Details on creating realtime hair in Blender are really scarce, so just for including that I will check out the course! :D
@adiltonaeon Жыл бұрын
all of the retopo in part 2 is done in 3ds max, none in Topogun or anywhere else, for anyone who was hoping to maybe see some Topogun action or other familiar software in p2
@1001001a Жыл бұрын
Finally you get another voice
@biriani285511 ай бұрын
Can you make a tutorial where you make carpet in a realistic interior?
@ChillieGaming Жыл бұрын
Please bring a course that is related to Substance Designer only. Not like beginner level i meant like more advanced materials for games like Realistic rocks ground mixed with photogrammetry and substance designer and painter and like realistic walls and cracks and damages and like u know what i mean emiel for like those next gen game demo of unreal engine 5
@FastTrackTutorials Жыл бұрын
Here you go: www.artstation.com/a/5887657
@AshkPunk Жыл бұрын
I'm stuck in Part 1, lol Can't get the pants right in Marvelous Designer. Especially the sides that are supposed to stick out. (Never used MD though, time for a beginner tutorial I guess, any suggestions?)
@henrijs1733 Жыл бұрын
i'm following another course and i'm in the same beginner boat. here's a great MD beginner tut: kzbin.info/www/bejne/m3jMkIF9iLxmkNU in a few hours i got pants, a loose long sleeve thing, and a huge poncho on top :D
@FastTrackTutorials Жыл бұрын
Ah i am sorry to hear that. I do recommend that you first follow a beginner tutorial yes as this might be too advanced since it is targeted towards intermediate & advanced. I am afraid we do not have any beginner tutorials on marvelous however but i have a feeling simple KZbin introductions can get you a long way
@AshkPunk Жыл бұрын
@@FastTrackTutorials Thanks for the reply, I understand what you mean, I followed the Zbrush with no problem, it's just that I never used MD. Great tutorial btw, love it.
@Wayne3D Жыл бұрын
Can’t wait
@FastTrackTutorials Жыл бұрын
It is already out :) check link in description
@iriaizanami15 ай бұрын
You can export Blender hair to a game engine?
@FastTrackTutorials5 ай бұрын
yes
@oozly9291 Жыл бұрын
Niiice
@devformation Жыл бұрын
OMG algorithm)
@abhiraaid Жыл бұрын
170 hours🔥
@ChillieGaming Жыл бұрын
350+ hours for us to practise it and view the course also
@cafenight76726 ай бұрын
Too bad texturing part doing another instructor which not such talented as guy who make high poly. Lookdev could be much better