күн бұрын
These replies are so useless on this kind of content “It works great on MY pc!!!!!!” Uh. Ok? Thanks?
@krazyfrog
@krazyfrog Күн бұрын
​@@teddyholiday8038 "I spent more than you and everything is fine for me!!!"
@nempk1817
@nempk1817 Күн бұрын
@@teddyholiday8038 Why so mad?
@ooringe378
@ooringe378 Күн бұрын
@@teddyholiday8038 To be fair in this can you can gleam some useful info from his post, his using a 16GB AMD card, so performance problems might be VRAM or Nvidia related.
@teddyholiday8038
@teddyholiday8038 Күн бұрын
@@nempk1817 *laughs in my 4090* Ask yourself that
@ArcticVXR1
@ArcticVXR1 Күн бұрын
IF you swap rapidly between DLSS/FSR/Native setting the Vram usage climbs at the bottom right. But doesn't actually increase if using msi afterburner. You can swap back and forth and watch it climb
@ALXqc
@ALXqc Күн бұрын
Very interessting video!! You should do the same with Hunt Showdown 1896, since the update, it looks like some area of the map have VRAM memory leaks but the devs have been igniring the problems since a month now.....!
@mattzun6779
@mattzun6779 Күн бұрын
Your videos showing gaming on a mainstream card and adjustments to settings that help are appreciated. Too many gaming channels use a 4090 at 4K instead of a more reasonable 4060 or 4070 at 1440P
@Ladioz
@Ladioz Күн бұрын
It's a pity Star Wars Jedi survivor doesn't run like this game
@bilbobaggins8794
@bilbobaggins8794 Күн бұрын
Agree, it is still a stutterfest even after the patch 9 and removal of Denuvo. Classic EA business.
@SimpFortune
@SimpFortune Күн бұрын
Useful info!
@nimaarg3066
@nimaarg3066 Күн бұрын
Svartalfheim thanks the performance heavily. It's not as optimized as people think.
@KarlikNos
@KarlikNos 13 сағат бұрын
This. Early game runa great even on low end gpus like 1650, but svartalfheim almost halves fps.
@Nicolo-ue9xu
@Nicolo-ue9xu 4 сағат бұрын
​@@KarlikNosit's the CPU is super CPU heavy for no reason god of war 2018 and this don't look much different on the CPU but this one is super heavy
@billwiley7216
@billwiley7216 11 сағат бұрын
I agree with others doing your reviews using more mainstream GPU's which more of your viewers are actually using rather than only on a 4090 which shows a best case scenario is a good move and increases the values of your findings to more viewers. Very few run of the mill gamers are running 4090's with most even buying "top end" using either a 4080 or 4070ti. And honestly the 4060 and vanilla 4070 are probably the most popular with the highest sales numbers in the market.
@bigbattle1
@bigbattle1 Күн бұрын
Patch 2 Seems to fix dlss frame generation. didn't test it myself.
@williamvictorr
@williamvictorr Күн бұрын
I still have what I believe is shader compilation performance issues. When in new areas performance will tank and if I close the game and open again it's fine. Also game is doing shader compilation every time I restart the pc. Rx6600, ryzen 5500, 48gb ram
@worthywizard
@worthywizard 19 сағат бұрын
Apparently, tessellation can be taxing when it comes to trees (hello red dead redemption 2), so no wonder why it behaves like that in the area with a huge tree
@doomsday5286
@doomsday5286 Күн бұрын
You discovered the culprit, good job Mr. Math Teacher!
@vanshaj8338
@vanshaj8338 Күн бұрын
I'm getting very smooth 100fps with ultra/high settings just environment medium with frame gen and native res on my 5600xt and I've completed the demanding section and it dropped to 55-60 at worse which was still playable now 10hrs in-game still getting 80-90 frames well optimized game after so long and looks amazing
@thepetesuprize3126
@thepetesuprize3126 Күн бұрын
Works great on my 7900xtx with the beta drivers
@azri842
@azri842 Күн бұрын
Ultra for screenshot High for gameplay
@SASHA24721
@SASHA24721 Күн бұрын
4070 Laptop (+250MHZ core, +1000MHZ memory OC to match 4060Ti perfomance) 2560x1600 DLSS FG worked fine before patch with fix
@shawntroy1
@shawntroy1 11 сағат бұрын
For the VRam, its not spilling to system memory, because i have my fallback policy off.. and it still shows lesser.
@Plague_Doc22
@Plague_Doc22 Күн бұрын
Cool video, could use more floating Daniel but still great.
@MohawkNinja636
@MohawkNinja636 Күн бұрын
I experienced VRAM leakage in Avatar while playing around with settings. I got up to 22gb of VRAM usage on my 7900XTX at 4k when I was adjusting settings!
@Jasontvnd9
@Jasontvnd9 Күн бұрын
Avatar does that , Doesn't really impact performance though.
@eenie9
@eenie9 Күн бұрын
big fan of your videos
@sburns015
@sburns015 Күн бұрын
Performance for me tanked right around the area where you first go to the dwarves house.. a full reboot fixed the performance issue.
@Hoigwai
@Hoigwai 6 сағат бұрын
Since the PS5 is using AMD I'm not entirely surprised that there are odd glitches with NVIDIA usage.
@AstiLoyce
@AstiLoyce Күн бұрын
I noticed missing audio too, the intruder alarm doesn't play and the guy with the instrument doesn't make any sound except for his dialogue, such a bummer to have to wait for these things to be fixed
@sane7527
@sane7527 22 сағат бұрын
It's fixed now
@jimmyramos1989
@jimmyramos1989 Күн бұрын
You have to restart the game to get the frame gen working.
@ICANTLOLW
@ICANTLOLW Күн бұрын
Nice
@yumi.8484
@yumi.8484 14 сағат бұрын
personally i dont like the pc master race players where they set everything to ultra and expect the game to run smoothly, but this is actually a problem in this case a message to everyone who likes putting settings all the way up to ultra, switch to high/medium and play your games. you won't notice a dip in quality and it'll run smoother and colder than before.
@ArcticVXR1
@ArcticVXR1 Күн бұрын
Thanks, i was wondering what the deal was with performance in the Yggdrasil loading area as well as Sindri's house. I'll check tesselation next time i play. I have my fps locked to 100 to save my pc toasting my room ha
@wielku
@wielku Күн бұрын
yeah I think framegeneration uses more vram than normal, I remember when I had 4070ti I would have huge dips in AW2 and Dogtown in CP2077 when I run out of vram and the only solution was pretty much tanking dlss quality
@Funnky
@Funnky Күн бұрын
DLSS FG uses more VRAM than FSR FG.
@fourty9933
@fourty9933 18 сағат бұрын
i also came across this FG issue in like a dragon gaiden: the man who erased his name, DLSS FG adds maybe 10 fps if any at all but AMD FG works perfectly fine
@toxicavenger6172
@toxicavenger6172 12 сағат бұрын
Why don't you turn off film grain and motion blur?
@paulmckenzie2232
@paulmckenzie2232 Күн бұрын
Not related to this, but what resolution would I actually be at having a game {in this case MW3} running at 1080p native {monitor is 1080p}, using resolution scaling to upscale to 1440p, and then having Nvidia Image Scaling active?
@SzymonKasperczyk
@SzymonKasperczyk Күн бұрын
Surround sound doesnt work properly either, game only allows you to select 2ch stereo, and sound is very messy if you play it with dolby atmos or 5.1/7.1 enabled in windows.
@kazuviking
@kazuviking Күн бұрын
I managed to reach 124% Vram usage and the game ran fine.
@garethsmith6611
@garethsmith6611 Күн бұрын
this port is amazing evne metter than last god of war in my experience. i booted it up on my 3090ti and can get a solid 90fps locked on ultra with dlss.
@Dempig
@Dempig Күн бұрын
that sounds like horrible performance for a ps4 game tbh
@Gazzsi
@Gazzsi Күн бұрын
​@@DempigNot really given it ran at 30 fps in 1080p with console graphics on the PS4. If he's talking about 4k, that's not so bad.
@Dempig
@Dempig Күн бұрын
@@Gazzsi it was upscaled 4k on console just like he's using upscaling , neither is native 4k
@Spaceman69420
@Spaceman69420 15 сағат бұрын
@@Dempig not on ps4, its just 1080p no upscaling on low/medium 30fps. I'm sure he'd be at 300+ fps/cpu bottlenecked at ps4 settings.
@ehcor
@ehcor Күн бұрын
Better to leave Tesselation and Models to Medium (PS5 level I assume). Those settings have to be bugged. One in the lands between and the other in Svartalfheim. Shadows on low is also a huge performance save but the image quality suffers too much.
@ElijahRaynee
@ElijahRaynee Күн бұрын
Would a 1660 super and Ryzen 5 2600 six-core also work to run this game ?
@Anubis1993KZ
@Anubis1993KZ Күн бұрын
I'd love to play God of War Ragnasrok but it's unavailable in Kazahstan for some reason. Even tho the previous GoW IS available.
@AzazelRambures
@AzazelRambures Күн бұрын
Hi great video as always. Can you plz check cyberpunk 2077 fsr and frame gen update? I get less gpu utilization with fsr frame gen
@DarthAsdar
@DarthAsdar 12 сағат бұрын
the same things with tree tessellation in RDR2, it makes my rx7700xt to drop fps down to 45fps in the woods.
@thangnguyenuc5352
@thangnguyenuc5352 12 сағат бұрын
I also notice that in rdr2
@shredenvain7
@shredenvain7 Күн бұрын
This game runs at 1440p 60fps locked in performance mode on a Ps5. Why not try running this on an AMD Rdna 2 or 3 card?
@torii_101
@torii_101 5 сағат бұрын
well .. i play at medium preset but with ultra textures so no noticeable difference at all with the framerate don't care that much about the other visuals like lighting specially during combat just finished svartalfheim btw, 1440p FSR 3.1 quality scaling, no FG
@PCgamestech
@PCgamestech Күн бұрын
I noticed in most games DLSS frame gen doesnt do anything on 4060
@itachi7976
@itachi7976 Күн бұрын
bruh is making very detailed videos lol sony should thx to this guy
@Morgan-gp3vy
@Morgan-gp3vy 20 сағат бұрын
Some of Sony's pc ports limit vram usage to 6.5 ish on 8gb card which sucks because I'd get 60 all day when I start but 10 minutes later i get 30 which im fine with but it stutters up and down.
@WayStedYou
@WayStedYou Күн бұрын
Frame drops are the final boss of Ragnarok?
@miikatenkula6356
@miikatenkula6356 21 сағат бұрын
I'm sorry but, am I the only one aware of the massively choppy/jittery/stuttering camera movement and traversal motion? I agree with everything and there are a couple more issues that I noticed except for the ones in the video but my biggest problem with the game right now which is literally pissing me off at this rate. And there's a Vsync issue which seems to have occured only on my experience since there's no mention of it yet. I have a 165hz monitor. It supports FreeSync Premium and I have a 4070S and G-Sync doesn't work in this game. I get it, it either works or not, but it worked on the previous title so maybe Jetpack might have some tricks for it, idk. Problem with the Vsync is that it locks my frame to 110 and it goes higher than that so rarely. And when you turn it on, the camera movement is so jittery that it still feels like there's tearing. And when you add the already choppy camera movement, boom! It feels like tearing again. Honestly, none of the other issues matter that much but the motion is straight up starting cause pain in my eyes.
@Yurgen_S
@Yurgen_S Күн бұрын
DLSS Frame Generation seems to be working alright for me, on an RTX 4070 Super. Though, I had to manually enable the Latency Reduction, Nvidia Reflex. Maybe Nvidia FG requires it? Edit: forget it lol, can't even enable reflex with Nvidia FG, and fps doesn't go up. Also, the realm between realms is totally fucked up, had to turn shadows down to high aswell.
@Funnky
@Funnky Күн бұрын
DLSS FG is patched now and turn down Tessellation for the moment to fix FPS in Yggdrasil.
@christonchev9762
@christonchev9762 Күн бұрын
i had few minor bugs but y i noticed some perfoamnce deeps esp mid to late game for example when i face that squerel
@imsandr040
@imsandr040 Күн бұрын
I dont know if its because of the engine the game use but the first game was the same with vram buffer maybe they patch it
@riven4121
@riven4121 Күн бұрын
Only real issue I had was that DLSS Frame Gen literally does nothing when you switch it on.
@Funnky
@Funnky Күн бұрын
It's patched now.
@deathblood1188
@deathblood1188 Күн бұрын
The new god of war is on pc?
@royr5527
@royr5527 Күн бұрын
Yes just released
@Jericco8
@Jericco8 Күн бұрын
yes, the game did release 2 days ago
@deathblood1188
@deathblood1188 Күн бұрын
@@Jericco8 oh shittt
@takemysauce
@takemysauce Күн бұрын
You know it would have been instantaneous if you Google instead of waiting for an answer on yt comments but I guess some people just aren't very smart
@puffyips
@puffyips Күн бұрын
@@takemysauceI was thinking that as I read op’s comment like why even ask 😂 so pointless, it’s all over yt
@brianrobinson3961
@brianrobinson3961 Күн бұрын
Many games have issues with DLSS FG.
@rushsoccer1355
@rushsoccer1355 Күн бұрын
Goat
@CharlesVanNoland
@CharlesVanNoland Күн бұрын
Graphics programmer here: tessellation and geometry shaders are notoriously slow on most hardware. They're really handy for doing all kinds of stuff but they just don't run well compared to your plain old vertex/fragment shader pipeline that does not employ tessellation/geometry shaders. It's been this way since they were introduced and I thought that after a few GPU generations they'd get the performance up on them. Instead, Nvidia went after raytracing and now that's the thing that's going on in lieu of geometry/tessellation shader performance being improved. I am surprised that a legitimate AAA game even utilized them when they perform so poorly on pretty much all of the hardware that's out there.
@abeidiot
@abeidiot 18 сағат бұрын
does nanite completely go around this and use compute units directly?
@Milosh-o3k
@Milosh-o3k Күн бұрын
I had zero issues with the game.
@sauhamm3821
@sauhamm3821 Күн бұрын
this is when, as a teacher, you should repeatedly remind gamers that "ultra" settings are stupid and we shouldn't be afraid of medium. on mixed settings (med-ultra) - i'm holding panel max or near it (120) with plenty of overhead on my GPU to allow for DL-DSR of 1.78x more than 4k/120fps and a dead solid frame time line - this game is awesome!
@crimson5144
@crimson5144 Күн бұрын
for me i have a rx7600 but when i use FSR i lose a lot of fps
@Tomas91709
@Tomas91709 14 сағат бұрын
Your the lifesaver man now i know why fps are dogshit sometimes
@jorge69696
@jorge69696 Күн бұрын
Just watching that small combat section at the end already got me bored of the finishing moves when killing every single trash mob. That should be saved for only the last mob of the area.
@TheBigguy187cm
@TheBigguy187cm 18 сағат бұрын
My rx 6700xt is going 40 50 fps n 1080p high or ecen medium settings in wetlands area but in snow area 100 plus wthh ill try now tessellated
@chunkylover48
@chunkylover48 Күн бұрын
I'm getting GPU usage as low as 60% on my 4070, despite my 3600x only using 32%. So I don't see a bottleneck, especially as this game is reportedly light on CPU. So I have no idea what's wrong.
@wanshurst2416
@wanshurst2416 12 сағат бұрын
your cpu doesn't need to be at 100% to bottleneck. i just watched various benchmarks of the 3700x at this game in combination with a 3090, 3060 Ti and a RX 6600. they all were at 70-80 fps and the gpu load was far away from 100%. in addition to that i have a 3080 which is quite similar to a 4070. my GPU is always at 99 %. so i assume your 3600X is bottlenecking.
@chunkylover48
@chunkylover48 3 сағат бұрын
@wanshurst2416 Installed patch 1.2. Sat at 50% gpu usage. Turned on Dlss and frame generation, and it shot up to 100% usage. 150fps avg. Not sure what's going on honestly.
@freddylippstick674
@freddylippstick674 Күн бұрын
Game is well optimized .. so far..imo.. Cpu: 5900x = 10-20% usage 😗🤌Gpu: 4070Ti → Avg 130fps /Ultra/1440p/DLSS-DLAA (native res) .. 180Fps is → FSR-FG = ON .. DLSS-FG=broken=no fps encrease ! and NOPE no VRAM issue according to fps monitor .. Vram usage 80% maxed using DLS-FG \_(ツ)_/¯ !! So.. don't even go there... 🤨🤨 Btb, updated game version v1.1.1 atm
@teddyholiday8038
@teddyholiday8038 Күн бұрын
He play with film grain and motion blur at 10 Yikes
@Crimsongz
@Crimsongz Күн бұрын
I was about to say the same thing 😂
@lolitaexpresspilot88
@lolitaexpresspilot88 Күн бұрын
he doesn't play it, he has already finished it on ps5 as he said previously, he's just testing it for you, clown
@Spaceman69420
@Spaceman69420 15 сағат бұрын
big oof
@zacshelton539
@zacshelton539 Күн бұрын
The 4060 is a 1080p card
@ooringe378
@ooringe378 Күн бұрын
It took a maths teacher to figure something was off with the tessellation by messing around with a few settings, some console gamers are delusional but some PC gamers surely are dense. To isolate whether the VRAM is spilling over to system RAM why not set textures to low and jack up the rest of the settings to high or ultra? Perhaps test the same area with the 3060 again or with the 4060Ti 8GB and 16GB cards.
@niebuhr6197
@niebuhr6197 Күн бұрын
Some users on yesterday's video already pointed out to shadows and tessellation as culprits. Daniel didnt discover anything unknown, he reported to a wider audience.
@ooringe378
@ooringe378 9 сағат бұрын
@@niebuhr6197 There were also some users baffled by their poor performance, anyways I've done some digging around and AMD cards weren't affected by the tessellation issue, you can head over to gamegpu, on their first GoW Ragnarok bench test, they've tested Svartalfheim and Yggdrasil, not sure if the patch fixed it for Nvidia or if the bug is in the Nvidia drivers. In their second bench test after the patch they only tested Svartalfheim unfortunately.
@telesiak2484
@telesiak2484 Күн бұрын
Well I m back to my old days of cracking games. I cant support this game as of PSN account bs
@mxgamerprov3767
@mxgamerprov3767 Күн бұрын
Lots of color, lots of vegatation, small mounds tanks the performance in svartalfheim. Same happened with me the drop was kind of insane from 100fps to 50.
@emilgustavsson7310
@emilgustavsson7310 Күн бұрын
Wait what? You think that more colors = higher gpu load?
@mxgamerprov3767
@mxgamerprov3767 Күн бұрын
@@emilgustavsson7310 No just mentioning. Vegetation is what does it to most gpus.
@emilgustavsson7310
@emilgustavsson7310 Күн бұрын
@@mxgamerprov3767 Lighting by far when good enough but as far as geometry goes you have a fair point, foliage can be expensive but in todays engines with rtgi, rt reflections and shadows there is nothing more demanding than that. Lighting and animations is the final magic we have to get right to move on to near life like games. Focus will only increase on getting that "perfect" lighting and i love it.
@mxgamerprov3767
@mxgamerprov3767 Күн бұрын
@@emilgustavsson7310 they have released a new patch hours ago so i will check if it has improved performance.
@metroplex29
@metroplex29 Күн бұрын
model quality is the broken setting, set that to medium. everything else on high/ultra
@luizferrarezzi
@luizferrarezzi 20 сағат бұрын
Every setting is broken. Every 2 min you have to turn textures to medium to high again to the vram usage go below 100%
@speedsgaming4584
@speedsgaming4584 Күн бұрын
Fsr fg is causing 33% microstutter with upscaling and amfm both on
@Jasontvnd9
@Jasontvnd9 Күн бұрын
Because your not supposed to have both on?....
@homosapien-bk5rf
@homosapien-bk5rf Күн бұрын
A game having frame drops, missing DLSS FG, camera lock on problem, memory leak and these reviewers still are not capable of calling it "Unoptimized" . This game has the same problems which were there with HFW and it was stutterfest. Also the early 2 hours of the game being optimized while later hours being stutterfest looks engineered scam. If you toggled between FG options quicky, game would crash. Hey but I would play the game on med/low settings with 4070 :)
@rejectxz
@rejectxz Күн бұрын
shadows on low gives a fat fps bump.
@ehcor
@ehcor Күн бұрын
on every game, yeah
@timodejong6849
@timodejong6849 19 сағат бұрын
This is all recorded on a 7800x3d CPU. Svartalfheim can be very CPU heavy that can create stutter or slowdowns on slower CPUs
@emanuelperono1562
@emanuelperono1562 18 сағат бұрын
Damnn really wanna buy this game but sony won't let me....
@chbedit4805
@chbedit4805 10 сағат бұрын
crack it
@avgjoesgamin9935
@avgjoesgamin9935 Күн бұрын
Maybe all you KZbinrs should stop telling people that a 1080 P graphics card is capable of doing 1440 P
@smithnwesson990
@smithnwesson990 14 сағат бұрын
A 4060 is perfectly capable of 1440p at 60 fps. You shouldn't need a 4070 ti or 3080 to run 1440p
@avgjoesgamin9935
@avgjoesgamin9935 Күн бұрын
If you’re not at 120 FPS max settings with no software trickery like DLSS and FSR at 1440p. And the card is not a 1440 P card
@smithnwesson990
@smithnwesson990 14 сағат бұрын
That's laughable. So a 4080 isn't a 1440p card? Because it can't run Alan wake 2 at 120fps max settings at 1440p lol
@wanshurst2416
@wanshurst2416 11 сағат бұрын
@@smithnwesson990 gowr is a crossgen title. i don't know if that's comparable to aw2
@itachi7976
@itachi7976 Күн бұрын
new patch just released
@johnhughes9766
@johnhughes9766 Күн бұрын
Who needs return window when game is cracked lol
@surajbhowal5846
@surajbhowal5846 Күн бұрын
buying 8GB VRAM GPU in 2024 will always come back to bite you in the a**.
@kazuviking
@kazuviking Күн бұрын
Most games wont even max the 12gb vram in 4k ultra.
@surajbhowal5846
@surajbhowal5846 Күн бұрын
@@kazuviking I don't always play with Afterburner on, so far noticed 8 games using 10GB+ VRAM in my 6700 XT. One game Martha is Dead actually hit the 12GB VRAM limit. There was no performance issues but it did hit the limit and it's only going to go downhill as time progresses. That's what I meant when I said it will come back to bite you in the a**.
@masterlee1988
@masterlee1988 Күн бұрын
@@surajbhowal5846 Yeah at this point I would ignore 8GB gpus entirely and have a minimum of 12GB and ideal would be 16GB.
@mitsubishidion8514
@mitsubishidion8514 Күн бұрын
@@kazuviking modded games says hi
@luizferrarezzi
@luizferrarezzi 20 сағат бұрын
Paying 3x the price just to have 12gvram is not worth it.
@roki977
@roki977 Күн бұрын
1440p ultra is way to much for rtx 4060..
@bsigns1935
@bsigns1935 Күн бұрын
Guys I have 6700 XT now, is it worth upgrade to 6800 XT?
@masterlee1988
@masterlee1988 Күн бұрын
Wait until RDNA 4 or RDNA 5.
@simon89oi
@simon89oi Күн бұрын
the least i'd upgrade to is 4070ti super / 7900xt /6950xt
@teemuheino1187
@teemuheino1187 Күн бұрын
Tessalation suck so much resurses. I wait pach on Black myth because I want to play ng+ but 3 chapter kill mine 7900xtx on 1440p very high minus low reflections. UE5 do some real shit any ways. Now I play Enotri the last song and in the city it is same to play 4k because 1440p suck as much resurses.
@pino_de_vogel
@pino_de_vogel 13 сағат бұрын
can all gamers just aknowledge games have not gotten significantly more "pretty"over the past 5 years yet performance went down the drain massivly since the existance of upscaling. I have said this from day one and it had become reality games are now uinplayable without upscaling and soon even frame gen will be mandatory even tho it feels crap.
@narcostarko
@narcostarko Күн бұрын
7900XTX, 4K Ultra, no upscaling, avg 100+FPS in literally any scenario about 4 hours into playing
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