I found your content recently as a returning player, you’ve been a lifesaver for quickly getting up to speed on the game’s balance and all the new stuff. Keep doing poopy vids like this!
@DrPooplove10 сағат бұрын
Thank you! Glad they help!
@BliztDoge8 сағат бұрын
As some who is also just returning I gotta agree
@Andrew-pq3lj8 сағат бұрын
I can say the same
@treemonsterman36118 сағат бұрын
Same for me
@mlowd57538 сағат бұрын
@@DrPooplovewtf is your name
@Crispy_DAWG8 сағат бұрын
Can’t wait for ReReReRe Ranking the primary weapons vs the illuminate down the line 🫡
@DrPooplove8 сағат бұрын
Im already working on it
@jalontf29 сағат бұрын
My Democracy Officer sent me here to make sure Blitzer was S Tier. I see Super Earth's wishes are realized. Carry on.
@Ian_Comics9 сағат бұрын
The slugger shoots slugs, not shot. You have to think of it as a bolt action rifle with a single, fat bullet. It is a very unforgiving weapon that demands precision.
@Iteration456-8_codename_goblin9 сағат бұрын
6:43 are we not going to talk about how this is the textbook definition of badass?
@Waddicker5 сағат бұрын
I have no clue how you can put the Killzone sniper anywhere close to S with it's abysmal ammo economy and taking consistently 2/3 shots in your mag to kill a single Overseer. It's genuinely just a drastically worse, drastically less ammo efficient Purifier, which also kills Overseers with two charged shots. I would not take it over anything in your A tier and a lot of B.
@CambrienArcadia3 сағат бұрын
I Agree. He got that Recency Bias going on.
@Daniellos49PL2 сағат бұрын
True. For me S tier is weapons that can deal with any enemy on a given front easily. Considering how many voteless there is and how bad this sniper is against the horde I would put it in B tier for squids. For bots however it's much better
@Darkhonores2 сағат бұрын
Well not everyone has to be able to deal with everything, play as 4 and aslong as 2 of them got something to mow down enemies it shouldnt be a problem. Also they are real beefy boys honestly that can really take some damage.
@obikantv78872 сағат бұрын
I agree, I used it and it is abysmally shite against this. Not only the ammo capacity but also the gut punch to your team not really pulling your own weight in mowing down voteless.
@TooFewSecrets2 сағат бұрын
@@Darkhonores It doesn't deal with the Overseers either. If you're landing headshots Dominator does it better. If you aren't Dominator still does it better.
@BB-zy9ohСағат бұрын
Using the slugger shotgun a block away from a harvester hurt my heart lmao
@RiceCubeTech9 сағат бұрын
Breaker spray and pray is suppppperrrr underrated against illuminate. Tons of ammo, can one shot any of the voteless to the head, can wipe out entire groups in 3/4 of a mag, can deal decent damage against overseers and it SHREDS shields
@racmanov4 сағат бұрын
Coockout exists. And it can stun overseers
@Pedro-rn6fx2 сағат бұрын
Absolutely for me its the best gun against them, specially with the new armor passive
@Jhunta8 сағат бұрын
18:00 there is NO spread w a slug. a slug round is a single large bullet diametered to fit a shotgun.
@mksmike2 сағат бұрын
I saw the list in the end and there's plenty I disagree with. Half of what this guy ranks S is trash against the illuminates.
@joyless952 сағат бұрын
The slugger shotgun in helldivers has spread every bullet has a chance to miss same with the reprimand smg they just have a chance to go completely off target for every shot
@LightlySaltedPistachios46 минут бұрын
@@joyless95that’s weapon bloom, not spread.
@Quickstein9 сағат бұрын
6:34 I have to disagree with you here. Closer range is EXACTLY where you get the most advantage out of the higher fire rate on the Lib Carbine, since you have to fight less with the recoil at that range. The extra handling is also just what you want in an urban environment where Voteless come up out of nowhere and take you by surprise. It does suffer at range like you said, but when everything is actively running up at you and trying to swipe your arms off, that's a near non-issue. Its naturally quicker reloads also become become blistering fast when you pair it with Siege-Ready
@W_PFP6 сағат бұрын
Any light pen weapon is useless in this game, bud. Pick up a real weapon.
@jamesphan41656 сағат бұрын
@@W_PFP Light pen weapons shine when you learn how to aim at weak points. Medium pen weapons are great, light pen weapons just have a higher skill floor and are naturally harder to use but equally as effective in the right hands
@williamheary17005 сағат бұрын
Bro isn't consistent with his grading. Clearly never played a game where iron sights were standard, and it's a completely subjective "grading". I have yet to find anyone that does this kind of content that goes "this is how it should be on paper, this is how I feel using it, which, by the way, I have a specific play style so I'm putting more weight to the paper".
@W_PFP4 сағат бұрын
@jamesphan4165 this is some major cope right here.
@AreGeeBee4 сағат бұрын
@@W_PFPStalwart says hello, totally wipes the floor with squids as they are now
@razzsmurup82916 сағат бұрын
I think the biggest problem about the liberator concussive is it takes your primary slot, but also can’t kill very well so it needs a support weapon to cover its big weaknesses. It feels more like a secondary at times.
@grimreminder50383 сағат бұрын
More of a support role for team play, definitely helps take the heat off machine gunners during stationary reloads. Definitely could be a good Guard Dog variant down the line
@BoamereСағат бұрын
It's just a bad weapon, I think they should give it the same fire rate as the base liberator tbh.
@thebagel_lord5 минут бұрын
it was far better when it was firing explosive rounds
@faq23810 сағат бұрын
Cant wait to when we get the entire fleet here with new enemies
@DrPooplove10 сағат бұрын
Reranking incoming
@Ifyoucanreadthisgooglebroke7 сағат бұрын
That is what has me thinking some of these videos might be premature unless the creator is ready to keep throwing them out quickly. This preview of the illuminate appears to include just half or so of their likely roster, with the highest end unit apparently being their unit that occupies the charger/hulk tier. It is possible to comfortably do all things illuminate right now with just medium pen.
@LillianKoi8 сағат бұрын
I would like to disagree with the placement of the Killzone sniper. The time to kill performance is comparable to the Eruptor sniper, for better handling. It is remarkably comfortable to use than R63CS, true, and its performance against some of the bigger threats is excellent. But Eruptor is more ammo efficient than it, and clears horde better, all whilst it has a debatable range advantage, and the utility for clearing tesla towers and ships. I feel like those two should be on the same placement, as its more of a trade off between the two: Better handling and reload vs better horde clearing + utility. I personally feel they are both A tier. It's also rough to compare everything to the Explosive Crossbow, true, but that is moreso that the Crossbow's performance is overtuned! I feel its important to evaluate a weapon independent of other options, as otherwise half of the Assault Rifles would struggle against each other! I personally haven't had much experience on the other energy weapons however, but I feel like the list is otherwise fairly accurate!
@CambrienArcadia3 сағат бұрын
I Agree. Killzone Sniper Lacks Ammo. Would be Low A tier or even High B Tier for me.
@shaggythisisntweed89703 сағат бұрын
I just had an idea while i was watching this. Liquid nitrogen grenade: on contact the grenade will explode and cover many small enemies freezing them in place, making them susceptible to increased damage as their bodies are frozen at 196°C/321°F. On the other hand, chargers and hulks for example, would have their armour plates freeze and become useless allowing for guns to do more damage and every penetration type can damage that location. Short and sweet. I really do think this would be a great addition, and could really spice up gameplay by reducing the quasar cannon/recoilless rifle meta. There could also be a liquid nitrogen shooting weapon added that could free and slow enemies. If it was a primary/secondary it definitely can't destroy armour as well because that would be overpowered. Maybe an eagle strategem or launcher of sorts. Anywho, good day.
@Razrsharpfoodle9 сағат бұрын
Came back for the illuminate and was literally just binging your other tier lists. Thanks for the new video!
@Mr_Noobkins37 минут бұрын
Thanks for listening to my comment and making this video 👍
@blitz84259 сағат бұрын
I love the illuminate as an enemy. Despite the limited number of enemy types they are incredibly diverse, and uniquely challenging compared to the bots and bugs which says a lot about the design
@FelisImpurrator9 сағат бұрын
PeepoChrist. Already got the frickin' Killzone sniper on the list. That's dedication.
@DrPooplove9 сағат бұрын
Those drops delayed the video but Im glad I got them in
@FelisImpurrator9 сағат бұрын
@@DrPooploveSame here. These videos are great sources of info. Pretty sure the StA rifle's irons being jankier and the handling being a bit worse isn't your imagination, by the way. The recoil itself isn't that high, but I noticed the profile of the recoil direction is not very clean, especially compared to something like the Tenderizer. StA rifle kinda just jumps around in random directions instead of having a cleaner vertical muzzle climb. That especially hurts because of the huge, clunky, low-vis irons compared to the modern reflex sights on the existing ARs. Having that big stick of metal kicking upward and blocking your view sucks on a gun that kinda... Seems to move the same way the Adjudicator does.
@FelisImpurrator9 сағат бұрын
@@DrPooploveGot a big question though. I had an awful first impression of the Plas-39 on the squids, but that may be because my crisper secondary was completely useless on shields and ran dry too fast to handle the sheer number of voteless solo on Diff6. So really: What secondary, grenade, and support would you recommend for playing with the Plas-39? Because I want to like it, but it really needs building around with a loadout that shores up its weaknesses.
@DrPooplove9 сағат бұрын
@ i need to test those but off the top of my head - redeemer or loyalist could be good (possibly even stun baton). And then impact incindiary or impact grenade - but also maybe gas grenade. Support with machine gun I think would be great for taking on the horde and sniping nearly everything else
@suntzuthesecond7 сағат бұрын
5:53 I use the Liberator Carbine in conjunction with the HMG or MMG, where I need something to fend off against the Voteless - quickly - when they get close enough for my support weapon's poor handling to be a liability.
@pIeasestand_by8 сағат бұрын
Not taking into account burst fire on guns like the tenderizer, which is what I mainly use, is wild. Burst on the tenderizer is nuts against the illuminate, and so is single. I have never used the auto fire. Use it like a halo BR, like it looks like, and it blows nuts all over the squids.
@wholefttheydogatcentralpoint5 сағат бұрын
How does this go against overseers? Or do you reserve your support weapon for that function?
@fenfrostpaws20004 сағат бұрын
@@wholefttheydogatcentralpointI throw it into auto for them to great effect
@wholefttheydogatcentralpoint4 сағат бұрын
@@fenfrostpaws2000 Yeah, I was thinking semi/burst sounded too slow for tanky overseers! I think I'll give the tenderizer a shot for the illuminate.
@fenfrostpaws20004 сағат бұрын
@@wholefttheydogatcentralpoint don't forget you can up the RPM to 850 as well! Really shreds them and also applies light stagger
@pIeasestand_by3 сағат бұрын
@wholefttheydogatcentralpoint I put it on semi for the overseers and I have a fast trigger finger so I tap it really fast. They're down very quickly. The tenderizer has been my go to since I unlocked it (I'm relatively new, only about two weeks playtime, got in about a week before the update) but I grinded super credits like crazy and got 3 warbonds. By far, it's my favorite gun. Works well against the watchers, the voteless, and the overseers. Plus it's pinpoint accuracy helps against the big shield overseers because you can shoot their legs easily while they're shielding. But to be fair, I use the burst and semi mainly because the tenderizer looks just like a Halo BR lol.
@Bandxit4 сағат бұрын
32:29 for the entire list.
@Maxon227737 минут бұрын
Thanks
@CMDRKaiross078 сағат бұрын
The Carbine's fire rate is great for shields. Pulse fireing against voteless is great and spray and pray against overseers work surprisingly well. I compensate for range by using a support weapon or rely on my teammates. Though ive had good luck with this thing at range. Something about the red dot is pretty satisfying too not gonna lie.
@chitin1228 сағат бұрын
The overseers are made for assault rifles because of their ablative armor which can tank a rail gun shot to the head. The best thing is fire rate or explosive or fire damage that go right through the armor.
@davidking201126 минут бұрын
Can it really tank a Railgun headshot? AMR one taps their heads (but several for body shots).
@Battleguild7 сағат бұрын
Love the Knight SMG against the Illuminate. Easily liquifies the Voteless horde and can take out an Overseer with a single mag dump. (Street Scout Armor for the Reload Speed and Ammo Buffs work really well here.) Pairs nicely with the Supply Pack for the fast ammo consumption, but also for all the other goodies it restores. The Knight is an unsung hero of breaking Shields off the Warp Ships and Harvesters, as a single mag dump immedietly pops the bubble. Leaving the target an easy mark for the Grenade Pistol or a 500kg. As for Stratagems, the Tesla Tower (Coil) works overtime in killing the Voteless/Overseers, easily racking up a 50+ killstreak while diverting enemy reinforcements from your current objective.
@chajo0074567 сағат бұрын
Dude, your channel and content have become my go-to method of keeping up with the game updates. Keep up the good work bro!!!!!!
@bradenhagen79774 сағат бұрын
I was very impressed with how thorough the list was and how ipen minded you were to each class of weapons. Well done!
@sivel74937 сағат бұрын
On one hand, I do understand that we're looking at the weapons ON THEIR OWN here. But if we consider all the facts, I like to bring TENDERIZER for squids because CURRENTLY their enemy lineups really ain't too restrictive, you easily compensate for stuff and can bring a lot of other equipments to deal with big hordes of Voteless (Guard dogs, Crisper, Fire Grenades, etc...), not to mention support weapons of course, and sentries. I love the Tenderizer because it has that 800RPM mode which can quickly shred Overseers when you need to, can save you the bother quite a lot of times, it takes exactly 13 shots to kill an Overseer shooting their body (armor and flesh), you can also just hose down their thigh too and honestly it's probably easier to kill them that way (because no arm/gun obstruction), especially the Elevated Overseers with their gun blocking their body most of the times, also takes basically the same amount.
@thecrabguy121810 сағат бұрын
feels illegal to be this early
@darzinth9 сағат бұрын
i dunno, the Killzone SMG is great against the horde, its easier to control than the Knight
@waitingtoconnect3 сағат бұрын
It’s interesting because in the stats we can see it’s effectively the same gun. They must be other factors at play
@jesusmercado12429 сағат бұрын
Appreciate the Updated weapon list!
@hunkymccree84587 сағат бұрын
im just happy the Knight finally has a solid use case now honestly
@Frenchtoastedfruitloops5 сағат бұрын
It's honestly been decent on the bug front since it's slight buff. But I understand some people don't like light pen. It's very effective vs hunter swarms.
@Dazza_Doo4 сағат бұрын
Ah the Trophy Gun, I have, 😅 never use it. It looks amazing, just like the Mohawk helmet 😂
@nicolassnow52677 сағат бұрын
I'd argue that the Constitution is at least C tier, since each shot can stagger Overseers, and the bayonet, if combined with the peak physique passive, will kill Overseers in 3-4 hits, and 1-2 hits for Voteless.
@davidking201122 минут бұрын
I brought the Constitution with Peak Physique for Super Helldive and was quite satisfied with the results compared to bugs or bots. It shreds entire groups of Voteless with ease in melee and the rifle is decent vs the Overseers if you can aim. Pair it with a good support weapon and balanced strategems and you got an awesome and fun setup. You can even stab spam the shields off of the parked ships.
@greypoint000Сағат бұрын
Saw a reddit thread earlier bashing the plas sniper, saying it was useless due to the burst and very low ammo stores, but I knew it was amazing at anything medium or higher, so I'm very glad you put it in S-tier, and might add the caveat it's only that high if you focus the medium/bigger units and have a decent kit for smaller enemies.
@ssfbob4567 сағат бұрын
I imagine pairing the plas sniper with a stalwart might just be a great anti-squid setup
@owwh29764 сағат бұрын
I tried it and it was gorgeous.
@miemsliva44649 сағат бұрын
One small detail that might need to be kept in mind while dealing with voteless is the fact that seemingly any and every gun that doesn't fire Plasma, lasers, or an explosive - is fully capable of overpenetrating them. From the starting pistol and the smaller caliber redeemer, to the Lib-concussive rounds. I've even got a 5 in 1 with an AMR shot, see if you can beat that score
@joaquingutierrez10116 сағат бұрын
Thx bro me and my friends have been playing so much lately and getting new friends on. Your videos are super helpful!
@c.c.milton8 сағат бұрын
I quickly found out what works for me is liberator penetrator, the laser pistol for the infinite ammo, the G-43, Gatling turret, and the walking artillery barrage, and impact grenades. I tend to get stuck solo cause of the connection problems at the start, so that worked best for me.
@Miketheone1710 сағат бұрын
So if enough new warbonds come out will there be a re-ranking of all the warbonds. Plz be yes probably my favorite video of yours
@DrPooplove10 сағат бұрын
For sure I might wait for maybe 2 more to come out before returning
@Mr_Thinks-0k2 сағат бұрын
0:17 not entirely true, I fought the illuminate before in helldivers 1
@gmanaz172 сағат бұрын
I run the liberator penetrator for overall use, plasma pistol for overseers and stun locking harvesters, gas grenades for hordes, 500 for warp ships, orbital laser for huge situations, grenade launcher for millions of reasons but also they destroy the Tesla towers, and the jet pack to get in and out with light gunner armor. It's a perfect blend for illuminate but sometimes I'll switch out the jet pack for the machine gun turret for holding down areas or distracting enemies often.
@kaisermaximal81237 сағат бұрын
I feel bad for you, because you'll have to remake this video when the elite illuminate units are released
@yoloers10 сағат бұрын
ohhhhh yeah I was waiting on this one
@DrPooplove10 сағат бұрын
Took me long enough!
@rorymclean70613 сағат бұрын
having lots of fun with the Spray&Prey. Worth noting that it absolutely destroys shields, super good for pairing with a weapon that can handle the harvesters like recoiless, Disposable Anti Tank, and Commando. Not to mention the combos while destroying ships.
@mrturtle99239 сағат бұрын
12:18 im sorry but this made me laugh way too much than it should've 😂
@Dazza_Doo4 сағат бұрын
If you keep holding the forward button while you're jet packing you will actually ragdoll though you when you land.
@courier64489 сағат бұрын
I wish they would unfuck the slugger. It was goated on launch, and I miss it a ton
@Odog787 сағат бұрын
100%. I took it out vs the squids this week and it just felt awful. It needs a lot more damage and better stagger. It should shine in mid to short range.
@Peagaporto7 сағат бұрын
Give it AP4 at close range and better handling and it would be golden again
@actyst9016 сағат бұрын
I would like to say, 2 full charged shots from the purifier will kill a overseer, elevated or grounded
@caccus26397 сағат бұрын
I would personally put the blitzer lower at like A or even high B. It's amazing against the voteless but kind of mediocre for the overseers -- they dont' seem to stagger them much nor deal that much damage and its really bad for the elevated overseers since it doesn't have much range and doesn't kill them quickly. The infinite ammo is less needed due to the tons of ammo laying around cities. And of course its awful against the harvesters. If you're taking meta stratagems then the voteless are the least of your worries so its kind of using an entire primary weapon just to kill the least threatening enemy. I would much rather take a long-range medium penetrating weapon so you can kill harvesters quick with an eagle strafe into a few shots onto the leg AND kill overseers quickly.
@LumpKingDLO7 сағат бұрын
Was genuinely waiting on you to post on the update, your videos give a calm and reasonable perspective on weaponry usage, keep it up! 👍🏾
@NevadaCowboy57610 сағат бұрын
Just the video I needed
@MrMacavity6 сағат бұрын
I like how different things are more effective vs the squids, as opposed to bugs and bots. 👍
@FulgeInc8 сағат бұрын
The best Helldivers creator back again with another banger tier list Dr. “The Horde” Pooplove
@aidanmcmurtrie14243 сағат бұрын
PSA, Harvester weak spot isn't the eye, it's the armpit. That piece of connecting muscle attaching the leg to the center
@ynohenrey91310 сағат бұрын
Just got back from work and am very happy lmao
@Cosmic_6aming8 сағат бұрын
Returning Helldiver here! Thank you!
@MijnAfspeellijst12347 сағат бұрын
My favourite loadout atm is the Blitzer with the senator. The blitzer is infinit ammo and deals with every that gets close to you, and the senator is for the flying units. The only thing this misses is something to deal with the harvestor, but there are so many options for that. My favourite is the laser canon.
@hexraptor99668 сағат бұрын
I was waiting for you to post after the squids dropped in
@SpidyyСағат бұрын
Very insightful video, thanks! "But now we have..."
@tshell39472 сағат бұрын
My go to loadout is Blitzer Grenade pistol(i forget it's name) Personal shield Quasar cannon Strafing run Gatling turret Never run out of ammo, strafing run comes in quick w a short cooldown and is perfect for anything w a shield. Quasar is top tier as long as you hit your shots, miss and you're running around trying to survive for a little. But your personal shield will help w those moments. And the gatling sentry will melt everything the illuminate can throw at you. Including the walkers.
@pxmonkeederp26 минут бұрын
If you're going to use the Eruptor you gotta have the Peak Physique armor perk - removes a lot of the handling penalties and helps with melee. Good times had by all.
@ICisnotreal5 сағат бұрын
The senator revolver is the best side weapon in my opinion for the illuminates, it one shots overseers if you headshot them, 2 shots watchers, and if your in a dire situation you can kill harvesters with a few reloads if you shoot them in they’re weak spots (the leg joints connecting the legs to they’re body)
@DinoCopRulezTheWORLD3 сағат бұрын
10:55 Harvesters have generators of shield you can destroy??? o.O Thank you for this :)
@Doge_cinema7 сағат бұрын
Pro tip: if you use armor with the engineering kit passive, it is probably A tier when it comes to fighting the illuminate (in my opinion)
@zachthager2 сағат бұрын
Don't agree with a couple of the list placements, but the reasoning is pretty sensible, so it's likely some user preference on my end. Overall, good video and I'll certainly try some of the primaries recommended. Current main build for Squids (difficulty10): - armor: SR-64 Cinderblock helm, SR-18 Roadblock Armor - weapons: JAR-5 Dominator, PLAS-15 Loyalist(alt: CQC-30 Stun Baton), G-16 Impact - stratagems: Eagle 500KG, B-1 Supplypack, MG-206 Heavy MG, EXO-49 Emancipator Exosuit(alt: Orbital Walking Barrage)
@Odog787 сағат бұрын
I like the adjudicator vs squids. You pair it with the Stalwart on max RPM and engineering armor for reduced recoil. Stalwart is mainly for shields and voteless.
@Cryoispainful6 сағат бұрын
Eruptor + dagger is a nasty combination for people who want to save ammo but also have crazy firepower on hand. One shot from the eruptor will weaken a hoard enough for it to be finished off by the dagger pretty fast. Harvesters are a joke too, eruptor can pop their shield in 1-2 shots to open up for a stunlock, quasar shot, or teammate support Dagger deals with voteless and snitch bots pretty nicely on its own because of fire damage, and can be used to hit faster targets much easier than the eruptor. It has no damage range dropoff either so you can snipe the tankier dudes and hoards from a distance without spending a single round
@flynnster007072 сағат бұрын
Personally I run the adjudicator I really don't think the recoil is as tough as you make out! It's so versatile to take out all illuminates, particularly the high priority overlords, and has reliable high damage. Yes you are reloading a lot but as you pointed out it is easy to kite the illuminate compared to the bugs. If you're reading this I recommend giving it a go.
@Pyromaniac777772 сағат бұрын
I'm loving the new Killzone weapons. The AR is awesome, I *really* like finally having a decent mag size. This isn't competitive multiplayer it's a 3rd person horde shooter, I would be happy if they increased mag size 33% across the entire class. An AR with under 36 rounds should be an outlier
@kenethernandez62467 сағат бұрын
I haven't tried the Halt on the squids yet but I gotta go try it now. Also, you really need to play in first person mode with weapons like the Adjudicator and Reprimand. I used both against the squids cuz of the medium pen and i enjoy them a lot. You really dont notice the recoil when in first person. They reload really fast with the new armor and pair nicely with a guard dog as well.
@haydenbradshaw-i1e7 сағат бұрын
23:30 The zoom remains the same for all weapons. Big ahh gun
@jacobbowman25522 сағат бұрын
Putting the cookout over the sickle is hella odd lol. Sickle is badass.
@sanderspijkers24953 сағат бұрын
I'm loving the basic liberator! It 1 shots the voteless if you shout them in the head (which is rule nr. 1). Great at range and with the new armor set the ammo economy is on par with the Sickle. Easy A tier if not a down out right S tier!
@nixniemand48029 минут бұрын
i don't know how well it translates to the laser primary weapons but when using the laser cannon against the voteless horde i like to aim at head-height and move the beam around horizontally, the heads on the voteless come off pretty easily so even if a lot of the beam shoots into nowhere i still find it more efficient than shooting the body
@HolysMoly3 сағат бұрын
the constitution is no joke, the BEST weapon for illuminates rn alongside throwing knives,peak physique and animation cancelling. Shit is the biggest cakewalk ever, video on my channel
@Boringusername5375 сағат бұрын
A poor man's knight smg 14:05
@mlhimmels7 сағат бұрын
I’ve actually had some good missions against the illuminate with the plain ol’ breaker paired with the arc thrower. Arc thrower clears everything at the moment but can struggle up close, so the breaker is a good match for it as it has a bit wider of a spread than the punisher variants and has a faster fire rate. Everything that comes too close gets shredded by it. And if you want to make sure you never get touched in a mission, add in the guard dog lol
@Moodyman906 сағат бұрын
I knew the assault rifle would get their day when the Illuminate showed up. Been having to defend them for months as people looked down on them, mainly because the other factions have more medium and higher armor targets.
@mitchellemerson69166 сағат бұрын
The buffs currently needed for our roster of weapons: 1. The concussive rifle is the worst machine gun. It needs a fire rate buff as it takes way too long to kill anything in the game. 2. The slugger shotgun is so disappointing. It needs a much higher damage payout + heavy armor penetration. Its damage payout currently doesn’t make sense when you’re not getting the benefit of pellet spread. 3. The bolt action rifle needs to stop being a joke weapon and buff it with a strip mag and higher damage. 4. The heavy submachine gun being two handed makes the gun pointless. Swap it to one handed and it’s a viable weapon. 5. The carbine machine gun feels pointless with the existence of the Knight and the new free Helghast submachine gun. I think if you gave it the largest drum mag it would justify it being in the rifle category. 6. The diligence rifle. It’s light penetration with its only benefit being slightly higher mobility and mag size. Idk anyone who chooses this when the counter sniper exists. Give it a burst fire option with less recoil and it’s unique enough for ppl to actually wanna use it.
@El_Murlito8 сағат бұрын
The dominator can Oneshot overseers on the head at ANY range. If you can manage first person firing in this game is super broken.
@corronchilejano6 сағат бұрын
Thank you! I don't see anyone mentioning it, and it's the one primary that can do it.
@CsubAzUrmedve56 минут бұрын
I understand your point, but no one in the right mind would use the sniper, for example, for clearing out Voteless hordes. But I guess you had to show it, just in case.
@salaciousdaz83163 сағат бұрын
wow, almost all guns in B or above. Well done Arrowhead!
@Gabriel_Drake4 сағат бұрын
I guess I'm not going to change my dear crossbow anytime soon
@viacheslavsytailo2179 минут бұрын
I think that dominator is still the best option, because it can one shot the overseers by head shooting them, and really nice vs the voteless hordes
@kennethbowers2897Сағат бұрын
Frankly, at this point they should just completely rework the liberator concussive to shoot high explosive rounds. And call it the liberator explosive or liberator high explosive because I just don't see the concussive aspect of the gun ever being useful no matter what fancy upgrades they give to this this weapon.
@unknownbenefactor80293 сағат бұрын
When the Mage arrive you might find out that explosive weapon can be very dangerous against other players. The Illuminate strength never in their number or firepower. It's their strange abilities. Shield. Pasma and lightning. Scramble your strategem. And mind control.
@davidking201128 минут бұрын
I find a lot of these rankings to be a bit wild, especially when best in class for a specific role is ranked a lot lower than something that is subpar in multiple roles. There's also very little emphasis on shield stripping which is vital for hard hitting support weapons like the Recoiless Rifle. Well, at least there are a few weapons I could give another chance. I haven't tried a few of the ones he loves. Then again this guy loves crappy weapons, it's in his name :p (All in good fun, still like your videos)
@theraidenmgr66634 сағат бұрын
I'd hope for an option to have an extended magazine some day
@jamesphan41656 сағат бұрын
As much as I hate the "skill issue" argument, he Liberator carbine and the StA-11 really do rely on having better reflexes and gun handling skills. In a lot of provided clips you're not crouching or doing anything to offset the high recoil that comes as a trade off for the blisteringly high DPS and reload speeds these weapons get (In tandem with siege ready make close range brawling amazing). It’s also kind of important that you’re using support weapons that compliment your primary. They're not for everyone, but from personal experience they're extremely reliable and lethal once you learn how to brawl with them.
@Rex-BC-x5b9 сағат бұрын
Yay another pooplove vid!! Love ur content man
@DrPooplove9 сағат бұрын
Thank you!
@kevinrasmussen17488 сағат бұрын
This is one of the best tier list and at 800hrs here playing only diff10, I mostly agree. For the squids I m STILL working out which primary is best, particular cause if you bring different support weapon, the "synergy" is also a big factor. I bring the arc thrower, which stuns everyone and takes chaff out easy, leaving just the harvesters as targets needing specialization, and for that, jar-5 fills the remaining gap well, does take a bit of getting use to the handling, but once use to, can really solo missions with general ease. Dom jar-5 can take out warpship shields Incase strafing is on cooldown (something the plasma weapons cannot effective) , and as such offers a better "general solution" to all the dilemmas on the battlefield. I love the punisher plasma, but found myself often needing to fire at close range, which sometimes not as ideal. Scorcher is strongest weapon on overseers, good on hoard with the splash, but does terrible on warpgate shields, so need to reserve straf or need to dump 2.5 mags to remove their shield. Purifier need close to 3 mags for emptying shields on warpships. For now, sticking with the Dom for being good up close and personal. For everything else, the arc thrower is the unlimited answer
@GildedSentinel8 сағат бұрын
Hey I got the game on release but. Came back after about 6 months of activity because of the illuminate and what not. What primaries would you recommend for general use? I'm loving the laser gun you get from the first war bond since I don't have to worry about ammo. For my secondary I used the redeemer.
@kevinrasmussen17487 сағат бұрын
@@GildedSentinel It really depend on your loadout. Cause each front there are 'tasks' you need to handle, and I generally prefer a 'generalist' approach, meaning I want 'ALL TASKS' to be doable by myself if necessary. So Primary and Support weapon need to talk Synergy. Here are my loadout for your reference: Bug Side: (light armor) Crossbow / Loyalist / Stunade 500kg, Laser Rover, Quaser Cannon, Last slot flex. Bot Side: (heavy armor) Plasma Punisher / Verdict / Thermite 500kg, Railgun, Supply pack, last slot flex. - Heavy Armor means I stim a lot to run faster Squid Side: (light/mid armor) Dom Jar-5, Grenadistol, impacnade. 500kg, Straling, Arc thrower, last slot flex. The flex slot I usually reserve for mission specific assist, and sometimes try to stay fresh too, but going things like Eagle Airstrike or Orbital laser like never is the wrong answer either.
@AnteUjcic15 минут бұрын
I played with the constitution and the spear with a ballistic shield(it was protection from my teammates) it was the most painful experience for the civilians because I slaughtered a shit ton of them with my spear before my friends put a stop to me
@W_PFP6 сағат бұрын
Ill never understand Arrowheads balance when it comes to primarys. They all seem to just fall behind the mark on being useful. For example: the new primary sniper has 3 bursts, and it takes 2 bursts to kill an overseer. Anytime they buff magazine size, they just HAVE to take away magazines for whatever reason, leaving us with less overall ammo.
@dexero706210 минут бұрын
arc blitzer is unable to destroy purple thingies on power generators that mess with your stratagems, quick tip for laser weapons, just aim for limbs, especially legs it kills them in split second
@jordanrea956450 минут бұрын
And if you couple all of these with a new siege amour passive pretty much boosts all primary up and makes the tenderizer king of light pen weapons
@borisglevrk2 сағат бұрын
I think the Accelerator (the free to everyone plasma sniper) has one problem and that is total ammo. You effectively only have 27 rounds (3x 3-round bursts per clip x 8+1 mags). It's already quickly running out in bot front, I think it'll be worse in squid front. Currently I like the punisher plasma but the ballistics suck, so maybe I'll try the crossbow or the cookout next.
@fenfrostpaws20004 сағат бұрын
Tenderizer is an A for me. Low mag capacity isn't a big deal with the warbond armors perks. Get 9 reserve mags and an increase to reload speed
@rowdyriolu16 сағат бұрын
I just realized that the Cookout's designation is the SG-451. Like Fahrenheit 451. :3
@z1u5127 сағат бұрын
You should make a new tier lists for the red and green strategems
@TwinFlower9034 минут бұрын
I started with the Jar-5 and yeah it deals with overseers and 1 taps voteless but the ammo eco was too bad. Pivoted to the LibPen, medium pen means good vs Overseers and able to rapid fire into the horde. But I ended up with the Pummler vs the horde and using AMR as my support weapon. AMR can 1 tap the shield generator and easily break the joints on a harvster, while 2 tapping overseers in the chest. Still looking for a good horde handling primary.
@immaturedemolitions822020 минут бұрын
Turns out, harvesters legs are the real weak point, there is no armor on the rather joints. Er, the legs arent covered from the joint till like half way to the first knee, so even light ap guns can take em out easy
@eeftankian9 сағат бұрын
The killzone gun is actually almost as expensive as a warbond if you factor in that pretty much every warbond gives 300 sc back