"It's like roleplaying in the bedroom, you've gotta pretend there's another person there..." Drew 😂
@ladyprimrose45333 жыл бұрын
28:51 For those who are wondering
@fridayrandommedia1172 жыл бұрын
This crew has some of the funniest shxt slipped in their podcasts bruh
@chrollox64042 жыл бұрын
"Pretend"
@Mooinator30003 жыл бұрын
The virgin Michael: "I'm not gonna spoil it" The chad Drew: "And how he's your son and all"
@wolfh98313 жыл бұрын
Only a chad could devote himself to the study of daedra👍.
@aurionblackfyre84803 жыл бұрын
It’s been out for long enough
@mrybird40443 жыл бұрын
Lmaoo
@kingrollypollyvii55653 жыл бұрын
Hot take: Eating Argonians and Khajit is not cannibalism, and I will not stop.
@SupahTrunks73 жыл бұрын
This sounds like a bosmer trying to explain their actions to a guard
@Devin131323 жыл бұрын
This is the only way I could roleplay a cannibal
@Subject_Keter3 жыл бұрын
What is it if a Vampire drains the blood out of them cat and lizard folk?
@deadseven34743 жыл бұрын
Is it even cannibalism if a human eats an elf? They're genetically compatible to a degree but they are an actually different race.
@louisondonze65303 жыл бұрын
nords too, they claim no kinship with the other "human races" as they are the children of the sky.
@tehkittenmaster3 жыл бұрын
I’ve been watching these guys for 5 years and I still can’t tell their voices apart
@Galimeer53 жыл бұрын
Drew has the smooth voice. Michael's voice is deeper than Scott's. That's all I can offer.
@YourWaywardDestiny3 жыл бұрын
It's alright. Phonagnosia happens to the best of us.
@HickoryDickory863 жыл бұрын
Drew has the buttery voice. Scott's has the most vocal fry, and Michael's is a bit stronger and less "fried" than Scott's.
@BigSexyWizard3 жыл бұрын
Nothing more true has ever been stated before.
@tonicus1233 жыл бұрын
Drew sounds like he'd make a good ASMR KZbinr, Scott sounds like a researcher in a library or research institute, and Michael sounds like what I think an Australian sounds in my head.
@andrewjohnson67162 жыл бұрын
To add to Scott’s point, the journals of Roman generals in Northern Africa, including that of Julius Caesar, describing the shore areas of Northern Africa as “a jungle”. Now that biome has undergone immense climate change and desertification over the last two thousands, but it was never what we would currently refer to as “a jungle”. Not only are narrators unrealizable, but words change meaning sometimes within one generation.
@jeffmassicott71863 жыл бұрын
Drew: okay gang lets move on from custom spells Michael: AND ONE MORE THING...! Drew: 😅🔫
@leder82253 жыл бұрын
3
@levisprague48663 жыл бұрын
"We're not loopin boys" *proceeds to loop"
@coinsilver3 Жыл бұрын
The thing that could make custom enchanting and spells work is to have it skill based. Like if you want to make a custom destruction spell, you gotta have a high destruct level to not have it blow up in your face.
@RoleCrow3 жыл бұрын
I'm a end game ESO player and a elder scrolls lore fan and i agree with you guys, and they have added very good lore like, clockwork city, elsweyr chapter, fargravn, etc. But most of the lore is really shallow, i honestly see it as a good MMO with a elder scrolls flavor, not a true elder scrolls game.
@Jaann19193 жыл бұрын
Big agree
@alemirdikson3 жыл бұрын
Yes, that's exactly it. Most of the lore is alright, some of it is great, but you've really gotta suspend disbelief for rest. I disregard Crown Store lore almost entirely, and I've gotta severely alter the Alliances in order for it to fit into my headcanon. Also, Daedric whoopie cushions are dumb. (Well, coulda been fun if it was like, Sanguine or Sheogorath. But Molag Bal? C'mon.)
@FrickGuyy3 жыл бұрын
Isn’t that what eso is trying to accomplish?
@DickyReeves3 жыл бұрын
As I try to plow my way through a dungeon in ESO I find myself listening to this vidcast and agreeing. I feel like in ESO I am dungeon crawling where as in the Elder Scrolls I am adventuring. Too many fantastic things happen to too many people and the second I see another player my immersion takes a dip. It's a good MMO and I enjoy my time with it but it is not a good Elder Scrolls game.
@bimlauyomashitobi4213 жыл бұрын
Yeah, to be honest it just doesn’t respect the lore enough. It feels like Zenimax Online is just the rich kid who’s daddy bought him a new toy to play with (ESO), and who has no respect for the actual lore. We’ll see how long it stays canon.
@GrugBonkers3 жыл бұрын
Ice cold, freezing sub zero take: Thalmor are quite literally the perfect antagonists for a elder scrolls sequel because they merge the political threat and the existential threat.
@Subject_Keter3 жыл бұрын
It fun to murder them even as High elfs player!
@notsae663 жыл бұрын
@@Subject_Keter Yeah, I often play a high elf and I still murder those creeps wherever I find them. Nazi death cultist idiots, now canonically wrong in their conpletely insane belief that destroying reality will make them gods.
@Crazylom2 жыл бұрын
@@notsae66 High Elf PC:Wait... Are we the baddies?
@RedemptionDenied6662 жыл бұрын
They're not perfect antagonists. They are just another villainous faction in fiction that are written specifically to be a repeat of the overdone trope of "Oh look They're the Nazis". Try finding a modern villainous faction that isn't an exact carbon copy of the same villains with the same fundemental ideas give or take, it's surprisingly difficult. Fallouts got the Enclave, Elder scrolls has the Thalmor etc. At least fallout gave you the option to join the Legion, but somehow I dont think Bethesda are going to let their players join the Thalmor in the next game.
@GrugBonkers2 жыл бұрын
@@RedemptionDenied666 They're not Nazi's, their motivation isn't just "high elves are better and thus should rule everyone else" their motivation is "reality is bad and should be unmade completely"
@benbittinger97893 жыл бұрын
You guys should play an Elder Scrolls themed D&D campaign. You guys know your lore, have a good friend dynamic, and it can help you think of theories and potential additions to the series. I just think that would be entertaining. Love your content guys!
@bargun58893 жыл бұрын
They did once before
@lazilycatharticone41913 жыл бұрын
In the crack of the channel they played a D&D series with Zaric in Cyrodiil that took place before the Oblivion crisis, but after Morrowind.
@charlottegerken44773 жыл бұрын
They did it before, but it was never completed(the end was lost), would love to see them try it again!!
@cameronfrizzell39783 жыл бұрын
@@charlottegerken4477 i remember when those were coming out and how i was super invested as i watched alot of both them and zaric and being very disappointed not seeing its conclusion
@CyberController-2 жыл бұрын
They did, is was actually pretty good.
@berrypunny65373 жыл бұрын
The Adoring Fan was the only character in Oblivion that truly cared about the hero of Kvatch.
@disturbed17342 жыл бұрын
He is an aspect of Sheogorath, thus making him an aspect of the Hero of Kvatch.
@defeatstatistics7413 Жыл бұрын
naw Baurus is my boi
@Niiiiith3 жыл бұрын
Thanks for keeping this fandom alive. Mad respect guys! Can’t wait for your channel to boom whenever we get the next instalment of TES!
@fishhead9613 жыл бұрын
At this point I don’t even know if elder scrolls is going bro have a next installment
@drachenjungenichts9503 жыл бұрын
Keeping it alive? The next game is in active development.
@Niiiiith3 жыл бұрын
@@drachenjungenichts950 yes and it’s been many years since the last real instalment and it will still be a couple years before the next. I mean dude it’s been like a decade
@drachenjungenichts9503 жыл бұрын
@@Niiiiith yet you know the next title is coming, its not dead in anyway.
@Niiiiith3 жыл бұрын
@@drachenjungenichts950 please reread my initial comment. “Keeping the FANDOM alive”. Because it’s been so long since the last game. It’s nice for fans to have a place to congregate and listen to others like us nerd out about the amazing lore of TES.
@jamiemckell343 жыл бұрын
On the emotional side of Skyrim, I agree when it comes to properly displaying the negative effects of the Civil War.. However there are tons of little touches that are super vague, but leave you to fill in the rest in your mind. Ulfics speech, Sophie selling flowers etc.
@badluck56473 жыл бұрын
kzbin.info/www/bejne/d6e5gKKwiq-JY80 Windhelm is a sad city with many angry citizens.
@KonoGufo3 жыл бұрын
There's a part of me that wouldn't mind in the slightest if they released a spin-off game dedicated to fleshing out the civil war and showing a more detailed portrayal of the conflict and the consequences of the war. Skyrim does an okay job at conveying the effect of things, but overall seeing more of the direct damage through world encounters or something similar would have been nice. ...I want to say a mass grave site or two would be harrowing to come across, but I also fear what would happen with that many bodies stacked together in the creation engine lol
@jamiemckell343 жыл бұрын
@@KonoGufo Yeah, mods can somewhat help.. I use • Civil War Refugees (adds camps and tents outside of towns with people who have lost homes etc) • Immersive Patrols (see the units patrolling and fighting a lot more) • Civil War Checkpoints (adds checkpoints to key locations) • Guarded points of interest (adds guards along some parts of the road at small Fortified locations) • Civil War Battlefields (adds previous Battlefields with dead soldiers on both sides, some using Siege weapons, some soldiers burnt to a crisp, some on Bridges, some even in the seas with boats filled with dead bodies. • Amber Guard - a destroyed village This helps a lot..
@badluck56473 жыл бұрын
@@KonoGufo It sounds more like the Witcher setting
@KonoGufo3 жыл бұрын
@@jamiemckell34 Funny given how much the two series are compared lol. Thank you for the modlist though! Hopefully people get good use out of it. I've used a few civil war mods myself that I can attest to the quality of, but they're more basic. • Open Civil War: lets sides take holds back and forth from each other, gives you an optional way to play it like a board game, and lets you make military decisions to start missions whenever and in whatever order you want. • Warzones: requires some caution, tooling, and possibly some patches, but makes the conflict feel more active and present by placing skirmishes between Imps and Stormcloaks, Thalmor, Guards and Bandits, etc. • Civil War Aftermath: allows the player to kill camp commanders and burn them to the ground, as well as adding scenes where enemies of whichever faction have been hung to serve as an example.
@ajh85662 жыл бұрын
Paarthurnax openly admits during the main quest line that he struggles daily against his own nature. A nature that will undoubtedly over rule him, when he seeks to enforce this tyranny on the other dragons. Something that he says to the dragonborn when they come back from skuldalfin. And Odaviing doubles down on it saying, "But I doubt many will wish to exchange Alduin's lordship for the tyranny of Paarthurnax's Way of the Voice."
@colt9836 Жыл бұрын
To be fair, Odaviing says "tyranny" because to him, Paarthrunax's teachings goes against dragon's inborn will to conquer and control. "We [dragons] were made to dominate; the will to power is in our power. You feel this in yourself [the Dragonborn], do you not?" It's like a rebel teen saying that rules are tyrannical; the reason why Paar survived so long is because he is able to resist his draconic instincts. The Greybeards saw that that he is truly good and wise beyond mortals, so they protected him.
@JadenTSlime3 жыл бұрын
Possibly a lukewarm take: An Elder Scrolls without a main story would be fun. Because even without Alduin, you save the world at minimum three times during Skyrim. You don't need one central conflict for every character to face. You can make the Faction quests be Central conflicts for that character type.
@Subject_Keter3 жыл бұрын
I wouldnt mind a Main Quest once you proven yourself somehow: to any of the guilds, to the cities or a mage tracks you down after clearing out X Duegons. I always hate having to "Bulk" up cuz the first dragon fight comes so early and in Oblivion it like "they ruined a city and you want ME to go in there?... give me plate armor? *you get leather or shitty city guard"
@Pickoffarwim3 жыл бұрын
Honestly agree. The main quest has never been the strong suit in elder scrolls just feels like something they tacked on to make it feel more “familiar” to newcomers. Guilds is where the fun begins especially for role playing
@HickoryDickory863 жыл бұрын
The only cool thing about Skyrim's main quest was getting to go to Sovngarde. That is literally the only reason I ever do it (outside of what is forced on you in the various guild quests).
@kalamazoo18083 жыл бұрын
The main quest thing is frustrating to me. I never do the main quest and I'm OK with it existing, but I hate how it's extremely in your face in oblivion and the random dragons in skyrim can be frustrating.
@Subject_Keter3 жыл бұрын
My biggest gripe is having to do the Main Quest to get the rewards like Dragonbane and Rend, Whirlwind Sprint and that Final Dragon Priest mask. Especially Dragonbane as that sword pretty much makes Dragons more fair. I dont mind the Dawnguars or Dragonborn Quest despite them having more powerful gear behind them cuz you are most likely prepared to duke it out
@supahgaming82493 жыл бұрын
i have this theory where the ancient nord’s shouts were a primitive form of tonal architecture en that’s why all the ancient nord tombs are inside mountains and the tunnels are all shout shaped
@non-applicable35483 жыл бұрын
I thought so too
@arempy58363 жыл бұрын
I think most magic in TES is some form of tonal architecture. Thu'um, Kiai, SwordSinging, Bosmer Spinners, just normal spell casting. It's all sound based. Dwemer Tonal Architecture is like Quantum Mechanics, the most fundamental field that all others are derived from.
@Netist_3 жыл бұрын
That's not really a theory. It's pretty well-established that the thuum and tonal architecture are very similar types of reality manipulation.
@coltonhusher38763 жыл бұрын
Wow! A good theory! Never considered it before.
@Subject_Keter3 жыл бұрын
After that one story of how a dwemer played 3 notes and made a void appear, you could totally see that. I personally think the Magicks is the users enforcing their will through apporiate spells or tools to change the world arouns them. So it makes sense your frail body if boosted with Magicka boosting gear can summon a Storm Golem cuz that what it been designed TO do, it not like where you build your golem friends in the shivering isles
@twilightxlunarules12453 жыл бұрын
The Skyrim protagonist still has more emotion then any main Pokémon protagonist
@jasonhare85403 жыл бұрын
Scott ; reading "ESO is the best elder scrolls yet" ... I swear I thought Drew was going to be physically sick for a second 😂
@NamelessKing15973 жыл бұрын
I have one: What's wrong with Morrowind's combat aren't the mechanics themselves it's the sound design and combat messages. If instead of a "whoosh" there was just a much quieter than normal "thud" and "your attack missed" was changed to "glancing blow", it would immediately be 10x better.
@gabrielinostroza49893 жыл бұрын
There's this Skyrim mod called Strike Obstruction system that makes timed blocking extremely important and it has rather over the top effects like sparks and a loud CLANG play every time a block is performed at the right moment, followed by a slight knockback and a stagger, if you can make the feedback not only clear as day but also very satisfying to hear you'd hear zero complains from people imo.
@NamelessKing15973 жыл бұрын
@@gabrielinostroza4989 The mod True Armor lets you give different armors a percent chance to fully deflect different types of damage and that also plays a CLANG. That's what I was kind of basing this criticism. I literally downloaded a mod that brought chance to hit back but because of the sound design and the fact It's based on armor instead of character stats it's actually an improvement over vanilla armor rating imo (which I actually keep on top of it so perks still work).
@gabrielinostroza49893 жыл бұрын
@@NamelessKing1597 I know of that one as well, mods show that Skyrim has the basis for a combat system that isn't just wild flailing and damage sponges, it just needs a "game within the game". Morrowinds' missing made it so your combat ability hinged on stats so your main concern was raising those stats, and the game was an RPG in the purest sense that what you could do depended on the character build more than your own skills as a player. While i don't think Skyrim should go back to that entirely, systems like strike obstruction and true armor make me feel like skill, level and difficulty could be conveyed that way instead of making difficult enemies hurt more and have more health, things like stronger enemies swinging weapons faster so they're harder to time blocks for, they'd start dodging and bashing and truly feel more skilled than level 1 enemies, and that would be something you would have to either bridge the gap in level with your own skill or go grind.
@investigativebatman4 күн бұрын
Two years later but Oblivion and Skyrim proves this take true. The combat is mechanically largely the same but instead of missing you hit for like 5 times less damage and people really enjoyed that way more than Morrowind’s combat.
@Mysterialic3 жыл бұрын
You know your takes got that extra kick to it when you leave Scott saying 'I don't know man, I don't know'.
@ProphetTruth953 жыл бұрын
BIG BRAIN TIME: THE EBONHEART PACT: The EP makes perfect sense if you actually think about about it for 19 seconds. Unlike the DC & AD which is comprise of the nations & therefore races of High Rock, Hammerfell, Orsinum, Valenwood, Eslweyr & Summerset. Instead the EP is NOT comprise of the nations of Skyrim, Morrowind & Blackmarsh. It is comprise of the Holds of Windhelm & Riften. Because the rest of the Nords & Skyrim as a whole is currently contested ground. Whether that be Solitude & it’s High King, Reachman in Falkreath & Markarth or the rest being independent with leanings to one of the other major players. Morrowind, only the houses of Redoran, Hlaalu & Dres are active members both Indoril & Telvanni rejected the pact entirely. With Dres still having Khajit slaves. And Black Marsh itself isn’t a member at all. Only SOME Tribes within northern Black Marsh have joined out of mutually beneficial economic & cultural purposes. Mainly it allowed the Argonian people to free nearly ALL argonains currently enslaved within Morrowind to be freed & return home. Which is something the Hist would want. And increase trade for said tribes. Unlike the Queen of the AD & the King of DC Jorunn has extremely little authority within the Pact. With the Argonians loyal to the Hist & Dunmer to the Temple & Tribunal & the ruling Houses therin. Jorunn is the defacto military commander & little else. And all of them still maintain their own tribunal & house armies. The EP in terms of military is more of joint operation to strengthen each other to their benefit. Jorunn with the sack of Windhelm was at the total mercy of the Reachmen & High King of Solitude. The Argonians get thousands of their people freed & returned & some tribes get to make fat stacks from Hlaalu & bolster trade routes. Redoran gets a massive relief since they won’t be doing all the heavy lifting being the only house that actually protects Morrowind & Hlaalu makes fat stakes all around. Also Also, EP is advancing in Cyrodill to reject & prevent Imperial influence & stop Mannimarco. Not to claim the Throne & conquer like the other two. This has been my TED talk thank you.
@witoldendrju24583 жыл бұрын
Your TES talk*
@ProphetTruth952 жыл бұрын
@@witoldendrju2458 Thank you.
@CyberController-2 жыл бұрын
The only thing hotter than your take is my burning hatred for the Ebonheart Pact, but you get a like anyway.
@ХристоМартунковграфЛозенски2 жыл бұрын
Considering how the EP basically doesn't want to see the Empire being a thing again and how they're for a Tamriel that's more of a bunch of independent kingdoms/nations, your "TED talk" actually does raise some good points.
@ProphetTruth952 жыл бұрын
@@CyberController- Thank you kind KZbin stranger.
@meatmelon14763 жыл бұрын
I feel like Stopping the moon's from crashing would be an interesting main quest line for an elsweyr game
@ShortStoryLuke3 жыл бұрын
So Majora's mask?
@meatmelon14763 жыл бұрын
@@ShortStoryLuke sorta. Maybe less time travel and copyright infringement lol
@AngryCanadianGoose953 жыл бұрын
Maybe some crazy Lorkhan/Lorkhaj cult decides to slam Masser and Secunda together, thinking it will "rebirth" their god?
@johnnygyro22953 жыл бұрын
@@meatmelon1476 Does that mean we would travel to one or both of the moons at some point? Presumably near the end?
@defeatstatistics74132 жыл бұрын
@@johnnygyro2295 taking loads of skooma to hallucinate and climb the beams of sugar, like the hist trip in Oblivion
@paladinofthelostdays73922 жыл бұрын
How to fix the game breaking crafting loops: place hard caps on how much a crafting skill can be improved. How to keep enchanting viable while also having unique items: make the unique items actually unique. (We use spellbreaker because it has an awesome unique feature, even though you can make better shields) Spell crafting vs Hand-Crafted Spells: just make a bunch of Hand-Crafted spells to fill the different niches and make them feel unique.
@drustx76143 жыл бұрын
Having been playing ESO a lot over the past 6 months, I do think it's an excellent game for the most part. However I can understand that as an Elder Scrolls game it's not the same as with the single player games and I agree with the fact that a lot of the problems I have with it as a TES game is that it's an MMO
@badluck56473 жыл бұрын
The game would be a 100% better if one could turn off the multi-player part. It is hard to get immersed in a local when there are two skeletons tea bagging a dead boss.
@sterling93143 жыл бұрын
I wouldn’t call the half-race thing “lazy” so much as a limitation of the medium.
@akio6193 жыл бұрын
Possible answer to Enchantment: Have quests reward weapons with unique effects you can disenchant to make better but requires high skill for better results.
@Subject_Keter3 жыл бұрын
Especially id the Enchantment is like masterclass one like "Burning Soultrap" but better and requires a special altar + skill to condense it down Or a Daedric scholar who can boost Artifacts to "Legendary" stats or convert into a 80% effect enchantment
@chelvo563 жыл бұрын
I personally think that Enchantment should be of the "Easy to Learn, Hard to Master" variety. Sure, you can casually enchant, but the weapons you will get will be outclassed by findable ones. However, if you truly go down the path of the enchanter, you will be able to perform enchantments worth of legend, maybe with rare catalysts or so included.
@alexanderchippel2 жыл бұрын
Oblivion did have a specific art style they were going for. If I remember correctly, there was an interview where someone on the art team said that they were going for a classical painting kind of style.
@jameswilkes4512 жыл бұрын
I get that feel! It's why I love the design of the painted world so much. Walking through the Imperial Reserve at sunrise or the Jerall mountains at sunset sometimes feel like you're immersed in a painting mixed with an LSD world...
@geraltrivia70753 жыл бұрын
I never expected in a million years Scott knowing the word Yamnaya-culture, im very impressed, that is a winner news for 2022
@folk-comrade3 жыл бұрын
After learning about countless fictional worlds, I found that the most fascinating lore of all is the history of our own world
@thomasrosendahl27833 жыл бұрын
And somehow Scott can only name Divayth Fyr, among the top tier Telvanni Master wizards? Embarrassing considering Dunmer is his favourite race.
@95Bartlett3 жыл бұрын
The Skyrim magic system is under rated when compared to Morrowind and oblivion. It does have less spell variety but a lot of the spell variety we got in oblivion and morrowind were spells that only applied in niche situations that you would hardly ever use. Like spell absorb 15pts or resist magic 20pts for 20 seconds, or having 4 different restore stamina spells with different magnitudes. You would only ever learn a spell like that so you could enchant your gear with it for an actual useful passive effect. Having things like that relegated to perks gives you the useful abilities and also gives your character the feeling of becoming more attuned/powerful in that magic school. Like I’m so good at restoration my healing spells also restore my stamina, I’m so good at alteration I passively resist magic, my conjuration summons are more powerful and are bounded longer, my destruction spells now stagger enemies etc. Now I would like things like touch spells, mark/recall, spell reflect etc. back but I would like them applied more in the Skyrim system as opposed to the morrowind and oblivion systems.
@___Nobody__3 жыл бұрын
Hot take: ES games would be better with pre-rendered cutscenes. Imagine what the siege of Windhelm or Solitude could look like. Or when you go to Sovngarde to kill Alduin could look like. Although I understand the reason why they’re not in the games
@daedaluswriting93502 жыл бұрын
Imagine if in a future Elder Scrolls game where the playable khajit is one of the quadrapedal breeds
@elgatto31332 жыл бұрын
let me play as a cat with a wizard hat cowards
@AWingedOne2 жыл бұрын
The magika compromise is to do what Scott says, add in a ton of handcrafted spells, but then include a system of spellweaving. Using a Tome or a desk, be able to set up a 1-4 spell combo of similar cast types(channel, instant, etc), so you could create a full bound armoury, or send a fireball along side a paralysis spell. I think this could also alleviate all the damn pause switching of spells, part of the annoyance of being a mage in skyrim is only having 2 spells, and the two quick selects before having to use the favorites menu for pause and play, with controller at least.
@jacobrobinson43313 жыл бұрын
Love you guys. Been here for years and will be here for many more. Thank you for creating the best elder scrolls content for all this time. ❤️
@thomasrosendahl27833 жыл бұрын
Dont be afraid to also come with constructive criticism, instead of just kissing ass.
@ViViVex3 жыл бұрын
@@thomasrosendahl2783 Silence s’wit.
@thomasrosendahl27833 жыл бұрын
@@ViViVex Scott only knows one Telvanni Wizard, Divayth Fyr. And his favourite race is the Dunmer, that's my point, there are some areas where Fudgemuppet can improve.
@ViViVex3 жыл бұрын
@@thomasrosendahl2783 Scott’s had many in-depth videos on dunmeri politics and lore. So you’re either misinformed or making a judgement with lack of evidence, which is kind of lazy
@thomasrosendahl27833 жыл бұрын
@@ViViVex I have watched all Fudgemuppet podcasts, everytime they talked about the Dunmer, Daedric princes or magic, Michael was the one who mentioned Malyn Varen, Nelecar and Therana the other Telvanni Archmagister from both eso and morrowind. And none of them even knew Turala, former lover of the Duke of Mournhold, Turala summoned Mehrunes Dagon who battled Almalexia and Sotha Sil in year 2920 first era.
@Jay922963 жыл бұрын
On argonian boobs outside of blackmarsh they could be used as a way to transfer the hist connection to their children after hatching but inside black marsh there would be no use for them so they wouldn't have them because there's plenty of examples of the hist changing them to suit their needs
@lonewulf_na64832 жыл бұрын
56:22 Scott: "hot take, I'm gonna spoil the series for you!" Actually died laughing with you guys. Love the Podcasts as always.
@CoachMacdaddy5 ай бұрын
1:35:20 Michael actually invented the Hawk Tuah
@cinnabunz15322 жыл бұрын
The blades say that parthunax is worse but if he wanted too conquer the world he would have, he's had thousands of years too do it and he's just been vibing on a mountain. I see him as having a larger perspective, and he just pitties Alduin for still wanting to cling too that old power. It's also why he's one of my favorite characters in elder scrolls.
@DickyReeves3 жыл бұрын
I think the take regarding the Elder Scrolls being useless is not exactly correct. When you have something with Godlike creation capabilities you cannot overuse them because it destroys the mythos behind it. The scrolls have the power to rewrite reality. We just forget them because it basically only happens one time in every game. The Gray Fox questline is probably one of my favorite uses of an Elder Scroll. This incredible thief is now cursed and when he puts on the mask of the fox his normal persona is written out of existence. So when he takes off the mask and walks around people act like he's Jimmy Stewart in "It's a Wonderful Life" He used an Elder Scroll to rewrite himself back into existence and be with the woman he loves. That is powerful writing and shows the power of the scrolls. Yes, the whole point behind prophecy is to defy destiny or to make it twist in a way that favors the protagonist/antagonist's needs. There is a reason the scrolls are revered to me as they represent a potential future and past and they along with my character are what cause the dragon breaks. We are the Elder Scrolls. In Tamriel the players are destiny.
@Aztheron3 жыл бұрын
I think you're both right about spellmaking, it does have it's place, but can't be a replacement for the whole magic system. A good compromise in my opinion would be a quest explaining that the mark of a great mage is crafting his own signature spell, so as a reward you would be granted this ability to craft your own signature spell, but just one. You could change it at a cost, but could only 'carry' one at a time. So it would be something unique to your character, more like a Power instead of a simple spell.
@simontheblind84173 жыл бұрын
People who complain about the "math" in games like (early) ES games need to actually try them. Seriously. We're all made of the same stuff. You might just find yourself spending seven hours building your character's biographical *and* numerical basis and not regretting five seconds of it. Even if you don't, that's where you get a game world this good from... logic, attention to detail, and cohesive building. There's a reason why the streamlining and simplification of the game accompanies inconsistencies and general reduced quality in the lore and the writing. There are loads of games and game worlds out there which lack this level of attention to detail; leave those of us who enjoy something a little more involved our handful of holdouts. Not everything needs to be dumbed down.
@Alex_Barbosa3 жыл бұрын
Agreed, it's so frustrating
@rhecht86512 жыл бұрын
I understand the appeal of that and enjoy it myself but at the end of the day Elder Scrolls is massive and it’s majority fan base wants something more accessible and surface level. Great games are accessible and don’t require all that numbers stuff just to start but offer depth in other areas for players that look for it
@strawberrylion5483 жыл бұрын
The Argonians were designed to develop clever-hands, upwards posture and clapping cheeks.
@emmyandersson12493 жыл бұрын
Hot take- Nords and Redguards are the same. Both are proud warrior- cultures with a distrust of magic. Both have a history of eradicating an elven folk. None of them are native to Tamriel, but some mystical, other continent that for some reason became un-livable. Both live in extreme climates. Nords have the Shout, Redguards have swordsingers- both relating to using ones voice to impact the physical world. A magical artifact is closely related to their story of settling their respective lands (Eye of Magnus and Volundrung).
@MrJacknahm2 жыл бұрын
Just off the top of my head, oblivion had great emotions, with the escorting the emperor in the beginning, the orc in the arena when he asks you to kill him, Martin at the end of the game, lucien in the brotherhood, just off the top of my head and I haven't played in in like 8 years
@deadseven34743 жыл бұрын
Possibly Hot Take: The Thalmor are the most interesting thing to happen to the high elves, period. It turns the exaggerated, snooty caricatures of classic elves into an interesting (if 1 dimensional) interpretation of the "Elves are superior" trope. They should've been a joinable faction. While I'm at it, more racial distinctions in the game would only be a good thing, even if it restricts access to certain quests or even areas. The Khajiit being unable to enter the city should be extended to the player until you prove yourself to be trustworthy or sneak your way in. High Elves, and maybe even ALL elves, should be restricted from joining the Stormcloaks. Unfamiliar Bretons in Markarth should be viewed with scrutiny and suspicion (since bretons and reachmen are basically the same race). And if there are elven factions in the next game, maybe it should be very hard, or damn near impossible, for you to join if you aren't an elf.
@Evarakeus2 жыл бұрын
Agree on everything except elves joining Stormcloaks, there's no real reason why that'd be the case. In real history, African-Americans and Native Americans joined the Confederacy against the Union, as well as Indians, Africans, and other joining the Axis powers, both for the sake of trying to shirk centralized, foreign powers from having authority over them (Native Americans for instance were repeatedly screwed by the Union both before and after the Civil War, while India and Germany had a common enemy in Britain). While intuitively, these alliances might seem odd, they actually make plenty of sense, just as there might be cases where it would make sense for Elves or Cyrodiilics to join the Stormcloaks against the authoritarian state that is the Empire
@hallowself8522 жыл бұрын
Thalmor are literally just that snooty exaggerated caricature trope turned up to 11 lmao, their lore and rise to power is interesting as an antagonist but they're incredibly one dimensional beyond that and very uninteresting in execution.
@passerby57353 жыл бұрын
Here's my hot take: the children in Skyrim were the best part of the game. They helped me realize I don't want children of my own 👏
@Ladykady18232 жыл бұрын
I feel like there should have been children of different races too. It would have felt a little more real.
@ryanskinsgrove18902 жыл бұрын
What it really kind of sounds like you're talking about when it comes to the Nordic pantheon being imperialized seems more like the way the Romans handled things when they invaded an area and took over. When the Romans expanded into new areas and conquered places with different religious ideals they incorporated that regions religion into their own. Such is the wonder of a polytheistic religion, all of the gods in the Roman pantheon would become associated with a specific god from that regions pantheon. Like with the Greek pantheon, the Roman Jove/Jupiter (ruler of the gods) became associated with Zeus (ruler of the gods). The same thing happened in Egypt both when the Greeks conquered Egypt under Alexander the Great and later on when the Romans did the same. Zeus and Jove became associated with Amun-Re because he was the ruler of the gods. Thus and such. This technique of associating the gods with each other and blending them together made it very easy for Roman society to incorporate and assimilate many different regions and was a part of how their empire grew as far and as fast as it did. Like you guys were saying, this very same thing occurs later on in history. Christianity adopted a similar feature into its religious make up. If it hadn't it wouldn't be nearly the dominant world religion it is today. In their function though, the gods of those various pantheons subsumed by Christianity became saints and angels instead of becoming other versions of that pantheon's gods. There's a reason you don't hear much about Celtic religion and druidism in the same way you hear about the Norse, Greek, and Egyptian. In part that's because a lot of their stuff wasn't written down, but it's mainly due to the fact that many of the stories of saints you read about from the European middle ages and kingdoms started out as the stories of the gods the Celts worshiped. Gods above this comment turned out much longer than I expected it to... TL;DR it's a fuck of a lot easier to conquer a new place if you incorporate their religion into yours than it is to try and do it the other way around. Thank you for coming to my TED Talk.
@krull39013 жыл бұрын
I for one like ESO despite some of it's shortcomings. I think it has heavy pros and cons as they said.
@obufriend76123 жыл бұрын
New episode of "5 things we want in Elder Scrolls 6" or else I will tell Bethesda to make every playable race other than Imperials an in app purchase, each costs around five quid.
@AngryCanadianGoose953 жыл бұрын
Then they'll have "premium" races (Maomer, Akaviri, Atmoran, Sload, etc.) for double the price. *It just works*
@shrutit.67273 жыл бұрын
Take a shot every time Scott says, "Do you know what I mean" XD
@TheAdoringFan3 жыл бұрын
A good art direction is different than an art style. Skyrim was going for a realistic look for the time, but 10 years later even tho it doesn’t look realistic anymore the game still looks nice because it has a good art direction.
@henotic.essence3 жыл бұрын
💯💯💯
@ALDS-zk9ko3 жыл бұрын
This was great. I'd love to listen to another couple hours of spicy hot takes
@ChampionofVardenfell2 жыл бұрын
1000% disagree with custom spell making being bad or irrelevant. It doesn't diminish anything by adding it, but it does diminish the game by removing it.
@EJDubbz3 жыл бұрын
Spicy take: Starfield is TES6. You are exploring a desolate Nirn in the fifth era and the building in the trailer is the Adamantine Tower. You have to defend yourself from Mirror Logicians.
@Im-Not-a-Dog3 жыл бұрын
"You just gotta pretend someone else is there." Lol that killed me.
@Navonex3 жыл бұрын
Skyrims dlc villians are the dumbest and full of plot holes, and half baked ideas. Dawnguard: make the sun go away, which kills everything, so vampires rule everything?....oh yeah and feel bad for all vampires because 2 of them don't try to kill you immediately.... Dragonborn: oh you killed alduin?, I could have done that, taken part in a dragon genocide that would give me literal god status, but the mass of tentacle porn convinced me this was a bad idea some how...... what was my endgame again?
@colt9836 Жыл бұрын
What are you talking about? Only Harkon actual wants to blot out the sun. Because he's a fucking lunatic, crazed by his vampirism and powerlust. His own wife is like, "nah bro, vampires have lived in the shadows for literal centuries. Kill the sun and the entire world will come after us. Big pass." And Mirrak was saved by Mora when another dragon priest (Azkial, I think? The Jailor one) cornered him. After that, he was trapped in Mora's realm, seduced by the knowledge of the actual god of knowledge.
@PsychicKirby23 жыл бұрын
My hot take is that Oblivion was the look of the Elder Scrolls. Strip away what the engine couldn't do, like make an actual face, and just look at the world. The use of vibrant color, the look of towns and structures, a fair amount of armor and weapons. I never had a problem with the high-fantasy vibe or the worn paper ui because I wanted to get lost in a fantasy world. I like Morrowind, Oblivion, and Skyrim for their own reasons but I always daydream about how Morrowind could have looked in Oblivion's art direction. Or how Falkreath might look as its foggy self but not completely desaturated. (I generally had a problem with vanilla Skyrim's fixation on desaturating it's color palate.)
@Michael-bn1oi3 жыл бұрын
Oblivion's art direction? You mean budget Peter Jackson's Lord of the Rings? I would love to see morrowind with better technology or oblivion/skyrim with morrowinds art direction. Oblivion is colorful but everything is flat and looks the same. There isn't anything special, location wise, anywhere in vanilla oblivion. It isn't even high fantasy it is just generic medieval with a single tower and ringed city. I love Oblivion to death, played it more than any others. Hands down my favorite elder scrolls for many reasons, but I really think the total lack of original art direction is the biggest problem with the game. Other than the ridiculous lvl scaling and the gimping of magic.
@ViViVex3 жыл бұрын
Morrowind’s art direction will forever be more creative and unique than Oblivion’s art direction
@GunGun-cf3ss3 жыл бұрын
Oblivion is ugly as fuck, charming but ugly
@indiana472 жыл бұрын
I like the Thu'um better as the language of dragons. Kahjiit are my favorite race. Their 16 breeds (plus mane) depending on moon phases is awesome.
@colt9836 Жыл бұрын
It subverts typical dragon breath. The Dov don't literally breathe fire, they are WILLING fire into existence. With the Th'um, you can changing reality to your will. And who's a better creator than the children of Akatosh himself? There's a reason why the Way of the Voice exists.
@DiscipleToki2 жыл бұрын
I really love the change to Bosmer, the Antlers just work!
@joeygwood3 жыл бұрын
I think custom spells could work in TES: VI if it's essentially just macros like Michael described. If you always cast invisibility and aura whisper before entering an engagement zone, there's no harm in combining those effects into a single action. It would actually improve the experience for console users because we won't have to pause the game to scroll through menus AS MUCH (key words).
@badluck56473 жыл бұрын
*The Reach is for the Reachmen.*
@Subject_Keter3 жыл бұрын
When it comes to groups claiming Land for themselves, they got defend their land first and they got crushed in a mostly level wars
@badluck56473 жыл бұрын
@@Subject_Keter The orcs were given the land to build Orsinium, but the Reachmen were never granted their own homeland by the other races of men. The Orcs and the Reachmen deserve their own provinces within the Empire.
@SupahTrunks73 жыл бұрын
I agree are there any mods that I could use for my reachman playthrough that would allow me to ally with the reach in skyrim? Besides just madanach's? (I have the anniversary edition sadly)
@timyuusis33723 жыл бұрын
@@badluck5647 If I was making a bid for emperor the first thing I'd do is offer them provincial status if they fight for me. Also while it doesnt have Provincial status a new Orsinium was built in the mountains between skyrim and Hammerfell
@Subject_Keter3 жыл бұрын
You get you damn reachland when they stop attackinf my breton ass! I remember the first time i ripped their mask off and it was a breton! Damn tribals are hyped up on Deathbell or something cuz i put their outfit on and they straight up attacked me. Those walking accidents get what they damn well deserve!
@primetyrant28913 жыл бұрын
I agree with spellmaking hot take. While you can do something cool like "on touch drain longswords and heavy armor and summon full set of armor and summon long sword" to do some cool drain mage who makes opponent useless, but everyone just makes something like "cast pain 1000pts for 1 sec" that kills off people outright and other spells need not apply.
@rw62473 жыл бұрын
Rats are actually extremely clean creatures. They will clean each other as a sign of affection...
@Xolcm3 жыл бұрын
Hot take: Since the Numidium is powered by the Mantella, which is a soul gem containing the soul of Wulfharth, who is a Shezzarine, whichis a mortal incarnation of Lorkhan, would that technically make the Numidium another form of Lorkhan? This would explain why it was first used to completely subjugate Alinor, and in CODA, the first thing it does is erase every Altmer from existence. In this sense, the Numidium is Lorkhan the way that Mechagodzilla is Ghidorah.
@YourWaywardDestiny3 жыл бұрын
Actual spicy take? Cryodiil was still largely a jungle in Oblivion in the classical sense. A jungle wasn't always a dense, largely unsettled, warm-climate forest. It was just a swath of untamed temperate land. A grassland could be a jungle for most of history (which is how we "in the mighty jungle the lion sleeps tonight" when lions don't get themselves into forests) and a swamp could be a jungle, and a moderately populated hardwood forest could be a jungle. Y'all are mad it wasn't a jungle, when reality was even sadder. It was a disappointment jungle, and that is worse than it not being a jungle at all.
@IIIGuntherIII3 жыл бұрын
I know I've missed some podcasts so maybe they already did this but id love to see a podcast where they talk about some of their favorite mods. Obviously mods are a vast and open ended topic but id love to hear what are some of the mods that really stand out for them as something that adds a lot of value to playing skyrim. it doesn't just have to be grand mods that completely change the game either it would be just as interesting to hear about some mods that do just a little but still enhance the game
@johnnygyro22953 жыл бұрын
Not sure if these count as hot takes, but here are some of my opinions: 1. Bretons are an underrated race since they represent what could happen if men and mer tried to "get along" instead of constantly trying to conquer the other. That and I like the medieval Europe theme they seem to have going on. 2. Magnus is an underrated god. Helping Lorkharn/Shor build Mundus/Nirn but getting the hell out of dodge when he realized their magic was being drained is pretty interesting. The fact he also left behind some relics like the Eye of Magnus, which may or may not be one of his actual eyes, adds to the mystery. 3. Since Kalpas are a thing, I wouldn't mind seeing another cycle for a reboot. 4. The Dark Brotherhood is overrated. Maybe it's just me, but being a hired assassin doesn't sound interesting. That and I'm still not sure how Sithis fits into the cosmology. I could try some more if anyone's interested.
@matt258762 жыл бұрын
Easiest way to add spell crafting is to cap the max damage based on total Magicka and spell skill level, pick an element, pick a range (touch, range up to x feet, aoe up to x feet, innate damage or dot), these spells could easily be lower than your master level spells you're a master spell caster not a master spell crafter it takes waaayyy longer to craft a new spell than to cast one.. although to that effect could just allow spell versatility for each spell.. like each spell can be used as touch range or aoe this would really only apply to on target spells so not cloaks or defensive spells although I will say a ward bubble would be cool.
@emmyturner7385 Жыл бұрын
Scott is so wrong about wanting to limit spell complexity in favor of more dev made spells that we will all get sick of after year 2
@magicalpuffcorn3 жыл бұрын
I still play morrowind without mods to thus day. I find the old RPG mechanics and graphics charming.
@gammonator89132 жыл бұрын
Scotts completely wrong on that point about losing the right to say Skyrim is bad. Skyrim had the most resources and time to make the best elder scrolls game and only in terms of strict combat mechanics did they do so, and that’s still debatable. I’ve played a lot of skyrim, but partly because it came out when I was still young, and partly because it has the largest modding base. Popularity does not equal quality. My favourite Elder Scrolls game is Oblivion. This is because I was still practically an infant when I started playing it. That doesn’t make it the best in my mind. The best without a doubt is morrowind. Consider what skyrim is. Even at anniversary edition. Now compare it to what it should have been. Now compare it to what it possibly could have been. Skyrim falls ridiculously short.
@ChampionofVardenfell2 жыл бұрын
Skyrim IS shit though. Just because you've played it for 300 hours and "keep going back to it" doesn't mean that's what everyone else does. I got around 30 or 40 hours in, desperately waiting for it to "get good", thinking the entire time, "it's GOT to get good soon! I'm sure the good part is *just* around the corner". But it never did. So instead I went back to Morrowind and Oblivion and have well over 1,000 hours of game time between the two. Less than 50 in Skyrim. And when I want to play a TES game, III and IV are still the only games I turn to.
@SandGentleman3 жыл бұрын
My spicy take? Todd is the Godhead. He's the Toddhead, babe. 😎
@majorpest48943 жыл бұрын
All they say in Oblivion is that Cyrodil is no longer a jungle due to deforestation. Its not hard to believe a full race of men cut down a jungle full of trees. We have done it countless times as a race and we don't even have magic.
@zenkiz333 жыл бұрын
But not only is it not a jungle it is a temperate climate
@MisterRose902 жыл бұрын
“it’s like role-playing in the bedroom. You have to pretend there’s another person there and it’s not just you”. relatable
@antonakesson3 жыл бұрын
Hot Take! Vivec is overrated and far more convuluted then deep.
@JH-fb3mp3 жыл бұрын
Try some psychedelics; everything Vivec says will seem as plain as day
@Alex_Barbosa3 жыл бұрын
@@JH-fb3mp ah yes get high and hallucinate to awaken to the grand knowledge of blue gold criss cross applesauce man lol
@mindtrait0r8793 жыл бұрын
@@Alex_Barbosa LOOMA
@JH-fb3mp3 жыл бұрын
@@Alex_Barbosa they don't call em machine elves for nothing
@luchaluchalucha3 жыл бұрын
Kinda but you can say that abt any fictional thing that's supposed to be deep if it doesn't introduce new concepts to you personally.
@houseflan25053 жыл бұрын
Cool video. Some things I would like to have added to ES6 revolve around calendars. The world would seem more alive if different towns and cities had festivals or holidays that would be celebrated. IE your character shows up to Riften and they are having some kind of celebration based on the local church. Periodic Harvest festivals in villages, secretive deadric cults holding nighttime rituals in the deep forests and caves. A local Lord having a banquet giving you an opportunity to attend as a guest or thief. Weddings, traveling troupes, and circuses, playhouses, traveling Justicars judging people and giving sentences. All these things can give the world more life.
@KhanCrete3 жыл бұрын
Role playing in Skyrim (or I guess any TES) can be hard imo, just depending on the type of character you want. I tried to make a character that was just some rando pilgrim or vagabond and trying to act like killing someone is a big deal when it's such a necessary part of the game is difficult. That said, keeping a journal in a spiral notebook of what happens each day does help a lot
@Subject_Keter3 жыл бұрын
Since the "Major" points are so locked down, i think the inbetween when you are exploring, talking to people and doing "minor" stuff is cool. Especially if you write down what you did and "novelization" it later to be more cooler i think where it shines. I remember doing Morthal Vampire quest and getting infected, just letting it fester despite how easy it to cure it was interesting watching yourself mutate into a Vampire and figuring out where you go from there. I could of cured it but i really enjoyed watching it just go and enjoy abit of the madness.
@dakotafawson12233 жыл бұрын
I hate how there is no evil faction that doesn't involve being sneaky. If you want to be an evil mage you have basically no options, other than I guess Volkihar. ffs you can't even do the civil war without being dragonborn.
@colt9836 Жыл бұрын
@@dakotafawson1223 Because a literal dragon just destroyed Helgan and one of it's survivors, told Balgruuf that they said it heading towards his city. The city is closed, you have to bribe or tell the guards that you were at Helgan. People are rightfully worried and fearful. The Jarl cannot let this go unattended, the dragon is more important than a dime-a-dozen civil war.
@Ildvar Жыл бұрын
Having been a screen archer in the past for UESP articles of ESO, I entirely feel Drew's pain of having shots ruined by others running into the frame with their frost bears and flaming swords completely removing the purity-of-setting element for upwards of half an hour straight sometimes lol
@Chevycamaroman3173 жыл бұрын
Hot take (maybe): Malacath is the weakest daedra, he started as an Aedra who sacrificed his power. Could he have just gained back his power from being angry? If so, why didn’t any other Aedra get their power back?
@badluck56473 жыл бұрын
The Orc version of events say Malacath took some of Boethiah's power during the corruption of Trinimac.
@JadenTSlime3 жыл бұрын
The whole conversation about "people saying Morrowind is better than Skyrim but still are playing Skyrim" is why Skywind exists.
@merilletrobichaux66283 жыл бұрын
Morrowind better in my opinion and this form someone started with Skyrim the lore is better in Morrowind .Like the lore for the Nord in Morrowind cooler than Skyrim, playing Morrowind made wish some that lore was add in Skyrim. Began to like the combat it remained me of D&D and the guilds quest line.
@TheSuperRatt3 жыл бұрын
@@merilletrobichaux6628 You just reiterated their point.
@harlekingyt73023 жыл бұрын
Morrowind's Hit chance can be solved by holding down the mouse button before release yields a higher chance of hitting our foe. Just for anyone who dose not know. Also use the right weapon, Don't use a dagger if you picked longblade.
@RedSpade373 жыл бұрын
Preach! Are you a Morrowindi Apologist like me?
@harlekingyt73023 жыл бұрын
@@RedSpade37 No, no, i am not. the game dose not tell you to hold down the mouse button at all. Its something i found out years later. I'm just correcting a misconception about the game.
@RedSpade373 жыл бұрын
@@harlekingyt7302 Well, thank you for putting the info out there!
@harlekingyt73023 жыл бұрын
@@RedSpade37 You're very welcome.
@titanium_zebra7226 Жыл бұрын
I super agree with the eso thing! Me and my wife LOVE it for the roleplay that can be done, we get immersed very easy, we just tend to ignore most of the people😂
@DeadbeatShadows2 жыл бұрын
Lmao I love that I decided to get back into the podcast after starting a new Morrowind playthrough yesterday. "Morrowind fans aren't playing it right now" I mean I'm sure that's true for most, but yeah, I go back to Morrowind all the time
@TheSpencerHayes2 жыл бұрын
Same here, just downloaded openMW for the first time.
@Skydog63013 жыл бұрын
Thanks for reading my hot take haha. I was kind of trying to get at the idea that kirkbride’s lore was a main factor in redefining the series after Daggerfall, and it’s become a thematic core of the series more or less
@tj37853 жыл бұрын
I'm playing morrowind right now bro. Just murdered 4 telvani agents. Dont worry, it wasn't a guild contract, they had no legal protection
@LightningNC3 жыл бұрын
For this year's April Fools' Day, we need a 100% serious _Perdido Street Station_ lore video.
@farhansaber93303 жыл бұрын
With the Paarthurnax one, I feel like he was exaggerating when he said "not a day goes by where i don't feel the urge to return to my conquering nature" as every action he has taken in the last 4k plays years suggests otherwise. If there is the urge, it must be an incredibly small urge.
@notsae663 жыл бұрын
Or he has an incredibly strong will. He is driven by malicious urges and desires, yet still manages to be a good person despite this. Personally, I think that makes him an even stronger and more interesting character than someone who just doesn't feel the urge to do wrong.
@badluck56473 жыл бұрын
I assume the impulse is like a hunger. Paar hides on a mountain to avoid the impulse to dominate like a dieter will avoid hanging around the fridge.
@Nero_Karel Жыл бұрын
I've got one (potentially hot) take on the bit about the Imperialised Nordic pantheon cuz it's very close to my personal uni studies: For one, the comparison to the Christianisation of Scandinavia is kinda shakey from the get-go because between related politheisms you'd see a much more complicated mixing of the traditions that would always retain at least some trace of the old beliefs which is obviously completely different from the (nearly) complete replacement you see with an exclusive monotheism like Christianity. I suppose you *could* argue Thalmor pressure is the reason they're a bit more hardline about it, but that would be a stretch already and would still require some lore-tweaking to really make sense, so that's one reason you should see more of the old Nordic beliefs than just a handful of bandit voicelines and the Sovngarde episode at the end of the main quest. But even if you do accept that the Imperials would even want to put any greater effort into completely assimilating Nordic religion into the Imperial Cult, in a period of transition like that you would actually see more of the old tradition and not less because the people that do still believe in it would of course take not of and issue with the change and communicate that more or less openly. You do of course have that to some degree with the Stormcloaks, but they don't even talk that much about religion to begin with and when they do, it's only about Talos - can't recall a single line from a Stormcloak expressing disappointment that people seem to forget about the importance of Shor or something like that. Plus, you'd see a lot more people like Balgruuf who are sympathetic to that sentiment without necessarily following the political call to arms. So yeah, TL;DR: if you wanna argue with realism, it's actually really stupid the Nordic religion is all but completely Imperialised during the events of Skyrim
@rastrisfrustreslosgomez5443 жыл бұрын
Personally I would rather play daggerfall over any other. My hot take is that Nerevar never fought Dumac, instead they were having a diplomatic meeting when dagoth stormed in with wulfhart in demand of the heart then Almalexia betrayed his husband and a huge battle ensued that end up with Wulfhart killing Dumac, Nerevar killing Wulfhart, Almalexia killing Nerevar and finally Kagrenak triggering the Red Moment by using his tonal arquitecture on the heart
@michaela26343 жыл бұрын
Drew looks like he's been hitting the two-handed trainer 💪💪
@michelleguillen39692 жыл бұрын
Michael made me laugh so much in this ep. Love you all, keep it up.
@Maddog80s3 жыл бұрын
Christianity has taken on a significant amount of influence from local dieties. Its a known thing in history that when conquering, you're more likely to have less resistance when incorporating culture and letting localities you conquer keep some of their way of life.
@greviodas93833 жыл бұрын
As a dude with 6000+ hours in ESO, I have to agree that. While to me it is a fantastic game. It is a lackluster elder scrolls game. The retcons and such I can forgive as we get those every single game, ofcourse not all of them are great, but not all are bad. As for the writing of quests, I hear peopel say the new stuff is great, but for myself I just see it as extreamly bland and uninspired. The batshit insane mounts ruin the immersion so much that you get taken out of the game in 0.5 seconds. BUT if anything that eso shines in, it is the roleplay aspects. Ofcourse not in the same way that the single player games do roleplaying. But as in you can roleplay your character and their feats with other people. Added in with the amazing character customination, you can be anyone who you want. Be it a power hungry lich, a humble priest of azura, etc. Its the roleplaying where eso shines. And that makes it worth playing to me, despite its lackluster questing and solo expreience.
@CHASER3K3 жыл бұрын
16:03 legendary thuum cracking
@pickles_mcgickle65832 жыл бұрын
Sometimes Michael is negative toward ideas it drives me crazy, but it’s actually really important to their dynamic as far as forcing themselves to prove a point well. Keep at it fellas
@arcaneusumbra15392 жыл бұрын
I think most people who hate ESO are people who've never actually played it or researched anything about the game and what it has to offer, and how it balances being a sandbox roleplaying game and an MMO surprisingly well, catering to players of all types. But at the same time these guys bring up valid points in their opinions on it.
@TheKoty222 Жыл бұрын
Drago actually does pretty well with tracking ur choice through game.
@JEOVAHxRxGOD2 жыл бұрын
I always thought each had all possible realities written on them and the priests and dragon bloods were able to parse out bits and pieces allowing the bypassing or manipulation of aedric (alduin being sent to the future) and deadric (the alteration of nocturnes cowl) influences
@benhagstrom21852 жыл бұрын
Late to the party, but experimenting with magic is like job #1 for mages in the ES universe. Not being able to tinker with spells made Skyrim's magic system boring. Also they need to rework the level restriction on illusion spells or make enemy levels visible.
@danielalexandre892 жыл бұрын
28:50 that was way more funny that it had any right to be I couldn't breathe for a couple of min
@worbak2 жыл бұрын
The debate about spell making gave me an idea that instead of making whole new spells, you can tweak current ones instead and add a feature or two to them. Or, you could make it to where you have to collect spell components or find tomes that allow you different options. That way, there is customized spells but a sense of balance and limits are planned.
@worbak2 жыл бұрын
It also feels more magelike than just sitting at a thing and paying money. You have to go out, find things and experiment.