If yall notice his projected laptime was better the entire time on the 5nm he was able to push the limits on turn in better. Its also why i use my high nm base at lower settings. Still gives me plenty of forces with the stronger motor, the snap, edge of grip loading and umloading on corners etc. He was able to turn in more and faster and able to push past that limit of grip if needed to get that bit more of turn in. When forces are high and you do that you lose traction easier from my testing. Peoope go oh lighter is understearry no turning in more and the car turning the entire time isnt understeer. Undrr steer is when you are turning in and the car doesnt want to. Its not when the car is turning in perfetly with you. If anything the heavier wheels had more undrrsteer even if he wasnt turning in as much because when he would go past that limit the grip would loosen a bit more so he physically couldnt turn in more aggresively. The point is he could place the car where he wanted and needed to better and faster due to being abpe to control the actual movement more. You sre physically able to feel the edge of grip more because all of that extra eeight isnt overwhelming the actual tire feel.
@SimracingPC6 ай бұрын
The predicted lap time was lower because of the order of the laps, i guess i drove the 5NM lap last. I am fastest around 8-12Nm depending on the wheel / car / sim.
@reviewforthetube64856 ай бұрын
@@SimracingPC I do think 8 to 12nm is the sweet spit anymore then that and it hurts you. But I still beleive 8 to 12nm on a 20nm base feels better then an 8 to 12nm base. So the benefits are there. The speed, response, snap and just feeling of torque in the instances when needed is just better. So believe me I'm not stating that torque doesn't hsve benefits because it does. I've found I drive fastest around 8-10nm. I can feel the edge of grip, can push further while turning in and can even push past the limit to just lesrn and find My edge. I believe we should be finding the limit and edge of grip not jsut the center forces of our wheels. Helps you with control and undrrstand the car for sure.
@TheGabberworldАй бұрын
@@reviewforthetube6485 yes, with 20nm base you have there room, so it would not start clipping that easy
@mr.simulator4724Ай бұрын
I run mine at highest torque available but lower the gain in game to prevent clipping and have a high dynamic range.
@TheGabberworldАй бұрын
@@mr.simulator4724 lowering gain have own problems but that is one solution aswell
@DrPepp9 ай бұрын
I have a tehnical question. If your base it set a 20nm and the gain is at 50%, you theoretically run at 10nm, but dooes the game can still have peak torque that goes up to 20nm (crash, curbs etc)?
@SimracingPC9 ай бұрын
Thats correct.
@KaLaka167 ай бұрын
I play ACC with an Asetek Forte 18nm base set to the full 18nm, 54% gain and 30% damping in game, 100% dynamic damping, all wheelbase damping off. In ACC I get some momentary clipping in very intense moments like going up the Eau Rouge or through the Foxhole in Nordschleife. It's fine as it is, but I wouldn't increase the gain much from here. So having torque headroom is really important if you want both strong and precise FFB. If only one or the other is enough, then it doesn't matter IMO.
@DrPepp7 ай бұрын
@@KaLaka16 ye I found my settings, I'm at 20nm and 45% in game
@reviewforthetube64856 ай бұрын
Yea and this is why I set me base to 60% I do not do 100% like they say to. I just don't enjiy it especially when the new dd+ its constant forces are heavier then any other 15nm base ive felt before. Setting it to 60% and then raising in game works best for me. Just my preference and opinion. 😊
@DrPepp6 ай бұрын
@@reviewforthetube6485 Theres probably no hard putting it at 100% but I do it to prevent strain. I owned a T300rs and found out it had cooling issues, but it never happened to me as I never set it to 100%>
@jonathanparle84292 ай бұрын
I'm not sure how to measure what actual nm I am using on my Clubsport 2.5 wheelbase but given I don't run it at its maximum it probably wouldn't be much more than 6 - 7 nm. Whatever it is, it feels heavier than my road car if I am driving a simulated touring car at pace car speeds. Obviously once at an actual race pace it becomes much lighter. I certainly would not want a wheel with more torque though. Even as it is if a competitor hits my car I get an unpleasant jolt and on the (thankfully) very rare occasions I am a complete passenger headed off the track towards something hard, I absolutely either take my hands off the wheel or if there is time (during that long slide where anything I try to do is useless) I will change to a preset with zero force feedback. For me anything more powerful would literally be a health hazard!
@-row-garfield3129Ай бұрын
And now do the same on a bumpy track like Sebring.
@NguyenNguyen-fe3gm Жыл бұрын
What QR do you use to mount this rim on this base?
@SimracingPC Жыл бұрын
The Turn Racing QR System was used for this video
@SiskoMilo Жыл бұрын
When you adjust the torque from the wheelbase software clipping won't get better. But if you keep the wheelbase gain 100% in wheelbase software and adjust the ingame gain setting it'll be optimal.
@innerforce73952 ай бұрын
Looks like 9nm is the better
@AzumaSKR4 күн бұрын
anything above 12 is overkill
@THESHADOW971393 ай бұрын
Merci
@snippidippi3 ай бұрын
So littery no difference at all?! More then preferred immersion feeling?!
@Francdes1Ай бұрын
the most faithful to reality is the 5nm one.. the rest does not respect reality..
@arandomsupra14 күн бұрын
Youve never seen an actual race before have you?
@Francdes114 күн бұрын
@@arandomsupraI tested a Porsche GT3 in Monza and I can assure you that 5nm corresponds to reality, if you don't believe it, talk to any GT3 driver and you'll see that he will tell you this.