23:26 "On Shot" = when you fire the weapon You lose 2 hp every time you fire this weapon because the gunpowder to fire the bleeding shrapnel is literally so powerful that its backblast causes damage to yourself. That's how I interpret that anyway
@MegaGaming113 жыл бұрын
H u h ... I just got a really interesting Sniper Rifle ... Heals up to +3 HP per second, while not taking damage On Headshot: +30% damage On Hit: Makes enemies unable to reload weapons for 2 seconds Can see the HP of enemies Reduced falloff damage correction 30% more bullet spread On Miss: Next reload will be 50% slower Heals up to 3 HP per second when not taking damage: Yes, please, this is really really useful if you are the kinda Sniper who just can't seem to stay outta trouble Headshots deal 30% more damage: Headshotting machine! Imagine this with exploding headshots! On Hit: Enemies cannot reload weapons for 2 seconds: Eh- that's situational but I can see it working. Can see the HP of enemies: Situationally useful, but terrible against spies. Reduced falloff damage correction: I'm sorry what? Sniper rifles don't *get* falloff +30% bullet spread: I- okay? Sniper rifles don't have bullet spread- but if you're *adding* bullet spread then ... hrmm ... On Miss: Next reload will be 50% slower: Yes, finally, an actually applicable downside!
@Albert-yu1cg3 жыл бұрын
@@MegaGaming11 but sniper rifles don't actually reload in TF2
@MegaGaming113 жыл бұрын
@@Albert-yu1cg ... What is it called then? Readying the next shot? You're ejecting an empty casing and putting in a new one with a bullet. Is that not what reloading is as it applies to sniper rifles?
@Albert-yu1cg3 жыл бұрын
@@MegaGaming11 its governed by the firing interval
@MegaGaming113 жыл бұрын
@@Albert-yu1cg firing ... interval ... h u h ?
@jaredparks47133 жыл бұрын
Giving Scout a secondary that inflicts afterburn would make the Sun-on-a-Stick actually viable.
@bluscout12423 жыл бұрын
I would want it
@Krispo70073 жыл бұрын
When boston basher but no punish you if miss
@euugh88773 жыл бұрын
usable*
@boxyk93 жыл бұрын
*give scout a molitov*
@gameguin61133 жыл бұрын
Indeed, I would love that, because then I’d get some screeching kids mad at me for using sun on a stick yet I do the best on the team.
@Great_Blue3 жыл бұрын
The creator of the generator, CulturedShrimp, has given a bit of clarification to some of the stuff I wasn't sure about! > First of all: CulturedShrimp is Bulgarian, not Russian, and the generator is made in JavaScript, not Python as I had assumed. Whoops. > "On Shot" is supposed to mean every time you fire the weapon, so most of you in the comments are correct about that one. > I was right about "falloff damage correction" as it affects how fast weapon damage falls off > "Usage time" is a stat that's supposed to generate on lunchboxes instead of throwables, and it would effectively make the consumption animation faster. Huge shoutout to this guy for being communicative and active with his development!
@WallaceBreenFromKentucky3 жыл бұрын
I like this video.
@Amazing-Czahorb3 жыл бұрын
what map did you play on in the side view?
@shagix.3 жыл бұрын
There's also the "Cannot Crit", it seems it's not 'Cannot *random* crit' it can't crit at all.
@aquamarinerose54053 жыл бұрын
I think the bleeding shottie is my favorite
@dcr6453 жыл бұрын
How did you mix up Python and JS? You said yourself the Github is public...
@napplesnapple37473 жыл бұрын
Honestly the whole "Mini explosion in your hands" thing makes me think you just... take 2 damage every time you shoot your weapon because it's build is just that bad
@MegaGaming113 жыл бұрын
Not really "bad" but more ... the gunpowder amount and/or type is too volatile to be handled safely
@reD_Bo0n3 жыл бұрын
I came to the same conclusion
@arichiquabtd80923 жыл бұрын
@@MegaGaming11 Yeah it could have a super DIY design, like a homemade scattergun
@MegaGaming113 жыл бұрын
@@arichiquabtd8092 True ...
@vitaleriof3 жыл бұрын
@@arichiquabtd8092 beggar bazooka but for scout basically
@april89473 жыл бұрын
imagine being a random player then seeing a medic flying with a soldier or demo pocket bombing
@appelofdoom82113 жыл бұрын
People would be able to recreate the bird scout migration. So im down for that.
@gabrielbarron76673 жыл бұрын
@@appelofdoom8211 scout can already fly though it would be useless for him
@wintermanthenforcer3 жыл бұрын
[loads Direct Hit with malicious intent]
@rotip3093 жыл бұрын
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeell that happens in overwatch lmao
@stevefan82833 жыл бұрын
Mercy: allow me to introduce myself
@yesteryears3 жыл бұрын
soon enough we will get a tier list of randomly generated tier lists of random generators
@ihazplawe25033 жыл бұрын
In the future, all tier lists will be randomly generated
@defecticon90003 жыл бұрын
You know what, I would actually want to see that. For a minute or two of course, purely out of curiosity.
@cherrymarshmallow3 жыл бұрын
36:57
@grummdoesstuff29833 жыл бұрын
the backpack for sniper at 31:15 would actually be great. it would be literally the only thing that give sniper any form of mobility boost, letting him get where he needs to faster, and get to some new spots using higher jumps. And the increased air control lets you surf damage way more effectively if you get caught out.
@crimsonpyro60763 жыл бұрын
Yes
@quonit373 жыл бұрын
Actually I think you're right! I was thinking it useless because all of the stats applied to mobility and I thought, wait, sniper stays still though. But you're right this would actually GIVE HIM mobility options!
@grummdoesstuff29833 жыл бұрын
@@quonit37 yeah, literally the only ways to give sniper more mobility right now are a soldier using the disciplinary action or some of the mannpower powerups, neither of which you will reliably have in a normal match.
@halfpace14623 жыл бұрын
And that is exactly why its never going to get added (besides the lack of content)
@crittercrittercritter3 жыл бұрын
i actaully think seeing enemy health is really strong, knowing what players are below 150 hp can help you know who to pick off, and since sniper is long range they could easily tell their team how much health people have
@croma20683 жыл бұрын
10:55 That's actually not the creator's fault, the Disciplinary Action's stats are worded the exact same way: "On Hit Teammate: Boosts both players' speed for several seconds"
@fantastikboom109411 ай бұрын
What's wrong with this?
@croma206811 ай бұрын
@@fantastikboom1094 Great Blue was complaining about the phrase "On Hit Teammate" and calling it grammatically incorrect even though the stats of official weapons contain that exact phrase, so it's not the fault of the weapon generator developer.
@fantastikboom109411 ай бұрын
@@croma2068 Yeah I know, but I don't understand why it's grammatically incorrect and why it can be interpreted in 2 ways.
@poleve54095 ай бұрын
@@fantastikboom1094is english not your first language? "on hit teammate" is not grammaticallt correct.
@fantastikboom10945 ай бұрын
@@poleve5409 But why?
@bardofvoid1743 жыл бұрын
Tbh, the heavy support pan would be really funny when paired with the steak sandvich, you'd basically just become an actual tf2 support civilian, which I think is awesome. Definitely a gimmick though. Civilian heavy
@alexanderticonuwu75913 жыл бұрын
Finally, a true subclass for Heavy
@randomlittleidot3 жыл бұрын
civilian hevay
@alexanderdinkov80022 жыл бұрын
Don't pair it with the sandvich. Have it Replace the sandvich as a primary healing tool. Use a shotgun as a secondary instead. Pan #14 gives you heals and firing speed when you spycheck (if it's a teammate). That's META.
@bbittercoffee3 жыл бұрын
34:37 WAIT This weapon is perfect to combo with the Sun On a Stick! You hit the enemy, set them on fire AND slow them and then you bonk them quickly! The burst damage potential with this is great :0
@lamihadamshareef52703 жыл бұрын
Yao Sun on a stick finnaly usefull
@halfpace14623 жыл бұрын
OR you could also just, meatshoy for safer and higher damage... maybe if the sun on a stick had added crit damage like 135 per hit then yes it would be better
@bbittercoffee3 жыл бұрын
@@halfpace1462 Shush! I'm trying to make the SoaS feel useful!
@Masterfusion3 жыл бұрын
Also just saying but afterburn ticks would EACH HEAL YOU 15 HP TOO. At least I think so...
@halfpace14623 жыл бұрын
@@bbittercoffee Ey i just said making it deal like 135 crit would be better, sos design is too good to be this worthlessly trash
@ashtongiertz87283 жыл бұрын
32:01 extra running speed could give you an edge in sniper duels, as well as the increased jump height and air strafing control. Sniper currently has zero mobility options, so something that offers him extra mobility would fill a niche sniper currently lacks.
@mrtinkrtrain26813 жыл бұрын
Not to mention DeGroot meta
@lepurpleboi32663 жыл бұрын
The extra jump height could allow for better areas to position in for sniping too
@humanbeing33593 жыл бұрын
19:55 scout's actually really good at doing damage in mvm if you're good enough; believe it or not, a fully upgraded shortstop is one of the best tank-busting weapons in the game! (of course, you should still prioritize getting all of the money before going out to fight the bots, and milking the robots is always going to help your team.)
@percher48243 жыл бұрын
shortstop? doubt it. force of nature i'd believe
@oderchannel4263 жыл бұрын
Soda Popper is where it's at, and insane mobility. Also, milking robots sounds cursed.
@vaar85843 жыл бұрын
@@percher4824 Shortstop because it has a faster firing speed and also reloads it clip all at once, so no points need to be spent in reloading speed
@Buster_real3 жыл бұрын
@@percher4824 shortstop's dps is 422, force-a-nature's is 380 fan doesn't have firing speed upgrades, shortstop does
@percher48243 жыл бұрын
@@Buster_real huh. quite a surprise considering it fires less pellets.
@fairwellnoob88233 жыл бұрын
26:57 I'm pretty sure no crits as no crits at all, so stuff like kritzkrieg or the end of the match won't reward you with crits
@projectkepleren Жыл бұрын
definitely that the shortcuit for example cannot crit at all
@creperheper1283 жыл бұрын
30:49 That's actually a perfect name for that weapon, The Glass Canon! Maybe it's made of glass and when you get hit by an enemies explosion the weapon would shatter causing you to bleed and not be able to use it for a few seconds, similar to the spycicle.
@crystalinespider1503 жыл бұрын
For #11 you overlooked the -15 hp on miss, which assuming each flame is a unique shot would kill you as fast as a phog pyro kills a scout
@alchmage392611 ай бұрын
faster, even. That's like, heavy levels of dps.
@TinyDeskEngineer11 ай бұрын
ah yes, the _fog pyro_
@appelofdoom82113 жыл бұрын
32:19 I mean 10% extra speed on spy would be pretty sweet.
@justanotherchannelwithauno75803 жыл бұрын
besides, if the debuff-thing starts at the start of the taunt, you can save yourself from afterburn.
@annoyedavenger11863 жыл бұрын
29:40 I CALL THIS THE GLASS CANNON THIS IS ABSOLUTELY PERFECT FOR THAT NAME
@endy25303 жыл бұрын
Ngl the 6th item would actually make heavy the strongest medic pocket. If my math is right, it would mean heavy has 495 total health, and 420 with the quick fix. Thats enough to survive a fully charged headshot, while giving the heavy some insanely good survivability when paired with the quick fix. Especially since he'll move just a bit faster, and be unable to be pushed away.
@rickywalters77173 жыл бұрын
The Final Boss.
@widhskxnkan1349pl3 жыл бұрын
"Major update" and tf2 are the two words I've never expected to be so close to eachother
@podstepmistrzem82003 жыл бұрын
28:55 sounds like the perfect primary for Reserve Shooter, pops them up higher and slows them down for easier hits
@SqwimpyTF3 жыл бұрын
I gotta say, People are INSANELY FAST to click on videos
@crimsonpyro60763 жыл бұрын
Yr
@crimsonpyro60763 жыл бұрын
Ye
@reptilechurrasquero90483 жыл бұрын
40% goes to watch the video and the other 60% is ppl being the "first" ones
@SqwimpyTF3 жыл бұрын
@@reptilechurrasquero9048 Yes
@somerandomgamer85043 жыл бұрын
I fucking love these videos; just rewatched them all yesterday. It's like an addiction-
@Spiyra3 жыл бұрын
The increased random crit chance on the new bow for sniper at 12:12 technically gives the bow random crits instead of increasing the chance of random crits I'm pretty sure
@thealientree38213 жыл бұрын
Increasing from 0 makes it a non-0 chance, meaning that that no matter how low you increase the percentage by, the bow will still have random crits.
@charliekopp37742 жыл бұрын
@@thealientree3821 this weapon doesn’t say no random crits. So it would have random crits and those would be increased from base for other weapons
@majickman3 жыл бұрын
The soldier boots (#13) look like they're made for Quick Fix. That's 50 HP/s when you're under fire and up to 150/sec out of combat, and triple that during Uber. Plus, Quick Fix lets the Medic rocket jump with you. I'd have a blast pocketing a soldier with that secondary.
@RoboMirek3 жыл бұрын
I was testing the "God" tier items and I got a spy's knife that can backstab with an ability of "On Hit: +22% more damage when attacking from behind the enemy" Like cmon thats the point of the knife insta kill.
@royplatt4552 жыл бұрын
It was made for MvM though
@mewmew8932 Жыл бұрын
Bigger middle finger when you get stabbed
@tatters82363 жыл бұрын
You know, the scattergun with less pellets thing makes me want a scout primary that fires slugs
@unnoticed45713 жыл бұрын
Yo, hear me out Slug-Scattergun/Shotgun Single target damage at longer ranges than the normal shotgun/scattergun, but less overall damage. I think it'd like the Shortstop but better in some ways. Just a quick hot-take on this, put barely 5 minutes of effort into this so there's bound to be issues
@Idk-wg9gl2 жыл бұрын
like the C.A.P.P.E.R but instead of lasers it's slugs, and there's actual stats?
@jakobii.i2 жыл бұрын
Just for reference on the heavy backpack at 14:20 Heavy's HP would be increased to 345 at a max, while his movement speed would be increased to 275 hu / second, which is just under demoman who moves at 280. (Stock demo, not demoknight.) That would be pretty terrifying.
@ashtongiertz87283 жыл бұрын
24:29 I think "on shot" means it does that every time you shoot the weapon.
@binjimonanimations2 жыл бұрын
I appreciate the way this one widens the scope of tf2 weapon generators, like instead of just being like "a new pistol for scout" or "new melee for demo and soldier" like we've already seen before, it's like "Here's a side grade for the huntsman, why not." Or "Pyro only has one throwable? MORE." A backpack for heavy? That's new, but I'm not opposed to it. Overall, pretty good weapons, IMO. I like the new generator.
@FrappuccinoAlfredo3 жыл бұрын
13:40 Heavy’s mom: “You’re grounded!” Heavy: *puts on backpack*
@willtheoreminer55273 жыл бұрын
List of stupid or possibly op ubercharges I have seen from this generator: ÜberCharge grants invisibility ÜberCharge grants the ability to fly ÜberCharge grants +300% faster control point capture rate
@hairyspider1513 жыл бұрын
10:30 I genuinely want that. It seems interesting and balanced, and I love playing supportive so I'd love using it. Also, would splash damage count as hitting a teammate? If so it could be a game changer in certain situations, but the damage penalty makes it far from unbalanced.
@dragonfire722 жыл бұрын
“Attack rate of nearby teammates” *laughs in Brass Beast, Tomislav, and any Sniper Rifle*
@TheGlenn83 жыл бұрын
This generator could definitely use some language fixes so that it's more similar to actual TF2. Also, I'd love to see a generator that gives weird meme stats like "increase air strafe speed" less often.
@lordpumpkinhead2653 жыл бұрын
At the very least, limit air strafe to Scout, Demo, or Soldier where air strafe actually matters.
@mewmew8932 Жыл бұрын
I for one would like significantly more memes
@hydrasent5632 жыл бұрын
23:01 This is the funniest stat ever.
@cloner65502 жыл бұрын
4:00 i’d believe the ability to fly would roughly translate into a sort of soda popper effect but you can just constantly double-jump until the uber runs out
@deathninja33893 жыл бұрын
I got a new secondary for engi On hit teammates: 30% bonus attack speed for 4 seconds On hit: cause bleeding for 5 seconds Decrease air control 20% less fire speed when holding mouse 1
@Idk-wg9gl2 жыл бұрын
The two downsides it has can be completely negated by not sentry jumping (the only time you'll ever feel the impact of the first downside) and not holding mouse 1, making it almost a direct upgrade from the stock pistol. Interest concept though, I think it'd be a fun weapon.
@monkeymanspunkyman3 жыл бұрын
26:20 this would be so good if you were pocketed by the quick fix because it counters the less overheal and the quick fix let’s you rocket jump lmao
@Lasfial3 жыл бұрын
#14 sounds like something you'd pair with the steak sandwich on Degroot Keep to keep yourself alive and make allies hit faster with their melees
@squishybrick3 жыл бұрын
List of weapons (Skipping the first one that was an example) 1. Dr.Ziegler's Healing Stick (Would have the description quote "Heroes always die!.. Mercenaries live forever!" 2. Panic Pack (Heavily encourages pocketing and staying alive, and fire-rate buff would be extremely powerful for your allies as opposed to you, practically forcing soldier to take a supportive role, in stark contrast to how he's usually supposed to be played. NOBODY would ever use it, but it would be fun as fuck to use, regardless.) 3. Sticky Situation (This is literally just glue. Lore/logic-wise, this weapon is perfect.. Gunks up enemy's weapons so they can't use them for 2 seconds, gunks up your own if you miss. Strategically, it also suits the pyro, since the pyro is an ambush class, and briefly disabling a cluster of opponents before charging in would be the ultimate tool for ambush tactics.) 4. Lone Warrior (Might look like a sticky launcher with a bloated extra-large clip.. This would be a tryhard-only weapon, since it would encourage either players who go balls-deep with their grenade launcher, or players who spam stickies and camp near medikit spots) 5. Team Rocket (Would be brightly colored, and shoot rockets that look kinda like giant nerf-gun bullets. Again, tryhard-only weapon. You'd get soldiers who pair this with the shotgun or panic attack, randomly booping a teammate then popping off on an enemy with their shotty, never actually using the rocket launcher to try and get kills. Besides that, this'd be OP if used on a friendly heavy or scout.) 6. Lucksman (This is a 110% meme-weapon. I can already imagine 24/7 2fort servers where one team has six of these fuckers just charging the bridge getting random crits and headshots while spamming lenny faces and binds about random crits.) 7. Porta-Borscht (A big pot of soup on heavy's back. The stats would sync up with it lore-wise, since jumping or flying around would spill the borscht!) 8. Bleeding Heart (The banner would be a big bloodstained tie dye peace sign. Yet another item that seems to encourage soldier to take a more supportive role, and stick to his teammates and medic.) 9. Rasputin's Fury (This weapon is both a hard perfectionist-trainer like the bazaar bargain, but also just hellish and unpleasant to use. Still, if you can get past the decreased ammo and damage, and basically being nearly insta-killed for missing, then you could 'theoretically' deal some very impressive damage with this, when firing into clusters.. Absolutely terrible weapon, not even tryhards would touch it.. It'd be one of those meme weapons someone would stream with under the title "playing with Rasputin's Fury, video ends when I die") 10. Loud n' Ugly (The weapon would look like a handheld blunderbuss or an airhorn, the firing noise being as loud and obnoxious as the pan's. This'd fit the stats of increased damage on headshot and the debuffs on miss kinda. It'd be a perfectionist trainer, but the spread ruins that. It'd be a tryhard only weapon, but the debuffs ruin that.. So, this would likely just be another meme weapon.) 11. Fuck You (Meme weapon for massochists. This weapon's very existence would be an insult to anyone who witnessed it.) 12. Double-edged Candle (Giant candle-themed flamethrower. This would be a perfectionist-trainer, but for pyro.. I'd say it would be fairly viable, But it would really encourage tryharding and selfish behaviour.) (Got bored and stopped, who cares about this anyway..)
@ruerue2443 жыл бұрын
i care
@genericyoutubecommenter5893 жыл бұрын
I do too, these are really good names
@walugusgrudenburg30683 жыл бұрын
I care
@CoolGamer-qz5zp3 жыл бұрын
We all care
@TheJackMouse2 жыл бұрын
I liked the number 18 Spy Knife. Just from reading the stats the immediate flavor that came to mind was instead of a knife Spy is using Dracula’s Fang/Tooth. (Heal on hit because vampire, bleed enemies because vampire bite, slow enemies because vampirism) and missing makes you weaker because you weren’t fed.
Good generator, weapons have multiple stats for a specific thing, like it's design was intended.
@hydrasent5632 жыл бұрын
22:04 So basically every single flame particle that doesnt hit an enemy will deal 15 damage to yourself, that seems terrible, i would put it in garbage tier
@themambawarrior22903 жыл бұрын
Actually, I think #17 might be useful on a huntsman sniper, due to the increased mobility. It would also make the downside have some impact by being more on the frontlines.
@aannoyingcaat Жыл бұрын
I really like the idea of 5 ngl. Really makes you go all in with your bow. You have to aim well and keep your enemies far or suffer, it’s an interesting concept
@lilithfromtboi2 жыл бұрын
New Melee for the Spy PROS: This weapon deploys 40% faster CONS: Mini-crits whenever it would normally crit
@royplatt4552 жыл бұрын
So Backstabs only deal 270% of the Target's Max HP
@spookmaster77373 жыл бұрын
Something to keep in mind here is that heal-on-hit _does_ also proc with DOTs, like afterburn and bleed, which makes those two God weapons with the heal + inflict bleed on hit a *lot* better.
@rambl1ngr0se3 жыл бұрын
23:56 I think it means that when you shoot the gun it explodes and does 2 damage. BUT what it reminds me of the beggars bazooka overload. I think this gives the scout the ability to rocket jump?
@ninjabo01172 жыл бұрын
23:35 Its pretty simple what are you on about Everytime you shoot the recoil is so massive you break scout's arms and take damage duh
@GmShyGuy3 жыл бұрын
34:36 "It does a little bit of everything but nothing in particular" *Weapon literally sets enemies on fire*
@thomaschristensen29413 жыл бұрын
ngl the heavy backpack from number 6 is actually a really nice concept. Like, it makes him slighlty more tanky, and makes him kinda faster on a specific condition that can be easily countered. it probably would need to be changed slightly to be more balanced, but it is definitely a really nice concept, specially for a randomly generated weapon
@dnr-vs1lk3 жыл бұрын
That soldier banner that makes you bleed after a while would be good with the black box.
@Spaceman-wx1jn3 жыл бұрын
Nice video Blue, I remember seeing you in that game and it was fun.
@TheRealSpellstar3 жыл бұрын
27:40 you're completely misunderstanding this weapon first of all, Buffalo Steak Sandvich exists, so melee Heavy is a thing, and this weapon would be great for that faster fire rate + health on hit would make you really hard to kill, offsetting the downside from the Steak slowing opponents is a MAJOR upside for a melee weapon, because it makes it easier for you to catch up with them, and obviously easier to hit them no random crits is a bad downside for a melee weapon, but it makes it a weapon that rewards you for hitting many times consistently, rather than relying on one dopamine filled crit
@appelofdoom82113 жыл бұрын
That implies the bufallo steak is something other than a unreliable meme/unintended mobility tool. The extra fire rate only comes into effect after you hit a teammate, the extra health might slightly offset the damage vunerabillity of the steak but it doesn’t help if you can’t close the gap to your opponent which isn’t an uncommon occurence when using the steak. Sure the slowdown would let you do some damage if you do get a hit off but you’re not that fast even with the steaks speed boost. only 4% faster than pyro’s, snipers, engineers and spy’s which isn’t very useful when those are A: close range specialists that can ruin your life with a rightclick B: usually behind a sentry or invisible C: already weak at close range so the minigun would do it’s job just as well or D: usually invisible target that can instakill you. You’re slower than medics and scouts so good luck reliably catching up to them. So the only ones you can reliable outspeed are soldiers, demo’s and other heavies. Note that two of those have other movement options than just walking and can knock you back with their explosives It would be pretty good in medieval mode though. Unless the cannot crit feature of the weapon also prevents the use of minicrits.
@TheRealSpellstar3 жыл бұрын
I totally missed the fact that it said on hit TEAMMATE for that first stat, which definitely lowers it down into meme status, but I still think it would be playable. You could think of it as a side-grade to Steak-Mittens Heavy I play Steak-Mittens Heavy all the time, and unless you're playing on a map with a lot of open space, I usually don't have issue chasing players down (besides Scouts, obviously.) It's true that if you're trying really hard, you can pretty much never fall prey to a melee Heavy, and this weapon that we're talking about would probably be no different, but this is TF2 we're talking about As Great Blue expressed earlier in the video, this was made by a Russian guy and the translation might not be 100% accurate, so we should assume "Cannot Crit" means "No Random Critical Hits." Even if it did mean that it can't crit at all, it would probably work like the Cow Mangler, which can mini-crit
@grantewing62113 жыл бұрын
“Just when I thought I was out, they pull me back in!”
@Dark_Slayer30003 жыл бұрын
On Shot: Mini explosion in your hands - lose 2 HP from bleeding 23:35 Yo this means that when you shoot the shoot effect goes boom and hurts you with 2 HP. It's worded weird but really not that difficult to make out what it means.
@LueIsBlue1243 жыл бұрын
3 sounds kinda bad, if your near a dispenser then youll get ammo and health, if your being pocketed then you just get some extra ammo and overheal. What would make it good is instead of more ammo in all weapons, make it have more clip size (ex: Grenade launcher clip size 4 -> 6 or 8) Edit: if your killing enemies then you can pick up the dropped ammo boxes which kinda renders the 30% extra ammo useless
@cymric49843 жыл бұрын
Am I the only person who thinks he has the most off the wall interpretations of stats that nobody would think of
@theguythatasked64003 жыл бұрын
18:42 That rag doll was something else
@bananaman13802 жыл бұрын
16:12 - That surf was ducking sick.
@jordanium55933 жыл бұрын
The phlog 2 Pros: -killing enemies steals all their items and hats -has airlbast, and airblasts sends enemies to rd_asteroid -Mmmmph gives you a golden pan and bans everyone on the enemy team, and gives your snipers airboat Cons -no random critical hits
@thegamingfungus93473 жыл бұрын
No random crits? Bad weapon
@thegoosling89472 жыл бұрын
the pyro aoe is just 2 secs of uber also if you can rocketjump of the explosion in your hands
@Gooby10243 жыл бұрын
31:00 the hoovie be movin
@Colossal... Жыл бұрын
3 would be good with the pershun persuader
@racer927 Жыл бұрын
14:13 I feel like the Heavy Backpack would severely punish those that make it a habit to jump-and-rev when approaching corners. 22:50 The Flechette Blooper
@InsightReasoning Жыл бұрын
33:24 Jump height directly correlates to rocket jump distance. If you've played MvM you'd know how far you could go with a little jump height on soldier. You can actually simulate most of these stats on it by just having mantreads, buying a jump height upgrade, and a move speed upgrade, and that will be what it's like to have this item, except it also gives you 25 HP and more healing from medics. It's an insane weapon, and imo should have been in OP tier.
@1ce_s0n1c2 жыл бұрын
I think the first banner could work well with the black box, not only does it negate the bleed, but you also have a bigger pool of hp
@supergavinman27713 жыл бұрын
15:05 please tell me im not the only one who saw that backpack and instantly thought "If there's 12 soldiers and they all use it everybody becomes unkillable"
@pinguin48983 жыл бұрын
34:25 yooooooo finally something to pair with the sun on a stick
@TheIconOfDrip3 жыл бұрын
That soldier launcher at #16 is actually insane. If you use the gunboats you would only reduce blast damage by 25% but with the extra self damage you would rocket jump even further and faster.
@vrakathen93322 жыл бұрын
I like how at 33:30 , instead of securing an easy backstab and getting on with the game, he takes a second to give the AFK spy the respect and dignity he deserves… And then executes him with his revolver.
@nnnnnn67933 жыл бұрын
idk if anyone else has said this but you sound like max from hot diggidydemon in the nicest way possible
@blobfish26113 жыл бұрын
the mini explosion in your hands scattergun for scout makes me think of some kind of flintlock or blunderbuss for scout that explodes due to incorrect amounts of gunpowder loaded into it and the less bullet spread + bullets makes it like more like that
@flopilop45962 жыл бұрын
I can imagine the scatter gun at 23:30 like a sharpnel shooter or like it shoots scrap and its kinda like a patchwerk weapon where it bleeds the enemies but everytime you shoot there is a missfire that also hurts you
@Hen33494 ай бұрын
8:00 I think the perfect thing for that throwable would be barbed wire considering it kinda fits with pyro but I would make it just slow players down instead of making them unable to attack
@ashtongiertz87283 жыл бұрын
21:15 groups. If you fire at clusters of enemies, there's a greater chance of all pellets hitting someone.
@desperado3347 Жыл бұрын
13:56 is actually kind of interesting, itd reduce the effectiveness of jumprevving in return for tankiness and grounded movement for more defensive play without extreme downsides like the brass beast
@highfivedog23363 жыл бұрын
27:39 for a chaser heavy play style the slow enemy would be euphoric to have.
@sweetbread76863 жыл бұрын
14 with steak would be great with the slowdown (trapping enemies) and then getting hp on hit (keeping you alive)
@villagecommenter82623 жыл бұрын
Was playing Air Arena, earlier, nice knowing you are playing it.
@monkeymanspunkyman3 жыл бұрын
20:00 it’s the Boston basher as a gun lmao
@blacklight6833 жыл бұрын
30:20 black box+dirct hit but the downside is upsides now
@MeIoTheYellow3 жыл бұрын
23:15 I read that and all I could think was "watch the backblast you idiot - Sun Tzu"
@KaikeCGR2 жыл бұрын
27:33 this would make viable the Buffalo Steak! Like a new Heavy sub class, The Berserker!
@B4dr4bbit Жыл бұрын
Picturing flying Pyro's made my day.
@ultimazilla98148 ай бұрын
12:25 it may be an additional chance, not multiplicative, meaning it does get random critical hits now
@CricetoFunni2 жыл бұрын
19:54 This is just wrong, Scout can shred giants with the Soda Popper and some damage upgrades. Scouts only job isnt just to throw milk, mark giants for death, and collect money, and many people just don't seem to realize that.
@GewelReal3 жыл бұрын
18:40 nice flip
@the_mental_gent2 жыл бұрын
28:11 this thing would be very useful for knocking people into the sky hitting their feet cause they would be blasted higher, and would not be able to move away from incoming rockets very well. Or, you could use it to get away from people by blasting them away and then they cant come back as fast cause they would get slowed for a few seconds, and you would get some hp from hitting them.
@pauldeddens53493 жыл бұрын
That soldier banner would be AMAZING for defense. (#1) Pairing that with a sentry nest would give an entire defensive stance (lets say, a CTF hold) incredible holding power. While neutralizing the effect of the bleed, by staying nearby a dispenser. It encourages teamplay by incentivizing the soldier to stay with teammates. Since his banner is next to useless without it, and would actually become detrimental without teamwork.
@eric718_3 жыл бұрын
17:50 i believe that none of tracers are actually accurate to the hitscan shot, and due to that, this weapon would only take the hitscan shot into account and none of the tracers, which do nothing if i am wrong though, then i think it would take every one of the four shots into account as it's own individual shot, as the criteria for the -15 hp and slower fire rate is just a miss, not a lack of a hit
@crimsonpyro60763 жыл бұрын
Good vid man Keep it Up
@MysticalMelvin3 жыл бұрын
14:31 I would change the jump height speed to something that lowers you max minigun ammo, otherwise its basically just a straight stat upgrade.
@leokim473 жыл бұрын
8:30 This weapon is perfect for W+M1 and other similar “strategies”
@chrisbelair59163 жыл бұрын
Guess what power level I set it to! New Secondary for the Engineer Level 30 Pistol Less reduction of damage on faraway enemies On Headshot: +31% damage Decreased air-strafing control On Miss: 17% slower firing rate for the next 4 seconds
@zavalanovakidue3 жыл бұрын
23:10 I guess that a mini explosion happens but it technically is a frame of bleeding that makes you lose 2 hp
@ayoutubechannle44112 жыл бұрын
The creators of fat scout presents: Skinny heavy *just a sniper using the SMG*
@trbz_87452 жыл бұрын
7:20 This weapon would be broken with Phlog. You activate crits and then throw it at the feet of the group you're about to melt to remove the only weakness of the Phlog. 1.5 seconds is enough time to kill 3 people.
@Guile_The_Exile3 ай бұрын
Number 8 sounds awful... The buffs are nice but the downsides are overwhelmingly terrible. The minigin isn't an accurate weapon you'd ALWAYS been suffering from the debuffs 😭