Final Fantasy VII Rebirth

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heorotlinea

heorotlinea

Күн бұрын

This is video #102 in my gameplay series of Final Fantasy VII Rebirth for the PlayStation 5. This is a mostly blind playthrough.
Final Fantasy VII Rebirth Playlist: • Final Fantasy VII Rebi...
Previously, the party carried out Nibel Region Quest 2: "My White-Haired Angel" starting in Nibelheim. They rescued a feline friend familiar to Tifa, along with some adorable little additions. In the process, Tifa also led a performance of "Aerith's Theme". Since the party has earned a Rank A performance in each of the six Piano Outreach Association songs, they have earned the "Piano Virtuoso" trophy. However, they also have a very challenging new song to try, "Let the Battles Begin!". The party also completed the combat trial "Nibel Region Intel: Level 1" and wrapped up the Nibel Region challenges in the Combat Simulator. No additional Nibel Region quests are available at the moment, so the party will return to the Nibel Airstrip and see if Cid will fly them back to the Corel Region so they can return to the Gold Saucer.
0:00 - Game Load
0:11 - Nibel Region
7:11 - The Skies
10:07 - Chapter 12 Start
11:56 - Meridian Ocean
18:08 - Costa del Sol
21:16 - Meridian Ocean
22:49 - Gongaga Region - Gongaga Port
25:45 - Gongaga Region
57:38 - Gongaga
58:44 - Corel Region - Northern Corel
The detailed description is in the comments.
Thanks for watching!
Recording date: May 31, 2024
This video is part of my playthrough of Final Fantasy VII Rebirth. I am playing the North American version of the game released for the Sony PlayStation 5 on February 29, 2024. All characters, story, music, artwork, and other components of this game are the property of their respective owners.
Played on the Sony PlayStation 5. Recorded with the Elgato HD60 X device, 4K Capture Utility, and OBS. Produced with Adobe Premiere Pro CS6.

Пікірлер: 2
@heorotlinea
@heorotlinea 29 күн бұрын
Detailed description: 0:00 - Game Load 0:11 - Nibel Region The party resumes near the Nibel Airstrip. The main scenario "Smoke Sent Up" is in progress. The party enters the Nibel Airstrip (0:55). They approach Cid at the smoke signal for a cutscene (0:58). He's got some interesting things to say. "Smoke Sent Up" complete. The main scenario "Return to the Gold Saucer" begins. The party can now talk to Cid when they are ready to fly to the Gold Saucer. Just outside the northeastern door of the airstrip's large southeastern hangar, the party digs up a chocobo treasure, 9,000 gil (4:04). When they are ready to go, the party talks to Cid (5:20). They report that they are ready to go to the Gold Saucer. However, another passenger has arrived to join them on their journey. "Return to the Gold Saucer" complete. 7:11 - The Skies Another cutscene takes place as the Tiny Bronco flies through the skies. Oh, dear. We have a problem. I guess it could be worse, though. The player earns the trophy "You're Not Murasaki" for completing Chapter 11. 10:07 - Chapter 12 Start A cutscene takes place as Chapter 12: "A Golden Key" starts. Well, this is ... an interesting use for a plane. 11:56 - Meridian Ocean We gain control of the Tiny Bronco in the Meridian Ocean southwest of the Corel Region. The main scenario "Full Speed Ahead" begins. Fast travel becomes unavailable. The party must "sail" the plane through the strait to Costa del Sol. There is some dialogue. Cait Sith explains in his long-winded way why the party is headed for the Gold Saucer again. After the event, the party gets started. They cannot go east through the strait between the Corel and Gongaga Regions. So, they turn northwest and go north through the strait between the Corel and Cosmo Canyon Regions. Their route takes them under the Mt. Corel Coal Mine tracks. They have more dialogue as they go past the Coal Mine (16:19). They pass between the Corel Region and the Nibel Region before they turn east along the Corel Region's northern side. There is more dialogue as they near the open sea (17:18). The party turns south along Costa del Sol's coast. The party pulls in at a small pier north of the ferry dock (18:03). They disembark. 18:08 - Costa del Sol A cutscene takes place as the party disembarks in Costa del Sol's Costa Port. Cid invites himself along to the Gold Saucer. "Full Speed Ahead" complete. As the party gains control, the tutorial "Traveling the Globe" appears (19:33). They can now travel the Meridian Ocean aboard the Tiny Bronco, and they can fast-travel to any location from the map. Nifty. The party can board the Tiny Bronco by talking to Cid at the nearest port or selecting the vessel from the map screen. Also, the tutorial "New Quests Available" appears. There are new quests available throughout the world, thanks to the SRC's declaration of war against Shinra. The tutorial "New Ways to Play" appears, too. There are new challenges at the Gold Saucer and at minigames in other regions. Interesting. The main scenario "The Keystone's Whereabouts" begins. While the Gold Saucer is the party's next destination, there is a lot available. Ports around the world are now open. Fast travel around the world is available. The Combat Simulator is upgraded to ver. 3.3.3. New Queen's Blood players are available in Costa del Sol. New quests are available in the Grasslands, the Junon Region, the Corel Region, the Gongaga Region, the Cosmo Canyon Region, and the Nibel Region. Note also the item of interest on the Costa Port, the chest with crossed swords above it. This could illuminate something good. However, there is one niggling thing I want to check on before all that: that port I saw on the northern side of the Gongaga Region. The party talks to Cid at the Costa Port (21:11). They board the Tiny Bronco. 21:16 - Meridian Ocean There is dialogue as the party "sails" south along the Corel Region's eastern coast. When they can, they turn west into the fjord between the Corel and Gongaga Regions. They land at the port on the northeastern side of the Gongaga Region. 22:49 - Gongaga Region - Gongaga Port The party arrives at the Gongaga Port in the northeast of the Gongaga Region. They find an Item Vendor at the Gongaga Port (24:28). However, they do not buy anything right now. The party starts along the road leading southeast from the port. 25:45 - Gongaga Region The party crosses a bridge and, with their chocobos, hop a mushroom south. They soon find the World Intel "Phenomenon Intel 3: Training Facility W-T" (26:06). Cor blimey, finally. A couple of Chimera Mimics guard the exterior. The party finds a rope to climb west of the Phenomenon Intel 3 location. To the east, they can drop down to the starting area of the Gongaga Region. The party returns to the "Phenomenon Intel 3: Training Facility W-T" location (27:38). They find a Moogle Medal in a crate outside. As the party enters the training facility, a cutscene takes place (28:10). A holographic Tseng and Rufus describe the next mission. The chest within is, of course, locked for now. After saving, the party examines the pedestal to begin the training exercise (29:46). Their current combat lineup is Cloud, Yuffie, and Tifa. They have four minutes to complete this mission. In Round 1, the party faces Security Officers, Grenadiers, and Riot Troopers. All are weak to fire. In Round 2, the party faces Elite Security Officers, Elite Grenadiers, and Slug-Rays. Most are weak to fire, but the Slug-Rays are weak to lightning. In Round 3, the party faces the "big guns": Flametroopers and Slug-Rays. The Flametroopers are weak to fire, the Slug-Rays to lightning. No problem for my group. A cutscene takes place after the party has obliterated the holographic fiends (33:06). The chest is unlocked. "Phenomenon Intel 3: His Personal Escorts" complete! The party earns 10 Gongaga Region data points and 5 party EXP. Chadley adds the "Phenomenon Intel 4: Training Facility B-T" location to the map. It is close to the Gongaga Airstrip, though reaching it is a bit more complicated than that. The chest in Training Facility W-T contains an Elixir (34:49). The party leaves the training facility. After a battle, they warp to a chocobo stop east of the Gongaga Airstrip (35:42). They rest here with a Cushion and save. The party warps to the chocobo stop in the ruins north of the Gongaga Ruins Tower in the southeast of the region (36:37). With their chocobos, they hop a mushroom north. The party finds the World Intel "Phenomenon Intel 4: Training Facility B-T" (36:56). They take out a couple more Chimera Mimics and a Grandhorn outside the facility itself. Aerith reaches Level 45 and earns 5 SP. The party explores the area outside Training Facility B-T before they head inside. On the top level, the party pulls a switch to open a door leading north (39:27). Hey hey, this leads directly to the Gongaga Airstrip. Interesting. Back inside, the party goes downstairs and enters the "Phenomenon Intel 4: Training Facility B-T" location (40:23). A cutscene takes place as they enter the facility. Interesting situation. After saving, the party examines the pedestal to begin the training exercise (42:03). Their current combat lineup is Cloud, Yuffie, and Tifa. In this training mission, the party faces Rude and Elena again. Rude is weak to wind, and Elena is weak to lightning. Look out for Rude's shockwaves. Finishing Elena off first may be the best strategy. At the end of the battle, Barret reaches Level 45 and earns 5 SP. A cutscene takes place after the party wins the battle (47:32). The chest in the room is unlocked. Well well, this place has an interesting caretaker, eh? "Phenomenon Intel 4: The Deadliest Game" complete! The party earns 10 Gongaga Region data points and 5 party EXP. They have collected all the World Intel data for the Gongaga Region. Bleeping finally. The party also obtains the Turks' Protorelic key item. The player earns the trophy "Honorary Turk" for obtaining a protorelic in the Gongaga Region. A cutscene takes place after Cloud obtains the Turks' Protorelic (50:24). Well, look who he has run into again. This time, it's time for an encounter. After the scene, Cloud battles the Enigmatic Swordsman (51:12). The Enigmatic Swordsman is weak to fire-elemental damage. To pressure him, evade or perfectly block his attacks. Cloud defeats the Enigmatic Swordsman (53:41). A cutscene takes place afterwards. See you later, Mr. G. The cutscene continues as Cloud returns to his own dimension (55:26). All right, Chadley. The party regains control (56:30). They have finally finished collecting World Intel in the Gongaga Region. The chest in Training Facility B-T contains a 3-star orb of Prayer Materia (57:26). The party warps to the village of Gongaga. 57:38 - Gongaga Just inside town, the party talks to Chadley (57:55). They spend 60 Gongaga Region data points to develop an orb of Magic Focus Materia. They have now developed all the Materia they can in the Gongaga Region. The party warps to Costa del Sol in the Corel Region. 58:44 - Corel Region - Northern Corel The party saves just outside Costa del Sol. Next time, they will start on the plethora of side quests unlocked in Chapter 12. Thanks for watching!
@heorotlinea
@heorotlinea 29 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
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