Elder Scrolls 6 Factions | The Elder Scrolls Podcast #45

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FudgeMuppet

FudgeMuppet

Күн бұрын

Пікірлер: 553
@ByteMe619
@ByteMe619 3 жыл бұрын
I hope they add weird little factions that actually give you cool rewards/abilities. Who else thought that joining the Bard’s College would let you play instruments?
@snipsnorpsmorble
@snipsnorpsmorble 3 жыл бұрын
Same! Thats why I joined it
@been_rly_n2_paragliding_lately
@been_rly_n2_paragliding_lately 2 жыл бұрын
Bards are actually far cooler than that. They go out seeking epic adventures to write plays and songs about. They deserve to be a full-fledged faction, with fully playable instruments and song writing on top of that.
@maxrander0101
@maxrander0101 2 жыл бұрын
the become a bard mod for both versions does that and a few other mods do add that but it would of been a great addin to the base game
@Bleachigo162
@Bleachigo162 Ай бұрын
I did
@knightvisiongoggles7934
@knightvisiongoggles7934 3 жыл бұрын
I hope they flesh out the factions way more than in Skyrim.
@erenyeager3829
@erenyeager3829 3 жыл бұрын
Yeah, me too. It's lackluster in much of the content. For example, the Thieves' Guild; it takes FIVE RADIANT QUESTS to get a city? Yeah... That's really broken.
@myuriaeldra9929
@myuriaeldra9929 3 жыл бұрын
Don't expect Bathesda is give two craps what you think. Elder Scrolls Morrowind was the pinnacle of RPG Mechanics. After Morrowind Bethesda said they wanted a streamlined linear story where nothing but the main story mattered
@myuriaeldra9929
@myuriaeldra9929 3 жыл бұрын
Chiff you are very correct.
@jacksmith4530
@jacksmith4530 3 жыл бұрын
I bet they'll just make the questlines longer but still barebone
@MisterCOM
@MisterCOM 3 жыл бұрын
no factions factions are hard and may morally confuse the player there is gonna be a single kind and all overlapping homogeneous democratic organisation with different branches for your 2 class choices that faces off against an omnipresent threat that seeks to undermine its national security and cultural beliefs of the akaviiri state
@lonewolf-re2fg
@lonewolf-re2fg 3 жыл бұрын
I always hated the way dawnguard was set up. You never really feel like a vampire hunter. One quest and you ally with a vampire already for the whole dlc. You never really get the chance to actually be out there hunting down vampires with a hatred for them or anything like that. Literally the most likeable character IS a vampire who you spend most of you're time with. I feel more just like a tag team duo with Serana doing our own thing then part of the faction.
@snipsnorpsmorble
@snipsnorpsmorble 3 жыл бұрын
Agreed !
@Originalchili
@Originalchili Жыл бұрын
Year late comment, but I feel serana being likeable was to show that not all vampires are evil monsters
@duncanharrell5009
@duncanharrell5009 Жыл бұрын
They failed cause Volkihar is pretty much all evil.
@georgehinchliffe5325
@georgehinchliffe5325 3 жыл бұрын
After all these years playing the Elder Scrolls, especially Skyrim, i'm still loving all of your content. Keep up the good work!! ❤️
@SilverFang2789
@SilverFang2789 3 жыл бұрын
Maybe Scott, Michael and Drew will get a cameo in ES6.
@erenyeager3829
@erenyeager3829 3 жыл бұрын
@@SilverFang2789 And perhaps it'll get more than twelve voice actors If Bethesda wants voice actors just get Rockstar on the phone because they destroyed that category fantastically with RDR2
@vanpeursus
@vanpeursus 3 жыл бұрын
The gift that keeps on giving
@tonylouis6072
@tonylouis6072 3 жыл бұрын
@@SilverFang2789 yes! I've been saying that I'd like to see fudgemuppet get a chance to voice act NPCs in their own exclusive side quest
@alexspalding4945
@alexspalding4945 3 жыл бұрын
Ken Kaneki yeah everyone sounds the same
@xelikus
@xelikus 3 жыл бұрын
Always wanted to join the Blackwood Company over the Fighters Guild
@thecomedygamingnetwork261
@thecomedygamingnetwork261 3 жыл бұрын
Almost all of the factions in Oblivion are based off of real life of actions such as Blackwood being based off the real life mercenary company private military then you have the Mythic Dawn being based off of the Hermetic Order of the Golden Dawn then you have the black horse Courier newspapers in the Imperial City which I actually just saw a truck the other day called Black Horse Carriers dude everything in Oblivion is based off stuff from real life it's absolutely fucking nuts
@jorgecardoso5863
@jorgecardoso5863 3 жыл бұрын
Bruh, but drugs and murder and stuff
@thecomedygamingnetwork261
@thecomedygamingnetwork261 3 жыл бұрын
@@jorgecardoso5863 can I do that shit swac
@timecoldslow2950
@timecoldslow2950 3 жыл бұрын
the guy who hired you from the fighters guild to put the black wood company out of business was a dark elf so kinda makes sense
@HickoryDickory86
@HickoryDickory86 3 жыл бұрын
@@thecomedygamingnetwork261 A lot of the Elder Scrolls lore is like that in general. One of the most transparent being the East Empire Company, based on the real-world East India Company.
@frozentspark2105
@frozentspark2105 3 жыл бұрын
They're gonna put Preston Garvey and his endless pursuit of helping settlements as the main faction
@prestongarvey1083
@prestongarvey1083 3 жыл бұрын
As long as I’m out of the rain I’m all for it. Someone’s gotta take care of those bandit raids.
@user-jr3xx2hh4d
@user-jr3xx2hh4d 3 жыл бұрын
Prestinius Garvinius: "another village requires your aid, Swordsinger"
@60sspider-man29
@60sspider-man29 2 жыл бұрын
@@user-jr3xx2hh4d I never knew I wanted something so much...
@smuggrog9821
@smuggrog9821 3 жыл бұрын
A pirates guild, Orsinium/Orc clans, and Reachmen clans are probably the factions I am the most interested in Bethesda exploring even if they aren't major factions and are not joinable, it would be cool to just interreact with them, kind of like the minor factions in FNV like the Great Khans or Boomers. Also, after the release of the Markarth dlc for eso, playable Reachmen would be pretty nice Todd, just add sub races/cultures to TES 6 and just make them an sub race option for Bretons or something.
@____________838
@____________838 3 жыл бұрын
This.
@wdhtpdominic
@wdhtpdominic 3 жыл бұрын
well Breton is the race and reachman is more of a subculture than subrace, so you arent really born a reachman youre born a breton but can become one maybe
@TheCheezeybacon
@TheCheezeybacon 3 жыл бұрын
I’d kill for a necromancer guild in tes 6
@crimsonking7034
@crimsonking7034 3 жыл бұрын
I see what you did there.
@tyrannosauruscock
@tyrannosauruscock 3 жыл бұрын
And resurrect.
@UnswimmingFishYT
@UnswimmingFishYT 3 жыл бұрын
You might have to. There has to be some source of corpses for those reanimation spells...
@baltazarriosdelbarco4230
@baltazarriosdelbarco4230 3 жыл бұрын
Are necromancers the kind of people to openly guild? 😂
@UnswimmingFishYT
@UnswimmingFishYT 3 жыл бұрын
@@baltazarriosdelbarco4230 Necromancy was allowed in the Mages guild until the late third era, and is also allowed in the College of Whispers, College of Winterhold, and maybe other groups but I'm unsure. So yes, there were certainly necromancers in official magic organizations like that.
@georgejennings8743
@georgejennings8743 3 жыл бұрын
I can’t wait for the day the trailer is released for this game
@nosveratu7140
@nosveratu7140 3 жыл бұрын
Ha!
@dylanbiggs3997
@dylanbiggs3997 3 жыл бұрын
I hope I'm still here by then.
@raphaelcervantes3213
@raphaelcervantes3213 3 жыл бұрын
I tell you what, I'm gonna cry more tears of joy than I did the birth of my son.
@erutanevoli
@erutanevoli 3 жыл бұрын
@@raphaelcervantes3213 lol
@disgustedcharlie6679
@disgustedcharlie6679 3 жыл бұрын
I really hope the Psijic Order will become a joinable faction to bring back Mysticism.
@DoeSwiftandBond
@DoeSwiftandBond 3 жыл бұрын
Venture to Artaeum DLC ??
@justastalinwithoutamoustac5692
@justastalinwithoutamoustac5692 3 жыл бұрын
That would be badass
@disgustedcharlie6679
@disgustedcharlie6679 3 жыл бұрын
@@DoeSwiftandBond That would be fire🔥
@resm-oe9ji
@resm-oe9ji Жыл бұрын
Bringing back Mysticism is just unnecessary. Just give spells from that school to other schools.
@RyuuKageDesu
@RyuuKageDesu 3 жыл бұрын
I always felt that it was just odd that one person could become the leader of every faction, and everyone just shrugs. I've always though that progressing in one faction should change things with all of the others. The rewards can always be attained by alternate means, and the story progression should be a little different.
@harrisoncromartie1045
@harrisoncromartie1045 3 жыл бұрын
It wasn’t always like that especially in morrowind. I wish they kept that progression of guilds
@worldview6218
@worldview6218 3 жыл бұрын
@The Holy Paladin thane of every single major city in Skyrim as well lol
@Cheerybelle
@Cheerybelle 5 ай бұрын
@@harrisoncromartie1045 You did still become head of most of the guilds in Morrowind. Just clarifying that part.
@odinn7209
@odinn7209 3 жыл бұрын
Bethesda on their ideas; “write that down, WRITE THAT DOWN”
@thomaspotschka7864
@thomaspotschka7864 3 жыл бұрын
I hope they will
@odinn7209
@odinn7209 3 жыл бұрын
@@thomaspotschka7864 Yes indeed I hope, but sadly it is unlikely
@waterloo32594
@waterloo32594 3 жыл бұрын
I doubt we’re that lucky. After two dumb downed mainline games (Skyrim < Oblivion, fallout 4 < fallout 3) and fallout 76, I’m growing nervous about Bethesda’s future games. It’s taking longer between releases without large increases in quality equal to their competitors while dumbing down game mechanics and player choice. Keeping it simple is a good philosophy for a school essay, not for a AAA rpg that’s been released over a decade from its predecessor. I’m worried this dumbing down of their games will become a trend. Hopefully I’m wrong.
@semperk1482
@semperk1482 3 жыл бұрын
@@waterloo32594 The trend for AAA RPG games is not to make a good game anymore, it's to make a bad game and then make the consumer pay on top of that for a completed game. IE Total War Warhammer series where all the most interesting factions are blocked behind a paywall, even though the base game is quite good, each iteration feels empty without the paid factions. Assassin's Creed Valhalla and Odyssey is also a good example of this, where they force the player to pay real money in the ingame cash shop for even reasonable progression. I am sure that Redfall will have microtransactions or something ridiculous. If Bethesda makes a great singleplayer game, they will be breaking the mold. Inb4 the "Why would you want Redfall to fail?" I don't, I'm just cautiously optimistic that they will make a good game that isn't just a cash grab. On top of this we are looking at huge economic turmoil in the coming years for the U.S. economy which will impact the entire world much worse than the hyper-inflation in the upcoming months, the U.S. Fed reserve raising interest rates in 2023 (As they have stated, but considering the rate of inflation increasing every month its bound to happen sooner) will affect the global economy on a level we haven't seen in decades. Bethesda will do whatever they can to monetize on top of everything, just in an attempt to survive as a company in a volatile economy.
@ياسرالاحمدي-ذ8ز
@ياسرالاحمدي-ذ8ز 3 жыл бұрын
Am I the only one who said huh when they said elder scrolls 6 is gonna be in Akavir (it was a joke its probably not gonna be in akavir)
@SlyDracoSlyDraco
@SlyDracoSlyDraco 3 жыл бұрын
Wait you guys have been in Akavir I’ve been thinking it’s in High rock
@channeleditor9335
@channeleditor9335 3 жыл бұрын
we both just huh'd, since when have we "known" that it was in Akavir? we haven't even finished all of Tamriel
@YouTubdotCub
@YouTubdotCub 3 жыл бұрын
I think it was a dry joke.
@omarmomani.3342
@omarmomani.3342 3 жыл бұрын
Guys wasn't it in hammer fell?
@johncasler7848
@johncasler7848 3 жыл бұрын
@@YouTubdotCub or started as an accident and they were like that was funny during editing and left it lmao
@V43301
@V43301 2 жыл бұрын
Love Michael's idea on daedric princess calling you back and also wars between princes, that could become a huge part of the game, a war between gods/princes
@armanaston974
@armanaston974 3 жыл бұрын
Pirate faction would be hype
@ХристоМартунковграфЛозенски
@ХристоМартунковграфЛозенски 3 жыл бұрын
Yes ! Big up for this one! You can already be a thief (or rather, a mafia thug in Skyrim) and an assassin, why not as pirate, skooma dealer, illegal smuggler or human trafficker? But a pirate... on his ship... with a bottle of Stros M'Kai rum... *chef's kiss*
@conmereth
@conmereth 2 жыл бұрын
I'd TES 6 includes the Abecean Sea that would be a great opportunity to create a questline built around the corsairs that sacked Wayrest
@mr.chimichanga6947
@mr.chimichanga6947 3 жыл бұрын
It would be cool if you could join the ash’abah as a fighters guild alternative, where you have to fight some undead threat to hammerfell and you have to fight a lich or something at the end of the quest line
@cameronferrell5722
@cameronferrell5722 3 жыл бұрын
Just 3 days ago, I finally beat my personal quest, which was to play every single main Elder Scrolls game at least once. It started on Morrowind as a confused but happy 8 year old kid, and ended on Daggerfall, as a nearly 19 year old young adult. The Elder Scrolls has been over half of my life, and I'm so glad I was able to grow up alongside your channel, and others out there that discuss and question all the bits and pieces of the lore, because it makes it so much more real to me in my head. Thank you, all 3 of you, for helping give me years of fun and happiness, and I can't wait for more years to come!
@idipped2521
@idipped2521 3 жыл бұрын
I did enjoy playing the dark Brotherhood questline in Skyrim but I think they should not be a playable faction in TES 6 because they are just not in a good state across Tamriel and it's time for Bethesda to try something new anyways
@otrikas
@otrikas 2 жыл бұрын
I mean as long as I get an assassin guild sure. Doesnt have to be the dark brotherhood :D
@patrickfieldsFPV
@patrickfieldsFPV 3 жыл бұрын
There needs to be more choices when it comes to the factions. I want to be able to play both sides in a war, turn state’s witness in the thieves guild, etc.
@seanstacks3436
@seanstacks3436 3 жыл бұрын
I really can't get into games where you are boxed in to one specific Guild per playthrough
@dezerayb3980
@dezerayb3980 Жыл бұрын
THIS
@barronTV1
@barronTV1 3 жыл бұрын
They need to bring back faction ranks and skill requirements so you can't easily do every faction in one playthrough
@joshuatayloe8616
@joshuatayloe8616 3 жыл бұрын
This would be my ideal faction breakdown. 1) You have a Binary main faction split where you have to choose a side pretty early in the main story. 2) The traditional Thief, Warrior, Assassin, Mage guild that doesn't effect the main story and your early choice has no effect on your ability to join. Each should be a Binary pair where you can join an opposing faction. 3) Minor factions like kingdoms or so forth where gaining influence in 1 drops influence in the others to the point it could effect things such as bounties, prices at vendors, and even quests available. 4) A joinable Vigilant faction that allows you to seek out and destroy a Daedric Prince's existing Champion and artifact rather than just becoming a Prince's Champion yourself. Also the idea of conflict between Prince's granting greater rewards by taking out a rival's champion or preventing you from becoming the champion of 2 Prince's in conflict would be great.
@SuperLumianaire
@SuperLumianaire 3 жыл бұрын
Being able to slap everyone who says eight instead of Nine.
@chopsyoutube
@chopsyoutube 3 жыл бұрын
the nine divines
@justastalinwithoutamoustac5692
@justastalinwithoutamoustac5692 3 жыл бұрын
Lol
@jedaye47
@jedaye47 3 жыл бұрын
Nobody is gonna be saying 9 in Hammerfell, the Redguards generally aren't fans of Tiber (see: Cyrus the Rsstless)
@SuperLumianaire
@SuperLumianaire 3 жыл бұрын
@@jedaye47 boooo. They should be.
@jedaye47
@jedaye47 3 жыл бұрын
@@SuperLumianaire infidel HoonDing shall drive you from this place
@loserthehated3427
@loserthehated3427 3 жыл бұрын
One of my biggest problem in skyrim was becoming the leader of every faction. It breaks role play a bit for example what if I just want to make a character who is a not so good mage but just because I killed arcano why do I become leader
@XenoDogg
@XenoDogg 3 жыл бұрын
I don’t think it’s necessarily bad to be the leader of every faction, as long as they don’t interact much or cross each other. That would kill the rp element. But stuff like mages guild could should have you test your magic abilities, not warrior your way through quests.
@c_rock3512
@c_rock3512 10 ай бұрын
I feel like the answer to this is just don’t join the faction then
@somecityorc
@somecityorc 3 жыл бұрын
Used to listen to my favorite music on my commute. Now I listen to you guys, and because of your info, elder scrolls is now my favorite series. Thanks for your hard work!
@bacd-nn2lg
@bacd-nn2lg 3 жыл бұрын
My prediction for factions in Elder Scrolls 6: - Imperial Legion - Thalmor - Thieves Guild - Dark Brotherhood This should be 100% accurate, unless they will focus on Akavir, or Athmora (but this is only 1% chance to happen). But we should be getting Hammerfell for 100% base on hints that Bethesda gave us from Nazeem, "In My Time of Need" quest, Kodlak Whitemane past, and finally Nazir character. Plus they really want to make up for The Elder Scrolls Adventures: Redguard game, and follow the global trends of latest movements.
@noodles1595
@noodles1595 3 жыл бұрын
Explain the last comment...
@derstoffausdemderjoghurtis
@derstoffausdemderjoghurtis 3 жыл бұрын
@@noodles1595 its called "virtue signalling". Its when a company or another institution sends covert or overt messages of a political nature or use symbolism of that nature. This can be a honest postitioning of the companies leadership or just an attempt to maximise profit and reach new customerbases. Often its probably a mixture of both. Even if Bethesda does not pick hammerfell for the skincolour of the inhabitants it will still be visible in the games marketing campain and have a (most probably) positive impact on sales and reception. So from the view of a company its pretty unlikely they wont go with that choice. They have the possiblity to send a political message that is highly agreeable while having the possibility to make a great game in a fascinating setting, why shouldnt they?
@noodles1595
@noodles1595 3 жыл бұрын
@@derstoffausdemderjoghurtis I'm not saying that it's wrong or anything to have "political/social messages" that align with the current time that the media was made/released. I think it's impossible to not make any kinds of media unrelated to the real world. It what makes these fictional worlds 'real' and relatable to us. But I don't think at all, that Highrock/Hammerfell was chosen (if it actually is...) because of any current world issues. I think it just makes sense, as it has been a long time since the game was centred around that region of Tamriel. :)
@obrgrs2547
@obrgrs2547 2 жыл бұрын
Despite weird politics here, this is definitely wrong. Why would they only make 4 factions? That would be really lame...
@RaccReax
@RaccReax 3 жыл бұрын
FudgeMuppet inspired me to make an elderscolls channel, hopefully I'm as big as they are one day.
@Ty-vj4wg
@Ty-vj4wg 3 жыл бұрын
Call an ambulance...... But not for me
@dr.mustard6671
@dr.mustard6671 3 жыл бұрын
I don’t know who you are smile, but you have my subscription.
@ltloxa1159
@ltloxa1159 3 жыл бұрын
Make sure you find a niche.
@cjslippin9274
@cjslippin9274 3 жыл бұрын
Been here since 13k and super happy you guys are nearing 1 mil...Thanks for all the vids and hope for many more!
@andrewculross9421
@andrewculross9421 3 жыл бұрын
“Fighting” guilds have great potential in elder scrolls 6. I like the idea of having guilds reflect not only your play style but your morality choices. There could be a hedge Knight faction that would emphasize traveling to the various lords of High rock, and the quest lines would reflect the more “bodyguard” style of play. Compare that to a hammerfell mercenary faction that leaves morality to the wind and are a little more brutal. Even offer us a bandit guild that mixes aspects of the thieves guild with the companions. So many things to do here.
@vulkhanasennet9961
@vulkhanasennet9961 3 жыл бұрын
I mean the thieves guild would really fit for Hammerfell it has deep connections there.
@merillerobichaux3994
@merillerobichaux3994 3 жыл бұрын
It would have been cool if The Companions were Hardcore Shor that more like a knight order that defined the land from Falmer and Reachmen.
@LokFan96
@LokFan96 3 жыл бұрын
The single most important/desired thing about faction for me is for the faction to be itself and treat you like a normal member. In each faction you show up and barley do anything before being wisked away to do the major questline. You don't get to do any jobs, contracts, or lessons unless it's a side job. I would prefer Oblivions thevies guild system were you do side jobs till you get a special job to advance the story. That system would work well for all factions.
@OakvaleYokel
@OakvaleYokel 3 жыл бұрын
Any game that has “you can fail this quest” just means I reload until I succeed at the quest.
@UnswimmingFishYT
@UnswimmingFishYT 3 жыл бұрын
I know the dating game was a joke, but there's actually an offical browser Elder Scrolls game called Smolder Scrolls made for Valentine's day.
@mathewvanlonden8310
@mathewvanlonden8310 3 жыл бұрын
This is what I want simplified, give the factions identity, and make a bit more factions
@mudcrabmenace8534
@mudcrabmenace8534 3 жыл бұрын
For TES VI, they could have dividing factions based on playstyles...for example Mage’s Guild is now College of Whispers or the Synod, the Fighter’s Guild has a more moral and less moral faction etc...maybe the Thieves Guild and the DB are shaped by the player (although the Morag Tong somehow appearing could be cool)...there could also be Major and Minor Factions, Minor ones would have less quests, this would avoid disappointment (like say with the Bard’s College)...it would also give BGS a chance to have some cool province inspired factions that have a short questline
@wraith7989
@wraith7989 3 жыл бұрын
I just hope that I doesn’t end up being the leader of every single guild when the game is over. I like how they did it in Fallout 4 where completing one quest line ended up destroying one or more of the other factions.
@morrigankasa570
@morrigankasa570 3 жыл бұрын
I like the Skyrim system where you can become leader of every guild/faction, though wish they did allow you to destroy any guild/faction you want, hated how I couldn't destroy the Thieves Guild and kill Maven Black-Briar:(
@Zonda.691
@Zonda.691 3 жыл бұрын
All this talk about factions is reigniting my memories of me wishing i could join the Mythic Dawn because the Daedra was way sicker than anything imo
@retro_gamer_uk
@retro_gamer_uk 3 жыл бұрын
I would love if we can even join obscure factions. Minor factions not as involved in the main game. Most the fun for me comes from being as unique as possible. But how about this for an idea… player death, after a long time of course, and potential for raising your child to be future player. Helping build the stats up etc.
@lind1198
@lind1198 3 жыл бұрын
I personally think in regards to guilds that when there are multiple guilds for the same playstyle ex. Mercenary Band & Knightly Order then there doesn't need to be a branching story but if the guild is more general like a Thieves Guild then there absolutely needs to be branching paths even just two or three. Ideally, though, there would be a multitude of differing guilds for each playstyle with branching story paths. An example of locking you out of a faction is Morrowind's Fighters Guild Quest, the Code Book where if you finish the quest not being a part the Thieves Guild you are locked out of their questline forever.
@SsjRedneck
@SsjRedneck 3 жыл бұрын
Who else humms along with the TESV music in the intro
@Minecraftman12121313
@Minecraftman12121313 3 жыл бұрын
It’s TES3
@sweet.chickens
@sweet.chickens 3 жыл бұрын
Morrowind, my guy. To the east.
@denakarganta1502
@denakarganta1502 3 жыл бұрын
Please do a podcast on the connections between Akatosh and Lorkhan, they have one of the most interesting dichotomies in the series, with Akatosh being time and Lorkhan being space. Edit: by Akatosh I just mean the time god in general since if we are going by their dichotomy it would be Aka-Tusk and Lorkhan
@RyoKasai25
@RyoKasai25 3 жыл бұрын
Especially since, if we believe the theories, the Last Dragonborn is an incarnation of Shor, so technically he would be a fusion between Akatosh (due to him having dragon blood) and Lorkhan.
@ltloxa1159
@ltloxa1159 3 жыл бұрын
Didn't they do that allready?
@ltloxa1159
@ltloxa1159 3 жыл бұрын
Or maybe that was in the first era podcast?
@yojishinkawa378
@yojishinkawa378 3 жыл бұрын
In our world: E=MC^2 In Tamriel: Chim = Lorkhan * Auriel ^2
@thalmoragent9344
@thalmoragent9344 3 жыл бұрын
Well, it started with Auriel and Lorkhan, Akatosh didn't happen till the time/Dragon break later on, so technically, Auriel and Lorkhan were the first Et'Ada born from Anu and Padomay respectively. The humans made Lorkhan a new homie, basically
@chriswandell3570
@chriswandell3570 3 жыл бұрын
Remember how in Morrowind each faction tracked its relationship with you independently and doing a quest for one, upset someone else, if you really wanted to join every faction, (except houses) you could, but you had to plan out who you were joining when, and what quests you were doing when
@otrikas
@otrikas 2 жыл бұрын
Imo doesn't make to much sense. Are all the guilds in contact so much that they know of every contract they give out? Is there even a reason that you can't join 2 guilds? etc. etc.
@Trynt33
@Trynt33 Жыл бұрын
@@otrikas Word of mouth spreads especially with how some factions operate in a thuggish sort of fashion
@adamthompson6669
@adamthompson6669 3 жыл бұрын
Best part of the week love this so much and im sitting here just nodding and whole heartedly agreeing with you all
@harringtonmartin
@harringtonmartin Жыл бұрын
If they end up using Hammerfell and High Rock for ES6, they should build out 2 versions of each standard guild/faction for the game; one for each area. For example, maybe the High Rock fighters guild faction is more dark and the Hammerfell FG faction is more noble. That way Bethesda could keep the factions linear yet players could design builds based on role-playing choices and travel back and forth between provinces and create a multi-faction character that fits what they're looking for.
@thatscarletmoth
@thatscarletmoth 3 жыл бұрын
Faction choice locking out other factions on a playthrough has worked in games such as Dragon Age. Hell, it even played out to a certain extent in Morrowind! What I think would be a really interesting addition would be if joining one faction created a storyline that would bring you into conflict with an opposing guild (you can even point to how this worked with Fighters' Guild vs Thieves' Guild in Morrowind). THAT would make for some very interesting replayability
@invinciblemic
@invinciblemic 3 жыл бұрын
Given the location- I'd LOVE to have the option to join one of the breton or redguard knightly orders. These could be the TES VI version of the fighters guild with a flavor that you can choose and pick as you like.
@joesantos2455
@joesantos2455 3 жыл бұрын
The hero of KVATCH would not so easily be forgotten!
@vanDaalstad
@vanDaalstad 3 жыл бұрын
Honestly, somewhere through the podcast you reminded me of what I expected from Fallout New Vegas after reading some promo material. That Helios One would be your mid game/endgame reward where you take over and have to defend it and chose how to manage the power supply to keep the factions happy enough to bit kick you out while you turn the plant into your own faction. And honestly I kind of want that for TES6, where the main choices in shaping the region are centres on your faction, and you can ally with as many of the guilds as you want but you only get big bonuses if you don't play to all sides
@thomasrice3373
@thomasrice3373 3 жыл бұрын
The factions in Skyrim was amazing and the members all had amazing back stories but I wish you could do a loyalty mission or two and learn more about them... Or maybe they come to your rescue against the guards or bail you out of jail
@lazilycatharticone4191
@lazilycatharticone4191 3 жыл бұрын
That could be interesting, however it would have to align with the guilds values. For example, you'd only get a jailbreak if you've joined the Thieves guild or Dark brotherhood. Or if you're in a fight with some bandits or other enemies in a dungeon or fort, the mercenaries guild could come to your aid at random from time to time, sort of like the mysterious stranger in Fallout, but more organic.
@thomasrice3373
@thomasrice3373 3 жыл бұрын
@@lazilycatharticone4191 I agree it could be like a cutscene like the mysterious stranger where it shows them Charge or it shows them jumping from the rafters if they are the Dark brotherhood
@lazilycatharticone4191
@lazilycatharticone4191 3 жыл бұрын
@@thomasrice3373 I'm thinking something more along the lines of what Rdr2 did with Jailbreaks. Imagine sitting in your cell, with a guard mocking you and all of the sudden you see a hand creep over his mouth while the other is slitting his throat. Then the Darkbrotherhood, let say Vezara (the Argonian) unlocks the cell and tells you to follow him out quietly. Say if you're Thieves guild, Vex flirts with the guard then knocks him out or Brynolf bribes/persuades the guards to set you free. Delvin gets Dirge and breaks the back wall in your cell with a battering-ram. In battle, the Darkbrotherhood could have a chance to instantly stealth kill a few enemies before disappearing into the night, while the Mages or Companions could help you fight til the end. It'd be rare though. Not something you would see every time you got into a battle or every time you got sent to prison.
@K_Kobe
@K_Kobe 3 жыл бұрын
I love the elder scrolls 6 discussions they’re my favorite topic you guys do
@gerbenvanegmond4007
@gerbenvanegmond4007 3 жыл бұрын
In the end, I think I'd prefer multiple factions for each playstyle, with different attitudes (for example: one fighting guild like a knightly order, and another that is more like thuggish mercenaries), over steering that single faction in a certain direction. I would want plenty of choices on how to do things in quests though, as well as a smaller role (not being the chosen one all the time) and slower build-up towards that final climax
@wdhtpdominic
@wdhtpdominic 3 жыл бұрын
something we need is wayyyyy more dialogue options for everyone but mostly followers so you can be friends with some people and enemies with others not just a strange traveller to everyone, and more importantly so youre (fake) relationship with your followers can actually grow the longer you spend with them like it did with Serana in a way, same thing with marriages where you prob actually have to get to know them first not just chop wood for them
@nerdykiwi981
@nerdykiwi981 3 жыл бұрын
I find it so nice they’re each respectful of one another talking and saying their pieces 💕 but having multiple guilds and consequences to your actions is EXACTLY what I want. I got into Skyrim about a year ago (have been playing Oblivion since childhood) and actually make the plots good unlike the Bards college and the college of winterhold quests. Even make it multiplayer so I can play with other people and form a sorta team where if ur playing with another it gives a few bonus quest lines where teamwork is needed 😂 or even have a survival mode for those people who really value an entirely immersive experience or even just a way of being able to choose how easy or how hard gameplay can be such as choosing how easy it is to kill enemies but no map markers, or something like that
@LysergicKids
@LysergicKids 3 жыл бұрын
TES 6: Hammerfell - The Last Sword-Singer ... We all know it's going to happen. Let's just hope they pace it better this time.
@adamkellythorn1141
@adamkellythorn1141 3 жыл бұрын
I agree with the comments re an increased variety of guilds/cults/groups. Sometimes I want to play a Knightly Paladin type build (standard), sometimes a daedric cultist, sometimes a Holy Healer type build (Mara affiliated). Having the ranking system from Oblivion to show your progression would be so good as well! I would also like their to be one main base of operations for guilds, but have mini outposts in a few other locations. But equally I want some larger consequences from the decisions I make in the game. I want exteriors to change their appearance and I want factions to change control of towns etc.
@adamkellythorn1141
@adamkellythorn1141 3 жыл бұрын
To follow on, when I talk about consequences I’m not talking about a new flag being raised and a couple of synths walking around an outpost in the middle of no where. I want real, tangible consequences and aesthetics changes. If I topple a High Rock kingdom and it gets taken over I want the banners to change, the guards armour to change, I want some of the shops to change owners, maybe the chapel gets dedicated to a different Aedra... etc etc
@adamkellythorn1141
@adamkellythorn1141 3 жыл бұрын
Final point (from spamming the comments section). It would be nice for there to be lots of little side quests for the daedric princes, some of them interact with each other where you have to favour one over another, and then in the background there could be a notoriety system in place (similar yet less drastic to New Vegas), so that you can elevate the notoriety of a daedric prince or Aedric god. And then you can have background NPC convos mentioning them depending on how well known each of these mini-factions are. All things I’d like to see not sure what I will or won’t see though! 😆
@badunius_code
@badunius_code Жыл бұрын
8:40 you can have: - thieves guild that does heist contracts - smugglers guild that does contraband - pirates brotherhood that does... piracy XD
@tonylouis6072
@tonylouis6072 3 жыл бұрын
Michael's example of a Talos cult was awesome! I would love that feature!
@ericamborsky3230
@ericamborsky3230 2 жыл бұрын
I totally agree with you on the idea that if a game with lots of really choices that actually matter has a "golden ending" where everyone gets along, not getting that ending doesn't feel like a choice, it feels like you simply messed up.
@Grinnar
@Grinnar 3 жыл бұрын
In Daggerfall, there were several knight factions, you could only join one. Same with temples. There's also a necromancer guild, but I haven't interacted with them. In Morrowind, there are the four great houses, and various vampire clans. And the Fighter's guild gets into a conflict with the thief guild. Then there's the other thief/assassin guild. It's crazy how much you could interact with and build a fairly unique experience that's different from someone else or even if you make a new character.
@DavetheNord
@DavetheNord 3 жыл бұрын
Ok....HAIL COMPANIONS!!!! We will rise again!!! :D
@tennisratchet5251
@tennisratchet5251 2 жыл бұрын
3 things I want- weapon diversity, spellcrafting & better magic in general, and make being a vampire so powerful like they should be
@CthulhuianBunny
@CthulhuianBunny 3 жыл бұрын
I like the idea of leading a thieves guild down different paths. Either making them a band of heroic, chivalrous thieves, like the one in Oblivion, or a bunch of crooks who bribe guards and extort the lower classes for personal gain.
@jaxonhodge1667
@jaxonhodge1667 3 жыл бұрын
What a great thing to wake up to. :)
@evancondon1372
@evancondon1372 3 жыл бұрын
Nice, I’m just in time for my favorite part of the week
@luxberry9634
@luxberry9634 3 жыл бұрын
for me the main flaw of the guilds, is always ending up the leader of the guild. why do i have to replace the current guild leader just to get some meaningless position which besides being just strange for the player to have, has no real upsides besides being acknowledged as such. Let me be a member of the black-hand or be elected on to the mage guild council rather then arch-mage maybe with a way to elect a fitting new leader who provides certain benefits rather then me who just completed the questline got the title and wont show up anymore. Like getting Urag gro-Shub elected as arch-mage gives you a 25% bonus on the exp that skill books provide.
@wdhtpdominic
@wdhtpdominic 3 жыл бұрын
or something similar to the thieves guild where you finish the questline extremely respected yet you have to take it to the next level to be guild master
@artostheimplacable4095
@artostheimplacable4095 3 жыл бұрын
I'll definitely be trying out some kind of Breton mage-knight build and a Redgaurd warrior with massive alteration use. Let's hope the balance is good for those mixed builds this time.
@pyrofox4o
@pyrofox4o 3 жыл бұрын
Lmao "the average player who won't play again". literally no one who ever played skyrim.
@SamahLama
@SamahLama 3 жыл бұрын
Any starfield content planned ?
@mesektet5776
@mesektet5776 3 жыл бұрын
I would like it to be like there are base factions and then specialized ones, and being in a specialized one limits you from being in another. Like say in Skyrim if there was a Thieves Guild Faction but to join the Nightingales you gave up your chance to be in the Circle of the Companions. Make it so you can join any base faction but no more Well now I am both Arch-Mage of the College of Winter hold AND the Listener of the Dark Brotherhood. Or if when pledging yourself to Nocturnal as a Nightingale she just goes "Oh, I am sorry I can't accept, see you're a vampire so Molag Bal already owns your soul, contract null and void."
@jamestitus472
@jamestitus472 3 жыл бұрын
I feel like you should be able to take charge and mold factions as you rank up, and at max, choose a second in command who molds it further in their interests, ideology, or speciality while you're away. A fighters guild that could become almost like mercenary pirates, but a different player could steer it more into the knights of the roundtable. Also interaction! It would be cool if you could actually use your affiliation in the mages guild to institutional benefit for your fighters guild and the thieves guild, etc. Ditto for political complexity. Mages guild is neutral, until your leadership gets it involved. Imagine how cool it would be to be able to call in a cadre of mages from winterhold to take over whiterun. Etc, use your ranks in factions to benefit beyond the faction itself.
@jamestitus472
@jamestitus472 3 жыл бұрын
Daedric factions (and other religious) have unique companions. You could even start or further the cult. Build shrines in regions of influence. Like, as leader of the thieves guild, you could raise a shrine of nocturnal or bandar. Etc for anywhere you have power, with any religion / deity you have x rank / reputation with.
@duanerestivo9957
@duanerestivo9957 3 жыл бұрын
You have a podcast now???!!!! Wow. Thanks for all the wonderful years.
@luckyjedi429
@luckyjedi429 Жыл бұрын
25:46 Regarding this, it does make sense that the Rueful Axe would be lousy, given Vile’s propensity for screwing people over with his pacts. That’s what you get for trusting him.
@specialkidd560
@specialkidd560 3 жыл бұрын
Let's keep it real here, the real reason we're excited for ES6 is the amazing questline and gameplay mods we'll get for it 4 months after release lol
@bananabreadguy7960
@bananabreadguy7960 3 жыл бұрын
I also wish they'd make a "Party System" where you can adjust your companion's roles and not just the current ESV where it's just hack, stab and boom.
@oldtoby4062
@oldtoby4062 3 жыл бұрын
It would be good if they added some way interact with some of the minor factions. A good example is the Twin Lamps in morrowind, where if you freed a certain number of slaves through organic gameplay it unlocked the "twin lamps" conversation topic, plus a few quests down the line.
@Knowledgekings2023
@Knowledgekings2023 3 жыл бұрын
Imagine if you could start your own faction. And then there’d be a choice of quests you could do, like go after this specific artifact, which unfolds a story. So you could do the same questline as a necromancer guild, or as a mages guild.
@chiffmonkey
@chiffmonkey 3 жыл бұрын
I really like how Far Harbor's factions tied in with Fallout 4's main plot. Something like that would be cool, where you get isolated experiences that nonetheless give you better insight.
@Silent_Library
@Silent_Library 3 жыл бұрын
Definitely agree with the idea of needing more permanent and severe consequences.
@justinterry8894
@justinterry8894 3 жыл бұрын
You should be able to join everything but make it a juggling act like there are quests that must be done in a certain order or you will be locked out or kicked out of certain guilds like being a double agent for on or both enemy guilds.
@azuraben5128
@azuraben5128 3 жыл бұрын
Difference in playstyle and feel, like the Imperial Legion (professionalism, at least the attempt) versus fighters guild (shakedowns and hits)
@MrJakedog104
@MrJakedog104 Жыл бұрын
One of my favorite characters I made in skyrim was designed to do all of the factions. He started as an honorable warrior and joined the companions. The hircine ritual didn't sit well with him though. Then through the main quest, he got into the college and he began to dabble in magic. Finishing the college and the main guest, he felt like an accomplished hero who was beloved by all. Then he got falsely imprisoned in markarth, his ego took a hit, and his perception of the people of Skyrim started to change. Seeing all of the corruption led him to start collecting daedric artifacts. And eventually he would join the thieves guild in search of wealth. Mercers betrayal worsened his outlook, and pushed towards the dark brotherhood. Now he is an angry, power hungry, dragonborn who just heard about a vampire menace and when offered the gift of Harkons blood, he takes it, eventually killing him and becoming the patriarch of the volkihar clan. Finally, a rival dragonborn from solsthiem challenges him. So he sells his soul to hermaeus mora, defeats his rival, and becomes the most powerful dragonborn in history.
@RabbitRun0
@RabbitRun0 Жыл бұрын
In Skyrim if you save the woman from being killed when you first enter Markarth she gives you a necklace and in a later quest you find out she's a spy, and becomes part of that quest
@ki11j0y2
@ki11j0y2 5 ай бұрын
I think it would be interesting if when you join a daedric cult or worship a daedra your class effects your rewards like if your a warrior your patron will gift weapons or Battle buffs and If your a mage Your patron gives magica buffs or spells.
@crimsonking7034
@crimsonking7034 3 жыл бұрын
As much as I know they will probably have an "indefinite winner" to the civil war. I really do hope we can see some stormcloaks teaming up with the Broguards to kick eleven teeth in.
@LordBriareos
@LordBriareos 3 жыл бұрын
Factions I want: 1. Paladin / Cleric factions. I really liked the KoN expansion for TES 4. Wish we had something that fit that visual style again and was bigger. 2. Arena faction. 3. Necromancer / Dark Wizard Guild. There's so much conflict between all the different mage factions in the TES universe and I hate only seeing one side of it per game. 4. Hunter's Guild. I'd love to have a less evil assassin's guild variant and a Hunter's Guild that allows you to go after dangerous wildlife, clear out infested caves, kill this super unique animal to mount on your wall, shit like that sounds neat. Also, there's no real bow centric guild except for the Dawnguard. 5. A real fucking Bard's College.
@TheWingusDingus
@TheWingusDingus 3 жыл бұрын
Needs a FudgeMuppet faction.
@derstoffausdemderjoghurtis
@derstoffausdemderjoghurtis 3 жыл бұрын
"The Philosophers"
@trentpierce6543
@trentpierce6543 3 жыл бұрын
I must say I still play Skyrim almost everyday. I may not continue the play through like I intended (cheat room is my crutch) but I understand building different characters it’s so fun to know the best quest to do when I decide on what I wanna play. 90% of the time I end up a spell sword idk
@20starcombomaker
@20starcombomaker 3 жыл бұрын
I think a good balance would be a few main factions that are well fleshed out as well as a few others that are more surface level that just help build character identity. With a non forced opportunity to connect the factions, something small like when you had to go to the thieves guild to rebuild the dark brotherhood sanctuary. and bare minimum being able to turncoat and join the opposed force. Essentially the player should have been able to join: • The Silverhand • The synod • The thalmor • miraak
@greasysox
@greasysox 3 жыл бұрын
I’m not usually like super obsessed with the most advanced graphics, but I’d really like to see cloth physics
@DuskyPredator
@DuskyPredator 3 жыл бұрын
Random idea, you have to choose if Highrock Hammerfell or a new Orsinium get a hold of something on their shared border, and different factions have relationships to them.
@jayden8017
@jayden8017 3 жыл бұрын
New elder Scrolls podcast LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@chesterstevens8870
@chesterstevens8870 3 жыл бұрын
I want to see more joinable factions that oppose one another, like how they did in Morrowind.
@williamclose6978
@williamclose6978 3 жыл бұрын
On the topic of Daedra factions, it would be cool if multiple quests affected their following. If Daedric princes followers in number and dedication affected their strength and influence throughout the game. That could make it a much more consequential choice that gameplay wise affect the strength of their artifacts.
@simontheblind8417
@simontheblind8417 2 жыл бұрын
What if there were an alternate "main" storyline? Early on, a main quest that can be completed in two different ways. If you do it the "wrong" way, you can't continue the main quest, but after a time you get a message from someone offering you a (potentially darker) alternative. Then, further along in this alternate main story, you have the choice to go back to your original allegiance, or to continue with how you've gone up to that point. This could reflect the same end goal being completed, or the same end-game events occurring, but in somebody else's interest.
@noisykrickett7758
@noisykrickett7758 3 жыл бұрын
As someone who recently played Mass Effect 1 for the first time, I think that’s more in line with what people want out of a role play experience. The choices were really tough for me and I was always worried about consequences for later on in the game.
@michaelchapman454
@michaelchapman454 Жыл бұрын
My favorite part of daggerfall was the knightly orders I really hope we get them back
@TheLunatrick
@TheLunatrick 3 жыл бұрын
I'm in love with these podcasts!!!
@Hari-Harmonies
@Hari-Harmonies 3 жыл бұрын
Do you think the Elder Scrolls should take a age out of dragon age's book, where they bring in personal feelings of npcs in account based on the choices you make?
@Hari-Harmonies
@Hari-Harmonies 3 жыл бұрын
See I remember when Serana came out with the dawnguard dlc and people really cared about the story she was central to. One of my favourite mods is Inigo because his reactions and commentary bring such a new wonder to the game that I've played a couple hundred times already.
@Hari-Harmonies
@Hari-Harmonies 3 жыл бұрын
At the beginning many people had the choice of ralof or hadvar and mny people picked ralof, despite the short sighted nature of the stormcloak uprising because he was a more likeable character, my point being the likeability of a character swayed on which side of the war you would play before knowing the lore behind it.
@____________838
@____________838 3 жыл бұрын
@@Hari-Harmonies Nah man, we picked him because he wasn’t part of the group that just moments before had us on the chopping block. Ralof was a fellow prisoner in bonds. We even had something of a conversation with him in the true intro.
@Hari-Harmonies
@Hari-Harmonies 3 жыл бұрын
@@____________838 yes but it was alos because hadvar was a bit of a wet flannel, by just following orders and not wanting to save someone who just got caught in the crossfire
@Mary_Beth_Reimer
@Mary_Beth_Reimer 3 жыл бұрын
Thank you again guys! ❤️💜💙
@xBanii_
@xBanii_ 3 жыл бұрын
I want reputation implemented in the game so badly. NPCs and areas will be influenced by the gossip they've heard of the character and will act accordingly. i.e. you've been drinking blood of innocent NPCs to their death as a vampire, and because of this the vigilant keep sending you warnings and mercenaries and you're lowering their patience with you that they could even influence near cities to know that you are indeed a vampire. And also, even if they can't make SO much consequence or choice they could still manipulate and make it seem less linear with EXTREME difference in end results for these faction questlines to where it influences into the world building as a whole. i.e. not just consequence for certain dialogue or interaction with other guilds ect. ect. but there is just different choice of ending depending how you play these quest lines in general - this would help with replaying the game because you want to see all the different choice endings. not just "either join the darkbrotherhood and astrid dies and you just end up master or go DESTROY the darkbrotherhood heres some money done." but more fleshed out more choice i.e. if you had opened more dialogue perhaps with Astrid to try and influence and get her trust to where her greed wouldnt have been compromised and she actually doesn't screw over the guild or she does but then warns the player ect ect and then maybe you and the rest of the guild wouldve had choice to banish, kill, or be merciful to Astrid through vote or something.
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