EU4 Leviathan Release & HOI4 Tank Designer

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The Iron Workshop

The Iron Workshop

Күн бұрын

A few comments about the botched release of Europa Universalis Leviathan and the announced tank designer feature for Hearts of Iron 4.
00:00 - Leviathan Release Drama
04:54 - HOI4 Tank Designer

Пікірлер: 25
@washikaafrozi1469
@washikaafrozi1469 3 жыл бұрын
Eu4 leviathan is one of the greatest dlcs ever made, of making the community angry
@maddoctorscientist9472
@maddoctorscientist9472 3 жыл бұрын
You mean *at* making the community angry. Just a wee grammatical oversight.
@washikaafrozi1469
@washikaafrozi1469 3 жыл бұрын
@@maddoctorscientist9472 who cares
@maddoctorscientist9472
@maddoctorscientist9472 3 жыл бұрын
@@washikaafrozi1469 It sounded as if you were supporting the dlc.
@eoot17gaming59
@eoot17gaming59 3 жыл бұрын
There are three tiers of hell... 1st tier- Bad people but not too bad 2nd tier- Pure Evil humans 3rd tier- People who like EU4 Leviathan
@TurbulentEitri
@TurbulentEitri 3 жыл бұрын
In the article talking about the new tank designer, they did mention about how the ship designer was flawed like how you did while showing a much smaller tech tree that helps address one of such issues: there was too much to invest in with little timely gains. Hopefully this can reach back and improve upon the ship builder with the addition of automated ship upgrading.
@johnnyattack
@johnnyattack 3 жыл бұрын
They could improve the ship builder if one could use navy xp to boost all naval research so that you can add 1940 guns and torpedos on a 1940 ship in around 1940 without having done nothing but naval research for two years.
@TurbulentEitri
@TurbulentEitri 3 жыл бұрын
@@johnnyattack That would be a start, but it ultimately depends on your ability to generate a healthy intake of naval xp to begin with. It's also more likely to be used on doctrines first. Just going to hold my breath until all of the changes are announced first, but a smaller tree might do it good if not production cost rebalancing.
@Martin-vy7mm
@Martin-vy7mm 3 жыл бұрын
the dev often clarify things in the comments of the dev blogs, they confirmed a lot of stuff, mainly having to make two OOBs. they showed off the code, it doesnt look as bad as MTG OOB but its still not great
@DrewPicklesTheDark
@DrewPicklesTheDark 3 жыл бұрын
When a game is rushed out unfinished, it's usually the fault of corporate clowns who know nothing about making games and who's job is marketing. I was a former Blizzard and Maxis fan, so I am well aware of what happens to a good game company once corporate clowns take the reigns. EDIT: Steve Jobs gives a good explanation of why companies that involve computers (which gaming would fall under) end up this way, should look it up.
@vicentgalvan70
@vicentgalvan70 2 жыл бұрын
Thank you. This was a level headed and reasonable review. I stopped buying Euiv since Golden Century and it griefs me to see this game in such state. I went so far as to edit an old review on steam earning people to not buy this game. Anyway, let's see what hapoens with victoria 3. If that gane flops, it will most likely be te the end for them, which is prety sad.
@theimperial_
@theimperial_ 3 жыл бұрын
EU4 has many features in the default version but if you want to have more fun you (need) to buy the dlc's. And I think the tank designer will be available in the Barbarossa DLC.
@ParseeAikoku
@ParseeAikoku 3 жыл бұрын
It's good idea to give ai help us something (can enable or disable ai) like research, focus and tank, ship design because I really tired when have to do all of these by myself
@SteelRyan
@SteelRyan 3 жыл бұрын
I am happy about this because it will stop paradox from attempting a title like Vic3 and saves my favorite community! Thank you for asking (:
@comsubpac
@comsubpac 3 жыл бұрын
Leviathan should be renamed into "Johans Folly".
@koviar
@koviar 3 жыл бұрын
everytime I watch EU4 videos they only exploid the living hell out of it
@muse5722
@muse5722 3 жыл бұрын
As the saying goes. People go bankrupt slowly... and then suddenly.
@alphariusfuze8089
@alphariusfuze8089 3 жыл бұрын
*Cursed hoi4 and Great Crusade Stellaris eternal*
3 жыл бұрын
HoI4 was a better game at release. Features like: * new ship system which nobody understands * new resistance system making minors unplayable (unless they get free cores from focus trees) * the whole fuel nonsense that makes navies ten times as much tedious to micro Just made it far far worse that it was at release. EU4 gets a bunch of disconnected bloat, but it's mostly fine. HoI4 got much worse treatment than that.
@washikaafrozi1469
@washikaafrozi1469 3 жыл бұрын
But new tool bar UI is better than all of the points so I’m right and your wrong 😂😂😂😂
@Dhjaru
@Dhjaru 3 жыл бұрын
Sounds like you think hoi4s peak was Death or Dishonor not release. The air mechanics at release were wayy worse than they are now.
3 жыл бұрын
@@Dhjaru First few patches were fine, but other than bugfixes they didn't do much either way. HoI4 definitely went downhill hard with Man the Guns, and even more with La Résistance.
@DrewPicklesTheDark
@DrewPicklesTheDark 3 жыл бұрын
They should just implement everything in to the base game, then just have the "DLC" act as keys. I think the issues you state should be addressed as following (keep in mind I am a filthy casual, so this might be dumb from a hardcore player PoV) 1 - Ship designer is not too bad imo, I think a better way to handle it though, would be each hull level gives a "standard set-up" which creates ships that do their job. So the average player can just do that, while ship designer is reserved for micro-managers to get that slight edge, much like people who micro land-units will have an edge than people who only use the command system. I think naval combat is a bigger issue than the ship designer to be honest, I would actually be perfectly fine with it if it worked similar to air, which imo works well. 2 - The resistance system I am fine with, it was way worse before the update when you had to have a bunch of units everywhere, now you just send some manpower and gear (generally I use cavalry and MP, armored cars if I got a ton of production). As for small nations, I always just puppeted things so you don't have to deal with resistance, if you decide to go full-blown conqueror mode as a small nation, I think that should be part of the challenge. I understand the complaint, but unlike the convoluted naval stuff I don't think it needs an overhaul. Although not related to what you posted, I think one issue with the resistance update is the lack of spy slots. I think there should be two base, it's pretty stupid to have a spy get captured like the first day you send them out and not be able to rescue them because you haven't even unlocked anymore slots, and also get maybe 4 or 5 max without being the spy master, as they feel weak to me overall. 3 - Fuel is fine imo, and with a naval overhaul that particular issue would be addressed. Really I just think there needs to be a overhaul to the navy mostly. If the other issues are that huge, they could always make a "simplified mode" for lack of a better term. Other games have done that sort of thing. But as I said, I'm a filthy casual with this game, so who knows.
@krasnamerah1926
@krasnamerah1926 3 жыл бұрын
​@, for me, Waking the Tiger and Cornflakes is the one DLC and patch that makes me buy HoI4.
@justanotherhumanuser3145
@justanotherhumanuser3145 3 жыл бұрын
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