Check out my how to play videos over here: kzbin.info/www/bejne/Z56zgKOudpumrqc Do you like my channel and are pretty hype on wargaming in general? Come and chat in my channel's chilled out casual Discord: discord.gg/6VRyQTCpPu And if you're REALLY cool, support me on Patreon: www.patreon.com/GlassHalfDead
@CatCraine4 күн бұрын
Andy's being modest. I played him during a Liverpool tournament. Absolute gentleman. I tried to shake his hand at the start of the game, but he refused by gently cupping my head and kissing me right on the mouth. He then offered to rub his beard for luck. Being a married man, I had to refuse to which he replied: "Your terms are acceptable." At the end of a tense, razor's edge game of 14-2 Andy turned 360 degrees and remarked "no one will believe you" as he walked away. What a legend.
@DotJus3 күн бұрын
Holy shit balls that’s amazing! What a legend!
@RoadDeerGames4 күн бұрын
Never change the double hello
@talaltalhouk78653 күн бұрын
Circle Hello is acceptable
@stevebarnett-f5o4 күн бұрын
Much needed, co op isn't getting a lot of coverage, thank you.
@dorath4 күн бұрын
The Like button is pressed when the Double Hello is spoken.
@Jharlax4 күн бұрын
Aye
@oscarosc31094 күн бұрын
I think the solution to initiative issue is going the way darktide boardgame functions: a deck of initiative cards. Hopefully as this game mode expands, GW will implement some mechanic to give a better AI initiative behavior to the Npos.
@tiredguy27533 күн бұрын
That is my plan with handling initiative, a draw deck like dark tide , also a bit surprised that of dark tide wasn't officially carried over to the solo-co-op mode. That being said it is easy enough to assign operatives a card number and using a regular deck of cards for initiative.
@d-rex70432 күн бұрын
Are you guys the other people that own Darktide? Pleased to make your acquaintance! Not played it yet, as I got in too deep, buying an extra box of Blooded, cos 'might as well' have the kill team, then buying single bodies from around the globe to make more operatives, and now, waiting for more magnets to arrive, to swap loadouts for Boarding Actions... but we have managed some Lair of the Beast family time, and that uses cards, too...seems to work well. Best part was when Draik ended the game with a double activation of buffed digital weapons. What a rogue!
@Will-zc8cq4 күн бұрын
Double hello for life
@HermitGray4 күн бұрын
I think Solo/Co-op format with addition of house rules is just the new Narrative Play mode of this edition.
@ThatGuyMurix4 күн бұрын
I was wondering how they were going to deal with what NPOs activated when it was the "AI's" turn, kind of blown away that so much is just up to you to figure out as it doesn't feel like you have to strategically play around anything that you yourself haven't set up. The rolling a dice for a number and going from left to right across the board is a really good fix for this. Even though it might not be as elegant as some other options, I wish they went the little extra mile to put something like that in the core book even as an optional rules segment or something.
@ЕвгенийБалдерис4 күн бұрын
Totally agree... "playng solo" in the current ruleset looks so much like just playng with yourself than playng against AI....
@EvilBearWargames4 күн бұрын
co op helps me play a game with my son
@Hinryu19844 күн бұрын
Exactly this!
@billybirdy95073 күн бұрын
100%
@dovahkruz4 күн бұрын
I loved Black Stone Fortress back then, and I'm hyped to see what can I make with this KT co-op rules and the BSF ones, a mix match of House Ruling bonanza xD
@BrendanHogg-p3f3 күн бұрын
So a proposal for Solo and co-op rules to introduction some randomness is Variable Enemy Group activation. Role a D3 dice D3 for enempy Group activation number each time its Enemy turn. That way enemy might get one standard or multilpe attacks at one time. Enemy Group activation = from 1 up to max 3. (with 3 allowed only once per turning point).
@tiberiumnp80304 күн бұрын
I've been planning on doing joint ops but with full teams. Combat Patrol sized mat, double the NPOs. Only issue I see with this is with pistols etc range.
@sarrakitty3 күн бұрын
Honestly I felt like it was really lame that the official rules for this were geared towards this weird half-team setup. I don't want to play with half my team, and no real rules on team composition in that half, I want to bring my whole team to the table alongside my teammate!
@alextheys4 күн бұрын
Easy way to do an initiative "system", put tokens of different colours, one colours is your operatives, put the same number of token in an opaque bag, other colour is NPOs, put as many tokens of the other colour in the same bag. Pull tokens, initiative, voila. (Source, other skirmish/board games: Zone Wars, For what remains...)
@verdrax4 күн бұрын
I think the problem is choosing which NPO should go next, not which team turn is it.
@alextheys4 күн бұрын
@@verdrax number the tokens and the matching npo? We regularly name the operatives, it should be easy?
@metallixbrother3 күн бұрын
My initial thought was to roll to see who goes first in a given turning point, and then use a polyhedral dice/playing cards to get a number, having assigned numbers to NPOs before the game.
@midlife_mtb4 күн бұрын
Double hello for sure, dont change it man, I've come to rely on it, its one of the most wholesome things in my day
@Lirretobb3 күн бұрын
The Double Hello has existed since *_before KT21_* and I see no reason to change it now we're (almost) in KT24. (Originally I honestly thought it was a general KZbin thing that had passed me by. )
@Winstonatoor4 күн бұрын
I've just been jonsing to recreate the space hulk game on into the dark. play any of my teams vs nids.
@oscarosc31094 күн бұрын
This. Maybe this is going to be the way tyrannids will make into this edition in a future solo/coop/narrative expansion
@GlassHalfDead4 күн бұрын
@@Winstonatoor if I had painted Tyranids I'd totally do this...
@russellcatt82504 күн бұрын
I'm hoping to play co-op with my 8-year old. He's a bit young for all the rule nuance, but I think we'll have fun.
@waynesellers40784 күн бұрын
Exactly the reason why I picked up the new box.
@skrdlov4 күн бұрын
So does the core book contain no information on narrative or the previous spec ops style xp system?
@christianjohansen14934 күн бұрын
Looking forward to both solo and co-op. Gonna be great … and I certainly want some randomness thrown in. Great video!
@HappyDuude4 күн бұрын
In true GW fashion, as spearhead was better than combat patrol, warcry 3 solo will be better than killteam solo
@RunescapNerdHar14 күн бұрын
Ah can’t lie, actually quite disappointed no narrative. I know it was no necromunda but I still liked it
@Avera9eWh1teShark63 күн бұрын
I think the initiative and dice activations are great ideas. Thanks for that. I have a buddy who wants to get into KT due to being a Tau player and wanting the Vespids. I will be using these house rules.
@jameshill84933 күн бұрын
Do you not like necromunda? I’m currently saving up for my first 40k something and was thinking killteam, but necromunda looks so incredibly cool.
@damianchenot26673 күн бұрын
How would you feel about something like co-op but add in the element of having a "game master" to run the enemy teams and tell a story?
@nickrafuse9843 күн бұрын
Piercing 2 Double Hello, we're nearly defenseless against it
@jerameweirich76663 күн бұрын
If you get an initiative system set up that works, make a video about it, I would be very interested in it as I see myself doing the same thing based on what you've said.
@danielknight83513 күн бұрын
I think something like rolling 2d6 to determine what NPO’s activate would be good. Makes it a probability based problem as you know what models are *more likely* to activate but you never know for certain
@sinisterplank31133 күн бұрын
I don't think its fair to say it can only be a teaching game. A lot of us play just to socialize, roll some dice and see what happens. It can absolutely be a casual game in its own right without having to be a teaching game. That said, im juat as excited about it as you are. Co op is easilly my favourite way to play any kind of game.
@DwH864 күн бұрын
I think it's going to be a much better introduction to the game if your getting friends involved for the first time
@CrimsonTemplar24 күн бұрын
Accurate 2 Hello! I found the co-op mode to be really handy for teaching new folks how to play. Also, it’s the only way Tyranids will be playable in KT24. 😢 (hopefully GW will make me a liar someday). Also, I think you should stick with Double Hello. It’s your brand.
@Vikingeek3 күн бұрын
It's a shame that the solo/coop "AI" is so limited, I've often felt that the downside of trying to play KT "against yourself" was that you always know what you or the other you are going to be doing, so outside of sketchy dice rolls, you can just "decide" who is going to win. Shall definitely try out the idea of some sort of randomised initiative to see if that mixes it all up a bit more.
@majortom71864 күн бұрын
⚪️ hello never stuck, so I’d say double hello.
@dasmichel12684 күн бұрын
Can you play Kill Team 2024 with three (or four) players?
@GlassHalfDead4 күн бұрын
There are multiplayer missions with deployment layouts for 3 or 4 people!
@badaboumpowpow3 күн бұрын
Have you look at the solo variant Kill Team Acolyte? I much prefer playing coop in an adventure mode, I was waiting to see what the 3rd edition coop mode was going to be, it feels a bit too light - I hope they will do d&d-like campaigns (crusade) for KT coop in the future
@hanshammarsten8394 күн бұрын
Don't know yet what I am new to this but playing solo doesn't sound bad, haven't got my box yet. But it's good to listen to You!
@XJulisanX4 күн бұрын
I like the co-op missions, they are great to introduce new players in a non-competitive way. I've found that some new recruits tend to feel a lil' down if a really experienced player crushes them on their firstgame. However, the narrative campaigns from KT 2.0 will be missed 😢
@Zable244 күн бұрын
This honestly feels like such a fumble for GW, they really had a chance to make it something exciting but they didn’t see it. But you’re right, thats what house rules are for. Well thought out video!
@Badbufon4 күн бұрын
excited to see what will be cooked for coop in white dwarf and maybe even during seasons. i am a new player which is slowly getting the models/terrain, so solo, coop and then some pvp matches would be a normal progression i believe. or maybe i throw everything away and play battlesector on pc, who knows?
@johnnutter73724 күн бұрын
Accurate hellos all around! I know that you've mentioned the rules are free on the app when it'savailable; does include the rules mentioned today!? Some of us have no friends. 😆
@vthunder42384 күн бұрын
Double hello to you too
@omegapx44954 күн бұрын
Is ashes of faith playable in this new edition?
@earnestwanderer24713 күн бұрын
Circle Hello! Keep shapes alive!
@TheycallmeWade4 күн бұрын
I’m going to play solo to learn enough to bring more enjoyment to the table for people when we can play co op
@hugheja894 күн бұрын
Double hellos for life
@MentalFS4 күн бұрын
I guess they want to sell us better rules for good money.
@ZzzyaxTheCuber4 күн бұрын
bro are you doing okay? that tangent near the end there 😅
@laserskeleton19804 күн бұрын
Co-op is the no brainer way into the game for kids, really surprised it has taken this long!
@mehve3 күн бұрын
Showing up in the comments section to return Andy with a....QUADRUPLE HELLO
@justinpaintsminis4 күн бұрын
Double hello is wholesome. And I am solo, but probably also a f***ing loser.
@leechmilyfe44 күн бұрын
Appreciate your review. As someone who enjoys standard 1v1 wargames, I'm excited at the idea of playing Kill Team as a more co-operative game (though I'm hoping to break into my local Kill Team community as well). Already pre-ordered Hivestorm, ready to get to grips with co-op and after a couple games try to come up with more exciting missions.
@MrKakemann14 күн бұрын
Double Hello! Alternatively: ● Hello
@damianchenot26673 күн бұрын
Double hello. Everything else sounds weird!
@Blitzk3r4 күн бұрын
Top content as always!
@ricjackson28414 күн бұрын
This should be cool
@robertchmielecki25804 күн бұрын
Review already? Cool! After how many games?
@GlassHalfDead4 күн бұрын
40,000
@CrimsonTemplar24 күн бұрын
@@GlassHalfDead you are the Warhammer.
@robertchmielecki25804 күн бұрын
@@GlassHalfDead Awesome :) I must admit I am not a fan of youtubers who review a game after just playing it once or twice. So many board game channels do that and call it reviews. Some RPG channels "review" RPGs just by flicking through the rulebook on camera... Makes as much sense as reviewing a movie by looking at its poster.
@GlassHalfDead4 күн бұрын
@@robertchmielecki2580 I've actually never played kill team tbh
@robertchmielecki25804 күн бұрын
:D
@АндрійТолкачов4 күн бұрын
Coop format is the thing that I'm waiting for quite long and I'm really hatty to know that now I can play with my friends and family without some sort of toxisity - try to kill the leader of your wife's team and you will understand me 😅
@Damnedlegion40k4 күн бұрын
Double thumbs up 👍👍
@ZAD3N04 күн бұрын
Love CoOp games
@mattnutter89434 күн бұрын
No narrative…… I’m out
@killteamken59974 күн бұрын
⚪️ Hello
@ronaldramsey77364 күн бұрын
Co op
@Panta84724 күн бұрын
everything about pve has seemed like cope to me so far. co op to learn seems like a good thing but other than that..
@doguipreacher3 күн бұрын
Mordheim more popular than it ever was. "Not a real game".
@danielbuda66623 күн бұрын
Do you try fan made ruleset from acolyte? Work realy well.
@effindave69094 күн бұрын
I'd love to see a warhammer quest style activation system for the npo's, Roll a d12 and consult a small chart to give enemy npo's a little randomness.
@MrTumnus19874 күн бұрын
Double hello all day, every day! Wow…….. ……so wholesome!
@1rnw7924 күн бұрын
This should have be an addition to the narrative system, not a replacement for it.
@raxacor3 күн бұрын
Interesting to hear your view on solo play, I’m on the fence regarding buying some Kill Team (the idea/theme appeals) ….based on what information is out there it’s looking like I’ll be sat here a while, they need to develop solo more without the need for players having to invent the rules themselves, they are more than capable of doing so…it’s been rushed! Seems a lazy add on intended to snare the large community of solo/co-op gamers out there (myself included) I’m not spending a small fortune to be disappointed when there are so many more well executed systems available.
@GlassHalfDead3 күн бұрын
@@raxacor I agree that this is a relatively underbaked format on release. It remains to be seen if they will expand upon it and make it fully fledged with further content. Not just mission packs but additional core rules to the system. Right now, kill team is a highly competitive game, and I suspect the solo mode will only get REAL effort of it proves itself first. If it turns out to be an afterthought and there's no real hype or buzz about it, then it will be untouched. And I can't really blame them for that. The format needs to prove itself
@j0nb0y54 күн бұрын
I can’t wait to beat myself in some kill team!
@pbutch2173 күн бұрын
A recent resurgence in my interest in video games, especially space marine 2, has reminded me how much I prefer coop/pve games as opposed to competitive pvp games. Also, my interest in tabletop has been gradually dropping the last couple of years, but joint ops actually has me hyped to give it a try
@mykeycuento55763 күн бұрын
This mode was needed, even in this most basic form. It's a precedent.
@Ir3zumi4 күн бұрын
imagine getting tabled on your first solo matches by npos :D
@CharlieFultonSC4 күн бұрын
as someone new to this amazing world, a huge thank you for all of your content. It really helps us out massively!
@WladcaPodziemia4 күн бұрын
What you described in detal sounds like quite dull experience. Comapring it to something like Rangers of shadowdeep with many extra events each round and random/surprise interactions ... and objectives being outside of "kill/take" it seems it will be another of GW's "Rat hunts" (From Warcry) - dunno if you tried that, but might be somethign to copare to?
@GlassHalfDead4 күн бұрын
@@WladcaPodziemia some great suggestions here, and you're right that this is very barebones. In a similar way that you could argue preliminary ops is rather barebones and gets expanded with approved ops. We can only hope that the expansion we get for these modes isn't just a new mission, but expanded everything
@billybirdy95073 күн бұрын
It doesn’t seem like GWS is trying to achieve the solo experience of games like Five Parsecs from Home or Rangers of Shadowdeep. Instead, just a way to learn the game and familiarise teams for the primary purpose of PVP.
@WladcaPodziemia3 күн бұрын
@@billybirdy9507 Fair and with that clear, those players that enjoy coop would be better of going with those dedicated systems. Althohugh this time GW "advertised" this coop experience... I do agree it seems to be just tutorial level
@MrPomwarlock3 күн бұрын
You could also give an initiative order to the types of NPO’s Melee operatives want to activate first, coz they are running up the board. Where as shooty operatives are lower down waiting for a shot. Bigger models are slowly than smaller ones So example Trooper brawler Tough brawler Heavy brawler Trooper marksman Warrior marksman Heavy marksman Then if you got multiples of the same operative, activate the worst one for you or roll a D6 So
@thepigofminecraft4 күн бұрын
I think your hatred of your opponents might be a you thing ha I play competitive KT and I always have a good time with my opponent(minus a few stinkers) It's possible to have fun and be competitive! Though I'm glad this new gamemode is open to those who don't feel that way
@EricDeKirkwood992 күн бұрын
Dawg why do you have two channels that are so small and have such similar content? Super confusing and makes it harder to find the videos I'm looking for.
@GlassHalfDead2 күн бұрын
Yeah, I mean Tactical Skew only has the 2 how to play videos. Everything else is on here. Long story short, tactical skew was supposed to be something else, something higher quality than GHD's slop. But turns out I don't have time to do high quality videos, so...
@cjdxnКүн бұрын
Its strange to me they didnt implement the Cursed City method for NPOs, cards designate order and rolling for what each model does during its activation. It makes it feel like PvE and not "I'm deciding this".
@bombjelly57953 күн бұрын
Here’s how I do it. Each enemy character has a target that they stick to. The enemies will always attempt to stop me from my objective. (Collect and escape with all loot) the enemy characters always roll a dice at the start of every turn to determine whether enemies switch targets or not. Depending what the value of the dice is, enemies sometimes trade targets or sometimes two enemies will team up and target the same person. My team just has to complete the objective and escape . Stay alive.i put more enemies on the map to make them stop me. That way I actually attack. Less enemies, the more of a chance I have to survive
@billybirdy95073 күн бұрын
Great video. If you want turn solo play into a campaign, you could combine the KT battle with Five Parsecs from Home world building and campaigns.
@SPACENOMADMALEVКүн бұрын
Well dang. Someone's going to have to write some solo rules.
@anything55093 күн бұрын
Are you solo, are you co-op, or a fu*&ing Loser. 🤣😂 Every video I watch from you, you just seem to get funnier and funnier, I love your content/personality that you bring. Don't ever stop being a real one.
@csillaschwarcz289511 сағат бұрын
Im a fcking loser, but I also wanna try the solo and coop part thats why im here on this vid! Thank you for putting them out there! :)
@real-potatogamerКүн бұрын
just found this channel, have been really enjoying my triple hello. (y)
@calebbailey06Күн бұрын
Man, I don’t say this enough but this is still one of my favorite wargaming channels and your honest breakdown of what does and does not work for you in the system really helps contextualize the game for me. Appreciate your perspective and I’ll always stop in for a GHD view on a tabletop game. Keep it up!
@Riddler_vonКүн бұрын
Hey. Funny quick edits with you slightly different perspective should be taken in to consideration. Edit the way your brain 🧠 thinks. Trust me we already know…. ❤️❤️❤️
@Riddler_vonКүн бұрын
Hey. Funny quick edits with you slightly different perspective should be taken in to consideration. Edit the way your brain 🧠 thinks. Trust me we already know…. ❤️❤️❤️
@aqveteig4422 күн бұрын
I had already planned to do house rules for the scenarii. Taking a few distinct missions from Fire Emblem games and build over them. Following your comment on the AI I think I'll also include a "strategy pack" like activate brawler first and shooters second, split shooters and move as a tag team with brawlers, always attack closest enemy, adaptative (slightly change strat each TP), pincer attack (shooters middle, brawlers in each flank), etc. As we have 6 types of units, could even be split strategies amongst the 6 types.
@Riddler_vonКүн бұрын
I think or hope if the solo idea 💡 works,maybe we can get advanced drones with faction relevance. Sorry…I’m Canadian and I’m trying to use the Kings English.
@Riddler_vonКүн бұрын
I think or hope if the solo idea 💡 works,maybe we can get advanced drones with faction relevance. Sorry…I’m Canadian and I’m trying to use the Kings English.
@Chaugnar1874 күн бұрын
Double hello for me
@GenoM14 күн бұрын
Double hello!
@PiterMorbid3 күн бұрын
They deliver a solo/coop that's clearly half-baked and you say "it's fine, just house rule it"? I'm literally paying for the designers to have thought this through before the game hit the table on my house and it's not there. No initiative system, no explanation on how to resolve close combat hits. I'm so disappointed as solo-coop is the sole reason I am thinking about getting this game. By the way, coop games must be balanced, otherwise the game is not challenging and not fun.
@4535jacks3 күн бұрын
Are there any rules for friendly force activations in joint ops? I.e does each player have to alternate activating one of their half team or can you mix it up with one player activating two models before the other player activates a model? Can GA2 work between the two players with one player GA2ing so the other player then activates?
@johnbeaudoin78203 күн бұрын
I look forward to using co-op to teach new players, but then I’ll gently steer them toward being effing losers (like myself) to improve their skills.
@davidteel77012 күн бұрын
I'm looking forward to the coop, not so much solo. I would like them to expand on it in future boxsets and WD articles.
@ActualRegard2 күн бұрын
I quite like the idea of solo play as something I can play with my son to get him introduced in an easy to learn way
@axanax25343 күн бұрын
Brilliant video! I'm definitely in the Co-op camp.
@romeo.34723 күн бұрын
I wonder if there's scope for PvPvE. Drop a handful of nids into a regular game to spice it up 😂