Using the extend tool to create the filleted corner is an amazing idea! Great, creative approach. Thank you for sharing.
@alpashek2 ай бұрын
Your videos are truly inspiring. Thank you for sharing them and making them easy to follow. Keep up the excellent work 👌
@jasonhammerle35822 ай бұрын
what an innovative approach to the fillet! i really enjoy your videos!! thank you so much!!
@eneselver18645 ай бұрын
Teşekkürler.
@peterfsat5 ай бұрын
Ha, that was my question, great to see you picked it up for a tutorial!
@barkster5 ай бұрын
man you amazing, your tutorials are awesome
@transformerscustoms5 ай бұрын
best fusion tutorials thank you
@keal.vietnam5 ай бұрын
PERFECT TUTORIAL SIR !
@droneforfun53844 ай бұрын
Nice. I would have attempted mirroring at 05.27
@VinayVarsani5 ай бұрын
I wonder how a surface sweep would handle the top to side transition as opposed to the loft.. is that one method you tried before settling in a loft?
@chylld5 ай бұрын
The loft handle feels like a terribly imprecise and non-deterministic way to control the loft. I thought after rounding off those 2 outer corners (fillet trick was genius btw) you were going to loft 2 pairs of corner curves first, to serve as rails for the remaining lofts
@venko32115 ай бұрын
How to convert STL TO SOLIDBODY sir
@nemesis851_5 ай бұрын
Wondering if you saw my comment about how to extract a complex pattern off existing object (tire) like pressing clay on round object , peeling it off , and laying it flat
@MStoica5 ай бұрын
Wow, I wasn’t expecting to need that workaround - extending those edges to create the fillet… I was expecting to be able to fillet 2 intersecting edges by selecting the intersection point (the vertex). Shame on you, Fusion!