I was waiting for a "this video has been sponsored by keeps"
@Derpduck. Жыл бұрын
At this point CGMatter is just a Home Depot.
@RPerez3D Жыл бұрын
I love how you can always hear his pc screaming for mercy
@sekiki962 ай бұрын
very clear and helpful, well explained so we understand what we're doing thankkkkkks
@rewdonaghy1305 Жыл бұрын
Man! I bought your geo nodes book. It arrives tomorrow 😊
@KeefyKat Жыл бұрын
Thanks for the rug burns!
@60CAL6 ай бұрын
my PC crashed 9 times after implementing your method cheers mate🥤
@hardwire666too Жыл бұрын
Carpet covers the entire floor semi permanantly. A rug is free to be moved anywhere at anytime.
@marivart36135 ай бұрын
this is amazing! thank you so much!!
@dominikbeitat4450 Жыл бұрын
A rug goes *on* the floor, a carpet *is* the floor.
@VSongu3 ай бұрын
Great tutorial! Thank you!
@DeepRenders Жыл бұрын
I use this for making a carpet or rug
@ondadevapor Жыл бұрын
very helpful, thank you so much
@thefreshest2379 Жыл бұрын
The mesh has to have a UV Map for the fur
@rosariolopez77424 ай бұрын
Gracias
@bat_nick Жыл бұрын
does one method take less than the other to render?
@FeRReTNS Жыл бұрын
A bed, a rug, and a brick wall, do I sense an archviz tutorial on the way?
@hallythejester1234 Жыл бұрын
Hey can you do a more in depth tutorial on this subject? I would love to know what all these settings for the curves does. And also how to set up two different bsdfs like you were talking about at 3:59. Edit: Just so you know, a carpet is considered to be a floor covering that covers the entirety of a space and is not moveable. Rugs do not cover the entire floor and are movable.
@elliotanimations1067 Жыл бұрын
Any idea why the first method would produce small trianges instead of actual hair?
@pipfa1 Жыл бұрын
hi, how can we ad fur with node on image texture , like we can from particle hair system when we place image texture and apply particle hair system, than hair generated with that create same design as per texture image, can we do the same with node, instead of doing single color carpet?
@bman5988 Жыл бұрын
You can do the thing!
@p.kmations Жыл бұрын
Fantastic
@wjhamilton1984 Жыл бұрын
I tried this on a cat tree I'm modeling and really like the results! I'm trying though to get it into Unreal Engine and am struggling with that. Do you know how you would go about taking this particle hair system and turning it into something that Unreal Engine understands? I tried using the "convert to mesh" button in the modifier tab, but it just gives me a bunch of zero thickness edges and doesn't look at all like what I'm seeing with cycles. Not sure if you use Unreal or not, but if you wanted to get your rug for example over to Unreal, what would your approach be to doing that?
@frforrealfr Жыл бұрын
^ ^ ^
@man_art_man Жыл бұрын
1st Variant looks way quicker! 2nd looks difficult and at the same time like the same eggs but from the other side 😉
@Archi_Voxel Жыл бұрын
I believe rugs are a subset of carpets but who knows nowadays.
@hameddesign70 Жыл бұрын
i'll stick to blender particle hair system cause it works
@hameddesign70 Жыл бұрын
1:33 Sir what is your GPU ? your render time is too much , didn't expected that from your channel
@hafeezdembos5363 Жыл бұрын
I found out that the method of using hair particles does not allow you to use the Geometry Nodes to manipulate them.